Index
All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form
$
- $(Component...) - Static method in class com.codename1.ui.ComponentSelector
-
Deprecated.
- $(ActionEvent) - Static method in class com.codename1.ui.ComponentSelector
-
Deprecated.
- $(Runnable) - Static method in class com.codename1.ui.ComponentSelector
-
Deprecated.
- $(String) - Static method in class com.codename1.ui.ComponentSelector
-
Deprecated.
- $(String, Component...) - Static method in class com.codename1.ui.ComponentSelector
-
Deprecated.
- $(String, Collection) - Static method in class com.codename1.ui.ComponentSelector
-
Deprecated.
- $(Set) - Static method in class com.codename1.ui.ComponentSelector
-
Deprecated.
A
- Aborted - Enum constant in enum com.codename1.media.AsyncMedia.MediaErrorType
-
The fetching of the associated resource was aborted by the user's request.
- ABOVE - Enum constant in enum com.codename1.charts.renderers.XYSeriesRenderer.FillOutsideLine.Type
- abs() - Method in class com.codename1.util.BigInteger
- absolute() - Static method in class com.codename1.ui.layouts.BorderLayout
-
Shorthand for
new BorderLayout(BorderLayout.CENTER_BEHAVIOR_CENTER_ABSOLUTE) - absoluteX - Variable in class com.codename1.charts.compat.Canvas
- absoluteY - Variable in class com.codename1.charts.compat.Canvas
- AbstractChart - Class in com.codename1.charts.views
-
An abstract class to be implemented by the chart rendering classes.
- AbstractChart() - Constructor for class com.codename1.charts.views.AbstractChart
- AbstractLayer - Class in com.codename1.maps.layers
-
This class represents an abstract layer on the map.
- AbstractLayer(Projection, String) - Constructor for class com.codename1.maps.layers.AbstractLayer
-
Creates an abstract layer.
- AbstractMedia - Class in com.codename1.media
-
An abstract base class for AsyncMedia.
- AbstractMedia() - Constructor for class com.codename1.media.AbstractMedia
- AbstractTableModel - Class in com.codename1.ui.table
-
This abstract class extends table model with various capabilities such as type information etc.
- AbstractTableModel() - Constructor for class com.codename1.ui.table.AbstractTableModel
- AbstractTest - Class in com.codename1.testing
-
A unit test class that simplifies the process of writing test cases for Codename One.
- AbstractTest() - Constructor for class com.codename1.testing.AbstractTest
- AC - Class in com.codename1.ui.layouts.mig
-
A constraint that holds the column or row constraints for the grid.
- AC() - Constructor for class com.codename1.ui.layouts.mig.AC
-
Constructor.
- accept(File) - Method in interface com.codename1.io.File.FileFilter
-
Returns true if the file should be included in results.
- accept(File, String) - Method in interface com.codename1.io.File.FilenameFilter
-
Checks if the given file should be included in results.
- Accepted - Enum constant in enum com.codename1.components.AudioRecorderComponent.RecorderState
-
The user has accepted the recording.
- acceptJson() - Method in class com.codename1.io.rest.RequestBuilder
-
Add accept json header to the request
- ACCESS_POINT_TYPE_CABLE - Static variable in class com.codename1.io.NetworkManager
-
Indicates an access point based on a cable
- ACCESS_POINT_TYPE_CORPORATE - Static variable in class com.codename1.io.NetworkManager
-
Indicates a corporate routing server access point type (e.g. BIS etc.)
- ACCESS_POINT_TYPE_NETWORK2G - Static variable in class com.codename1.io.NetworkManager
-
Indicates a 2g network access point type
- ACCESS_POINT_TYPE_NETWORK3G - Static variable in class com.codename1.io.NetworkManager
-
Indicates a 3g network access point type
- ACCESS_POINT_TYPE_UNKNOWN - Static variable in class com.codename1.io.NetworkManager
-
Indicates an unknown access point type
- ACCESS_POINT_TYPE_WLAN - Static variable in class com.codename1.io.NetworkManager
-
Indicates a wlan (802.11b/c/g/n) access point type
- AccessToken - Class in com.codename1.io
-
This class represent an access token.
- AccessToken() - Constructor for class com.codename1.io.AccessToken
-
Since
- AccessToken(String, String) - Constructor for class com.codename1.io.AccessToken
-
Constructor with parameters
- AccessToken(String, String, String) - Constructor for class com.codename1.io.AccessToken
-
Constructor with parameters
- AccessToken(String, String, String, String) - Constructor for class com.codename1.io.AccessToken
-
Constructor with parameters
- Accordion - Class in com.codename1.components
-
The
Accordionui pattern is a vertically stacked list of items. - Accordion() - Constructor for class com.codename1.components.Accordion
-
Empty Constructor
- Accordion(char, char) - Constructor for class com.codename1.components.Accordion
-
Create an accordion with open and close icons set
- Accordion(char, char, String) - Constructor for class com.codename1.components.Accordion
-
Create an accordion with open and close icons set
- Accordion(Image, Image) - Constructor for class com.codename1.components.Accordion
-
Create an accordion with open and close icons set
- acos(double) - Static method in class com.codename1.util.MathUtil
-
Return the arccosine of a.
- action(char) - Method in class com.codename1.ui.InputComponent
-
Sets the icon for the action button
- action(char) - Method in class com.codename1.ui.TextComponent
-
Overridden for covariant return type Sets the icon for the action button
- actionAsButton(boolean) - Method in class com.codename1.ui.InputComponent
-
Indicates the action should behave as a button next to the component and not layered on top of the text component.
- actionAsButton(boolean) - Method in class com.codename1.ui.TextComponent
-
Overridden for covariant return type Indicates the action should behave as a button next to the component and not layered on top of the text component.
- actionClick(ActionListener) - Method in class com.codename1.ui.InputComponent
-
Binds an event for the action button
- actionClick(ActionListener) - Method in class com.codename1.ui.TextComponent
-
Overridden for covariant return type Binds an event for the action button
- actionCommand(Command) - Method in class com.codename1.components.Progress
-
Invoked to allow subclasses of form to handle a command from one point rather than implementing many command instances
- actionCommand(Command) - Method in class com.codename1.ui.Dialog
-
Invoked to allow subclasses of form to handle a command from one point rather than implementing many command instances
- actionCommand(Command) - Method in class com.codename1.ui.Form
-
Invoked to allow subclasses of form to handle a command from one point rather than implementing many command instances.
- ActionEvent - Class in com.codename1.ui.events
-
Event object delivered when an
ActionListenercallback is invoked - ActionEvent(Command, Component, int, int) - Constructor for class com.codename1.ui.events.ActionEvent
-
Creates a new instance of ActionEvent for a command
- ActionEvent(Command, ActionEvent.Type, Component, int, int) - Constructor for class com.codename1.ui.events.ActionEvent
-
Creates a new instance of ActionEvent for a command
- ActionEvent(Component, Component, int, int) - Constructor for class com.codename1.ui.events.ActionEvent
-
Creates a new instance of ActionEvent for a drop operation
- ActionEvent(Component, ActionEvent.Type, Component, int, int) - Constructor for class com.codename1.ui.events.ActionEvent
-
Creates a new instance of ActionEvent for a drop operation
- ActionEvent(Object) - Constructor for class com.codename1.ui.events.ActionEvent
-
Creates a new instance of ActionEvent.
- ActionEvent(Object, int) - Constructor for class com.codename1.ui.events.ActionEvent
-
Creates a new instance of ActionEvent
- ActionEvent(Object, int, boolean) - Constructor for class com.codename1.ui.events.ActionEvent
-
Creates a new instance of ActionEvent
- ActionEvent(Object, int, int) - Constructor for class com.codename1.ui.events.ActionEvent
-
Creates a new instance of ActionEvent as a generic pointer event.
- ActionEvent(Object, int, int, boolean) - Constructor for class com.codename1.ui.events.ActionEvent
-
Creates a new instance of ActionEvent as a pointer event
- ActionEvent(Object, ActionEvent.Type) - Constructor for class com.codename1.ui.events.ActionEvent
-
Creates a new instance of ActionEvent
- ActionEvent(Object, ActionEvent.Type, int) - Constructor for class com.codename1.ui.events.ActionEvent
-
Creates a new instance of ActionEvent.
- ActionEvent(Object, ActionEvent.Type, int, int) - Constructor for class com.codename1.ui.events.ActionEvent
-
Creates a new instance of ActionEvent as a pointer event
- ActionEvent.Type - Enum in com.codename1.ui.events
-
The event type, as declared when the event is created.
- ActionListener<T> - Interface in com.codename1.ui.events
-
Event callback interface invoked when a component action occurs
- actionPerformed(NetworkEvent) - Method in class com.codename1.components.Progress
-
Invoked when an action occurred on a component
- actionPerformed(ActionEvent) - Method in class com.codename1.components.ButtonList
- actionPerformed(ActionEvent) - Method in class com.codename1.components.ShareButton
-
invoked when the button is pressed
- actionPerformed(ActionEvent) - Method in class com.codename1.facebook.ui.LikeButton
-
Invoked when an action occurred on a component
- actionPerformed(ActionEvent) - Method in class com.codename1.share.FacebookShare
-
This method is called when the soft button/Menu item is clicked
- actionPerformed(ActionEvent) - Method in class com.codename1.share.ShareService
-
This method is called when the soft button/Menu item is clicked
- actionPerformed(ActionEvent) - Method in class com.codename1.ui.Command
-
This method is called when the soft button/Menu item is clicked
- actionPerformed(ActionEvent) - Method in class com.codename1.ui.html.HTMLComponent
-
{Invoked when an action occurred on a component
- actionPerformed(ActionEvent) - Method in class com.codename1.ui.MenuBar
-
Invoked when a softbutton is pressed
- actionPerformed(ActionEvent) - Method in class com.codename1.ui.NavigationCommand
- actionPerformed(ActionEvent, HTMLComponent, HTMLElement) - Method in class com.codename1.components.Ads
-
Called whenever an ActionEvent is triggered in one of the controls in the HTMLComponent For example, button press, checkbox/radiobutton check etc.
- actionPerformed(ActionEvent, HTMLComponent, HTMLElement) - Method in class com.codename1.ui.html.DefaultHTMLCallback
-
{Called whenever an ActionEvent is triggered in one of the controls in the HTMLComponent For example, button press, checkbox/radiobutton check etc.
- actionPerformed(ActionEvent, HTMLComponent, HTMLElement) - Method in interface com.codename1.ui.html.HTMLCallback
-
Called whenever an ActionEvent is triggered in one of the controls in the HTMLComponent For example, button press, checkbox/radiobutton check etc.
- actionPerformed(T) - Method in interface com.codename1.ui.events.ActionListener
-
Invoked when an action occurred on a component
- ActionSource<T> - Interface in com.codename1.ui.events
-
An interface that can be implemented by any class that broadcasts ActionEvents.
- actionText(String) - Method in class com.codename1.ui.InputComponent
-
Provides the text of the action button
- actionText(String) - Method in class com.codename1.ui.TextComponent
-
Overridden for covariant return type Provides the text of the action button
- actionUIID(String) - Method in class com.codename1.ui.InputComponent
-
Sets the UIID for the action button
- actionUIID(String) - Method in class com.codename1.ui.TextComponent
-
Overridden for covariant return type Sets the UIID for the action button
- adaptImage(EncodedImage, EncodedImage) - Method in interface com.codename1.ui.URLImage.ImageAdapter
-
Allows the downloaded image to be adapted e.g if it isn't the same size of the placeholder image.
- add(boolean, Component) - Method in class com.codename1.ui.layouts.GroupLayout.SequentialGroup
-
Adds a
Componentto thisGroup. - add(boolean, Component, int, int, int) - Method in class com.codename1.ui.layouts.GroupLayout.SequentialGroup
-
Adds a
Componentto thisGroupwith the specified size. - add(boolean, GroupLayout.Group) - Method in class com.codename1.ui.layouts.GroupLayout.SequentialGroup
-
Adds a
Groupto thisGroup. - add(double) - Method in class com.codename1.charts.models.CategorySeries
-
Adds a new value to the series
- add(double, double) - Method in class com.codename1.charts.models.RangeCategorySeries
-
Adds new values to the series
- add(double, double) - Method in class com.codename1.charts.models.XYSeries
-
Adds a new value to the series.
- add(double, double) - Method in class com.codename1.charts.models.XYValueSeries
-
Adds a new value to the series.
- add(double, double, double) - Method in class com.codename1.charts.models.XYValueSeries
-
Adds a new value to the series.
- add(int) - Method in class com.codename1.ui.layouts.GroupLayout.ParallelGroup
-
Adds a rigid gap.
- add(int) - Method in class com.codename1.ui.layouts.GroupLayout.SequentialGroup
-
Adds a rigid gap.
- add(int, double, double) - Method in class com.codename1.charts.models.XYSeries
-
Adds a new value to the series at the specified index.
- add(int, int, int) - Method in class com.codename1.ui.layouts.GroupLayout.ParallelGroup
-
Adds a gap with the specified size.
- add(int, int, int) - Method in class com.codename1.ui.layouts.GroupLayout.SequentialGroup
-
Adds a gap with the specified size.
- add(int, Component) - Method in class com.codename1.ui.layouts.GroupLayout.ParallelGroup
-
Adds the specified Component.
- add(int, Component, int, int, int) - Method in class com.codename1.ui.layouts.GroupLayout.ParallelGroup
-
Adds the specified
Component. - add(int, GroupLayout.Group) - Method in class com.codename1.ui.layouts.GroupLayout.ParallelGroup
-
Adds the specified
Groupas a child of this group. - add(int, T) - Method in class com.codename1.properties.ListProperty
-
Adds a property value and fires a change event
- add(Geofence...) - Method in class com.codename1.location.GeofenceManager
-
Adds a set of regions to be monitored by GeofenceManager.
- add(AbstractTest...) - Method in class com.codename1.testing.TestRunnerComponent
-
Adds tests to the test runner.
- add(Component) - Method in class com.codename1.ui.ComponentSelector
-
Explicitly adds a component to the result set.
- add(Component) - Method in class com.codename1.ui.Container
-
Simpler version of addComponent that allows chaining the calls for shorter syntax
- add(Component) - Method in class com.codename1.ui.Form.TabIterator
-
Adds a component to the end of the iterator.
- add(Component) - Method in class com.codename1.ui.layouts.GroupLayout.ParallelGroup
-
Adds the specified Component.
- add(Component) - Method in class com.codename1.ui.layouts.GroupLayout.SequentialGroup
-
Adds the specified Component.
- add(Component, boolean) - Method in class com.codename1.ui.ComponentSelector
-
Fluent API wrapper for
#add(com.codename1.ui.Component) - add(Component, int, int, int) - Method in class com.codename1.ui.layouts.GroupLayout.ParallelGroup
-
Adds the specified
Component. - add(Component, int, int, int) - Method in class com.codename1.ui.layouts.GroupLayout.SequentialGroup
-
Adds the specified
Component. - add(Container, ComponentAnimation) - Method in class com.codename1.ui.animations.ComponentAnimation.UIMutation
-
Tries to add another mutation to this UIMutation.
- add(Image) - Method in class com.codename1.ui.Container
-
Simpler version of addComponent that allows chaining the calls for shorter syntax
- add(GroupLayout.Group) - Method in class com.codename1.ui.layouts.GroupLayout.ParallelGroup
-
Adds the specified
Group. - add(GroupLayout.Group) - Method in class com.codename1.ui.layouts.GroupLayout.SequentialGroup
-
Adds the specified
Groupto thisSequentialGroup - add(RadioButton) - Method in class com.codename1.ui.ButtonGroup
-
Adds a RadioButton to the group
- add(Node) - Method in class com.codename1.ui.scene.Node
-
Adds a child node.
- add(TextSelection.Char) - Method in class com.codename1.ui.TextSelection.Span
-
Adds a character to the span, updating the bounds.
- add(TextSelection.Span) - Method in class com.codename1.ui.TextSelection.Spans
-
Adds the given span to the collection, if it is non-empty.
- add(TextSelection.Spans) - Method in class com.codename1.ui.TextSelection.Spans
-
Adds all of the non-empty spans in the given spans collection to the current spans collection.
- add(BigDecimal) - Method in class com.codename1.util.BigDecimal
- add(BigInteger) - Method in class com.codename1.util.BigDecimal
- add(BigInteger) - Method in class com.codename1.util.BigInteger
- add(Object, Component) - Method in class com.codename1.ui.Container
-
Simpler version of addComponent that allows chaining the calls for shorter syntax
- add(Object, Image) - Method in class com.codename1.ui.Container
-
Simpler version of addComponent that allows chaining the calls for shorter syntax
- add(Object, String) - Method in class com.codename1.ui.Container
-
Simpler version of addComponent that allows chaining the calls for shorter syntax
- add(String) - Method in class com.codename1.ui.Container
-
Simpler version of addComponent that allows chaining the calls for shorter syntax
- add(String[], double[]) - Method in class com.codename1.charts.models.MultipleCategorySeries
-
Adds a new value to the series
- add(String, double) - Method in class com.codename1.charts.models.CategorySeries
-
Adds a new value to the series.
- add(String, double, double) - Method in class com.codename1.charts.models.RangeCategorySeries
-
Adds new values to the series.
- add(String, String[], double[]) - Method in class com.codename1.charts.models.MultipleCategorySeries
-
Adds a new value to the series.
- add(Collection) - Method in class com.codename1.location.GeofenceManager
-
Adds a set of regions to be monitored by GeofenceManager.
- add(Date, double) - Method in class com.codename1.charts.models.TimeSeries
-
Adds a new value to the series.
- add(T) - Method in class com.codename1.properties.CollectionProperty
-
Adds a property value to the collection and fires a change event if collection has changed
- add(T) - Method in class com.codename1.properties.ListProperty
-
Adds a property value to the end of the list and fires a change event
- add(T) - Method in class com.codename1.properties.SetProperty
-
Adds a property value to the set and fires a change event if it changed the set
- ADD - Static variable in class com.codename1.ui.layouts.mig.UnitValue
-
An operation indicating a addition of two sub units.
- addActionListener(ActionListener) - Method in class com.codename1.components.AudioRecorderComponent
-
Adds a listener to be notified when the state changes.
- addActionListener(ActionListener) - Method in class com.codename1.components.ButtonList
-
Add a listener to be notified when any of the buttons in the list are pressed.
- addActionListener(ActionListener) - Method in class com.codename1.components.MultiButton
-
Adds an action listener
- addActionListener(ActionListener) - Method in class com.codename1.components.OnOffSwitch
-
Adds a listener to the switch which will cause an event to dispatch on click
- addActionListener(ActionListener) - Method in class com.codename1.components.SpanMultiButton
-
Adds an action listener
- addActionListener(ActionListener) - Method in class com.codename1.components.Switch
-
Adds a listener to the switch which will cause an event to dispatch on click
- addActionListener(ActionListener) - Method in class com.codename1.maps.layers.PointsLayer
-
Adds a listener to the Points Layer which will cause an event to dispatch on click the ActionEvent will contain the pressed PointLayer unprojected
- addActionListener(ActionListener) - Method in class com.codename1.ui.Calendar
-
Fires when a change is made to the month view of this component
- addActionListener(ActionListener) - Method in class com.codename1.ui.ComponentSelector
-
Adds action listener to applicable components in found set.
- addActionListener(ActionListener) - Method in class com.codename1.ui.Image
- addActionListener(ActionListener) - Method in class com.codename1.ui.List
-
Allows binding a listener to user selection actions
- addActionListener(ActionListener) - Method in class com.codename1.ui.list.ContainerList
-
Allows binding a listener to user selection actions
- addActionListener(ActionListener) - Method in class com.codename1.ui.Slider
-
Action listeners give a more coarse event only when the user lifts the finger from the slider
- addActionListener(ActionListener) - Method in class com.codename1.ui.TextArea
-
Add an action listener which is invoked when the text area was modified not during modification.
- addActionListener(ActionListener) - Method in class com.codename1.components.SignatureComponent
-
Adds a listener to be notified when the signature image is changed.
- addActionListener(ActionListener) - Method in class com.codename1.components.SpanButton
-
Binds an action listener to button events
- addActionListener(ActionListener) - Method in class com.codename1.ui.Button
-
Adds a listener to the button which will cause an event to dispatch on click
- addActionListener(ActionListener) - Method in class com.codename1.ui.ButtonGroup
-
Adds an action listener to all the buttons in the group
- addActionListener(ActionListener) - Method in interface com.codename1.ui.events.ActionSource
-
Adds ActionListener to receive action events form this source.
- addAll(Component...) - Method in class com.codename1.ui.Container
-
Identical to add(x).add(y) only with a shorter syntax
- addAll(RadioButton...) - Method in class com.codename1.ui.ButtonGroup
-
Adds the RadioButtons to the group
- addAll(Collection) - Method in class com.codename1.ui.ComponentSelector
-
Adds all components in the given collection to the result set.
- addAll(Collection, boolean) - Method in class com.codename1.ui.ComponentSelector
-
Fluent API wrapper for
#addAll(java.util.Collection). - addAll(Collection) - Method in class com.codename1.properties.CollectionProperty
-
Adds a collection of values to the collection and fires a change event if the collection has changed
- addAll(Collection) - Method in class com.codename1.properties.ListProperty
-
Adds a all properties value to the list and fires a change event
- addAll(Collection) - Method in class com.codename1.properties.SetProperty
-
Adds a collection of values to the set and fires a change event if it changed the set
- addAllSeries(List) - Method in class com.codename1.charts.models.XYMultipleSeriesDataset
-
Adds all the provided XY series to the list.
- addAnimation(AnimationObject) - Method in class com.codename1.ui.animations.Timeline
-
Adds an animation object to show using this timeline
- addAnimation(ComponentAnimation) - Method in class com.codename1.ui.AnimationManager
-
Adds the animation to the end to the animation queue
- addAnimation(ComponentAnimation, Runnable) - Method in class com.codename1.ui.AnimationManager
-
Adds the animation to the end to the animation queue
- addAnimationAndBlock(ComponentAnimation) - Method in class com.codename1.ui.AnimationManager
-
Adds the animation to the end of the animation queue and blocks the current thread until the animation completes
- addAnnotation(String, double, double) - Method in class com.codename1.charts.models.XYSeries
-
Add a String at (x,y) coordinates
- addAnnotation(String, int, double, double) - Method in class com.codename1.charts.models.XYSeries
-
Add a String at (x,y) coordinates
- addArgument(String, byte[]) - Method in class com.codename1.io.ConnectionRequest
-
Add an argument to the request response
- addArgument(String, String) - Method in class com.codename1.io.ConnectionRequest
-
Add an argument to the request response
- addArgument(String, String) - Method in class com.codename1.io.MultipartRequest
-
Add an argument to the request response
- addArgument(String, String[]) - Method in class com.codename1.io.ConnectionRequest
-
Add an argument to the request response as an array of elements, this will trigger multiple request entries with the same key
- addArgument(String, String[]) - Method in class com.codename1.io.MultipartRequest
-
Add an argument to the request response as an array of elements, this will trigger multiple request entries with the same key
- addArgumentArray(String, String...) - Method in class com.codename1.io.ConnectionRequest
-
Add an argument to the request response as an array of elements, this will trigger multiple request entries with the same key
- addArgumentNoEncoding(String, String) - Method in class com.codename1.io.ConnectionRequest
-
Add an argument to the request response without encoding it, this is useful for arguments which are already encoded
- addArgumentNoEncoding(String, String) - Method in class com.codename1.io.MultipartRequest
-
Add an argument to the request response without encoding it, this is useful for arguments which are already encoded
- addArgumentNoEncoding(String, String[]) - Method in class com.codename1.io.ConnectionRequest
-
Add an argument to the request response as an array of elements, this will trigger multiple request entries with the same key, notice that this doesn't implicitly encode the value
- addArgumentNoEncoding(String, String[]) - Method in class com.codename1.io.MultipartRequest
-
Add an argument to the request response as an array of elements, this will trigger multiple request entries with the same key, notice that this doesn't implicitly encode the value
- addArgumentNoEncodingArray(String, String...) - Method in class com.codename1.io.ConnectionRequest
-
Add an argument to the request response as an array of elements, this will trigger multiple request entries with the same key, notice that this doesn't implicitly encode the value
- addArgumentNoEncodingArray(String, String...) - Method in class com.codename1.io.MultipartRequest
-
Add an argument to the request response as an array of elements, this will trigger multiple request entries with the same key, notice that this doesn't implicitly encode the value
- addArguments(String, String...) - Method in class com.codename1.io.ConnectionRequest
-
Add an argument to the request response as an array of elements, this will trigger multiple request entries with the same key
- addBackListener(ActionListener) - Method in class com.codename1.ui.Sheet
-
Adds listener to be notified when user goes back to the parent.
- addBrowserNavigationCallback(BrowserNavigationCallback) - Method in class com.codename1.ui.BrowserComponent
-
Adds a navigation callback.
- addCallback(AudioBuffer.AudioBufferCallback) - Method in class com.codename1.media.AudioBuffer
-
Adds a callback to be notified when the contents of this buffer are changed.
- addChangeListener(PropertyChangeListener) - Method in class com.codename1.properties.PropertyBase
-
Fires a notification that a property value changed to the given listener
- addChangeListener(ActionListener) - Method in class com.codename1.components.Switch
-
Adds a listener to the switch which will cause an event on change
- addChangeListener(ActionListener) - Method in class com.codename1.ui.CheckBox
-
Adds a listener to be notified when the the checkbox's selected value changes.
- addChangeListener(ActionListener) - Method in class com.codename1.ui.RadioButton
-
Adds a listener to be notified when the the checkbox's selected value changes.
- addCharEntitiesRange(String[], int) - Method in class com.codename1.ui.html.HTMLComponent
-
Adds the given symbols array to the user defined char entities table with the startcode provided as the code of the first string, startcode+1 for the second etc.
- addCharEntitiesRange(String[], int) - Method in class com.codename1.xml.XMLParser
-
Adds the given symbols array to the user defined char entities table with the startcode provided as the code of the first string, startcode+1 for the second etc.
- addCharEntity(String, int) - Method in class com.codename1.ui.html.HTMLComponent
-
Adds the given symbol and code to the user defined char entities table.
- addCharEntity(String, int) - Method in class com.codename1.xml.XMLParser
-
Adds the given symbol and code to the user defined char entities table http://en.wikipedia.org/wiki/List_of_XML_and_HTML_character_entity_references
- addChild(Element) - Method in class com.codename1.xml.Element
-
Adds the specified Element as a child to this element.
- addCloseListener(ActionListener) - Method in class com.codename1.ui.BrowserWindow
-
Adds listener to be notified when the browser window is closed.
- addCloseListener(ActionListener) - Method in class com.codename1.ui.Sheet
-
Adds listener notified when the sheet is closed.
- addCloseListener(ActionListener) - Method in class com.codename1.ui.TextArea
-
Adds a listener to be called with this TextArea is "closed".
- addCommand(Command) - Method in class com.codename1.ui.Form
-
Adds a command to the menu bar softkeys.
- addCommand(Command) - Method in class com.codename1.ui.MenuBar
-
Adds a Command to the MenuBar
- addCommand(Command) - Method in class com.codename1.ui.SideMenuBar
-
Adds a Command to the MenuBar
- addCommand(Command, int) - Method in class com.codename1.ui.Form
-
Adds a command to the menu bar softkeys or into the menu dialog, this version of add allows us to place a command in an arbitrary location.
- addCommand(Command, int) - Method in class com.codename1.ui.MenuBar
-
Add a Command to the MenuBar
- addCommand(Command, int) - Method in class com.codename1.ui.SideMenuBar
-
Add a Command to the MenuBar
- addCommandListener(ActionListener) - Method in class com.codename1.ui.Form
-
A listener that is invoked when a command is clicked allowing multiple commands to be handled by a single block
- addCommandListener(ActionListener) - Method in class com.codename1.ui.util.UIBuilder
-
Adds a command listener that would be bound to all forms in the GUI seamlessly
- addCommandListener(String, ActionListener) - Method in class com.codename1.ui.util.UIBuilder
-
Adds a command listener to be invoked for commands on a specific form
- addCommandToLeftBar(Command) - Method in class com.codename1.ui.Toolbar
-
Adds a Command to the TitleArea on the left side.
- addCommandToLeftBar(String, Image, ActionListener) - Method in class com.codename1.ui.Toolbar
-
Adds a Command to the TitleArea on the left side.
- addCommandToLeftSideMenu(Command) - Method in class com.codename1.ui.Toolbar
-
Adds a Command to the left side navigation menu
- addCommandToLeftSideMenu(String, Image, ActionListener) - Method in class com.codename1.ui.Toolbar
-
Adds a Command to the left side navigation menu
- addCommandToOverflowMenu(Command) - Method in class com.codename1.ui.Toolbar
-
Adds a Command to the overflow menu
- addCommandToOverflowMenu(String, Image, ActionListener) - Method in class com.codename1.ui.Toolbar
-
Adds a Command to the overflow menu
- addCommandToRightBar(Command) - Method in class com.codename1.ui.Toolbar
-
Adds a Command to the TitleArea on the right side.
- addCommandToRightBar(String, Image, ActionListener) - Method in class com.codename1.ui.Toolbar
-
Adds a Command to the TitleArea on the right side.
- addCommandToRightSideMenu(Command) - Method in class com.codename1.ui.Toolbar
-
Adds a Command to the right side navigation menu (it requires a permanent sidemenu or an onTop mode sidemenu, otherwise it does nothing).
- addCommandToRightSideMenu(String, Image, ActionListener) - Method in class com.codename1.ui.Toolbar
-
Adds a Command to the right side navigation menu (it requires a permanent sidemenu or an onTop mode sidemenu, otherwise it does nothing)
- addCommandToSideMenu(Command) - Method in class com.codename1.ui.Toolbar
-
Adds a Command to the left or right side navigation menu according to the state of RTL.
- addCommandToSideMenu(String, Image, ActionListener) - Method in class com.codename1.ui.Toolbar
-
Adds a Command to the left or right side navigation menu according to the state of RTL.
- addCompletionHandler(Media, Runnable) - Method in class com.codename1.impl.CodenameOneImplementation
-
Adds a callback to a Media element that will be called when the media finishes playing.
- addCompletionHandler(Media, Runnable) - Static method in class com.codename1.media.MediaManager
-
Adds a callback to a Media element that will be called when the media finishes playing.
- addCompletionHandler(Media, Runnable) - Method in class com.codename1.ui.Display
-
Adds a callback to a Media element that will be called when the media finishes playing.
- addComponent(int, Component) - Method in class com.codename1.components.InteractionDialog
-
This method adds the Component at a specific index location in the Container Components array.
- addComponent(int, Component) - Method in class com.codename1.ui.Container
-
This method adds the Component at a specific index location in the Container Components array.
- addComponent(int, Component) - Method in class com.codename1.ui.Dialog
-
Adds Component to the Form's Content Pane
- addComponent(int, Component) - Method in class com.codename1.ui.Form
-
Adds Component to the Form's Content Pane
- addComponent(int, Object, Component) - Method in class com.codename1.components.InteractionDialog
-
Adds a Component to the Container
- addComponent(int, Object, Component) - Method in class com.codename1.ui.Container
-
Adds a Component to the Container
- addComponent(int, Object, Component) - Method in class com.codename1.ui.Dialog
-
Adds a Component to the Container
- addComponent(int, Object, Component) - Method in class com.codename1.ui.Form
-
Adds a Component to the Container
- addComponent(Component) - Method in class com.codename1.components.InteractionDialog
-
Adds a Component to the Container
- addComponent(Component) - Method in class com.codename1.ui.Container
-
Adds a Component to the Container
- addComponent(Component) - Method in class com.codename1.ui.Dialog
-
Adds Component to the Form's Content Pane
- addComponent(Component) - Method in class com.codename1.ui.Form
-
Adds Component to the Form's Content Pane
- addComponent(Object, Component) - Method in class com.codename1.components.InteractionDialog
-
Adds a Component to the Container
- addComponent(Object, Component) - Method in class com.codename1.ui.Container
-
Adds a Component to the Container
- addComponent(Object, Component) - Method in class com.codename1.ui.Dialog
-
Adds a Component to the Container
- addComponent(Object, Component) - Method in class com.codename1.ui.Form
-
Adds a Component to the Container
- addComponentAwaitingRelease(C) - Method in class com.codename1.ui.Form
- addComponentListener(String, String, Object) - Method in class com.codename1.ui.util.UIBuilder
-
Adds a component listener that would be bound when a UI for this form is created.
- addComponentToLeftSideMenu(Component) - Method in class com.codename1.ui.Toolbar
-
Adds a Component to the left side navigation menu.
- addComponentToLeftSideMenu(Component, Command) - Method in class com.codename1.ui.Toolbar
-
Adds a Component to the left side navigation menu.
- addComponentToLeftSideMenu(Container, Component) - Method in class com.codename1.ui.Toolbar
-
This method responsible to add a Component to the left side navigation panel.
- addComponentToRightSideMenu(Component) - Method in class com.codename1.ui.Toolbar
-
Adds a Component to the right side navigation menu (it requires a permanent sidemenu or an onTop sidemenu, otherwise it does nothing).
- addComponentToRightSideMenu(Component, Command) - Method in class com.codename1.ui.Toolbar
-
Adds a Component to the right side navigation menu (it requires a permanent sidemenu or an onTop sidemenu, otherwise it does nothing).
- addComponentToRightSideMenu(Container, Component) - Method in class com.codename1.ui.Toolbar
-
This method responsible to add a Component to the right side navigation panel.
- addComponentToSideMenu(Component) - Method in class com.codename1.ui.Toolbar
-
Adds a Component to the left or right side navigation menu, according to the state of RTL.
- addComponentToSideMenu(Component, Command) - Method in class com.codename1.ui.Toolbar
-
Adds a Component to the left or right side navigation menu, according to the state of RTL.
- addComponentToSideMenu(Container, Component) - Method in class com.codename1.ui.SideMenuBar
-
This method responsible to add a Component to the side navigation panel.
- addComponentToSideMenu(Container, Component) - Method in class com.codename1.ui.Toolbar
-
This method is responsible to add a Component to the left or right side navigation panel according to the state of RTL.
- addConnectionToQueue(ConnectionRequest) - Method in class com.codename1.impl.CodenameOneImplementation
-
This method is called by the NetworkManager when a request is added to the queue.
- addConstraint(Component, Constraint...) - Method in class com.codename1.ui.validation.Validator
-
Places a constraint on the validator, returns this object so constraint additions can be chained.
- addContainerGap() - Method in class com.codename1.ui.layouts.GroupLayout.SequentialGroup
-
Adds an element representing the preferred gap between one edge of the container and the next/previous Component.
- addContainerGap(int, int) - Method in class com.codename1.ui.layouts.GroupLayout.SequentialGroup
-
Adds an element representing the preferred gap between one edge of the container and the next/previous Component.
- addContent(Component, Component) - Method in class com.codename1.components.Accordion
-
Add an item to the Accordion Container
- addContent(String, Component) - Method in class com.codename1.components.Accordion
-
Add an item to the Accordion Container
- addContrast(byte) - Method in class com.codename1.ui.Font
-
Increase the contrast of the bitmap font for rendering on top of a surface whose color is darker.
- addCookie(Cookie) - Method in class com.codename1.impl.CodenameOneImplementation
-
Adds/replaces a cookie to be sent to the given domain
- addCookie(Cookie[]) - Method in class com.codename1.impl.CodenameOneImplementation
- addData(String, byte[], String) - Method in class com.codename1.io.MultipartRequest
-
Adds a binary argument to the arguments
- addData(String, InputStream, long, String) - Method in class com.codename1.io.MultipartRequest
-
Adds a binary argument to the arguments, notice the input stream will be read only during submission
- addData(String, String, String) - Method in class com.codename1.io.MultipartRequest
-
Adds a binary argument to the arguments
- addDataChangedListener(DataChangedListener) - Method in class com.codename1.ui.Calendar
-
Allows tracking selection changes in the calendar in real time
- addDataChangedListener(DataChangedListener) - Method in class com.codename1.ui.ComponentSelector
-
Wraps
TextField#addDataChangedListener(com.codename1.ui.events.DataChangedListener) - addDataChangedListener(DataChangedListener) - Method in class com.codename1.ui.list.DefaultListModel
-
Invoked to indicate interest in future change events
- addDataChangedListener(DataChangedListener) - Method in class com.codename1.ui.list.FilterProxyListModel
-
Invoked to indicate interest in future change events
- addDataChangedListener(DataChangedListener) - Method in interface com.codename1.ui.list.ListModel
-
Invoked to indicate interest in future change events
- addDataChangedListener(DataChangedListener) - Method in class com.codename1.ui.Slider
-
Adds a listener to data changed events, notice that the status argument to the data change listener shouldn't be relied upon.
- addDataChangedListener(DataChangedListener) - Method in class com.codename1.ui.TextArea
-
Adds a listener for data change events it will be invoked for every change made to the text field, notice most platforms will invoke only the DataChangedListener.CHANGED event
- addDataChangeListener(DataChangedListener) - Method in class com.codename1.properties.UiBinding.BoundTableModel
- addDataChangeListener(DataChangedListener) - Method in class com.codename1.ui.Calendar
-
Allows tracking selection changes in the calendar in real time
- addDataChangeListener(DataChangedListener) - Method in class com.codename1.ui.table.DefaultTableModel
-
Adds a listener to the data changed event
- addDataChangeListener(DataChangedListener) - Method in class com.codename1.ui.table.SortableTableModel
-
Adds a listener to the data changed event
- addDataChangeListener(DataChangedListener) - Method in interface com.codename1.ui.table.TableModel
-
Adds a listener to the data changed event
- addDataChangeListener(DataChangedListener) - Method in class com.codename1.ui.TextArea
-
Adds a listener for data change events it will be invoked for every change made to the text field, notice most platforms will invoke only the DataChangedListener.CHANGED event
- addDayActionListener(ActionListener) - Method in class com.codename1.ui.Calendar
-
Adds an ActionListener to the day buttons.
- addDecorator(ButtonList.Decorator) - Method in class com.codename1.components.ButtonList
-
Adds a decorator that can be used to customize a button when it is created
- addDefaultHeader(String, String) - Method in class com.codename1.io.NetworkManager
-
Adds a header to the global default headers, this header will be implicitly added to all requests going out from this point onwards.
- addDefaultHeader(String, String) - Static method in class com.codename1.ui.CN
-
Adds a header to the global default headers, this header will be implicitly added to all requests going out from this point onwards.
- addDragFinishedListener(ActionListener) - Method in class com.codename1.ui.Component
-
Adds a listener to the dragFinished event
- addDragOverListener(ActionListener) - Method in class com.codename1.ui.Component
-
Broadcasts an event when dragging over a component
- addDragOverListener(ActionListener) - Method in class com.codename1.ui.ComponentSelector
-
Adds drag over listener to all components in found set.
- addDropListener(ActionListener) - Method in class com.codename1.ui.Component
-
Binds an action listener to drop events which are invoked when this component is dropped on a target
- addDropListener(ActionListener) - Method in class com.codename1.ui.ComponentSelector
-
Adds a drop listener to all components in found set.
- ADDED - Static variable in interface com.codename1.ui.events.DataChangedListener
-
Type value for added data in ListModel
- addEdtErrorHandler(ActionListener) - Static method in class com.codename1.ui.CN
-
An error handler will receive an action event with the source exception from the EDT once an error handler is installed the default Codename One error dialog will no longer appear
- addEdtErrorHandler(ActionListener) - Method in class com.codename1.ui.Display
-
An error handler will receive an action event with the source exception from the EDT once an error handler is installed the default Codename One error dialog will no longer appear
- addErrorListener(ActionListener) - Static method in class com.codename1.io.services.ImageDownloadService
-
Binds an error listener that will fire an instance of NetworkEvent with an error for a specific fetch operation if applicable
- addErrorListener(ActionListener) - Method in class com.codename1.io.NetworkManager
-
Adds a generic listener to a network error that is invoked before the exception is propagated.
- addErrorListener(EasyThread.ErrorListener) - Method in class com.codename1.util.EasyThread
-
Adds a callback for error events, notice that this code isn't thread safe and should be invoked synchronously.
- addExceptionListener(ActionListener) - Method in class com.codename1.io.ConnectionRequest
-
Adds a listener that would be notified on the CodenameOne thread of an exception in this connection request
- addExtensionFilter(String) - Method in class com.codename1.components.FileTreeModel
-
Shows only files with the given extension
- addFillOutsideLine(XYSeriesRenderer.FillOutsideLine) - Method in class com.codename1.charts.renderers.XYSeriesRenderer
-
Sets if the line chart should be filled outside its line.
- addFocusListener(FocusListener) - Method in class com.codename1.ui.Component
-
Registers interest in receiving callbacks for focus gained events, a focus event is invoked when the component accepts the focus.
- addFocusListener(FocusListener) - Method in class com.codename1.ui.ComponentSelector
-
Adds a focus listener to all components in found set.
- addFont(String, Font) - Static method in class com.codename1.ui.html.HTMLComponent
-
Sets the given Codename One font for use with HTMLComponents.
- addGameKeyListener(int, ActionListener) - Method in class com.codename1.ui.Form
-
Add a game key listener to the given gamekey for a callback when the key is released
- addGeoFencing(Class, Geofence) - Method in class com.codename1.location.LocationManager
-
Adds a geo fence listener to gets an event once the device is in/out of the Geofence range.
- addGlobalErrorListener(EasyThread.ErrorListener) - Static method in class com.codename1.util.EasyThread
-
Adds a callback for error events, notice that this code isn't thread safe and should be invoked synchronously.
- addGlobalUnitConverter(UnitConverter) - Static method in class com.codename1.ui.layouts.mig.UnitValue
-
Adds a global unit converter that can convert from some
unitto pixels. - addHeavyActionListener(Object, ActionListener) - Method in class com.codename1.impl.CodenameOneImplementation
-
Adds an action listener which will be run in response to the native button's click event.
- addHint(Component, Component, String) - Method in class com.codename1.ui.util.GlassTutorial
-
Places a hint within the glass in a position relative to the destinationComponent, the position is indicated with border layout attributes.
- addInputMode(String, Hashtable, boolean) - Static method in class com.codename1.ui.TextField
-
Adds a new inputmode hashtable with the given name and set of values
- addItem(Object) - Method in class com.codename1.contacts.ContactsModel
-
Adds the specified item to the end of this list.
- addItem(T) - Method in class com.codename1.ui.List
-
Allows adding an element to a list if the underlying model supports this, notice that it is an optional operation and if the model does not support it (default list model does) then this operation may failed.
- addItem(T) - Method in class com.codename1.ui.list.DefaultListModel
-
Adds the specified item to the end of this list.
- addItem(T) - Method in class com.codename1.ui.list.FilterProxyListModel
-
Adds the specified item to the end of this list.
- addItem(T) - Method in interface com.codename1.ui.list.ListModel
-
Adds the specified item to the end of this list.
- addItemAtIndex(T, int) - Method in class com.codename1.ui.list.DefaultListModel
-
Adding an item to list at given index
- addJSCallback(String, SuccessCallback) - Method in class com.codename1.ui.BrowserComponent
-
Registers a Java method as a callback in javascript.
- addJSCallback(String, Object[], SuccessCallback) - Method in class com.codename1.ui.BrowserComponent
-
Registers Java method as a callback in Javascript.
- addKeyListener(int, ActionListener) - Method in class com.codename1.ui.Form
-
Add a key listener to the given keycode for a callback when the key is released
- addLayer(Layer) - Method in class com.codename1.maps.MapComponent
-
Adds a layer to the map
- addLayer(Layer, int, int) - Method in class com.codename1.maps.MapComponent
-
Adds a layer to the map
- addLayoutCallback(LayoutCallback) - Method in class com.codename1.ui.layouts.mig.MigLayout
-
Adds the callback function that will be called at different stages of the layout cylce.
- addLayoutComponent(Component, Object) - Method in class com.codename1.ui.layouts.mig.MigLayout
- addLayoutComponent(Object, Component, Container) - Method in class com.codename1.ui.layouts.BorderLayout
-
Some layouts can optionally track the addition of elements with meta-data that allows the user to "hint" on object positioning.
- addLayoutComponent(Object, Component, Container) - Method in class com.codename1.ui.layouts.GridBagLayout
- addLayoutComponent(Object, Component, Container) - Method in class com.codename1.ui.layouts.LayeredLayout
- addLayoutComponent(Object, Component, Container) - Method in class com.codename1.ui.layouts.Layout
-
Some layouts can optionally track the addition of elements with meta-data that allows the user to "hint" on object positioning.
- addLayoutComponent(Object, Component, Container) - Method in class com.codename1.ui.layouts.mig.MigLayout
- addLayoutComponent(Object, Component, Container) - Method in class com.codename1.ui.layouts.TextModeLayout
-
Some layouts can optionally track the addition of elements with meta-data that allows the user to "hint" on object positioning.
- addLayoutComponent(Object, Component, Container) - Method in class com.codename1.ui.table.TableLayout
-
Some layouts can optionally track the addition of elements with meta-data that allows the user to "hint" on object positioning.
- addLeafListener(ActionListener) - Method in class com.codename1.ui.tree.Tree
-
A listener that fires when a leaf is clicked
- addLineSegment(Coord[]) - Method in class com.codename1.maps.layers.LinesLayer
-
Adds a Line segment to the Layer
- addListener(AsyncResource) - Method in class com.codename1.util.AsyncResource
-
Adds another AsyncResource as a listener to this async resource.
- addListener(Object) - Method in class com.codename1.ui.util.EventDispatcher
-
Add a listener to the dispatcher that would receive the events when they occurs
- addListListener(ActionListener) - Method in class com.codename1.ui.AutoCompleteTextField
-
Adds an action listener that fires an event when an entry in the auto-complete list is selected.
- addLoadListener(ActionListener) - Method in class com.codename1.ui.BrowserWindow
-
Adds listeners to be notified when a page is loaded in the browser window.
- addLongPressListener(ActionListener) - Method in class com.codename1.components.MultiButton
-
Adds a listener to the pointer event
- addLongPressListener(ActionListener) - Method in class com.codename1.components.SpanButton
-
Binds long press listener to button events.
- addLongPressListener(ActionListener) - Method in class com.codename1.components.SpanMultiButton
-
Adds a listener to the pointer event
- addLongPressListener(ActionListener) - Method in class com.codename1.ui.Component
-
Adds a listener to the pointer event
- addLongPressListener(ActionListener) - Method in class com.codename1.ui.ComponentSelector
-
Adds long pointer pressed listener to all components in found set.
- addMapListener(MapListener) - Method in class com.codename1.maps.MapComponent
-
Adds a listener to map panning/zooming
- addMaterialCommandToLeftBar(String, char, float, ActionListener) - Method in class com.codename1.ui.Toolbar
-
Adds a Command to the TitleArea on the left side with a material design icon reference
com.codename1.ui.FontImage. - addMaterialCommandToLeftBar(String, char, ActionListener) - Method in class com.codename1.ui.Toolbar
-
Adds a Command to the TitleArea on the left side with a material design icon reference
com.codename1.ui.FontImage. - addMaterialCommandToLeftSideMenu(String, char, float, ActionListener) - Method in class com.codename1.ui.Toolbar
-
Adds a Command to the left side navigation menu with a material design icon reference
com.codename1.ui.FontImage. - addMaterialCommandToLeftSideMenu(String, char, ActionListener) - Method in class com.codename1.ui.Toolbar
-
Adds a Command to the left side navigation menu with a material design icon reference
com.codename1.ui.FontImage. - addMaterialCommandToOverflowMenu(String, char, float, ActionListener) - Method in class com.codename1.ui.Toolbar
-
Adds a Command to the overflow menu with a material design icon reference
com.codename1.ui.FontImage. - addMaterialCommandToOverflowMenu(String, char, ActionListener) - Method in class com.codename1.ui.Toolbar
-
Adds a Command to the overflow menu with a material design icon reference
com.codename1.ui.FontImage. - addMaterialCommandToRightBar(String, char, float, ActionListener) - Method in class com.codename1.ui.Toolbar
-
Adds a Command to the TitleArea on the right side with a material design icon reference
com.codename1.ui.FontImage. - addMaterialCommandToRightBar(String, char, ActionListener) - Method in class com.codename1.ui.Toolbar
-
Adds a Command to the TitleArea on the right side with a material design icon reference
com.codename1.ui.FontImage. - addMaterialCommandToRightSideMenu(String, char, float, ActionListener) - Method in class com.codename1.ui.Toolbar
-
Adds a Command to the right side navigation menu with a material design icon reference
com.codename1.ui.FontImage(it requires a permanent sidemenu or an onTop mode sidemenu, otherwise it does nothing). - addMaterialCommandToRightSideMenu(String, char, ActionListener) - Method in class com.codename1.ui.Toolbar
-
Adds a Command to the right side navigation menu with a material design icon reference
com.codename1.ui.FontImage(it requires a permanent sidemenu or an onTop mode sidemenu, otherwise it does nothing). - addMaterialCommandToSideMenu(String, char, float, ActionListener) - Method in class com.codename1.ui.Toolbar
-
Adds a Command to the left or right side navigation menu (according to the state of RTL) with a material design icon reference
com.codename1.ui.FontImage. - addMaterialCommandToSideMenu(String, char, ActionListener) - Method in class com.codename1.ui.Toolbar
-
Adds a Command to the left or right side navigation menu (according to the state of RTL) with a material design icon reference
com.codename1.ui.FontImage. - addMediaCompletionHandler(Runnable) - Method in class com.codename1.media.AbstractMedia
-
Adds a callback to be run when the media has played to completion.
- addMediaCompletionHandler(Runnable) - Method in interface com.codename1.media.AsyncMedia
-
Adds a callback to be run when the media has played to completion.
- addMediaErrorListener(ActionListener) - Method in class com.codename1.media.AbstractMedia
-
Adds a listener to be notified when an error occurs in the media.
- addMediaErrorListener(ActionListener) - Method in interface com.codename1.media.AsyncMedia
-
Adds a listener to be notified when an error occurs in the media.
- addMediaStateChangeListener(ActionListener) - Method in class com.codename1.media.AbstractMedia
-
Adds a listener to be notified when the state of the media changes.
- addMediaStateChangeListener(ActionListener) - Method in interface com.codename1.media.AsyncMedia
-
Adds a listener to be notified when the state of the media changes.
- addMessageListener(ActionListener) - Static method in class com.codename1.ui.CN
-
Adds a listener to receive messages from the native platform.
- addMessageListener(ActionListener) - Method in class com.codename1.ui.Display
-
Adds a listener to receive messages from the native platform.
- addMonthChangedListener(ActionListener) - Method in class com.codename1.ui.Calendar
-
Fires when a new month is selected
- addMoreComponents(Component[], boolean) - Method in class com.codename1.components.InfiniteScrollAdapter
-
Invoke this method to add additional components to the container, if you use addComponent/removeComponent you will get undefined behavior.
- addMoreComponents(Container, Component[], boolean) - Static method in class com.codename1.components.InfiniteScrollAdapter
-
Invoke this method to add additional components to the container, if you use addComponent/removeComponent you will get undefined behavior.
- addNativeBrowserWindowOnLoadListener(Object, ActionListener) - Method in class com.codename1.impl.CodenameOneImplementation
-
Adds a load listener to a native browser window.
- addNetworkErrorListener(ActionListener) - Static method in class com.codename1.ui.CN
-
Adds a generic listener to a network error that is invoked before the exception is propagated.
- addNetworkProgressListener(ActionListener) - Static method in class com.codename1.ui.CN
-
Adds a listener to be notified when progress updates
- addOnClickItemListener(ActionListener) - Method in class com.codename1.components.Accordion
-
To listen item click in accordion component
- addOnCompleteCall(Runnable) - Method in class com.codename1.ui.animations.ComponentAnimation
-
Invokes the runnable just as the animation finishes thus allowing cleanup of the UI for the upcoming animations, this is useful when running a complex sequence
- addOrientationListener(ActionListener) - Method in class com.codename1.ui.Form
-
This listener is invoked when device orientation changes on devices that support orientation change
- addOuterBorder(Border) - Method in class com.codename1.ui.plaf.Border
-
Ads a border that wraps this border
- addPainter(Painter) - Method in class com.codename1.ui.painter.PainterChain
-
Creates a new chain based on the existing chain with the new element added at the end
- addPasteListener(ActionListener) - Method in class com.codename1.ui.Form
-
Adds a listener to be notified when the user has initiated a paste event.
- addPieSegment(int, float, float, float) - Method in class com.codename1.charts.views.PieMapper
-
Add configuration for a PieChart Segment
- addPoint(PointLayer) - Method in class com.codename1.maps.layers.PointsLayer
-
Adds a point to the PointsLayer
- addPointerDraggedListener(ActionListener) - Method in class com.codename1.ui.Component
-
Adds a listener to the pointer event
- addPointerDraggedListener(ActionListener) - Method in class com.codename1.ui.ComponentSelector
-
Adds pointer dragged listener to all components in found set.
- addPointerPressedListener(ActionListener) - Method in class com.codename1.components.MultiButton
-
Adds a listener to the pointer event
- addPointerPressedListener(ActionListener) - Method in class com.codename1.components.SpanMultiButton
-
Adds a listener to the pointer event
- addPointerPressedListener(ActionListener) - Method in class com.codename1.ui.Component
-
Adds a listener to the pointer event
- addPointerPressedListener(ActionListener) - Method in class com.codename1.ui.ComponentSelector
-
Adds pointer pressed listener to all components in found set.
- addPointerReleasedListener(ActionListener) - Method in class com.codename1.components.MultiButton
-
Adds a listener to the pointer event
- addPointerReleasedListener(ActionListener) - Method in class com.codename1.components.SpanMultiButton
-
Adds a listener to the pointer event
- addPointerReleasedListener(ActionListener) - Method in class com.codename1.ui.Component
-
Adds a listener to the pointer event
- addPointerReleasedListener(ActionListener) - Method in class com.codename1.ui.ComponentSelector
-
Adds pointer released listener to all components in found set.
- addPreferenceListener(String, PreferenceListener) - Static method in class com.codename1.io.Preferences
-
Adds a preference listener for the specified property to the list of listeners.
- addPreferredGap(int) - Method in class com.codename1.ui.layouts.GroupLayout.SequentialGroup
-
Adds an element representing the preferred gap between the nearest components.
- addPreferredGap(int, int, int) - Method in class com.codename1.ui.layouts.GroupLayout.SequentialGroup
-
Adds an element for the preferred gap between the nearest components.
- addPreferredGap(Component, Component, int) - Method in class com.codename1.ui.layouts.GroupLayout.SequentialGroup
-
Adds an element representing the preferred gap between the two components.
- addPreferredGap(Component, Component, int, boolean) - Method in class com.codename1.ui.layouts.GroupLayout.SequentialGroup
-
Adds an element representing the preferred gap between the two components.
- addProgressListener(ActionListener) - Method in class com.codename1.io.NetworkManager
-
Adds a listener to be notified when progress updates
- addPullToRefresh(Runnable) - Method in class com.codename1.ui.Component
-
This method adds a refresh task to the Component, the task will be executed if the user has pulled the scroll beyond a certain height.
- addRequestHeader(String, String) - Method in class com.codename1.io.ConnectionRequest
-
Adds the given header to the request that will be sent
- addResponseCodeListener(ActionListener) - Method in class com.codename1.facebook.FaceBookAccess
-
Adds a response listener on the requests
- addResponseCodeListener(ActionListener) - Method in class com.codename1.io.ConnectionRequest
-
Adds a listener that would be notified on the CodenameOne thread of a response code that is not a 200 (OK) or 301/2 (redirect) response code.
- addResponseListener(ActionListener) - Method in class com.codename1.io.ConnectionRequest
-
Adds a listener that would be notified on the CodenameOne thread of a response from the server.
- Address - Class in com.codename1.contacts
-
This class represents a Contact Address
- Address() - Constructor for class com.codename1.contacts.Address
- addRow(int, PropertyBusinessObject) - Method in class com.codename1.properties.UiBinding.BoundTableModel
-
Adds a new business object to the table
- addRow(Object...) - Method in class com.codename1.ui.table.DefaultTableModel
-
Adds the given row to the table data
- addScopes(String...) - Method in class com.codename1.social.Login
-
Adds the given scopes to the OAuth2 login request.
- addScrollListener(ScrollListener) - Method in class com.codename1.ui.Component
-
Registers interest in receiving callbacks for scroll gained events, a scroll event is invoked when the component is scrolled.
- addScrollListener(ScrollListener) - Method in class com.codename1.ui.ComponentSelector
-
Adds scroll listener to all components in found set.
- addSearchCommand(ActionListener) - Method in class com.codename1.ui.Toolbar
-
This method add a search Command on the right bar of the
Toolbar. - addSearchCommand(ActionListener, float) - Method in class com.codename1.ui.Toolbar
-
This method add a search Command on the right bar of the
Toolbar. - addSelectedIndices(int...) - Method in class com.codename1.ui.list.DefaultListModel
-
Adds indices to set of selected indices.
- addSelectedIndices(int...) - Method in interface com.codename1.ui.list.MultipleSelectionListModel
-
Adds indices to set of selected indices.
- addSelectionListener(SelectionListener) - Method in class com.codename1.ui.List
-
Invoked to indicate interest in future selection events
- addSelectionListener(SelectionListener) - Method in class com.codename1.ui.list.DefaultListModel
-
Invoked to indicate interest in future selection events
- addSelectionListener(SelectionListener) - Method in class com.codename1.ui.list.FilterProxyListModel
-
Invoked to indicate interest in future selection events
- addSelectionListener(SelectionListener) - Method in interface com.codename1.ui.list.ListModel
-
Invoked to indicate interest in future selection events
- addSelectionListener(SelectionListener) - Method in class com.codename1.ui.Tabs
-
Adds a selection listener to the tabs.
- addSeries(int, XYSeries) - Method in class com.codename1.charts.models.XYMultipleSeriesDataset
-
Adds a new XY series to the list.
- addSeries(CategorySeries) - Method in class com.codename1.charts.models.AreaSeries
-
Adds a new Category series to the table.
- addSeries(XYSeries) - Method in class com.codename1.charts.models.XYMultipleSeriesDataset
-
Adds a new XY series to the list.
- addSeriesRenderer(int, SimpleSeriesRenderer) - Method in class com.codename1.charts.renderers.DefaultRenderer
-
Adds a simple renderer to the multiple renderer.
- addSeriesRenderer(SimpleSeriesRenderer) - Method in class com.codename1.charts.renderers.DefaultRenderer
-
Adds a simple renderer to the multiple renderer.
- addShareService(ShareService) - Method in class com.codename1.components.ShareButton
-
Adds a sharing service.
- addShowListener(ActionListener) - Method in class com.codename1.ui.Form
-
This listener would be invoked when show is completed
- addSizeChangedListener(ActionListener) - Method in class com.codename1.ui.Form
-
This listener is invoked when device size is changed
- addSpecialKey(String, int) - Static method in class com.codename1.ui.html.HTMLComponent
-
Adds support for a special key to be used as an accesskey.
- addStateChangeListener(ActionListener) - Method in class com.codename1.ui.Button
-
Adds a listener to be notified when the button state changes.
- addStateChangeListener(ActionListener) - Method in class com.codename1.ui.Component
-
Adds a listener to be notified when the state of this component is changed to and from initialized.
- addStyleListener(StyleListener) - Method in class com.codename1.ui.ComponentSelector
-
Wraps
Style#addStyleListener(com.codename1.ui.events.StyleListener) - addStyleListener(StyleListener) - Method in class com.codename1.ui.plaf.Style
-
Adds a Style Listener to the Style Object.
- addSubmitButtons(Component...) - Method in class com.codename1.ui.validation.Validator
-
Submit buttons (or any other component type) can be disabled until all components contain a valid value.
- addSwipeOpenListener(ActionListener) - Method in class com.codename1.ui.SwipeableContainer
-
Adds a listener to the SwipeableContainer which will cause an event to dispatch once the SwipeableContainer is fully opened
- addTab(Button, Component) - Method in class com.codename1.ui.Tabs
-
Adds a
componentrepresented by abutton. - addTab(String, char, float, Component) - Method in class com.codename1.ui.Tabs
-
Adds a
componentrepresented by atitleand/oricon, either of which can benull. - addTab(String, char, Font, float, Component) - Method in class com.codename1.ui.Tabs
-
Adds a
componentrepresented by atitleand/oricon, either of which can benull. - addTab(String, Component) - Method in class com.codename1.ui.Tabs
-
Adds a
componentrepresented by atitleand noicon. - addTab(String, Image, Component) - Method in class com.codename1.ui.Tabs
-
Adds a
componentrepresented by atitleand/oricon, either of which can benull. - addTab(String, Image, Image, Component) - Method in class com.codename1.ui.Tabs
-
Adds a
componentrepresented by atitleand/oricon, either of which can benull. - addTabsFocusListener(FocusListener) - Method in class com.codename1.ui.Tabs
-
Adds a focus listener to the tabs buttons
- addTags(String...) - Method in class com.codename1.ui.ComponentSelector
-
Adds the given tags to all elements in the result set.
- addTags(String...) - Method in class com.codename1.ui.scene.Node
-
Adds tags to this node.
- addTextLabel(double, String) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Adds a new text label for the specified X axis value.
- addTextSelectionListener(ActionListener) - Method in class com.codename1.ui.TextSelection
-
Adds a listener to be notified when the text selection changes.
- addThemeProps(Hashtable) - Method in class com.codename1.ui.plaf.UIManager
-
Adds the given theme properties on top of the existing properties without clearing the existing theme first
- addThemeRefreshListener(ActionListener) - Method in class com.codename1.ui.plaf.UIManager
-
Adds a Theme refresh listener.
- addToQueue(ConnectionRequest) - Method in class com.codename1.io.NetworkManager
-
Adds the given network connection to the queue of execution
- addToQueue(ConnectionRequest) - Static method in class com.codename1.ui.CN
-
Adds the given network connection to the queue of execution
- addToQueueAndWait(ConnectionRequest) - Method in class com.codename1.io.NetworkManager
-
Identical to add to queue but waits until the request is processed in the queue, this is useful for completely synchronous operations.
- addToQueueAndWait(ConnectionRequest) - Static method in class com.codename1.ui.CN
-
Identical to add to queue but waits until the request is processed in the queue, this is useful for completely synchronous operations.
