Class PlatformDefaults

java.lang.Object
com.codename1.ui.layouts.mig.PlatformDefaults

public final class PlatformDefaults extends Object
Currently handles Windows, Mac OS X, and GNOME spacing.
  • Field Details

    • WINDOWS_XP

      public static final int WINDOWS_XP
      See Also:
    • MAC_OSX

      public static final int MAC_OSX
      See Also:
    • GNOME

      public static final int GNOME
      See Also:
    • BASE_FONT_SIZE

      public static final int BASE_FONT_SIZE

      I value indicating that the size of the font for the container of the component will be used as a base for calculating the logical pixel size. This is much as how Windows calculated DLU (dialog units).

      See also
      • net.miginfocom.layout.UnitValue#LPX

      • net.miginfocom.layout.UnitValue#LPY

      • #setLogicalPixelBase(int)

      See Also:
    • BASE_SCALE_FACTOR

      public static final int BASE_SCALE_FACTOR

      I value indicating that the screen DPI will be used as a base for calculating the logical pixel size.

      This is the default value.

      See also
      • net.miginfocom.layout.UnitValue#LPX

      • net.miginfocom.layout.UnitValue#LPY

      • #setLogicalPixelBase(int)

      • #setVerticalScaleFactor(Float)

      • #setHorizontalScaleFactor(Float)

      See Also:
    • BASE_REAL_PIXEL

      public static final int BASE_REAL_PIXEL

      I value indicating that the size of a logical pixel should always be a real pixel and thus no compensation will be made.

      See also
      • net.miginfocom.layout.UnitValue#LPX

      • net.miginfocom.layout.UnitValue#LPY

      • #setLogicalPixelBase(int)

      See Also:
    • VISUAL_PADDING_PROPERTY

      public static final String VISUAL_PADDING_PROPERTY
      Property to use in LAF settings and as JComponent client property to specify the visual padding.
      See Also:
  • Method Details

    • getCurrentPlatform

      public static int getCurrentPlatform()

      Returns the platform that the JRE is running on currently.

      Returns

      The platform that the JRE is running on currently. E.g. #MAC_OSX, #WINDOWS_XP, or #GNOME.

    • setDefaultVisualPadding

      public static void setDefaultVisualPadding(String key, int[] insets)

      Sets the visual bounds for a component type.

      Parameters
      • key: The component type. E.g. "TabbedPane.visualPadding" or "ComboBox.editable.isSquare.visualPadding". See source code for list.

      • insets: Top, left, bottom, right. Always length 4 or null.

      See also
      • net.miginfocom.layout.ComponentWrapper#getVisualPadding()
    • getDefaultVisualPadding

      public static int[] getDefaultVisualPadding(String key)

      Returns the visual bounds for a component type.

      Parameters
      • key: The component type. E.g. "TabbedPane.visualPadding" or "ComboBox.editable.isSquare.visualPadding". See source code for list.
      Returns

      insets Top, left, bottom, right. Always length 4 or null. Live object, MUST NOT BE CHANGED!.

      See also
      • net.miginfocom.layout.ComponentWrapper#getVisualPadding()
    • getPlatformDPI

      public static int getPlatformDPI(int plaf)
    • getPlatform

      public static int getPlatform()

      Returns the current platform

      Returns

      PlatformDefaults.WINDOWS or PlatformDefaults.MAC_OSX

    • setPlatform

      public static void setPlatform(int plaf)

      Set the defaults to the default for the platform

      Parameters
      • plaf: @param plaf The platform. PlatformDefaults.WINDOWS_XP, PlatformDefaults.MAC_OSX, or PlatformDefaults.GNOME.
    • getDefaultDPI

      public static int getDefaultDPI()
    • setDefaultDPI

      public static void setDefaultDPI(Integer dpi)

      Sets the default platform DPI. Normally this is set in the #setPlatform(int) for the different platforms but it can be tweaked here. For instance SWT on Mac does this.

      Note that this is not the actual current DPI, but the base DPI for the toolkit.