- addToQueueAsync(ConnectionRequest) - Method in class com.codename1.io.NetworkManager
-
Identical to add to queue but returns an AsyncResource object that will resolve to the ConnectionRequest.
- addUIMutation(Container, ComponentAnimation) - Method in class com.codename1.ui.AnimationManager
-
Adds a UIMutation to the animation manager.
- addUIMutation(Container, ComponentAnimation, Runnable) - Method in class com.codename1.ui.AnimationManager
-
Adds a UIMutation to the animation manager.
- addVirtualKeyboardListener(ActionListener) - Method in class com.codename1.ui.Display
-
Adds a listener for VirtualKeyboard hide/show events.
- addWebEventListener(String, ActionListener) - Method in class com.codename1.ui.BrowserComponent
-
Adds a listener to the given event type name, event type names are platform specific but some must be fired for all platforms and will invoke the action listener when the appropriate event loads
- addWindowListener(ActionListener) - Static method in class com.codename1.ui.CN
-
Adds a listener for window events such as resize or move.
- addWindowListener(ActionListener) - Method in class com.codename1.ui.Display
-
Adds a listener to receive notifications about native window changes such as resize or movement.
- addXTextLabel(double, String) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Adds a new text label for the specified X axis value.
- addYTextLabel(double, String) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Adds a new text label for the specified Y axis value.
- addYTextLabel(double, String, int) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Adds a new text label for the specified Y axis value.
- addZoneMapping(String, String, String, String, String) - Method in class com.codename1.l10n.DateFormatSymbols
-
Adds a timezone mapping so that SimpleDateFormat can recognize abbreviated timezones.
- adjustForGravity(GridBagConstraints, Rectangle) - Method in class com.codename1.ui.layouts.GridBagLayout
- adjustScale(int) - Method in class com.codename1.util.BigDecimal
- Adler32 - Class in com.codename1.io.gzip
- Adler32() - Constructor for class com.codename1.io.gzip.Adler32
- adler32_combine(long, long, long) - Static method in class com.codename1.io.gzip.JZlib
-
Deprecated.
- adler32Combine(long, long, long) - Static method in class com.codename1.io.gzip.JZlib
- Ads - Class in com.codename1.components
-
This is an Ads Component, this Component can displays banner/text ads on a Form.
- Ads() - Constructor for class com.codename1.components.Ads
-
Default constructor for GUI builder
- Ads(String) - Constructor for class com.codename1.components.Ads
-
Simple constructor to create an Ad Component
- Ads(String, boolean) - Constructor for class com.codename1.components.Ads
-
Parameters
- AdsService - Class in com.codename1.ads
-
This is an abstract Ads Service.
- AdsService() - Constructor for class com.codename1.ads.AdsService
-
Empty constructor
- AffineTransform - Class in com.codename1.ui.geom
-
A utility class for expressing 2-D affine transforms in Codename One.
- AffineTransform() - Constructor for class com.codename1.ui.geom.AffineTransform
-
Creates identity transform.
- AffineTransform(double[]) - Constructor for class com.codename1.ui.geom.AffineTransform
-
Creates a new AffineTransform.
- AffineTransform(double, double, double, double, double, double) - Constructor for class com.codename1.ui.geom.AffineTransform
-
Creates a new AffineTransform.
- AffineTransform(float[]) - Constructor for class com.codename1.ui.geom.AffineTransform
-
Creates a new AffineTransform.
- AffineTransform(float, float, float, float, float, float) - Constructor for class com.codename1.ui.geom.AffineTransform
-
Creates a new AffineTransform.
- AffineTransform(AffineTransform) - Constructor for class com.codename1.ui.geom.AffineTransform
-
Creates new affine transform as a copy of the given transform.
- afterComponentPaint(Component, Graphics) - Method in class com.codename1.impl.CodenameOneImplementation
-
Called after internal paint of component finishes
- Album - Class in com.codename1.facebook
-
This class represents a Facebook Photo Object http://developers.facebook.com/docs/reference/api/album
- Album() - Constructor for class com.codename1.facebook.Album
-
Empty Contructor
- Album(Hashtable) - Constructor for class com.codename1.facebook.Album
- align(String) - Method in class com.codename1.ui.layouts.mig.AC
-
Specifies the current row/column's columns default alignment for its components.
- align(String, int...) - Method in class com.codename1.ui.layouts.mig.AC
-
Specifies the indicated rows'/columns' columns default alignment for its components.
- align(String, String) - Method in class com.codename1.ui.layouts.mig.LC
-
Sets both the alignX and alignY as the same time.
- Align() - Constructor for class com.codename1.charts.compat.Paint.Align
- ALIGN - Static variable in class com.codename1.ui.layouts.mig.UnitValue
-
A unit indicating alignment.
- ALIGNMENT - Static variable in class com.codename1.ui.plaf.Style
-
Alignment attribute for the style event
- alignX(String) - Method in class com.codename1.ui.layouts.mig.CC
-
Same functionality as
getHorizontal().setAlign(ConstraintParser.parseUnitValue(unitValue, true))only this method returnsthisfor chaining multiple calls. - alignX(String) - Method in class com.codename1.ui.layouts.mig.LC
-
Same functionality as
setAlignX(ConstraintParser.parseUnitValueOrAlign(unitValue, true))only this method returnsthisfor chaining multiple calls. - alignY(String) - Method in class com.codename1.ui.layouts.mig.CC
-
Same functionality as
getVertical().setAlign(ConstraintParser.parseUnitValue(unitValue, true))only this method returnsthisfor chaining multiple calls. - alignY(String) - Method in class com.codename1.ui.layouts.mig.LC
-
Same functionality as
setAlignY(ConstraintParser.parseUnitValueOrAlign(align, false))only this method returnsthisfor chaining multiple calls. - all(AsyncResource...) - Static method in class com.codename1.util.AsyncResource
-
Creates a single AsyncResource that will fire its ready() only when all of the provided resources are ready.
- all(Promise...) - Static method in class com.codename1.util.promise.Promise
-
The Promise.all() method takes an iterable of promises as an input, and returns a single Promise that resolves to an array of the results of the input promises.
- all(Collection) - Static method in class com.codename1.util.AsyncResource
-
Creates a single AsyncResource that will fire its ready() only when all of the provided resources are ready.
- allowBackTo(String) - Method in class com.codename1.ui.util.UIBuilder
-
Indicates whether a back command to this form should be generated automatically when leaving said form.
- allSettled(Promise...) - Static method in class com.codename1.util.promise.Promise
-
The Promise.allSettled() method returns a promise that resolves after all of the given promises have either fulfilled or rejected, with an array of objects that each describes the outcome of each promise.
- alpha(int) - Static method in class com.codename1.charts.util.ColorUtil
- always(Functor) - Method in class com.codename1.util.promise.Promise
-
Implementation of Promise.finally().
- ALWAYS - Enum constant in enum com.codename1.ui.Toolbar.BackCommandPolicy
-
Show the back command always within the title bar on the left hand side
- analyticsCallback(String, String) - Method in class com.codename1.ui.util.UIBuilder
-
Invokes the analytics service if it is enabled and if
- AnalyticsService - Class in com.codename1.analytics
-
The analytics service allows an application to report its usage, it is seamlessly invoked by GUI builder applications if analytics is enabled for your application but can work just as well for handcoded apps!
- AnalyticsService() - Constructor for class com.codename1.analytics.AnalyticsService
- anchor - Variable in class com.codename1.ui.layouts.GridBagConstraints
- and(BigInteger) - Method in class com.codename1.util.BigInteger
- andNot(BigInteger) - Method in class com.codename1.util.BigInteger
- animate() - Method in class com.codename1.charts.transitions.SeriesTransition
- animate() - Method in class com.codename1.components.Ads
-
Allows the animation to reduce "repaint" calls when it returns false.
- animate() - Method in class com.codename1.components.AudioRecorderComponent
- animate() - Method in class com.codename1.components.FileEncodedImageAsync
- animate() - Method in class com.codename1.components.ImageViewer
-
Allows the animation to reduce "repaint" calls when it returns false.
- animate() - Method in class com.codename1.components.InfiniteProgress
-
Updates the progress animation.
- animate() - Method in class com.codename1.components.ReplaceableImage
- animate() - Method in class com.codename1.components.StorageImageAsync
- animate() - Method in interface com.codename1.ui.animations.Animation
-
Allows the animation to reduce "repaint" calls when it returns false.
- animate() - Method in class com.codename1.ui.animations.BubbleTransition
- animate() - Method in class com.codename1.ui.animations.CommonTransitions
-
Allows the animation to reduce "repaint" calls when it returns false.
- animate() - Method in class com.codename1.ui.animations.FlipTransition
- animate() - Method in class com.codename1.ui.animations.MorphTransition
-
Allows the animation to reduce "repaint" calls when it returns false.
- animate() - Method in class com.codename1.ui.animations.Timeline
- animate() - Method in class com.codename1.ui.animations.Transition
-
Allows the animation to reduce "repaint" calls when it returns false.
- animate() - Method in class com.codename1.ui.Button
-
Allows the animation to reduce "repaint" calls when it returns false.
- animate() - Method in class com.codename1.ui.CommonProgressAnimations.CircleProgress
- animate() - Method in class com.codename1.ui.CommonProgressAnimations.LoadingTextAnimation
- animate() - Method in class com.codename1.ui.Component
-
Allows the animation to reduce "repaint" calls when it returns false.
- animate() - Method in class com.codename1.ui.ComponentImage
- animate() - Method in class com.codename1.ui.Dialog
-
Allows the animation to reduce "repaint" calls when it returns false.
- animate() - Method in class com.codename1.ui.FontImage
- animate() - Method in class com.codename1.ui.Form
-
Allows the animation to reduce "repaint" calls when it returns false.
- animate() - Method in class com.codename1.ui.html.HTMLComponent
- animate() - Method in class com.codename1.ui.Image
- animate() - Method in class com.codename1.ui.Label
-
Allows the animation to reduce "repaint" calls when it returns false.
- animate() - Method in class com.codename1.ui.List
-
Allows the animation to reduce "repaint" calls when it returns false.
- animate() - Method in class com.codename1.ui.PeerComponent
-
Allows the animation to reduce "repaint" calls when it returns false.
- animate() - Method in class com.codename1.ui.Slider
-
Allows the animation to reduce "repaint" calls when it returns false.
- animate() - Method in class com.codename1.ui.SwipeableContainer
- animate() - Method in class com.codename1.ui.Tabs
-
Allows the animation to reduce "repaint" calls when it returns false.
- animate() - Method in class com.codename1.ui.TextField
-
Allows the animation to reduce "repaint" calls when it returns false.
- animate() - Method in class com.codename1.ui.Toolbar
- animate() - Method in class com.codename1.ui.URLImage
- animate(boolean) - Method in class com.codename1.components.InfiniteProgress
-
Updates the progress animation.
- animateChart() - Method in class com.codename1.charts.transitions.SeriesTransition
-
Applies all pending changes to the chart model and renderer using the current animation settings.
- animateHierarchy(int) - Method in class com.codename1.ui.ComponentSelector
-
Animates the hierarchy of containers in this set.
- animateHierarchy(int) - Method in class com.codename1.ui.Container
-
Animates a pending hierarchy of components into place, this effectively replaces revalidate with a more visual form of animation
- animateHierarchy(int) - Method in class com.codename1.ui.Form
-
Animates a pending hierarchy of components into place, this effectively replaces revalidate with a more visual form of animation
- animateHierarchy(int, SuccessCallback) - Method in class com.codename1.ui.ComponentSelector
-
Wraps
Container#animateHierarchy(int). - animateHierarchyAndWait(int) - Method in class com.codename1.ui.ComponentSelector
-
Wraps
Container#animateHierarchyAndWait(int). - animateHierarchyAndWait(int) - Method in class com.codename1.ui.Container
-
Animates a pending hierarchy of components into place, this effectively replaces revalidate with a more visual form of animation.
- animateHierarchyAndWait(int) - Method in class com.codename1.ui.Form
-
Animates a pending hierarchy of components into place, this effectively replaces revalidate with a more visual form of animation.
- animateHierarchyFade(int, int) - Method in class com.codename1.ui.ComponentSelector
-
Wraps
Container#animateHierarchyAndWait(int) - animateHierarchyFade(int, int) - Method in class com.codename1.ui.Container
-
Animates a pending hierarchy of components into place, this effectively replaces revalidate with a more visual form of animation
- animateHierarchyFade(int, int) - Method in class com.codename1.ui.Form
-
Animates a pending hierarchy of components into place, this effectively replaces revalidate with a more visual form of animation
- animateHierarchyFade(int, int, SuccessCallback) - Method in class com.codename1.ui.ComponentSelector
-
Wraps
int). - animateHierarchyFadeAndWait(int, int) - Method in class com.codename1.ui.ComponentSelector
-
Wraps
int). - animateHierarchyFadeAndWait(int, int) - Method in class com.codename1.ui.Container
-
Animates a pending hierarchy of components into place, this effectively replaces revalidate with a more visual form of animation.
- animateHierarchyFadeAndWait(int, int) - Method in class com.codename1.ui.Form
-
Animates a pending hierarchy of components into place, this effectively replaces revalidate with a more visual form of animation.
- animateImage(Object, long) - Method in class com.codename1.impl.CodenameOneImplementation
-
Callback to allow images animated by the underlying system to change their state e.g.
- animateLayout(int) - Method in class com.codename1.ui.ComponentSelector
-
Wraps
Container#animateLayout(int) - animateLayout(int) - Method in class com.codename1.ui.Container
-
Animates a pending layout into place, this effectively replaces revalidate with a more visual form of animation
- animateLayout(int) - Method in class com.codename1.ui.Form
-
Animates a pending layout into place, this effectively replaces revalidate with a more visual form of animation
- animateLayout(int, SuccessCallback) - Method in class com.codename1.ui.ComponentSelector
-
Wraps
Container#animateLayout(int). - animateLayoutAndWait(int) - Method in class com.codename1.ui.ComponentSelector
-
Wraps
Container#animateLayoutAndWait(int) - animateLayoutAndWait(int) - Method in class com.codename1.ui.Container
-
Animates a pending layout into place, this effectively replaces revalidate with a more visual form of animation.
- animateLayoutAndWait(int) - Method in class com.codename1.ui.Form
-
Animates a pending layout into place, this effectively replaces revalidate with a more visual form of animation.
- animateLayoutFade(int, int) - Method in class com.codename1.ui.ComponentSelector
-
Animates layout with fade on all containers in this set.
- animateLayoutFade(int, int) - Method in class com.codename1.ui.Container
-
Animates a pending layout into place, this effectively replaces revalidate with a more visual form of animation
- animateLayoutFade(int, int) - Method in class com.codename1.ui.Form
-
Animates a pending layout into place, this effectively replaces revalidate with a more visual form of animation
- animateLayoutFade(int, int, SuccessCallback) - Method in class com.codename1.ui.ComponentSelector
-
Wraps
int). - animateLayoutFadeAndWait(int, int) - Method in class com.codename1.ui.ComponentSelector
-
Wraps
int). - animateLayoutFadeAndWait(int, int) - Method in class com.codename1.ui.Container
-
Animates a pending layout into place, this effectively replaces revalidate with a more visual form of animation.
- animateLayoutFadeAndWait(int, int) - Method in class com.codename1.ui.Form
-
Animates a pending layout into place, this effectively replaces revalidate with a more visual form of animation.
- animateStyle(Style, int, SuccessCallback) - Method in class com.codename1.ui.ComponentSelector
-
Animates this set of components, replacing any modified style properties of the destination style to the components.
- animateUnlayout(int, int) - Method in class com.codename1.ui.ComponentSelector
-
Wraps
int, java.lang.Runnable) - animateUnlayout(int, int, SuccessCallback) - Method in class com.codename1.ui.ComponentSelector
-
Wraps
int, java.lang.Runnable) - animateUnlayout(int, int, Runnable) - Method in class com.codename1.ui.Container
-
This method is the exact reverse of animateLayout, when completed it leaves the container in an invalid state.
- animateUnlayout(int, int, Runnable) - Method in class com.codename1.ui.Form
-
This method is the exact reverse of animateLayout, when completed it leaves the container in an invalid state.
- animateUnlayoutAndWait(int, int) - Method in class com.codename1.ui.ComponentSelector
-
Wraps
int) - animateUnlayoutAndWait(int, int) - Method in class com.codename1.ui.Container
-
This method is the exact reverse of animateLayoutAndWait, when completed it leaves the container in an invalid state.
- animateUnlayoutAndWait(int, int) - Method in class com.codename1.ui.Form
-
This method is the exact reverse of animateLayoutAndWait, when completed it leaves the container in an invalid state.
- Animation - Interface in com.codename1.ui.animations
-
Allows any object to react to events and draw an animation at a fixed interval.
- AnimationManager - Class in com.codename1.ui
-
Animation manager concentrates all of the animations for a given form into a single place that allows us to manage all mutations to a Form in a way the prevents collisions between mutations.
- AnimationObject - Class in com.codename1.ui.animations
-
An animation object is an element within the timeline that has a visibility state for rendering at a given point in time.
- announceForAccessibility(Component, String) - Method in class com.codename1.impl.CodenameOneImplementation
-
Manually announces text to native accessibility services, associating the announcement with a specific component when possible.
- announceForAccessibility(Component, String) - Static method in class com.codename1.ui.CN
-
Manually announces text to native accessibility services, optionally associating the announcement with a specific component.
- announceForAccessibility(Component, String) - Method in class com.codename1.ui.Display
-
Manually announces text to native accessibility services, optionally associating the announcement with a specific component.
- announceForAccessibility(String) - Static method in class com.codename1.ui.CN
-
Convenience overload to announce text without specifying a component.
- announceForAccessibility(String) - Method in class com.codename1.ui.Component
-
Manually announces text to native accessibility services, associating the announcement with this component when possible.
- announceForAccessibility(String) - Method in class com.codename1.ui.Display
-
Convenience overload to announce text without specifying a component.
- anonymousLogin(String, String) - Static method in class com.codename1.facebook.FaceBookAccess
-
Some simple queries for public data can work just fine with anonymous login without requiring the whole OAuth process, they still need a facebook application though
- ANY - Static variable in class com.codename1.ui.TextArea
-
Allows any type of input into a text field, if a constraint is not supported by an underlying implementation this will be the default.
- apnsAuth(String, String, boolean) - Method in class com.codename1.push.Push
-
Sets authentication for APNS (iOS)
- append(boolean) - Method in class com.codename1.util.CStringBuilder
-
Appends the string representation of the specified
booleanvalue. - append(char) - Method in class com.codename1.util.CStringBuilder
-
Appends the string representation of the specified
charvalue. - append(char[]) - Method in class com.codename1.util.CStringBuilder
-
Appends the string representation of the specified
char[]. - append(char[], int, int) - Method in class com.codename1.util.CStringBuilder
-
Appends the string representation of the specified subset of the
char[]. - append(double) - Method in class com.codename1.util.CStringBuilder
-
Appends the string representation of the specified
doublevalue. - append(float) - Method in class com.codename1.util.CStringBuilder
-
Appends the string representation of the specified
floatvalue. - append(int) - Method in class com.codename1.util.CStringBuilder
-
Appends the string representation of the specified
intvalue. - append(long) - Method in class com.codename1.util.CStringBuilder
-
Appends the string representation of the specified
longvalue. - append(Component) - Method in class com.codename1.ui.ComponentSelector
-
Appends a child component to the first container in this set.
- append(ComponentSelector.ComponentMapper) - Method in class com.codename1.ui.ComponentSelector
-
Append a child element to each container in this set.
- append(PathIterator, boolean) - Method in class com.codename1.ui.geom.GeneralPath
-
Appends the segments of a PathIterator to this GeneralPath.
- append(Shape, boolean) - Method in class com.codename1.ui.geom.GeneralPath
-
Appends the segments of a Shape to the path.
- append(Object) - Method in class com.codename1.util.CStringBuilder
-
Appends the string representation of the specified
Object. - append(Object, Component) - Method in class com.codename1.ui.ComponentSelector
-
Appends a child component to the first container in this set.
- append(Object, ComponentSelector.ComponentMapper) - Method in class com.codename1.ui.ComponentSelector
-
Append a child element to each container in this set.
- append(String) - Method in class com.codename1.util.CStringBuilder
-
Appends the contents of the specified string.
- appendCodePoint(int) - Method in class com.codename1.util.CStringBuilder
-
Appends the encoded Unicode code point.
- appendTo(OutputStream) - Method in interface com.codename1.io.Data
-
Appends the data's content to an output stream.
- appendTo(OutputStream) - Method in class com.codename1.io.Data.ByteData
-
Appends the data's content to an output stream.
- appendTo(OutputStream) - Method in class com.codename1.io.Data.FileData
-
Appends the data's content to an output stream.
- appendTo(OutputStream) - Method in class com.codename1.io.Data.StorageData
-
Appends the data's content to an output stream.
- appendTo(OutputStream) - Method in class com.codename1.io.Data.StringData
- ApplePromotionalOffer - Class in com.codename1.payment
-
Encapsulates a promotional offer for use with in-app-purchase in Apple's App store.
- ApplePromotionalOffer() - Constructor for class com.codename1.payment.ApplePromotionalOffer
- apply(JSObject, Object[]) - Method in interface com.codename1.javascript.JSFunction
- applyMask(Object) - Method in class com.codename1.ui.ComponentImage
-
Applies the given alpha mask onto this image and returns the resulting image see the createMask method for indication on how to convert an image into an alpha mask.
- applyMask(Object) - Method in class com.codename1.ui.DynamicImage
-
Applies the given alpha mask onto this image and returns the resulting image see the createMask method for indication on how to convert an image into an alpha mask.
- applyMask(Object) - Method in class com.codename1.ui.Image
-
Applies the given alpha mask onto this image and returns the resulting image see the createMask method for indication on how to convert an image into an alpha mask.
- applyMask(Object, int, int) - Method in class com.codename1.ui.Image
-
Applies the given alpha mask onto this image and returns the resulting image see the createMask method for indication on how to convert an image into an alpha mask.
- applyMaskAutoScale(Object) - Method in class com.codename1.ui.Image
-
Applies the given alpha mask onto this image and returns the resulting image see the createMask method for indication on how to convert an image into an alpha mask.
- applyPattern(String) - Method in class com.codename1.l10n.SimpleDateFormat
-
Apply a new pattern.
- applyRTL(boolean) - Method in class com.codename1.ui.ComponentSelector
-
Wraps
Container#applyRTL(boolean) - applyRTL(boolean) - Method in class com.codename1.ui.Container
-
Invokes apply/setRTL recursively on all the children components of this container
- arc(double, double, double, double, double, double) - Method in class com.codename1.ui.geom.GeneralPath
-
Draws an elliptical arc on the path given the provided bounds.
- arc(double, double, double, double, double, double, boolean) - Method in class com.codename1.ui.geom.GeneralPath
-
Draws an elliptical arc on the path given the provided bounds.
- arc(float, float, float, float, float, float) - Method in class com.codename1.ui.geom.GeneralPath
-
Draws an elliptical arc on the path given the provided bounds.
- arc(float, float, float, float, float, float, boolean) - Method in class com.codename1.ui.geom.GeneralPath
-
Draws an elliptical arc on the path given the provided bounds.
- arcTo(double, double, double, double) - Method in class com.codename1.ui.geom.GeneralPath
-
Adds an arc to the path.
- arcTo(double, double, double, double, boolean) - Method in class com.codename1.ui.geom.GeneralPath
-
Adds an arc to the path.
- arcTo(float, float, float, float) - Method in class com.codename1.ui.geom.GeneralPath
-
Adds an arc to the path.
- arcTo(float, float, float, float, boolean) - Method in class com.codename1.ui.geom.GeneralPath
-
Adds an arc to the path.
- areAllSegmentPresent(int) - Method in class com.codename1.charts.views.PieMapper
-
If we have all PieChart Config then there is no point in reloading it
- AreaSeries - Class in com.codename1.charts.models
-
A series for the category charts like the radar ones.
- AreaSeries() - Constructor for class com.codename1.charts.models.AreaSeries
- areMutableImagesFast() - Method in class com.codename1.impl.CodenameOneImplementation
-
On most platforms it is quite fast to draw on a mutable image and then render that image, however some platforms have much slower mutable images in comparison to just drawing on the screen.
- areMutableImagesFast() - Method in class com.codename1.ui.Display
-
On most platforms it is quite fast to draw on a mutable image and then render that image, however some platforms have much slower mutable images in comparison to just drawing on the screen.
- argb(int, int, int, int) - Static method in class com.codename1.charts.util.ColorUtil
- arrangeGrid(Container) - Method in class com.codename1.ui.layouts.GridBagLayout
- ARRAY_END - Static variable in class com.codename1.processing.Result
- ARRAY_START - Static variable in class com.codename1.processing.Result
- ARROW - Enum constant in enum com.codename1.charts.renderers.DialRenderer.Type
- ArrowLinesLayer - Class in com.codename1.maps.layers
-
This class is responsible for painting arrows that indicates direction of walk on map.
- ArrowLinesLayer() - Constructor for class com.codename1.maps.layers.ArrowLinesLayer
-
Constructor with default projection Mercator.
- ArrowLinesLayer(Projection, String) - Constructor for class com.codename1.maps.layers.ArrowLinesLayer
- ArrowLinesLayer(String) - Constructor for class com.codename1.maps.layers.ArrowLinesLayer
-
Constructor with default projection Mercator.
- arrowSize(float) - Method in class com.codename1.ui.plaf.RoundRectBorder
-
Change the size of the arrow used for component tracking.
- AS_ARROW - Enum constant in enum com.codename1.ui.Toolbar.BackCommandPolicy
-
Show the back command always as a back arrow image from the material design style
- AS_REGULAR_COMMAND - Enum constant in enum com.codename1.ui.Toolbar.BackCommandPolicy
-
Show the back command always but shows it with the UIID standard UIID
- asAsyncResource() - Method in class com.codename1.util.promise.Promise
- asComponent() - Method in class com.codename1.ui.ComponentSelector
-
Returns the first component in this set.
- asComponent(Class) - Method in class com.codename1.ui.ComponentSelector
-
Returns the first component in this set.
- asElement() - Method in class com.codename1.properties.PropertyIndex
-
Returns an element object mapping to the current object hierarchy similar to the map object
- asExplodedList() - Method in class com.codename1.properties.CollectionProperty
-
Returns a copy of the content as a new list but if the value is a PropertyBusinessObject it will be converted to a Map
- asExplodedList() - Method in class com.codename1.properties.ListProperty
-
Returns a copy of the content as a new list but if the value is a PropertyBusinessObject it will be converted to a Map
- asExplodedList() - Method in class com.codename1.properties.SetProperty
-
Returns a copy of the content as a new list but if the value is a PropertyBusinessObject it will be converted to a Map
- asExplodedMap() - Method in class com.codename1.properties.MapProperty
-
Returns a copy of the content as a new map but if the value is a PropertyBusinessObject it will be converted to a Map
- asExternalizable() - Method in class com.codename1.properties.PropertyIndex
-
Returns an externalizable object for serialization of this business object, unlike regular externalizables this implementation is robust to changes, additions and removals of properties
- asin(double) - Static method in class com.codename1.util.MathUtil
-
Return the arcsine of a.
- askPublishPermissions(LoginCallback) - Method in class com.codename1.social.FacebookConnect
-
Asks for publish permissions, this call might suspend the application which might trigger repeated invocations of stop()/start().
- asList() - Method in class com.codename1.location.GeofenceManager
-
Returns the Geofences as a list.
- asList() - Method in class com.codename1.properties.CollectionProperty
-
Returns a copy of the content as a new list
- asList() - Method in class com.codename1.properties.ListProperty
-
Returns a copy of the content as a new list
- asList() - Method in class com.codename1.properties.SetProperty
-
Returns a copy of the content as a new list
- asList() - Method in class com.codename1.ui.ComponentSelector
-
Returns the components of this set as a List.
- asMap() - Method in class com.codename1.location.GeofenceManager
-
Returns the Geofences as a Map.
- asMap() - Method in class com.codename1.properties.MapProperty
-
Returns a copy of the content as a new map
- asPromise() - Method in class com.codename1.util.AsyncResource
-
Wraps this AsyncResource object as a
Promise - assertArrayEqual(byte[], byte[]) - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- assertArrayEqual(byte[], byte[]) - Static method in class com.codename1.testing.TestUtils
-
Asserts that the given byte arrays are equal
- assertArrayEqual(byte[], byte[], String) - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- assertArrayEqual(byte[], byte[], String) - Static method in class com.codename1.testing.TestUtils
-
Asserts that the given byte arrays are equal
- assertArrayEqual(double[], double[], double) - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- assertArrayEqual(double[], double[], double) - Static method in class com.codename1.testing.TestUtils
-
Asserts that the given double arrays are equal
- assertArrayEqual(double[], double[], double, String) - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- assertArrayEqual(double[], double[], double, String) - Static method in class com.codename1.testing.TestUtils
-
Asserts that the given double arrays are equal
- assertArrayEqual(float[], float[], double) - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- assertArrayEqual(float[], float[], double) - Static method in class com.codename1.testing.TestUtils
-
Asserts that the given float arrays are equal
- assertArrayEqual(float[], float[], double, String) - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- assertArrayEqual(float[], float[], double, String) - Static method in class com.codename1.testing.TestUtils
-
Asserts that the given double arrays are equal
- assertArrayEqual(int[], int[]) - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- assertArrayEqual(int[], int[]) - Static method in class com.codename1.testing.TestUtils
-
Asserts that the given int arrays are equal
- assertArrayEqual(int[], int[], String) - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- assertArrayEqual(int[], int[], String) - Static method in class com.codename1.testing.TestUtils
-
Asserts that the given int arrays are equal
- assertArrayEqual(long[], long[], double) - Static method in class com.codename1.testing.TestUtils
-
Asserts that the given long arrays are equal
- assertArrayEqual(long[], long[], double, String) - Static method in class com.codename1.testing.TestUtils
-
Asserts that the given long arrays are equal
- assertArrayEqual(long[], long[], long) - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- assertArrayEqual(long[], long[], long, String) - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- assertArrayEqual(short[], short[]) - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- assertArrayEqual(short[], short[]) - Static method in class com.codename1.testing.TestUtils
-
Asserts that the given short arrays are equal
- assertArrayEqual(short[], short[], String) - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- assertArrayEqual(short[], short[], String) - Static method in class com.codename1.testing.TestUtils
-
Asserts that the given short arrays are equal
- assertArrayEqual(Object[], Object[]) - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- assertArrayEqual(Object[], Object[]) - Static method in class com.codename1.testing.TestUtils
-
Asserts that the given object arrays are equal
- assertArrayEqual(Object[], Object[], String) - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- assertArrayEqual(Object[], Object[], String) - Static method in class com.codename1.testing.TestUtils
-
Asserts that the given object arrays are equal
- assertBool(boolean) - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- assertBool(boolean) - Static method in class com.codename1.testing.TestUtils
-
Assertions allow for simpler test code
- assertBool(boolean, String) - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- assertBool(boolean, String) - Static method in class com.codename1.testing.TestUtils
-
Assertions allow for simpler test code
- assertEqual(byte, byte) - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- assertEqual(byte, byte) - Static method in class com.codename1.testing.TestUtils
-
Asserts that the given bytes are equal
- assertEqual(byte, byte, String) - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- assertEqual(byte, byte, String) - Static method in class com.codename1.testing.TestUtils
-
Asserts that the given bytes are equal
- assertEqual(double, double, double) - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- assertEqual(double, double, double) - Static method in class com.codename1.testing.TestUtils
-
Asserts that the given doubles are equal
- assertEqual(double, double, double, String) - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- assertEqual(double, double, double, String) - Static method in class com.codename1.testing.TestUtils
-
Asserts that the given doubles are equal
- assertEqual(float, float, double) - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- assertEqual(float, float, double) - Static method in class com.codename1.testing.TestUtils
-
Asserts that the given floats are equal
- assertEqual(float, float, double, String) - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- assertEqual(float, float, double, String) - Static method in class com.codename1.testing.TestUtils
-
Asserts that the given floats are equal
- assertEqual(int, int) - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- assertEqual(int, int) - Static method in class com.codename1.testing.TestUtils
-
Asserts that the given ints are equal
- assertEqual(int, int, String) - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- assertEqual(int, int, String) - Static method in class com.codename1.testing.TestUtils
-
Asserts that the given ints are equal
- assertEqual(long, long) - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- assertEqual(long, long) - Static method in class com.codename1.testing.TestUtils
-
Asserts that the given longs are equal
- assertEqual(long, long, String) - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- assertEqual(long, long, String) - Static method in class com.codename1.testing.TestUtils
-
Asserts that the given longs are equal
- assertEqual(short, short) - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- assertEqual(short, short) - Static method in class com.codename1.testing.TestUtils
-
Asserts that the given shorts are equal
- assertEqual(short, short, String) - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- assertEqual(short, short, String) - Static method in class com.codename1.testing.TestUtils
-
Asserts that the given shorts are equal
- assertEqual(Object, Object) - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- assertEqual(Object, Object) - Static method in class com.codename1.testing.TestUtils
-
Asserts that the given objects are equal using the first object's .equal() method
- assertEqual(Object, Object, String) - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- assertEqual(Object, Object, String) - Static method in class com.codename1.testing.TestUtils
-
Asserts that the given objects are equal using the first object's .equal() method
- assertException(RuntimeException, Runnable) - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- assertException(RuntimeException, Runnable) - Static method in class com.codename1.testing.TestUtils
-
Asserts that a certain exception is raised
- assertException(RuntimeException, Runnable, String) - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- assertException(RuntimeException, Runnable, String) - Static method in class com.codename1.testing.TestUtils
-
Asserts that a certain exception is raised
- assertFalse(boolean) - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- assertFalse(boolean) - Static method in class com.codename1.testing.TestUtils
-
Asserts that the given expression evaluates to false
- assertFalse(boolean, String) - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- assertFalse(boolean, String) - Static method in class com.codename1.testing.TestUtils
-
Asserts that the given expression evaluates to false
- assertLabel(int[], String) - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- assertLabel(int[], String) - Static method in class com.codename1.testing.TestUtils
-
Asserts that we have a label with the given text baring the given name
- assertLabel(String) - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- assertLabel(String) - Static method in class com.codename1.testing.TestUtils
-
Asserts that we have a label with the given text baring the given name
- assertLabel(String, String) - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- assertLabel(String, String) - Static method in class com.codename1.testing.TestUtils
-
Asserts that we have a label with the given text baring the given name
- assertNoException(Runnable) - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- assertNoException(Runnable) - Static method in class com.codename1.testing.TestUtils
-
Asserts that no exception is raised
- assertNoException(Runnable, String) - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- assertNoException(Runnable, String) - Static method in class com.codename1.testing.TestUtils
-
Asserts that no exception is raised
- assertNotEqual(byte, byte) - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- assertNotEqual(byte, byte) - Static method in class com.codename1.testing.TestUtils
-
Asserts that the given bytes are not equal
- assertNotEqual(byte, byte, String) - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- assertNotEqual(byte, byte, String) - Static method in class com.codename1.testing.TestUtils
-
Asserts that the given bytes are not equal
- assertNotEqual(double, double, double) - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- assertNotEqual(double, double, double) - Static method in class com.codename1.testing.TestUtils
-
Asserts that the given doubles are not equal
- assertNotEqual(double, double, double, String) - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- assertNotEqual(double, double, double, String) - Static method in class com.codename1.testing.TestUtils
-
Asserts that the given doubles are not equal
- assertNotEqual(float, float, double) - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- assertNotEqual(float, float, double, String) - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- assertNotEqual(int, int) - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- assertNotEqual(int, int) - Static method in class com.codename1.testing.TestUtils
-
Asserts that the given ints are not equal
- assertNotEqual(int, int, String) - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- assertNotEqual(int, int, String) - Static method in class com.codename1.testing.TestUtils
-
Asserts that the given ints are not equal
- assertNotEqual(long, long) - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- assertNotEqual(long, long, double) - Static method in class com.codename1.testing.TestUtils
-
Asserts that the given longs are not equal
- assertNotEqual(long, long, double, String) - Static method in class com.codename1.testing.TestUtils
-
Asserts that the given longs are not equal
- assertNotEqual(long, long, String) - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- assertNotEqual(short, short) - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- assertNotEqual(short, short) - Static method in class com.codename1.testing.TestUtils
-
Asserts that the given shorts are not equal
- assertNotEqual(short, short, String) - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- assertNotEqual(short, short, String) - Static method in class com.codename1.testing.TestUtils
-
Asserts that the given shorts are not equal
- assertNotEqual(Object, Object) - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- assertNotEqual(Object, Object) - Static method in class com.codename1.testing.TestUtils
-
Asserts that the given objects are not equal using the first object's .equal() method
- assertNotEqual(Object, Object, String) - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- assertNotEqual(Object, Object, String) - Static method in class com.codename1.testing.TestUtils
-
Asserts that the given objects are not equal using the first object's .equal() method
- assertNotNull(Object) - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- assertNotNull(Object) - Static method in class com.codename1.testing.TestUtils
-
Asserts that the given expression does not evaluate to null
- assertNotNull(Object, String) - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- assertNotNull(Object, String) - Static method in class com.codename1.testing.TestUtils
-
Asserts that the given expression does not evaluate to null
- assertNotSame(Object, Object) - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- assertNotSame(Object, Object) - Static method in class com.codename1.testing.TestUtils
-
Asserts that the given parameters do not reference the same object
- assertNotSame(Object, Object, String) - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- assertNotSame(Object, Object, String) - Static method in class com.codename1.testing.TestUtils
-
Asserts that the given parameters do not reference the same object
- assertNull(Object) - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- assertNull(Object) - Static method in class com.codename1.testing.TestUtils
-
Asserts that the given expression evaluates to null
- assertNull(Object, String) - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- assertNull(Object, String) - Static method in class com.codename1.testing.TestUtils
-
Asserts that the given expression evaluates to null
- assertRange(double, double, double) - Method in class com.codename1.testing.AbstractTest
-
Since
- assertRange(double, double, double) - Static method in class com.codename1.testing.TestUtils
-
Asserts that the given doubles are equal
- assertRange(double, double, double, String) - Method in class com.codename1.testing.AbstractTest
-
Since
- assertRange(double, double, double, String) - Static method in class com.codename1.testing.TestUtils
-
Asserts that the given doubles are equal
- assertSame(Object, Object) - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- assertSame(Object, Object) - Static method in class com.codename1.testing.TestUtils
-
Asserts that the given parameters reference the same object
- assertSame(Object, Object, String) - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- assertSame(Object, Object, String) - Static method in class com.codename1.testing.TestUtils
-
Asserts that the given parameters reference the same object
- assertTextArea(int[], String) - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- assertTextArea(int[], String) - Static method in class com.codename1.testing.TestUtils
-
Asserts that we have a label with the given text baring the given name
- assertTextArea(String) - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- assertTextArea(String) - Static method in class com.codename1.testing.TestUtils
-
Asserts that we have a label with the given text baring the given name
- assertTextArea(String, String) - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- assertTextArea(String, String) - Static method in class com.codename1.testing.TestUtils
-
Asserts that we have a TextArea with the given text and the given name
- assertTextAreaContaining(String, String) - Static method in class com.codename1.testing.TestUtils
-
Asserts that we have a TextArea with the a text contains the given text and with the given name
- assertTextAreaEndingWith(String, String) - Static method in class com.codename1.testing.TestUtils
-
Asserts that we have a TextArea with the a text ending with the given text and with the given name
- assertTextAreaStartingWith(String, String) - Static method in class com.codename1.testing.TestUtils
-
Asserts that we have a TextArea with the a text starting with the given text and with the given name
- assertTitle(String) - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- assertTitle(String) - Static method in class com.codename1.testing.TestUtils
-
Verifies the current title is the same otherwise throws an exception
- assertTrue(boolean) - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- assertTrue(boolean) - Static method in class com.codename1.testing.TestUtils
-
Asserts that the given expression evaluates to true
- assertTrue(boolean, String) - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- assertTrue(boolean, String) - Static method in class com.codename1.testing.TestUtils
-
Asserts that the given expression evaluates to true
- assignTo(PropertyType, Button) - Method in class com.codename1.properties.UiBinding.CheckBoxRadioSelectionAdapter
- assignTo(PropertyType, RadioButton[]) - Method in class com.codename1.properties.UiBinding.RadioListAdapter
- assignTo(PropertyType, Picker) - Method in class com.codename1.properties.UiBinding.PickerAdapter
- assignTo(PropertyType, TextArea) - Method in class com.codename1.properties.UiBinding.TextAreaAdapter
- assignTo(PropertyType, TextComponent) - Method in class com.codename1.properties.UiBinding.TextComponentAdapter
- assignTo(PropertyType, ComponentType) - Method in class com.codename1.properties.UiBinding.ComponentAdapter
-
Assigns the value from the property into the component
- assignToThread(Class, int) - Method in class com.codename1.io.NetworkManager
-
Makes sure the given class (subclass of ConnectionRequest) is always assigned to the given thread number.
- asSortedList() - Method in class com.codename1.location.GeofenceManager
-
Returns all Geofences sorted by distance from the current location.
- asUpdateInsertValue(Object, Property) - Method in enum com.codename1.properties.SQLMap.SqlType
- Async - Class in com.codename1.annotations
-
Helper annotations for asynchronous computation.
- Async.Execute - Annotation Type in com.codename1.annotations
-
Indicates that the marked method executes async computation.
- Async.Schedule - Annotation Type in com.codename1.annotations
-
Indicates that the marked method schedules async computation.
- asyncCommandProcess(Command, ActionEvent) - Method in class com.codename1.ui.util.UIBuilder
-
Warning: This method is invoked OFF the EDT and is intended for usage with asynchronous command processing.
- AsyncDocumentRequestHandler - Interface in com.codename1.ui.html
-
Provides an interface for Asynchronous request handling.
- AsyncDocumentRequestHandlerImpl - Class in com.codename1.ui.html
-
Implementation of the HTML components document request handler to allow simple HTML support in CodenameOne.
- AsyncDocumentRequestHandlerImpl() - Constructor for class com.codename1.ui.html.AsyncDocumentRequestHandlerImpl
- AsyncExecutionException(Throwable) - Constructor for exception class com.codename1.util.AsyncResource.AsyncExecutionException
- asyncLock(Image) - Method in class com.codename1.ui.EncodedImage
-
Async lock is the equivalent of a lock operation, however it uses the given image as the hard cache and performs the actual image loading asynchronously.
- asyncLock(Image) - Method in class com.codename1.ui.Image
-
Async lock is the equivalent of a lock operation, however it uses the given image as the hard cache and performs the actual image loading asynchronously.
- AsyncMedia - Interface in com.codename1.media
-
An interface for media elements that provides asynchronous pause and play functionality as well as support for state change events, so that interested parties can register to be notified when state changes between play and pause.
- AsyncMedia.MediaErrorEvent - Class in com.codename1.media
-
Encapsulates a media error event.
- AsyncMedia.MediaErrorType - Enum in com.codename1.media
-
Enum encapsulating the different types of media errors that can occur.
- AsyncMedia.MediaException - Exception Class in com.codename1.media
-
Encapsulates a media exception.
- AsyncMedia.MediaStateChangeEvent - Class in com.codename1.media
-
Encapsulates a state-change event on a Media object.
- AsyncMedia.PauseRequest - Class in com.codename1.media
-
An async resource used to track the progress of a pauseAsync() request.
- AsyncMedia.PlayRequest - Class in com.codename1.media
-
An async resource used to track the progress of a playAsync() request.
- AsyncMedia.State - Enum in com.codename1.media
-
An enum to represent the state of a media object.
- AsyncResource<V> - Class in com.codename1.util
-
A wrapper for an object that needs to be loaded asynchronously.
- AsyncResource() - Constructor for class com.codename1.util.AsyncResource
- AsyncResource.AsyncExecutionException - Exception Class in com.codename1.util
-
Exception to wrap exceptions that are thrown during asynchronous execution.
- AsyncResource.CancellationException - Exception Class in com.codename1.util
-
Exception thrown when the AsyncResource is cancelled.
- AsyncResult<V> - Interface in com.codename1.util
-
A callback used by
AsyncResourceto be able to handle both the success and error case in a single method. - atan(double) - Static method in class com.codename1.util.MathUtil
-
Return the arctangent of a, call it b, where a = tan(b).
- atan2(double, double) - Static method in class com.codename1.util.MathUtil
-
For any real arguments x and y not both equal to zero, atan2(y, x) is the angle in radians between the positive x-axis of a plane and the point given by the coordinates (x, y) on it.
- ATTR_ABBR - Static variable in class com.codename1.ui.html.HTMLElement
- ATTR_ACCESSKEY - Static variable in class com.codename1.ui.html.HTMLElement
- ATTR_ACTION - Static variable in class com.codename1.ui.html.HTMLElement
- ATTR_ALIGN - Static variable in class com.codename1.ui.html.HTMLElement
- ATTR_ALT - Static variable in class com.codename1.ui.html.HTMLElement
- ATTR_AXIS - Static variable in class com.codename1.ui.html.HTMLElement
- ATTR_BGCOLOR - Static variable in class com.codename1.ui.html.HTMLElement
- ATTR_BORDER - Static variable in class com.codename1.ui.html.HTMLElement
- ATTR_CELLPADDING - Static variable in class com.codename1.ui.html.HTMLElement
- ATTR_CELLSPACING - Static variable in class com.codename1.ui.html.HTMLElement
- ATTR_CHARSET - Static variable in class com.codename1.ui.html.HTMLElement
- ATTR_CHECKED - Static variable in class com.codename1.ui.html.HTMLElement
- ATTR_CITE - Static variable in class com.codename1.ui.html.HTMLElement
- ATTR_CLASS - Static variable in class com.codename1.ui.html.HTMLElement
-
///////////////////////////////
- ATTR_COLOR - Static variable in class com.codename1.ui.html.HTMLElement
- ATTR_COLS - Static variable in class com.codename1.ui.html.HTMLElement
- ATTR_COLSPAN - Static variable in class com.codename1.ui.html.HTMLElement
- ATTR_CONTENT - Static variable in class com.codename1.ui.html.HTMLElement
- ATTR_COORDS - Static variable in class com.codename1.ui.html.HTMLElement
- ATTR_DIR - Static variable in class com.codename1.ui.html.HTMLElement
- ATTR_DISABLED - Static variable in class com.codename1.ui.html.HTMLElement
- ATTR_EMPTYOK - Static variable in class com.codename1.ui.html.HTMLElement
- ATTR_ENCTYPE - Static variable in class com.codename1.ui.html.HTMLElement
- ATTR_FACE - Static variable in class com.codename1.ui.html.HTMLElement
- ATTR_FOR - Static variable in class com.codename1.ui.html.HTMLElement
- ATTR_FORMAT - Static variable in class com.codename1.ui.html.HTMLElement
- ATTR_FRAME - Static variable in class com.codename1.ui.html.HTMLElement
- ATTR_HEADERS - Static variable in class com.codename1.ui.html.HTMLElement
- ATTR_HEIGHT - Static variable in class com.codename1.ui.html.HTMLElement
- ATTR_HREF - Static variable in class com.codename1.ui.html.HTMLElement
- ATTR_HREFLANG - Static variable in class com.codename1.ui.html.HTMLElement
- ATTR_HSPACE - Static variable in class com.codename1.ui.html.HTMLElement
- ATTR_HTTPEQUIV - Static variable in class com.codename1.ui.html.HTMLElement
- ATTR_ID - Static variable in class com.codename1.ui.html.HTMLElement
- ATTR_ISMAP - Static variable in class com.codename1.ui.html.HTMLElement
- ATTR_ISTYLE - Static variable in class com.codename1.ui.html.HTMLElement
- ATTR_LABEL - Static variable in class com.codename1.ui.html.HTMLElement
- ATTR_LANG - Static variable in class com.codename1.ui.html.HTMLElement
- ATTR_LINK - Static variable in class com.codename1.ui.html.HTMLElement
- ATTR_LOCALSRC - Static variable in class com.codename1.ui.html.HTMLElement
- ATTR_LONGDESC - Static variable in class com.codename1.ui.html.HTMLElement
- ATTR_MAXLENGTH - Static variable in class com.codename1.ui.html.HTMLElement
- ATTR_MEDIA - Static variable in class com.codename1.ui.html.HTMLElement
- ATTR_METHOD - Static variable in class com.codename1.ui.html.HTMLElement
- ATTR_MULTIPLE - Static variable in class com.codename1.ui.html.HTMLElement
- ATTR_NAME - Static variable in class com.codename1.ui.html.HTMLElement
- ATTR_READONLY - Static variable in class com.codename1.ui.html.HTMLElement
- ATTR_REL - Static variable in class com.codename1.ui.html.HTMLElement
- ATTR_REV - Static variable in class com.codename1.ui.html.HTMLElement
- ATTR_ROWS - Static variable in class com.codename1.ui.html.HTMLElement
- ATTR_ROWSPAN - Static variable in class com.codename1.ui.html.HTMLElement
- ATTR_RULES - Static variable in class com.codename1.ui.html.HTMLElement
- ATTR_SCHEME - Static variable in class com.codename1.ui.html.HTMLElement
- ATTR_SCOPE - Static variable in class com.codename1.ui.html.HTMLElement
- ATTR_SELECTED - Static variable in class com.codename1.ui.html.HTMLElement
- ATTR_SHAPE - Static variable in class com.codename1.ui.html.HTMLElement
- ATTR_SIZE - Static variable in class com.codename1.ui.html.HTMLElement
- ATTR_SRC - Static variable in class com.codename1.ui.html.HTMLElement
- ATTR_START - Static variable in class com.codename1.ui.html.HTMLElement
- ATTR_STYLE - Static variable in class com.codename1.ui.html.HTMLElement
-
///////////////////////////////
- ATTR_SUMMARY - Static variable in class com.codename1.ui.html.HTMLElement
- ATTR_TABINDEX - Static variable in class com.codename1.ui.html.HTMLElement
- ATTR_TEXT - Static variable in class com.codename1.ui.html.HTMLElement
- ATTR_TITLE - Static variable in class com.codename1.ui.html.HTMLElement
- ATTR_TYPE - Static variable in class com.codename1.ui.html.HTMLElement
- ATTR_USEMAP - Static variable in class com.codename1.ui.html.HTMLElement
- ATTR_VALIGN - Static variable in class com.codename1.ui.html.HTMLElement
- ATTR_VALUE - Static variable in class com.codename1.ui.html.HTMLElement
- ATTR_VERSION - Static variable in class com.codename1.ui.html.HTMLElement
- ATTR_VSPACE - Static variable in class com.codename1.ui.html.HTMLElement
- ATTR_WIDTH - Static variable in class com.codename1.ui.html.HTMLElement
- ATTR_XMLLANG - Static variable in class com.codename1.ui.html.HTMLElement
- ATTR_XMLNS - Static variable in class com.codename1.ui.html.HTMLElement
- ATTR_XMLSPACE - Static variable in class com.codename1.ui.html.HTMLElement
- attribute(String, String, String) - Method in class com.codename1.xml.XMLParser
-
Invoked for every attribute value of the givne tag This callback method is invoked only on the eventParser.
- attribution() - Method in class com.codename1.maps.providers.GoogleMapsProvider
-
The provider attribution.
- attribution() - Method in class com.codename1.maps.providers.MapProvider
-
The provider attribution.
- attribution() - Method in class com.codename1.maps.providers.OpenStreetMapProvider
-
The provider attribution.
- AudioBuffer - Class in com.codename1.media
-
This class can be used to capture raw PCM data from the device's microphone.
- AudioBuffer(int) - Constructor for class com.codename1.media.AudioBuffer
-
Creates a new AudioBuffer with the given maximum size.
- AudioBuffer.AudioBufferCallback - Interface in com.codename1.media
-
A callback that can be registered to receive notifications when the contents of the AudioBuffer is changed.
- audioChannels(int) - Method in class com.codename1.media.MediaRecorderBuilder
-
Set the number of audio channels in the media recorder.
- AudioRecorderComponent - Class in com.codename1.components
-
A component for recording Audio from the device microphone.
- AudioRecorderComponent(MediaRecorderBuilder) - Constructor for class com.codename1.components.AudioRecorderComponent
-
Creates a new audio recorder for the settings specified by the given builder.
- AudioRecorderComponent.RecorderState - Enum in com.codename1.components
-
Enum for tracking the recorder state.
- authenticate() - Method in class com.codename1.io.Oauth2
-
This method preforms the actual authentication, this method is a blocking method that will display the user the html authentication pages.
- autoAdjust(int, int) - Method in class com.codename1.ui.Dialog
-
Auto adjust size of the dialog.
- autoCalculateCenter - Variable in class com.codename1.charts.views.RoundChart
- AutoCompleteTextComponent - Class in com.codename1.ui
-
A
TextComponentversion ofcom.codename1.ui.AutoCompleteTextField - AutoCompleteTextComponent(ListModel, AutoCompleteTextComponent.AutoCompleteFilter) - Constructor for class com.codename1.ui.AutoCompleteTextComponent
-
This constructor allows us to create an AutoCompleteTextComponent with the given listModel and customFilter
- AutoCompleteTextComponent.AutoCompleteFilter - Interface in com.codename1.ui
-
Allows filtering the entries in the auto complete
- AutoCompleteTextField - Class in com.codename1.ui
-
An editable
com.codename1.ui.TextFieldwith completion suggestions that show up in a drop down menu while the user types in text. - AutoCompleteTextField() - Constructor for class com.codename1.ui.AutoCompleteTextField
-
The default constructor is useful for cases of filter subclasses overriding the getSuggestionModel value as well as for the GUI builder
- AutoCompleteTextField(ListModel) - Constructor for class com.codename1.ui.AutoCompleteTextField
-
Constructor with completion suggestions, filtering is automatic in this case
- AutoCompleteTextField(String...) - Constructor for class com.codename1.ui.AutoCompleteTextField
-
Constructor with completion suggestions
- autoDetectWidestChar(String) - Static method in class com.codename1.ui.TextArea
-
Searches the given string for the widest character using char width, this operation should only be performed once and it solves cases where a devices language might have a char bigger than 'W' that isn't consistently bigger.
- autoFit() - Static method in class com.codename1.ui.layouts.GridLayout
-
Returns a grid layout that implicitly auto-fits to width in term of number of columns
- available() - Method in class com.codename1.io.BufferedInputStream
-
Returns an estimate of the number of bytes that can be read (or skipped over) from this input stream without blocking by the next invocation of a method for this input stream.
- available() - Method in class com.codename1.io.gzip.FilterInputStream
- available() - Method in class com.codename1.io.gzip.InflaterInputStream
- AVAILABLE - Static variable in class com.codename1.location.LocationManager
- availIn - Variable in class com.codename1.io.gzip.ZStream
-
Deprecated.
- availOut - Variable in class com.codename1.io.gzip.ZStream
-
Deprecated.
- await() - Method in class com.codename1.util.AsyncResource
-
Waits and blocks until this AsyncResource is done.
- await() - Method in class com.codename1.util.promise.Promise
-
Uses invokeAndBlock to wait for this promise to be either resolved or rejected.
- await(AsyncResource...) - Static method in class com.codename1.util.AsyncResource
-
Waits for a set of AsyncResources to be complete.
- await(Collection) - Static method in class com.codename1.util.AsyncResource
-
Waits for a set of AsyncResources to be complete.
B
- back() - Method in class com.codename1.ui.BrowserComponent
-
Navigates back in the history
- back() - Method in class com.codename1.ui.Sheet
-
Goes back to the parent sheet with a default (300ms) slide animation.
- back() - Method in class com.codename1.ui.util.UIBuilder
-
This method effectively pops the form navigation stack and goes back to the previous form if back navigation is enabled and there is a previous form.
- back(int) - Method in class com.codename1.ui.Sheet
-
Goes back to the parent sheet with a slide animation of given duration.
- back(Component) - Method in class com.codename1.ui.util.UIBuilder
-
This method effectively pops the form navigation stack and goes back to the previous form if back navigation is enabled and there is a previous form.
- BACK_COMMAND_ID - Static variable in class com.codename1.ui.util.UIBuilder
- BACKGROUND_ALIGNMENT - Static variable in class com.codename1.ui.plaf.Style
-
Background attribute name for the theme hashtable
- BACKGROUND_COLOR - Static variable in class com.codename1.charts.renderers.DefaultRenderer
-
The default background color.
- BACKGROUND_GRADIENT - Static variable in class com.codename1.ui.plaf.Style
-
Background attribute name for the theme hashtable
- BACKGROUND_GRADIENT_LINEAR_HORIZONTAL - Static variable in class com.codename1.ui.plaf.Style
-
Indicates the background for the style would use a linear gradient
- BACKGROUND_GRADIENT_LINEAR_VERTICAL - Static variable in class com.codename1.ui.plaf.Style
-
Indicates the background for the style would use a linear gradient
- BACKGROUND_GRADIENT_RADIAL - Static variable in class com.codename1.ui.plaf.Style
-
Indicates the background for the style would use a radial gradient
- BACKGROUND_IMAGE_ALIGNED_BOTTOM - Static variable in class com.codename1.ui.plaf.Style
-
Indicates the background for the style would use an unscaled image with an alignment
- BACKGROUND_IMAGE_ALIGNED_BOTTOM_LEFT - Static variable in class com.codename1.ui.plaf.Style
-
Indicates the background for the style would use an unscaled image with an alignment
- BACKGROUND_IMAGE_ALIGNED_BOTTOM_RIGHT - Static variable in class com.codename1.ui.plaf.Style
-
Indicates the background for the style would use an unscaled image with an alignment
- BACKGROUND_IMAGE_ALIGNED_CENTER - Static variable in class com.codename1.ui.plaf.Style
-
Indicates the background for the style would use an unscaled image with an alignment
- BACKGROUND_IMAGE_ALIGNED_LEFT - Static variable in class com.codename1.ui.plaf.Style
-
Indicates the background for the style would use an unscaled image with an alignment
- BACKGROUND_IMAGE_ALIGNED_RIGHT - Static variable in class com.codename1.ui.plaf.Style
-
Indicates the background for the style would use an unscaled image with an alignment
- BACKGROUND_IMAGE_ALIGNED_TOP - Static variable in class com.codename1.ui.plaf.Style
-
Indicates the background for the style would use an unscaled image with an alignment
- BACKGROUND_IMAGE_ALIGNED_TOP_LEFT - Static variable in class com.codename1.ui.plaf.Style
-
Indicates the background for the style would use an unscaled image with an alignment
- BACKGROUND_IMAGE_ALIGNED_TOP_RIGHT - Static variable in class com.codename1.ui.plaf.Style
-
Indicates the background for the style would use an unscaled image with an alignment
- BACKGROUND_IMAGE_SCALED - Static variable in class com.codename1.ui.plaf.Style
-
Indicates the background for the style would use a scaled image
- BACKGROUND_IMAGE_SCALED_FILL - Static variable in class com.codename1.ui.plaf.Style
-
Indicates the background for the style would use a scaled image that fills all available space while maintaining aspect ratio
- BACKGROUND_IMAGE_SCALED_FIT - Static variable in class com.codename1.ui.plaf.Style
-
Indicates the background for the style would use a scaled image that fits to available space while maintaining aspect ratio
- BACKGROUND_IMAGE_TILE_BOTH - Static variable in class com.codename1.ui.plaf.Style
-
Indicates the background for the style would use a tiled image on both axis
- BACKGROUND_IMAGE_TILE_HORIZONTAL - Static variable in class com.codename1.ui.plaf.Style
-
Indicates the background for the style would use a horizontal tiled image
- BACKGROUND_IMAGE_TILE_HORIZONTAL_ALIGN_BOTTOM - Static variable in class com.codename1.ui.plaf.Style
-
Indicates the background for the style would use a horizontal tiled image
- BACKGROUND_IMAGE_TILE_HORIZONTAL_ALIGN_CENTER - Static variable in class com.codename1.ui.plaf.Style
-
Indicates the background for the style would use a horizontal tiled image
- BACKGROUND_IMAGE_TILE_HORIZONTAL_ALIGN_TOP - Static variable in class com.codename1.ui.plaf.Style
-
Indicates the background for the style would use a horizontal tiled image
- BACKGROUND_IMAGE_TILE_VERTICAL - Static variable in class com.codename1.ui.plaf.Style
-
Indicates the background for the style would use a vertical tiled image
- BACKGROUND_IMAGE_TILE_VERTICAL_ALIGN_CENTER - Static variable in class com.codename1.ui.plaf.Style
-
Indicates the background for the style would use a horizontal tiled image
- BACKGROUND_IMAGE_TILE_VERTICAL_ALIGN_LEFT - Static variable in class com.codename1.ui.plaf.Style
-
Indicates the background for the style would use a horizontal tiled image
- BACKGROUND_IMAGE_TILE_VERTICAL_ALIGN_RIGHT - Static variable in class com.codename1.ui.plaf.Style
-
Indicates the background for the style would use a horizontal tiled image
- BACKGROUND_NONE - Static variable in class com.codename1.ui.plaf.Style
-
Indicates the background for the style would use a scaled image
- BACKGROUND_TYPE - Static variable in class com.codename1.ui.plaf.Style
-
Background attribute name for the theme hashtable
- backgroundColor(String) - Method in class com.codename1.ui.plaf.CSSBorder
-
Sets the background color of the border.
- BackgroundFetch - Interface in com.codename1.background
-
An interface that can be implemented by an app's main class to support background fetch.
- backgroundImage(Image...) - Method in class com.codename1.ui.plaf.CSSBorder
-
Sets the background image of the border.
- backgroundImage(String) - Method in class com.codename1.ui.plaf.CSSBorder
-
Adds one or more background images from a CSS background-image property.
- BackgroundPainter - Class in com.codename1.ui.painter
-
A painter that draws the background of a component based on its style
- BackgroundPainter(Component) - Constructor for class com.codename1.ui.painter.BackgroundPainter
-
Construct a background painter for the given component
- backgroundPosition(String...) - Method in class com.codename1.ui.plaf.CSSBorder
-
Sets the background position.
- backgroundRepeat(String...) - Method in class com.codename1.ui.plaf.CSSBorder
-
Sets the background-repeat for the background images.
- badge(int) - Method in class com.codename1.push.PushBuilder
-
Sets the badge to set with the push notification.
- BarChart - Class in com.codename1.charts.views
-
Renders a bar chart based on an
XYMultipleSeriesDataset. - BarChart(XYMultipleSeriesDataset, XYMultipleSeriesRenderer, BarChart.Type) - Constructor for class com.codename1.charts.views.BarChart
-
Builds a new bar chart instance.
- BarChart.Type - Enum in com.codename1.charts.views
-
The bar chart type enum.
- BASE_FONT_SIZE - Static variable in class com.codename1.ui.layouts.mig.PlatformDefaults
-
I value indicating that the size of the font for the container of the component will be used as a base for calculating the logical pixel size.
- BASE_REAL_PIXEL - Static variable in class com.codename1.ui.layouts.mig.PlatformDefaults
-
I value indicating that the size of a logical pixel should always be a real pixel and thus no compensation will be made.
- BASE_SCALE_FACTOR - Static variable in class com.codename1.ui.layouts.mig.PlatformDefaults
-
I value indicating that the screen DPI will be used as a base for calculating the logical pixel size.
- Base64 - Class in com.codename1.util
-
This class implements Base64 encoding/decoding functionality as specified in RFC 2045 (http://www.ietf.org/rfc/rfc2045.txt).
- Base64() - Constructor for class com.codename1.util.Base64
- BASELINE - Static variable in class com.codename1.ui.CN
-
Alignment to the baseline constraint
- BASELINE - Static variable in class com.codename1.ui.Component
-
Alignment to the baseline constraint
- BASELINE - Static variable in class com.codename1.ui.layouts.GroupLayout
-
Possible alignment type.
- BaseSpinner - Class in com.codename1.ui.spinner
-
Base class for spinners
- BaseSpinner() - Constructor for class com.codename1.ui.spinner.BaseSpinner
-
Default constructor
- basicAuth(String, String) - Method in class com.codename1.io.rest.RequestBuilder
-
Add a basic authentication Authorization header
- BasicStroke - Class in com.codename1.charts.renderers
-
A descriptor for the stroke style.
- BasicStroke(int, int, float, float[], float) - Constructor for class com.codename1.charts.renderers.BasicStroke
-
Build a new basic stroke style.
- bboxFor(Coord, int) - Method in class com.codename1.maps.providers.MapProvider
-
Returns the bounding box of a position ina given zoom level
- bboxFor(Coord, int) - Method in class com.codename1.maps.providers.TiledProvider
-
Returns the bounding box of a position ina given zoom level
- bearer(String) - Method in class com.codename1.io.rest.RequestBuilder
-
Add an authorization bearer header, this is shorthand for
header("Authorization", "Bearer " + token) - beforeComponentPaint(Component, Graphics) - Method in class com.codename1.impl.CodenameOneImplementation
-
Called before internal paint of component starts
- beforeShow(Form) - Method in class com.codename1.ui.util.UIBuilder
-
This method allows binding an action that should occur before showing the given form
- beforeShowContainer(Container) - Method in class com.codename1.ui.util.UIBuilder
-
This method allows binding an action that should occur before showing the given container
- beginNativeGraphicsAccess() - Method in class com.codename1.ui.Graphics
-
Starts accessing the native graphics in the underlying OS, when accessing the native graphics Codename One shouldn't be used! The native graphics is unclipped and untranslated by default and its the responsibility of the caller to clip/translate appropriately.
- beginTransaction() - Method in class com.codename1.db.Database
-
Starts a transaction
- beginTransaction() - Method in class com.codename1.db.ThreadSafeDatabase
- BELOW - Enum constant in enum com.codename1.charts.renderers.XYSeriesRenderer.FillOutsideLine.Type
- BEVEL - Static variable in class com.codename1.charts.compat.Paint.Join
- bezierCorners(boolean) - Method in class com.codename1.ui.plaf.RoundRectBorder
-
True if the corners are Bezier curves, otherwise the corners are drawn as a regular arc
- BG_COLOR - Static variable in class com.codename1.ui.plaf.Style
-
Background color attribute name for the theme hashtable
- BG_IMAGE - Static variable in class com.codename1.ui.plaf.Style
-
Background image attribute name for the theme hashtable
- BigDecimal - Class in com.codename1.util
-
Class representing a simple version of a big decimal.
- BigDecimal(BigInteger, int) - Constructor for class com.codename1.util.BigDecimal
-
Constructor for
BigDecimal. - BigInteger - Class in com.codename1.util
-
A simplified version of big integer from the bouncy castle implementation
- BigInteger(byte[]) - Constructor for class com.codename1.util.BigInteger
- BigInteger(int, byte[]) - Constructor for class com.codename1.util.BigInteger
- BigInteger(int, int, Random) - Constructor for class com.codename1.util.BigInteger
- BigInteger(int, Random) - Constructor for class com.codename1.util.BigInteger
- BigInteger(String) - Constructor for class com.codename1.util.BigInteger
- BigInteger(String, int) - Constructor for class com.codename1.util.BigInteger
- bind() - Method in class com.codename1.properties.PreferencesObject
-
Binds the object so it's seamlessly stored in preferences
- bind(PropertyBase, Component) - Method in class com.codename1.properties.UiBinding
-
Binds the given property to the component using default adapters
- bind(PropertyBase, Component, UiBinding.ComponentAdapter) - Method in class com.codename1.properties.UiBinding
-
Binds the given property to the component using a custom adapter class
- bind(PropertyBusinessObject, Container) - Method in class com.codename1.properties.UiBinding
-
Binds a hierarchy of Components to a business object by searching the tree and collecting the bindings.
- bind(Component) - Method in class com.codename1.ui.plaf.DefaultLookAndFeel
-
Every component binds itself to the look and feel thus allowing the look and feel to customize the component.
- bind(Component) - Method in class com.codename1.ui.plaf.LookAndFeel
-
Every component binds itself to the look and feel thus allowing the look and feel to customize the component.
- bind(Form, LazyValue) - Method in class com.codename1.ui.util.SwipeBackSupport
-
Binds support for swiping to the given forms
- bindBack(Form, LazyValue) - Static method in class com.codename1.ui.util.SwipeBackSupport
-
Binds support for swiping to the given forms
- bindBack(LazyValue) - Static method in class com.codename1.ui.util.SwipeBackSupport
-
Binds support for swiping to the current form
- bindBackgroundListener() - Method in class com.codename1.location.LocationManager
-
Bind the Background LocationListener to get events
- bindCrashProtection() - Method in class com.codename1.system.Lifecycle
-
Callback that can be overriden to disable or modify crash protection
- bindCrashProtection(boolean) - Static method in class com.codename1.io.Log
-
Binds pro based crash protection logic that will send out an email in case of an exception thrown on the EDT
- bindDataListener(Component) - Method in class com.codename1.ui.validation.Validator
-
Binds an event listener to the given component
- bindDayListener(Component, ActionListener) - Method in class com.codename1.ui.Calendar
-
Since a day may be any component type, developers should override this method to add support for binding the click listener to the given component.
- bindFabToContainer(Component) - Method in class com.codename1.components.FloatingActionButton
-
This is a utility method to bind the FAB to a given Container, it will return a new container to add or will use the layered pane if the container is a content pane.
- bindFabToContainer(Component, int, int) - Method in class com.codename1.components.FloatingActionButton
-
This is a utility method to bind the FAB to a given Container, it will return a new container to add or will use the layered pane if the container is a content pane.
- bindGlobalGetListener(PropertyChangeListener) - Static method in class com.codename1.properties.PropertyBase
-
Binds an event callback for get calls and property reads
- bindGlobalSetListener(PropertyChangeListener) - Static method in class com.codename1.properties.PropertyBase
-
Binds an event callback for set calls and property mutation
- bindGroup(PropertyBase, Object[], Component...) - Method in class com.codename1.properties.UiBinding
-
Binds the given property to the selected value from the set based on the multiple components.
- Binding() - Constructor for class com.codename1.properties.UiBinding.Binding
- bindInteger(Property, TextArea) - Method in class com.codename1.properties.UiBinding
-
Changes to the text area are automatically reflected to the given property and visa versa
- bindListener() - Method in class com.codename1.location.LocationManager
-
Bind the LocationListener to get events
- bindListener(Button, ActionListener) - Method in class com.codename1.properties.UiBinding.CheckBoxRadioSelectionAdapter
- bindListener(RadioButton[], ActionListener) - Method in class com.codename1.properties.UiBinding.RadioListAdapter
- bindListener(Picker, ActionListener) - Method in class com.codename1.properties.UiBinding.PickerAdapter
- bindListener(TextArea, ActionListener) - Method in class com.codename1.properties.UiBinding.TextAreaAdapter
- bindListener(TextComponent, ActionListener) - Method in class com.codename1.properties.UiBinding.TextComponentAdapter
- bindListener(ComponentType, ActionListener) - Method in class com.codename1.properties.UiBinding.ComponentAdapter
-
Binds an action listener to changes in the component
- bindListenerToComponent(Component, Object) - Method in class com.codename1.ui.util.UIBuilder
-
Binds the given listener object to the component, this works seamlessly for common Codename One events but might be an issue with custom components and custom listener types so this method can be overloaded to add support for such cases.
- bindNodeListener(ActionListener, Component) - Method in class com.codename1.ui.tree.Tree
-
Since a node may be any component type developers should override this method to add support for binding the click listener to the given component.
- bindProgress(ConnectionRequest[], Slider) - Static method in class com.codename1.components.SliderBridge
-
Allows binding progress to an arbitrary slider
- bindProgress(ConnectionRequest, Slider) - Static method in class com.codename1.components.SliderBridge
-
Allows binding progress to an arbitrary slider
- bindProperty(String, BindTarget) - Method in class com.codename1.ui.CheckBox
-
Binds the given property name to the given bind target
- bindProperty(String, BindTarget) - Method in class com.codename1.ui.Component
-
Binds the given property name to the given bind target
- bindProperty(String, BindTarget) - Method in class com.codename1.ui.Label
-
Binds the given property name to the given bind target
- bindProperty(String, BindTarget) - Method in class com.codename1.ui.RadioButton
-
Binds the given property name to the given bind target
- bindProperty(String, BindTarget) - Method in class com.codename1.ui.TextArea
-
Binds the given property name to the given bind target
- bindStateTo(Button) - Method in class com.codename1.ui.Button
-
Bind the state of this button to another button's state.
- bindString(Property, TextArea) - Method in class com.codename1.properties.UiBinding
-
Changes to the text area are automatically reflected to the given property and visa versa
- bindTabActionListener(Component, ActionListener) - Method in class com.codename1.ui.Tabs
-
Binds an action listener to the tab component.
- bindTabletLandscapeMaster(Form, Container, Component, Component, String, Image) - Static method in class com.codename1.components.MasterDetail
-
Deprecated
- BindTarget - Interface in com.codename1.cloud
-
Allows binding arbitrary components to data storage
- bindTransitionAd(int) - Method in class com.codename1.impl.FullScreenAdService
-
Binds an ad to appear periodically after a given timeout
- bitCount() - Method in class com.codename1.util.BigInteger
- bitLength() - Method in class com.codename1.util.BigInteger
- bitRate(int) - Method in class com.codename1.media.MediaRecorderBuilder
-
Sets the bit rate for the recorder.
- BL_TR - Enum constant in enum com.codename1.charts.compat.GradientDrawable.Orientation
- BLACK - Static variable in class com.codename1.charts.util.ColorUtil
- blockCopyPaste(boolean) - Method in class com.codename1.impl.CodenameOneImplementation
-
Blocks or enables copy and paste in the entire app.
- BlockingDisallowedException - Exception Class in com.codename1.ui
-
Exception that is thrown if attempting to run invokeAndBlock while blocking is disabled.
- BlockingDisallowedException() - Constructor for exception class com.codename1.ui.BlockingDisallowedException
- blocksSideSwipe() - Method in class com.codename1.ui.Component
-
A component that might need side swipe such as the slider could block it from being used for some other purpose when on top of said component.
- blue(int) - Static method in class com.codename1.charts.util.ColorUtil
- BLUE - Static variable in class com.codename1.charts.util.ColorUtil
- body(Data) - Method in class com.codename1.io.rest.RequestBuilder
-
Sets the request body lazily.
- body(PropertyBusinessObject) - Method in class com.codename1.io.rest.RequestBuilder
-
Sets the request body to the JSON matching the given object
- body(String) - Method in class com.codename1.io.rest.RequestBuilder
-
Sets the request body
- body(String) - Method in class com.codename1.push.PushBuilder
-
Sets the body of the push notification.
- BOOLEAN - Enum constant in enum com.codename1.ui.BrowserComponent.JSType
- BooleanConverter() - Constructor for class com.codename1.properties.UiBinding.BooleanConverter
- BooleanProperty<K> - Class in com.codename1.properties
-
This is the boolean specific version of property
- BooleanProperty(String) - Constructor for class com.codename1.properties.BooleanProperty
- BooleanProperty(String, Boolean) - Constructor for class com.codename1.properties.BooleanProperty
- booleanToken(boolean) - Method in interface com.codename1.io.JSONParseCallback
-
Submits a boolean token from the JSON data
- booleanToken(boolean) - Method in class com.codename1.io.JSONParser
-
Submits a boolean token from the JSON data
- Border - Class in com.codename1.ui.plaf
-
Base class that allows us to render a border for a component, a border is drawn before the component and is drawn within the padding region of the component.
- Border() - Constructor for class com.codename1.ui.plaf.Border
-
Prevents usage of new operator, use the factory methods in the class or subclass to create new border types.
- BORDER - Static variable in class com.codename1.ui.plaf.Style
-
Border attribute name for the theme hashtable
- borderColor(String...) - Method in class com.codename1.ui.plaf.CSSBorder
-
Sets the border colors.
- borderImage(Image, double...) - Method in class com.codename1.ui.plaf.CSSBorder
-
Creates a 9-piece image border.
- borderImageWithName(String, double...) - Method in class com.codename1.ui.plaf.CSSBorder
-
Adds a 9-piece image border using the provided image name, which should exist in the theme resource file.
- BorderInfo() - Constructor for class com.codename1.ui.plaf.StyleParser.BorderInfo
- BorderLayout - Class in com.codename1.ui.layouts
-
A border layout lays out a container, arranging and resizing its components to fit in five regions: north, south, east, west, and center.
- BorderLayout() - Constructor for class com.codename1.ui.layouts.BorderLayout
-
Creates a new instance of BorderLayout
- BorderLayout(int) - Constructor for class com.codename1.ui.layouts.BorderLayout
-
Creates a new instance of BorderLayout with absolute behavior
- borderRadius(String) - Method in class com.codename1.ui.plaf.CSSBorder
-
Sets the border radius for rounded corners.
- borderStroke(String...) - Method in class com.codename1.ui.plaf.CSSBorder
-
Sets the border stroke.
- borderStyle(String...) - Method in class com.codename1.ui.plaf.CSSBorder
-
Sets the border styles.
- borderWidth(String...) - Method in class com.codename1.ui.plaf.CSSBorder
-
Sets the border widths.
- BOTH - Static variable in class com.codename1.ui.layouts.GridBagConstraints
- bottom - Variable in class com.codename1.ui.layouts.Insets
- bottom() - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint
-
Gets the bottom inset.
- bottom() - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint.Inset
-
Gets the bottom inset in this constraint.
- BOTTOM - Static variable in class com.codename1.ui.CN
-
Box-orientation constant used to specify the bottom of a box.
- BOTTOM - Static variable in class com.codename1.ui.Component
-
Box-orientation constant used to specify the bottom of a box.
- BOTTOM_TOP - Enum constant in enum com.codename1.charts.compat.GradientDrawable.Orientation
- bottomLeftMode(boolean) - Method in class com.codename1.ui.plaf.RoundRectBorder
-
True to draw the bottom left corner rounded, false to draw it as a corner
- bottomOnlyMode(boolean) - Method in class com.codename1.ui.plaf.RoundRectBorder
-
Special mode where only the bottom of the round rectangle is rounded and the top is a regular rectangle
- bottomRightMode(boolean) - Method in class com.codename1.ui.plaf.RoundRectBorder
-
True to draw the bottom right corner rounded, false to draw it as a corner
- bottomToTop() - Method in class com.codename1.ui.layouts.mig.LC
-
Same functionality as calling
#setTopToBottom(boolean)withfalseonly this method returnsthisfor chaining multiple calls. - boundingBox() - Method in class com.codename1.maps.layers.AbstractLayer
-
The bounding box of this Layer
- boundingBox() - Method in interface com.codename1.maps.layers.Layer
-
The bounding box of this Layer
- boundingBox() - Method in class com.codename1.maps.layers.LinesLayer
-
The bounding box of this Layer
- boundingBox() - Method in class com.codename1.maps.layers.PointLayer
-
The bounding box of this Layer
- boundingBox() - Method in class com.codename1.maps.layers.PointsLayer
-
The bounding box of this Layer
- BoundingBox - Class in com.codename1.maps
-
This class declares a bounding box of coordinates on the map.
- BoundingBox(Coord, double, double) - Constructor for class com.codename1.maps.BoundingBox
-
Creates a bounding box around a coordinate with a given radius.
- BoundingBox(Coord, Coord) - Constructor for class com.codename1.maps.BoundingBox
-
Constructor with 2 coordinates for south west and north east
- bounds - Variable in class com.codename1.charts.compat.Canvas
- Bounds - Class in com.codename1.ui.scene
-
Encapsulates bounds in a 3D space.
- Bounds(double, double, double, double, double, double) - Constructor for class com.codename1.ui.scene.Bounds
-
Parameters
- BOUNDS_ABOVE - Enum constant in enum com.codename1.charts.renderers.XYSeriesRenderer.FillOutsideLine.Type
- BOUNDS_ALL - Enum constant in enum com.codename1.charts.renderers.XYSeriesRenderer.FillOutsideLine.Type
- BOUNDS_BELOW - Enum constant in enum com.codename1.charts.renderers.XYSeriesRenderer.FillOutsideLine.Type
- boundsInLocal - Variable in class com.codename1.ui.scene.Node
-
The local bounds of the node (without any of the transforms applied to it).
- BoundSize - Class in com.codename1.ui.layouts.mig
-
A size that contains minimum, preferred and maximum size of type
UnitValue. - BoundSize(UnitValue, UnitValue, UnitValue, boolean, String) - Constructor for class com.codename1.ui.layouts.mig.BoundSize
-
Constructor.
- BoundSize(UnitValue, UnitValue, UnitValue, String) - Constructor for class com.codename1.ui.layouts.mig.BoundSize
-
Constructor.
- BoundSize(UnitValue, String) - Constructor for class com.codename1.ui.layouts.mig.BoundSize
-
Constructor that use the same value for min/preferred/max size.
- BoundTableModel(CollectionProperty, PropertyBusinessObject) - Constructor for class com.codename1.properties.UiBinding.BoundTableModel
-
Creates a table model with the business objects
- BoundTableModel(List, PropertyBusinessObject) - Constructor for class com.codename1.properties.UiBinding.BoundTableModel
-
Creates a table model with the business objects
- BoxInfo(StyleParser.ScalarValue[]) - Constructor for class com.codename1.ui.plaf.StyleParser.BoxInfo
-
Creates a new box with the specified scalar values.
- BoxLayout - Class in com.codename1.ui.layouts
-
Layout manager that places elements in a row (
X_AXIS) or column (Y_AXIS) according to box orientation. - BoxLayout(int) - Constructor for class com.codename1.ui.layouts.BoxLayout
-
Creates a new instance of BoxLayout
- boxShadow(String) - Method in class com.codename1.ui.plaf.CSSBorder
- BR_TL - Enum constant in enum com.codename1.charts.compat.GradientDrawable.Orientation
- BRB_CENTER_OFFSET - Static variable in class com.codename1.ui.Component
-
Baseline resize behavior constant used to properly align components.
- BRB_CONSTANT_ASCENT - Static variable in class com.codename1.ui.Component
-
Baseline resize behavior constant used to properly align components.
- BRB_CONSTANT_DESCENT - Static variable in class com.codename1.ui.Component
-
Baseline resize behavior constant used to properly align components.
- BRB_OTHER - Static variable in class com.codename1.ui.Component
-
Baseline resize behavior constant used to properly align components.
- breakText(String, boolean, float, float[]) - Method in class com.codename1.charts.compat.Paint
- BROWSER_PROPERTY_FOLLOW_TARGET_BLANK - Static variable in class com.codename1.ui.BrowserComponent
-
Browser property key to control whether links with
target="_blank"ortarget="_new"should be followed in the current browser view. - browserBack(PeerComponent) - Method in class com.codename1.impl.CodenameOneImplementation
-
Navigates back in the history
- browserClearHistory(PeerComponent) - Method in class com.codename1.impl.CodenameOneImplementation
-
Clears navigation history
- BrowserComponent - Class in com.codename1.ui
-
The browser component is an interface to an embeddable native platform browser on platforms that support embedding the native browser in place, if you need wide compatibility and flexibility you should check out the HTMLComponent which provides a lightweight 100% cross platform web component.
- BrowserComponent() - Constructor for class com.codename1.ui.BrowserComponent
-
This constructor will work as expected when a browser component is supported, see isNativeBrowserSupported()
- BrowserComponent.JSExpression - Class in com.codename1.ui
-
A wrapper class for a literal javascript expression that can be passed as an arg in
java.lang.Object[]). - BrowserComponent.JSProxy - Class in com.codename1.ui
-
A thin wrapper around a Javascript variable that makes it easier to call methods on that variable.
- BrowserComponent.JSRef - Class in com.codename1.ui
-
A wrapper class for a Javascript value that is returned via the
com.codename1.util.Callback)method. - BrowserComponent.JSType - Enum in com.codename1.ui
-
Enum with the possible types for a
JSRefobject. - browserDestroy(PeerComponent) - Method in class com.codename1.impl.CodenameOneImplementation
-
Release browser native resources
- browserExecute(PeerComponent, String) - Method in class com.codename1.impl.CodenameOneImplementation
-
Executes the given JavaScript string within the current context
- browserExecuteAndReturnString(PeerComponent, String) - Method in class com.codename1.impl.CodenameOneImplementation
-
Executes javascript and returns string.
- browserExposeInJavaScript(PeerComponent, Object, String) - Method in class com.codename1.impl.CodenameOneImplementation
-
Allows exposing the given object to JavaScript code so the JavaScript code can invoke methods and access fields on the given object.
- browserForward(PeerComponent) - Method in class com.codename1.impl.CodenameOneImplementation
-
Navigates forward in the history
- browserHasBack(PeerComponent) - Method in class com.codename1.impl.CodenameOneImplementation
-
Indicates whether back is currently available
- browserHasForward(PeerComponent) - Method in class com.codename1.impl.CodenameOneImplementation
-
Indicates whether forward is currently available
- BrowserNavigationCallback - Interface in com.codename1.ui.events
-
**Important: Calls to this interface are always performed on a separate thread from the EDT! They are performed on the native webkit rendering thread or native event dispatch thread, this interface MUST NEVER block or synchronize against the EDT which WILL lead to deadlocks.
- browserReload(PeerComponent) - Method in class com.codename1.impl.CodenameOneImplementation
-
Reload the current page
- browserStop(PeerComponent) - Method in class com.codename1.impl.CodenameOneImplementation
-
Stops loading the current page
- BrowserWindow - Class in com.codename1.ui
-
Encapsulates a WebView that is contained in its own separate window when run on a Desktop (e.g. Simulator).
- BrowserWindow(String) - Constructor for class com.codename1.ui.BrowserWindow
-
Creates a new browser window with the given starting URL.
- BrowserWindow.EvalRequest - Class in com.codename1.ui
-
A future that is returned from the eval() method.
- BubbleChart - Class in com.codename1.charts.views
-
Displays series of
XYValueSeriesentries as proportional bubbles on top of anXYChartplot. - BubbleChart(XYMultipleSeriesDataset, XYMultipleSeriesRenderer) - Constructor for class com.codename1.charts.views.BubbleChart
-
Builds a new bubble chart instance.
- BubbleTransition - Class in com.codename1.ui.animations
-
A Transitions that animates the destination component as a growing window until the destination is displayed in place.
- BubbleTransition() - Constructor for class com.codename1.ui.animations.BubbleTransition
-
Creates a Bubble Transition
- BubbleTransition(int) - Constructor for class com.codename1.ui.animations.BubbleTransition
-
Creates a Bubble Transition
- BubbleTransition(int, String) - Constructor for class com.codename1.ui.animations.BubbleTransition
-
Creates a Bubble Transition
- buf - Variable in class com.codename1.io.BufferedOutputStream
-
The internal buffer where data is stored.
- buf - Variable in class com.codename1.io.CharArrayReader
-
The buffer for characters.
- buf - Variable in class com.codename1.io.gzip.InflaterInputStream
- buffer - Variable in class com.codename1.io.gzip.DeflaterOutputStream
- BufferedInputStream - Class in com.codename1.io
-
Based on the buffered input stream from the JDK with some minor tweaks to allow external classes to monitor stream status and progress.
- BufferedInputStream(InputStream) - Constructor for class com.codename1.io.BufferedInputStream
-
Creates a
BufferedInputStreamand saves its argument, the input streamin, for later use. - BufferedInputStream(InputStream, int) - Constructor for class com.codename1.io.BufferedInputStream
-
Creates a
BufferedInputStreamwith the specified buffer size, and saves its argument, the input streamin, for later use. - BufferedInputStream(InputStream, int, String) - Constructor for class com.codename1.io.BufferedInputStream
-
Creates a
BufferedInputStreamwith the specified buffer size, and saves its argument, the input streamin, for later use. - BufferedInputStream(InputStream, String) - Constructor for class com.codename1.io.BufferedInputStream
-
Creates a
BufferedInputStreamand saves its argument, the input streamin, for later use. - BufferedOutputStream - Class in com.codename1.io
-
Based on the buffered output stream from the JDK with some minor tweaks to allow external classes to monitor stream status and progress.
- BufferedOutputStream(OutputStream) - Constructor for class com.codename1.io.BufferedOutputStream
-
Creates a new buffered output stream to write data to the specified underlying output stream.
- BufferedOutputStream(OutputStream, int) - Constructor for class com.codename1.io.BufferedOutputStream
-
Creates a new buffered output stream to write data to the specified underlying output stream with the specified buffer size.
- BufferedOutputStream(OutputStream, int, String) - Constructor for class com.codename1.io.BufferedOutputStream
-
Creates a new buffered output stream to write data to the specified underlying output stream with the specified buffer size.
- BufferedOutputStream(OutputStream, String) - Constructor for class com.codename1.io.BufferedOutputStream
-
Creates a new buffered output stream to write data to the specified underlying output stream.
- build() - Method in class com.codename1.media.MediaRecorderBuilder
-
Builds the MediaRecorder with the given settings.
- build() - Method in class com.codename1.push.PushBuilder
-
Builds the payload for this rich push notification.
- build(PropertyBusinessObject, int, int) - Method in class com.codename1.properties.SQLMap.SelectBuilder
- buildRequestBody(OutputStream) - Method in class com.codename1.io.ConnectionRequest
-
Invoked when send body is true, by default sends the request arguments based on "POST" conventions
- buildRequestBody(OutputStream) - Method in class com.codename1.io.MultipartRequest
-
Invoked when send body is true, by default sends the request arguments based on "POST" conventions
- BUTT - Static variable in class com.codename1.charts.compat.Paint.Cap
- Button - Class in com.codename1.ui
-
Button is the base class for several UI widgets allowing clickability.
- Button() - Constructor for class com.codename1.ui.Button
-
Constructs a button with an empty string for its text.
- Button(char) - Constructor for class com.codename1.ui.Button
-
Constructs a button with the specified material image icon.
- Button(char, float, String) - Constructor for class com.codename1.ui.Button
-
Constructor a button with material image icon and UIID
- Button(char, String) - Constructor for class com.codename1.ui.Button
-
Constructor a button with material image icon and UIID
- Button(Command) - Constructor for class com.codename1.ui.Button
-
Allows binding a command to a button for ease of use
- Button(Image) - Constructor for class com.codename1.ui.Button
-
Constructs a button with the specified image.
- Button(Image, String) - Constructor for class com.codename1.ui.Button
-
Constructor a button with image and UIID
- Button(String) - Constructor for class com.codename1.ui.Button
-
Constructs a button with the specified text.
- Button(String, char, float, String) - Constructor for class com.codename1.ui.Button
-
Constructor a button with text, material image and uiid
- Button(String, char, String) - Constructor for class com.codename1.ui.Button
-
Constructor a button with text, material image and uiid
- Button(String, Image) - Constructor for class com.codename1.ui.Button
-
Constructor a button with text and image
- Button(String, Image, String) - Constructor for class com.codename1.ui.Button
-
Constructor a button with text, image and uiid
- Button(String, String) - Constructor for class com.codename1.ui.Button
-
Constructor a button with text and UIID
- BUTTON - Static variable in class com.codename1.ui.layouts.mig.UnitValue
-
A unit indicating botton size.
- ButtonGroup - Class in com.codename1.ui
-
This class is used to create a multiple-exclusion scope for
com.codename1.ui.RadioButton. - ButtonGroup() - Constructor for class com.codename1.ui.ButtonGroup
-
Creates a new instance of ButtonsGroup
- ButtonGroup(RadioButton...) - Constructor for class com.codename1.ui.ButtonGroup
-
Adds all the radio buttons to the group
- ButtonList - Class in com.codename1.components
-
An abstract base class for a list of buttons.
- ButtonList(ListModel, boolean) - Constructor for class com.codename1.components.ButtonList
-
Creates a new ButtonList.
- ButtonList.Decorator<M,
V> - Interface in com.codename1.components -
An interface that can be implemented to provide custom decoration/undecoration of the buttons as they are created/removed.
- buttonUIIDs(String) - Method in class com.codename1.components.SplitPane.Settings
-
Sets the UIID to use for all of the buttons on the divider.
- ByteData(byte[]) - Constructor for class com.codename1.io.Data.ByteData
-
Creates a new Data object that wraps a byte array.
- ByteProperty<K> - Class in com.codename1.properties
-
This is the byte specific version of numeric property
- ByteProperty(String) - Constructor for class com.codename1.properties.ByteProperty
- ByteProperty(String, Byte) - Constructor for class com.codename1.properties.ByteProperty
- byteValue() - Method in class com.codename1.util.BigInteger
C
- CachedData - Class in com.codename1.io.services
-
Cached data class for use with the cached data service
- CachedData() - Constructor for class com.codename1.io.services.CachedData
- CachedDataService - Class in com.codename1.io.services
-
Simple service that allows downloading and caching data locally.
- cacheLinearGradients() - Method in class com.codename1.impl.CodenameOneImplementation
-
Indicates whether the implementation is interested in caching linear gradients for drawing.
- CacheMap - Class in com.codename1.io
-
A cache map is essentially a hashtable that indexes entries based on age and is limited to a fixed size.
- CacheMap() - Constructor for class com.codename1.io.CacheMap
-
Default constructor
- CacheMap(String) - Constructor for class com.codename1.io.CacheMap
-
Creates a cache map with a prefix string
- cacheMargins(boolean) - Method in class com.codename1.ui.plaf.Style
-
Store current margin values into a cache that could be restored with restoreCachedMargins()
- cacheMode(ConnectionRequest.CachingMode) - Method in class com.codename1.io.rest.RequestBuilder
-
Sets the caching mode for this request, see
com.codename1.io.ConnectionRequest#getCacheMode() - cacheRadialGradients() - Method in class com.codename1.impl.CodenameOneImplementation
-
Indicates whether the implementation is interested in caching radial gradients for drawing.
- cacheUnmodified() - Method in class com.codename1.io.ConnectionRequest
-
This callback is invoked on a 304 server response indicating the data in the server matches the result we currently have in the cache.
- calcPreferredSize() - Method in class com.codename1.charts.ChartComponent
- calcPreferredSize() - Method in class com.codename1.components.AudioRecorderComponent
- calcPreferredSize() - Method in class com.codename1.components.FloatingActionButton
- calcPreferredSize() - Method in class com.codename1.components.ImageViewer
-
Calculates the preferred size based on component content.
- calcPreferredSize() - Method in class com.codename1.components.InfiniteProgress
-
Calculates the preferred size based on component content.
- calcPreferredSize() - Method in class com.codename1.components.MediaPlayer
-
Calculates the preferred size based on component content.
- calcPreferredSize() - Method in class com.codename1.components.OnOffSwitch
-
Calculates the preferred size based on component content.
- calcPreferredSize() - Method in class com.codename1.components.ScaleImageButton
-
Calculates the preferred size based on component content.
- calcPreferredSize() - Method in class com.codename1.components.ScaleImageLabel
-
Calculates the preferred size based on component content.
- calcPreferredSize() - Method in class com.codename1.components.SignatureComponent
-
Calculates the preferred size of the button itself (not the signature canvas... but the button you press to show the signature panel).
- calcPreferredSize() - Method in class com.codename1.components.Switch
-
Calculates the preferred size based on component content.
- calcPreferredSize() - Method in class com.codename1.maps.MapComponent
-
Calculates the preferred size based on component content.
- calcPreferredSize() - Method in class com.codename1.ui.Button
-
Calculates the preferred size based on component content.
- calcPreferredSize() - Method in class com.codename1.ui.CheckBox
-
Calculates the preferred size based on component content.
- calcPreferredSize() - Method in class com.codename1.ui.ComboBox
-
Calculates the preferred size based on component content.
- calcPreferredSize() - Method in class com.codename1.ui.CommonProgressAnimations.CircleProgress
- calcPreferredSize() - Method in class com.codename1.ui.CommonProgressAnimations.EmptyAnimation
- calcPreferredSize() - Method in class com.codename1.ui.CommonProgressAnimations.LoadingTextAnimation
- calcPreferredSize() - Method in class com.codename1.ui.Component
-
Calculates the preferred size based on component content.
- calcPreferredSize() - Method in class com.codename1.ui.Container
-
Calculates the preferred size based on component content.
- calcPreferredSize() - Method in class com.codename1.ui.InputComponent
- calcPreferredSize() - Method in class com.codename1.ui.InterFormContainer
-
Calculates the preferred size based on component content.
- calcPreferredSize() - Method in class com.codename1.ui.Label
-
Calculates the preferred size based on component content.
- calcPreferredSize() - Method in class com.codename1.ui.List
-
Calculates the preferred size based on component content.
- calcPreferredSize() - Method in class com.codename1.ui.MenuBar
-
Prevents scaling down of the menu when there is no text on the menu bar
- calcPreferredSize() - Method in class com.codename1.ui.RadioButton
-
Calculates the preferred size based on component content.
- calcPreferredSize() - Method in class com.codename1.ui.Slider
-
Return the size we would generally like for the component
- calcPreferredSize() - Method in class com.codename1.ui.spinner.BaseSpinner
-
Calculates the preferred size based on component content.
- calcPreferredSize() - Method in class com.codename1.ui.TextArea
-
Calculates the preferred size based on component content.
- calcPreferredSize() - Method in class com.codename1.ui.TextField
-
Calculates the preferred size based on component content.
- calcPreferredSize() - Method in class com.codename1.ui.tree.Tree
-
Calculates the preferred size based on component content.
- calcPreferredValue(Container, Component) - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint.Inset
-
Calculate the preferred value of this inset.
- calcScrollSize() - Method in class com.codename1.ui.Component
-
Method that can be overriden to represent the actual size of the component when it differs from the desireable size for the viewport
- calcScrollSize() - Method in class com.codename1.ui.TextArea
-
Method that can be overriden to represent the actual size of the component when it differs from the desireable size for the viewport
- calculateContentLength() - Method in class com.codename1.io.MultipartRequest
- calculateDrawPoints(float, float, float, float, int, int) - Static method in class com.codename1.charts.views.AbstractChart
- calculateLabelSpan(TextSelection, Label) - Method in class com.codename1.ui.plaf.DefaultLookAndFeel
- calculateLabelSpan(TextSelection, Label) - Method in class com.codename1.ui.plaf.LookAndFeel
-
Calculates the text selection spans for a given label
- calculateSpanForLabelText(TextSelection, Label, String, int, int, int) - Method in class com.codename1.ui.plaf.DefaultLookAndFeel
- calculateTarSize(String) - Static method in class com.codename1.io.tar.TarUtils
-
Determines the tar file size of the given folder/file path
- calculateTextAreaSpan(TextSelection, TextArea) - Method in class com.codename1.ui.plaf.DefaultLookAndFeel
- calculateTextAreaSpan(TextSelection, TextArea) - Method in class com.codename1.ui.plaf.LookAndFeel
-
Calculates the Spans used in text selection for a given text area.
- calculateTextFieldSpan(TextSelection, TextArea) - Method in class com.codename1.ui.plaf.DefaultLookAndFeel
- calculateTextFieldSpan(TextSelection, TextArea) - Method in class com.codename1.ui.plaf.LookAndFeel
-
Calculates the Spans used in text selection for a given text field.
- calculateTextSelectionSpan(TextSelection) - Method in class com.codename1.ui.TextArea
-
Calculates the spans for the the given text selection.
- calculateTextSelectionSpan(TextSelection) - Method in class com.codename1.ui.TextField
-
Calculates the spans for the the given text selection.
- calculateTouchCommandGridColumns(Container) - Method in class com.codename1.ui.MenuBar
-
Calculates the amount of columns to give to the touch commands within the grid
- Calendar - Class in com.codename1.ui
-
Date widget for selecting a date/time value.
- Calendar - Enum constant in enum com.codename1.ui.events.ActionEvent.Type
-
Event from
com.codename1.ui.Calendar - Calendar() - Constructor for class com.codename1.ui.Calendar
-
Constructs a calendar with the current date and time
- Calendar(long) - Constructor for class com.codename1.ui.Calendar
-
Creates a new instance of Calendar set to the given date based on time since epoch (the Date convention)
- Calendar(long, TimeZone) - Constructor for class com.codename1.ui.Calendar
-
Creates a new instance of Calendar set to the given date based on time since epoch (the Date convention)
- Calendar(long, TimeZone, Image, Image) - Constructor for class com.codename1.ui.Calendar
-
Creates a new instance of Calendar set to the given date based on time since epoch (the Date convention)
- Calendar(Image, Image) - Constructor for class com.codename1.ui.Calendar
-
Constructs a calendar with the current date and time with left and right images set
- call(int, String, Object[], SuccessCallback) - Method in class com.codename1.ui.BrowserComponent.JSProxy
-
Calls a method on this javascript object.
- call(JSObject, JSObject, Object[]) - Method in class com.codename1.javascript.JavascriptContext
-
Calls a Javascript function (encapsulated in a JSObject) with a specified Javascript Object as the "this" context for the function call.
- call(Component) - Method in interface com.codename1.ui.ComponentSelector.ComponentClosure
-
Callback to apply.
- call(Functor, Functor) - Method in interface com.codename1.util.promise.ExecutorFunction
-
Calls the function.
- call(Object...) - Method in class com.codename1.javascript.JSObject
-
Calls the object as a function statically.
- call(String) - Method in class com.codename1.javascript.JSObject
-
Calls a method on the underlying Javascript object synchronously with no arguments.
- call(String, JSObject, Object[]) - Method in class com.codename1.javascript.JavascriptContext
-
Calls a Javascript function with the given parameters.
- call(String, JSObject, Object[], boolean, Callback) - Method in class com.codename1.javascript.JavascriptContext
-
Calls a Javascript function with the given parameters, and optionally to make the call asynchronously.
- call(String, JSObject, Object[], boolean, SuccessCallback) - Method in class com.codename1.javascript.JavascriptContext
-
Calls a Javascript function with the given parameters, and optionally to make the call asynchronously.
- call(String, Object[]) - Method in class com.codename1.javascript.JSObject
-
Calls a method on the underlying Javascript object.
- call(String, Object[], SuccessCallback) - Method in class com.codename1.ui.BrowserComponent.JSProxy
-
Calls a method on this javascript object.
- call(T) - Method in interface com.codename1.util.promise.Functor
-
Calls the function.
- callAndWait(int, String, Object[]) - Method in class com.codename1.ui.BrowserComponent.JSProxy
-
Calls method on this javascript object and waits for the result using invokeAndBlock.
- callAndWait(String, Object[]) - Method in class com.codename1.ui.BrowserComponent.JSProxy
-
Calls method on this javascript object and waits for the result using invokeAndBlock.
- callAsync(JSObject, JSObject, Object[], Callback) - Method in class com.codename1.javascript.JavascriptContext
-
Calls a Javascript function (encapsulated in a JSObject) with a specified Javascript Object as the "this" context for the function call.
- callAsync(JSObject, JSObject, Object[], SuccessCallback) - Method in class com.codename1.javascript.JavascriptContext
-
Calls a Javascript function (encapsulated in a JSObject) with a specified Javascript Object as the "this" context for the function call.
- callAsync(Object[], Callback) - Method in class com.codename1.javascript.JSObject
-
Calls the object as a function statically.
- callAsync(Object[], SuccessCallback) - Method in class com.codename1.javascript.JSObject
-
Calls the object as a function statically.
- callAsync(String, JSObject, Object[], Callback) - Method in class com.codename1.javascript.JavascriptContext
-
Calls a Javascript function with the given parameters asynchronously.
- callAsync(String, JSObject, Object[], SuccessCallback) - Method in class com.codename1.javascript.JavascriptContext
-
Calls a Javascript function with the given parameters asynchronously.
- callAsync(String, Callback) - Method in class com.codename1.javascript.JSObject
-
Calls a method on the underlying Javascript object asynchronously with no arguments.
- callAsync(String, SuccessCallback) - Method in class com.codename1.javascript.JSObject
-
Calls a method on the underlying Javascript object asynchronously with no arguments.
- callAsync(String, Object[], Callback) - Method in class com.codename1.javascript.JSObject
-
Calls a method on the underlying Javascript object asynchronously.
- callAsync(String, Object[], SuccessCallback) - Method in class com.codename1.javascript.JSObject
-
Calls a method on the underlying Javascript object asynchronously.
- Callback<T> - Interface in com.codename1.util
-
Simple interface that allows asynchronous code to perform a parameterized callback or failure in a similar way to GWT's callback interface.
- CallbackAdapter<T> - Class in com.codename1.util
-
Adapter for the {Callback} interface.
- CallbackAdapter() - Constructor for class com.codename1.util.CallbackAdapter
- CallbackDispatcher<T> - Class in com.codename1.util
-
A utility class for calling
Callbacks on the EDT. - callDouble(String) - Method in class com.codename1.javascript.JSObject
-
Calls a method on the underlying Javascript object that returns a double.
- callDoubleAsync(String, Callback) - Method in class com.codename1.javascript.JSObject
-
Calls a method on the underlying Javascript object that returns a double.
- callDoubleAsync(String, SuccessCallback) - Method in class com.codename1.javascript.JSObject
-
Calls a method on the underlying Javascript object that returns a double.
- callInt(String) - Method in class com.codename1.javascript.JSObject
-
Calls a method on the underlying Javascript object that returns an int.
- callIntAsync(String, Callback) - Method in class com.codename1.javascript.JSObject
-
Calls a method on the underlying Javascript object that returns an int.
- callIntAsync(String, SuccessCallback) - Method in class com.codename1.javascript.JSObject
-
Calls a method on the underlying Javascript object that returns an int.
- callObject(String) - Method in class com.codename1.javascript.JSObject
-
Calls a method on the underlying Javascript object that returns a Javascript object.
- callObjectAsync(String, Callback) - Method in class com.codename1.javascript.JSObject
-
Calls a method on the underlying Javascript object that returns a Javascript object.
- callObjectAsync(String, SuccessCallback) - Method in class com.codename1.javascript.JSObject
-
Calls a method on the underlying Javascript object that returns a Javascript object.
- callSerially(Runnable) - Static method in class com.codename1.ui.CN
-
Causes the runnable to be invoked on the event dispatch thread.
- callSerially(Runnable) - Method in class com.codename1.ui.Display
-
Causes the runnable to be invoked on the event dispatch thread.
- callSeriallyAndWait(Runnable) - Static method in class com.codename1.ui.CN
-
Identical to callSerially with the added benefit of waiting for the Runnable method to complete.
- callSeriallyAndWait(Runnable) - Method in class com.codename1.ui.Display
-
Identical to callSerially with the added benefit of waiting for the Runnable method to complete.
- callSeriallyAndWait(Runnable, int) - Static method in class com.codename1.ui.CN
-
Identical to callSerially with the added benefit of waiting for the Runnable method to complete.
- callSeriallyAndWait(Runnable, int) - Method in class com.codename1.ui.Display
-
Identical to callSerially with the added benefit of waiting for the Runnable method to complete.
- callSeriallyOnIdle(Runnable) - Static method in class com.codename1.ui.CN
-
Causes the runnable to be invoked on the event dispatch thread when the event dispatch thread is idle.
- callSeriallyOnIdle(Runnable) - Method in class com.codename1.ui.Display
-
Causes the runnable to be invoked on the event dispatch thread when the event dispatch thread is idle.
- callString(String) - Method in class com.codename1.javascript.JSObject
-
Calls a method on the underlying Javascript object that returns a String.
- callStringAsync(String, Callback) - Method in class com.codename1.javascript.JSObject
-
Calls a method on the underlying Javascript object that returns a String.
- callStringAsync(String, SuccessCallback) - Method in class com.codename1.javascript.JSObject
-
Calls a method on the underlying Javascript object that returns a String.
- camera - Variable in class com.codename1.ui.scene.Scene
- Camera - Class in com.codename1.ui.scene
-
Encapsulates a camera.
- Camera(double, double) - Constructor for class com.codename1.ui.scene.Camera
- cancel() - Method in class com.codename1.ui.html.HTMLComponent
-
Cancels the loading of the current page
- cancel() - Method in class com.codename1.ui.util.UITimer
-
Stops executing the timer
- cancel(boolean) - Method in class com.codename1.util.AsyncResource
-
Cancels loading the resource.
- Canceled - Enum constant in enum com.codename1.components.AudioRecorderComponent.RecorderState
-
The user chose to cancel the recording.
- CancellationException() - Constructor for exception class com.codename1.util.AsyncResource.CancellationException
- cancelLocalNotification(String) - Method in class com.codename1.impl.CodenameOneImplementation
- cancelLocalNotification(String) - Method in class com.codename1.ui.Display
-
Cancels a local notification by ID.
- cancelRepaint(Animation) - Method in class com.codename1.impl.CodenameOneImplementation
-
Removes an entry from the paint queue if it exists, this is important for cases in which a component was repainted and immediately removed from its parent container afterwards.
- cancelRepaints() - Method in class com.codename1.ui.Component
-
remove this component from the painting queue
- cancelRepaints() - Method in class com.codename1.ui.Container
-
remove this component and it's children from the painting queue
- canDial() - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns true if the device has dialing capabilities
- canDial() - Static method in class com.codename1.ui.CN
-
Returns true if the device has dialing capabilities
- canDial() - Method in class com.codename1.ui.Display
-
Returns true if the device has dialing capabilities
- canExecute() - Method in class com.codename1.io.File
-
Checks if this file is executable.
- canExecute(String) - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns true if executing this URL should work, returns false if it will not and null if this is unknown.
- canExecute(String) - Static method in class com.codename1.ui.CN
-
Returns true if executing this URL should work, returns false if it will not and null if this is unknown.
- canExecute(String) - Method in class com.codename1.ui.Display
-
Returns true if executing this URL should work, returns false if it will not and null if this is unknown.
- canForceOrientation() - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns true if the device allows forcing the orientation via code, feature phones do not allow this although some include a jad property allowing for this feature
- canForceOrientation() - Static method in class com.codename1.ui.CN
-
Returns true if the device allows forcing the orientation via code, feature phones do not allow this although some include a jad property allowing for this feature
- canForceOrientation() - Method in class com.codename1.ui.Display
-
Returns true if the device allows forcing the orientation via code, feature phones do not allow this although some include a jad property allowing for this feature
- canGetSSLCertificates() - Method in class com.codename1.impl.CodenameOneImplementation
-
Checks if the platform supports getting SSL certificates.
- canGetSSLCertificates() - Method in class com.codename1.io.ConnectionRequest
-
Checks to see if the platform supports getting SSL certificates.
- canInstallOnHomescreen() - Method in class com.codename1.impl.CodenameOneImplementation
-
Checks to see if you can prompt the user to install the app on their homescreen.
- canInstallOnHomescreen() - Static method in class com.codename1.ui.CN
-
Checks to see if you can prompt the user to install the app on their homescreen.
- canInstallOnHomescreen() - Method in class com.codename1.ui.Display
-
Checks to see if you can prompt the user to install the app on their homescreen.
- canShareImage() - Method in class com.codename1.share.EmailShare
-
The implementing service needs to declare if it is capable to share an image
- canShareImage() - Method in class com.codename1.share.FacebookShare
-
The implementing service needs to declare if it is capable to share an image
- canShareImage() - Method in class com.codename1.share.ShareService
-
The implementing service needs to declare if it is capable to share an image
- canShareImage() - Method in class com.codename1.share.SMSShare
-
The implementing service needs to declare if it is capable to share an image
- Canvas - Class in com.codename1.charts.compat
-
An internal compatibility class for use by the Charts library.
- Canvas() - Constructor for class com.codename1.charts.compat.Canvas
- Cap() - Constructor for class com.codename1.charts.compat.Paint.Cap
- CAP_BUTT - Static variable in class com.codename1.ui.Stroke
-
Cap style constant to cap strokes with a butt (or flat).
- CAP_ROUND - Static variable in class com.codename1.ui.Stroke
-
Cap style constant to cap strokes with a round end.
- CAP_SQUARE - Static variable in class com.codename1.ui.Stroke
-
Cap style constant to cap strokes with a square end.
- capacity() - Method in class com.codename1.util.CStringBuilder
-
Returns the number of characters that can be held without growing.
- Capture - Class in com.codename1.capture
-
Capturecan "capture" media files from the device e.g. - Capture() - Constructor for class com.codename1.capture.Capture
- captureAudio() - Static method in class com.codename1.capture.Capture
-
Capture the audio, blocking version that holds the EDT; alternatively you can use the Media API.
- captureAudio(MediaRecorderBuilder) - Static method in class com.codename1.capture.Capture
-
Capture the audio, blocking version that holds the EDT; alternatively you can use the Media API.
- captureAudio(MediaRecorderBuilder, ActionListener) - Method in class com.codename1.ui.Display
-
This method tries to invoke the device native hardware to capture audio.
- captureAudio(MediaRecorderBuilder, ActionListener) - Static method in class com.codename1.capture.Capture
-
This method tries to invoke the device native hardware to capture audio.
- captureAudio(MediaRecorderBuilder, ActionListener) - Method in class com.codename1.impl.CodenameOneImplementation
-
Captures a audio and notifies with the raw data when available
- captureAudio(ActionListener) - Static method in class com.codename1.capture.Capture
-
This method tries to invoke the device native hardware to capture audio.
- captureAudio(ActionListener) - Method in class com.codename1.impl.CodenameOneImplementation
- captureAudio(ActionListener) - Method in class com.codename1.ui.Display
-
This method tries to invoke the device native hardware to capture audio.
- captureBrowserScreenshot(PeerComponent) - Method in class com.codename1.impl.CodenameOneImplementation
-
Captures a screenshot from a browser component asynchronously.
- capturePhoto() - Static method in class com.codename1.capture.Capture
-
Invokes the camera and takes a photo synchronously while blocking the EDT
- capturePhoto(int, int) - Static method in class com.codename1.capture.Capture
-
Invokes the camera and takes a photo synchronously while blocking the EDT, the sample below demonstrates a simple usage and applying a mask to the result
- capturePhoto(ActionListener) - Method in class com.codename1.impl.CodenameOneImplementation
-
Captures a photo and notifies with the image data when available
- capturePhoto(ActionListener) - Method in class com.codename1.ui.Display
-
This method tries to invoke the device native camera to capture images.
- capturePhoto(ActionListener) - Static method in class com.codename1.capture.Capture
-
This method tries to invoke the device native camera to capture images.
- captureScreen() - Method in class com.codename1.impl.CodenameOneImplementation
-
Captures a screenshot of the screen.
- captureScreen() - Static method in class com.codename1.ui.CN
-
Captures a screenshot of the screen.
- captureScreen() - Method in class com.codename1.ui.Display
-
Captures a screenshot of the screen.
- captureScreenshot() - Method in class com.codename1.ui.BrowserComponent
-
Async method for capturing a screenshot of the browser content.
- captureVideo() - Static method in class com.codename1.capture.Capture
-
Same as captureVideo only a blocking version that holds the EDT
- captureVideo(VideoCaptureConstraints) - Static method in class com.codename1.capture.Capture
-
Same as
com.codename1.ui.events.ActionListener)only a blocking version that holds the EDT. - captureVideo(VideoCaptureConstraints, ActionListener) - Method in class com.codename1.impl.CodenameOneImplementation
-
Captures a video, and notifies with the data when available.
- captureVideo(VideoCaptureConstraints, ActionListener) - Method in class com.codename1.ui.Display
-
Same as
#captureVideo(com.codename1.ui.events.ActionListener), except that it attempts to impose constraints on the capture. - captureVideo(VideoCaptureConstraints, ActionListener) - Static method in class com.codename1.capture.Capture
-
Captures video with some constraints, like width, height, and max length.
- captureVideo(ActionListener) - Method in class com.codename1.impl.CodenameOneImplementation
-
Captures a video and notifies with the data when available
- captureVideo(ActionListener) - Method in class com.codename1.ui.Display
-
This method tries to invoke the device native camera to capture video.
- captureVideo(ActionListener) - Static method in class com.codename1.capture.Capture
-
This method tries to invoke the device native camera to capture video.
- CaseInsensitiveOrder - Class in com.codename1.util
-
A string comparator equivalent to String.CASE_INSENSITIVE_ORDER which isn't available in Codename One
- CaseInsensitiveOrder() - Constructor for class com.codename1.util.CaseInsensitiveOrder
- CAT_ID_ACTION_ADVENTURE - Static variable in class com.codename1.impl.VServAds
- CAT_ID_ADULT - Static variable in class com.codename1.impl.VServAds
- CAT_ID_ARCADE - Static variable in class com.codename1.impl.VServAds
- CAT_ID_EDUCATION - Static variable in class com.codename1.impl.VServAds
- CAT_ID_ENTERTAINMENT - Static variable in class com.codename1.impl.VServAds
- CAT_ID_HEALTH - Static variable in class com.codename1.impl.VServAds
- CAT_ID_KIDS - Static variable in class com.codename1.impl.VServAds
- CAT_ID_MOVIES - Static variable in class com.codename1.impl.VServAds
- CAT_ID_MULTIMEDIA - Static variable in class com.codename1.impl.VServAds
- CAT_ID_OTHERS - Static variable in class com.codename1.impl.VServAds
- CAT_ID_PRODUCTIVITY - Static variable in class com.codename1.impl.VServAds
- CAT_ID_RACING - Static variable in class com.codename1.impl.VServAds
- CAT_ID_SOCIAL_NETWORKING - Static variable in class com.codename1.impl.VServAds
- CAT_ID_SPIRITUAL - Static variable in class com.codename1.impl.VServAds
- CAT_ID_SPORTS - Static variable in class com.codename1.impl.VServAds
- CAT_ID_STRATEGY - Static variable in class com.codename1.impl.VServAds
- CAT_ID_TRAVEL - Static variable in class com.codename1.impl.VServAds
- CAT_ID_UTILITY - Static variable in class com.codename1.impl.VServAds
- category(String) - Method in class com.codename1.push.PushBuilder
-
Sets the category of the push notification.
- CategorySeries - Class in com.codename1.charts.models
-
A series for the category charts like the pie ones.
- CategorySeries(String) - Constructor for class com.codename1.charts.models.CategorySeries
-
Builds a new category series.
- cc() - Method in class com.codename1.ui.layouts.TextModeLayout
-
Creates a new Constraint instance to add to the layout
- cc() - Method in class com.codename1.ui.table.TableLayout
-
Creates a new Constraint instance to add to the layout, same as
createConstraintonly shorter syntax - cc(int, int) - Method in class com.codename1.ui.layouts.TextModeLayout
-
Creates a new Constraint instance to add to the layout
- cc(int, int) - Method in class com.codename1.ui.table.TableLayout
-
Creates a new Constraint instance to add to the layout, same as
createConstraintonly shorter syntax - CC - Class in com.codename1.ui.layouts.mig
-
A simple value holder for one component's constraint.
- CC() - Constructor for class com.codename1.ui.layouts.mig.CC
- cell(int...) - Method in class com.codename1.ui.layouts.mig.CC
-
Set the cell(s) that the component should occupy in the grid.
- CellRenderer<T> - Interface in com.codename1.ui.list
-
This class is geared to replace the ListCellRenderer in the long run to provide a more generic rendering API.
- center() - Method in class com.codename1.maps.MapComponent
-
Gets the center of the map.
- center() - Static method in class com.codename1.ui.layouts.BorderLayout
-
Shorthand for
new BorderLayout(BorderLayout.CENTER_BEHAVIOR_CENTER) - center(Component) - Static method in class com.codename1.ui.layouts.BorderLayout
-
Convenience method that creates a border layout container and places the given component in the center
- CENTER - Static variable in class com.codename1.charts.compat.Paint.Align
- CENTER - Static variable in class com.codename1.ui.CN
-
Indicates a Component center alignment
- CENTER - Static variable in class com.codename1.ui.Component
-
Indicates a Component center alignment
- CENTER - Static variable in class com.codename1.ui.layouts.BorderLayout
-
The center layout constraint (middle of container)
- CENTER - Static variable in class com.codename1.ui.layouts.GridBagConstraints
- CENTER - Static variable in class com.codename1.ui.layouts.GroupLayout
-
Possible alignment type.
- CENTER_BEHAVIOR_CENTER - Static variable in class com.codename1.ui.CN
-
Defines the behavior of the component placed in the center position of the layout, places the component in the center of the space available to the center component.
- CENTER_BEHAVIOR_CENTER - Static variable in class com.codename1.ui.layouts.BorderLayout
-
Defines the behavior of the component placed in the center position of the layout, places the component in the center of the space available to the center component.
- CENTER_BEHAVIOR_CENTER_ABSOLUTE - Static variable in class com.codename1.ui.CN
-
Defines the behavior of the component placed in the center position of the layout, places the component in the center of the surrounding container
- CENTER_BEHAVIOR_CENTER_ABSOLUTE - Static variable in class com.codename1.ui.layouts.BorderLayout
-
Defines the behavior of the component placed in the center position of the layout, places the component in the center of the surrounding container
- CENTER_BEHAVIOR_SCALE - Static variable in class com.codename1.ui.CN
-
Defines the behavior of the component placed in the center position of the layout, by default it is scaled to the available space
- CENTER_BEHAVIOR_SCALE - Static variable in class com.codename1.ui.layouts.BorderLayout
-
Defines the behavior of the component placed in the center position of the layout, by default it is scaled to the available space
- CENTER_BEHAVIOR_TOTAL_BELLOW - Static variable in class com.codename1.ui.layouts.BorderLayout
-
Deprecated due to spelling mistake, use CENTER_BEHAVIOR_TOTAL_BELOW The center component takes up the entire screens and the sides are automatically placed on top of it thus creating a layered effect
- CENTER_BEHAVIOR_TOTAL_BELOW - Static variable in class com.codename1.ui.CN
-
The center component takes up the entire screens and the sides are automatically placed on top of it thus creating a layered effect
- CENTER_BEHAVIOR_TOTAL_BELOW - Static variable in class com.codename1.ui.layouts.BorderLayout
-
The center component takes up the entire screens and the sides are automatically placed on top (or below based on z-order) thus creating a layered effect
- centerAbsolute(Component) - Static method in class com.codename1.ui.layouts.BorderLayout
-
Convenience method that creates a border layout container and places the given component in the center with the
#CENTER_BEHAVIOR_CENTER_ABSOLUTEconstraint applied - centerAbsoluteEastWest(Component, Component, Component) - Static method in class com.codename1.ui.layouts.BorderLayout
-
Convenience method that creates a border layout absolute center container and places the given component in the center east and west respectively
- centerCenter(Component) - Static method in class com.codename1.ui.layouts.BorderLayout
-
Convenience method that creates a border layout container and places the given component in the center with the
#CENTER_BEHAVIOR_CENTERconstraint applied - centerCenterEastWest(Component, Component, Component) - Static method in class com.codename1.ui.layouts.BorderLayout
-
Convenience method that creates a border layout center container and places the given component in the center east and west respectively with the
#CENTER_BEHAVIOR_CENTERconstraint applied - centerEastWest(Component, Component, Component) - Static method in class com.codename1.ui.layouts.BorderLayout
-
Convenience method that creates a border layout container and places the given component in the center east and west respectively
- centerTotalBelow(Component) - Static method in class com.codename1.ui.layouts.BorderLayout
-
Convenience method that creates a border layout container and places the given component in the center with the
#CENTER_BEHAVIOR_TOTAL_BELOWconstraint applied - centerTotalBelowEastWest(Component, Component, Component) - Static method in class com.codename1.ui.layouts.BorderLayout
-
Convenience method that creates a border layout center container and places the given component in the center east and west respectively with the
#CENTER_BEHAVIOR_TOTAL_BELOWconstraint applied - Change - Enum constant in enum com.codename1.ui.events.ActionEvent.Type
- CHANGED - Static variable in interface com.codename1.ui.events.DataChangedListener
-
Type value for changed data in ListModel
- changeInsets(String, String, String) - Method in class com.codename1.components.SplitPane
-
Changes the minimum, preferred, and maximum insets of the split pane.
- changeReference(Container, Component, float) - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint.Inset
-
Changes the reference component, while updating the value to remain in the same absolute position.
- changeUnits(byte) - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint.Inset
-
Changes the units of this inset, and updates the value to remain the same as the current value.
- changeUnits(byte, Component) - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint.Inset
-
Changes the units of this inset, and updates the value to remain the same as the current value.
- changeUnitsTo(byte, Container) - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint.Inset
-
Changes the units of this inset, and updates the value to remain the same as the current value.
- changeUnitsTo(byte, Rectangle) - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint.Inset
- Char(int, int, int, int, int) - Constructor for class com.codename1.ui.TextSelection.Char
-
Creates a new Char
- Char(int, Rectangle) - Constructor for class com.codename1.ui.TextSelection.Char
-
Creates a new Char
- CharacterArrayCharacterIterator - Class in com.codename1.util.regex
-
Encapsulates char[] as CharacterIterator
- CharacterArrayCharacterIterator(char[], int, int) - Constructor for class com.codename1.util.regex.CharacterArrayCharacterIterator
-
Parameters
- CharacterIterator - Interface in com.codename1.util.regex
-
Encapsulates different types of character sources - String, InputStream, ...