      Parameters
      • dpi: The base DPI. If null the default DPI is reset to the platform base DPI.
    • getHorizontalScaleFactor

      public static Float getHorizontalScaleFactor()

      The forced scale factor that all screen relative units (e.g. millimeters, inches and logical pixels) will be multiplied with. If null this will default to a scale that will scale the current screen to the default screen resolution (72 DPI for Mac and 92 DPI for Windows).

      Returns

      The forced scale or null for default scaling.

      See also
      • #getHorizontalScaleFactor()

      • ComponentWrapper#getHorizontalScreenDPI()

    • setHorizontalScaleFactor

      public static void setHorizontalScaleFactor(Float f)

      The forced scale factor that all screen relative units (e.g. millimeters, inches and logical pixels) will be multiplied with. If null this will default to a scale that will scale the current screen to the default screen resolution (72 DPI for Mac and 92 DPI for Windows).

      Parameters
      • f: The forced scale or null for default scaling.
      See also
      • #getHorizontalScaleFactor()

      • ComponentWrapper#getHorizontalScreenDPI()

    • getVerticalScaleFactor

      public static Float getVerticalScaleFactor()

      The forced scale factor that all screen relative units (e.g. millimeters, inches and logical pixels) will be multiplied with. If null this will default to a scale that will scale the current screen to the default screen resolution (72 DPI for Mac and 92 DPI for Windows).

      Returns

      The forced scale or null for default scaling.

      See also
      • #getHorizontalScaleFactor()

      • ComponentWrapper#getVerticalScreenDPI()

    • setVerticalScaleFactor

      public static void setVerticalScaleFactor(Float f)

      The forced scale factor that all screen relative units (e.g. millimeters, inches and logical pixels) will be multiplied with. If null this will default to a scale that will scale the current screen to the default screen resolution (72 DPI for Mac and 92 DPI for Windows).

      Parameters
      • f: The forced scale or null for default scaling.
      See also
      • #getHorizontalScaleFactor()

      • ComponentWrapper#getVerticalScreenDPI()

    • getLogicalPixelBase

      public static int getLogicalPixelBase()

      What base value should be used to calculate logical pixel sizes.

      Returns

      The current base. Default is #BASE_SCALE_FACTOR

      See also
      • #BASE_FONT_SIZE

      • #BASE_SCALE_FACTOR

      • #BASE_REAL_PIXEL

    • setLogicalPixelBase

      public static void setLogicalPixelBase(int base)

      What base value should be used to calculate logical pixel sizes.

      Parameters
      • base: The new base. Default is #BASE_SCALE_FACTOR
      See also
      • #BASE_FONT_SIZE

      • #BASE_SCALE_FACTOR

      • #BASE_REAL_PIXEL

    • setRelatedGap

      public static void setRelatedGap(UnitValue x, UnitValue y)

      Sets gap value for components that are "related".

      Parameters
      • x: The value that will be transformed to pixels. If null the current value will not change.

      • y: The value that will be transformed to pixels. If null the current value will not change.

    • setUnrelatedGap

      public static void setUnrelatedGap(UnitValue x, UnitValue y)

      Sets gap value for components that are "unrelated".

      Parameters
      • x: The value that will be transformed to pixels. If null the current value will not change.

      • y: The value that will be transformed to pixels. If null the current value will not change.

    • setParagraphGap

      public static void setParagraphGap(UnitValue x, UnitValue y)

      Sets paragraph gap value for components.

      Parameters
      • x: The value that will be transformed to pixels. If null the current value will not change.

      • y: The value that will be transformed to pixels. If null the current value will not change.

    • setIndentGap

      public static void setIndentGap(UnitValue x, UnitValue y)

      Sets gap value for components that are "intended".

      Parameters
      • x: The value that will be transformed to pixels. If null the current value will not change.

      • y: The value that will be transformed to pixels. If null the current value will not change.

    • setGridCellGap

      public static void setGridCellGap(UnitValue x, UnitValue y)

      Sets gap between two cells in the grid. Note that this is not a gap between component IN a cell, that has to be set on the component constraints. The value will be the min and preferred size of the gap.