- CharArrayReader - Class in com.codename1.io
-
A specialized
Readerfor reading the contents of a char array. - CharArrayReader(char[]) - Constructor for class com.codename1.io.CharArrayReader
-
Constructs a CharArrayReader on the char array
buf. - CharArrayReader(char[], int, int) - Constructor for class com.codename1.io.CharArrayReader
-
Constructs a CharArrayReader on the char array
buf. - charAt(int) - Method in class com.codename1.util.CStringBuilder
-
Retrieves the character at the
index. - charAt(int) - Method in class com.codename1.util.regex.CharacterArrayCharacterIterator
-
Returns
- charAt(int) - Method in interface com.codename1.util.regex.CharacterIterator
-
Returns
- charAt(int) - Method in class com.codename1.util.regex.ReaderCharacterIterator
-
Returns
- charAt(int) - Method in class com.codename1.util.regex.StreamCharacterIterator
-
Returns
- charAt(int) - Method in class com.codename1.util.regex.StringCharacterIterator
-
Returns
- charAt(int, int) - Method in class com.codename1.ui.TextSelection.Span
-
Gets the char at the given coordinate or null if there isn't a char there.
- charAt(int, int) - Method in class com.codename1.ui.TextSelection.Spans
- CharProperty<K> - Class in com.codename1.properties
-
This is the char specific version of numeric property
- CharProperty(String) - Constructor for class com.codename1.properties.CharProperty
- CharProperty(String, Character) - Constructor for class com.codename1.properties.CharProperty
- charsWidth(char[], int, int) - Method in class com.codename1.ui.Font
-
Return the width of the given characters in this font instance
- charsWidth(Object, char[], int, int) - Method in class com.codename1.impl.CodenameOneImplementation
-
Return the width of the given characters in the given native font instance
- chartBoundsChanged() - Method in class com.codename1.charts.ChartComponent
-
Subclasses can override this method to be informed when the chart bounds change due to panning or zooming.
- ChartComponent - Class in com.codename1.charts
-
The top level component for displaying charts
- ChartComponent(AbstractChart) - Constructor for class com.codename1.charts.ChartComponent
-
Creates a new chart component to display the provided chart.
- chartToScreenCoord(int, int) - Method in class com.codename1.charts.ChartComponent
-
Returns the screen position from a chart coordinate
- chartToScreenShape(Shape) - Method in class com.codename1.charts.ChartComponent
-
Converts a screen coordinate spaced shape to the same shape in the chart coordinate space
- ChartUtil - Class in com.codename1.charts
-
A utility class for painting a chart onto a Graphics context.
- ChartUtil() - Constructor for class com.codename1.charts.ChartUtil
- charWidth(char) - Method in class com.codename1.ui.Font
-
Return the width of the specific character when rendered alone
- charWidth(Object, char) - Method in class com.codename1.impl.CodenameOneImplementation
-
Return the width of the specific character when rendered alone
- check(Object, String) - Method in class com.codename1.ui.list.FilterProxyListModel
-
Checks whether the filter condition is matched, receives an uppercase version of the filter string to match against
- CheckBox - Class in com.codename1.ui
-
CheckBox is a button that can be selected or deselected and displays its state to the user.
- CheckBox() - Constructor for class com.codename1.ui.CheckBox
-
Constructs a checkbox with no text
- CheckBox(Image) - Constructor for class com.codename1.ui.CheckBox
-
Constructs a checkbox with the given icon
- CheckBox(String) - Constructor for class com.codename1.ui.CheckBox
-
Constructs a checkbox with the given text
- CheckBox(String, Image) - Constructor for class com.codename1.ui.CheckBox
-
Constructs a checkbox with the given text and icon
- CheckBoxList - Class in com.codename1.components
-
A list of checkboxes.
- CheckBoxList(MultipleSelectionListModel) - Constructor for class com.codename1.components.CheckBoxList
- CheckBoxRadioSelectionAdapter(UiBinding.ObjectConverter) - Constructor for class com.codename1.properties.UiBinding.CheckBoxRadioSelectionAdapter
-
Constructs a new binding
- checkSSLCertificates(ConnectionRequest.SSLCertificate[]) - Method in class com.codename1.io.ConnectionRequest
-
A callback that can be overridden by subclasses to check the SSL certificates for the server, and kill the connection if they don't pass muster.
- checkSSLCertificatesRequiresCallbackFromNative() - Method in class com.codename1.impl.CodenameOneImplementation
-
SSL certificate checks must be performed via a callback from the native side, rather than explicitly checking as part of NetworkManager's connection flow.
- checkSum - Variable in class com.codename1.io.tar.TarHeader
- childToDisplayLabel(Object) - Method in class com.codename1.components.FileTree
- childToDisplayLabel(Object) - Method in class com.codename1.ui.tree.Tree
-
Converts a tree child to a label, this method can be overriden for simple rendering effects
- CHKSUMLEN - Static variable in class com.codename1.io.tar.TarHeader
- CIRCLE - Enum constant in enum com.codename1.charts.views.PointStyle
- CircleProgress() - Constructor for class com.codename1.ui.CommonProgressAnimations.CircleProgress
- cleanSource() - Method in class com.codename1.ui.animations.Transition
-
Allows setting the source form to null to save memory if the transition doesn't need it in memory.
- cleanTempStorage() - Method in class com.codename1.facebook.FaceBookAccess
-
Deletes all temp storage.
- cleanup() - Method in class com.codename1.charts.transitions.SeriesTransition
-
Cleans up any settings in the transition.
- cleanup() - Method in class com.codename1.charts.transitions.XYMultiSeriesTransition
- cleanup() - Method in class com.codename1.charts.transitions.XYSeriesTransition
-
Cleans up after the transition is complete.
- cleanup() - Method in class com.codename1.charts.transitions.XYValueSeriesTransition
-
Cleans up after the transition is complete.
- cleanup() - Method in class com.codename1.javascript.JavascriptContext
-
Cleans up stale references to Javascript objects.
- cleanup() - Method in interface com.codename1.media.Media
-
Stops the audio playback and cleans up the resources related to it immediately.
- cleanup() - Method in class com.codename1.testing.AbstractTest
-
Cleanup after a test case executed
- cleanup() - Method in interface com.codename1.testing.UnitTest
-
Cleanup after a test case executed
- cleanup() - Method in class com.codename1.ui.animations.BubbleTransition
- cleanup() - Method in class com.codename1.ui.animations.CommonTransitions
-
Optional operation to cleanup the garbage left over by a running transition
- cleanup() - Method in class com.codename1.ui.animations.FlipTransition
- cleanup() - Method in class com.codename1.ui.animations.Transition
-
Optional operation to cleanup the garbage left over by a running transition
- cleanup(Object) - Method in class com.codename1.impl.CodenameOneImplementation
-
Closes the object (connection, stream etc.) without throwing any exception, even if the object is null
- cleanup(Object) - Static method in class com.codename1.io.Util
-
Closes the object (connection, stream etc.) without throwing any exception, even if the object is null
- clear() - Method in class com.codename1.charts.models.AreaSeries
-
Removes all data.
- clear() - Method in class com.codename1.charts.models.CategorySeries
-
Removes all the existing values from the series.
- clear() - Method in class com.codename1.charts.models.MultipleCategorySeries
-
Removes all the existing values from the series.
- clear() - Method in class com.codename1.charts.models.RangeCategorySeries
-
Removes all the existing values from the series.
- clear() - Method in class com.codename1.charts.models.XYMultipleSeriesDataset
-
Removes all the XY series from the list.
- clear() - Method in class com.codename1.charts.models.XYSeries
-
Removes all the existing values and annotations from the series.
- clear() - Method in class com.codename1.charts.models.XYValueSeries
-
Removes all the values from the series.
- clear() - Method in class com.codename1.components.ToastBar.Status
-
Clears this status message.
- clear() - Method in class com.codename1.location.GeofenceManager
-
Removes all current regions.
- clear() - Method in class com.codename1.properties.CollectionProperty
-
Remove all the elements from the collection and fires a change event
- clear() - Method in class com.codename1.properties.ListProperty
-
Remove all the elements from the list
- clear() - Method in class com.codename1.properties.MapProperty
-
Remove all the elements from the map
- clear() - Method in class com.codename1.properties.SetProperty
-
Remove all the elements from the set and fires a change event if the set wasn't empty
- clear() - Method in class com.codename1.ui.ComponentSelector
-
Clears the result set.
- clear() - Method in class com.codename1.ui.TextField
-
Clears the text from the TextField
- clear() - Method in class com.codename1.ui.TextSelection.Spans
-
Removes all spans.
- clear() - Method in class com.codename1.ui.util.WeakHashMap
- clear(boolean) - Method in class com.codename1.ui.ComponentSelector
-
Fluent API wrapper for (@link #clear()}
- ClearableTextField - Class in com.codename1.components
-
Wraps a text field so it will have an X to clear its content on the right hand side
- clearAll() - Static method in class com.codename1.io.Preferences
-
Remove all preferences
- clearAllCache() - Method in class com.codename1.io.CacheMap
-
Clears the caches for this cache object
- clearAnnotations() - Method in class com.codename1.charts.models.XYSeries
-
Removes all the existing annotations from the series.
- clearBackgroundListener() - Method in class com.codename1.location.LocationManager
-
Stop deliver events for the Background LocationListener
- clearBit(int) - Method in class com.codename1.util.BigInteger
- clearBitmapCache() - Static method in class com.codename1.ui.Font
-
Bitmap fonts are cached this method allows us to flush the cache thus allows us to reload a font
- clearBounds(Object, String) - Static method in class com.codename1.ui.layouts.mig.LinkHandler
- clearCache() - Method in class com.codename1.io.Storage
-
Storage is cached for faster access, however this might cause a problem with refreshing objects since they are not cloned.
- clearClientProperties() - Method in class com.codename1.ui.Component
-
Clears all client properties from this Component
- clearClientProperties() - Method in class com.codename1.ui.ComponentSelector
-
Wrapper for
Component#clearClientProperties(). - clearClientProperties() - Method in class com.codename1.ui.Container
-
Clears all client properties from this Component
- clearComponentsAwaitingRelease() - Method in class com.codename1.ui.Form
- clearCookiesFromStorage() - Static method in class com.codename1.io.Cookie
-
Clears all cookies history from storage
- clearHistory() - Method in class com.codename1.ui.BrowserComponent
-
Clears navigation history
- clearImageBorderSpecialTile() - Method in class com.codename1.ui.plaf.Border
-
Cleans the tile tracking state allowing the garbage collector to pick up the component and the image data
- clearListener() - Method in class com.codename1.location.LocationManager
-
Stop deliver events for the LocationListener
- clearMemoryCache() - Method in class com.codename1.io.CacheMap
-
Clears the memory cache
- clearNativeCookies() - Method in class com.codename1.impl.CodenameOneImplementation
- clearPanLimits() - Method in class com.codename1.charts.ChartComponent
-
Removes the pan limits which may have been previously set with
double, double, double) - clearPendingAd() - Method in class com.codename1.impl.FullScreenAdService
-
Removes the pending ad data so we can fetch a new ad
- clearPendingAd() - Method in class com.codename1.impl.VServAds
-
Removes the pending ad data so we can fetch a new ad
- clearPieSegments() - Method in class com.codename1.charts.views.PieMapper
-
Clears the pie segments list.
- clearRect(int, int, int, int) - Method in class com.codename1.ui.Graphics
-
Clears rectangular area of the graphics context.
- clearRect(Object, int, int, int, int) - Method in class com.codename1.impl.CodenameOneImplementation
- clearSelection() - Method in class com.codename1.ui.ButtonGroup
-
Clears the selection such that none of the buttons in the ButtonGroup are selected.
- clearSeriesValues() - Method in class com.codename1.charts.models.XYSeries
-
Removes all the existing values from the series but annotations.
- clearSignaturePanel() - Method in class com.codename1.components.SignatureComponent
-
Clear the signature image and allow it to draw a new one.
- clearStorage() - Method in class com.codename1.impl.CodenameOneImplementation
-
Deletes all the files in the application storage
- clearStorage() - Method in class com.codename1.io.Storage
-
Deletes all the files in the application storage
- clearStorage() - Static method in class com.codename1.ui.CN
-
Deletes all the files in the application storage
- clearStorageCache() - Method in class com.codename1.io.CacheMap
-
Clears the storage cache
- clearStorageCache() - Static method in class com.codename1.ui.CN
-
Storage is cached for faster access, however this might cause a problem with refreshing objects since they are not cloned.
- clearTextLabels() - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Clears the existing text labels.
- clearTooltip() - Method in class com.codename1.ui.TooltipManager
-
Invoked to dispose the current tooltip when the pointer moves
- clearWeakReferencesNow() - Static method in class com.codename1.ui.layouts.mig.LinkHandler
-
This method clear any weak references right away instead of waiting for the GC.
- clearXTextLabels() - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Clears the existing text labels on the X axis.
- clearYTextLabels() - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Clears the existing text labels on the Y axis.
- clearYTextLabels(int) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Clears the existing text labels on the Y axis.
- ClickableArea - Class in com.codename1.charts.views
- ClickableArea(Rectangle2D, double, double) - Constructor for class com.codename1.charts.views.ClickableArea
- clickableAreasForPoints(List, List, float, int, int) - Method in class com.codename1.charts.views.BarChart
- clickableAreasForPoints(List, List, float, int, int) - Method in class com.codename1.charts.views.BubbleChart
- clickableAreasForPoints(List, List, float, int, int) - Method in class com.codename1.charts.views.CombinedXYChart
- clickableAreasForPoints(List, List, float, int, int) - Method in class com.codename1.charts.views.LineChart
- clickableAreasForPoints(List, List, float, int, int) - Method in class com.codename1.charts.views.ScatterChart
- clickableAreasForPoints(List, List, float, int, int) - Method in class com.codename1.charts.views.XYChart
-
Returns the clickable areas for all passed points
- clickButtonByLabel(String) - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- clickButtonByLabel(String) - Static method in class com.codename1.testing.TestUtils
-
Clicks the button with the given label
- clickButtonByName(String) - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- clickButtonByName(String) - Static method in class com.codename1.testing.TestUtils
-
Clicks the button with the given label
- clickButtonByPath(int[]) - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- clickButtonByPath(int[]) - Static method in class com.codename1.testing.TestUtils
-
Clicks the button with the given component path
- clickMenuItem(String) - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- clickMenuItem(String) - Static method in class com.codename1.testing.TestUtils
-
Executes a menu command with the given name
- clipRect(int, int, int, int) - Method in class com.codename1.ui.Graphics
-
Clips the given rectangle by intersecting with the current clipping region, this method can thus only shrink the clipping region and never increase it.
- clipRect(Object, int, int, int, int) - Method in class com.codename1.impl.CodenameOneImplementation
-
Changes the current clipping rectangle to subset the current clipping with the given clipping.
- clipRect(Object, Rectangle) - Method in class com.codename1.impl.CodenameOneImplementation
-
Changes the current clipping rectangle to subset the current clipping with the given clipping.
- clone() - Method in class com.codename1.io.gzip.Deflate
- clone() - Method in class com.codename1.io.gzip.GZIPHeader
- clone() - Method in class com.codename1.l10n.DateFormat
- clone() - Method in class com.codename1.l10n.DateFormatSymbols
- clone() - Method in class com.codename1.l10n.SimpleDateFormat
- clone() - Method in class com.codename1.ui.layouts.GridBagConstraints
- clone() - Method in class com.codename1.ui.layouts.Insets
- cloneConstraint(Object) - Method in class com.codename1.ui.layouts.LayeredLayout
-
Makes a copy of the given constraint.
- cloneConstraint(Object) - Method in class com.codename1.ui.layouts.Layout
- cloneConstraint(Object) - Method in class com.codename1.ui.layouts.TextModeLayout
- close() - Method in interface com.codename1.db.Cursor
-
Close the cursor and release its resources
- close() - Method in class com.codename1.db.Database
-
Closes the database
- close() - Method in class com.codename1.db.ThreadSafeDatabase
- close() - Method in class com.codename1.io.BufferedInputStream
-
Closes this input stream and releases any system resources associated with the stream.
- close() - Method in class com.codename1.io.BufferedOutputStream
-
Closes this output stream and releases any system resources associated with the stream.
- close() - Method in class com.codename1.io.CharArrayReader
-
This method closes this CharArrayReader.
- close() - Method in class com.codename1.io.gzip.DeflaterOutputStream
- close() - Method in class com.codename1.io.gzip.FilterInputStream
- close() - Method in class com.codename1.io.gzip.FilterOutputStream
- close() - Method in class com.codename1.io.gzip.InflaterInputStream
- close() - Method in class com.codename1.io.tar.TarOutputStream
-
Appends the EOF record and closes the stream
- close() - Method in class com.codename1.media.WAVWriter
-
Closes the writer, and writes the WAV file.
- close() - Method in class com.codename1.ui.BrowserWindow
-
Closes the browser window.
- close() - Method in class com.codename1.ui.SwipeableContainer
-
Close the top component if it is currently opened.
- close() - Method in class com.codename1.util.regex.StringReader
- closeCurrentEntry() - Method in class com.codename1.io.tar.TarInputStream
-
Closes the current tar entry
- closeCurrentEntry() - Method in class com.codename1.io.tar.TarOutputStream
-
Closes the current tar entry
- closeCurrentMenu() - Static method in class com.codename1.ui.SideMenuBar
-
Folds the current side menu if it is open, notice that the menu will close asynchronously
- closeCurrentMenu(Runnable) - Static method in class com.codename1.ui.SideMenuBar
-
Folds the current side menu if it is open, when the menu is closed it will invoke the runnable callback method
- closeLeftSideMenu() - Method in class com.codename1.ui.Toolbar
-
Closes the left side menu
- closeMenu() - Method in class com.codename1.ui.SideMenuBar
-
Closes the menu if it is currently open
- closePath() - Method in class com.codename1.ui.geom.GeneralPath
-
Closes the current subpath by drawing a line back to the point of the last moveTo, unless the path is already closed.
- closeRightSideMenu() - Method in class com.codename1.ui.Toolbar
-
Closes the right side menu
- closeSideMenu() - Method in class com.codename1.ui.Toolbar
-
Closes the current side menu
- closest(String) - Method in class com.codename1.ui.ComponentSelector
-
Creates a new set of components consistng of all "closest" ancestors of components in this set which match the provided selector.
- closingOutput(OutputStream) - Method in class com.codename1.impl.CodenameOneImplementation
-
Allows binding logic to occur before closing the output stream such as syncing
- CM - Static variable in class com.codename1.ui.layouts.mig.UnitValue
-
A unit indicating centimeters.
- cmp - Variable in class com.codename1.ui.CommonProgressAnimations.ProgressAnimation
- CN - Class in com.codename1.ui
-
This is a global context static class designed for static import, this class allows us to write more terse code.
- CN1Constants - Class in com.codename1.ui
-
Common constants for Display and CN
- CN1Constants() - Constructor for class com.codename1.ui.CN1Constants
- CodenameOneImplementation - Class in com.codename1.impl
-
Represents a vendor extension mechanizm for Codename One, WARNING: this class is for internal use only and is subject to change in future API revisions.
- CodenameOneImplementation() - Constructor for class com.codename1.impl.CodenameOneImplementation
- CodenameOneThread - Class in com.codename1.impl
-
Thread class implementing the crash protection functionality
- CodenameOneThread(Runnable, String) - Constructor for class com.codename1.impl.CodenameOneThread
-
Constructor accepting the runnable
- codePointAt(int) - Method in class com.codename1.util.CStringBuilder
-
Retrieves the Unicode code point value at the
index. - codePointBefore(int) - Method in class com.codename1.util.CStringBuilder
-
Retrieves the Unicode code point value that precedes the
index. - codePointCount(int, int) - Method in class com.codename1.util.CStringBuilder
-
Calculates the number of Unicode code points between
beginIndexandendIndex. - CodeScanner - Class in com.codename1.codescan
-
Deprecated!!: Please use the cn1-codescan library instead.
- CodeScanner() - Constructor for class com.codename1.codescan.CodeScanner
- collapse() - Method in class com.codename1.components.SplitPane
-
Collapses the aplit pane.
- collapse(boolean) - Method in class com.codename1.components.SplitPane
-
Collapses the split pane.
- collapse(Component) - Method in class com.codename1.components.Accordion
-
Closes the accordion with the given "body"
- collapseButtonUIID(String) - Method in class com.codename1.components.SplitPane.Settings
-
Sets the UIID to use for the collapse button.
- collapseIcon(Image) - Method in class com.codename1.components.SplitPane.Settings
-
Sets the icon to use for the collapse button.
- collapseMaterialIcon(char) - Method in class com.codename1.components.SplitPane.Settings
-
Sets the material icon to use for the collapse button.
- collapsePath(Object...) - Method in class com.codename1.ui.tree.Tree
-
Collapses the last element in the path
- CollectionProperty<T,
K> - Class in com.codename1.properties -
Base class for a property as a collection which can contain multiple elements within
- CollectionProperty(String) - Constructor for class com.codename1.properties.CollectionProperty
- CollectionProperty(String, Class) - Constructor for class com.codename1.properties.CollectionProperty
- color(int) - Method in class com.codename1.ui.plaf.RoundBorder
-
Sets the background color of the circle/rectangle
- COLOR_AQUA - Static variable in class com.codename1.ui.html.HTMLElement
-
///////////////////////////////
- COLOR_BLACK - Static variable in class com.codename1.ui.html.HTMLElement
- COLOR_BLUE - Static variable in class com.codename1.ui.html.HTMLElement
- COLOR_FUCHSIA - Static variable in class com.codename1.ui.html.HTMLElement
- COLOR_GRAY - Static variable in class com.codename1.ui.html.HTMLElement
- COLOR_GREEN - Static variable in class com.codename1.ui.html.HTMLElement
-
///////////////////////////////
- COLOR_LIME - Static variable in class com.codename1.ui.html.HTMLElement
- COLOR_MAROON - Static variable in class com.codename1.ui.html.HTMLElement
- COLOR_NAVY - Static variable in class com.codename1.ui.html.HTMLElement
- COLOR_OLIVE - Static variable in class com.codename1.ui.html.HTMLElement
- COLOR_ORANGE - Static variable in class com.codename1.ui.html.HTMLElement
- COLOR_PURPLE - Static variable in class com.codename1.ui.html.HTMLElement
- COLOR_RED - Static variable in class com.codename1.ui.html.HTMLElement
- COLOR_SILVER - Static variable in class com.codename1.ui.html.HTMLElement
- COLOR_TEAL - Static variable in class com.codename1.ui.html.HTMLElement
- COLOR_WHITE - Static variable in class com.codename1.ui.html.HTMLElement
- COLOR_YELLOW - Static variable in class com.codename1.ui.html.HTMLElement
- colorString() - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
-
Returns the border color as a hex string.
- ColorUtil - Class in com.codename1.charts.util
- ColorUtil() - Constructor for class com.codename1.charts.util.ColorUtil
- cols() - Method in class com.codename1.ui.CommonProgressAnimations.LoadingTextAnimation
-
Returns the number of columns to render.
- cols(int) - Method in class com.codename1.ui.CommonProgressAnimations.LoadingTextAnimation
-
Returns the number of columns to render.
- columns(int) - Method in class com.codename1.ui.AutoCompleteTextComponent
-
Sets the columns in the text field
- columns(int) - Method in class com.codename1.ui.TextComponent
-
Sets the columns in the text field
- columnWeights - Variable in class com.codename1.ui.layouts.GridBagLayout
- columnWidths - Variable in class com.codename1.ui.layouts.GridBagLayout
- com.codename1.ads - package com.codename1.ads
-
A legacy banner Ads API.
- com.codename1.analytics - package com.codename1.analytics
-
The analytics API allows tracking your mobile application usage in the field to give you real-time data on how your application is used.
- com.codename1.annotations - package com.codename1.annotations
- com.codename1.background - package com.codename1.background
-
Background fetch is a mechanism whereby an application is granted permission by the operating system to update its data periodically.
- com.codename1.capture - package com.codename1.capture
-
Package for capturing photos, audio or video from the camera/microphone.
- com.codename1.charts - package com.codename1.charts
-
The main ChartComponent Package
- com.codename1.charts.compat - package com.codename1.charts.compat
-
This package contains compatibility classes for internal use
- com.codename1.charts.models - package com.codename1.charts.models
-
Provides the classes that handle the data values (data model) to be used by displaying the charts.
- com.codename1.charts.renderers - package com.codename1.charts.renderers
-
Provides renderer classes that keep the chart rendering / drawing styles.
- com.codename1.charts.transitions - package com.codename1.charts.transitions
- com.codename1.charts.util - package com.codename1.charts.util
-
Utility classes that provide helper methods used by most of the other packages.
- com.codename1.charts.views - package com.codename1.charts.views
-
Provides the classes that handle the actual rendering / drawing of the charts, based on the provided model and renderer.
- com.codename1.cloud - package com.codename1.cloud
- com.codename1.codescan - package com.codename1.codescan
-
Deprecated!!: Please use the cn1-codescan library instead.
- com.codename1.compat.java.util - package com.codename1.compat.java.util
- com.codename1.components - package com.codename1.components
-
Generic elaborate components that make use of both UI elements and storage.
- com.codename1.contacts - package com.codename1.contacts
-
Provides access to the contacts list from the device address book
- com.codename1.db - package com.codename1.db
-
SQLite database access API
- com.codename1.facebook - package com.codename1.facebook
-
Legacy generic implementation of the Facebook API with simplified OAuth integration to allow social sharing.
- com.codename1.facebook.ui - package com.codename1.facebook.ui
-
User interface for integrating with basic Facebook features currently mostly the Like button
- com.codename1.impl - package com.codename1.impl
-
The implementation package should not be used by developers, it is an internal implementation detail which will break compatibility between major Codename One releases.
- com.codename1.io - package com.codename1.io
-
Networking, Storage, Filesystem & related API's
- com.codename1.io.gzip - package com.codename1.io.gzip
-
gzip support based on https://github.com/ymnk/jzlib
- com.codename1.io.rest - package com.codename1.io.rest
-
Simplified REST API
- com.codename1.io.services - package com.codename1.io.services
-
Default WebService implementations
- com.codename1.io.tar - package com.codename1.io.tar
-
Tar support allowing us to package multiple separate files into a single package which is useful in supporting hierarchies in a portable way.
- com.codename1.javascript - package com.codename1.javascript
-
NOTE: The
com.codename1.javascriptpackage is now deprecated. - com.codename1.l10n - package com.codename1.l10n
-
The Localization API allows developers to adapt their applications to different geographic locales and conventions.
- com.codename1.location - package com.codename1.location
-
Abstraction of location services (GPS/Geofencing etc.) providing user global positioning and monitoring over such changes both in the foreground and background.
- com.codename1.maps - package com.codename1.maps
-
The mapping API allows developers to use maps in their applications, add layers on top of the map and to enhance the API with additional Layers, Providers and functionality.
- com.codename1.maps.layers - package com.codename1.maps.layers
-
The Layers are elements that are displayed on the map.
- com.codename1.maps.providers - package com.codename1.maps.providers
-
These are the map providers, currently http://www.openstreetmap.org/ is supported.
- com.codename1.media - package com.codename1.media
-
Video and Audio playback support are handled within this package using the
com.codename1.media.Media&com.codename1.media.MediaManagerAPIs. - com.codename1.messaging - package com.codename1.messaging
-
Send e-mail messages through underlying platforms e-mail clients or thru the Codename One cloud.
- com.codename1.notifications - package com.codename1.notifications
-
Local Notification API
- com.codename1.payment - package com.codename1.payment
-
In-App Billing/Purchase API's are abstracted by this package.
- com.codename1.plugin - package com.codename1.plugin
- com.codename1.plugin.event - package com.codename1.plugin.event
- com.codename1.processing - package com.codename1.processing
-
XPath based expression language designed to assist in JSON/XML parsing/generating
- com.codename1.properties - package com.codename1.properties
-
High level property objects that allow us to replace getters/setters in business objects with more convenient storage/parsing mappings while retaining type safety.
- com.codename1.push - package com.codename1.push
-
Push notification support using either device specific protocols when available
- com.codename1.share - package com.codename1.share
-
Sharing services, that can be registered on the ShareButton
- com.codename1.social - package com.codename1.social
-
Connectors for native social network SDK's
- com.codename1.system - package com.codename1.system
-
Low level calls into the Codename One system, including support for making platform native API calls.
- com.codename1.testing - package com.codename1.testing
-
This package contains everything necessary for unit tests, automation of tests and everything in between.
- com.codename1.ui - package com.codename1.ui
-
Main widget package containing the component/container "composite" similar both in terminology and design to Swing/AWT.
- com.codename1.ui.animations - package com.codename1.ui.animations
-
All components are animatable by potential and additional animations (unrelated to a specific component) can be installed on the fly, transitions between forms are also handled as part of this package.
- com.codename1.ui.events - package com.codename1.ui.events
-
Observable pattern event listeners in the spirit of AWT 1.1's event dispatching architecture, all events are dispatched on the EDT (Event Dispatch Thread).
- com.codename1.ui.geom - package com.codename1.ui.geom
-
Contains classes related to geometry locations and calculations such as rectangle and size
- com.codename1.ui.html - package com.codename1.ui.html
-
This package is deprecated and used only for legacy support, use the WebBrowser component from the components package.
- com.codename1.ui.layouts - package com.codename1.ui.layouts
-
Layout managers allow a
com.codename1.ui.Containerto arrange its components by a set of rules that adapt to specific densities (ppi - pixels per inch). - com.codename1.ui.layouts.mig - package com.codename1.ui.layouts.mig
- com.codename1.ui.list - package com.codename1.ui.list
-
Lists are highly customizable and serve as the basis for
com.codename1.ui.ComboBoxand other components (such as carousels etc) they employ a similar MVC approach to Swing including the renderer pattern, notice that we strongly discourage usage of lists... - com.codename1.ui.painter - package com.codename1.ui.painter
-
com.codename1.ui.Painterallows us to draw arbitrary elements of graphics from plain/scaled/tiled images to gradients and pretty much any form of graphic drawing we can imagine. - com.codename1.ui.plaf - package com.codename1.ui.plaf
-
Look of the application can be fully customized via this package, it represents a rendering layer that can be plugged in separately in runtime and themed to provide any custom look.
- com.codename1.ui.scene - package com.codename1.ui.scene
-
This package provides a light-weight scene graph for Codename One.
- com.codename1.ui.spinner - package com.codename1.ui.spinner
-
Spinners allows picking of simple sequential values similarly to combo boxes but of a much wider value set.
- com.codename1.ui.table - package com.codename1.ui.table
-
Table component for editing and viewing tabular data and arranging Codename One components in a tabular form
- com.codename1.ui.tree - package com.codename1.ui.tree
-
Tree component for displaying hierarchy based information and its related classes
- com.codename1.ui.util - package com.codename1.ui.util
-
Utility features that are either too domain specific or don't "fit" into any other packages including the Resource file format loading API.
- com.codename1.ui.validation - package com.codename1.ui.validation
-
The validation framework allows us to mark invalid input in text components and disable components in the case of invalid input
- com.codename1.util - package com.codename1.util
-
General utilities classes
- com.codename1.util.promise - package com.codename1.util.promise
- com.codename1.util.regex - package com.codename1.util.regex
-
A simple regular expression API that is portable across all platforms
- com.codename1.xml - package com.codename1.xml
-
The XML package allows parsing XML documents into DOM objects.
- CombinedXYChart - Class in com.codename1.charts.views
-
Aggregates multiple
XYChartimplementations into a single plot so different series can be visualised using different renderers (for example a line overlaid on top of a bar chart). - CombinedXYChart(XYMultipleSeriesDataset, XYMultipleSeriesRenderer, CombinedXYChart.XYCombinedChartDef[]) - Constructor for class com.codename1.charts.views.CombinedXYChart
-
Builds a new combined XY chart instance.
- CombinedXYChart.XYCombinedChartDef - Class in com.codename1.charts.views
-
Definition of a chart inside a combined XY chart.
- COMBINING_SPACING_MARK - Static variable in class com.codename1.util.regex.RECharacter
- ComboBox<T> - Class in com.codename1.ui
-
A
ComboBoxis a list that allows only one selection at a time, when a user clicks theComboBoxa popup button with the full list of elements allows the selection of a single element. - ComboBox() - Constructor for class com.codename1.ui.ComboBox
-
Constructs an empty combo box
- ComboBox(ListModel) - Constructor for class com.codename1.ui.ComboBox
-
Creates a new instance of ComboBox
- ComboBox(Object...) - Constructor for class com.codename1.ui.ComboBox
-
Creates a new instance of ComboBox
- ComboBox(Vector) - Constructor for class com.codename1.ui.ComboBox
-
Creates a new instance of ComboBox
- Command - Class in com.codename1.ui
-
The Command class provides a useful extension to the ActionListener interface in cases where the same functionality may be accessed by several controls.
- Command - Enum constant in enum com.codename1.ui.events.ActionEvent.Type
-
Triggered by a command
- Command(String) - Constructor for class com.codename1.ui.Command
-
Creates a new instance of Command
- Command(String, int) - Constructor for class com.codename1.ui.Command
-
Creates a new instance of Command
- Command(String, Image) - Constructor for class com.codename1.ui.Command
-
Creates a new instance of Command
- Command(String, Image, int) - Constructor for class com.codename1.ui.Command
-
Creates a new instance of Command
- COMMAND_ACTIONABLE - Static variable in class com.codename1.ui.SideMenuBar
-
When using a side component we might want to only have it behave as a visual tool and still execute the command when it is clicked.
- COMMAND_BEHAVIOR_BUTTON_BAR - Static variable in class com.codename1.ui.Display
-
Indicates that commands should be added to an always visible bar at the bottom of the form.
- COMMAND_BEHAVIOR_BUTTON_BAR_TITLE_BACK - Static variable in class com.codename1.ui.Display
-
Identical to the bar behavior, places the back command within the title bar of the form/dialg
- COMMAND_BEHAVIOR_BUTTON_BAR_TITLE_RIGHT - Static variable in class com.codename1.ui.Display
-
Places all commands on the right side of the title bar with a uniform size grid layout
- COMMAND_BEHAVIOR_DEFAULT - Static variable in class com.codename1.ui.Display
-
Indicates that the Codename One implementation should decide internally the command behavior most appropriate for this platform.
- COMMAND_BEHAVIOR_ICS - Static variable in class com.codename1.ui.Display
-
Commands are placed in the same was as they are in the ice cream sandwich Android OS update where the back button has a theme icon the application icon appears next to the
- COMMAND_BEHAVIOR_NATIVE - Static variable in class com.codename1.ui.Display
-
Indicates that commands should try to add themselves to the native menus
- COMMAND_BEHAVIOR_SIDE_NAVIGATION - Static variable in class com.codename1.ui.Display
-
Commands are placed in a side menu similar to Facebook/Google+ apps
- COMMAND_BEHAVIOR_SOFTKEY - Static variable in class com.codename1.ui.Display
-
Indicates the classic Codename One command behavior where the commands are placed in a list within a dialog.
- COMMAND_BEHAVIOR_TOUCH_MENU - Static variable in class com.codename1.ui.Display
-
Indicates the touch menu dialog rendered by Codename One where commands are placed into a scrollable dialog
- COMMAND_PLACEMENT_KEY - Static variable in class com.codename1.ui.SideMenuBar
-
This string can be used in putClientProperty within command to hint about the placement of the command
- COMMAND_PLACEMENT_VALUE_RIGHT - Static variable in class com.codename1.ui.SideMenuBar
-
This string can be used in putClientProperty within command to hint about the placement of the command e.g.
- COMMAND_PLACEMENT_VALUE_TOP - Static variable in class com.codename1.ui.SideMenuBar
-
This string can be used in putClientProperty within command to hint about the placement of the command e.g.
- COMMAND_SIDE_COMPONENT - Static variable in class com.codename1.ui.SideMenuBar
-
Allows placing a component instance into the client properties of the command so it is shown instead of the command e.g.: putClientProperty(SideMenuBar.COMMAND_SIDE_COMPONENT, myCustomComponentInstance);
- commit() - Method in class com.codename1.properties.UiBinding.Binding
-
Set the value from the component into the property, note that this will throw an exception if autocommit is on
- commitChange() - Method in class com.codename1.ui.TextField
-
Commit the changes made to the text field as a complete edit operation.
- commitTransaction() - Method in class com.codename1.db.Database
-
Commits current transaction
- commitTransaction() - Method in class com.codename1.db.ThreadSafeDatabase
- CommonProgressAnimations - Class in com.codename1.ui
-
A collection of useful progress animations and utility methods.
- CommonProgressAnimations() - Constructor for class com.codename1.ui.CommonProgressAnimations
- CommonProgressAnimations.CircleProgress - Class in com.codename1.ui
-
A progress animation that shows an animated circle.
- CommonProgressAnimations.EmptyAnimation - Class in com.codename1.ui
-
An empty progress animation.
- CommonProgressAnimations.LoadingTextAnimation - Class in com.codename1.ui
-
A progress animation that shows a block of text being typed.
- CommonProgressAnimations.ProgressAnimation - Class in com.codename1.ui
-
Base class for ProgressAnimations
- CommonTransitions - Class in com.codename1.ui.animations
-
Contains common transition animations that can be applied to forms & components including the following types:
- compare(double, double) - Static method in class com.codename1.util.MathUtil
-
Compares the two specified
doublevalues. - compare(float, float) - Static method in class com.codename1.util.MathUtil
-
Compares the two specified
floatvalues. - compare(Object, Object, boolean) - Method in class com.codename1.ui.list.FilterProxyListModel
-
This method can be overriden by subclasses to allow sorting arbitrary objects within the list, it follows the traditional contract of the compare method in Java
- compare(String, String) - Method in class com.codename1.util.CaseInsensitiveOrder
- compare(Date, Date) - Static method in class com.codename1.util.DateUtil
-
Compares two dates.
- compare(T, T, Comparator) - Static method in class com.codename1.compat.java.util.Objects
- compareByDateField(long) - Static method in class com.codename1.util.DateUtil
-
Compares two dates or sorts multiple dates by the granularity of a specific field.
- compareTo(BigDecimal) - Method in class com.codename1.util.BigDecimal
- compareTo(BigInteger) - Method in class com.codename1.util.BigDecimal
- compareTo(BigInteger) - Method in class com.codename1.util.BigInteger
- compareTo(Object) - Method in class com.codename1.util.BigInteger
- compile(VideoCaptureConstraints) - Method in interface com.codename1.capture.VideoCaptureConstraints.Compiler
- compile(String) - Method in class com.codename1.util.regex.RECompiler
-
Compiles a regular expression pattern into a program runnable by the pattern matcher class 'RE'.
- complete(V) - Method in class com.codename1.util.AsyncResource
-
Sets the resource value.
- completed(T) - Method in interface com.codename1.util.OnComplete
-
Invoked to indicate the process was completed
- Component - Class in com.codename1.ui
-
The component class is the basis of all UI widgets in Codename One, to arrange multiple components together we use the Container class which itself "IS A" Component subclass.
- Component() - Constructor for class com.codename1.ui.Component
-
Creates a new instance of Component
- ComponentAdapter(UiBinding.ObjectConverter, UiBinding.ObjectConverter) - Constructor for class com.codename1.properties.UiBinding.ComponentAdapter
-
Subclasses usually provide the toComponentType and allow their callers to define the toPropertyType
- ComponentAnimation - Class in com.codename1.ui.animations
-
Parent class representing an animation object within the AnimationManager queue.
- ComponentAnimation() - Constructor for class com.codename1.ui.animations.ComponentAnimation
- ComponentAnimation.UIMutation - Class in com.codename1.ui.animations
-
A special kind of ComponentAnimation that encapsulates a mutation of the user interface.
- ComponentGroup - Class in com.codename1.ui
-
A component group is a container that applies the given UIID to a set of components within it and gives the same UIID with "First"/"Last" prepended to the first and last components.
- ComponentGroup() - Constructor for class com.codename1.ui.ComponentGroup
-
Default constructor
- ComponentImage - Class in com.codename1.ui
-
A utility wrapper that allows a Component to be used as an Image so that it can be set as the icon for a Label or button.
- ComponentImage(Component, int, int) - Constructor for class com.codename1.ui.ComponentImage
-
Creates a new image that renders the given component.
- ComponentImage.EncodedWrapper - Class in com.codename1.ui
-
A wrapper for ComponentImage to convert it to an EncodedImage.
- componentRemoved(Component) - Method in class com.codename1.impl.CodenameOneImplementation
-
Indicates to the port that the component was removed from the view and its UI should be removed in the next flush operation.
- ComponentSelector - Class in com.codename1.ui
-
A tool to facilitate selection and manipulation of UI components as sets.
- ComponentSelector(Component...) - Constructor for class com.codename1.ui.ComponentSelector
-
Creates a component selector that wraps the provided components.
- ComponentSelector(String) - Constructor for class com.codename1.ui.ComponentSelector
-
Creates a selector that will query the current form.
- ComponentSelector(String, Component...) - Constructor for class com.codename1.ui.ComponentSelector
-
Creates a selector with the provided roots.
- ComponentSelector(String, Collection) - Constructor for class com.codename1.ui.ComponentSelector
-
Creates a selector with the provided roots.
- ComponentSelector(Set) - Constructor for class com.codename1.ui.ComponentSelector
-
Creates a component selector that wraps the provided components.
- ComponentSelector.ComponentClosure - Interface in com.codename1.ui
-
Interface used for providing callbacks that receive a Component as input.
- ComponentSelector.ComponentMapper - Interface in com.codename1.ui
-
Interface used by
#map(com.codename1.ui.ComponentSelector.ComponentMapper)to form a new set of components based on the components in one set. - ComponentSelector.Filter - Interface in com.codename1.ui
-
Interface used by
#filter(com.codename1.ui.ComponentSelector.Filter)to form a new set of components based on the components in one set. - ComponentStateChangeEvent - Class in com.codename1.ui.events
-
An event that is fired when the state of a component is changed to and from initialized.
- ComponentStateChangeEvent(Component, boolean) - Constructor for class com.codename1.ui.events.ComponentStateChangeEvent
-
Creates a ComponentStateChangeEvent.
- ComponentWrapper - Interface in com.codename1.ui.layouts.mig
-
A class that wraps the important parts of a Component.
- compoundAnimation(ComponentAnimation...) - Static method in class com.codename1.ui.animations.ComponentAnimation
-
Allows us to create an animation that compounds several separate animations so they appear as a single animation to the system and process in parallel
- comptable - Variable in class com.codename1.ui.layouts.GridBagLayout
- computeCheckSum(byte[]) - Method in class com.codename1.io.tar.TarEntry
-
Calculate checksum
- concatenate(Transform) - Method in class com.codename1.ui.Transform
-
Sets the current transform to be the concatenation of the current transform and the provided transform.
- concatenateAlpha(int) - Method in class com.codename1.ui.Graphics
-
Concatenates the given alpha value to the current alpha setting, and returns the previous alpha setting.
- concatenateAlpha(Object, int) - Method in class com.codename1.impl.CodenameOneImplementation
-
Concatenates alpha value to current alpha.
- concatenateTransform(Object, Object) - Method in class com.codename1.impl.CodenameOneImplementation
-
Concatenates two transforms and sets the first transform to be the result of the concatenation.
- confirmControlView() - Method in class com.codename1.impl.CodenameOneImplementation
-
Callback method allowing the implementation to confirm that it controls the view just before a new form is installed.
- connect() - Method in class com.codename1.io.URL.HttpURLConnection
- connect() - Method in class com.codename1.io.URL.URLConnection
- connect() - Method in class com.codename1.social.Login
-
Connects to the login service asynchronously, automatically logging in if not yet logged in.
- connect(String, boolean, boolean) - Method in class com.codename1.impl.CodenameOneImplementation
-
Connects to a given URL, returns a connection object to be used with the implementation later
- connect(String, boolean, boolean, int) - Method in class com.codename1.impl.CodenameOneImplementation
-
Connects to a given URL, returns a connection object to be used with the implementation later
- connect(String, int, SocketConnection) - Static method in class com.codename1.io.Socket
-
Connect to a remote host
- connectionError(int, String) - Method in class com.codename1.io.SocketConnection
-
Invoked in case of an error in the socket connection, this method is invoked off the EDT
- connectionEstablished(InputStream, OutputStream) - Method in class com.codename1.io.SocketConnection
-
Invoked when a socket connection is established, this method is invoked off the EDT
- ConnectionRequest - Class in com.codename1.io
-
This class represents a connection object in the form of a request response typically common for HTTP/HTTPS connections.
- ConnectionRequest() - Constructor for class com.codename1.io.ConnectionRequest
-
Default constructor
- ConnectionRequest(String) - Constructor for class com.codename1.io.ConnectionRequest
-
Construct a connection request to a url
- ConnectionRequest(String, boolean) - Constructor for class com.codename1.io.ConnectionRequest
-
Construct a connection request to a url
- ConnectionRequest.CachingMode - Enum in com.codename1.io
-
There are 5 caching modes:
- ConnectionRequest.SSLCertificate - Class in com.codename1.io
-
Encapsulates an SSL certificate fingerprint.
- CONNECTOR_PUNCTUATION - Static variable in class com.codename1.util.regex.RECharacter
- connectSocket(String, int) - Method in class com.codename1.impl.CodenameOneImplementation
-
Creates a socket to connect to the given host on the given port
- connectSocket(String, int, int) - Method in class com.codename1.impl.CodenameOneImplementation
-
Creates a socket to connect to the given host on the given port
- connectWithClose(String, int, SocketConnection) - Static method in class com.codename1.io.Socket
-
Connect to a remote host
- constrain(int, float, ContainerWrapper) - Method in class com.codename1.ui.layouts.mig.BoundSize
-
Makes sure that
sizeis within min and max of this size. - constrainHeightWhenScrollable() - Method in class com.codename1.ui.Container
-
Indicates that children's widths should be calculated as if this component weren't scrollable-X, even when the component is scrollable Y.
- constraint() - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint
-
Gets the constraint itself.
- constraint() - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint.Inset
-
Gets the constraint that contains this inset.
- constraint(int) - Method in class com.codename1.ui.AutoCompleteTextComponent
-
Sets the constraint for text input matching the constraints from the text area class
- constraint(int) - Method in class com.codename1.ui.TextComponent
-
Sets the constraint for text input matching the constraints from the text area class
- Constraint - Interface in com.codename1.ui.validation
-
To perform validation we add a constraint to a validator, a constraint defines whether a value if valid for a given object
- Constraint() - Constructor for class com.codename1.ui.table.TableLayout.Constraint
- ConstraintParser - Class in com.codename1.ui.layouts.mig
-
Parses string constraints.
- constrainWidthWhenScrollable() - Method in class com.codename1.ui.Container
-
Indicates that children's widths should be calculated as if this component weren't scrollable-X, even when the component is scrollable X.
- constructRightSideNavigationComponent() - Method in class com.codename1.ui.Toolbar
-
Creates an empty right side navigation panel.
- constructSideNavigationComponent() - Method in class com.codename1.ui.SideMenuBar
-
Creates an empty side navigation panel.
- constructSideNavigationComponent() - Method in class com.codename1.ui.Toolbar
-
Creates an empty left side navigation panel.
- consume() - Method in class com.codename1.ui.events.ActionEvent
-
Consume the event indicating that it was handled thus preventing other action listeners from handling/receiving the event
- Contact - Class in com.codename1.contacts
-
Represents a Contact entry from the device Address Book.
- Contact() - Constructor for class com.codename1.contacts.Contact
- ContactsManager - Class in com.codename1.contacts
-
ContactsManagerprovides access to the contacts on the device for listing, adding and deleting contacts. - ContactsManager() - Constructor for class com.codename1.contacts.ContactsManager
- ContactsModel - Class in com.codename1.contacts
-
This Contacts model is responsible for querying Contacts from the device and to cache the data for faster usage
- ContactsModel(String...) - Constructor for class com.codename1.contacts.ContactsModel
-
Constructor with contacts ids
- Container - Class in com.codename1.ui
-
A composite pattern with
Component, allows nesting and arranging multiple components using a pluggable layout manager architecture. - Container() - Constructor for class com.codename1.ui.Container
-
Constructs a new Container, with a
FlowLayout. - Container(Layout) - Constructor for class com.codename1.ui.Container
-
Constructs a new Container with a new layout manager.
- Container(Layout, String) - Constructor for class com.codename1.ui.Container
-
Constructs a new Container with a new layout manager and UIID
- ContainerList - Class in com.codename1.ui.list
-
This is a "list component" implemented as a container with a layout manager which provides some of the ui advantages of a Container and some of a list while pulling out some of the drawbacks of both.
- ContainerList() - Constructor for class com.codename1.ui.list.ContainerList
-
Default constructor
- ContainerList(Layout, ListModel) - Constructor for class com.codename1.ui.list.ContainerList
-
Constructs a container list with the given model and layout
- ContainerList(ListModel) - Constructor for class com.codename1.ui.list.ContainerList
-
Constructs a container list with the given model
- ContainerWrapper - Interface in com.codename1.ui.layouts.mig
-
A class that wraps a container that contains components.
- contains(double, double) - Method in class com.codename1.ui.geom.Rectangle2D
-
Checks whether or not this Rectangle contains the point at the specified location (rX, rY).
- contains(double, double, double, double) - Method in class com.codename1.ui.geom.Rectangle2D
-
Checks whether this Rectangle entirely contains the Rectangle at the specified location (rX, rY) with the specified dimensions (rWidth, rHeight).
- contains(double, double, double, double, double, double, double, double) - Static method in class com.codename1.ui.geom.Rectangle2D
-
Checks wheather the 2nd rectangle is contained in the first rectangle
- contains(float, float) - Method in class com.codename1.ui.geom.GeneralPath
-
Checks if the given point is contained in the current shape.
- contains(int, int) - Method in class com.codename1.ui.Component
-
Returns true if the given absolute coordinate is contained in the Component
- contains(int, int) - Method in class com.codename1.ui.ComponentSelector
-
Returns true if any of the components in the found set contains the provided coordinate.
- contains(int, int) - Method in class com.codename1.ui.geom.GeneralPath
-
{Checks if the shape contains the given point.
- contains(int, int) - Method in class com.codename1.ui.geom.Rectangle
-
Checks whether or not this Rectangle contains the point at the specified location (rX, rY).
- contains(int, int) - Method in class com.codename1.ui.geom.Rectangle2D
- contains(int, int) - Method in interface com.codename1.ui.geom.Shape
-
Checks if the shape contains the given point.
- contains(int, int) - Method in class com.codename1.ui.scene.Node
-
This can be used to hit test pointer events against this node.
- contains(int, int, int, int) - Method in class com.codename1.ui.geom.Rectangle
-
Checks whether this Rectangle entirely contains the Rectangle at the specified location (rX, rY) with the specified dimensions (rWidth, rHeight).
- contains(int, int, int, int, int, int, int, int) - Static method in class com.codename1.ui.geom.Rectangle
-
Checks wheather the 2nd rectangle is contained in the first rectangle
- contains(Coord) - Method in class com.codename1.maps.BoundingBox
-
indicates if the given coordinate is inside the counding box
- contains(Component) - Method in class com.codename1.ui.Container
-
Returns true if the given component is within the hierarchy of this container
- contains(Rectangle) - Method in class com.codename1.ui.geom.Rectangle
-
Checks whether or not this Rectangle entirely contains the specified Rectangle.
- contains(Rectangle2D) - Method in class com.codename1.ui.geom.Rectangle2D
-
Checks whether or not this Rectangle entirely contains the specified Rectangle.
- contains(Element) - Method in class com.codename1.xml.Element
-
Returns true if the specified element is contained in this element's hierarchy (meaning it is one of its descendants)
- contains(Object) - Method in class com.codename1.ui.ComponentSelector
-
Checks if an object is contained in result set.
- contains(T) - Method in class com.codename1.properties.CollectionProperty
-
Returns true if the given element is contained in the collection property
- contains(T) - Method in class com.codename1.properties.ListProperty
-
Returns true if the given element is contained in the list property
- contains(T) - Method in class com.codename1.properties.SetProperty
-
Returns true if the given element is contained in the set property
- containsAll(Collection) - Method in class com.codename1.ui.ComponentSelector
-
Checks if the result set contains all of the components found in the provided collection.
- containsInSubtree(Component) - Method in class com.codename1.ui.ComponentSelector
-
Returns true if any of the containers in the current found set contains the provided component in its subtree.
- containsKey(Object) - Method in class com.codename1.ui.util.WeakHashMap
- containsOrOwns(int, int) - Method in class com.codename1.ui.Component
-
Checks to see if this component either contains the given point, or if it owns the component that contains the given point.
- containsSeries(int) - Method in class com.codename1.charts.views.CombinedXYChart.XYCombinedChartDef
- containsValue(Object) - Method in class com.codename1.ui.util.WeakHashMap
-
This method is unsupported in the weak hash map
- contentType(String) - Method in class com.codename1.io.rest.RequestBuilder
-
Sets the value of the content type
- continueFetching() - Method in class com.codename1.components.InfiniteScrollAdapter
-
If we previously added components with false for are there more this method can continue the process of fetching.
- continueFetching() - Method in class com.codename1.ui.InfiniteContainer
-
If we previously added returned null when fetching components this method can continue the process of fetching.
- continueFetching(Container) - Static method in class com.codename1.components.InfiniteScrollAdapter
-
If we previously added components with false for are there more this method can continue the process of fetching.
- CONTROL - Static variable in class com.codename1.util.regex.RECharacter
- convert(Object) - Method in class com.codename1.properties.UiBinding.BooleanConverter
- convert(Object) - Method in class com.codename1.properties.UiBinding.DateConverter
- convert(Object) - Method in class com.codename1.properties.UiBinding.DoubleConverter
- convert(Object) - Method in class com.codename1.properties.UiBinding.FloatConverter
- convert(Object) - Method in class com.codename1.properties.UiBinding.IntegerConverter
- convert(Object) - Method in class com.codename1.properties.UiBinding.LongConverter
- convert(Object) - Method in class com.codename1.properties.UiBinding.MappingConverter
- convert(Object) - Method in class com.codename1.properties.UiBinding.ObjectConverter
-
Converts an object of source type to the type matching this class, the default implementation does nothing and can be used as a stand-in
- convert(Object) - Method in class com.codename1.properties.UiBinding.StringConverter
- convertBidiLogicalToVisual(String) - Method in class com.codename1.impl.CodenameOneImplementation
-
Converts the given string from logical bidi layout to visual bidi layout so it can be rendered properly on the screen.
- convertBidiLogicalToVisual(String) - Method in class com.codename1.ui.Display
-
Converts the given string from logical bidi layout to visual bidi layout so it can be rendered properly on the screen.
- convertBuiltinSound(InputStream) - Method in class com.codename1.impl.CodenameOneImplementation
-
Converts a sound object to a form which will be easy for the implementation to play later on.
- convertCharEntity(String) - Method in class com.codename1.ui.html.HTMLParser
-
Overrides XMLParser.convertCharEntity to add in HTML char entities
- convertCharEntity(String) - Method in class com.codename1.xml.XMLParser
-
Converts a char entity to the matching character.
- convertCharEntity(String, boolean, Hashtable) - Static method in class com.codename1.ui.html.HTMLUtils
-
Converts a char entity to the matching character or string.
- convertHTMLCharEntity(String) - Static method in class com.codename1.ui.html.HTMLUtils
-
Converts an HTML char entity to the matching character or string.
- convertToPixels(float) - Static method in class com.codename1.ui.CN
-
Converts the dips count to pixels, dips are roughly 1mm in length.
- convertToPixels(float) - Method in class com.codename1.ui.Display
-
Converts the dips count to pixels, dips are roughly 1mm in length.
- convertToPixels(float, byte) - Static method in class com.codename1.ui.CN
-
Converts from specified unit to pixels.
- convertToPixels(float, byte) - Method in class com.codename1.ui.Display
-
Converts from specified unit to pixels.
- convertToPixels(float, byte, boolean) - Static method in class com.codename1.ui.CN
-
Converts from specified unit to pixels.
- convertToPixels(float, byte, boolean) - Method in class com.codename1.ui.Display
-
Converts from specified unit to pixels.
- convertToPixels(float, String, boolean, float, ContainerWrapper, ComponentWrapper) - Method in class com.codename1.ui.layouts.mig.UnitConverter
-
Converts
valueto pixels. - convertToPixels(int, boolean) - Method in class com.codename1.impl.CodenameOneImplementation
-
Converts the dips count to pixels, dips are roughly 1mm in length.
- convertToPixels(int, boolean) - Static method in class com.codename1.ui.CN
-
Converts the dips count to pixels, dips are roughly 1mm in length.
- convertToPixels(int, boolean) - Method in class com.codename1.ui.Display
-
Converts the dips count to pixels, dips are roughly 1mm in length.
- convertXMLCharEntity(String) - Static method in class com.codename1.ui.html.HTMLUtils
-
Converts an XML char entity to the matching character or string.
- Cookie - Class in com.codename1.io
-
A cookie for an HTTP request
- Cookie() - Constructor for class com.codename1.io.Cookie
- cookieReceived(Cookie) - Method in class com.codename1.io.ConnectionRequest
-
Callback invoked for every cookie received from the server
- cookiesEnabled(boolean) - Method in class com.codename1.io.rest.RequestBuilder
-
Sets the cookiesEnabled parameter.
- cookieSent(Cookie) - Method in class com.codename1.io.ConnectionRequest
-
Callback invoked for every cookie being sent to the server
- Coord - Class in com.codename1.maps
-
This class declares a coordinate point on a map.
- Coord(double, double) - Constructor for class com.codename1.maps.Coord
-
Creates a isProjected Coord
- Coord(double, double, boolean) - Constructor for class com.codename1.maps.Coord
-
a Constructor with getLatitude, getLongitude
- Coord(Coord) - Constructor for class com.codename1.maps.Coord
-
Copy Constructor
- CoordinateLayout - Class in com.codename1.ui.layouts
-
Allows laying out components based on absolute positions/sizes that are adapted based on available space for the layout.
- CoordinateLayout() - Constructor for class com.codename1.ui.layouts.CoordinateLayout
-
Allows creating a coordinate layouts that disables the scaling feature
- CoordinateLayout(int, int) - Constructor for class com.codename1.ui.layouts.CoordinateLayout
-
This constructor accepts the relative width and height used to define the aspect ratio of the Container
- CoordinateLayout(Dimension) - Constructor for class com.codename1.ui.layouts.CoordinateLayout
-
This constructor accepts the relative width and height used to define the aspect ratio of the Container
- copy() - Method in class com.codename1.io.gzip.Adler32
- copy() - Method in class com.codename1.io.gzip.CRC32
- copy() - Method in class com.codename1.ui.animations.AnimationObject
-
Creates a copy of the given animation object
- copy() - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint
-
Makes a full copy of this inset.
- copy() - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint.Inset
-
Creates a copy of this inset.
- copy() - Method in class com.codename1.ui.TextSelection
-
Copies the current selection to the system clipboard.
- copy() - Method in class com.codename1.ui.Transform
-
Creates a copy of the current transform.
- copy(boolean) - Method in class com.codename1.ui.animations.BubbleTransition
-
Create a copy of the transition, usually the transition used is a copy.
- copy(boolean) - Method in class com.codename1.ui.animations.CommonTransitions
-
Create a copy of the transition, usually the transition used is a copy.
- copy(boolean) - Method in class com.codename1.ui.animations.FlipTransition
-
Create a copy of the transition, usually the transition used is a copy.
- copy(boolean) - Method in class com.codename1.ui.animations.MorphTransition
-
Create a copy of the transition, usually the transition used is a copy.
- copy(boolean) - Method in class com.codename1.ui.animations.Transition
-
Create a copy of the transition, usually the transition used is a copy.
- copy(Deflater) - Method in class com.codename1.io.gzip.Deflater
- copy(InputStream, OutputStream) - Static method in class com.codename1.io.Util
-
Copy the input stream into the output stream, closes both streams when finishing or in a case of an exception
- copy(InputStream, OutputStream, int) - Static method in class com.codename1.io.Util
-
Copy the input stream into the output stream, closes both streams when finishing or in a case of an exception
- copy(Hashtable) - Method in class com.codename1.facebook.Album
-
copies the relevant values from the given hashtable
- copy(Hashtable) - Method in class com.codename1.facebook.FBObject
-
copies the relevant values from the given hashtable
- copy(Hashtable) - Method in class com.codename1.facebook.Page
-
copies the relevant values from the given hashtable
- copy(Hashtable) - Method in class com.codename1.facebook.Photo
-
copies the relevant values from the given hashtable
- copy(Hashtable) - Method in class com.codename1.facebook.Post
-
copies the relevant values from the given hashtable
- copy(Hashtable) - Method in class com.codename1.facebook.User
-
copies the relevant values from the given hashtable
- copyFrom(int, int, float[]) - Method in class com.codename1.media.AudioBuffer
-
Copies data from the source array into this buffer.
- copyFrom(int, int, float[], int, int) - Method in class com.codename1.media.AudioBuffer
-
Copies data from the source array (in the given range) into the buffer.
- copyFrom(AudioBuffer) - Method in class com.codename1.media.AudioBuffer
-
Copies data into the buffer from the given source buffer.
- copyNoClose(InputStream, OutputStream, int) - Static method in class com.codename1.io.Util
-
Copy the input stream into the output stream, without closing the streams when done
- copyNoClose(InputStream, OutputStream, int, IOProgressListener) - Static method in class com.codename1.io.Util
-
Copy the input stream into the output stream, without closing the streams when done
- copySelectionToClipboard(TextSelection) - Method in class com.codename1.impl.CodenameOneImplementation
-
Copies the current text selection to the clipboard.
- copysign(double, double) - Static method in class com.codename1.util.MathUtil
-
Please update your code to use copySign
- copySign(double, double) - Static method in class com.codename1.util.MathUtil
- copyTo(float[]) - Method in class com.codename1.media.AudioBuffer
-
Copies data from this buffer to the given float array.
- copyTo(float[], int) - Method in class com.codename1.media.AudioBuffer
-
Copies data from this buffer to the given float array.
- copyTo(AudioBuffer) - Method in class com.codename1.media.AudioBuffer
-
Copies data to another audio buffer.
- copyTo(Component) - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint.Inset
-
Copies this inset into the corresponding inset of the provided component.
- copyTo(LayeredLayout.LayeredLayoutConstraint) - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint
-
Copies the settings of this constraint into another constraint.
- copyTo(LayeredLayout.LayeredLayoutConstraint) - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint.Inset
-
Copies this inset to the corresponding inset of the provided constraint.
- copyTo(LayeredLayout.LayeredLayoutConstraint.Inset) - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint.Inset
-
Copies this inset into another inset.
- copyToClipboard(Object) - Method in class com.codename1.impl.CodenameOneImplementation
-
Performs a clipboard copy operation, if the native clipboard is supported by the implementation it would be used
- copyToClipboard(Object) - Method in class com.codename1.ui.Display
-
Performs a clipboard copy operation, if the native clipboard is supported by the implementation it would be used
- copyTransform(Object, Object) - Method in class com.codename1.impl.CodenameOneImplementation
-
Copies the setting of one transform into another.
- cornerRadius(float) - Method in class com.codename1.ui.plaf.RoundRectBorder
-
The radius of the corners in millimeters
- correctBounds(ComponentWrapper) - Method in class com.codename1.ui.layouts.mig.LayoutCallback
-
A last minute change of the bounds.
- count - Variable in class com.codename1.io.BufferedOutputStream
-
The number of valid bytes in the buffer.
- count - Variable in class com.codename1.io.CharArrayReader
-
The ending index of the buffer.
- count(int) - Method in class com.codename1.ui.layouts.mig.AC
-
Sets the total number of rows/columns to
size. - countAvailableVelocitySamplingPoints() - Method in class com.codename1.ui.animations.Motion
-
Gets the number of sampling points that can be used by
#getVelocity(). - CrashReport - Interface in com.codename1.system
-
Invoked to indicate that an exception occurred, it is up to the developer to decide whether to send the device log to the server by invoking Log.sendLog().
- CRC32 - Class in com.codename1.io.gzip
- CRC32() - Constructor for class com.codename1.io.gzip.CRC32
- crc32_combine(long, long, long) - Static method in class com.codename1.io.gzip.JZlib
-
Deprecated.
- crc32Combine(long, long, long) - Static method in class com.codename1.io.gzip.JZlib
- create() - Static method in class com.codename1.ui.plaf.RoundBorder
-
Creates a flat round border with no stroke and no shadow and the default color, this call can be chained with the other calls to mutate the color/opacity etc.
- create() - Static method in class com.codename1.ui.plaf.RoundRectBorder
-
Creates a flat border with styles derived from the component UIID
- create() - Static method in class com.codename1.ui.TextField
-
Default factory method
- create(byte[]) - Static method in class com.codename1.ui.EncodedImage
-
Creates an image from the given byte array
- create(byte[], int, int, boolean) - Static method in class com.codename1.ui.EncodedImage
-
Creates an image from the given byte array with the variables set appropriately.
- create(int) - Static method in class com.codename1.ui.animations.MorphTransition
-
Creates a transition with the given duration, this transition should be modified with the builder methods such as morph
- create(int) - Static method in class com.codename1.ui.TextField
-
Construct text field/area depending on whether native in place editing is supported
- create(Database) - Static method in class com.codename1.properties.SQLMap
-
Creates an SQL Map instance to the given database instance
- create(Coord[]) - Static method in class com.codename1.maps.BoundingBox
-
create a smallest bounding box that contains all of the given coordinates
- create(PropertyBusinessObject) - Static method in class com.codename1.properties.PreferencesObject
-
Creates a binding object, this method doesn't do anything until bind is invoked
- create(EncodedImage) - Static method in class com.codename1.components.ReplaceableImage
-
Creates an encoded image that can later be replaced with a different image
- create(InputStream) - Static method in class com.codename1.ui.EncodedImage
-
Creates an image from the input stream
- create(InputStream, int) - Static method in class com.codename1.ui.EncodedImage
-
Creates an image from the input stream, this version of the method is somewhat faster than the version that doesn't accept size
- create(Class) - Static method in class com.codename1.system.NativeLookup
-
Creates an instance of the given native interface and returns it for user callbacks.
- create(Object) - Static method in class com.codename1.ui.PeerComponent
-
Use this method to encapsulate a native UI object
- create(String) - Static method in class com.codename1.ui.EncodedImage
-
Creates an image from the input stream
- create(String) - Static method in class com.codename1.ui.Font
-
Creates a new font instance based on the platform specific string name of the font.
- create(String) - Static method in class com.codename1.ui.TextField
-
Construct text field/area depending on whether native in place editing is supported
- create(String, byte[], int, int) - Static method in class com.codename1.components.FileEncodedImageAsync
-
Creates an encoded image that maps to a local file thus allowing to seamlessly fetch files as needed.
- create(String, byte[], int, int) - Static method in class com.codename1.components.StorageImage
-
Creates an encoded image that maps to a storage file thus allowing to seamlessly cache images as needed.
- create(String, byte[], int, int, boolean) - Static method in class com.codename1.components.StorageImage
-
Creates an encoded image that maps to a storage file thus allowing to seamlessly cache images as needed.
- create(String, int) - Static method in class com.codename1.ui.TextField
-
Construct text field/area depending on whether native in place editing is supported
- create(String, int, int) - Static method in class com.codename1.components.FileEncodedImage
-
Creates an encoded image that maps to a local file thus allowing to seamlessly fetch files as needed.
- create(String, int, int) - Static method in class com.codename1.components.StorageImage
-
Creates an encoded image that maps to a storage file thus allowing to seamlessly cache images as needed.
- create(String, int, int, boolean) - Static method in class com.codename1.components.FileEncodedImage
-
Creates an encoded image that maps to a local file thus allowing to seamlessly fetch files as needed.
- create(String, int, int, boolean) - Static method in class com.codename1.components.StorageImage
-
Creates an encoded image that maps to a storage file thus allowing to seamlessly cache images as needed.
- create(String, Image) - Static method in class com.codename1.components.FileEncodedImageAsync
-
Creates an encoded image that maps to a local file thus allowing to seamlessly fetch files as needed.
- create(String, Image) - Static method in class com.codename1.components.StorageImageAsync
-
Creates an encoded image that maps to a storage file thus allowing to seamlessly cache images as needed.
- create(String, Image, ActionListener) - Static method in class com.codename1.ui.Command
-
Creates a new command instance that encapsulates the action listener and details, the main value of this approach is in our ability to write commands using the shorthand lambda syntax of Java 8.
- create(String, Style) - Static method in class com.codename1.ui.FontImage
-
Creates the font image based on the given style, the font in the style is assumed to be an icon font
- create(String, Style, Font) - Static method in class com.codename1.ui.FontImage
-
Creates the font image with the given style settings but uses the given font, notice that the size of the given font determines the size of the icon!
- create(String, InputStream, int, int) - Static method in class com.codename1.components.FileEncodedImage
-
Creates an encoded image that maps to a local file thus allowing to seamlessly fetch files as needed.
- create(String, InputStream, int, int) - Static method in class com.codename1.components.StorageImage
-
Creates an encoded image that maps to a storage file thus allowing to seamlessly cache images as needed.
- create(Vector) - Static method in class com.codename1.maps.BoundingBox
-
/** create a smallest bounding box that contains all of the given coordinates
- createAdRequest() - Method in class com.codename1.impl.FullScreenAdService
-
Creates a new request for an ad
- createAdRequest() - Method in class com.codename1.impl.VServAds
-
Creates a new request for an ad
- createAdsService() - Static method in class com.codename1.ads.AdsService
-
Creates a new AdsService to be used by the Ads Component
- createAnimateHierarchy(int) - Method in class com.codename1.ui.Container
-
Animates a pending hierarchy of components into place, this effectively replaces revalidate with a more visual form of animation.
- createAnimateHierarchyFade(int, int) - Method in class com.codename1.ui.Container
-
Animates a pending hierarchy of components into place, this effectively replaces revalidate with a more visual form of animation.
- createAnimateLayout(int) - Method in class com.codename1.ui.Container
-
Animates a pending layout into place, this effectively replaces revalidate with a more visual form of animation
- createAnimateLayoutFade(int, int) - Method in class com.codename1.ui.Container
-
Animates a pending layout into place, this effectively replaces revalidate with a more visual form of animation
- createAnimateLayoutFadeAndWait(int, int) - Method in class com.codename1.ui.Container
-
Animates a pending layout into place, this effectively replaces revalidate with a more visual form of animation.
- createAnimateMotion(int, int, int) - Method in class com.codename1.ui.Container
-
Creates a motion object for animation, allows subclasses to replace the motion type used in animations (currently defaults to ease-in).
- createAnimateUnlayout(int, int, Runnable) - Method in class com.codename1.ui.Container
-
This method is the exact reverse of createAnimateLayout, when animation is completed it leaves the container in an invalid state.
- createAnimationImage(Image, int, int) - Static method in class com.codename1.ui.animations.AnimationObject
-
Creates an animation object instance that can define the animation properties for an image
- createAnimationImage(String, Resources, int, int) - Static method in class com.codename1.ui.animations.AnimationObject
-
Creates an animation object instance that can define the animation properties for an image.
- createAuthComponent(ActionListener) - Method in class com.codename1.io.Oauth2
-
This method creates a component which can authenticate.
- createAuthComponent(ActionListener) - Method in class com.codename1.facebook.FaceBookAccess
-
This method creates a component which can authenticate.
- createBackCommandButton() - Method in class com.codename1.ui.MenuBar
- createBackgroundMedia(String) - Method in class com.codename1.impl.CodenameOneImplementation
-
Creates an audio media that can be played in the background.
- createBackgroundMedia(String) - Static method in class com.codename1.media.MediaManager
-
Creates an audio media that can be played in the background.
- createBackgroundMedia(String) - Method in class com.codename1.ui.Display
-
Creates an audio media that can be played in the background.
- createBackgroundMediaAsync(String) - Method in class com.codename1.impl.CodenameOneImplementation
-
Creates an audio media that can be played in the background.
- createBackgroundMediaAsync(String) - Static method in class com.codename1.media.MediaManager
-
Creates an audio media asynchronously that can be played in the background.
- createBackgroundMediaAsync(String) - Method in class com.codename1.ui.Display
-
Creates an audio media that can be played in the background.
- createBackLazyValue(Form) - Method in class com.codename1.ui.util.UIBuilder
-
This is useful for swipe back navigation behavior
- createBadge(String) - Static method in class com.codename1.components.FloatingActionButton
-
Creates a text badge
- createBaselineGroup(boolean, boolean) - Method in class com.codename1.ui.layouts.GroupLayout
-
Creates and returns a
ParallelGroupthat aligns it's elements along the baseline. - createBevelLowered() - Static method in class com.codename1.ui.plaf.Border
-
Creates a lowered bevel border with default colors, highlight is derived from the component and shadow is a plain dark color
- createBevelLowered(int, int, int, int) - Static method in class com.codename1.ui.plaf.Border
-
Creates a raised bevel border with the given colors
- createBevelRaised() - Static method in class com.codename1.ui.plaf.Border
-
Creates a lowered bevel border with default colors, highlight is derived from the component and shadow is a plain dark color
- createBevelRaised(int, int, int, int) - Static method in class com.codename1.ui.plaf.Border
-
Creates a raised bevel border with the given colors
- createBitmapFont(Image, int[], int[], String) - Static method in class com.codename1.ui.Font
-
Creates a bitmap font with the given arguments
- createBitmapFont(String, Image, int[], int[], String) - Static method in class com.codename1.ui.Font
-
Creates a bitmap font with the given arguments and places said font in the cache
- createBorder(Resources) - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
-
Creates the border that is described by this border info.
- createBrowserComponent(Object) - Method in class com.codename1.impl.CodenameOneImplementation
-
If the implementation supports the creation of a browser component it should be returned in this method
- createButton(Object) - Method in class com.codename1.components.ButtonList
-
Creates a new button for this list.
- createButton(Object) - Method in class com.codename1.components.CheckBoxList
- createButton(Object) - Method in class com.codename1.components.RadioButtonList
- createButton(Object) - Method in class com.codename1.components.SwitchList
- createCachedImage(String, String, Image, int) - Static method in class com.codename1.ui.URLImage
-
Creates an image that will be downloaded on the fly as necessary.
- createCell(Object, int, int, boolean) - Method in class com.codename1.ui.table.Table
-
Creates a cell based on the given value
- createCellConstraint(Object, int, int) - Method in class com.codename1.ui.table.Table
-
Creates the table cell constraint for the given cell, this method can be overriden for the purposes of modifying the table constraints.
- createColumnSortComparator(int) - Method in class com.codename1.ui.table.Table
-
Returns a generic comparator that tries to work in a way that will sort columns with similar object types.
- createCommand(String, Image, int, String) - Method in class com.codename1.ui.util.UIBuilder
-
Creates a command instance.
- createCommandComponent(Vector) - Method in class com.codename1.ui.MenuBar
-
Creates the component containing the commands within the given vector used for showing the menu dialog, this method calls the createCommandList method by default however it allows more elaborate menu creation.
- createCommandList(Vector) - Method in class com.codename1.ui.MenuBar
-
Creates the list component containing the commands within the given vector used for showing the menu dialog
- createComponentInstance(String, Class) - Method in class com.codename1.ui.util.UIBuilder
-
This method can be overriden to create custom components in a custom way, the component type is a shorthand for the component name and not the full name of the class.
- createCompoundBorder(Border, Border, Border, Border) - Static method in class com.codename1.ui.plaf.Border
-
Creates a border that is comprised of multiple border types so one border type can be used on top while another one can be used at the bottom.
- createConnectionRequest(DocumentInfo, IOCallback, Object[]) - Method in class com.codename1.ui.html.AsyncDocumentRequestHandlerImpl
- createConstraint() - Method in class com.codename1.ui.layouts.LayeredLayout
-
Creates a new
LayeredLayoutConstraint - createConstraint() - Method in class com.codename1.ui.layouts.TextModeLayout
-
Creates a new Constraint instance to add to the layout
- createConstraint() - Method in class com.codename1.ui.table.TableLayout
-
Creates a new Constraint instance to add to the layout
- createConstraint(int, int) - Method in class com.codename1.ui.layouts.TextModeLayout
-
Creates a new Constraint instance to add to the layout
- createConstraint(int, int) - Method in class com.codename1.ui.table.TableLayout
-
Creates a new Constraint instance to add to the layout
- createConstraint(String) - Method in class com.codename1.ui.layouts.LayeredLayout
-
Creates a default layered layout constraint.
- createContact(String, String, String, String, String, String) - Static method in class com.codename1.contacts.ContactsManager
-
Create a contact to the device contacts book
- createContact(String, String, String, String, String, String) - Method in class com.codename1.impl.CodenameOneImplementation
-
Create a contact to the device contacts book
- createContact(String, String, String, String, String, String) - Method in class com.codename1.ui.Display
-
Create a contact to the device contacts book
- createContainer(Resources, String) - Method in class com.codename1.ui.util.UIBuilder
-
Creates the container defined under the given name in the res file
- createContainer(String, String) - Method in class com.codename1.ui.util.UIBuilder
-
Creates the container defined under the given name in the res file
- createCover(int, boolean, int) - Static method in class com.codename1.ui.animations.CommonTransitions
-
Creates a cover transition with the given duration and direction
- createCubicBezierMotion(int, int, int, float, float, float, float) - Static method in class com.codename1.ui.animations.Motion
-
Creates a standard Cubic Bezier motion to implement functions such as ease-in/out etc.
- createDashedBorder(int) - Static method in class com.codename1.ui.plaf.Border
-
Creates a dashed border with the specified thickness and the theme colors
- createDashedBorder(int, int) - Static method in class com.codename1.ui.plaf.Border
-
Creates a dashed border with the specified thickness and color
- createDataURI(byte[], String) - Static method in class com.codename1.components.WebBrowser
-
This method creates a data URI which allows developers creating HTML for local use to embed local images into the HTML by appending them as a URI.
- createDataURI(byte[], String) - Static method in class com.codename1.ui.BrowserComponent
-
This method creates a data URI which allows developers creating HTML for local use to embed local images into the HTML by appending them as a URI.
- createDate(Date) - Static method in class com.codename1.ui.PickerComponent
-
Creates a date picker component
- createDateTime(Date) - Static method in class com.codename1.ui.PickerComponent
-
Creates a date + time picker component
- createDay() - Method in class com.codename1.ui.Calendar
-
This method creates the Day Button Component for the Month View
- createDayComponent() - Method in class com.codename1.ui.Calendar
-
Creates a day within the Calendar, this method is protected allowing Calendar to be subclassed to replace the rendering logic of individual day buttons.
- createDayTitle(int) - Method in class com.codename1.ui.Calendar
-
This method creates the Day title Component for the Month View
- createDecelerationMotion(int, int, int) - Static method in class com.codename1.ui.animations.Motion
-
Creates a deceleration motion starting from source value all the way to destination value
- createDecelerationMotionFrom(Motion, int, int) - Static method in class com.codename1.ui.animations.Motion
-
Creates a deceleration motion starting from the current position of another motion.
- createDialogPulsate() - Static method in class com.codename1.ui.animations.CommonTransitions
-
Creates a dialog pulsate transition
- createDistanceComparator(Geofence) - Static method in class com.codename1.location.Geofence
-
Creates a comparator for sorting Geofences from the current Geofence.
- createDistanceComparator(Location) - Static method in class com.codename1.location.Geofence
-
Creates a comparator for sorting Geofences from the given reference point.
- createDistanceCompartor() - Method in class com.codename1.location.Location
-
Creates a comparator for sorting locations in order of increasing distance from the current location.
- createDottedBorder(int) - Static method in class com.codename1.ui.plaf.Border
-
Creates a dotted border with the specified thickness and the theme colors
- createDottedBorder(int, int) - Static method in class com.codename1.ui.plaf.Border
-
Creates a dotted border with the specified thickness and color
- createDoubleBorder(int) - Static method in class com.codename1.ui.plaf.Border
-
Creates a double border with the specified thickness and color
- createDoubleBorder(int, int) - Static method in class com.codename1.ui.plaf.Border
-
Creates a double border with the specified thickness and color
- createDurationHoursMinutes(int, int) - Static method in class com.codename1.ui.PickerComponent
-
Creates a duration hours + minutes picker component
- createDurationMinutes(int) - Static method in class com.codename1.ui.PickerComponent
-
Creates a duration minutes picker component
- createEaseInMotion(int, int, int) - Static method in class com.codename1.ui.animations.Motion
-
Equivalent to createCubicBezierMotion with 0f, 0.42f, 1f, 1f as arguments.
- createEaseInOutMotion(int, int, int) - Static method in class com.codename1.ui.animations.Motion
-
Equivalent to createCubicBezierMotion with 0, 0.42, 0.58, 1.0 as arguments.
- createEaseMotion(int, int, int) - Static method in class com.codename1.ui.animations.Motion
-
Equivalent to createCubicBezierMotion with 0f, 0.25f, 0.25f, 1 as arguments.
- createEaseOutMotion(int, int, int) - Static method in class com.codename1.ui.animations.Motion
-
Equivalent to createCubicBezierMotion with 0f, 0f, 0.58f, 1.0f as arguments.
- createEditUI(PropertyBusinessObject, boolean) - Method in class com.codename1.properties.InstantUI
-
Creates editing UI for the given business object
- createEmpty() - Static method in class com.codename1.ui.animations.CommonTransitions
-
Creates an empty transition that does nothing.
- createEmpty() - Static method in class com.codename1.ui.plaf.Border
-
Creates an empty border, this is useful where we don't want a border for a component but want a focus border etc...
- createErrorLabel() - Method in class com.codename1.ui.InputComponent
-
Can be overriden by subclasses to support custom error label components
- createEtchedLowered() - Static method in class com.codename1.ui.plaf.Border
-
Creates a lowered etched border with default colors, highlight is derived from the component and shadow is a plain dark color
- createEtchedLowered(int, int) - Static method in class com.codename1.ui.plaf.Border
-
Creates a raised etched border with the given colors
- createEtchedRaised() - Static method in class com.codename1.ui.plaf.Border
-
Creates a lowered etched border with default colors, highlight is derived from the component and shadow is a plain dark color
- createEtchedRaised(int, int) - Static method in class com.codename1.ui.plaf.Border
-
Creates a raised etched border with the given colors
- createExponentialDecayMotion(int, int, double, double) - Static method in class com.codename1.ui.animations.Motion
- createFAB(char) - Static method in class com.codename1.components.FloatingActionButton
-
a factory method to create a FloatingActionButton.
- createFAB(char, String) - Static method in class com.codename1.components.FloatingActionButton
-
a factory method to create a FloatingActionButton.
- createFade(int) - Static method in class com.codename1.ui.animations.CommonTransitions
-
Creates a transition for fading a form in while fading out the original form
- createFastSlide(int, boolean, int) - Static method in class com.codename1.ui.animations.CommonTransitions
-
Creates a slide transition with the given duration and direction, this differs from the standard slide animation by focusing on speed rather than on minimizing heap usage.
- createFastSlide(int, boolean, int, boolean) - Static method in class com.codename1.ui.animations.CommonTransitions
-
Creates a slide transition with the given duration and direction, this differs from the standard slide animation by focusing on speed rather than on minimizing heap usage This method works by creating two images and sliding them which works much faster for all devices however takes up more ram.
- createFixed(String, Font, int, int, int) - Static method in class com.codename1.ui.FontImage
-
Creates a font image with a fixed size/appearance
- createFixed(String, Font, int, int, int, int) - Static method in class com.codename1.ui.FontImage
-
Creates a font image with a fixed size/appearance
- createFont(int, int, int) - Method in class com.codename1.impl.CodenameOneImplementation
-
Creates a new instance of a native font
- createFont(Style) - Method in class com.codename1.ui.plaf.StyleParser.FontInfo
-
Creates a font based on this font information.
- createFrictionMotion(int, int, float, float) - Static method in class com.codename1.ui.animations.Motion
-
Creates a friction motion starting from source with initial speed and the friction
- createFromImage(Image, boolean) - Static method in class com.codename1.ui.EncodedImage
-
Converts an image to encoded image
- createFromPool() - Static method in class com.codename1.ui.geom.GeneralPath
-
Creates a new GeneralPath from an object Pool.
- createFromPool(int, int, int, int) - Static method in class com.codename1.ui.geom.Rectangle
-
Creates a rectangle from a Rectangle object pool.
- createFromRGB(int[], int, int, boolean) - Static method in class com.codename1.ui.EncodedImage
-
Tries to create an encoded image from RGB which is more efficient, however if this fails it falls back to regular RGB image.
- createGrooveBorder(int) - Static method in class com.codename1.ui.plaf.Border
-
Creates a groove border with the specified thickness and theme colors
- createGrooveBorder(int, int) - Static method in class com.codename1.ui.plaf.Border
-
Creates a groove border with the specified thickness and color
- createHeavyButton(Button) - Method in class com.codename1.impl.CodenameOneImplementation
-
Creates the native side of a
com.codename1.ui.HeavyButton. - createHorizonalImageBorder(Image, Image, Image) - Static method in class com.codename1.ui.plaf.Border
-
This is an image border that can only grow horizontally
- createImage(byte[], int, int) - Method in class com.codename1.impl.CodenameOneImplementation
-
Create a nativate image from its compressed byte data
- createImage(byte[], int, int) - Static method in class com.codename1.ui.Image
-
creates an image from a given byte array data
- createImage(int[], int, int) - Method in class com.codename1.impl.CodenameOneImplementation
-
Create a platform native image object from the given RGB data
- createImage(int[], int, int) - Static method in class com.codename1.ui.Image
-
creates an image from an RGB image
- createImage(int, int) - Static method in class com.codename1.ui.Image
-
Creates a white opaque mutable image that may be manipulated using
#getGraphics(). - createImage(int, int, int) - Static method in class com.codename1.ui.Image
-
Creates a mutable image that may be manipulated using
#getGraphics(). - createImage(int, int, int) - Method in class com.codename1.ui.ImageFactory
- createImage(Component, int, int, int) - Static method in class com.codename1.ui.ImageFactory
-
Creates an image using the factory at a given context.
- createImage(Shape, Stroke, int) - Method in class com.codename1.impl.CodenameOneImplementation
- createImage(InputStream) - Method in class com.codename1.impl.CodenameOneImplementation
-
Creates a native image from a given input stream
- createImage(InputStream) - Static method in class com.codename1.ui.Image
-
creates an image from an InputStream
- createImage(Object) - Static method in class com.codename1.ui.Image
-
creates an image from the given native image (e.g. MIDP image object)
- createImage(String) - Method in class com.codename1.impl.CodenameOneImplementation
-
Creates a native image from a file in the system jar or file system storage.
- createImage(String) - Static method in class com.codename1.ui.Image
-
Creates an image from a path.
- createImageBorder(Image, Image, Image) - Static method in class com.codename1.ui.plaf.Border
-
The given images are tiled appropriately across the matching side of the border, rotated and placed as expected in the four corners.
- createImageBorder(Image, Image, Image, Image, Image, Image, Image, Image, Image) - Static method in class com.codename1.ui.plaf.Border
-
The given top/bottom/left/right images are tiled appropriately across the matching sides of the border and the corners are placed as expected in the four corners.
- createImageScaledBorder(Image, Image, Image, Image, Image, Image, Image, Image, Image) - Static method in class com.codename1.ui.plaf.Border
-
The given top/bottom/left/right images are scaled appropriately across the matching sides of the border and the corners are placed as expected in the four corners.
- createImageSplicedBorder(Image, double, double, double, double) - Static method in class com.codename1.ui.plaf.Border
-
The given image is spliced into 9 pieces based on the provided top, right, bottom, and left insets, and the resulting sub-images are used to form a 9-piece image border via
com.codename1.ui.Image, com.codename1.ui.Image, com.codename1.ui.Image, com.codename1.ui.Image, com.codename1.ui.Image, com.codename1.ui.Image, com.codename1.ui.Image, com.codename1.ui.Image) - createImageToFileSystem(String, Component, int, String, String, Dimension, byte) - Static method in class com.codename1.io.services.ImageDownloadService
-
Constructs an image request that will automatically populate the given list when the response arrives, it will cache the file locally as a file in the file storage.
- createImageToFileSystem(String, Component, int, String, String, Image, byte) - Static method in class com.codename1.io.services.ImageDownloadService
-
Constructs an image request that will automatically populate the given list when the response arrives, it will cache the file locally as a file in the file storage.
- createImageToFileSystem(String, Component, ListModel, int, String, String, Image, byte) - Static method in class com.codename1.io.services.ImageDownloadService
-
Constructs an image request that will automatically populate the given list when the response arrives, it will cache the file locally as a file in the file storage.
- createImageToFileSystem(String, ActionListener, String) - Static method in class com.codename1.io.services.ImageDownloadService
-
Constructs an image request that will automatically populate the given Label when the response arrives, it will cache the file locally.
- createImageToFileSystem(String, List, int, String, String, Dimension) - Static method in class com.codename1.io.services.ImageDownloadService
-
Constructs an image request that will automatically populate the given list when the response arrives, it will cache the file locally as a file in the file storage.
- createImageToStorage(String, Component, int, String, String, Dimension, byte) - Static method in class com.codename1.io.services.ImageDownloadService
-
Constructs an image request that will automatically populate the given list when the response arrives, it will cache the file locally as a file in the file storage.
- createImageToStorage(String, Component, int, String, String, Image, byte) - Static method in class com.codename1.io.services.ImageDownloadService
-
Constructs an image request that will automatically populate the given list when the response arrives, it will cache the file locally as a file in the file storage.
- createImageToStorage(String, Component, ListModel, int, String, String, Image, byte) - Static method in class com.codename1.io.services.ImageDownloadService
-
Constructs an image request that will automatically populate the given list when the response arrives, it will cache the file locally as a file in the file storage.
- createImageToStorage(String, ActionListener, String) - Static method in class com.codename1.io.services.ImageDownloadService
- createImageToStorage(String, ActionListener, String, boolean) - Static method in class com.codename1.io.services.ImageDownloadService
-
Constructs an image request that will automatically populate the given Label when the response arrives, it will cache the file locally.
- createImageToStorage(String, Label, String, Dimension) - Static method in class com.codename1.io.services.ImageDownloadService
-
Constructs an image request that will automatically populate the given Label when the response arrives, it will cache the file locally to the Storage
- createImageToStorage(String, Label, String, Dimension, byte) - Static method in class com.codename1.io.services.ImageDownloadService
-
Constructs an image request that will automatically populate the given Label when the response arrives, it will cache the file locally to the Storage
- createImageToStorage(String, Label, String, Image, byte) - Static method in class com.codename1.io.services.ImageDownloadService
-
Constructs an image request that will automatically populate the given Label when the response arrives, it will cache the file locally to the Storage
- createImageToStorage(String, List, int, String, String, Dimension) - Static method in class com.codename1.io.services.ImageDownloadService
-
Constructs an image request that will automatically populate the given list when the response arrives, it will cache the file locally as a file in the file storage.
- createImplementation() - Method in class com.codename1.impl.ImplementationFactory
- createIndexed(int, int, int[], byte[]) - Static method in class com.codename1.ui.Image
-
Creates an indexed image with byte data this method may return a native indexed image rather than an instance of the IndexedImage class
- createInfinite() - Static method in class com.codename1.ui.Slider
-
Creates an infinite progress slider
- createInfiniteScroll(Container, Runnable) - Static method in class com.codename1.components.InfiniteScrollAdapter
-
Creates an instance of the InfiniteScrollAdapter that will invoke the fetch more callback to fetch additional components, once that method completes its task it should add the components via the addMoreComponents() invocation.
- createInfiniteScroll(Container, Runnable, boolean) - Static method in class com.codename1.components.InfiniteScrollAdapter
-
Creates an instance of the InfiniteScrollAdapter that will invoke the fetch more callback to fetch additional components, once that method completes its task it should add the components via the addMoreComponents() invocation.
- createInputStream(String) - Method in class com.codename1.io.Storage
-
Creates an input stream to the given storage source file
- createInsetBorder(int) - Static method in class com.codename1.ui.plaf.Border
-
Creates an inset border with the specified thickness and theme colors
- createInsetBorder(int, int) - Static method in class com.codename1.ui.plaf.Border
-
Creates an inset border with the specified thickness and color
- createInstance() - Static method in class com.codename1.ui.plaf.UIManager
-
This factory method allows creating a new UIManager instance, this is usefull where an application has some screens with different context
- createJSProxy(String) - Method in class com.codename1.ui.BrowserComponent
-
Creates a proxy for a Javascript object that makes it easier to call methods, retrieve, and manipulate properties on the object.
- createLinearColorMotion(int, int, int) - Static method in class com.codename1.ui.animations.Motion
-
Creates a linear motion starting from source value all the way to destination value for a color value.
- createLinearMotion(int, int, int) - Static method in class com.codename1.ui.animations.Motion
-
Creates a linear motion starting from source value all the way to destination value
- createLineBorder(float) - Static method in class com.codename1.ui.plaf.Border
-
Creates a line border that uses the color of the component foreground for drawing
- createLineBorder(float, int) - Static method in class com.codename1.ui.plaf.Border
-
Creates a line border that uses the given color for the component
- createLineBorder(int) - Static method in class com.codename1.ui.plaf.Border
-
Creates a line border that uses the color of the component foreground for drawing
- createLineBorder(int, int) - Static method in class com.codename1.ui.plaf.Border
-
Creates a line border that uses the given color for the component
- createLineBorder(int, int, String) - Static method in class com.codename1.ui.plaf.Border
-
Creates a line border that uses the given color for the component
- createLineBorder(int, String) - Static method in class com.codename1.ui.plaf.Border
-
Creates a line border with the specified title
- createMask() - Method in class com.codename1.ui.Image
-
Creates a mask from the given image, a mask can be used to apply an arbitrary alpha channel to any image.
- createMaskAdapter(Image) - Static method in class com.codename1.ui.URLImage
-
Creates an adapter that uses an image as a Mask, this is roughly the same as SCALE_TO_FILL with the exception that a mask will be applied later on.
- createMaskAdapter(Object) - Static method in class com.codename1.ui.URLImage
- createMaterial(char, Style) - Static method in class com.codename1.ui.FontImage
-
Creates a material design icon font for the given style
- createMaterial(char, Style, float) - Static method in class com.codename1.ui.FontImage
-
Creates a material design icon font for the given style but size it in millimeters based on the size argument and not the font
- createMaterial(char, String, float) - Static method in class com.codename1.ui.FontImage
-
Creates a material design icon font for the given style but size it in millimeters based on the size argument and not the font
- createMaterial(String, char, ActionListener) - Static method in class com.codename1.ui.Command
-
Creates a new command instance that encapsulates the action listener and details, the main value of this approach is in our ability to write commands using the shorthand lambda syntax of Java 8.
- createMedia(InputStream, String) - Static method in class com.codename1.media.MediaManager
-
Creates the Media in the given stream.
- createMedia(InputStream, String, Runnable) - Method in class com.codename1.impl.CodenameOneImplementation
-
Plays the sound in the given stream
- createMedia(InputStream, String, Runnable) - Static method in class com.codename1.media.MediaManager
-
Creates the Media in the given stream Notice that you should invoke cleanup on a media once you are done with it.
- createMedia(InputStream, String, Runnable) - Method in class com.codename1.ui.Display
-
Create the sound in the given stream Notice that an audio is "auto destroyed" on completion and cannot be played twice!
- createMedia(String, boolean) - Static method in class com.codename1.media.MediaManager
-
Creates a Media from a given URI
- createMedia(String, boolean, Runnable) - Method in class com.codename1.impl.CodenameOneImplementation
-
Plays the sound in the given URI which is partially platform specific.
- createMedia(String, boolean, Runnable) - Static method in class com.codename1.media.MediaManager
-
Creates a Media from a given URI
- createMedia(String, boolean, Runnable) - Method in class com.codename1.ui.Display
-
Creates a sound in the given URI which is partially platform specific.
- createMediaAsync(InputStream, String, Runnable) - Method in class com.codename1.impl.CodenameOneImplementation
-
Creates media asynchronously.
- createMediaAsync(InputStream, String, Runnable) - Static method in class com.codename1.media.MediaManager
-
Creates the Media in the given stream asynchronously.
- createMediaAsync(InputStream, String, Runnable) - Method in class com.codename1.ui.Display
- createMediaAsync(String, boolean, Runnable) - Method in class com.codename1.impl.CodenameOneImplementation
-
Creates media asynchronously.
- createMediaAsync(String, boolean, Runnable) - Static method in class com.codename1.media.MediaManager
-
Creates a Media from a given URI asynchronously.
- createMediaAsync(String, boolean, Runnable) - Method in class com.codename1.ui.Display
-
Creates media asynchronously.
- createMediaRecorder(MediaRecorderBuilder) - Method in class com.codename1.impl.CodenameOneImplementation
-
Creates a Media recorder Object which will record from the device mic to a file in the given path.
- createMediaRecorder(MediaRecorderBuilder) - Static method in class com.codename1.media.MediaManager
-
Creates a Media recorder Object which will record from the device mic to a file in the given path.
- createMediaRecorder(MediaRecorderBuilder) - Method in class com.codename1.ui.Display
-
Parameters
- createMediaRecorder(String) - Static method in class com.codename1.media.MediaManager
-
Creates a Media recorder Object which will record from the device mic to a file in the given path.
- createMediaRecorder(String) - Method in class com.codename1.ui.Display
-
Creates a Media recorder Object which will record from the device mic to a file in the given path.
- createMediaRecorder(String, String) - Method in class com.codename1.impl.CodenameOneImplementation
-
Creates a Media recorder Object which will record from the device mic to a file in the given path.
- createMediaRecorder(String, String) - Static method in class com.codename1.media.MediaManager
-
Creates a Media recorder Object which will record from the device mic to a file in the given path.
- createMediaRecorder(String, String) - Method in class com.codename1.ui.Display
-
Creates a Media recorder Object which will record from the device mic to a file in the given path.
- createMenuCancelCommand() - Method in class com.codename1.ui.MenuBar
-
Factory method that returns the Form Menu cancel Command.
- createMenuSelectCommand() - Method in class com.codename1.ui.MenuBar
-
Factory method that returns the Form Menu select Command.
- createMulti(int[], byte[][]) - Static method in class com.codename1.ui.EncodedImage
-
Creates an encoded image that acts as a multi-image, DO NOT USE THIS METHOD.
- createMutableImage(int, int, int) - Method in class com.codename1.impl.CodenameOneImplementation
-
Creates a modifable native image that can return a graphics object
- createNativeBrowserWindow(String) - Method in class com.codename1.impl.CodenameOneImplementation
-
Creates a native web browser window object.
- createNativeIndexed(Image) - Method in class com.codename1.impl.CodenameOneImplementation
-
Creates a native image representing the indexed image
- createNativeOverlay(Component) - Method in class com.codename1.impl.CodenameOneImplementation
-
Creates a native overlay for the given component.
- createNativePeer(Object) - Method in class com.codename1.impl.CodenameOneImplementation
-
Creates a peer component for the given lightweight component
- createNewElement(String) - Method in class com.codename1.ui.html.HTMLParser
-
Overrides XMLParser.createNewElement to return an HTMLElement instance
- createNewElement(String) - Method in class com.codename1.xml.XMLParser
-
Creates a new element.
- createNewFile() - Method in class com.codename1.io.File
-
Creates this file as a new blank file in the file system.
- createNewTextElement(String) - Method in class com.codename1.ui.html.HTMLParser
-
Overrides XMLParser.createNewTextElement to return an HTMLElement instance
- createNewTextElement(String) - Method in class com.codename1.xml.XMLParser
-
Creates a new text element.
- createNode(Object, int) - Method in class com.codename1.ui.tree.Tree
-
Creates a node within the tree, this method is protected allowing tree to be subclassed to replace the rendering logic of individual tree buttons.
- createNodeComponent(Object, int) - Method in class com.codename1.ui.tree.Tree
-
Creates a node within the tree, this method is protected allowing tree to be subclassed to replace the rendering logic of individual tree buttons.
- createNote(String, String, String) - Method in class com.codename1.facebook.FaceBookAccess
-
Post a note onto the users wall
- createNote(String, String, String, ActionListener) - Method in class com.codename1.facebook.FaceBookAccess
-
Post a note onto the users wall
- createOAuth() - Method in class com.codename1.facebook.FaceBookAccess
- createOauth2() - Method in class com.codename1.social.FacebookConnect
- createOauth2() - Method in class com.codename1.social.GoogleConnect
- createOauth2() - Method in class com.codename1.social.Login
-
Creates the oauth2 to be used to login in case no native login is available for this service.
- createObjectsModel(DefaultListModel, Class) - Static method in class com.codename1.facebook.FaceBookAccess
-
This is a utility method that transforms a DefaultListModel that contains Hashtable entries into a DefaultListModel that will contain FBObject objects that will be initialized with the Hashtable entries
- createOpenButton() - Method in class com.codename1.ui.SideMenuBar
-
Creates the Side Menu open button.
- createOutputStream(String) - Method in class com.codename1.io.Storage
-
Creates an output stream to the storage with the given name
- createOutsetBorder(int) - Static method in class com.codename1.ui.plaf.Border
-
Creates an outset border with the specified thickness and theme colors
- createOutsetBorder(int, int) - Static method in class com.codename1.ui.plaf.Border
-
Creates an outset border with the specified thickness and color
- createOverflowCommandList(Vector) - Method in class com.codename1.ui.Toolbar
-
Creates the list component containing the commands within the given vector used for showing the menu dialog
- createParallelGroup() - Method in class com.codename1.ui.layouts.GroupLayout
-
Creates and returns a
ParallelGroupwith aLEADINGalignment. - createParallelGroup(int) - Method in class com.codename1.ui.layouts.GroupLayout
-
Creates and returns an
ParallelGroup. - createParallelGroup(int, boolean) - Method in class com.codename1.ui.layouts.GroupLayout
-
Creates and returns an
ParallelGroup. - createPickerInstance() - Method in class com.codename1.ui.PickerComponent
-
Allows developers to subclass the Picker component instance to customize behaviors of the subclass
- createPopupContent(List) - Method in class com.codename1.components.FloatingActionButton
-
Creates the popup content container to display on the dialog.
- createPopupDialog(List) - Method in class com.codename1.ui.ComboBox
-
Subclasses can override this method to change the creation of the dialog
- createPopupList() - Method in class com.codename1.ui.ComboBox
-
Creates the list object used within the popup dialog.
- createPressedVersion() - Method in class com.codename1.ui.plaf.Border
-
When applied to buttons borders produce a version that reverses the effects of the border providing a pressed feel
- createProxyStyle() - Method in class com.codename1.ui.ComponentSelector
-
Creates a proxy style to mutate the styles of all component styles in found set.
- createProxyStyle(Style...) - Static method in class com.codename1.ui.plaf.Style
-
Creates a "proxy" style whose setter methods map to the methods in the given styles passed and whose getter methods are meaningless
- createRE(String) - Static method in class com.codename1.util.regex.REUtil
-
Creates a regular expression, permitting simple or complex syntax
- createRE(String, int) - Static method in class com.codename1.util.regex.REUtil
-
Creates a regular expression, permitting simple or complex syntax
- createReplaceTransition(Component, Component, Transition) - Method in class com.codename1.ui.Container
-
This method creates an animation component that replaces the current Component with the next Component.
- createRequestURL() - Method in class com.codename1.io.ConnectionRequest
-
Creates the request URL mostly for a get request
- createRidgeBorder(int) - Static method in class com.codename1.ui.plaf.Border
-
Creates a ridge border with the specified thickness and theme colors
- createRidgeBorder(int, int) - Static method in class com.codename1.ui.plaf.Border
-
Creates a ridge border with the specified thickness and color
- createRoundBorder(int, int) - Static method in class com.codename1.ui.plaf.Border
-
Creates a rounded corner border that uses the color of the component foreground for drawing.
- createRoundBorder(int, int, boolean) - Static method in class com.codename1.ui.plaf.Border
-
Creates a rounded corner border that uses the color of the component foreground for drawing.
- createRoundBorder(int, int, int) - Static method in class com.codename1.ui.plaf.Border
-
Creates a rounded border that uses the given color for the component.
- createRoundBorder(int, int, int, boolean) - Static method in class com.codename1.ui.plaf.Border
-
Creates a rounded border that uses the given color for the component.
- createSelectCommand() - Method in class com.codename1.ui.MenuBar
-
Factory method that returns the Form select Command.
- createSequentialGroup() - Method in class com.codename1.ui.layouts.GroupLayout
-
Creates and returns a
SequentialGroup. - createSharedJavascriptContext() - Method in class com.codename1.impl.CodenameOneImplementation
-
Creates a shared javascript context.
- createSideNavigationComponent(Vector) - Method in class com.codename1.ui.SideMenuBar
-
Creates the side navigation component with the Commands
- createSideNavigationComponent(Vector, String) - Method in class com.codename1.ui.SideMenuBar
-
Creates the side navigation component with the Commands
- createSideNavigationComponent(Vector, String) - Method in class com.codename1.ui.Toolbar
-
Creates the side navigation component with the Commands.
- createSlide(int, boolean, int) - Static method in class com.codename1.ui.animations.CommonTransitions
-
Creates a slide transition with the given duration and direction
- createSlide(int, boolean, int, boolean) - Static method in class com.codename1.ui.animations.CommonTransitions
-
Creates a slide transition with the given duration and direction
- createSlideFadeTitle(boolean, int) - Static method in class com.codename1.ui.animations.CommonTransitions
-
Creates a slide transition for the body of the form that fades the title in while sliding
- createSoftButton(String) - Method in class com.codename1.ui.MenuBar
-
Creates a soft button Component
- createSoftWeakRef(Object) - Method in class com.codename1.impl.CodenameOneImplementation
-
Creates a soft/weak reference to an object that allows it to be collected yet caches it.
- createSoftWeakRef(Object) - Static method in class com.codename1.ui.CN
-
Creates a soft/weak reference to an object that allows it to be collected yet caches it.
- createSoftWeakRef(Object) - Method in class com.codename1.ui.Display
-
Creates a soft/weak reference to an object that allows it to be collected yet caches it.
- createSplineMotion(int, int, int) - Static method in class com.codename1.ui.animations.Motion
-
Creates a spline motion starting from source value all the way to destination value
- createStatus() - Method in class com.codename1.components.ToastBar
-
Creates a new Status.
- createStatusBar() - Method in class com.codename1.ui.Form
-
Subclasses can override this method to control the creation of the status bar component.
- createStorageInputStream(String) - Method in class com.codename1.impl.CodenameOneImplementation
-
Creates an input stream to the given storage source file
- createStorageInputStream(String) - Static method in class com.codename1.ui.CN
-
Creates an input stream to the given storage source file
- createStorageOutputStream(String) - Method in class com.codename1.impl.CodenameOneImplementation
-
Creates an output stream to the storage with the given name
- createStorageOutputStream(String) - Static method in class com.codename1.ui.CN
-
Creates an output stream to the storage with the given name
- createStrings(String...) - Static method in class com.codename1.ui.PickerComponent
-
Creates a strings picker component
- createStyleAnimation(String, int) - Method in class com.codename1.ui.Component
-
Creates an animation that will transform the current component to the styling of the destination UIID when completed.
- createSubFAB(char, String) - Method in class com.codename1.components.FloatingActionButton
-
Adds a sub FAB to the FloatingActionButton instance.
- createSVG(String, boolean, byte[]) - Static method in class com.codename1.ui.Image
-
Creates an SVG Image from the given byte array data and the base URL, this method will throw an exception if SVG is unsupported.
- createSVGImage(String, byte[]) - Method in class com.codename1.impl.CodenameOneImplementation
-
Creates an SVG Image from the given byte array data and the base URL
- createSymbolTable() - Method in class com.codename1.ui.TextField
-
Creates a symbol table container used by the showSymbolDialog method.
- createSystemFont(int, int, int) - Static method in class com.codename1.ui.Font
-
Creates a system native font in a similar way to common MIDP fonts
- createTab(String, Font, char, float) - Method in class com.codename1.ui.Tabs
-
Creates a tab component by default this is a RadioButton but subclasses can use this to return anything
- createTab(String, Image) - Method in class com.codename1.ui.Tabs
-
Creates a tab component by default this is a RadioButton but subclasses can use this to return anything
- createTable(PropertyBusinessObject) - Method in class com.codename1.properties.SQLMap
-
Creates a table matching the given property component if one doesn't exist yet
- createTableModel(CollectionProperty, PropertyBusinessObject) - Method in class com.codename1.properties.UiBinding
-
Creates a table model which is implicitly bound to the properties
- createTableModel(List, PropertyBusinessObject) - Method in class com.codename1.properties.UiBinding
-
Creates a table model which is implicitly bound to the properties
- createTabSlideMotion(int, int) - Method in class com.codename1.ui.Tabs
-
Allows developers to customize the motion object for the slide effect to provide a linear slide effect.
- createTempFile(String, String) - Static method in class com.codename1.io.File
-
Creates a temporary file.
- createThread(Runnable, String) - Static method in class com.codename1.ui.CN
-
Start a Codename One thread that supports crash protection and similar Codename One features.
- createThread(Runnable, String) - Method in class com.codename1.ui.Display
-
Start a Codename One thread that supports crash protection and similar Codename One features.
- createTime(int) - Static method in class com.codename1.ui.PickerComponent
-
Creates a time picker component
- createTimeline(int, AnimationObject[], Dimension) - Static method in class com.codename1.ui.animations.Timeline
-
Create a new timeline animation
- createTimeline(Image) - Static method in class com.codename1.ui.animations.CommonTransitions
-
Creates a transition using an animated image object (e.g. timeline object) as an alpha mask between the source/target
- createToFileSystem(EncodedImage, String, String, URLImage.ImageAdapter) - Static method in class com.codename1.ui.URLImage
-
Creates an image the will be downloaded on the fly as necessary
- createToggle(Command, ButtonGroup) - Static method in class com.codename1.ui.RadioButton
-
Shorthand for creating the radio button, adding it to a group, setting the command and making it into a toggle button
- createToggle(Image) - Static method in class com.codename1.ui.CheckBox
-
Shorthand for creating the check box setting the icon/text and making it into a toggle button
- createToggle(Image, ButtonGroup) - Static method in class com.codename1.ui.RadioButton
-
Shorthand for creating the radio button, adding it to a group, setting the icon/text and making it into a toggle button
- createToggle(String) - Static method in class com.codename1.ui.CheckBox
-
Shorthand for creating the check box setting the icon/text and making it into a toggle button
- createToggle(String, ButtonGroup) - Static method in class com.codename1.ui.RadioButton
-
Shorthand for creating the radio button, adding it to a group, setting the icon/text and making it into a toggle button
- createToggle(String, Image) - Static method in class com.codename1.ui.CheckBox
-
Shorthand for creating the check box setting the icon/text and making it into a toggle button
- createToggle(String, Image, ButtonGroup) - Static method in class com.codename1.ui.RadioButton
-
Shorthand for creating the radio button, adding it to a group, setting the icon/text and making it into a toggle button
- createToStorage(EncodedImage, String, String) - Static method in class com.codename1.ui.URLImage
-
Creates an image the will be downloaded on the fly as necessary with RESIZE_SCALE_TO_FILL as the default behavior
- createToStorage(EncodedImage, String, String, URLImage.ImageAdapter) - Static method in class com.codename1.ui.URLImage
-
Creates an image the will be downloaded on the fly as necessary
- createTouchCommandButton(Command) - Method in class com.codename1.ui.MenuBar
-
Creates a touch command for use as a touch menu item
- createTouchCommandButton(Command) - Method in class com.codename1.ui.SideMenuBar
-
Creates a touch command for use as a touch menu item
- createTransformedShape(Transform) - Method in class com.codename1.ui.geom.GeneralPath
-
Returns a shape formed by transforming the current shape with the provided transform.
- createTrueTypeFont(String) - Static method in class com.codename1.ui.Font
-
Shorthand for
createTrueTypeFont(name, name)which is useful for cases such as native: fonts. - createTrueTypeFont(String, float) - Static method in class com.codename1.ui.Font
-
Shorthand for
createTrueTypeFont(name, name)&derive(size)which is useful for cases such as native: fonts. - createTrueTypeFont(String, float, byte) - Static method in class com.codename1.ui.Font
-
Shorthand for
createTrueTypeFont(name, name)&derive(size)which is useful for cases such as native: fonts. - createTrueTypeFont(String, String) - Static method in class com.codename1.ui.Font
-
Creates a true type font with the given name/filename (font name might be different from the file name and is required by some devices e.g. iOS).
- createUncover(int, boolean, int) - Static method in class com.codename1.ui.animations.CommonTransitions
-
Creates a uncover transition with the given duration and direction
- createUndelineBorder(float) - Static method in class com.codename1.ui.plaf.Border
-
Creates an underline border that uses the color of the component foreground for drawing
- createUndelineBorder(int) - Static method in class com.codename1.ui.plaf.Border
-
Creates an underline border that uses the color of the component foreground for drawing
- createUnderlineBorder(float) - Static method in class com.codename1.ui.plaf.Border
-
Creates an underline border that uses the color of the component foreground for drawing
- createUnderlineBorder(float, int) - Static method in class com.codename1.ui.plaf.Border
-
Creates an underline border that uses the given color
- createUnderlineBorder(int) - Static method in class com.codename1.ui.plaf.Border
-
Creates an underline border that uses the color of the component foreground for drawing
- createUnderlineBorder(int, int) - Static method in class com.codename1.ui.plaf.Border
-
Creates an underline border that uses the given color
- createVerticalImageBorder(Image, Image, Image) - Static method in class com.codename1.ui.plaf.Border
-
This is an image border that can only grow vertically
- createWithExpiryDate(String, Date) - Static method in class com.codename1.io.AccessToken
-
Parameters
- createWriter() - Method in class com.codename1.io.Log
-
Default method for creating the output writer into which we write, this method creates a simple log file using the file connector
- CROSSHAIR_CURSOR - Static variable in class com.codename1.ui.Component
-
The crosshair cursor type.
- CSSBorder - Class in com.codename1.ui.plaf
-
A border that can be configured using a limited subset of CSS directives.
- CSSBorder() - Constructor for class com.codename1.ui.plaf.CSSBorder
-
Creates a new empty CSS border.
- CSSBorder(Resources) - Constructor for class com.codename1.ui.plaf.CSSBorder
-
Creates an empty border.
- CSSBorder(Resources, String) - Constructor for class com.codename1.ui.plaf.CSSBorder
-
Creates a new CSS border with the provided CSS styles.
- CSSBorder(String) - Constructor for class com.codename1.ui.plaf.CSSBorder
-
Creates a new CSS border with the provided CSS styles.
- CStringBuilder - Class in com.codename1.util
-
This is generally the Apache String builder class refactored here so we can use it regardless of vm limitations/differences for increased performance.
- CStringBuilder() - Constructor for class com.codename1.util.CStringBuilder
-
Constructs an instance with an initial capacity of
16. - CStringBuilder(int) - Constructor for class com.codename1.util.CStringBuilder
-
Constructs an instance with the specified capacity.
- CStringBuilder(String) - Constructor for class com.codename1.util.CStringBuilder
-
Constructs an instance that's initialized with the contents of the specified
String. - CSVParser - Class in com.codename1.io
-
The
CSVParserallows importing data into applications quickly from a CSV source. - CSVParser() - Constructor for class com.codename1.io.CSVParser
-
Initializes a parser with the default comma (',') separator char
- CSVParser(char) - Constructor for class com.codename1.io.CSVParser
-
Allows creating a parser with a custom separator char
- CubicLineChart - Class in com.codename1.charts.views
-
Draws smooth curves through XY series values using cubic interpolation.
- CubicLineChart() - Constructor for class com.codename1.charts.views.CubicLineChart
- CubicLineChart(XYMultipleSeriesDataset, XYMultipleSeriesRenderer, float) - Constructor for class com.codename1.charts.views.CubicLineChart
-
Builds a cubic line chart.
- CURRENCY_SYMBOL - Static variable in class com.codename1.util.regex.RECharacter
- currentSegment(double[]) - Method in interface com.codename1.ui.geom.PathIterator
-
Returns the coordinates of the next point(s), as well as the type of line segment.
- currentSegment(float[]) - Method in interface com.codename1.ui.geom.PathIterator
-
Returns the coordinates of the next point(s), as well as the type of line segment.
- Cursor - Interface in com.codename1.db
-
The Cursor interface is used to iterate over the results returned from a database query.
- curveTo(double, double, double, double, double, double) - Method in class com.codename1.ui.geom.GeneralPath
- curveTo(float, float, float, float, float, float) - Method in class com.codename1.ui.geom.GeneralPath
-
Appends a cubic Bezier curve to the current path.
- CYAN - Static variable in class com.codename1.charts.util.ColorUtil
D
- darkerColor(int) - Method in class com.codename1.ui.Graphics
-
Makes the current color slightly darker, this is useful for many visual effects
- DASH_PUNCTUATION - Static variable in class com.codename1.util.regex.RECharacter
- DASHED - Static variable in class com.codename1.charts.renderers.BasicStroke
-
The dashed line style.
- Data - Enum constant in enum com.codename1.ui.events.ActionEvent.Type
-
Network event fired in case of a network response containing data
- Data - Interface in com.codename1.io
-
An interface that can be implemented by any object to allow it to be treated as data.
- DATA_BLOCK - Static variable in class com.codename1.io.tar.TarConstants
- Data.ByteData - Class in com.codename1.io
-
Wraps a byte[] array as a Data object.
- Data.FileData - Class in com.codename1.io
-
Wraps a File as a Data object.
- Data.StorageData - Class in com.codename1.io
-
Wraps a Storage object as a Data object.
- Data.StringData - Class in com.codename1.io
- Database - Class in com.codename1.db
-
Allows access to SQLite specifically connecting to a database and executing sql queries on the data.
- Database() - Constructor for class com.codename1.db.Database
- dataChanged(int, int) - Method in class com.codename1.components.ButtonList
- dataChanged(int, int) - Method in interface com.codename1.ui.events.DataChangedListener
-
Invoked when there was a change in the underlying model
- dataChanged(int, int) - Method in class com.codename1.ui.list.FilterProxyListModel
-
Invoked when there was a change in the underlying model
- dataChanged(int, int, HTMLComponent, TextField, HTMLElement) - Method in class com.codename1.components.Ads
-
Called when the user types in a TextField inside the HTMLComponent This method will be called only if HTMLComponent.isEventsEnabled() is true
- dataChanged(int, int, HTMLComponent, TextField, HTMLElement) - Method in class com.codename1.ui.html.DefaultHTMLCallback
-
{Called when the user types in a TextField inside the HTMLComponent This method will be called only if HTMLComponent.isEventsEnabled() is true
- dataChanged(int, int, HTMLComponent, TextField, HTMLElement) - Method in interface com.codename1.ui.html.HTMLCallback
-
Called when the user types in a TextField inside the HTMLComponent This method will be called only if HTMLComponent.isEventsEnabled() is true
- DataChangedListener - Interface in com.codename1.ui.events
-
Event callback interface invoked when a
com.codename1.ui.list.ListModelchanges its state thus indicating to the view that it should refresh. - DateConverter() - Constructor for class com.codename1.properties.UiBinding.DateConverter
- DateFormat - Class in com.codename1.l10n
-
A class for parsing and formatting localisation sensitive dates, compatible with Jave 6 SDK.
- DateFormatPatterns - Class in com.codename1.l10n
-
Common patterns for dates, times, and timestamps.
- DateFormatPatterns() - Constructor for class com.codename1.l10n.DateFormatPatterns
- DateFormatSymbols - Class in com.codename1.l10n
- DateFormatSymbols() - Constructor for class com.codename1.l10n.DateFormatSymbols
- DateSpinner - Class in com.codename1.ui.spinner
-
A date spinner allows selecting a date value within the given date range
- DateSpinner() - Constructor for class com.codename1.ui.spinner.DateSpinner
-
Default constructor
- DateTimeSpinner - Class in com.codename1.ui.spinner
-
The date and time spinner extends the time spinner by allowing to pick a specific day as well
- DateTimeSpinner() - Constructor for class com.codename1.ui.spinner.DateTimeSpinner
-
Default constructor
- DateUtil - Class in com.codename1.util
-
Utility class for working with dates and timezones.
- DateUtil() - Constructor for class com.codename1.util.DateUtil
-
Creates DateUtil object in default timezone.
- DateUtil(TimeZone) - Constructor for class com.codename1.util.DateUtil
-
Constructor for timezone.
- DAY - Static variable in class com.codename1.charts.views.TimeChart
-
The number of milliseconds in a day.
- DAY - Static variable in class com.codename1.util.DateUtil
- debug() - Method in class com.codename1.ui.layouts.mig.LC
-
Calls
#debug(int)with 300 as an argument. - debug(int) - Method in class com.codename1.ui.layouts.mig.LC
-
Same functionality as
repaintMillis)only this method returnsthisfor chaining multiple calls. - DEBUG - Static variable in class com.codename1.io.Log
-
Constant indicating the logging level Debug is the default and the lowest level followed by info, warning and error
- DEBUG - Static variable in class com.codename1.javascript.JavascriptContext
-
Flag to enable/disable logging to a debug log.
- DECIMAL - Static variable in class com.codename1.ui.TextArea
-
The user is allowed to enter numeric values with optional decimal fractions, for example "-123", "0.123", or ".5".
- DECIMAL_DIGIT_NUMBER - Static variable in class com.codename1.util.regex.RECharacter
- decode(byte[]) - Static method in class com.codename1.util.Base64
- decode(byte[], int) - Static method in class com.codename1.util.Base64
-
Decodes an array of bytes containing a Base64 ascii string into binary data
- decode(String, String, boolean) - Static method in class com.codename1.io.Util
-
Decodes a String URL encoded URL
- Decode - Enum constant in enum com.codename1.media.AsyncMedia.MediaErrorType
-
Despite having previously been determined to be usable, an error occurred while trying to decode the media resource, resulting in an error.
- decorate(M, V) - Method in interface com.codename1.components.ButtonList.Decorator
- decorateComponent(Object, Component) - Method in class com.codename1.components.ButtonList
-
Decorates buttons.
- decorateComponent(Object, Component) - Method in class com.codename1.components.CheckBoxList
- decorateComponent(Object, Component) - Method in class com.codename1.components.RadioButtonList
- decorateComponent(Object, Component) - Method in class com.codename1.components.SwitchList
- decorateVisitPageRequest(String, String, ConnectionRequest) - Method in class com.codename1.analytics.AnalyticsService
-
Decorates the ConnectionRequest to be sent to the server before the request is sent.
- deepEquals(Object, Object) - Static method in class com.codename1.compat.java.util.Objects
- DEF_WBITS - Static variable in class com.codename1.io.gzip.JZlib
- DEFAULT - Enum constant in enum com.codename1.charts.views.BarChart.Type
- DEFAULT - Static variable in class com.codename1.l10n.DateFormat
-
Constant for default style (MEDIUM) parsing/formatting pattern.
- DEFAULT_BUFSIZE - Static variable in class com.codename1.io.gzip.DeflaterOutputStream
- DEFAULT_BUFSIZE - Static variable in class com.codename1.io.gzip.InflaterInputStream
- DEFAULT_CURSOR - Static variable in class com.codename1.ui.Component
-
The default cursor
- DEFAULT_SIZE - Static variable in class com.codename1.ui.layouts.GroupLayout
-
Possible value for the add methods that takes a Component.
- DefaultComponentFactory() - Constructor for class com.codename1.ui.UIFragment.DefaultComponentFactory
- defaultConstraints - Variable in class com.codename1.ui.layouts.GridBagLayout
- DefaultCrashReporter - Class in com.codename1.system
-
A default implementation of the crash reporter that instantly sends the crash data to the server.
- DefaultDocumentRequestHandler - Class in com.codename1.ui.html
-
Default implementation of the HTML components document request handler to allow simple HTML support in Codename One.
- DefaultDocumentRequestHandler() - Constructor for class com.codename1.ui.html.DefaultDocumentRequestHandler
- DefaultHTMLCallback - Class in com.codename1.ui.html
-
This is a default implementation of HTMLCallback that basically doesn't do much but does keep the HTMLComponent work intact.