      Parameters
      • x: The value that will be transformed to pixels. If null the current value will not change.

      • y: The value that will be transformed to pixels. If null the current value will not change.

    • getMinimumButtonWidth

      public static UnitValue getMinimumButtonWidth()

      Returns the recommended minimum button width depending on the current set platform.

      Returns

      The recommended minimum button width depending on the current set platform.

    • setMinimumButtonWidth

      public static void setMinimumButtonWidth(UnitValue width)

      Sets the recommended minimum button width.

      Parameters
      • width: The recommended minimum button width.
    • getUnitValueX

      public static UnitValue getUnitValueX(String unit)

      Returns the unit value associated with the unit. (E.i. "related" or "indent"). Must be lower case.

      Parameters
      • unit: The unit string.
      Returns

      The unit value associated with the unit. null for unrecognized units.

    • getUnitValueY

      public static UnitValue getUnitValueY(String unit)

      Returns the unit value associated with the unit. (E.i. "related" or "indent"). Must be lower case.

      Parameters
      • unit: The unit string.
      Returns

      The unit value associated with the unit. null for unrecognized units.

    • setUnitValue

      public static void setUnitValue(String[] unitStrings, UnitValue x, UnitValue y)

      Sets the unit value associated with a unit string. This may be used to store values for new unit strings or modify old. Note that if a built in unit (such as "related") is modified all versions of it must be set (I.e. "r", "rel" and "related"). The build in values will be reset to the default ones if the platform is re-set.

      Parameters
      • unitStrings: The unit strings. E.g. "mu", "myunit". Will be converted to lower case and trimmed. Not null.

      • x: The value for the horizontal dimension. If null the value is not changed.

      • y: The value for the vertical dimension. Might be same object as for x. If null the value is not changed.

    • getButtonOrder

      public static String getButtonOrder()

      Returns the order for the typical buttons in a standard button bar. It is one letter per button type.

      Returns

      The button order.

      See also
      • #setButtonOrder(String)
    • setButtonOrder

      public static void setButtonOrder(String order)

      Sets the order for the typical buttons in a standard button bar. It is one letter per button type.

      Letter in upper case will get the minimum button width that the #getMinimumButtonWidth() specifies and letters in lower case will get the width the current look&feel specifies.

      Gaps will never be added to before the first component or after the last component. However, '+' (push) will be applied before and after as well, but with a minimum size of 0 if first/last so there will not be a gap before or after.

      If gaps are explicitly set on buttons they will never be reduced, but they may be increased.

      These are the characters that can be used:

      • 'L' - Buttons with this style tag will staticall end up on the left end of the bar.

      • 'R' - Buttons with this style tag will staticall end up on the right end of the bar.

      • 'H' - A tag for the "help" button that normally is supposed to be on the right.

      • 'E' - A tag for the "help2" button that normally is supposed to be on the left.

      • 'Y' - A tag for the "yes" button.

      • 'N' - A tag for the "no" button.

      • 'X' - A tag for the "next >" or "forward >" button.

      • 'B' - A tag for the "< back>" or "< previous" button.

      • 'I' - A tag for the "finish".

      • 'A' - A tag for the "apply" button.

      • 'C' - A tag for the "cancel" or "close" button.

      • 'O' - A tag for the "ok" or "done" button.

      • 'U' - All Uncategorized, Other, or "Unknown" buttons. Tag will be "other".

      • '+' - A glue push gap that will take as much space as it can and at least an "unrelated" gap. (Platform dependant)

      • '_' - (underscore) An "unrelated" gap. (Platform dependant)

      Even though the style tags are normally applied to buttons this works with all components.

      The normal style for MAC OS X is "L_HE+U+FBI_NYCOA_R", for Windows is "L_E+U+FBI_YNOCAH_R", and for GNOME is "L_HE+UNYACBXIO_R".

      Parameters
      • order: The new button order for the current platform.
    • getGridGapX

      public static BoundSize getGridGapX()

      Returns the platform recommended inter-cell gap in the horizontal (x) dimension..

      Returns

      The platform recommended inter-cell gap in the horizontal (x) dimension..