- DefaultHTMLCallback() - Constructor for class com.codename1.ui.html.DefaultHTMLCallback
- DefaultListCellRenderer<T> - Class in com.codename1.ui.list
-
Default implementation of the renderer based on a label see the
ListCellRendererfor more information about the use and purpose of this class - DefaultListCellRenderer() - Constructor for class com.codename1.ui.list.DefaultListCellRenderer
-
Creates a new instance of DefaultCellRenderer
- DefaultListCellRenderer(boolean) - Constructor for class com.codename1.ui.list.DefaultListCellRenderer
-
Creates a new instance of DefaultCellRenderer
- DefaultListModel<T> - Class in com.codename1.ui.list
-
Default implementation of the list model based on a
Listof elements. - DefaultListModel() - Constructor for class com.codename1.ui.list.DefaultListModel
-
Creates a new instance of DefaultListModel
- DefaultListModel(Collection) - Constructor for class com.codename1.ui.list.DefaultListModel
-
Creates a new instance of DefaultListModel
- DefaultListModel(Vector) - Constructor for class com.codename1.ui.list.DefaultListModel
-
Creates a new instance of DefaultListModel
- DefaultListModel(T...) - Constructor for class com.codename1.ui.list.DefaultListModel
-
Creates a new instance of DefaultListModel
- DefaultLookAndFeel - Class in com.codename1.ui.plaf
-
Used to render the default look of Codename One
- DefaultLookAndFeel(UIManager) - Constructor for class com.codename1.ui.plaf.DefaultLookAndFeel
-
Creates a new instance of DefaultLookAndFeel
- DefaultRenderer - Class in com.codename1.charts.renderers
-
An abstract renderer to be extended by the multiple series classes.
- DefaultRenderer() - Constructor for class com.codename1.charts.renderers.DefaultRenderer
- defaults - Variable in class com.codename1.io.Properties
-
The default values for keys not found in this
Propertiesinstance. - DefaultTableModel - Class in com.codename1.ui.table
-
A default implementation of the table model based on a two dimensional array.
- DefaultTableModel(String[], Object[][]) - Constructor for class com.codename1.ui.table.DefaultTableModel
-
Constructs a new table with a 2 dimensional array for row/column data
- DefaultTableModel(String[], Object[][], boolean) - Constructor for class com.codename1.ui.table.DefaultTableModel
-
Constructs a new table with a 2 dimensional array for row/column data
- defineFrames(int, int, int) - Method in class com.codename1.ui.animations.AnimationObject
-
Defines the frames of the animation if this is a frame changing animation (e.g. a sprite of a walking person).
- defineHeight(int, int, int, int, int) - Method in class com.codename1.ui.animations.AnimationObject
-
Defines the height of the object starting at the given time/value and ending at the given position
- defineLandscapeSwap(String, String) - Method in class com.codename1.ui.layouts.BorderLayout
-
This method allows swapping positions within the border layout when the layout orientation changes to landscape or if the layout starts off as landscape.
- defineMotionX(int, int, int, int, int) - Method in class com.codename1.ui.animations.AnimationObject
-
Defines a motion on the x axis starting at the given time/value and ending at the given position
- defineMotionY(int, int, int, int, int) - Method in class com.codename1.ui.animations.AnimationObject
-
Defines a motion on the y axis starting at the given time/value and ending at the given position
- defineOpacity(int, int, int, int, int) - Method in class com.codename1.ui.animations.AnimationObject
-
Defines opacity (translucency) starting at the given time/value and ending at the given position.
- defineOrientation(int, int, int, int, int) - Method in class com.codename1.ui.animations.AnimationObject
-
Defines a rotation animation starting at the given time/value and ending at the given position
- defineWebService(String, String, int, int...) - Static method in class com.codename1.io.WebServiceProxyCall
-
Creates a webservice definition object which can be used to invoke the webservice.
- defineWidth(int, int, int, int, int) - Method in class com.codename1.ui.animations.AnimationObject
-
Defines the width of the object starting at the given time/value and ending at the given position
- deflate(int) - Method in class com.codename1.io.gzip.Deflater
- deflate(int) - Method in class com.codename1.io.gzip.DeflaterOutputStream
- deflate(int) - Method in class com.codename1.io.gzip.ZStream
-
Deprecated.
- Deflate - Class in com.codename1.io.gzip
- deflateEnd() - Method in class com.codename1.io.gzip.ZStream
-
Deprecated.
- deflateInit(int) - Method in class com.codename1.io.gzip.ZStream
-
Deprecated.
- deflateInit(int, boolean) - Method in class com.codename1.io.gzip.ZStream
-
Deprecated.
- deflateInit(int, int) - Method in class com.codename1.io.gzip.ZStream
-
Deprecated.
- deflateInit(int, int, boolean) - Method in class com.codename1.io.gzip.ZStream
-
Deprecated.
- deflateInit(int, int, int) - Method in class com.codename1.io.gzip.ZStream
-
Deprecated.
- deflateInit(int, int, int, JZlib.WrapperType) - Method in class com.codename1.io.gzip.ZStream
-
Deprecated.
- deflateParams(int, int) - Method in class com.codename1.io.gzip.ZStream
-
Deprecated.
- deflater - Variable in class com.codename1.io.gzip.DeflaterOutputStream
- Deflater - Class in com.codename1.io.gzip
- Deflater() - Constructor for class com.codename1.io.gzip.Deflater
- Deflater(int) - Constructor for class com.codename1.io.gzip.Deflater
- Deflater(int, boolean) - Constructor for class com.codename1.io.gzip.Deflater
- Deflater(int, int) - Constructor for class com.codename1.io.gzip.Deflater
- Deflater(int, int, boolean) - Constructor for class com.codename1.io.gzip.Deflater
- Deflater(int, int, int) - Constructor for class com.codename1.io.gzip.Deflater
- Deflater(int, int, int, JZlib.WrapperType) - Constructor for class com.codename1.io.gzip.Deflater
- DeflaterOutputStream - Class in com.codename1.io.gzip
- DeflaterOutputStream(OutputStream) - Constructor for class com.codename1.io.gzip.DeflaterOutputStream
- DeflaterOutputStream(OutputStream, Deflater) - Constructor for class com.codename1.io.gzip.DeflaterOutputStream
- DeflaterOutputStream(OutputStream, Deflater, int) - Constructor for class com.codename1.io.gzip.DeflaterOutputStream
- DeflaterOutputStream(OutputStream, Deflater, int, boolean) - Constructor for class com.codename1.io.gzip.DeflaterOutputStream
- deflateSetDictionary(byte[], int) - Method in class com.codename1.io.gzip.ZStream
-
Deprecated.
- deinitialize() - Method in class com.codename1.components.Ads
-
Invoked to indicate that the component initialization is being reversed since the component was detached from the container hierarchy.
- deinitialize() - Method in class com.codename1.components.AudioRecorderComponent
- deinitialize() - Method in class com.codename1.components.ImageViewer
-
Invoked to indicate that the component initialization is being reversed since the component was detached from the container hierarchy.
- deinitialize() - Method in class com.codename1.components.InfiniteProgress
-
Invoked to indicate that the component initialization is being reversed since the component was detached from the container hierarchy.
- deinitialize() - Method in class com.codename1.components.InteractionDialog
-
Invoked to indicate that the component initialization is being reversed since the component was detached from the container hierarchy.
- deinitialize() - Method in class com.codename1.components.MediaPlayer
-
Invoked to indicate that the component initialization is being reversed since the component was detached from the container hierarchy.
- deinitialize() - Method in class com.codename1.components.OnOffSwitch
-
Invoked to indicate that the component initialization is being reversed since the component was detached from the container hierarchy.
- deinitialize() - Method in class com.codename1.components.SignatureComponent
-
Overridden to deregister the icon animation when the field is removed from the form.
- deinitialize() - Method in class com.codename1.components.Switch
-
Invoked to indicate that the component initialization is being reversed since the component was detached from the container hierarchy.
- deinitialize() - Method in class com.codename1.impl.CodenameOneImplementation
-
Allows subclasses to cleanup if necessary
- deinitialize() - Method in class com.codename1.ui.AutoCompleteTextField
-
Invoked to indicate that the component initialization is being reversed since the component was detached from the container hierarchy.
- deinitialize() - Method in class com.codename1.ui.BrowserComponent
- deinitialize() - Method in class com.codename1.ui.CommonProgressAnimations.ProgressAnimation
- deinitialize() - Method in class com.codename1.ui.Component
-
Invoked to indicate that the component initialization is being reversed since the component was detached from the container hierarchy.
- deinitialize() - Static method in class com.codename1.ui.Display
-
Closes down the EDT and Codename One, under normal conditions this method is completely unnecessary since exiting the application will shut down Codename One.
- deinitialize() - Method in class com.codename1.ui.html.HTMLComponent
-
If the component is taken off for any reason, makes sure access keys are not active
- deinitialize() - Method in class com.codename1.ui.list.ContainerList
-
Invoked to indicate that the component initialization is being reversed since the component was detached from the container hierarchy.
- deinitialize() - Method in class com.codename1.ui.list.MultiList
- deinitialize() - Method in class com.codename1.ui.PeerComponent
-
Invoked to indicate that the component initialization is being reversed since the component was detached from the container hierarchy.
- deinitialize() - Method in class com.codename1.ui.Sheet
- deinitialize() - Method in class com.codename1.ui.Slider
-
Invoked to indicate that the component initialization is being reversed since the component was detached from the container hierarchy.
- deinitialize() - Method in class com.codename1.ui.SwipeableContainer
-
Invoked to indicate that the component initialization is being reversed since the component was detached from the container hierarchy.
- deinitialize() - Method in class com.codename1.ui.table.Table
-
Invoked to indicate that the component initialization is being reversed since the component was detached from the container hierarchy.
- deinitialize() - Method in class com.codename1.ui.Tabs
-
Invoked to indicate that the component initialization is being reversed since the component was detached from the container hierarchy.
- deinitialize() - Method in class com.codename1.ui.TextArea
- deinitialize() - Method in class com.codename1.ui.TextField
-
Invoked to indicate that the component initialization is being reversed since the component was detached from the container hierarchy.
- deinitializeCustomStyle(Style) - Method in class com.codename1.ui.Component
-
Allows components to create a style of their own, this method cleans up state for the given style
- deinitializeHeavyButton(Object) - Method in class com.codename1.impl.CodenameOneImplementation
-
Deinitializes a heavy button.
- deinitializeTextSelection(TextSelection) - Method in class com.codename1.impl.CodenameOneImplementation
-
Deinitializes text selection.
- delete() - Method in class com.codename1.io.File
-
Deletes the file described by this object on the file system.
- delete(int, int) - Method in class com.codename1.util.CStringBuilder
-
Deletes a sequence of characters specified by
startandend. - delete(PropertyBusinessObject) - Method in class com.codename1.properties.SQLMap
-
Deletes a table row matching the component
- delete(Object) - Method in class com.codename1.io.CacheMap
-
Deletes a cached entry
- delete(String) - Static method in class com.codename1.db.Database
-
Deletes database
- delete(String) - Method in class com.codename1.io.FileSystemStorage
-
Deletes the specific file or empty directory.
- delete(String) - Static method in class com.codename1.io.Preferences
-
Deletes a value for the given setting
- delete(String) - Static method in class com.codename1.io.rest.Rest
-
Creates a DELETE request builder
- delete(String) - Static method in class com.codename1.ui.CN
-
Deletes the specific file or empty directory.
- delete(String) - Method in class com.codename1.ui.Display
-
Deletes database
- deleteAudioBuffer(String) - Static method in class com.codename1.media.MediaManager
-
Deletes the audio buffer at the given path.
- deleteChar() - Method in class com.codename1.ui.TextField
-
Performs a backspace operation
- deleteCharAt(int) - Method in class com.codename1.util.CStringBuilder
-
Deletes the character at the specified index.
- deleteContact(String) - Static method in class com.codename1.contacts.ContactsManager
-
removed a contact from the device contacts book
- deleteContact(String) - Method in class com.codename1.impl.CodenameOneImplementation
-
removed a contact from the device contacts book
- deleteContact(String) - Method in class com.codename1.ui.Display
-
removed a contact from the device contacts book
- deleteDB(String) - Method in class com.codename1.impl.CodenameOneImplementation
-
Deletes database
- deleteFile(String) - Method in class com.codename1.impl.CodenameOneImplementation
-
Deletes the specific file or empty directory.
- deleteLog() - Static method in class com.codename1.io.Log
-
Deletes the current log file
- deleteRetry(String, int) - Method in class com.codename1.io.FileSystemStorage
-
Deletes the specific file or empty directory, if the platform supports a delete on exit this method will activate it.
- deleteStorageFile(String) - Method in class com.codename1.impl.CodenameOneImplementation
-
Deletes the given file name from the storage
- deleteStorageFile(String) - Method in class com.codename1.io.Storage
-
Deletes the given file name from the storage
- deleteStorageFile(String) - Static method in class com.codename1.ui.CN
-
Deletes the given file name from the storage
- DENSITY_2HD - Static variable in class com.codename1.ui.CN1Constants
-
Double the HD level density
- DENSITY_4K - Static variable in class com.codename1.ui.CN1Constants
-
4K level density
- DENSITY_560 - Static variable in class com.codename1.ui.CN1Constants
-
Intermediate density for screens that sit somewhere between HD to 2HD
- DENSITY_HD - Static variable in class com.codename1.ui.CN1Constants
-
HD Up To 1920x1080
- DENSITY_HIGH - Static variable in class com.codename1.ui.CN1Constants
-
Hi Density Up To 480x854
- DENSITY_LOW - Static variable in class com.codename1.ui.CN1Constants
-
Low Density Up To 240x320
- DENSITY_MEDIUM - Static variable in class com.codename1.ui.CN1Constants
-
Medium Density Up To 360x480
- DENSITY_VERY_HIGH - Static variable in class com.codename1.ui.CN1Constants
-
Very Hi Density Up To 1440x720
- DENSITY_VERY_LOW - Static variable in class com.codename1.ui.CN1Constants
-
Very Low Density 176x220 And Smaller
- dependsOn(Component) - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint
-
Checks to see if this constraint has the given component in its set of dependencies.
- DEPTH_INFINITE - Static variable in class com.codename1.xml.Element
-
A constant that can be used for the get descendants methods to denote infinite recursion
- deregisterAnimated(Animation) - Method in class com.codename1.ui.Form
-
Indicate that cmp would no longer like to receive animation events
- deregisterPlugin(Plugin) - Method in class com.codename1.plugin.PluginSupport
-
Deregisters a plugin from the Codename One runtime.
- deregisterPush() - Method in class com.codename1.impl.CodenameOneImplementation
-
Stop receiving push notifications to this client application
- deregisterPush() - Static method in class com.codename1.ui.CN
-
Stop receiving push notifications to this client application
- deregisterPush() - Method in class com.codename1.ui.Display
-
Stop receiving push notifications to this client application
- deregisterPushFromServer() - Static method in class com.codename1.impl.CodenameOneImplementation
-
For use by implementations, stop receiving push notifications from the server
- derive(float, int) - Method in class com.codename1.ui.Font
-
Creates a font based on this truetype font with the given pixel, WARNING! This method will only work in the case of truetype fonts!
- derive(float, int, byte) - Method in class com.codename1.ui.Font
-
Creates a font based on this truetype font with the given pixel, WARNING! This method will only work in the case of truetype fonts!
- deriveTrueTypeFont(Object, float, int) - Method in class com.codename1.impl.CodenameOneImplementation
-
Creates a font based on this truetype font with the given pixel, WARNING! This method will only work in the case of truetype fonts!
- descriptionMessage(String) - Method in class com.codename1.ui.AutoCompleteTextComponent
-
Overridden for covariant return type Overridden for covariant return type Sets the text of the description label which currently only applies in the onTop mode.
- descriptionMessage(String) - Method in class com.codename1.ui.InputComponent
-
Sets the text of the description label which currently only applies in the onTop mode.
- descriptionMessage(String) - Method in class com.codename1.ui.TextComponent
-
Overridden for covariant return type Sets the text of the description label which currently only applies in the onTop mode.
- destroy() - Method in class com.codename1.components.WebBrowser
-
Release WebBrowser native resources.
- destroy() - Method in class com.codename1.system.Lifecycle
-
Callback when the app is destroyed
- destroy() - Method in class com.codename1.ui.BrowserComponent
-
Release native resources of this Browser Component
- DeviceRunner - Class in com.codename1.testing
-
Runs the test cases from the test build of the app, notice that this class is abstract since device/app specific code can exist in the implementation
- DeviceRunner() - Constructor for class com.codename1.testing.DeviceRunner
- DEVLEN - Static variable in class com.codename1.io.tar.TarHeader
- devMajor - Variable in class com.codename1.io.tar.TarHeader
- devMinor - Variable in class com.codename1.io.tar.TarHeader
- dial(String) - Method in class com.codename1.impl.CodenameOneImplementation
-
Opens the device Dialer application with the given phone number
- dial(String) - Static method in class com.codename1.ui.CN
-
Opens the device Dialer application with the given phone number
- dial(String) - Method in class com.codename1.ui.Display
-
Opens the device Dialer application with the given phone number
- DialChart - Class in com.codename1.charts.views
-
Presents values from a
CategorySeriesas gauges on a dial. - DialChart(CategorySeries, DialRenderer) - Constructor for class com.codename1.charts.views.DialChart
-
Builds a new dial chart instance.
- Dialog - Class in com.codename1.ui
-
A dialog is a form that occupies a part of the screen and appears as a modal entity to the developer.
- Dialog() - Constructor for class com.codename1.ui.Dialog
-
Constructs a Dialog
- Dialog(Layout) - Constructor for class com.codename1.ui.Dialog
-
Constructs a Dialog with a layout
- Dialog(String) - Constructor for class com.codename1.ui.Dialog
-
Constructs a Dialog with a title
- Dialog(String, Layout) - Constructor for class com.codename1.ui.Dialog
-
Constructs a Dialog with a title
- DialRenderer - Class in com.codename1.charts.renderers
-
Dial chart renderer.
- DialRenderer() - Constructor for class com.codename1.charts.renderers.DialRenderer
- DialRenderer.Type - Enum in com.codename1.charts.renderers
- DIAMOND - Enum constant in enum com.codename1.charts.views.PointStyle
- DimConstraint - Class in com.codename1.ui.layouts.mig
-
A simple value holder for a constraint for one dimension.
- DimConstraint() - Constructor for class com.codename1.ui.layouts.mig.DimConstraint
- dimension() - Method in class com.codename1.maps.Tile
-
Gets the tile dimension
- Dimension - Class in com.codename1.ui.geom
-
Utility class that holds a width and height that represents a dimension of a component or element
- Dimension() - Constructor for class com.codename1.ui.geom.Dimension
-
Creates a new instance of Dimension
- Dimension(int, int) - Constructor for class com.codename1.ui.geom.Dimension
-
CCreates a new instance of Dimension with width and height
- Dimension(Dimension) - Constructor for class com.codename1.ui.geom.Dimension
-
Creates a new instance of Dimension with a predefine dimension
- Dimension2D - Class in com.codename1.ui.geom
-
Utility class that holds a width and height that represents a dimension of a component or element
- Dimension2D() - Constructor for class com.codename1.ui.geom.Dimension2D
-
Creates a new instance of Dimension
- Dimension2D(double, double) - Constructor for class com.codename1.ui.geom.Dimension2D
-
CCreates a new instance of Dimension with width and height
- Dimension2D(Dimension2D) - Constructor for class com.codename1.ui.geom.Dimension2D
-
Creates a new instance of Dimension with a predefine dimension
- disablePulsingAnimation() - Method in class com.codename1.ui.ComponentImage
-
Disables the pulsing animation.
- disconnect() - Method in class com.codename1.properties.UiBinding.Binding
-
Clears the listeners and disengages binding, this can be important for GC as binding can keep object references in RAM
- disconnectSocket(Object) - Method in class com.codename1.impl.CodenameOneImplementation
-
Disconnects the current socket from the server/client on the other side
- dismissNotification(Object) - Method in class com.codename1.impl.CodenameOneImplementation
-
Removes the notification previously posted with the notify status bar method
- dismissNotification(Object) - Method in class com.codename1.ui.Display
-
Removes the notification previously posted with the notify status bar method
- dispatchCommand(Command, ActionEvent) - Method in class com.codename1.ui.Form
-
Dispatches a command via the standard form mechanism of firing a command event
- dispatchError(FailureCallback, Throwable) - Static method in class com.codename1.util.CallbackDispatcher
-
Calls the given callback's
java.lang.Throwable, int, java.lang.String)method, passing the supplied error as a parameter. - dispatchMessage(MessageEvent) - Method in class com.codename1.ui.Display
-
Dispatches a message to all of the registered listeners.
- dispatchPaste(ActionEvent) - Method in class com.codename1.ui.Form
-
Fires a paste event to the paste listeners.
- dispatchSuccess(SuccessCallback, T) - Static method in class com.codename1.util.CallbackDispatcher
-
Calls the given callback's
Callback#onSucess(java.lang.Object)method, passing the supplied arg as a parameter. - Display - Class in com.codename1.ui
-
Central class for the API that manages rendering/events and is used to place top level components (
Form) on the "display". - dispose() - Method in class com.codename1.components.InteractionDialog
-
Removes the interaction dialog from view
- dispose() - Method in class com.codename1.components.Progress
-
Closes the current form and returns to the previous form, releasing the EDT in the process
- dispose() - Method in class com.codename1.ui.Dialog
-
Closes the current form and returns to the previous form, releasing the EDT in the process
- dispose() - Method in class com.codename1.ui.FontImage
-
Does nothing
- dispose() - Method in class com.codename1.ui.Image
-
DO NOT CALL THIS METHOD UNLESS YOU KNOW WHAT YOU ARE DOING, IT WILL CAUSE PLATFORM SPECIFC CRASHES OTHERWISE! Images dispose automatically for most cases except for very rare special cases.
- disposeGraphics(Object) - Method in class com.codename1.impl.CodenameOneImplementation
-
Cleans up resources used by graphics object
- disposeToTheBottom() - Method in class com.codename1.components.InteractionDialog
-
Removes the interaction dialog from view with an animation to the bottom
- disposeToTheBottom(Runnable) - Method in class com.codename1.components.InteractionDialog
-
Removes the interaction dialog from view with an animation to the bottom
- disposeToTheLeft() - Method in class com.codename1.components.InteractionDialog
-
Removes the interaction dialog from view with an animation to the left
- disposeToTheRight() - Method in class com.codename1.components.InteractionDialog
-
Removes the interaction dialog from view with an animation to the right
- disposeToTheTop() - Method in class com.codename1.components.InteractionDialog
-
Removes the interaction dialog from view with an animation to the top
- distance(double, double, double, double) - Static method in class com.codename1.maps.MapComponent
-
Returns the distance between 2 points in meters
- DIV - Static variable in class com.codename1.ui.layouts.mig.UnitValue
-
An operation indicating a division of two sub units.
- divide(BigDecimal) - Method in class com.codename1.util.BigDecimal
- divide(BigInteger) - Method in class com.codename1.util.BigDecimal
- divide(BigInteger) - Method in class com.codename1.util.BigInteger
- divideAndRemainder(BigInteger) - Method in class com.codename1.util.BigInteger
- dividerThicknessMM(float) - Method in class com.codename1.components.SplitPane.Settings
-
Sets the preferred divider thickness in Millimetres.
- dividerUIID(String) - Method in class com.codename1.components.SplitPane.Settings
-
A custom UIID to use for the divider.
- dockEast() - Method in class com.codename1.ui.layouts.mig.CC
-
Same functionality as calling
#setDockSide(int)with3only this method returnsthisfor chaining multiple calls. - dockNorth() - Method in class com.codename1.ui.layouts.mig.CC
-
Same functionality as calling
#setDockSide(int)with0only this method returnsthisfor chaining multiple calls. - dockSouth() - Method in class com.codename1.ui.layouts.mig.CC
-
Same functionality as calling
#setDockSide(int)with2only this method returnsthisfor chaining multiple calls. - dockWest() - Method in class com.codename1.ui.layouts.mig.CC
-
Same functionality as calling
#setDockSide(int)with1only this method returnsthisfor chaining multiple calls. - DocumentInfo - Class in com.codename1.ui.html
-
DocumentInfo holds important information about a document that is loading.
- DocumentRequestHandler - Interface in com.codename1.ui.html
-
The DocumentRequestHandler interface should be implemented so it returns documents in requested URLs.
- doLogin() - Method in class com.codename1.social.Login
-
Logs in the user.
- doLogin(LoginCallback) - Method in class com.codename1.social.Login
-
Initiates login using the given single-use callback.
- doLogout() - Method in class com.codename1.social.FacebookConnect
-
Logs out the current user from facebook
- doLogout() - Method in class com.codename1.social.Login
-
Logs out the current user
- Done - Enum constant in enum com.codename1.ui.events.ActionEvent.Type
-
Fired on a
com.codename1.ui.TextField#setDoneListener(com.codename1.ui.events.ActionListener)action event - DOTTED - Static variable in class com.codename1.charts.renderers.BasicStroke
-
The dot line style.
- DoubleConverter() - Constructor for class com.codename1.properties.UiBinding.DoubleConverter
- DoubleProperty<K> - Class in com.codename1.properties
-
This is the double specific version of numeric property
- DoubleProperty(String) - Constructor for class com.codename1.properties.DoubleProperty
- DoubleProperty(String, Double) - Constructor for class com.codename1.properties.DoubleProperty
- DoughnutChart - Class in com.codename1.charts.views
-
Visualises a
MultipleCategorySeriesas concentric rings that share a common centre (also known as a doughnut chart). - DoughnutChart(MultipleCategorySeries, DefaultRenderer) - Constructor for class com.codename1.charts.views.DoughnutChart
-
Builds a new doughnut chart instance.
- downloadImageToCache(String) - Static method in class com.codename1.io.Util
-
Downloads an image to the cache asynchronously.
- downloadImageToCache(String, SuccessCallback, FailureCallback) - Method in class com.codename1.impl.CodenameOneImplementation
-
Downloads an image from a URL to the cache.
- downloadImageToCache(String, SuccessCallback, FailureCallback) - Static method in class com.codename1.io.Util
-
Downloads an image to the cache asynchronously.
- downloadImageToFileSystem(String) - Method in class com.codename1.io.ConnectionRequest
-
Downloads an image to the file system asynchronously returning an AsyncResource object that resolves to the loaded image..
- downloadImageToFileSystem(String, boolean) - Method in class com.codename1.io.ConnectionRequest
-
Downloads an image to a the file system asynchronously returning an AsyncResource object that resolves to the loaded image..
- downloadImageToFileSystem(String, SuccessCallback) - Method in class com.codename1.io.ConnectionRequest
-
Downloads an image to a the file system asynchronously and calls the onSuccessCallback with the resulting image.
- downloadImageToFileSystem(String, SuccessCallback, boolean) - Method in class com.codename1.io.ConnectionRequest
-
Downloads an image to a the file system asynchronously and calls the onSuccessCallback with the resulting image.
- downloadImageToFileSystem(String, SuccessCallback, FailureCallback) - Method in class com.codename1.io.ConnectionRequest
-
Downloads an image to a the file system asynchronously and calls the onSuccessCallback with the resulting image.
- downloadImageToFileSystem(String, SuccessCallback, FailureCallback, boolean) - Method in class com.codename1.io.ConnectionRequest
-
Downloads an image to a the file system asynchronously and calls the onSuccessCallback with the resulting image.
- downloadImageToFileSystem(String, String) - Static method in class com.codename1.io.Util
-
Downloads an image to the file system asynchronously.
- downloadImageToFileSystem(String, String, SuccessCallback) - Static method in class com.codename1.io.Util
-
Downloads an image to the file system asynchronously.
- downloadImageToFileSystem(String, String, SuccessCallback, FailureCallback) - Method in class com.codename1.impl.CodenameOneImplementation
-
Downloads an image to file system.
- downloadImageToFileSystem(String, String, SuccessCallback, FailureCallback) - Static method in class com.codename1.io.Util
-
Downloads an image to the file system asynchronously.
- downloadImageToStorage(String) - Method in class com.codename1.io.ConnectionRequest
-
Downloads an image to a specified storage file asynchronously returning an AsyncResource that resolves to the resulting image..
- downloadImageToStorage(String, boolean) - Method in class com.codename1.io.ConnectionRequest
-
Downloads an image to a specified storage file asynchronously returning an AsyncResource that resolves to the resulting image..
- downloadImageToStorage(String, SuccessCallback) - Method in class com.codename1.io.ConnectionRequest
-
Downloads an image to a specified storage file asynchronously and calls the onSuccessCallback with the resulting image.
- downloadImageToStorage(String, SuccessCallback, boolean) - Method in class com.codename1.io.ConnectionRequest
-
Downloads an image to a specified storage file asynchronously and calls the onSuccessCallback with the resulting image.
- downloadImageToStorage(String, SuccessCallback, FailureCallback) - Method in class com.codename1.io.ConnectionRequest
-
Downloads an image to a specified storage file asynchronously and calls the onSuccessCallback with the resulting image.
- downloadImageToStorage(String, SuccessCallback, FailureCallback, boolean) - Method in class com.codename1.io.ConnectionRequest
-
Downloads an image to a specified storage file asynchronously and calls the onSuccessCallback with the resulting image.
- downloadImageToStorage(String, String) - Static method in class com.codename1.io.Util
-
Downloads an image to storage asynchronously.
- downloadImageToStorage(String, String, SuccessCallback) - Static method in class com.codename1.io.Util
-
Downloads an image to storage asynchronously.
- downloadImageToStorage(String, String, SuccessCallback, FailureCallback) - Method in class com.codename1.impl.CodenameOneImplementation
-
Downloads an image to storage.
- downloadImageToStorage(String, String, SuccessCallback, FailureCallback) - Static method in class com.codename1.io.Util
-
Downloads an image to storage asynchronously.
- downloadUrlSafely(String, String, OnComplete, OnComplete) - Static method in class com.codename1.io.Util
-
Safely download the given URL to the Storage or to the FileSystemStorage: this method is resistant to network errors and capable of resume the download as soon as network conditions allow and in a completely transparent way for the user; note that in the global network error handling, there must be an automatic
- downloadUrlToFile(String, String, boolean) - Static method in class com.codename1.io.Util
-
Blocking method that will download the given URL to the file system storage and return when the operation completes
- downloadUrlToFileSystemInBackground(String, String) - Static method in class com.codename1.io.Util
-
Non-blocking method that will download the given URL to file system storage in the background and return immediately
- downloadUrlToFileSystemInBackground(String, String, ActionListener) - Static method in class com.codename1.io.Util
-
Non-blocking method that will download the given URL to file system storage in the background and return immediately
- downloadUrlToStorage(String, String, boolean) - Static method in class com.codename1.io.Util
-
Blocking method that will download the given URL to storage and return when the operation completes
- downloadUrlToStorageInBackground(String, String) - Static method in class com.codename1.io.Util
-
Non-blocking method that will download the given URL to storage in the background and return immediately.
- downloadUrlToStorageInBackground(String, String, ActionListener) - Static method in class com.codename1.io.Util
-
Non-blocking method that will download the given URL to storage in the background and return immediately
- downSample(int) - Method in class com.codename1.media.AudioBuffer
-
Downsamples the buffer to the given rate.
- DRAG_REGION_IMMEDIATELY_DRAG_X - Static variable in class com.codename1.ui.Component
-
Used by getDragRegionStatus to indicate immediate dragability
- DRAG_REGION_IMMEDIATELY_DRAG_XY - Static variable in class com.codename1.ui.Component
-
Used by getDragRegionStatus to indicate immediate dragability
- DRAG_REGION_IMMEDIATELY_DRAG_Y - Static variable in class com.codename1.ui.Component
-
Used by getDragRegionStatus to indicate immediate dragability
- DRAG_REGION_LIKELY_DRAG_X - Static variable in class com.codename1.ui.Component
-
Used by getDragRegionStatus to indicate likely dragability
- DRAG_REGION_LIKELY_DRAG_XY - Static variable in class com.codename1.ui.Component
-
Used by getDragRegionStatus to indicate likely dragability
- DRAG_REGION_LIKELY_DRAG_Y - Static variable in class com.codename1.ui.Component
-
Used by getDragRegionStatus to indicate likely dragability
- DRAG_REGION_NOT_DRAGGABLE - Static variable in class com.codename1.ui.Component
-
Used by getDragRegionStatus to indicate no dragability
- DRAG_REGION_POSSIBLE_DRAG_X - Static variable in class com.codename1.ui.Component
-
Used by getDragRegionStatus to indicate limited dragability
- DRAG_REGION_POSSIBLE_DRAG_XY - Static variable in class com.codename1.ui.Component
-
Used by getDragRegionStatus to indicate limited dragability
- DRAG_REGION_POSSIBLE_DRAG_Y - Static variable in class com.codename1.ui.Component
-
Used by getDragRegionStatus to indicate limited dragability
- dragEnter(Component) - Method in class com.codename1.ui.Component
-
This callback method indicates that a component drag has just entered this component
- dragExit(Component) - Method in class com.codename1.ui.Component
-
This callback method provides an indication for a drop target that a drag operation is exiting the bounds of this component and it should clear all relevant state if such state exists.
- dragFinished(int, int) - Method in class com.codename1.components.ImageViewer
- dragFinished(int, int) - Method in class com.codename1.ui.Component
-
Callback indicating that the drag has finished either via drop or by releasing the component
- DragFinished - Enum constant in enum com.codename1.ui.events.ActionEvent.Type
-
Fired when a component drag is finished
- draggingOver(Component, int, int) - Method in class com.codename1.ui.Component
-
This method allows a component to indicate if it is a drop target for the given component at the given x/y location (in component coordiate space).
- dragHandleIcon(Image) - Method in class com.codename1.components.SplitPane.Settings
-
Sets the icon to use for the drag handle.
- dragHandleMaterialIcon(char) - Method in class com.codename1.components.SplitPane.Settings
-
Sets the material icon to use for the drag handle.
- dragHandleUIID(String) - Method in class com.codename1.components.SplitPane.Settings
-
Sets the UIID to use for the drag handle on the divider.
- dragInitiated() - Method in class com.codename1.ui.Button
-
Invoked on the focus component to let it know that drag has started on the parent container for the case of a component that doesn't support scrolling
- dragInitiated() - Method in class com.codename1.ui.Component
-
Invoked on the focus component to let it know that drag has started on the parent container for the case of a component that doesn't support scrolling
- dragInitiated() - Method in class com.codename1.ui.Container
-
Invoked on the focus component to let it know that drag has started on the parent container for the case of a component that doesn't support scrolling
- draw(Canvas) - Method in class com.codename1.charts.compat.GradientDrawable
- draw(Canvas, int, int, int, int, Paint) - Method in class com.codename1.charts.views.AbstractChart
-
The graphical representation of the chart.
- draw(Canvas, int, int, int, int, Paint) - Method in class com.codename1.charts.views.DialChart
-
The graphical representation of the dial chart.
- draw(Canvas, int, int, int, int, Paint) - Method in class com.codename1.charts.views.DoughnutChart
-
The graphical representation of the doughnut chart.
- draw(Canvas, int, int, int, int, Paint) - Method in class com.codename1.charts.views.PieChart
-
The graphical representation of the pie chart.
- draw(Canvas, int, int, int, int, Paint) - Method in class com.codename1.charts.views.RadarChart
-
The graphical representation of the radar chart.
- draw(Canvas, int, int, int, int, Paint) - Method in class com.codename1.charts.views.XYChart
-
The graphical representation of the XY chart.
- drawArc(int, int, int, int, int, int) - Method in class com.codename1.ui.Graphics
-
Draws a circular or elliptical arc based on the given angles and bounding box
- drawArc(Rectangle2D, float, float, boolean, Paint) - Method in class com.codename1.charts.compat.Canvas
- drawArc(Object, int, int, int, int, int, int) - Method in class com.codename1.impl.CodenameOneImplementation
-
Draws a circular or elliptical arc based on the given angles and bounding box
- drawArcWithGradient(Rectangle2D, float, float, boolean, Paint, GradientDrawable) - Method in class com.codename1.charts.compat.Canvas
- drawBackground(DefaultRenderer, Canvas, int, int, int, int, Paint, boolean, int) - Method in class com.codename1.charts.views.AbstractChart
-
Draws the chart background.
- drawBar(Canvas, float, float, float, float, float, int, int, Paint) - Method in class com.codename1.charts.views.BarChart
-
Draws a bar.
- drawBar(Canvas, float, float, float, float, int, int, Paint) - Method in class com.codename1.charts.views.BarChart
-
Draws a bar.
- drawBitmap(Image, float, float, Paint) - Method in class com.codename1.charts.compat.Canvas
- drawButton(Graphics, Button) - Method in class com.codename1.ui.plaf.DefaultLookAndFeel
-
Invoked for drawing a button widget
- drawButton(Graphics, Button) - Method in class com.codename1.ui.plaf.LookAndFeel
-
Invoked for drawing a button widget
- drawChar(char, int, int) - Method in class com.codename1.ui.Graphics
-
Draw the given char using the current font and color in the x,y coordinates.
- drawChars(char[], int, int, int, int) - Method in class com.codename1.ui.Graphics
-
Draw the given char array using the current font and color in the x,y coordinates.
- drawChartValuesText(Canvas, XYSeries, XYSeriesRenderer, Paint, List, int, int) - Method in class com.codename1.charts.views.BarChart
-
The graphical representation of the series values as text.
- drawChartValuesText(Canvas, XYSeries, XYSeriesRenderer, Paint, List, int, int) - Method in class com.codename1.charts.views.RangeBarChart
-
The graphical representation of the series values as text.
- drawChartValuesText(Canvas, XYSeries, XYSeriesRenderer, Paint, List, int, int) - Method in class com.codename1.charts.views.XYChart
-
The graphical representation of the series values as text.
- drawCheckBox(Graphics, Button) - Method in class com.codename1.ui.plaf.DefaultLookAndFeel
-
Invoked for drawing a checkbox widget
- drawCheckBox(Graphics, Button) - Method in class com.codename1.ui.plaf.LookAndFeel
-
Invoked for drawing a checkbox widget
- drawCircle(float, float, float, Paint) - Method in class com.codename1.charts.compat.Canvas
- drawComboBox(Graphics, List) - Method in class com.codename1.ui.plaf.DefaultLookAndFeel
-
Invoked for drawing a combo box widget
- drawComboBox(Graphics, List) - Method in class com.codename1.ui.plaf.LookAndFeel
-
Invoked for drawing a combo box widget
- drawDraggedImage(Graphics, Image, int, int) - Method in class com.codename1.ui.Component
-
Draws the given image at x/y, this method can be overriden to draw additional information such as positive or negative drop indication
- drawHorizontalScroll(Graphics, Component, float, float) - Method in class com.codename1.ui.plaf.LookAndFeel
-
Draws a horizontal scroll bar in the given component
- drawImage(Graphics, Object, int, int) - Method in class com.codename1.ui.animations.Timeline
-
Callback invoked internally by Codename One to draw the image/frame onto the display.
- drawImage(Graphics, Object, int, int) - Method in class com.codename1.ui.ComponentImage
-
Draws the image.
- drawImage(Graphics, Object, int, int) - Method in class com.codename1.ui.DynamicImage
-
Callback invoked internally by Codename One to draw the image/frame onto the display.
- drawImage(Graphics, Object, int, int) - Method in class com.codename1.ui.EncodedImage
-
Callback invoked internally by Codename One to draw the image/frame onto the display.
- drawImage(Graphics, Object, int, int) - Method in class com.codename1.ui.FontImage
-
Callback invoked internally by Codename One to draw the image/frame onto the display.
- drawImage(Graphics, Object, int, int) - Method in class com.codename1.ui.Image
-
Callback invoked internally by Codename One to draw the image/frame onto the display.
- drawImage(Graphics, Object, int, int) - Method in class com.codename1.ui.RGBImage
-
Callback invoked internally by Codename One to draw the image/frame onto the display.
- drawImage(Graphics, Object, int, int, int, int) - Method in class com.codename1.ui.animations.Timeline
-
Callback invoked internally by Codename One to draw the image/frame onto the display.
- drawImage(Graphics, Object, int, int, int, int) - Method in class com.codename1.ui.ComponentImage
-
Callback invoked internally by Codename One to draw the image/frame onto the display.
- drawImage(Graphics, Object, int, int, int, int) - Method in class com.codename1.ui.DynamicImage
-
Callback invoked internally by Codename One to draw the image/frame onto the display.
- drawImage(Graphics, Object, int, int, int, int) - Method in class com.codename1.ui.EncodedImage
-
Callback invoked internally by Codename One to draw the image/frame onto the display.
- drawImage(Graphics, Object, int, int, int, int) - Method in class com.codename1.ui.FontImage
-
Callback invoked internally by Codename One to draw the image/frame onto the display.
- drawImage(Graphics, Object, int, int, int, int) - Method in class com.codename1.ui.Image
-
Callback invoked internally by Codename One to draw the image/frame onto the display.
- drawImage(Image, int, int) - Method in class com.codename1.ui.Graphics
-
Draws the image so its top left coordinate corresponds to x/y
- drawImage(Image, int, int, int, int) - Method in class com.codename1.ui.Graphics
-
Draws the image so its top left coordinate corresponds to x/y and scales it to width/height
- drawImage(Object, Object, int, int) - Method in class com.codename1.impl.CodenameOneImplementation
-
Draws the image so its top left coordinate corresponds to x/y
- drawImage(Object, Object, int, int, int, int) - Method in class com.codename1.impl.CodenameOneImplementation
-
Draws the image so its top left coordinate corresponds to x/y
- drawImageArea(Object, Object, int, int, int, int, int, int) - Method in class com.codename1.impl.CodenameOneImplementation
-
Draws a portion of the image
- drawImageImpl(Graphics, Object, int, int, int, int) - Method in class com.codename1.ui.DynamicImage
-
This method should be overridden by subclasses to perform the actual drawing of the image on a graphics context.
- drawImageRotated(Object, Object, int, int, int) - Method in class com.codename1.impl.CodenameOneImplementation
-
Draws the image so its top left coordinate corresponds to x/y with a fast native rotation in a square angle which must be one of 0, 90, 180 or 270
- drawingEncodedImage(EncodedImage) - Method in class com.codename1.impl.CodenameOneImplementation
-
This method is used by the JavaSE implementation for performance logging
- drawLabel(Canvas, String, DefaultRenderer, List, int, int, float, float, float, float, int, int, int, Paint, boolean, boolean) - Method in class com.codename1.charts.views.AbstractChart
-
Draws a text label.
- drawLabel(Graphics, Label) - Method in class com.codename1.ui.plaf.DefaultLookAndFeel
-
Invoked for drawing a label widget
- drawLabel(Graphics, Label) - Method in class com.codename1.ui.plaf.LookAndFeel
-
Invoked for drawing a label widget
- drawLabelComponent(Object, int, int, int, int, Style, String, Object, Object, int, int, boolean, boolean, int, int, boolean, int, boolean, int) - Method in class com.codename1.impl.CodenameOneImplementation
-
Draws a label on the given graphics context, this method allows optimizing the very common drawing operation using platform native code
- drawLabelText(Graphics, Label, String, int, int, int) - Method in class com.codename1.ui.plaf.DefaultLookAndFeel
-
Draws the text of a label
- drawLabelText(Object, int, boolean, boolean, boolean, Object, int, int, int, String, int, int, int) - Method in class com.codename1.impl.CodenameOneImplementation
-
Draws the text of a label
- drawLegend(Canvas, DefaultRenderer, String[], int, int, int, int, int, int, Paint, boolean) - Method in class com.codename1.charts.views.AbstractChart
-
Draws the chart legend.
- drawLegendShape(Canvas, SimpleSeriesRenderer, float, float, int, Paint) - Method in class com.codename1.charts.views.AbstractChart
-
The graphical representation of the legend shape.
- drawLegendShape(Canvas, SimpleSeriesRenderer, float, float, int, Paint) - Method in class com.codename1.charts.views.BarChart
-
The graphical representation of the legend shape.
- drawLegendShape(Canvas, SimpleSeriesRenderer, float, float, int, Paint) - Method in class com.codename1.charts.views.BubbleChart
-
The graphical representation of the legend shape.
- drawLegendShape(Canvas, SimpleSeriesRenderer, float, float, int, Paint) - Method in class com.codename1.charts.views.CombinedXYChart
-
The graphical representation of the legend shape.
- drawLegendShape(Canvas, SimpleSeriesRenderer, float, float, int, Paint) - Method in class com.codename1.charts.views.DoughnutChart
-
The graphical representation of the legend shape.
- drawLegendShape(Canvas, SimpleSeriesRenderer, float, float, int, Paint) - Method in class com.codename1.charts.views.LineChart
-
The graphical representation of the legend shape.
- drawLegendShape(Canvas, SimpleSeriesRenderer, float, float, int, Paint) - Method in class com.codename1.charts.views.RadarChart
-
The graphical representation of the legend shape.
- drawLegendShape(Canvas, SimpleSeriesRenderer, float, float, int, Paint) - Method in class com.codename1.charts.views.RoundChart
-
The graphical representation of the legend shape.
- drawLegendShape(Canvas, SimpleSeriesRenderer, float, float, int, Paint) - Method in class com.codename1.charts.views.ScatterChart
-
The graphical representation of the legend shape.
- drawLine(float, float, float, float, Paint) - Method in class com.codename1.charts.compat.Canvas
- drawLine(int, int, int, int) - Method in class com.codename1.ui.Graphics
-
Draws a line between the 2 X/Y coordinates
- drawLine(Object, int, int, int, int) - Method in class com.codename1.impl.CodenameOneImplementation
-
Draws a line between the 2 X/Y coordinates
- drawList(Graphics, List) - Method in class com.codename1.ui.plaf.DefaultLookAndFeel
-
Invoked for drawing a list widget
- drawList(Graphics, List) - Method in class com.codename1.ui.plaf.LookAndFeel
-
Invoked for drawing a list widget
- drawPath(Canvas, float[], Paint, boolean) - Method in class com.codename1.charts.views.AbstractChart
-
The graphical representation of a path.
- drawPath(Canvas, List, Paint, boolean) - Method in class com.codename1.charts.views.AbstractChart
-
The graphical representation of a path.
- drawPath(Canvas, List, Paint, boolean) - Method in class com.codename1.charts.views.CubicLineChart
- drawPath(Shape, Paint) - Method in class com.codename1.charts.compat.Canvas
- drawPoint(Float, Float, Paint) - Method in class com.codename1.charts.compat.Canvas
- drawPoints(Canvas, Paint, List, XYSeriesRenderer, float, int, int) - Method in class com.codename1.charts.views.CubicLineChart
-
Draws the series points.
- drawPoints(Canvas, Paint, List, XYSeriesRenderer, float, int, int) - Method in class com.codename1.charts.views.XYChart
-
Draws the series points.
- drawPolygon(int[], int[], int) - Method in class com.codename1.ui.Graphics
-
Draws a closed polygon defined by arrays of x and y coordinates.
- drawPolygon(Object, int[], int[], int) - Method in class com.codename1.impl.CodenameOneImplementation
-
Draws a closed polygon defined by arrays of x and y coordinates.
- drawPullToRefresh(Graphics, Component, boolean) - Method in class com.codename1.ui.plaf.DefaultLookAndFeel
-
Paints the pull to refresh
- drawPullToRefresh(Graphics, Component, boolean) - Method in class com.codename1.ui.plaf.LookAndFeel
-
Paints the pull to refresh
- drawRadioButton(Graphics, Button) - Method in class com.codename1.ui.plaf.DefaultLookAndFeel
-
Invoked for drawing the radio button widget
- drawRadioButton(Graphics, Button) - Method in class com.codename1.ui.plaf.LookAndFeel
-
Invoked for drawing the radio button widget
- drawRect(float, float, float, float, Paint) - Method in class com.codename1.charts.compat.Canvas
- drawRect(int, int, int, int) - Method in class com.codename1.ui.Graphics
-
Draws a rectangle in the given coordinates
- drawRect(int, int, int, int, int) - Method in class com.codename1.ui.Graphics
-
Draws a rectangle in the given coordinates with the given thickness
- drawRect(Object, int, int, int, int) - Method in class com.codename1.impl.CodenameOneImplementation
-
Draws a rectangle in the given coordinates
- drawRect(Object, int, int, int, int, int) - Method in class com.codename1.impl.CodenameOneImplementation
-
Draws a rectangle in the given coordinates
- drawRGB(Object, int[], int, int, int, int, int, boolean) - Method in class com.codename1.impl.CodenameOneImplementation
-
Draws the RGB values based on the MIDP API of a similar name.
- drawRoundRect(int, int, int, int, int, int) - Method in class com.codename1.ui.Graphics
-
Draws a rounded corner rectangle in the given coordinates with the arcWidth/height matching the last two arguments respectively.
- drawRoundRect(Rectangle2D, float, float, Paint) - Method in class com.codename1.charts.compat.Canvas
- drawRoundRect(Object, int, int, int, int, int, int) - Method in class com.codename1.impl.CodenameOneImplementation
-
Draws a rounded corner rectangle in the given coordinates with the arcWidth/height matching the last two arguments respectively.
- drawSeries(Canvas, Paint, List, XYSeriesRenderer, float, int, int) - Method in class com.codename1.charts.views.BarChart
-
The graphical representation of a series.
- drawSeries(Canvas, Paint, List, XYSeriesRenderer, float, int, int) - Method in class com.codename1.charts.views.BubbleChart
-
The graphical representation of a series.
- drawSeries(Canvas, Paint, List, XYSeriesRenderer, float, int, int) - Method in class com.codename1.charts.views.CombinedXYChart
-
The graphical representation of a series.
- drawSeries(Canvas, Paint, List, XYSeriesRenderer, float, int, int) - Method in class com.codename1.charts.views.LineChart
-
The graphical representation of a series.
- drawSeries(Canvas, Paint, List, XYSeriesRenderer, float, int, int) - Method in class com.codename1.charts.views.RangeBarChart
-
The graphical representation of a series.
- drawSeries(Canvas, Paint, List, XYSeriesRenderer, float, int, int) - Method in class com.codename1.charts.views.ScatterChart
-
The graphical representation of a series.
- drawSeries(Canvas, Paint, List, XYSeriesRenderer, float, int, int) - Method in class com.codename1.charts.views.XYChart
-
The graphical representation of a series.
- drawSeries(XYSeries, Canvas, Paint, List, XYSeriesRenderer, float, int, XYMultipleSeriesRenderer.Orientation, int) - Method in class com.codename1.charts.views.CombinedXYChart
- drawSeries(XYSeries, Canvas, Paint, List, XYSeriesRenderer, float, int, XYMultipleSeriesRenderer.Orientation, int) - Method in class com.codename1.charts.views.XYChart
-
Draws the series.
- drawShadow(Image, int, int, int, int, int, int, int, float) - Method in class com.codename1.ui.Graphics
-
Deprecated
- drawShadow(Object, Object, int, int, int, int, int, int, int, float) - Method in class com.codename1.impl.CodenameOneImplementation
-
Draws a drop shadow for an image onto the given graphics context.
- drawShape(Shape, Stroke) - Method in class com.codename1.ui.Graphics
-
Draws a outline shape inside the specified bounding box.
- drawShape(Object, Shape, Stroke) - Method in class com.codename1.impl.CodenameOneImplementation
-
Draws outline of shape on the given graphics context.
- drawString(Canvas, String, float, float, Paint) - Method in class com.codename1.charts.views.AbstractChart
-
Draw a multiple lines string.
- drawString(Object, Object, String, int, int, int) - Method in class com.codename1.impl.CodenameOneImplementation
-
Draw a string using the current font and color in the x,y coordinates.
- drawString(Object, String, int, int) - Method in class com.codename1.impl.CodenameOneImplementation
-
Draw a string using the current font and color in the x,y coordinates.
- drawString(String, int, int) - Method in class com.codename1.ui.Graphics
-
Draw a string using the current font and color in the x,y coordinates.
- drawString(String, int, int, int) - Method in class com.codename1.ui.Graphics
-
Draw a string using the current font and color in the x,y coordinates.
- drawStringBaseline(String, int, int) - Method in class com.codename1.ui.Graphics
-
Draws a string using baseline coordinates.
- drawStringBaseline(String, int, int, int) - Method in class com.codename1.ui.Graphics
-
Draws a string using baseline coordinates.
- drawText(Canvas, String, float, float, Paint, float) - Method in class com.codename1.charts.views.XYChart
-
The graphical representation of a text, to handle both HORIZONTAL and VERTICAL orientations and extra rotation angles.
- drawText(String, float, float, Paint) - Method in class com.codename1.charts.compat.Canvas
- drawTextArea(Graphics, TextArea) - Method in class com.codename1.ui.plaf.DefaultLookAndFeel
-
Draw the given text area
- drawTextArea(Graphics, TextArea) - Method in class com.codename1.ui.plaf.LookAndFeel
-
Draw the given text area
- drawTextField(Graphics, TextArea) - Method in class com.codename1.ui.plaf.DefaultLookAndFeel
-
Draws the text field without its cursor which is drawn in a separate method input mode indication can also be drawn using this method.
- drawTextField(Graphics, TextArea) - Method in class com.codename1.ui.plaf.LookAndFeel
-
Draws the text field without its cursor which is drawn in a separate method input mode indication can also be drawn using this method.
- drawTextFieldCursor(Graphics, TextArea) - Method in class com.codename1.ui.plaf.DefaultLookAndFeel
-
Draws the cursor of the text field, blinking is handled simply by avoiding a call to this method.
- drawTextFieldCursor(Graphics, TextArea) - Method in class com.codename1.ui.plaf.LookAndFeel
-
Draws the cursor of the text field, blinking is handled simply by avoiding a call to this method.
- drawTitle(Canvas, int, int, int, Paint) - Method in class com.codename1.charts.views.RoundChart
-
The graphical representation of the round chart title.
- drawVerticalScroll(Graphics, Component, float, float) - Method in class com.codename1.ui.plaf.LookAndFeel
-
Draws a vertical scroll bar in the given component
- drawXLabels(List, Double[], Canvas, Paint, int, int, int, double, double, double) - Method in class com.codename1.charts.views.TimeChart
-
The graphical representation of the labels on the X axis.
- drawXLabels(List, Double[], Canvas, Paint, int, int, int, double, double, double) - Method in class com.codename1.charts.views.XYChart
-
The graphical representation of the labels on the X axis.
- drawXTextLabels(Double[], Canvas, Paint, boolean, int, int, int, double, double, double) - Method in class com.codename1.charts.views.XYChart
-
The graphical representation of the text labels on the X axis.
- drawYLabels(Map, Canvas, Paint, int, int, int, int, double[], double[]) - Method in class com.codename1.charts.views.XYChart
-
The graphical representation of the labels on the Y axis.
- drop(Component, int, int) - Method in class com.codename1.ui.Component
-
Performs a drop operation of the component at the given X/Y location in coordinate space, this method should be overriden by subclasses to perform all of the logic related to moving a component, by default this method does nothing and so dragging a component and dropping it has no effect
- drop(Component, int, int) - Method in class com.codename1.ui.Container
-
Performs a drop operation of the component at the given X/Y location in coordinate space, this method should be overriden by subclasses to perform all of the logic related to moving a component, by default this method does nothing and so dragging a component and dropping it has no effect
- dropshadow(Image, int, float) - Static method in class com.codename1.ui.util.Effects
-
Generates a shadow for the source image and returns either the shadow itself or the image merged with the shadow.
- dropshadow(Image, int, float, int, int) - Static method in class com.codename1.ui.util.Effects
-
Generates a shadow for the source image and returns a new larger image containing the shadow
- dropTable(PropertyBusinessObject) - Method in class com.codename1.properties.SQLMap
-
Drop a table matching the given property component
- dumpProgram() - Method in class com.codename1.util.regex.REDebugCompiler
-
Dumps the current program to a
System.out. - dumpProgram(Writer) - Method in class com.codename1.util.regex.REDebugCompiler
-
Dumps the current program to a
java.io.Writer. - DynamicImage - Class in com.codename1.ui
-
A base class for images that dynamically painted, just like a normal component.
- DynamicImage() - Constructor for class com.codename1.ui.DynamicImage
-
Constructor.
- DynamicImage(int, int) - Constructor for class com.codename1.ui.DynamicImage
-
Constructor with width and height.
E
- e(Throwable) - Static method in class com.codename1.io.Log
-
This method is a shorthand form for logThrowable
- E_RESIZE_CURSOR - Static variable in class com.codename1.ui.Component
-
The east-resize cursor type.
- each(ComponentSelector.ComponentClosure) - Method in class com.codename1.ui.ComponentSelector
-
Applies the given callback to each component in the set.
- EASING_IN - Static variable in class com.codename1.charts.transitions.SeriesTransition
- EASING_IN_OUT - Static variable in class com.codename1.charts.transitions.SeriesTransition
- EASING_LINEAR - Static variable in class com.codename1.charts.transitions.SeriesTransition
- EASING_OUT - Static variable in class com.codename1.charts.transitions.SeriesTransition
- east(Component) - Static method in class com.codename1.ui.layouts.BorderLayout
-
Convenience method that creates a border layout container and places the given component in the east
- EAST - Static variable in class com.codename1.ui.CN
-
The east layout constraint (right of container).
- EAST - Static variable in class com.codename1.ui.layouts.BorderLayout
-
The east layout constraint (right of container).
- EAST - Static variable in class com.codename1.ui.layouts.GridBagConstraints
- EAST - Static variable in class com.codename1.ui.layouts.GroupLayout
-
Compass-direction east (right).
- EasyThread - Class in com.codename1.util
-
An easy API for working with threads similar to call serially/and wait that allows us to create a thread and dispatch tasks to it.
- EasyThread.ErrorListener<T> - Interface in com.codename1.util
-
Callback listener for errors on easy thread
- Edit - Enum constant in enum com.codename1.ui.events.ActionEvent.Type
-
Fired on a
com.codename1.ui.TextAreaaction event - Editable - Interface in com.codename1.ui
-
An interface that can be implemented to provide editing capabilities for any component in the UI.
- editString(Component, int, int, String) - Method in class com.codename1.ui.Display
-
Fires the native in place text editing logic, normally you wouldn't invoke this API directly and instead use an API like
com.codename1.ui.TextArea#startEditingAsync(),com.codename1.ui.TextArea#startEditing()orcom.codename1.ui.Form#setEditOnShow(com.codename1.ui.TextArea). - editString(Component, int, int, String, int) - Method in class com.codename1.impl.CodenameOneImplementation
-
Encapsulates the editing code which is specific to the platform, some platforms would allow "in place editing" MIDP does not.
- editString(Component, int, int, String, int) - Method in class com.codename1.ui.Display
-
Fires the native in place text editing logic, normally you wouldn't invoke this API directly and instead use an API like
com.codename1.ui.TextArea#startEditingAsync(),com.codename1.ui.TextArea#startEditing()orcom.codename1.ui.Form#setEditOnShow(com.codename1.ui.TextArea). - editStringImpl(Component, int, int, String, int) - Method in class com.codename1.impl.CodenameOneImplementation
-
Encapsulates the editing code which is specific to the platform, some platforms would allow "in place editing" MIDP does not.
- edtIdle(boolean) - Method in class com.codename1.impl.CodenameOneImplementation
-
This method is a callback from the edt before the edt enters to an idle state
- Effects - Class in com.codename1.ui.util
-
Static utility class useful for simple visual effects that don't quite fit anywhere else in the core API.
- Element - Class in com.codename1.xml
-
The Element class defines a single XML element with its attributes and children.
- Element() - Constructor for class com.codename1.xml.Element
-
Constructs and Element without specifying a name This can be used by subclasses that do not require name assigments.
- Element(String) - Constructor for class com.codename1.xml.Element
-
Constructs an Element with the specified name
- Element(String, boolean) - Constructor for class com.codename1.xml.Element
-
Constructs an Element (or a text element) with the specified name or text.
- ELEVATION - Static variable in class com.codename1.ui.plaf.Style
-
Elevation attribute name for the theme hashtable.
- EMAILADDR - Static variable in class com.codename1.ui.TextArea
-
The user is allowed to enter an e-mail address.
- EmailShare - Class in com.codename1.share
-
Email sharing service.
- EmailShare() - Constructor for class com.codename1.share.EmailShare
-
Default Constructor
- EmbeddedContainer - Class in com.codename1.ui.util
-
This class is mostly used internally by the GUI builder and isn't very useful for general purpose.
- EmbeddedContainer() - Constructor for class com.codename1.ui.util.EmbeddedContainer
-
Default constructor
- EMBLEM - Enum constant in enum com.codename1.ui.validation.Validator.HighlightMode
- EmptyAnimation() - Constructor for class com.codename1.ui.CommonProgressAnimations.EmptyAnimation
- ENABLED - Static variable in class com.codename1.ui.list.GenericListCellRenderer
-
If this flag exists in a Map of data the renderer will enable/disable the entries, the flag assumes either Boolean.TRUE or Boolean.FALSE.
- enablePulsingAnimation(double, double, double, double) - Method in class com.codename1.ui.ComponentImage
-
Enables a pulsing animation on the image.
- enableTooltips() - Static method in class com.codename1.ui.TooltipManager
-
Enables the tooltip manager and default tooltip behavior
- enableTooltips(TooltipManager) - Static method in class com.codename1.ui.TooltipManager
-
Enables the tooltip manager with a custom subclass
- enclose(Component...) - Static method in class com.codename1.ui.ComponentGroup
-
Shorthand method for wrapping the given components in a vertical component group
- encloseBottom(Component...) - Static method in class com.codename1.ui.layouts.FlowLayout
-
Shorthand for Container.encloseIn(new FlowLayout(Component.LEFT, Component.BOTTOM), cmps);
- encloseBottomByRow(Component...) - Static method in class com.codename1.ui.layouts.FlowLayout
-
Shorthand for Container.encloseIn(new FlowLayout(Component.LEFT, Component.BOTTOM, true), cmps);
- encloseCenter(Component...) - Static method in class com.codename1.ui.layouts.FlowLayout
-
Shorthand for Container.encloseIn(new FlowLayout(Component.CENTER), cmps);
- encloseCenterBottom(Component...) - Static method in class com.codename1.ui.layouts.FlowLayout
-
Shorthand for Container.encloseIn(new FlowLayout(Component.CENTER, Component.BOTTOM), cmps);
- encloseCenterBottomByRow(Component...) - Static method in class com.codename1.ui.layouts.FlowLayout
-
Shorthand for Container.encloseIn(new FlowLayout(Component.CENTER, Component.BOTTOM, true), cmps);
- encloseCenterMiddle(Component...) - Static method in class com.codename1.ui.layouts.FlowLayout
-
Shorthand for Container.encloseIn(new FlowLayout(Component.CENTER, Component.CENTER), cmps);
- encloseCenterMiddleByRow(Component...) - Static method in class com.codename1.ui.layouts.FlowLayout
-
Shorthand for Container.encloseIn(new FlowLayout(Component.CENTER, Component.CENTER, true), cmps);
- encloseHorizontal(Component...) - Static method in class com.codename1.ui.ComponentGroup
-
Shorthand method for wrapping the given components in a horizontal component group
- encloseIn(int, boolean, Component...) - Static method in class com.codename1.ui.table.TableLayout
-
Creates a table layout container, the number of rows is automatically calculated based on the number of columns.
- encloseIn(int, Component...) - Static method in class com.codename1.ui.layouts.GridLayout
-
Creates a new container with the grid layout and the components added to it
- encloseIn(int, Component...) - Static method in class com.codename1.ui.table.TableLayout
-
Creates a table layout container that grows the last column horizontally, the number of rows is automatically calculated based on the number of columns.
- encloseIn(Component...) - Static method in class com.codename1.ui.layouts.FlowLayout
-
Shorthand for
com.codename1.ui.Component...)with aFlowLayout instancesee: - encloseIn(Component...) - Static method in class com.codename1.ui.layouts.GridLayout
-
Creates a new container with an auto fit grid layout and the components added to it
- encloseIn(Component...) - Static method in class com.codename1.ui.layouts.LayeredLayout
-
Shorthand for Container.encloseIn(new LayeredLayout(), cmps);
- encloseIn(Layout, Component...) - Static method in class com.codename1.ui.Container
-
Short-hand for enclosing multiple components in a container typically a box layout
- encloseIn(Layout, Component, Object) - Static method in class com.codename1.ui.Container
-
Short-hand for enclosing a component within a Container
- encloseLeftMiddle(Component...) - Static method in class com.codename1.ui.layouts.FlowLayout
-
Shorthand for Container.encloseIn(new FlowLayout(Component.LEFT, Component.CENTER), cmps);
- encloseLeftMiddleByRow(Component...) - Static method in class com.codename1.ui.layouts.FlowLayout
-
Shorthand for Container.encloseIn(new FlowLayout(Component.LEFT, Component.CENTER, true), cmps);
- encloseMiddle(Component...) - Static method in class com.codename1.ui.layouts.FlowLayout
-
Shorthand for Container.encloseIn(new FlowLayout(Component.LEFT, Component.CENTER), cmps);
- encloseMiddleByRow(Component...) - Static method in class com.codename1.ui.layouts.FlowLayout
-
Shorthand for Container.encloseIn(new FlowLayout(Component.LEFT, Component.CENTER, true), cmps);
- encloseRight(Component...) - Static method in class com.codename1.ui.layouts.FlowLayout
-
Shorthand for Container.encloseIn(new FlowLayout(Component.RIGHT), cmps);
- encloseRightBottom(Component...) - Static method in class com.codename1.ui.layouts.FlowLayout
-
Shorthand for Container.encloseIn(new FlowLayout(Component.RIGHT, Component.BOTTOM), cmps);
- encloseRightBottomByRow(Component...) - Static method in class com.codename1.ui.layouts.FlowLayout
-
Shorthand for Container.encloseIn(new FlowLayout(Component.RIGHT, Component.BOTTOM, true), cmps);
- encloseRightMiddle(Component...) - Static method in class com.codename1.ui.layouts.FlowLayout
-
Shorthand for Container.encloseIn(new FlowLayout(Component.RIGHT, Component.CENTER), cmps);
- encloseRightMiddleByRow(Component...) - Static method in class com.codename1.ui.layouts.FlowLayout
-
Shorthand for Container.encloseIn(new FlowLayout(Component.RIGHT, Component.CENTER, true), cmps);
- encloseX(Component...) - Static method in class com.codename1.ui.layouts.BoxLayout
-
The equivalent of Container.enclose() with a box layout X
- encloseXCenter(Component...) - Static method in class com.codename1.ui.layouts.BoxLayout
-
The equivalent of Container.enclose() with a box layout X, with center alignment.
- encloseXNoGrow(Component...) - Static method in class com.codename1.ui.layouts.BoxLayout
-
The equivalent of Container.enclose() with a box layout X no grow option
- encloseXRight(Component...) - Static method in class com.codename1.ui.layouts.BoxLayout
-
The equivalent of Container.enclose() with a box layout X, with right alignment.
- encloseY(Component...) - Static method in class com.codename1.ui.layouts.BoxLayout
-
The equivalent of Container.enclose() with a box layout Y
- encloseYBottom(Component...) - Static method in class com.codename1.ui.layouts.BoxLayout
-
The equivalent of Container.enclose() with a box layout Y, with bottom alignment.
- encloseYBottomLast(Component...) - Static method in class com.codename1.ui.layouts.BoxLayout
-
The equivalent of Container.enclose() with a box layout Y in bottom last mode
- encloseYCenter(Component...) - Static method in class com.codename1.ui.layouts.BoxLayout
-
The equivalent of Container.enclose() with a box layout Y, with center alignment.
- ENCLOSING_MARK - Static variable in class com.codename1.util.regex.RECharacter
- encode(byte[]) - Static method in class com.codename1.util.Base64
-
Encodes the given array as a base64 string
- Encode - Enum constant in enum com.codename1.media.AsyncMedia.MediaErrorType
- encodeBody(byte[]) - Static method in class com.codename1.io.Util
-
Encode a string for HTML post requests matching the style used in application/x-www-form-urlencoded
- encodeBody(char[]) - Static method in class com.codename1.io.Util
-
Encode a string for HTML post requests matching the style used in application/x-www-form-urlencoded
- encodeBody(String) - Static method in class com.codename1.io.Util
-
Encode a string for HTML post requests matching the style used in application/x-www-form-urlencoded
- EncodedImage - Class in com.codename1.ui
-
EncodedImageis the workhorse of Codename One. - EncodedImage(int, int) - Constructor for class com.codename1.ui.EncodedImage
-
Allows subclasses to create more advanced variations of this class that lazily store the data in an arbitrary location.
- encodeNoNewline(byte[]) - Static method in class com.codename1.util.Base64
-
Encodes the given array as a base64 string without breaking lines
- encodeString(String) - Static method in class com.codename1.ui.html.HTMLUtils
-
Encodes the specified string to "percent-encoding" or URL encoding.
- encodeUrl(byte[]) - Static method in class com.codename1.io.Util
-
Encode a string for HTML requests
- encodeUrl(char[]) - Static method in class com.codename1.io.Util
-
Encode a string for HTML requests
- encodeUrl(String) - Static method in class com.codename1.io.Util
-
Encode a string for HTML requests
- encodeUrl(String, String) - Static method in class com.codename1.io.Util
-
Encodes the provided string as a URL (with %20 for spaces).
- ENCODING_ISO - Static variable in class com.codename1.ui.html.DocumentInfo
-
ISO-8859-1 encoding, the default one
- ENCODING_UTF8 - Static variable in class com.codename1.ui.html.DocumentInfo
-
UTF8 encoding, very common
- end() - Method in class com.codename1.io.gzip.Deflater
- end() - Method in class com.codename1.io.gzip.Inflater
- end() - Method in class com.codename1.io.gzip.ZStream
-
Deprecated.Those methods are expected to be override by Inflater and Deflater.
- END_PUNCTUATION - Static variable in class com.codename1.util.regex.RECharacter
- endArray(String) - Method in interface com.codename1.io.JSONParseCallback
-
Indicates that the parser ran into an ending bracket event ]
- endArray(String) - Method in class com.codename1.io.JSONParser
-
Indicates that the parser ran into an ending bracket event ]
- endBlock(String) - Method in interface com.codename1.io.JSONParseCallback
-
Indicates that the parser ran into an ending bracket event }
- endBlock(String) - Method in class com.codename1.io.JSONParser
-
Indicates that the parser ran into an ending bracket event }
- endGroup(String...) - Method in class com.codename1.ui.layouts.mig.CC
-
The end group(s) that this component should be placed in.
- endGroupX(String) - Method in class com.codename1.ui.layouts.mig.CC
-
Specifies that the component should be put in the end group
sand will thus share the same ending coordinate as them within the group. - endGroupY(String) - Method in class com.codename1.ui.layouts.mig.CC
-
The end group that this component should be placed in.
- endNativeGraphicsAccess() - Method in class com.codename1.ui.Graphics
-
Invoke this to restore Codename One's graphics settings into the native graphics
- endTag(String) - Method in class com.codename1.xml.XMLParser
-
Invoked when a tag ends This callback method is invoked only on the eventParser.
- ensureCapacity(int) - Method in class com.codename1.util.CStringBuilder
-
Ensures that this object has a minimum capacity available before requiring the internal buffer to be enlarged.
- ensureVisible(int[]) - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- ensureVisible(int[]) - Static method in class com.codename1.testing.TestUtils
-
Scrolls to show the component in case it is invisible currently
- ensureVisible(Component) - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- ensureVisible(Component) - Static method in class com.codename1.testing.TestUtils
-
Scrolls to show the component in case it is invisible currently
- ensureVisible(String) - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- ensureVisible(String) - Static method in class com.codename1.testing.TestUtils
-
Scrolls to show the component in case it is invisible currently
- entrySet() - Method in class com.codename1.ui.util.WeakHashMap
-
Unsupported operation
- entrySize(String) - Method in class com.codename1.io.Storage
-
Returns the size in bytes of the given entry
- enumurateQueue() - Method in class com.codename1.io.NetworkManager
-
This method returns all pending ConnectioRequest connections.
- EOF_BLOCK - Static variable in class com.codename1.io.tar.TarConstants
- equals(TarEntry) - Method in class com.codename1.io.tar.TarEntry
- equals(PropertyBase) - Method in class com.codename1.properties.SQLMap.SelectBuilder
-
An equals
=operator - equals(Shape, Transform) - Method in class com.codename1.ui.geom.GeneralPath
- equals(Transform) - Method in class com.codename1.ui.Transform
- equals(Object) - Method in class com.codename1.ads.InnerActive
- equals(Object) - Method in class com.codename1.capture.VideoCaptureConstraints
- equals(Object) - Method in class com.codename1.facebook.Album
- equals(Object) - Method in class com.codename1.facebook.FBObject
- equals(Object) - Method in class com.codename1.facebook.Page
- equals(Object) - Method in class com.codename1.facebook.Photo
- equals(Object) - Method in class com.codename1.facebook.Post
- equals(Object) - Method in class com.codename1.facebook.User
- equals(Object) - Method in class com.codename1.io.AccessToken
- equals(Object) - Method in class com.codename1.io.ConnectionRequest
- equals(Object) - Method in class com.codename1.io.File
-
Checks if the given object refers to the same file.
- equals(Object) - Method in class com.codename1.io.gzip.GZConnectionRequest
- equals(Object) - Method in class com.codename1.io.MultipartRequest
- equals(Object) - Method in class com.codename1.io.services.CachedDataService
- equals(Object) - Method in class com.codename1.io.services.ImageDownloadService
- equals(Object) - Method in class com.codename1.io.services.RSSService
- equals(Object) - Method in class com.codename1.io.services.TwitterRESTService
- equals(Object) - Method in class com.codename1.io.tar.TarEntry
- equals(Object) - Method in class com.codename1.io.URL
- equals(Object) - Method in class com.codename1.l10n.DateFormat
- equals(Object) - Method in class com.codename1.l10n.SimpleDateFormat
- equals(Object) - Method in class com.codename1.location.Geofence
-
Geofences are equal if their id, radius, and expiration are the same, and the location latitude and longitude are the same.
- equals(Object) - Method in class com.codename1.maps.BoundingBox
- equals(Object) - Method in class com.codename1.maps.Coord
- equals(Object) - Method in class com.codename1.maps.layers.PointLayer
- equals(Object) - Method in class com.codename1.processing.Result
-
Indicates whether some other object is "equal to" this one.
- equals(Object) - Method in class com.codename1.properties.ListProperty
-
Compares this property to another property
- equals(Object) - Method in class com.codename1.properties.MapProperty
-
Compares this property to another property
- equals(Object) - Method in class com.codename1.properties.Property
-
Compares this property to another property
- equals(Object) - Method in class com.codename1.properties.PropertyBase
-
Compares this property to another property
- equals(Object) - Method in class com.codename1.properties.PropertyIndex
-
Returns true if the given object equals the property index
- equals(Object) - Method in class com.codename1.properties.SetProperty
-
Compares this property to another property
- equals(Object) - Method in class com.codename1.share.FacebookShare
- equals(Object) - Method in class com.codename1.ui.Command
-
compare two commands
- equals(Object) - Method in class com.codename1.ui.Font
- equals(Object) - Method in class com.codename1.ui.geom.Dimension
- equals(Object) - Method in class com.codename1.ui.geom.Rectangle
-
{}
- equals(Object) - Method in class com.codename1.ui.layouts.BorderLayout
- equals(Object) - Method in class com.codename1.ui.layouts.BoxLayout
- equals(Object) - Method in class com.codename1.ui.layouts.FlowLayout
- equals(Object) - Method in class com.codename1.ui.layouts.GridLayout
- equals(Object) - Method in class com.codename1.ui.layouts.Insets
- equals(Object) - Method in class com.codename1.ui.layouts.Layout
- equals(Object) - Method in class com.codename1.ui.layouts.mig.UnitValue
- equals(Object) - Method in class com.codename1.ui.NavigationCommand
- equals(Object) - Method in class com.codename1.ui.plaf.Border
-
{}
- equals(Object) - Method in class com.codename1.ui.plaf.CSSBorder
- equals(Object) - Method in class com.codename1.ui.plaf.RoundBorder
- equals(Object) - Method in class com.codename1.ui.plaf.RoundRectBorder
- equals(Object) - Method in class com.codename1.ui.plaf.Style
- equals(Object) - Method in class com.codename1.ui.Stroke
- equals(Object) - Method in class com.codename1.ui.table.TableLayout
- equals(Object) - Method in class com.codename1.ui.Transform
- equals(Object) - Method in class com.codename1.util.BigDecimal
- equals(Object) - Method in class com.codename1.util.BigInteger
- equals(Object, Object) - Static method in class com.codename1.compat.java.util.Objects
-
Returns true if the arguments are equal to each other and false otherwise.
- error(Throwable) - Method in class com.codename1.util.AsyncResource
-
Sets the error for this resource in the case that it could not be loaded.
- ERROR - Static variable in class com.codename1.io.Log
-
Constant indicating the logging level Debug is the default and the lowest level followed by info, warning and error
- ERROR_ATTIBUTE_VALUE_INVALID - Static variable in interface com.codename1.xml.ParserCallback
-
Error code denoting that an invalid attribute value was found in the XML
- ERROR_ATTRIBUTE_NOT_SUPPORTED - Static variable in interface com.codename1.xml.ParserCallback
-
Error code denoting that an unsupported attribute was found in the XML
- ERROR_CONNECTING - Static variable in interface com.codename1.ui.html.HTMLCallback
-
Error code denoting that a connection to the resource provider/server could not be made
- ERROR_CSS_ATTIBUTE_VALUE_INVALID - Static variable in class com.codename1.components.Ads
-
Error code denoting that an invalid attribute value was found in the CSS
- ERROR_CSS_ATTIBUTE_VALUE_INVALID - Static variable in class com.codename1.ui.html.DefaultHTMLCallback
-
Error code denoting that an invalid attribute value was found in the CSS
- ERROR_CSS_ATTIBUTE_VALUE_INVALID - Static variable in interface com.codename1.ui.html.HTMLCallback
-
Error code denoting that an invalid attribute value was found in the CSS
- ERROR_CSS_ATTRIBUTE_NOT_SUPPORTED - Static variable in class com.codename1.components.Ads
-
Error code denoting that an unsupported CSS attribute (by XHTML-MP 1.0 standards) was found in the HTML or external CSS files
- ERROR_CSS_ATTRIBUTE_NOT_SUPPORTED - Static variable in class com.codename1.ui.html.DefaultHTMLCallback
-
Error code denoting that an unsupported CSS attribute (by XHTML-MP 1.0 standards) was found in the HTML or external CSS files
- ERROR_CSS_ATTRIBUTE_NOT_SUPPORTED - Static variable in interface com.codename1.ui.html.HTMLCallback
-
Error code denoting that an unsupported CSS attribute (by XHTML-MP 1.0 standards) was found in the HTML or external CSS files
- ERROR_CSS_NO_BASE_URL - Static variable in class com.codename1.components.Ads
-
Error code denoting that a relative URL was referenced from a document with no base URL (A document that was loaded via setBody/setHTML/setDOM and not via setPage) In this case the return value of parsingError is not considered - parsing continues and the resource at the URL (CSS file/image) is ignored
- ERROR_CSS_NO_BASE_URL - Static variable in class com.codename1.ui.html.DefaultHTMLCallback
-
Error code denoting that a relative URL was referenced from a document with no base URL (A document that was loaded via setBody/setHTML/setDOM and not via setPage) In this case the return value of parsingError is not considered - parsing continues and the resource at the URL (CSS file/image) is ignored
- ERROR_CSS_NO_BASE_URL - Static variable in interface com.codename1.ui.html.HTMLCallback
-
Error code denoting that a relative URL was referenced from a document with no base URL (A document that was loaded via setBody/setHTML/setDOM and not via setPage) In this case the return value of parsingError is not considered - parsing continues and the resource at the URL (CSS file/image) is ignored
- ERROR_CSS_NOT_FOUND - Static variable in class com.codename1.components.Ads
-
Error code denoting that a CSS file referenced from the HTML or from another external CSS file was not found
- ERROR_CSS_NOT_FOUND - Static variable in class com.codename1.ui.html.DefaultHTMLCallback
-
Error code denoting that a CSS file referenced from the HTML or from another external CSS file was not found
- ERROR_CSS_NOT_FOUND - Static variable in interface com.codename1.ui.html.HTMLCallback
-
Error code denoting that a CSS file referenced from the HTML or from another external CSS file was not found
- ERROR_ENCODING - Static variable in interface com.codename1.xml.ParserCallback
-
Error code denoting that the encoding the page needed according to its charset (usually specified in the content-type response header) is unsupported in the device
- ERROR_IMAGE_BAD_FORMAT - Static variable in interface com.codename1.ui.html.HTMLCallback
-
Error code denoting that an image referenced from the HTML could not be loaded
- ERROR_IMAGE_NOT_FOUND - Static variable in interface com.codename1.ui.html.HTMLCallback
-
Error code denoting that an image referenced from the HTML was not found
- ERROR_INVALID_TAG_HIERARCHY - Static variable in interface com.codename1.ui.html.HTMLCallback
-
Error code denoting that a tag contains tags it shouldn't, or that a tag doesn't have the parent tag it should have
- ERROR_MULTIPLE_ROOTS - Static variable in interface com.codename1.xml.ParserCallback
-
Error code denoting that the document had more than one root element
- ERROR_NO_BASE_URL - Static variable in interface com.codename1.ui.html.HTMLCallback
-
Error code denoting that a relative URL was referenced from a document with no base URL (A document that was loaded via setBody/setHTML/setDOM and not via setPage) In this case the return value of parsingError is not considered - parsing continues and the resource at the URL (CSS file/image) is ignored
- ERROR_NO_CLOSE_TAG - Static variable in interface com.codename1.xml.ParserCallback
-
Error code denoting that a tag was not closed properly in the XML
- ERROR_NO_ROOTS - Static variable in interface com.codename1.xml.ParserCallback
-
Error code denoting that the document had no root element at all (empty document or seriously malformed XML)
- ERROR_TAG_NOT_SUPPORTED - Static variable in interface com.codename1.xml.ParserCallback
-
Error code denoting that an unsupported tag was found in the XML
- ERROR_UNEXPECTED_CHARACTER - Static variable in interface com.codename1.xml.ParserCallback
-
Error code denoting that the parser bumped into an unexpected character
- ERROR_UNEXPECTED_TAG_CLOSING - Static variable in interface com.codename1.xml.ParserCallback
-
Error code denoting that a tag was not closed prematurely
- ERROR_UNRECOGNIZED_CHAR_ENTITY - Static variable in interface com.codename1.xml.ParserCallback
-
Error code denoting that an invalid character entity was found A character entity is XML codes that start with an ampersand and end with semicolon and denote special/reserved chars
- ErrorCodeHandler<T> - Interface in com.codename1.io.rest
-
A generic error callback interface for an error code returned from the server
- errorMessage(String) - Method in class com.codename1.ui.AutoCompleteTextComponent
-
Overridden for covariant return type Overridden for covariant return type Sets the text of the error label
- errorMessage(String) - Method in class com.codename1.ui.InputComponent
-
Sets the text of the error label
- errorMessage(String) - Method in class com.codename1.ui.PickerComponent
-
Overridden for covariant return type Sets the text of the error label
- errorMessage(String) - Method in class com.codename1.ui.TextComponent
-
Overridden for covariant return type Sets the text of the error label
- EvalRequest() - Constructor for class com.codename1.ui.BrowserWindow.EvalRequest
- EventDispatcher - Class in com.codename1.ui.util
-
Handles event dispatching while guaranteeing that all events would be fired properly on the EDT regardless of their source.
- EventDispatcher() - Constructor for class com.codename1.ui.util.EventDispatcher
- eventParser(Reader) - Method in class com.codename1.xml.XMLParser
-
The event parser requires deriving this class and overriding callback methods to work effectively.
- except(Functor) - Method in class com.codename1.util.promise.Promise
-
Implementation of Promise.catch().
- except(SuccessCallback) - Method in class com.codename1.util.AsyncResource
-
Sets callback to run if an error occurs.
- except(SuccessCallback, EasyThread) - Method in class com.codename1.util.AsyncResource
-
Sets callback to run if an error occurs.
- exception(Throwable) - Method in interface com.codename1.system.CrashReport
-
Callback for an exception that was not handled by the developer
- exception(Throwable) - Method in class com.codename1.system.DefaultCrashReporter
-
Callback for an exception that was not handled by the developer
- Exception - Enum constant in enum com.codename1.ui.events.ActionEvent.Type
-
Network event fired in case of a network error
- excludeProperties(PropertyBase...) - Method in class com.codename1.properties.InstantUI
-
Excludes the properties from the generated UI
- excludeProperty(PropertyBase) - Method in class com.codename1.properties.InstantUI
-
Excludes the property from the generated UI
- excludeProperty(PropertyBase) - Method in class com.codename1.properties.UiBinding.BoundTableModel
-
The properties that are ignored
- execute(int, String, SuccessCallback) - Method in class com.codename1.ui.BrowserComponent
-
Execute javascript with a timeout.
- execute(int, String, Object[], SuccessCallback) - Method in class com.codename1.ui.BrowserComponent
-
Executes Javascript expression.
- execute(String) - Method in class com.codename1.db.Database
-
Execute an update query.
- execute(String) - Method in class com.codename1.db.ThreadSafeDatabase
- execute(String) - Method in class com.codename1.impl.CodenameOneImplementation
-
Executes the given URL on the native platform
- execute(String) - Method in class com.codename1.ui.BrowserComponent
-
Executes the given JavaScript string within the current context
- execute(String) - Static method in class com.codename1.ui.CN
-
Executes the given URL on the native platform
- execute(String) - Method in class com.codename1.ui.Display
-
Executes the given URL on the native platform
- execute(String, ActionListener) - Method in class com.codename1.impl.CodenameOneImplementation
-
Executes the given URL on the native platform, this method is useful if the platform has the ability to send an event to the app when the execution has ended, currently this works only for Android platform to invoke other intents.
- execute(String, ActionListener) - Method in class com.codename1.ui.Display
-
Executes the given URL on the native platform, this method is useful if the platform has the ability to send an event to the app when the execution has ended, currently this works only for Android platform to invoke other intents.
- execute(String, SuccessCallback) - Method in class com.codename1.ui.BrowserComponent
-
Asynchronously executes the provided javascript expression.
- execute(String, Object...) - Method in class com.codename1.db.Database
-
Execute an update query with params.
- execute(String, Object...) - Method in class com.codename1.db.ThreadSafeDatabase
- execute(String, Object[]) - Method in class com.codename1.ui.BrowserComponent
-
Executes given javascript string within current context.
- execute(String, Object[], SuccessCallback) - Method in class com.codename1.ui.BrowserComponent
-
Executes Javascript expression.
- execute(String, String[]) - Method in class com.codename1.db.Database
-
Execute an update query with params.
- execute(String, String[]) - Method in class com.codename1.db.ThreadSafeDatabase
- executeAndReturnString(String) - Method in class com.codename1.ui.BrowserComponent
-
Executes the given JavaScript and returns a result string from the underlying platform where applicable.
- executeAndReturnString(String, Object[]) - Method in class com.codename1.ui.BrowserComponent
-
Executes the given javascript and returns the result string from the underlying platform.
- executeAndWait(int, String) - Method in class com.codename1.ui.BrowserComponent
-
This uses invokeAndBlock to wait for the result of the given javascript expression.
- executeAndWait(int, String, Object...) - Method in class com.codename1.ui.BrowserComponent
-
This uses invokeAndBlock to wait for the result of the given javascript expression.
- executeAndWait(String) - Method in class com.codename1.ui.BrowserComponent
-
This uses invokeAndBlock to wait for the result of the given javascript expression.
- executeAndWait(String, Object...) - Method in class com.codename1.ui.BrowserComponent
-
This uses invokeAndBlock to wait for the result of the given javascript expression.
- executeQuery(String) - Method in class com.codename1.db.Database
-
This method should be called with SELECT type statements that return row set.
- executeQuery(String) - Method in class com.codename1.db.ThreadSafeDatabase
- executeQuery(String, Object...) - Method in class com.codename1.db.Database
-
This method should be called with SELECT type statements that return row set it accepts object with params.
- executeQuery(String, Object...) - Method in class com.codename1.db.ThreadSafeDatabase
- executeQuery(String, String[]) - Method in class com.codename1.db.Database
-
This method should be called with SELECT type statements that return row set.
- executeQuery(String, String[]) - Method in class com.codename1.db.ThreadSafeDatabase
- executeToolbarCommandAtOffset(int) - Method in class com.codename1.testing.AbstractTest
-
Executes a command from the offset returned by
#getToolbarCommands() - executeToolbarCommandAtOffset(int) - Static method in class com.codename1.testing.TestUtils
-
Executes a command from the offset returned by
#getToolbarCommands() - ExecutorFunction - Interface in com.codename1.util.promise
-
Promise API function
com.codename1.util.promise.Promise - exifRotation(String) - Static method in class com.codename1.ui.Image
-
The main use case of this method is the automatic rotation and flipping of an image returned from the camera or from the gallery, preserving the original format (jpeg or png); it detects the Exif Orientation Tag, if available (all the possible Exif Orientation Tag values are supported); transparency is not preserved.
- exifRotation(String, String) - Static method in class com.codename1.ui.Image
-
The main use case of this method is the automatic rotation and flipping of an image returned from the camera or from the gallery, preserving the original format (jpeg or png); it detects the Exif Orientation Tag, if available (all the possible Exif Orientation Tag values are supported); transparency is not preserved.
- exifRotation(String, String, int) - Static method in class com.codename1.ui.Image
-
The main use case of this method is the automatic rotation and flipping of an image returned from the camera or from the gallery, preserving the original format (jpeg or png); it detects the Exif Orientation Tag, if available (all the possible Exif Orientation Tag values are supported); transparency is not preserved.
- ExistInConstraint - Class in com.codename1.ui.validation
-
Creates a validation constraint to ensure input value exists in a list of items
- ExistInConstraint(String[]) - Constructor for class com.codename1.ui.validation.ExistInConstraint
-
Creates a new ExistIn constraint
- ExistInConstraint(String[], boolean, String) - Constructor for class com.codename1.ui.validation.ExistInConstraint
-
Creates a new ExistIn constraint
- ExistInConstraint(String[], String) - Constructor for class com.codename1.ui.validation.ExistInConstraint
-
Creates a new ExistIn constraint
- ExistInConstraint(List) - Constructor for class com.codename1.ui.validation.ExistInConstraint
-
Creates a new ExistIn constraint
- ExistInConstraint(List, boolean, String) - Constructor for class com.codename1.ui.validation.ExistInConstraint
-
Creates a new ExistIn constraint
- ExistInConstraint(List, String) - Constructor for class com.codename1.ui.validation.ExistInConstraint
-
Creates a new ExistIn constraint
- exists() - Method in class com.codename1.io.File
-
Checks if the file described by this object exists on the file system.
- exists() - Static method in class com.codename1.push.PushContent
-
Checks if there is pending push content to retrieve.
- exists(String) - Static method in class com.codename1.db.Database
-
Indicates weather a database exists
- exists(String) - Method in class com.codename1.impl.CodenameOneImplementation
-
Indicates whether the given file exists
- exists(String) - Method in class com.codename1.io.FileSystemStorage
-
Indicates whether a file exists
- exists(String) - Method in class com.codename1.io.Storage
-
Returns true if the given storage file exists
- exists(String) - Method in class com.codename1.ui.Display
-
Indicates weather a database exists
- existsDB(String) - Method in class com.codename1.impl.CodenameOneImplementation
-
Indicates weather a database exists
- existsInFileSystem(String) - Static method in class com.codename1.ui.CN
-
Indicates whether a file exists
- existsInStorage(String) - Static method in class com.codename1.ui.CN
-
Returns true if the given storage file exists
- exit() - Method in class com.codename1.impl.CodenameOneImplementation
-
Exits the application...
- exitApplication() - Method in class com.codename1.impl.CodenameOneImplementation
-
Exits the application...
- exitApplication() - Static method in class com.codename1.ui.CN
-
Exits the application...
- exitApplication() - Method in class com.codename1.ui.Display
-
Exits the application...
- exitForm(Form) - Method in class com.codename1.ui.util.UIBuilder
-
This method allows binding an action that should occur before leaving the given form, e.g.
- exitFullScreen() - Method in class com.codename1.impl.CodenameOneImplementation
-
Exit full-screen mode.
- exitFullScreen() - Static method in class com.codename1.ui.CN
-
Try to exit full-screen mode if the platform supports it.
- exitFullScreen() - Method in class com.codename1.ui.Display
-
Try to exit full-screen mode if the platform supports it.
- exp(double) - Static method in class com.codename1.util.MathUtil
-
Return Math.E to the exponent a.
- expand() - Method in class com.codename1.components.SplitPane
-
Expands the split pane.
- expand(boolean) - Method in class com.codename1.components.SplitPane
-
Expands the split pane.
- expand(Component) - Method in class com.codename1.components.Accordion
-
Expands the accordion with the given "body"
- expandButtonUIID(String) - Method in class com.codename1.components.SplitPane.Settings
-
Sets the UIID to use for the expand button.
- expandIcon(Image) - Method in class com.codename1.components.SplitPane.Settings
-
Sets the icon to use for the expand button.
- expandMaterialIcon(char) - Method in class com.codename1.components.SplitPane.Settings
-
Sets the material icon to use for the expand button.
- expandPath(boolean, Object...) - Method in class com.codename1.ui.tree.Tree
-
Expands the tree path
- expandPath(Object...) - Method in class com.codename1.ui.tree.Tree
-
Expands the tree path
- exposeInJavaScript(Object, String) - Method in class com.codename1.ui.BrowserComponent
-
Allows exposing the given object to JavaScript code so the JavaScript code can invoke methods and access fields on the given object.
- extend(BoundingBox) - Method in class com.codename1.maps.BoundingBox
-
create a new bounding box that extends this bounding box with the given bounding box
- extent() - Method in class com.codename1.maps.Projection
-
Gets the projection bounding box
- external() - Method in class com.codename1.ui.layouts.mig.CC
-
Same functionality as calling
#setExternal(boolean)withtrueonly this method returnsthisfor chaining multiple calls. - Externalizable - Interface in com.codename1.io
-
Externalizableis similar to the Java SEExternalizableinterface this interface. - externalize(DataOutputStream) - Method in class com.codename1.io.AccessToken
- externalize(DataOutputStream) - Method in class com.codename1.io.Cookie
-
Allows us to store an object state, this method must be implemented in order to save the state of an object
- externalize(DataOutputStream) - Method in interface com.codename1.io.Externalizable
-
Allows us to store an object state, this method must be implemented in order to save the state of an object
- externalize(DataOutputStream) - Method in class com.codename1.io.services.CachedData
-
Allows us to store an object state, this method must be implemented in order to save the state of an object
- externalize(DataOutputStream) - Method in class com.codename1.payment.Receipt
-
Allows us to store an object state, this method must be implemented in order to save the state of an object
- extractHardRef(Object) - Method in class com.codename1.impl.CodenameOneImplementation
-
Extracts the hard reference from the soft/weak reference given
- extractHardRef(Object) - Static method in class com.codename1.ui.CN
-
Extracts the hard reference from the soft/weak reference given
- extractHardRef(Object) - Method in class com.codename1.ui.Display
-
Extracts the hard reference from the soft/weak reference given
- extractLastClickedComponent() - Method in class com.codename1.ui.list.GenericListCellRenderer
-
Allows partitioning the renderer into "areas" that can be clicked.
- extractTarHeader(String) - Method in class com.codename1.io.tar.TarEntry
-
Extract header from File
F
- FACE_MONOSPACE - Static variable in class com.codename1.ui.CN
-
Constant allowing us to author portable system fonts
- FACE_PROPORTIONAL - Static variable in class com.codename1.ui.CN
-
Constant allowing us to author portable system fonts
- FACE_SYSTEM - Static variable in class com.codename1.ui.CN
-
Constant allowing us to author portable system fonts
- FaceBookAccess - Class in com.codename1.facebook
-
This is the main access API to the facebook graph API http://developers.facebook.com/docs/reference/api/ This class encapsulates the Network access and provide simple methods to acess the Facebook servers.
- FacebookConnect - Class in com.codename1.social
-
Invokes the native bundled facebook SDK to login/logout of facebook, notice that in order for this to work server build arguments must indicate that you are using the facebook sdk! To accomplish this just define: facebook.appId=YourAppId in your build arguments.
- FacebookShare - Class in com.codename1.share
-
Facebook sharing service
- FacebookShare() - Constructor for class com.codename1.share.FacebookShare
-
Default Constructor
- fadeIn() - Method in class com.codename1.ui.ComponentSelector
-
Fade in this set of components.
- fadeIn(int) - Method in class com.codename1.ui.ComponentSelector
-
Fade in this set of components.
- fadeIn(int, SuccessCallback) - Method in class com.codename1.ui.ComponentSelector
-
Fade in this set of components.
- fadeInAndWait() - Method in class com.codename1.ui.ComponentSelector
-
Fades in this component and blocks until animation is complete.
- fadeInAndWait(int) - Method in class com.codename1.ui.ComponentSelector
-
Fades in this component and blocks until animation is complete.
- fadeOut() - Method in class com.codename1.ui.ComponentSelector
-
Fades out components in this set.
- fadeOut(int) - Method in class com.codename1.ui.ComponentSelector
-
Fades out components in this set.
- fadeOut(int, SuccessCallback) - Method in class com.codename1.ui.ComponentSelector
-
Fades out components in this set.
- fadeOutAndWait(int) - Method in class com.codename1.ui.ComponentSelector
-
Hide the matched elements by fading them to transparent.
- fail() - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- fail() - Static method in class com.codename1.testing.TestUtils
-
An assertion that always fails a test.
- fail(String) - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- fail(String) - Static method in class com.codename1.testing.TestUtils
-
An assertion that always fails a test.
- failed() - Method in class com.codename1.impl.FullScreenAdService
-
Returns true if the connection failed
- failed() - Method in class com.codename1.impl.VServAds
-
Returns true if the connection failed
- FailureCallback<T> - Interface in com.codename1.util
-
Simple interface that allows asynchronous code to perform a parameterized callback in a similar way to GWT's callback interface.
- farClip - Variable in class com.codename1.ui.scene.Camera
- fastForward() - Method in class com.codename1.media.RemoteControlListener
-
Called when user presses the "fast forward" button on remote control.
- FBObject - Class in com.codename1.facebook
-
This is a base class for all FaceBook Objects
- FBObject() - Constructor for class com.codename1.facebook.FBObject
-
Empty Contructor
- FBObject(Hashtable) - Constructor for class com.codename1.facebook.FBObject
-
This contructor initialize it's attributes from the given Hashtable
- fetch() - Method in class com.codename1.ui.URLImage
-
Images are normally fetched from storage or network only as needed, however if the download must start before the image is drawn this method can be invoked.
- fetchAsBytes(OnComplete) - Method in class com.codename1.io.rest.RequestBuilder
-
Executes the request asynchronously and writes the response to the provided Callback
- fetchAsJsonMap(OnComplete) - Method in class com.codename1.io.rest.RequestBuilder
-
Executes the request asynchronously and writes the response to the provided Callback
- fetchAsProperties(OnComplete, Class) - Method in class com.codename1.io.rest.RequestBuilder
-
Executes the request asynchronously and writes the response to the provided Callback.
- fetchAsPropertyList(OnComplete, Class) - Method in class com.codename1.io.rest.RequestBuilder
-
Executes the request asynchronously and writes the response to the provided Callback.
- fetchAsPropertyList(OnComplete, Class, String) - Method in class com.codename1.io.rest.RequestBuilder
-
Executes the request asynchronously and writes the response to the provided Callback.
- fetchAsString(OnComplete) - Method in class com.codename1.io.rest.RequestBuilder
-
Executes the request asynchronously and writes the response to the provided Callback
- fetchComponents(int, int) - Method in class com.codename1.ui.InfiniteContainer
-
This is an abstract method that should be implemented by the sub classes to fetch the data.
- fetchJSON(String) - Static method in class com.codename1.io.ConnectionRequest
-
Utility method that returns a JSON structure or throws an IOException in case of a failure.
- fetchJSONAsync(String) - Static method in class com.codename1.io.ConnectionRequest
-
Fetches JSON asynchronously.
- fetchReceipts(SuccessCallback) - Method in interface com.codename1.payment.ReceiptStore
-
Load receipts from the data source.
- fetchResourceFile() - Method in class com.codename1.ui.util.UIBuilder
-
This method may be overriden by subclasses to provide a way to dynamically load a resource file.
- fetchSerializedOauth2Request() - Static method in class com.codename1.io.Oauth2
- FG_ALPHA - Static variable in class com.codename1.ui.plaf.Style
-
Foreground alpha attribute name for the theme hashtable
- FG_COLOR - Static variable in class com.codename1.ui.plaf.Style
-
Foreground color attribute name for the theme hashtable
- FIELD_PASSWORD - Static variable in interface com.codename1.ui.html.HTMLCallback
-
A password field
- FIELD_TEXT - Static variable in interface com.codename1.ui.html.HTMLCallback
-
A text field
- fieldSubmitted(HTMLComponent, TextArea, String, String, String, int, String) - Method in class com.codename1.components.Ads
-
Called whenever a field is submitted to a form.
- fieldSubmitted(HTMLComponent, TextArea, String, String, String, int, String) - Method in class com.codename1.ui.html.DefaultHTMLCallback
-
{Called whenever a field is submitted to a form.
- fieldSubmitted(HTMLComponent, TextArea, String, String, String, int, String) - Method in interface com.codename1.ui.html.HTMLCallback
-
Called whenever a field is submitted to a form.
- file - Variable in class com.codename1.io.tar.TarEntry
- File - Class in com.codename1.io
-
This class provides a similar API to
java.io.Filemaking it almost into a "drop in" replacement. - File(File, String) - Constructor for class com.codename1.io.File
-
Creates a new file in the given parent directory, and subpath.
- File(String) - Constructor for class com.codename1.io.File
-
Creates a new file object with given path.
- File(String, String) - Constructor for class com.codename1.io.File
-
Creates a new file object in a given directory.
- File(URI) - Constructor for class com.codename1.io.File
-
Creates a new File object from the given URI
- File.FileFilter - Interface in com.codename1.io
-
Interface for filtering files.
- File.FilenameFilter - Interface in com.codename1.io
-
Interface to filter filenames.
- FileData(File) - Constructor for class com.codename1.io.Data.FileData
-
Creates a new Data wrapper for a file.
- FileEncodedImage - Class in com.codename1.components
-
An encoded image that stores the actual data of the encoded image in a disk file or resource and loads it only when necessary.
- FileEncodedImageAsync - Class in com.codename1.components
-
This class is identical to FileEncodedImage with the difference of using asynchronous loading for files (and the animation framework) which will not work for all cases (e.g. renderers) but could improve some performance/RAM aspects.
- FileSystemStorage - Class in com.codename1.io
-
Unlike networking, the file system storage mostly tries to emulate java.io.File with some simplifications for mobile devices.
- FileTree - Class in com.codename1.components
-
Simple class showing off the filesystem as a tree component
- FileTree() - Constructor for class com.codename1.components.FileTree
-
Default constructor
- FileTree(FileTreeModel) - Constructor for class com.codename1.components.FileTree
-
Constructor with a model
- FileTreeModel - Class in com.codename1.components
-
A tree model representing the file system as a whole, notice that this class returns absolute file names which would result in an unreadable tree.
- FileTreeModel(boolean) - Constructor for class com.codename1.components.FileTreeModel
-
Construct a filesystem tree model
- fill - Variable in class com.codename1.ui.layouts.GridBagConstraints
- fill() - Method in class com.codename1.io.gzip.InflaterInputStream
- fill() - Method in class com.codename1.ui.layouts.mig.AC
-
Specifies that the current row/column's component should grow by default.
- fill() - Method in class com.codename1.ui.layouts.mig.LC
-
Same functionality as calling
#setFillX(boolean)withtrueand#setFillY(boolean)withtrueconmbined.T his method returnsthisfor chaining multiple calls. - fill(int...) - Method in class com.codename1.ui.layouts.mig.AC
-
Specifies that the indicated rows'/columns' component should grow by default.
- fill(int, int) - Method in class com.codename1.ui.ComponentImage
- fill(int, int) - Method in class com.codename1.ui.DynamicImage
-
Resizes/crops the image so that its center fills the given dimensions.
- fill(int, int) - Method in class com.codename1.ui.Image
-
Resizes/crops the image so that its center fills the given dimensions.
- FILL - Enum constant in enum com.codename1.charts.compat.Paint.Style
- FILL_AND_STROKE - Enum constant in enum com.codename1.charts.compat.Paint.Style
- fillArc(int, int, int, int, int, int) - Method in class com.codename1.ui.Graphics
-
Fills a circular or elliptical arc based on the given angles and bounding box.
- fillArc(Object, int, int, int, int, int, int) - Method in class com.codename1.impl.CodenameOneImplementation
-
Fills a circular or elliptical arc based on the given angles and bounding box.
- fillLinearGradient(int, int, int, int, int, int, boolean) - Method in class com.codename1.ui.Graphics
-
Draws a linear gradient in the given coordinates with the given colors, doesn't take alpha into consideration when drawing the gradient
- fillLinearGradient(Object, int, int, int, int, int, int, boolean) - Method in class com.codename1.impl.CodenameOneImplementation
-
Draws a linear gradient in the given coordinates with the given colors, doesn't take alpha into consideration when drawing the gradient
- FillOutsideLine(XYSeriesRenderer.FillOutsideLine.Type) - Constructor for class com.codename1.charts.renderers.XYSeriesRenderer.FillOutsideLine
-
The line fill behavior.
- fillPolygon(int[], int[], int) - Method in class com.codename1.ui.Graphics
-
Fills a closed polygon defined by arrays of x and y coordinates.
- fillPolygon(Object, int[], int[], int) - Method in class com.codename1.impl.CodenameOneImplementation
-
Fills a closed polygon defined by arrays of x and y coordinates.
- fillRadialGradient(int, int, int, int, int, int) - Method in class com.codename1.ui.Graphics
-
Draws a radial gradient in the given coordinates with the given colors, doesn't take alpha into consideration when drawing the gradient.
- fillRadialGradient(int, int, int, int, int, int, int, int) - Method in class com.codename1.ui.Graphics
-
Draws a radial gradient in the given coordinates with the given colors, doesn't take alpha into consideration when drawing the gradient.
- fillRadialGradient(Object, int, int, int, int, int, int) - Method in class com.codename1.impl.CodenameOneImplementation
-
Draws a radial gradient in the given coordinates with the given colors, doesn't take alpha into consideration when drawing the gradient.
- fillRadialGradient(Object, int, int, int, int, int, int, int, int) - Method in class com.codename1.impl.CodenameOneImplementation
-
Draws a radial gradient in the given coordinates with the given colors, doesn't take alpha into consideration when drawing the gradient.
- fillRect(int, int, int, int) - Method in class com.codename1.ui.Graphics
-
Fills the rectangle from the given position according to the width/height minus 1 pixel according to the convention in Java.
- fillRect(int, int, int, int, byte) - Method in class com.codename1.ui.Graphics
-
Fills a rectangle with an optionally translucent fill color
- fillRect(Object, int, int, int, int) - Method in class com.codename1.impl.CodenameOneImplementation
-
Fills the rectangle from the given position according to the width/height minus 1 pixel according to the convention in Java.
- fillRect(Object, int, int, int, int, byte) - Method in class com.codename1.impl.CodenameOneImplementation
-
Fills a rectangle with an optionally translucent fill color
- fillRectRadialGradient(int, int, int, int, int, int, float, float, float) - Method in class com.codename1.ui.Graphics
-
Draws a radial gradient in the given coordinates with the given colors, doesn't take alpha into consideration when drawing the gradient.
- fillRectRadialGradient(Object, int, int, int, int, int, int, float, float, float) - Method in class com.codename1.impl.CodenameOneImplementation
-
Draws a radial gradient in the given coordinates with the given colors, doesn't take alpha into consideration when drawing the gradient.
- fillRoundRect(int, int, int, int, int, int) - Method in class com.codename1.ui.Graphics
-
Fills a rounded rectangle in the same way as drawRoundRect
- fillRoundRect(Object, int, int, int, int, int, int) - Method in class com.codename1.impl.CodenameOneImplementation
-
Fills a rounded rectangle in the same way as drawRoundRect
- fillRow(Container, int, int, int) - Method in class com.codename1.ui.layouts.FlowLayout
-
This method tries to fill up the available space in a row.
- fillShape(Shape) - Method in class com.codename1.ui.Graphics
-
Fills the given shape using the current alpha and color settings.
- fillShape(Object, Shape) - Method in class com.codename1.impl.CodenameOneImplementation
-
Fills the given shape in the specified graphics context using the graphics context's currently selected color and alpha.
- fillTriangle(int, int, int, int, int, int) - Method in class com.codename1.ui.Graphics
-
Draws a filled triangle with the given coordinates
- fillTriangle(Object, int, int, int, int, int, int) - Method in class com.codename1.impl.CodenameOneImplementation
-
Draws a filled triangle with the given coordinates
- fillX() - Method in class com.codename1.ui.layouts.mig.LC
-
Same functionality as calling
#setFillX(boolean)withtrueonly this method returnsthisfor chaining multiple calls. - fillY() - Method in class com.codename1.ui.layouts.mig.LC
-
Same functionality as calling
#setFillY(boolean)withtrueonly this method returnsthisfor chaining multiple calls. - filter(Component) - Method in interface com.codename1.ui.ComponentSelector.Filter
-
Determines whether component c should be included in new set.
- filter(ComponentSelector.Filter) - Method in class com.codename1.ui.ComponentSelector
-
Creates a new set of components formed by filtering the current set using a filter function.
- filter(String) - Method in interface com.codename1.ui.AutoCompleteTextComponent.AutoCompleteFilter
-
Callback to filter based on this given text
- filter(String) - Method in class com.codename1.ui.AutoCompleteTextField
-
Subclasses can override this method to perform more elaborate filter operations
- filter(String) - Method in class com.codename1.ui.ComponentSelector
-
Filters the current found set against the given selector.
- filter(String) - Method in class com.codename1.ui.list.FilterProxyListModel
-
Filters the list based on the given string
- FilterInputStream - Class in com.codename1.io.gzip
-
Simple version of filter input stream
- FilterInputStream(InputStream) - Constructor for class com.codename1.io.gzip.FilterInputStream
- FilterOutputStream - Class in com.codename1.io.gzip
-
Dummy implementation of filter output stream
- FilterOutputStream(OutputStream) - Constructor for class com.codename1.io.gzip.FilterOutputStream
- FilterProxyListModel<T> - Class in com.codename1.ui.list
-
This class allows filtering/sorting a list model dynamically using a text field
- FilterProxyListModel(ListModel) - Constructor for class com.codename1.ui.list.FilterProxyListModel
-
The proxy is applied to the actual model and effectively hides it
- finalize() - Method in class com.codename1.ui.Graphics
- find(String) - Method in class com.codename1.ui.ComponentSelector
-
Uses the results of this selector as the roots to create a new selector with the provided selector string.
- findById(String) - Method in class com.codename1.ui.UIFragment
-
Gets a component in the template by its ID.
- findByName(String) - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- findByName(String) - Static method in class com.codename1.testing.TestUtils
-
Finds a component with the given name, works even with UI's that weren't created with the GUI builder
- findByName(String, Component) - Method in class com.codename1.ui.util.UIBuilder
-
Finds the given component by its name
- findByName(String, Container) - Method in class com.codename1.ui.util.UIBuilder
-
Finds the given component by its name
- findCommandComponent(Command) - Method in class com.codename1.ui.MenuBar
-
Find the command component instance if such an instance exists
- findCommandComponent(Command) - Method in class com.codename1.ui.Toolbar
-
Find the command component instance if such an instance exists
- findCommonContainers(Component, Component) - Static method in class com.codename1.ui.InterFormContainer
-
Finds common InterFormContainers in two different component trees.
- findContainingSheet(Component) - Static method in class com.codename1.ui.Sheet
-
Finds Sheet containing this component if it is currently part of a Sheet.
- findCurrentlyEditingComponent() - Method in class com.codename1.ui.Form
-
Returns the component on this form that is currently being edited, or null if no component is currently being edited.
- findDropTargetAt(int, int) - Method in class com.codename1.ui.Container
-
Recursively searches the container hierarchy for a drop target
- findFirstFocusable() - Method in class com.codename1.ui.ComponentSelector
-
Creates new ComponentSelector with the set of first focusable elements of each of the containers in the current result set.
- findFirstFocusable() - Method in class com.codename1.ui.Container
-
Finds the first focusable Component on this Container
- findLabelText(String) - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- findLabelText(String) - Static method in class com.codename1.testing.TestUtils
-
Finds a component with the given name, works even with UI's that weren't created with the GUI builder
- findNextFocusHorizontal(boolean) - Method in class com.codename1.ui.Form
-
This method returns the next focusable Component horizontally
- findNextFocusVertical(boolean) - Method in class com.codename1.ui.Form
-
This method returns the next focusable Component vertically
- findNodeComponent(Object) - Method in class com.codename1.ui.tree.Tree
-
Finds the component for a model node.
- findNodeComponent(Object, Component) - Method in class com.codename1.ui.tree.Tree
-
Finds the component for a model node.
- findNodesWithTag(String) - Method in class com.codename1.ui.scene.Node
- findPeer(Component) - Method in class com.codename1.ui.InterFormContainer
-
Finds any InterformContainer instances in the UI hierarchy rooted at root that contains the same content as this container.
- findSelectionRoot(Component) - Static method in class com.codename1.ui.TextSelection
-
Finds the selection root for a component.
- findTextAreaText(String) - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- findTextAreaText(String) - Static method in class com.codename1.testing.TestUtils
-
Finds a component with the given name, works even with UI's that weren't created with the GUI builder
- findType(Class, Component) - Static method in class com.codename1.ui.layouts.mig.MigLayout
- finish() - Method in class com.codename1.io.gzip.DeflaterOutputStream
- finish() - Method in class com.codename1.share.ShareService
-
Once the share service has finished sharing it should call the finish method
- finish() - Method in class com.codename1.ui.animations.Motion
-
Sends the motion to the end time instantly which is useful for flushing an animation
- finished() - Method in class com.codename1.io.gzip.Deflater
- finished() - Method in class com.codename1.io.gzip.Inflater
- finished() - Method in class com.codename1.io.gzip.ZStream
-
Deprecated.
- finishedTestCase(UnitTest, boolean) - Method in class com.codename1.testing.TestReporting
-
Deprecated
- finishedTestCase(String, boolean) - Method in class com.codename1.testing.TestReporting
-
Invoked when a unit test has completed
- fireActionEvent() - Method in class com.codename1.components.SignatureComponent
-
Fires an event to all listeners to notify them that the signature image has been changed.
- fireActionEvent() - Method in class com.codename1.ui.List
- fireActionEvent(int, int) - Method in class com.codename1.components.FloatingActionButton
- fireActionEvent(int, int) - Method in class com.codename1.ui.Button
-
Allows subclasses to override action event behavior
Parameters
-
x: the x position of the click if applicable (can be 0 or -1 otherwise) -
y: the y position of the click if applicable (can be 0 or -1 otherwise)
-
- fireActionEvent(int, int) - Method in class com.codename1.ui.CheckBox
-
Allows subclasses to override action event behavior
Parameters
-
x: the x position of the click if applicable (can be 0 or -1 otherwise) -
y: the y position of the click if applicable (can be 0 or -1 otherwise)
-
- fireActionEvent(int, int) - Method in class com.codename1.ui.RadioButton
-
Allows subclasses to override action event behavior
Parameters
-
x: the x position of the click if applicable (can be 0 or -1 otherwise) -
y: the y position of the click if applicable (can be 0 or -1 otherwise)
-
- fireActionEvent(BoundingBox) - Method in class com.codename1.maps.layers.PointsLayer
-
Trigger an event for the points that in contained in the BoundingBox
- fireActionEvent(ActionEvent) - Method in class com.codename1.ui.list.ContainerList
-
Triggers the event to the listeners
- fireActionEvent(ActionEvent) - Method in class com.codename1.ui.List
-
Triggers the event to the listeners
- fireActionEvent(ActionEvent) - Method in class com.codename1.ui.util.EventDispatcher
-
Fires the event safely on the EDT without risk of concurrency errors
- fireBindTargetChange(Component, String, Object, Object) - Method in class com.codename1.ui.util.EventDispatcher
-
Fired when a property of the component changes to a new value
- fireBrowserNavigationCallbacks(String) - Method in class com.codename1.ui.BrowserComponent
-
Fires all of the registered browser navigation callbacks against the provided URL.
- fireChangedEvent() - Method in class com.codename1.ui.Image
- fireClicked() - Method in class com.codename1.ui.Button
-
When working in 3 softbutton mode "fire" key (center softbutton) is sent to this method in order to allow 3 button devices to work properly.
- fireClicked() - Method in class com.codename1.ui.ComboBox
-
When working in 3 softbutton mode "fire" key (center softbutton) is sent to this method in order to allow 3 button devices to work properly.
- fireClicked() - Method in class com.codename1.ui.Component
-
When working in 3 softbutton mode "fire" key (center softbutton) is sent to this method in order to allow 3 button devices to work properly.
- fireClicked() - Method in class com.codename1.ui.Container
-
When working in 3 softbutton mode "fire" key (center softbutton) is sent to this method in order to allow 3 button devices to work properly.
- fireClicked() - Method in class com.codename1.ui.List
-
When working in 3 softbutton mode "fire" key (center softbutton) is sent to this method in order to allow 3 button devices to work properly.
- fireClicked() - Method in class com.codename1.ui.PeerComponent
-
When working in 3 softbutton mode "fire" key (center softbutton) is sent to this method in order to allow 3 button devices to work properly.
- fireClicked() - Method in class com.codename1.ui.Slider
-
When working in 3 softbutton mode "fire" key (center softbutton) is sent to this method in order to allow 3 button devices to work properly.
- fireClicked() - Method in class com.codename1.ui.TextArea
-
When working in 3 softbutton mode "fire" key (center softbutton) is sent to this method in order to allow 3 button devices to work properly.
- fireClicked() - Method in class com.codename1.ui.TextField
-
When working in 3 softbutton mode "fire" key (center softbutton) is sent to this method in order to allow 3 button devices to work properly.
- fireDataChanged(int, int) - Method in class com.codename1.ui.TextArea
-
Alert the TextField listeners the text has been changed on the TextField
- fireDataChangedEvent(int, int) - Method in class com.codename1.ui.list.DefaultListModel
-
Broadcast a change event to all listeners
- fireDataChangeEvent(int, int) - Method in class com.codename1.ui.util.EventDispatcher
-
Fires the event safely on the EDT without risk of concurrency errors
- fireDoneEvent() - Method in class com.codename1.ui.TextArea
-
Fire the done event to done listener
- fireDoneEvent(int) - Method in class com.codename1.ui.TextArea
- fireFocus(Component) - Method in class com.codename1.ui.util.EventDispatcher
-
Fires the event safely on the EDT without risk of concurrency errors
- fireMediaError(AsyncMedia.MediaException) - Method in class com.codename1.media.AbstractMedia
-
Fires a media error event to registered listeners.
- fireMediaStateChange(AsyncMedia.State) - Method in class com.codename1.media.AbstractMedia
-
Fires a media state change event to the registered state change listeners.
- firePluginEvent(T) - Method in class com.codename1.plugin.PluginSupport
-
Fires a plugin event to give plugins an opportunity to handle it before default behaviour is resumed.
- firePropertyChanged() - Method in class com.codename1.properties.PropertyBase
-
Delivers the property change event to listeners if applicable
- fireReady() - Method in class com.codename1.components.ButtonList
-
This should be called by the concrete implementation once it is ready to generate the buttons.
- fireReady() - Method in class com.codename1.maps.Tile
-
inform the TileReadyListener that this tile is ready to be painted
- fireResponseListener(ActionEvent) - Method in class com.codename1.io.ConnectionRequest
-
Fires the response event to the listeners on this connection
- fireScrollEvent(int, int, int, int) - Method in class com.codename1.ui.util.EventDispatcher
-
Fires the event safely on the EDT without risk of concurrency errors
- fireSelectionEvent(int, int) - Method in class com.codename1.ui.util.EventDispatcher
-
Fires the event safely on the EDT without risk of concurrency errors
- fireStyleChangeEvent(String, Style) - Method in class com.codename1.ui.util.EventDispatcher
-
Fires the style change even to the listeners
- fireVirtualKeyboardEvent(boolean) - Method in class com.codename1.ui.Display
-
Fires a virtual keyboard show event.
- fireWebEvent(String, ActionEvent) - Method in class com.codename1.ui.BrowserComponent
-
Used internally by the implementation to fire an event from the native browser widget
- fireWindowEvent(WindowEvent) - Method in class com.codename1.ui.Display
-
Dispatches a window change event to registered listeners.
- first() - Method in interface com.codename1.db.Cursor
-
Move the cursor to the first row.
- first() - Method in class com.codename1.ui.ComponentSelector
-
Returns a set with the first element of the current set, or an empty set if the current set is empty.
- first() - Method in class com.codename1.ui.TextSelection.Span
-
Gets the first Char in the span, or null if span is empty.
- first() - Method in class com.codename1.ui.TextSelection.Spans
-
Gets the first span in the collection.
- FIRST_LINE_END - Static variable in class com.codename1.ui.layouts.GridBagConstraints
- FIRST_LINE_START - Static variable in class com.codename1.ui.layouts.GridBagConstraints
- firstChild() - Method in class com.codename1.ui.ComponentSelector
-
Creates new set consisting of the first child of each component in the current set.
- fixDependencies(Container) - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint
-
Recursively fixes all dependencies so that they are contained inside the provided parent.
- FIXED_CENTER - Static variable in class com.codename1.ui.List
-
Indicates the list selection is fixed into place at the center of the list
- FIXED_LEAD - Static variable in class com.codename1.ui.List
-
Indicates the list selection is fixed into place at the top of the list or at the left of the list
- FIXED_NONE - Static variable in class com.codename1.ui.List
-
Indicates the list isn't fixed and that selection is movable
- FIXED_NONE_CYCLIC - Static variable in class com.codename1.ui.List
-
Indicates that the list is not fixed in place but cycles its elements
- FIXED_NONE_ONE_ELEMENT_MARGIN_FROM_EDGE - Static variable in class com.codename1.ui.List
-
Indicates the list selection will only reach the edge when there are no more elements in the list.
- FIXED_TRAIL - Static variable in class com.codename1.ui.List
-
Indicates the list selection is fixed into place at the bottom of the list or at the right of the list
- FLAG_RESIZE_FAIL - Static variable in class com.codename1.ui.URLImage
-
Flag used by
java.lang.String, com.codename1.ui.Image, int). - FLAG_RESIZE_SCALE - Static variable in class com.codename1.ui.URLImage
-
Flag used by
java.lang.String, com.codename1.ui.Image, int)Equivalent to#RESIZE_SCALE. - FLAG_RESIZE_SCALE_TO_FILL - Static variable in class com.codename1.ui.URLImage
-
Flag used by
java.lang.String, com.codename1.ui.Image, int). - flashBacklight(int) - Method in class com.codename1.impl.CodenameOneImplementation
-
Flash the backlight of the device for the given length of time
- flashBacklight(int) - Method in class com.codename1.ui.Display
-
Flash the backlight of the device for the given length of time
- flipBit(int) - Method in class com.codename1.util.BigInteger
- flipHorizontally(boolean) - Method in class com.codename1.ui.Image
-
Flips this image on the horizontal axis
- flipImageHorizontally(Image, boolean) - Method in class com.codename1.impl.CodenameOneImplementation
-
Flips the given image on the horizontal axis
- flipImageVertically(Image, boolean) - Method in class com.codename1.impl.CodenameOneImplementation
-
Flips the given image on the vertical axis
- FlipTransition - Class in com.codename1.ui.animations
-
A Transitions that flips between 2 components/forms using perspective transform where available.
- FlipTransition() - Constructor for class com.codename1.ui.animations.FlipTransition
-
Creates a Flip Transition
- FlipTransition(int) - Constructor for class com.codename1.ui.animations.FlipTransition
-
Creates a Flip Transition
- FlipTransition(int, int) - Constructor for class com.codename1.ui.animations.FlipTransition
-
Creates a Flip Transition
- flipVertically(boolean) - Method in class com.codename1.ui.Image
-
Flips this image on the vertical axis
- FloatConverter() - Constructor for class com.codename1.properties.UiBinding.FloatConverter
- FloatingActionButton - Class in com.codename1.components
-
Floating action buttons are a material design element used to promote a special action in a Form.
- FloatingActionButton(char, String, float) - Constructor for class com.codename1.components.FloatingActionButton
-
Constructor
- FloatingActionButton(char, String, String, float) - Constructor for class com.codename1.components.FloatingActionButton
-
Constructor
- FloatingHint - Class in com.codename1.components
-
A floating hint is similar to a text field with a hint.