    • getGridGapY

      public static BoundSize getGridGapY()

      Returns the platform recommended inter-cell gap in the vertical (x) dimension..

      Returns

      The platform recommended inter-cell gap in the vertical (x) dimension..

    • getDialogInsets

      public static UnitValue getDialogInsets(int side)

      Returns the default dialog inset depending of the current platform.

      Parameters
      • side: top == 0, left == 1, bottom = 2, right = 3.
      Returns

      The inset. Never null.

    • setDialogInsets

      public static void setDialogInsets(UnitValue top, UnitValue left, UnitValue bottom, UnitValue right)

      Sets the default insets for a dialog. Values that are null will not be changed.

      Parameters
      • top: The top inset. May be null.

      • left: The left inset. May be null.

      • bottom: The bottom inset. May be null.

      • right: The right inset. May be null.

    • getPanelInsets

      public static UnitValue getPanelInsets(int side)

      Returns the default panel inset depending of the current platform.

      Parameters
      • side: top == 0, left == 1, bottom = 2, right = 3.
      Returns

      The inset. Never null.

    • setPanelInsets

      public static void setPanelInsets(UnitValue top, UnitValue left, UnitValue bottom, UnitValue right)

      Sets the default insets for a dialog. Values that are null will not be changed.

      Parameters
      • top: The top inset. May be null.

      • left: The left inset. May be null.

      • bottom: The bottom inset. May be null.

      • right: The right inset. May be null.

    • getLabelAlignPercentage

      public static float getLabelAlignPercentage()

      Returns the percentage used for alignment for labels (0 is left, 50 is center and 100 is right).

      Returns

      The percentage used for alignment for labels

    • getGapProvider

      public static InCellGapProvider getGapProvider()

      Returns the current gap provider or null if none is set and "related" should always be used.

      Returns

      The current gap provider or null if none is set and "related" should always be used.

    • setGapProvider

      public static void setGapProvider(InCellGapProvider provider)

      Sets the current gap provider or null if none is set and "related" should always be used.

      Parameters
      • provider: The current gap provider or null if none is set and "related" should always be used.
    • getModCount

      public static int getModCount()

      Returns how many times the defaults has been changed. This can be used as a light weight check to see if layout caches needs to be refreshed.

      Returns

      How many times the defaults has been changed.

    • getDefaultHorizontalUnit

      public static int getDefaultHorizontalUnit()

      Returns the current default unit. The default unit is the unit used if no unit is set. E.g. "width 10".

      Returns

      The current default unit.

      See also
      • UnitValue#PIXEL

      • UnitValue#LPX

    • setDefaultHorizontalUnit

      public static void setDefaultHorizontalUnit(int unit)

      Sets the default unit. The default unit is the unit used if no unit is set. E.g. "width 10".

      Parameters
      • unit: The new default unit.
      See also
      • UnitValue#PIXEL

      • UnitValue#LPX

    • getDefaultVerticalUnit

      public static int getDefaultVerticalUnit()

      Returns the current default unit. The default unit is the unit used if no unit is set. E.g. "width 10".

      Returns

      The current default unit.

      See also
      • UnitValue#PIXEL

      • UnitValue#LPY

    • setDefaultVerticalUnit

      public static void setDefaultVerticalUnit(int unit)

      Sets the default unit. The default unit is the unit used if no unit is set. E.g. "width 10".

      Parameters
      • unit: The new default unit.
      See also
      • UnitValue#PIXEL

      • UnitValue#LPY

    • getDefaultRowAlignmentBaseline

      public static boolean getDefaultRowAlignmentBaseline()

      The default alignment for rows. Pre v3.5 this was false but now it is true.

      Returns

      The current value. Default is true.

      Since

      3.5

    • setDefaultRowAlignmentBaseline

      public static void setDefaultRowAlignmentBaseline(boolean b)

      The default alignment for rows. Pre v3.5 this was false but now it is true.

      Parameters
      • b: The new value. Default is true from v3.5.
      Since

      3.5

    • invalidate

      public void invalidate()
      Tells all layout manager instances to revalidate and recalculated everything.