- FloatingHint(TextArea) - Constructor for class com.codename1.components.FloatingHint
-
Wraps a text field in a floating hint
- FloatProperty<K> - Class in com.codename1.properties
-
This is the float specific version of numeric property
- FloatProperty(String) - Constructor for class com.codename1.properties.FloatProperty
- FloatProperty(String, Float) - Constructor for class com.codename1.properties.FloatProperty
- floor() - Method in class com.codename1.util.BigDecimal
- floor(double) - Static method in class com.codename1.util.MathUtil
-
Rounds the number down
- floor(float) - Static method in class com.codename1.util.MathUtil
-
Rounds the number down
- FlowLayout - Class in com.codename1.ui.layouts
-
FlowLayout is the default layout manager for Codename One Containers and Forms.
- FlowLayout() - Constructor for class com.codename1.ui.layouts.FlowLayout
-
Creates a new instance of FlowLayout with left alignment
- FlowLayout(int) - Constructor for class com.codename1.ui.layouts.FlowLayout
-
Creates a new instance of FlowLayout with the given orientation one of LEFT, RIGHT or CENTER
- FlowLayout(int, int) - Constructor for class com.codename1.ui.layouts.FlowLayout
-
Creates a new instance of FlowLayout with the given orientation one of LEFT, RIGHT or CENTER and the vertical orientation
- FlowLayout(int, int, boolean) - Constructor for class com.codename1.ui.layouts.FlowLayout
-
Creates a new instance of FlowLayout with the given orientation one of LEFT, RIGHT or CENTER and the vertical orientation
- flowX() - Method in class com.codename1.ui.layouts.mig.CC
-
Same functionality as calling
#setFlowX(Boolean)withBoolean.TRUEonly this method returnsthisfor chaining multiple calls. - flowX() - Method in class com.codename1.ui.layouts.mig.LC
-
Same functionality as calling
#setFlowX(boolean)withtrueonly this method returnsthisfor chaining multiple calls. - flowY() - Method in class com.codename1.ui.layouts.mig.CC
-
Same functionality as calling
#setFlowX(Boolean)withBoolean.FALSEonly this method returnsthisfor chaining multiple calls. - flowY() - Method in class com.codename1.ui.layouts.mig.LC
-
Same functionality as calling
#setFlowX(boolean)withfalseonly this method returnsthisfor chaining multiple calls. - flush() - Method in class com.codename1.io.BufferedOutputStream
-
Flushes this buffered output stream.
- flush() - Method in class com.codename1.io.gzip.DeflaterOutputStream
- flush() - Method in class com.codename1.io.gzip.FilterOutputStream
- flush() - Method in class com.codename1.ui.animations.ComponentAnimation.UIMutation
- flush() - Method in class com.codename1.ui.animations.ComponentAnimation
-
Flushes the animation immediately, this will be called if the form is de-initialized
- flushAnimation(Runnable) - Method in class com.codename1.ui.AnimationManager
-
Invokes the runnable when all animations have completed
- flushBuffer() - Method in class com.codename1.io.BufferedOutputStream
-
Flush the internal buffer
- flushGraphics() - Method in class com.codename1.impl.CodenameOneImplementation
-
Flush the currently painted drawing onto the screen if using a double buffer
- flushGraphics(int, int, int, int) - Method in class com.codename1.impl.CodenameOneImplementation
-
Flush the currently painted drawing onto the screen if using a double buffer
- flushMarginsCache() - Method in class com.codename1.ui.plaf.Style
-
Flush the margins cache if one exists
- flushReplace() - Method in class com.codename1.ui.Container
-
Flushes ongoing replace operations to prevent two concurrent replace operations from colliding.
- flushStorageCache() - Method in class com.codename1.impl.CodenameOneImplementation
-
Flush the storage cache allowing implementations that cache storage objects to store
- flushStorageCache() - Method in class com.codename1.io.Storage
-
Flush the storage cache allowing implementations that cache storage objects to store
- flushStorageCache() - Static method in class com.codename1.ui.CN
-
Flush the storage cache allowing implementations that cache storage objects to store
- focusAnimation(boolean) - Method in class com.codename1.ui.AutoCompleteTextComponent
-
The focus animation mode forces the hint and text to be identical and animates the hint to the label when focus is in the text field as is common on Android.
- focusAnimation(boolean) - Method in class com.codename1.ui.TextComponent
-
The focus animation mode forces the hint and text to be identical and animates the hint to the label when focus is in the text field as is common on Android.
- focusGained() - Method in class com.codename1.maps.MapComponent
-
Callback allowing a developer to track when the component gains focus
- focusGained() - Method in class com.codename1.ui.Component
-
Callback allowing a developer to track when the component gains focus
- focusGained(Component) - Method in interface com.codename1.ui.events.FocusListener
-
Invoked when component gains focus
- focusGained(Component) - Method in class com.codename1.ui.plaf.DefaultLookAndFeel
-
Invoked when component gains focus
- focusGained(Component, HTMLComponent, HTMLElement) - Method in class com.codename1.components.Ads
-
Called when one of the controls in the HTMLComponent obtained focus This method will be called only if HTMLComponent.isEventsEnabled() is true
- focusGained(Component, HTMLComponent, HTMLElement) - Method in class com.codename1.ui.html.DefaultHTMLCallback
-
{Called when one of the controls in the HTMLComponent obtained focus This method will be called only if HTMLComponent.isEventsEnabled() is true
- focusGained(Component, HTMLComponent, HTMLElement) - Method in interface com.codename1.ui.html.HTMLCallback
-
Called when one of the controls in the HTMLComponent obtained focus This method will be called only if HTMLComponent.isEventsEnabled() is true
- FocusListener - Interface in com.codename1.ui.events
-
Observes focus change events for a given form and invokes the callbacks to enable us to assign functionality based on current focused component.
- focusLost() - Method in class com.codename1.ui.Component
-
Callback allowing a developer to track wheh the component loses focus
- focusLost(Component) - Method in interface com.codename1.ui.events.FocusListener
-
Invoked when component loses focus
- focusLost(Component) - Method in class com.codename1.ui.plaf.DefaultLookAndFeel
-
Invoked when component loses focus
- focusLost(Component, HTMLComponent, HTMLElement) - Method in class com.codename1.components.Ads
-
Called when one of the controls in the HTMLComponent lost focus This method will be called only if HTMLComponent.isEventsEnabled() is true
- focusLost(Component, HTMLComponent, HTMLElement) - Method in class com.codename1.ui.html.DefaultHTMLCallback
-
{Called when one of the controls in the HTMLComponent lost focus This method will be called only if HTMLComponent.isEventsEnabled() is true
- focusLost(Component, HTMLComponent, HTMLElement) - Method in interface com.codename1.ui.html.HTMLCallback
-
Called when one of the controls in the HTMLComponent lost focus This method will be called only if HTMLComponent.isEventsEnabled() is true
- focusScrolling - Variable in class com.codename1.ui.Form
-
Indicates whether lists and containers should scroll only via focus and thus "jump" when moving to a larger component as was the case in older versions of Codename One.
- Font - Class in com.codename1.ui
-
Codename One currently supports 3 font types:
- FONT - Static variable in class com.codename1.ui.plaf.Style
-
Font attribute name for the theme hashtable
- FontImage - Class in com.codename1.ui
-
FontImageallows using an icon font as if it was an image. - FontInfo() - Constructor for class com.codename1.ui.plaf.StyleParser.FontInfo
- forceRevalidate() - Method in class com.codename1.ui.ComponentSelector
-
Wraps
Container#forceRevalidate() - forceRevalidate() - Method in class com.codename1.ui.Container
-
A more powerful form of revalidate that recursively lays out the full hierarchy
- Form - Class in com.codename1.ui
-
Top level component that serves as the root for the UI, this
Containersubclass works in concert with theToolbarto create menus. - Form() - Constructor for class com.codename1.ui.Form
-
Default constructor creates a simple form
- Form(Layout) - Constructor for class com.codename1.ui.Form
-
Constructor that accepts a layout
- Form(String) - Constructor for class com.codename1.ui.Form
-
Sets the title after invoking the constructor
- Form(String, Layout) - Constructor for class com.codename1.ui.Form
-
Sets the title after invoking the constructor
- FORM_STATE_KEY_FOCUS - Static variable in class com.codename1.ui.util.UIBuilder
-
A key in the form state hashtable used in the back command navigation
- FORM_STATE_KEY_NAME - Static variable in class com.codename1.ui.util.UIBuilder
-
A key in the form state hashtable used in the back command navigation
- FORM_STATE_KEY_SELECTION - Static variable in class com.codename1.ui.util.UIBuilder
-
A key in the form state hashtable used in the back command navigation
- FORM_STATE_KEY_TITLE - Static variable in class com.codename1.ui.util.UIBuilder
-
A key in the form state hashtable used in the back command navigation
- Form.TabIterator - Class in com.codename1.ui
-
Iterates through the components on this form in traversal order.
- format(double) - Method in class com.codename1.charts.util.NumberFormat
- format(double) - Method in class com.codename1.l10n.L10NManager
-
Format a double number for this locale
- format(double, int) - Method in class com.codename1.l10n.L10NManager
-
Formats a number as a String with a fixed number of decimal places
- format(int) - Method in class com.codename1.l10n.L10NManager
-
Format an integer number for this locale
- format(Object) - Method in class com.codename1.l10n.DateFormat
-
Format a given object.
- format(Object) - Method in class com.codename1.l10n.Format
-
Format an object.
- format(Date) - Method in class com.codename1.l10n.DateFormat
-
Format a given date.
- format(Date) - Method in class com.codename1.l10n.SimpleDateFormat
- Format - Class in com.codename1.l10n
-
An abstract class for parsing and formatting localisation sensitive information, compatible with JDK 6.
- Format() - Constructor for class com.codename1.l10n.Format
- FORMAT - Static variable in class com.codename1.util.regex.RECharacter
- FORMAT_JPEG - Static variable in class com.codename1.ui.util.ImageIO
-
Indicates the JPEG output format
- FORMAT_PNG - Static variable in class com.codename1.ui.util.ImageIO
-
Indicates the PNG output format
- formatCurrency(double) - Method in class com.codename1.l10n.L10NManager
-
Format a currency value
- formatDateLongStyle(Date) - Method in class com.codename1.l10n.L10NManager
-
Formats a date in a long form e.g.
- formatDateShortStyle(Date) - Method in class com.codename1.l10n.L10NManager
-
Formats a date in a short form e.g.
- formatDateTime(Date) - Method in class com.codename1.l10n.L10NManager
-
Formats a date and a time in a default form e.g.
- formatDateTimeMedium(Date) - Method in class com.codename1.l10n.L10NManager
-
Formats a date and a time in a default form e.g.
- formatDateTimeShort(Date) - Method in class com.codename1.l10n.L10NManager
-
Formats a date and a time in a default form e.g.
- formattedValue(int) - Method in class com.codename1.ui.Slider
-
Allows formatting the appearance of the progress when text is drawn on top
- formatTime(Date) - Method in class com.codename1.l10n.L10NManager
-
Formats the time in a default form e.g.
- formNavigationStackDebug() - Method in class com.codename1.ui.util.UIBuilder
-
Useful method for logging form navigation, it returns a string representing the navigation state which can be used to analyze crash reports
- forward() - Method in class com.codename1.ui.BrowserComponent
-
Navigates forward in the history
- forwardMercator(double, double) - Static method in class com.codename1.maps.Mercator
-
Create a projected Mercator Coord from the given coordinate
- frameReceived(AudioBuffer) - Method in interface com.codename1.media.AudioBuffer.AudioBufferCallback
-
Method called when the contents of the AudioBuffer are changed.
- free() - Method in class com.codename1.io.gzip.ZStream
-
Deprecated.
- fromContent(Element) - Static method in class com.codename1.processing.Result
-
Create an evaluator object from a parsed XML DOM.
- fromContent(InputStream, String) - Static method in class com.codename1.processing.Result
-
Create an evaluator object from a structured content document (XML, JSON, etc) input stream.
- fromContent(Reader, String) - Static method in class com.codename1.processing.Result
-
Create an evaluator object from a structured content document (XML, JSON, etc) input stream.
- fromContent(String, String) - Static method in class com.codename1.processing.Result
-
Create an evaluator object from a structured content document (XML, JSON, etc) as a string.
- fromContent(Map) - Static method in class com.codename1.processing.Result
-
Create an evaluator object from parsed JSON content DOM.
- fromJSON(String) - Method in class com.codename1.properties.PropertyIndex
-
Populates the object from a JSON string
- fromWGS84(BoundingBox) - Method in class com.codename1.maps.Projection
-
Converts a WGS84 bounding box to the projection system bounding box
- fromWGS84(Coord) - Method in class com.codename1.maps.Mercator
-
Create a projected Mercator Coord from the given coordinate
- fromWGS84(Coord) - Method in class com.codename1.maps.Projection
-
Converts a given WGS84 coordinate to a projection coordinate
- fromWGS84(Coord[]) - Method in class com.codename1.maps.Projection
-
a utility method that converts an array of WGS84 coordinate to the projection coordinates system.
- fromXml(Element) - Method in class com.codename1.properties.PropertyIndex
-
Converts the XML element to this object hierarchy
- Fulfilled - Enum constant in enum com.codename1.util.promise.Promise.State
-
the operation completed successfully.
- FULL - Static variable in class com.codename1.l10n.DateFormat
-
Constant for full style parsing/formatting pattern.
- FullScreenAdService - Class in com.codename1.impl
-
Abstract class for fullscreen ads that appear before and possibly after application execution as well as randomly between application screen transitions.
- FullScreenAdService() - Constructor for class com.codename1.impl.FullScreenAdService
- FUNCTION - Enum constant in enum com.codename1.ui.BrowserComponent.JSType
- Functor<T,
V> - Interface in com.codename1.util.promise -
Promise API functor
com.codename1.util.promise.Promise
G
- g - Variable in class com.codename1.charts.compat.Canvas
- GALLERY_ALL - Static variable in class com.codename1.ui.CN1Constants
-
Used by openGallery
- GALLERY_ALL_MULTI - Static variable in class com.codename1.ui.CN1Constants
-
Used by openGallery
- GALLERY_IMAGE - Static variable in class com.codename1.ui.CN1Constants
-
Used by openGallery
- GALLERY_IMAGE_MULTI - Static variable in class com.codename1.ui.CN1Constants
-
Used by openGallery
- GALLERY_VIDEO - Static variable in class com.codename1.ui.CN1Constants
-
Used by openGallery
- GALLERY_VIDEO_MULTI - Static variable in class com.codename1.ui.CN1Constants
-
Used by openGallery
- GAME_DOWN - Static variable in class com.codename1.ui.Display
-
Game action for down key
- GAME_FIRE - Static variable in class com.codename1.ui.Display
-
Game action for fire
- GAME_LEFT - Static variable in class com.codename1.ui.Display
-
Game action for the left key
- GAME_RIGHT - Static variable in class com.codename1.ui.Display
-
Game action for right key
- GAME_UP - Static variable in class com.codename1.ui.Display
-
Game action for UP key
- gameKeyPress(int) - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- gameKeyPress(int) - Static method in class com.codename1.testing.TestUtils
-
Simulates a game key press
- gameKeyRelease(int) - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- gameKeyRelease(int) - Static method in class com.codename1.testing.TestUtils
-
Simulates a game key release
- gap() - Method in class com.codename1.ui.layouts.mig.AC
-
Specifies the gap size to be the default one AND moves to the next column/row.
- gap(String) - Method in class com.codename1.ui.layouts.mig.AC
-
Specifies the gap size to
sizeAND moves to the next column/row. - gap(String...) - Method in class com.codename1.ui.layouts.mig.CC
-
Corresponds exactly to the "gap left right top bottom" keyword.
- gap(String, int...) - Method in class com.codename1.ui.layouts.mig.AC
-
Specifies the indicated rows'/columns' gap size to
size. - gapAfter(String) - Method in class com.codename1.ui.layouts.mig.CC
-
Sets the horizontal gap after the component.
- gapBefore(String) - Method in class com.codename1.ui.layouts.mig.CC
-
Sets the horizontal gap before the component.
- gapBottom(String) - Method in class com.codename1.ui.layouts.mig.CC
-
Sets the gap below the component.
- gapLeft(String) - Method in class com.codename1.ui.layouts.mig.CC
-
Sets the gap to the left the component.
- gapRight(String) - Method in class com.codename1.ui.layouts.mig.CC
-
Sets the gap to the right of the component.
- gapTop(String) - Method in class com.codename1.ui.layouts.mig.CC
-
Sets the gap above the component.
- gapX(String, String) - Method in class com.codename1.ui.layouts.mig.CC
-
The horizontal gap before and/or after the component.
- gapY(String, String) - Method in class com.codename1.ui.layouts.mig.CC
-
The vertical gap before (normally above) and/or after (normally below) the component.
- gaussianBlurImage(Image, float) - Method in class com.codename1.impl.CodenameOneImplementation
- gaussianBlurImage(Image, float) - Method in class com.codename1.ui.Display
-
Create a blur image from the given image.
- gaussianBlurImage(Image, float) - Static method in class com.codename1.ui.util.Effects
-
Create a blur image from the given image.
- gcd(BigInteger) - Method in class com.codename1.util.BigInteger
- gcmAuth(String) - Method in class com.codename1.push.Push
-
Sets authentication for GMS (Android and Chrome)
- GeneralPath - Class in com.codename1.ui.geom
-
A general geometric path, consisting of any number of subpaths constructed out of straight lines and cubic or quadratic Bezier curves.
- GeneralPath() - Constructor for class com.codename1.ui.geom.GeneralPath
-
Constructs a GeneralPath with the default (
#WIND_NON_ZERO) winding rule and initial capacity (10). - GeneralPath(int) - Constructor for class com.codename1.ui.geom.GeneralPath
-
Constructs a GeneralPath with a specific winding rule and the default initial capacity (10).
- GeneralPath(int, int) - Constructor for class com.codename1.ui.geom.GeneralPath
-
Constructs a GeneralPath with a specific winding rule and the initial capacity.
- GeneralPath(Shape) - Constructor for class com.codename1.ui.geom.GeneralPath
-
Constructs a GeneralPath from an arbitrary shape object.
- generatePeerImage() - Method in class com.codename1.ui.PeerComponent
-
The native implementation should implement this method to generate a native peer image representing the component
- GenericListCellRenderer<T> - Class in com.codename1.ui.list
-
The generic list cell renderer can display containers or arbitrary Codename One components as items in a list, notice that we strongly discourage usage of lists..
- GenericListCellRenderer(Component, Component) - Constructor for class com.codename1.ui.list.GenericListCellRenderer
-
Constructs a generic renderer with the given selected/unselected components
- GenericListCellRenderer(Component, Component, Component, Component) - Constructor for class com.codename1.ui.list.GenericListCellRenderer
-
Constructs a generic renderer with the given selected/unselected components for odd/even values allowing a "pinstripe" effect
- GenericSpinner - Class in com.codename1.ui.spinner
-
A spinner class that allows arbitrary values, this is effectively a combo box replacement for platforms where a combo box is not available
- GenericSpinner() - Constructor for class com.codename1.ui.spinner.GenericSpinner
-
Default constructor
- Geofence - Class in com.codename1.location
-
Metadata for geofencing support that allows tracking user location in the background while the app is inactive.
- Geofence(String, Location, int, long) - Constructor for class com.codename1.location.Geofence
-
Constructor
- GeofenceListener - Interface in com.codename1.location
-
Listener interface for the Geofence background tracking functionality.
- GeofenceManager - Class in com.codename1.location
-
A utility class to simplify Geofencing in Codename One.
- GeofenceManager.Listener - Class in com.codename1.location
-
The Listener class that is registered to receive Geofence events.
- get() - Method in class com.codename1.properties.Property
-
Gets the property value
- get() - Static method in class com.codename1.push.PushContent
-
Gets the most recent push notification content if it exists.
- get() - Method in class com.codename1.util.AsyncResource
-
Gets the resource synchronously.
- get() - Method in class com.codename1.util.Wrapper
- get(int) - Method in class com.codename1.javascript.JSObject
-
This method is useful only for JSObjects that encapsulate Javascript arrays.
- get(int) - Method in class com.codename1.properties.ListProperty
-
Gets the property value
- get(int) - Method in class com.codename1.properties.PropertyIndex
-
Allows us to get an individual property within the object instance
- get(int) - Method in class com.codename1.util.AsyncResource
-
Gets the resource synchronously.
- get(int, String, SuccessCallback) - Method in class com.codename1.ui.BrowserComponent.JSProxy
-
Gets a property of this javascript object.
- get(int, Collection, SuccessCallback) - Method in class com.codename1.ui.BrowserComponent.JSProxy
-
Gets multiple properties as a batch.
- get(Object) - Method in class com.codename1.io.CacheMap
-
Returns the object matching the given key
- get(Object) - Method in class com.codename1.ui.util.WeakHashMap
- get(Object...) - Method in interface com.codename1.util.LazyValue
-
Returns the actual value
- get(String) - Static method in class com.codename1.io.rest.Rest
-
Creates a GET request builder
- get(String) - Method in class com.codename1.javascript.JavascriptContext
-
Executes a javascript string and returns the result of the execution as an appropriate object value depending on the type of value that was returned.
- get(String) - Method in class com.codename1.javascript.JSObject
-
Returns a member variable of the Javascript object.
- get(String) - Method in class com.codename1.processing.Result
-
Get the object value from the requested path.
- get(String) - Method in class com.codename1.properties.PropertyIndex
-
Returns a property by its name
- get(String) - Static method in enum com.codename1.ui.BrowserComponent.JSType
-
Gets the corresponding JSType for the given string type.
- get(String, boolean) - Static method in class com.codename1.io.Preferences
-
Gets the value as a number
- get(String, double) - Static method in class com.codename1.io.Preferences
-
Gets the value as a number
- get(String, float) - Static method in class com.codename1.io.Preferences
-
Gets the value as a number
- get(String, int) - Static method in class com.codename1.io.Preferences
-
Gets the value as a number
- get(String, long) - Static method in class com.codename1.io.Preferences
-
Gets the value as a number
- get(String, SuccessCallback) - Method in class com.codename1.ui.BrowserComponent.JSProxy
-
Gets a property of this javascript object.
- get(String, String) - Static method in class com.codename1.io.Preferences
-
Gets the value as a String
- get(Collection, SuccessCallback) - Method in class com.codename1.ui.BrowserComponent.JSProxy
-
Gets a property of this javascript object and waits for the result using invokeAndBlock.
- get(T) - Method in class com.codename1.properties.MapProperty
-
Gets the property value
- get(V) - Method in class com.codename1.util.AsyncResource
-
Gets the resource if it is ready.
- getAbout() - Method in class com.codename1.facebook.Page
-
Simple Getter
- getAbout() - Method in class com.codename1.facebook.User
-
Returns
- getAbsoluteAlignment() - Method in class com.codename1.ui.TextArea
-
Returns the absolute alignment of the TextArea In RTL LEFT alignment is actually RIGHT, but this method returns the actual alignment
- getAbsoluteFile() - Method in class com.codename1.io.File
-
Gets the absolute file - which is always itself, since
#isAbsolute()always returns true. - getAbsolutePath() - Method in class com.codename1.io.File
-
Gets the absolute path of the file as a string,
- getAbsolutePixels(Component) - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint.Inset
-
Returns the total inset of this inset when applied to the given component.
- getAbsoluteX() - Method in class com.codename1.ui.Component
-
Returns the absolute X location based on the component hierarchy, this method calculates a location on the screen for the component rather than a relative location as returned by getX()
- getAbsoluteY() - Method in class com.codename1.ui.Component
-
Returns the absolute Y location based on the component hierarchy, this method calculates a location on the screen for the component rather than a relative location as returned by getX()
- getAccessibilityText() - Method in class com.codename1.ui.Component
-
Returns the text that describes this component to assistive technologies.
- getAccessToken() - Method in class com.codename1.social.FacebookConnect
-
The facebook token that can be used to access facebook functionality
- getAccessToken() - Method in class com.codename1.social.Login
-
The AccessToken of this service
- getAccuracy() - Method in class com.codename1.location.Location
-
Returns the horizontal accuracy of the location in meters
- getAction() - Method in class com.codename1.ui.InputComponent
-
Returns the button underlying the action button that is placed on the right of the field on top of it
- getActionId() - Method in class com.codename1.push.PushContent
-
If the user selected an action on the push notification, then the ID of the selected action will be stored in the PushContent's actionId.
- getActionListeners() - Method in class com.codename1.components.OnOffSwitch
-
Returns a vector containing the action listeners for this button
- getActionListeners() - Method in class com.codename1.ui.Button
-
Returns a vector containing the action listeners for this button
- getActionListeners() - Method in class com.codename1.ui.list.ContainerList
-
This method allows extracting the action listeners from the current list
- getActionListeners() - Method in class com.codename1.ui.List
-
This method allows extracting the action listeners from the current list
- getActions() - Method in class com.codename1.push.PushActionCategory
-
Gets the actions in this category.
- getActionText() - Method in class com.codename1.ui.InputComponent
-
Provides the text of the action button
- getActionUIID() - Method in class com.codename1.ui.InputComponent
-
UIID for the action button
- getActualComponent() - Method in class com.codename1.ui.events.ActionEvent
-
Identical to
ActionEvent#getComponent()except for the fact that a lead component will be returned if such a lead component is available. - getActualDisplayHeight() - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns the display height ignoring manipulations performed by the VKB
- getActualRows() - Method in class com.codename1.ui.TextArea
-
Returns the number of actual rows in the text area taking into consideration growsByContent
- getAd() - Method in class com.codename1.components.Ads
-
HTML ad received from the server
- getAdapter() - Method in class com.codename1.ui.list.GenericListCellRenderer
-
The adapter used when dealing with image URL's
- getAdDestination() - Method in class com.codename1.impl.FullScreenAdService
-
Returns the URL for the ad
- getAdDestination() - Method in class com.codename1.impl.VServAds
-
Returns the URL for the ad
- getAdDisplayTime() - Method in class com.codename1.impl.FullScreenAdService
-
Returns
- getAddresses() - Method in class com.codename1.contacts.Contact
-
Gets the Contact Addresses, the Hashtable contains key/value pairs where the key is a String which represents the type of the Address, types can be: "home", "work", "other" the value is an Address Object.
- getAdler() - Method in class com.codename1.io.gzip.ZStream
-
Deprecated.
- getAge() - Method in class com.codename1.components.Ads
-
Users age
- getAlbum(String, boolean) - Method in class com.codename1.facebook.FaceBookAccess
-
Gets a Album from a albumId This is a sync method it will block until a response it returned
- getAlbum(String, Album, ActionListener) - Method in class com.codename1.facebook.FaceBookAccess
-
Gest an album from an albumId
- getAlbumArt() - Method in class com.codename1.media.MediaMetaData
-
Gets the album art for the media.
- getAlbumPhotos(String, DefaultListModel, int, int, ActionListener) - Method in class com.codename1.facebook.FaceBookAccess
-
Gets the albums photos
- getAlertBody() - Method in class com.codename1.notifications.LocalNotification
-
Gets the alert body to be displayed for this notification.
- getAlertImage() - Method in class com.codename1.notifications.LocalNotification
-
Gets the notification image
- getAlertSound() - Method in class com.codename1.notifications.LocalNotification
-
Gets the alert sound to be sounded when the notification arrives.
- getAlertTitle() - Method in class com.codename1.notifications.LocalNotification
-
Gets the alert title to be displayed for this notification.
- getAlign() - Method in class com.codename1.ui.layouts.BoxLayout
-
Gets the alignment of this layout.
- getAlign() - Method in class com.codename1.ui.layouts.FlowLayout
-
Alignment of the flow layout, defaults to LEFT
- getAlign() - Method in class com.codename1.ui.layouts.mig.DimConstraint
-
Returns the alignment used either as a default value for sub-entities or for this entity.
- getAlignment() - Method in class com.codename1.ui.Label
-
Returns the alignment of the Label
- getAlignment() - Method in class com.codename1.ui.plaf.Style
-
Returns the alignment of the Label
- getAlignment() - Method in class com.codename1.ui.plaf.StyleParser.StyleInfo
-
Returns
- getAlignment() - Method in class com.codename1.ui.TextArea
-
Returns the alignment of the TextArea
- getAlignmentAsString() - Method in class com.codename1.ui.plaf.StyleParser.StyleInfo
-
Returns the alignment as a string.
- getAlignOrDefault(boolean) - Method in class com.codename1.ui.layouts.mig.DimConstraint
- getAlignX() - Method in class com.codename1.ui.layouts.mig.LC
-
If the laid out components' bounds in total is less than the final size of the container these align values will be used to align the components in the parent.
- getAlignY() - Method in class com.codename1.ui.layouts.mig.LC
-
If the laid out components' bounds in total is less than the final size of the container these align values will be used to align the components in the parent.
- getAllActions(PushActionCategory...) - Static method in class com.codename1.push.PushActionCategory
-
Convenience method to return all of the actions in the provided categories.
- getAllContacts() - Static method in class com.codename1.contacts.ContactsManager
-
This method returns all contacts IDs
- getAllContacts(boolean) - Method in class com.codename1.impl.CodenameOneImplementation
-
Gets all contacts from the address book of the device
- getAllContacts(boolean) - Method in class com.codename1.ui.Display
-
Gets all contacts from the address book of the device
- getAllContacts(boolean, boolean, boolean, boolean, boolean, boolean) - Method in class com.codename1.contacts.ContactsManager
-
Notice: this method might be very slow and should be invoked on a separate thread! It might have platform specific optimizations over getAllContacts followed by looping over individual contacts but that isn't guaranteed.
- getAllContacts(boolean, boolean, boolean, boolean, boolean, boolean) - Method in class com.codename1.impl.CodenameOneImplementation
-
Notice: this method might be very slow and should be invoked on a separate thread! It might have platform specific optimizations over getAllContacts followed by looping over individual contacts but that isn't guaranteed.
- getAllContacts(boolean, boolean, boolean, boolean, boolean, boolean) - Method in class com.codename1.ui.Display
-
Notice: this method might be very slow and should be invoked on a separate thread! It might have platform specific optimizations over getAllContacts followed by looping over individual contacts but that isn't guaranteed.
- getAllContactsWithNumbers() - Static method in class com.codename1.contacts.ContactsManager
-
This method returns all contacts that has a phone number
- getAllStyles() - Method in class com.codename1.ui.Component
-
Returns a "meta style" that allows setting styles once to all the different Style objects, the getters for this style will be meaningless and will return 0 values.
- getAllStyles() - Method in class com.codename1.ui.ComponentSelector
-
Returns a proxy style for all of the "all" styles of the components in this set.
- getAlpha() - Method in class com.codename1.ui.Graphics
-
Returns the alpha as a value between 0-255 (0 - 0xff) where 255 is completely opaque and 0 is completely transparent
- getAlpha(Object) - Method in class com.codename1.impl.CodenameOneImplementation
-
Alpha value from 0-255 can be ignored for some operations
- getAltitude() - Method in class com.codename1.location.Location
-
Returns the altitude of this Location
- getAmPmStrings() - Method in class com.codename1.l10n.DateFormatSymbols
- getAndSet(String, boolean) - Static method in class com.codename1.io.Preferences
-
Gets the value as a number if the value is null def is returned and saved
- getAndSet(String, double) - Static method in class com.codename1.io.Preferences
-
Gets the value as a number if the value is null def is returned and saved
- getAndSet(String, float) - Static method in class com.codename1.io.Preferences
-
Gets the value as a number if the value is null def is returned and saved
- getAndSet(String, int) - Static method in class com.codename1.io.Preferences
-
Gets the value as a number if the value is null def is returned and saved
- getAndSet(String, long) - Static method in class com.codename1.io.Preferences
-
Gets the value as a number if the value is null def is returned and saved
- getAndSet(String, String) - Static method in class com.codename1.io.Preferences
-
Gets the value as a String if the value is null def is returned and saved
- getAndWait(int, String) - Method in class com.codename1.ui.BrowserComponent.JSProxy
-
Gets a property of this javascript object and waits for the result using invokeAndBlock.
- getAndWait(int, Collection) - Method in class com.codename1.ui.BrowserComponent.JSProxy
-
Gets multiple properties on this object in a batch.
- getAndWait(String) - Method in class com.codename1.ui.BrowserComponent.JSProxy
-
Gets a property of this javascript object and waits for the result using invokeAndBlock.
- getAndWait(Collection) - Method in class com.codename1.ui.BrowserComponent.JSProxy
-
Gets multiple properties on this object in a batch.
- getAngle() - Method in enum com.codename1.charts.renderers.XYMultipleSeriesRenderer.Orientation
-
Return the orientation rotate angle.
- getAngle(Point) - Method in class com.codename1.charts.views.PieMapper
-
Fetches angle relative to pie chart center point where 3 O'Clock is 0 and 12 O'Clock is 270degrees
- getAngleIncrease() - Method in class com.codename1.components.InfiniteProgress
-
The angle to increase (in degrees naturally) in every tick count, reduce to 1 to make the animation perfectly slow and smooth, increase to 45 to make it fast and jumpy.
- getAngleMax() - Method in class com.codename1.charts.renderers.DialRenderer
-
Returns the end angle value of the dial.
- getAngleMin() - Method in class com.codename1.charts.renderers.DialRenderer
-
Returns the start angle value of the dial.
- getAnimation() - Method in class com.codename1.components.InfiniteProgress
-
Returns
- getAnimation(int) - Method in class com.codename1.ui.animations.Timeline
-
Returns the animation object in the given offset
- getAnimationAt(int, int) - Method in class com.codename1.ui.animations.Timeline
-
Returns the animation object at the given X/Y coordinate in the timeline for the current frame.
- getAnimationCount() - Method in class com.codename1.ui.animations.Timeline
-
Returns the number of animation objects in this timeline
- getAnimationDelay() - Method in class com.codename1.ui.animations.Timeline
-
Inidicates the minimal delay between animation frames allowing the CPU to rest.
- getAnimationManager() - Method in class com.codename1.ui.Component
-
Returns the animation manager of the parent form or null if this component isn't currently associated with a form
- getAnimationManager() - Method in class com.codename1.ui.ComponentSelector
-
Gets the AnimationManager for the components in this set.
- getAnimationManager() - Method in class com.codename1.ui.Form
-
Returns the animation manager instance responsible for this form, this can be used to track/queue animations
- getAnnotationAt(int) - Method in class com.codename1.charts.models.XYSeries
-
Get the String at index
- getAnnotationCount() - Method in class com.codename1.charts.models.XYSeries
-
Get the annotations count
- getAnnotationsColor() - Method in class com.codename1.charts.renderers.XYSeriesRenderer
-
Returns the annotations color.
- getAnnotationsTextAlign() - Method in class com.codename1.charts.renderers.XYSeriesRenderer
-
Returns the annotations text align.
- getAnnotationsTextSize() - Method in class com.codename1.charts.renderers.XYSeriesRenderer
-
Returns the annotations text size.
- getAnnotationX(int) - Method in class com.codename1.charts.models.XYSeries
-
Get X coordinate of the annotation at index
- getAnnotationY(int) - Method in class com.codename1.charts.models.XYSeries
-
Get Y coordinate of the annotation at index
- getAPIds() - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns the ids of the access points available if supported
- getAPIds() - Method in class com.codename1.io.NetworkManager
-
Returns the ids of the access points available if supported
- getApiVersion() - Static method in class com.codename1.facebook.FaceBookAccess
-
Returns the api version used, if empty the non version-ed is used
- getAPName(String) - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns the user displayable name for the given access point
- getAPName(String) - Method in class com.codename1.io.NetworkManager
-
Returns the user displayable name for the given access point
- getAppArg() - Method in class com.codename1.impl.CodenameOneImplementation
- getAppHomePath() - Method in class com.codename1.impl.CodenameOneImplementation
-
This will return the application home directory.
- getAppHomePath() - Method in class com.codename1.io.FileSystemStorage
-
The application home directory is a "safe place" to store files for this application in a portable way.
- getAppHomePath() - Static method in class com.codename1.ui.CN
-
The application home directory is a "safe place" to store files for this application in a portable way.
- getAppId() - Method in class com.codename1.facebook.ui.LikeButton
-
Returns
- getAppID() - Method in class com.codename1.components.Ads
-
Simple getter of the unique identifier of the app on the ads service network.
- getApplicationIconImage() - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns an image representing the application icon, or null if not supported.
- getApplicationKey() - Static method in class com.codename1.impl.CodenameOneImplementation
-
Returns the key for the application comprised of the builders email coupled with the package name.
- getAPType(String) - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns the type of the access point
- getAPType(String) - Method in class com.codename1.io.NetworkManager
-
Returns the type of the access point
- getArrowHeight() - Method in class com.codename1.maps.layers.ArrowLinesLayer
-
Returns the arrow height in pixels
- getArrowSegmentLength() - Method in class com.codename1.maps.layers.ArrowLinesLayer
-
Gets the arrow segment length
- getArrowWidth() - Method in class com.codename1.maps.layers.ArrowLinesLayer
-
Gets the arrow width in pixels
- getArt() - Method in class com.codename1.media.MediaMetaData
-
Gets the art for the current media.
- getAsArray(String) - Method in class com.codename1.processing.Result
-
Get a List of values from the requested path.
- getAsBoolean(String) - Method in class com.codename1.processing.Result
-
Get a boolean value from the requested path.
- getAsBooleanArray(String) - Method in class com.codename1.processing.Result
-
Get an array of values from the requested path.
- getAsByteArray(String) - Method in class com.codename1.processing.Result
-
Get an array of byte values from the requested path.
- getAsBytes() - Method in class com.codename1.io.rest.RequestBuilder
-
Executes the request synchronously
- getAsBytesAsync(Callback) - Method in class com.codename1.io.rest.RequestBuilder
-
Executes the request asynchronously and writes the response to the provided Callback
- getAscent() - Method in class com.codename1.ui.Font
-
The ascent is the amount by which the character ascends above the baseline.
- getAsDouble(double) - Method in class com.codename1.ui.TextArea
-
Convenience method for numeric text fields, returns the value as a number or invalid if the value in the text field isn't a number
- getAsDouble(String) - Method in class com.codename1.processing.Result
-
Get a double value from the requested path.
- getAsDoubleArray(String) - Method in class com.codename1.processing.Result
-
Get an array of values from the requested path.
- getAsFloatArray(String) - Method in class com.codename1.processing.Result
-
Get an array of float values from the requested path.
- getAsInt(int) - Method in class com.codename1.ui.TextArea
-
Convenience method for numeric text fields, returns the value as a number or invalid if the value in the text field isn't a number
- getAsInteger(String) - Method in class com.codename1.processing.Result
-
Get an integer value from the requested path.
- getAsIntegerArray(String) - Method in class com.codename1.processing.Result
-
Get an array of values from the requested path.
- getAsJsonMap() - Method in class com.codename1.io.rest.RequestBuilder
-
Executes the request synchronously
- getAsJsonMap(SuccessCallback) - Method in class com.codename1.io.rest.RequestBuilder
-
Executes the request asynchronously and writes the response to the provided Callback
- getAsJsonMap(SuccessCallback, FailureCallback) - Method in class com.codename1.io.rest.RequestBuilder
-
Executes the request asynchronously and writes the response to the provided Callback
- getAsJsonMapAsync(Callback) - Method in class com.codename1.io.rest.RequestBuilder
-
Executes the request asynchronously and writes the response to the provided Callback
- getAsLong(long) - Method in class com.codename1.ui.TextArea
-
Convenience method for numeric text fields, returns the value as a number or invalid if the value in the text field isn't a number
- getAsLong(String) - Method in class com.codename1.processing.Result
-
Get a long value from the requested path.
- getAsLongArray(String) - Method in class com.codename1.processing.Result
-
Get an array of values from the requested path.
- getAsProperties(Class) - Method in class com.codename1.io.rest.RequestBuilder
-
Executes the request synchronously
- getAsPropertyList(Class) - Method in class com.codename1.io.rest.RequestBuilder
-
Executes the request synchronously
- getAsPropertyList(Class, String) - Method in class com.codename1.io.rest.RequestBuilder
-
Executes the request synchronously
- getAsShortArray(String) - Method in class com.codename1.processing.Result
-
Get an array of short values from the requested path.
- getAsString() - Method in class com.codename1.io.rest.RequestBuilder
-
Executes the request synchronously
- getAsString(String) - Method in class com.codename1.processing.Result
-
Get a string value from the requested path.
- getAsStringArray(String) - Method in class com.codename1.processing.Result
-
Get an array of string values from the requested path.
- getAsStringAsync(Callback) - Method in class com.codename1.io.rest.RequestBuilder
-
Executes the request asynchronously and writes the response to the provided Callback
- getAsync(String, Callback) - Method in class com.codename1.javascript.JavascriptContext
-
Returns the result of the provided javascript expression asynchronously.
- getAsync(String, SuccessCallback) - Method in class com.codename1.javascript.JavascriptContext
-
Returns the result of the provided javascript expression asynchronously.
- getAsyncMedia(Media) - Static method in class com.codename1.media.MediaManager
-
Converts the media object into an AsyncMedia object.
- getAttachment() - Method in class com.codename1.messaging.Message
-
Gets the message attachment file path
- getAttachmentMimeType() - Method in class com.codename1.messaging.Message
-
Gets the attachment mime type
- getAttachments() - Method in class com.codename1.messaging.Message
-
Returns the attachment map which can be used to add multiple attachments.
- getAttribute(String) - Method in class com.codename1.ui.html.HTMLElement
- getAttribute(String) - Method in class com.codename1.xml.Element
-
Returns the attribute value by its name (or null if it wasn't defined for this element)
- getAttributeAsInt(String, int) - Method in class com.codename1.xml.Element
-
Helper method to return the attribute as an integer
- getAttributeById(int) - Method in class com.codename1.ui.html.HTMLElement
-
Returns an HTMLElement's attribute by the attribute's ID (One of the ATTR_* constants)
- getAttributeName(Integer) - Method in class com.codename1.ui.html.HTMLElement
-
Returns the attribute name of the requested attribute
- getAttributes() - Method in class com.codename1.xml.Element
-
Returns the attributes Hashtable
- getAttribution() - Method in class com.codename1.facebook.Post
-
Gets the Attribution
- getAudioBuffer(String) - Static method in class com.codename1.media.MediaManager
-
Gets an audio buffer at the given path.
- getAudioBuffer(String, boolean, int) - Static method in class com.codename1.media.MediaManager
-
Gets or creates an audio buffer at the given path.
- getAudioChannels() - Method in class com.codename1.media.MediaRecorderBuilder
-
Gets the current audio channels settings.
- getAuthority() - Method in class com.codename1.io.URL
- getAutoComplete(HTMLComponent, String, String) - Method in class com.codename1.components.Ads
-
Called on form creation and enabled implementations of this method to return a value to preset in a form field.
- getAutoComplete(HTMLComponent, String, String) - Method in class com.codename1.ui.html.DefaultHTMLCallback
-
{Called on form creation and enabled implementations of this method to return a value to preset in a form field.
- getAutoComplete(HTMLComponent, String, String) - Method in interface com.codename1.ui.html.HTMLCallback
-
Called on form creation and enabled implementations of this method to return a value to preset in a form field.
- getAutoCompleteField() - Method in class com.codename1.ui.AutoCompleteTextComponent
-
Allows us to invoke setters/getters and bind listeners to the text field
- getAutocreateContainerGaps() - Method in class com.codename1.ui.layouts.GroupLayout
-
Returns whether or not gaps between the container and the first/last components should automatically be created.
- getAutocreateGaps() - Method in class com.codename1.ui.layouts.GroupLayout
-
Returns true if gaps between components are automatically be created.
- getAutoDetectURL() - Static method in class com.codename1.io.NetworkManager
-
This URL is used to check whether an Internet connection is available
- getAvailableRecordingMimeTypes() - Method in class com.codename1.impl.CodenameOneImplementation
-
Gets the available recording MimeTypes
- getAvailableRecordingMimeTypes() - Static method in class com.codename1.media.MediaManager
-
Gets the available recording MimeTypes
- getAvailableRecordingMimeTypes() - Method in class com.codename1.ui.Display
-
Gets the available recording MimeTypes
- getAvailIn() - Method in class com.codename1.io.gzip.InflaterInputStream
- getAvailIn() - Method in class com.codename1.io.gzip.ZStream
-
Deprecated.
- getAvailOut() - Method in class com.codename1.io.gzip.ZStream
-
Deprecated.
- getAxesColor() - Method in class com.codename1.charts.renderers.DefaultRenderer
-
Returns the axes color.
- getAxis() - Method in class com.codename1.ui.layouts.BoxLayout
-
Returns the layout axis x/y
- getAxisTitleTextSize() - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Returns the axis title text size.
- getBackCommand() - Method in class com.codename1.ui.Form
-
Indicates the command that is defined as the back command out of this form.
- getBackCommand() - Method in class com.codename1.ui.MenuBar
-
Indicates the command that is defined as the back command out of this form.
- getBackCommandText(String) - Method in class com.codename1.ui.util.UIBuilder
-
Returns the text for the back command string.
- getBackgroundColor() - Method in class com.codename1.charts.renderers.DefaultRenderer
-
Returns the background color.
- getBackgroundGradientEndColor() - Method in class com.codename1.ui.plaf.Style
-
End color for the radial/linear gradient
- getBackgroundGradientRelativeSize() - Method in class com.codename1.ui.plaf.Style
-
Background radial gradient relative size
- getBackgroundGradientRelativeX() - Method in class com.codename1.ui.plaf.Style
-
Background radial gradient relative center position X
- getBackgroundGradientRelativeY() - Method in class com.codename1.ui.plaf.Style
-
Background radial gradient relative center position Y
- getBackgroundGradientStartColor() - Method in class com.codename1.ui.plaf.Style
-
Start color for the radial/linear gradient
- getBackgroundItemUIID() - Method in class com.codename1.components.Accordion
-
Default UIID for the content item within the accordion
- getBackgroundLocationListener() - Method in class com.codename1.location.LocationManager
-
Gets the LocationListener class that handles background location updates.
- getBackgroundType() - Method in class com.codename1.components.ScaleImageButton
-
Returns the background type for the component
- getBackgroundType() - Method in class com.codename1.components.ScaleImageLabel
-
Returns the background type for the component
- getBackgroundType() - Method in class com.codename1.ui.plaf.Style
-
The type of the background defaults to BACKGROUND_IMAGE_SCALED
- getBackgroundTypes() - Static method in class com.codename1.ui.plaf.StyleParser
-
Gets the available background type strings (which can be passed to
StyleInfo#setBgType(java.lang.String) - getBackIcon() - Method in class com.codename1.components.MediaPlayer
-
Returns
- getBackKeyCode() - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns the keycode for the back key
- getBackspaceKeyCode() - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns the keycode for the backspace key
- getBadgeNumber() - Method in class com.codename1.notifications.LocalNotification
-
Gets the badge number to set for this notification.
- getBadgeStyleComponent() - Method in class com.codename1.components.MultiButton
-
Gets a component that can be used for the style of the badge.
- getBadgeStyleComponent() - Method in class com.codename1.ui.Label
-
Gets a component that can be used for the style of the badge.
- getBadgeText() - Method in class com.codename1.components.MultiButton
-
Gets the text to be used in a badge on this label.
- getBadgeText() - Method in class com.codename1.ui.Label
-
Gets the text to be used in a badge on this label.
- getBarSpacing() - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Returns the spacing between bars, in bar charts.
- getBarsSpacing() - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Returns the spacing between bars, in bar charts.
- getBarWidth() - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Returns the constant bar chart item width in pixels.
- getBaseline(int, int) - Method in class com.codename1.ui.ComboBox
-
The baseline for the component text according to which it should be aligned with other components for best visual look.
- getBaseline(int, int) - Method in class com.codename1.ui.Component
-
The baseline for the component text according to which it should be aligned with other components for best visual look.
- getBaseline(int, int) - Method in class com.codename1.ui.Label
- getBaseline(int, int) - Method in interface com.codename1.ui.layouts.mig.ComponentWrapper
-
Returns the baseline for the component given the suggested height.
- getBaselineResizeBehavior() - Method in class com.codename1.ui.Component
-
Returns a constant indicating how the baseline varies with the size of the component.
- getBaselineResizeBehavior() - Method in class com.codename1.ui.Label
-
Returns a constant indicating how the baseline varies with the size of the component.
- getBaseURL() - Method in class com.codename1.ui.html.DocumentInfo
-
Returns the base URL for this document
- getBgColor() - Method in class com.codename1.ui.animations.FlipTransition
-
The background color that is painted behind the flipping effect or -1 to use the paintBackgrounds method instead
- getBgColor() - Method in class com.codename1.ui.plaf.Style
-
Background color for the component
- getBgColor() - Method in class com.codename1.ui.plaf.StyleParser.StyleInfo
-
Returns
- getBgImage() - Method in class com.codename1.ui.plaf.Style
-
Background image for the component
- getBgImage() - Method in class com.codename1.ui.plaf.StyleParser.StyleInfo
-
Returns
- getBgPainter() - Method in class com.codename1.ui.plaf.Style
-
Return the background painter for this style, normally this would be the internal image/color painter but can be user defined
- getBgTransparency() - Method in class com.codename1.ui.plaf.Style
-
Returns the transparency (opacity) level of the Component, zero indicates fully transparent and FF indicates fully opaque.
- getBgType() - Method in class com.codename1.ui.plaf.StyleParser.StyleInfo
-
Gets the background type.
- getBgTypeAsString() - Method in class com.codename1.ui.plaf.StyleParser.StyleInfo
-
Gets the bgType as a string.
- getBindablePropertyNames() - Method in class com.codename1.ui.CheckBox
-
Returns the names of the properties within this component that can be bound for persistence, the order of these names mean that the first one will be the first bound
- getBindablePropertyNames() - Method in class com.codename1.ui.Component
-
Returns the names of the properties within this component that can be bound for persistence, the order of these names mean that the first one will be the first bound
- getBindablePropertyNames() - Method in class com.codename1.ui.Label
-
Returns the names of the properties within this component that can be bound for persistence, the order of these names mean that the first one will be the first bound
- getBindablePropertyNames() - Method in class com.codename1.ui.RadioButton
-
Returns the names of the properties within this component that can be bound for persistence, the order of these names mean that the first one will be the first bound
- getBindablePropertyNames() - Method in class com.codename1.ui.TextArea
-
Returns the names of the properties within this component that can be bound for persistence, the order of these names mean that the first one will be the first bound
- getBindablePropertyTypes() - Method in class com.codename1.ui.CheckBox
-
Returns the types of the properties that are bindable within this component
- getBindablePropertyTypes() - Method in class com.codename1.ui.Component
-
Returns the types of the properties that are bindable within this component
- getBindablePropertyTypes() - Method in class com.codename1.ui.Label
-
Returns the types of the properties that are bindable within this component
- getBindablePropertyTypes() - Method in class com.codename1.ui.RadioButton
-
Returns the types of the properties that are bindable within this component
- getBindablePropertyTypes() - Method in class com.codename1.ui.TextArea
-
Returns the types of the properties that are bindable within this component
- getBindings(Container) - Method in class com.codename1.properties.InstantUI
-
Returns the Binding object for the given container which allows us control over the widgets and their commit status
- getBio() - Method in class com.codename1.facebook.User
-
Returns
- getBirthday() - Method in class com.codename1.contacts.Contact
-
Gets the Contact birthday
- getBirthday() - Method in class com.codename1.facebook.User
-
Returns
- getBitmapFont(String) - Static method in class com.codename1.ui.Font
-
Returns a previously loaded bitmap font from cache
- getBitRate() - Method in class com.codename1.media.MediaRecorderBuilder
-
Gets the current bit rate.
- getBlob(int) - Method in interface com.codename1.db.Row
-
Gets column value by index.
- getBlurBackgroundRadius() - Method in class com.codename1.ui.Dialog
-
Dialog background can be blurred using a Gaussian blur effect, this sets the radius of the Gaussian blur.
- getBody() - Method in class com.codename1.push.PushContent
-
Gets the body of the push content.
- getBoolean() - Method in class com.codename1.properties.BooleanProperty
-
Returns the value as a primitive, if the value is null/nullable this will fail...
- getBoolean() - Method in class com.codename1.ui.BrowserComponent.JSRef
-
Gets the value as a boolean.
- getBoolean(int) - Method in class com.codename1.javascript.JSObject
-
Wrapper for get(int) for indexed boolean values.
- getBoolean(String) - Method in class com.codename1.javascript.JSObject
-
Wrapper around get() to return a boolean.
- getBorder() - Method in class com.codename1.ui.Button
-
Normally returns getStyle().getBorder() but some subclasses might use this to programmatically replace the border in runtime e.g.
- getBorder() - Method in class com.codename1.ui.Component
-
Normally returns getStyle().getBorder() but some subclasses might use this to programmatically replace the border in runtime e.g.
- getBorder() - Method in class com.codename1.ui.plaf.Style
-
Returns the border for the style
- getBorder() - Method in class com.codename1.ui.plaf.StyleParser.StyleInfo
-
Returns
- getBottom() - Method in class com.codename1.components.SplitPane
-
Gets the component that is currently placed in the bottom of the split pane.
- getBottomGap() - Method in class com.codename1.ui.Component
-
Returns the gap to be left for the bottom scrollbar on the X axis.
- getBottomGap() - Method in class com.codename1.ui.Container
-
Returns the gap to be left for the bottom scrollbar on the X axis.
- getBottomInsetAsString(Component) - Method in class com.codename1.ui.layouts.LayeredLayout
-
Gets the bottom inset as a string.
- getBottomLeftMode() - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
-
Used for roundRect border.
- getBottomOnlyMode() - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
-
Used for roundRect border.
- getBottomOrRightComponent() - Method in class com.codename1.components.SplitPane
-
Gets the component that is currently placed in the bottom or right of the split pane.
- getBottomRightMode() - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
-
Used for roundRect border.
- getBoundary() - Method in class com.codename1.io.MultipartRequest
-
Returns the boundary string which is normally generated based on system time
- getBoundingBox() - Method in class com.codename1.maps.Tile
-
Gets the tile bounding box.
- getBoundPropertyValue(String) - Method in class com.codename1.ui.CheckBox
-
Allows the binding code to extract the value of the property
- getBoundPropertyValue(String) - Method in class com.codename1.ui.Component
-
Allows the binding code to extract the value of the property
- getBoundPropertyValue(String) - Method in class com.codename1.ui.Label
-
Allows the binding code to extract the value of the property
- getBoundPropertyValue(String) - Method in class com.codename1.ui.RadioButton
-
Allows the binding code to extract the value of the property
- getBoundPropertyValue(String) - Method in class com.codename1.ui.TextArea
-
Allows the binding code to extract the value of the property
- getBounds() - Method in class com.codename1.ui.Component
-
Returns the component bounds which is sometimes more convenient than invoking getX/Y/Width/Height.
- getBounds() - Method in class com.codename1.ui.events.WindowEvent
-
Returns the window bounds associated with this event.
- getBounds() - Method in class com.codename1.ui.geom.GeneralPath
-
Returns the path's bounding box.
- getBounds() - Method in class com.codename1.ui.geom.Rectangle
-
{Returns the bounding rectangle for the shape.
- getBounds() - Method in class com.codename1.ui.geom.Rectangle2D
-
{Returns the bounding rectangle for the shape.
- getBounds() - Method in interface com.codename1.ui.geom.Shape
-
Returns the bounding rectangle for the shape.
- getBounds() - Method in class com.codename1.ui.TextSelection.Span
-
Gets the bounds of the span.
- getBounds(Rectangle) - Method in class com.codename1.ui.Component
-
Returns the bounds of this component in the provided Rectangle.
- getBounds(Rectangle) - Method in class com.codename1.ui.geom.GeneralPath
-
Sets the coordinates of the provided rectangle to the bounding box of this path.
- getBounds2D() - Method in class com.codename1.ui.geom.GeneralPath
-
Returns the path's bounding box, in float precision.
- getBounds2D() - Method in class com.codename1.ui.geom.Rectangle
-
{Gets the bounds of the shape as a 4-element array representing the (x,y,width,height) tuple.
- getBounds2D() - Method in class com.codename1.ui.geom.Rectangle2D
-
{Gets the bounds of the shape as a 4-element array representing the (x,y,width,height) tuple.
- getBounds2D() - Method in interface com.codename1.ui.geom.Shape
-
Gets the bounds of the shape as a 4-element array representing the (x,y,width,height) tuple.
- getBounds2D(float[]) - Method in class com.codename1.ui.geom.GeneralPath
-
Sets the 4-element array to the bounding box coordinates of the path.
- getBoundsInScene(Rectangle2D) - Method in class com.codename1.ui.scene.Node
- getBrowserNavigationCallback() - Method in class com.codename1.components.WebBrowser
-
The browser navigation callback interface allows handling a case where a URL invocation can be delegated to Java code.
- getBrowserNavigationCallback() - Method in class com.codename1.ui.BrowserComponent
-
The browser navigation callback interface allows handling a case where a URL invocation can be delegated to Java code.
- getBrowserTitle(PeerComponent) - Method in class com.codename1.impl.CodenameOneImplementation
-
The page title
- getBrowserURL(PeerComponent) - Method in class com.codename1.impl.CodenameOneImplementation
-
The page URL
- getBubbleExpiration() - Method in class com.codename1.location.GeofenceManager
-
Gets the expiration duration (in milliseconds) of the bubble region.
- getBubbleRadius() - Method in class com.codename1.location.GeofenceManager
-
Gets the radius of the "bubble" region, in metres.
- getBuffer() - Method in class com.codename1.charts.transitions.XYMultiSeriesTransition
-
Gets the buffer/cache for values.
- getBuffer() - Method in class com.codename1.charts.transitions.XYSeriesTransition
-
Gets the "buffer" series where values can be set.
- getBuffer() - Method in class com.codename1.charts.transitions.XYValueSeriesTransition
-
Gets the "buffer" series where values can be set.
- getBundle() - Method in class com.codename1.ui.plaf.UIManager
-
The resource bundle allows us to implicitly localize the UI on the fly, once its installed all internal application strings query the resource bundle and extract their values from this table if applicable.
- getButtonCount() - Method in class com.codename1.ui.ButtonGroup
-
Returns the number of buttons in the group.
- getButtonGroup() - Method in class com.codename1.ui.RadioButton
-
Returns the parent button group
- getButtonOrder() - Static method in class com.codename1.ui.layouts.mig.PlatformDefaults
-
Returns the order for the typical buttons in a standard button bar.
- getButtonPreferredSize(Button) - Method in class com.codename1.ui.plaf.DefaultLookAndFeel
-
Calculate the preferred size of the component
- getButtonPreferredSize(Button) - Method in class com.codename1.ui.plaf.LookAndFeel
-
Calculate the preferred size of the component
- getByte() - Method in class com.codename1.properties.ByteProperty
-
Returns the value as a primitive, if the value is null/nullable this will fail...
- getBytes(String) - Static method in class com.codename1.util.StringUtil
-
Helper to get bytes from string with UTF-8 encoding
- getCachedData() - Method in class com.codename1.io.ConnectionRequest
-
This method should be overriden in
CacheMode.MANUALto provide offline caching. - getCacheMode() - Method in class com.codename1.io.ConnectionRequest
-
There are 5 caching modes:
- getCachePrefix() - Method in class com.codename1.io.CacheMap
-
A prefix prepended to storage entries to differentiate them
- getCachesDir() - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns a device specific directory designed for cache style files, or null if
#hasCachesDir()is false - getCachesDir() - Method in class com.codename1.io.FileSystemStorage
-
Returns a device specific directory designed for cache style files, or null if
#hasCachesDir()is false - getCachesDir() - Static method in class com.codename1.ui.CN
-
Returns a device specific directory designed for cache style files, or null if
#hasCachesDir()is false - getCacheSize() - Method in class com.codename1.io.CacheMap
-
Indicates the size of the memory cache after which the cache won't grow further Size is indicated by number of elements stored and not by KB or similar benchmark!
- getCalcRange(int) - Method in class com.codename1.charts.views.XYChart
- getCancellationDate() - Method in class com.codename1.payment.Receipt
-
Cancellation date of the receipt, if it has been cancelled.
- getCancelMenuItem() - Method in class com.codename1.ui.MenuBar
-
This method returns the cancel menu item, when a menu is opened
- getCap() - Method in class com.codename1.charts.renderers.BasicStroke
-
Returns the stroke cap.
- getCapStyle() - Method in class com.codename1.ui.Stroke
-
Gets the cap style of the stroke.
- getCategories() - Method in class com.codename1.charts.models.AreaSeries
-
Returns an array of the Categories.
- getCategoriesCount() - Method in class com.codename1.charts.models.AreaSeries
-
Returns the Categories count.
- getCategoriesCount() - Method in class com.codename1.charts.models.MultipleCategorySeries
-
Returns the categories count.
- getCategory() - Method in class com.codename1.components.Ads
-
Category is a single word description of the application.
- getCategory() - Method in class com.codename1.facebook.Page
-
Simple Getter
- getCategory() - Method in class com.codename1.impl.VServAds
-
Returns
- getCategory() - Method in class com.codename1.push.PushContent
-
Gets category of the push content.
- getCategory(int) - Method in class com.codename1.charts.models.CategorySeries
-
Returns the category name at the specified index.
- getCategory(int) - Method in class com.codename1.charts.models.MultipleCategorySeries
-
Returns the category name at the specified index.
- getCause() - Method in exception class com.codename1.util.AsyncResource.AsyncExecutionException
- getCellAlignment() - Method in class com.codename1.ui.table.Table
-
Indicates the alignment of the cells see label alignment for details
- getCellColumn(Component) - Method in class com.codename1.ui.table.Table
-
Returns the column in which the given cell is placed
- getCellHorizontalSpan(int, int) - Method in class com.codename1.ui.table.TableLayout
-
Returns the spanning for the table cell at the given coordinate
- getCellRendererComponent(Component, Object, T, int, boolean) - Method in interface com.codename1.ui.list.CellRenderer
-
Returns a component instance that is already set to render "value".
- getCellRendererComponent(Component, Object, T, int, boolean) - Method in class com.codename1.ui.list.DefaultListCellRenderer
-
Returns a component instance that is already set to render "value".
- getCellRendererComponent(Component, Object, T, int, boolean) - Method in class com.codename1.ui.list.GenericListCellRenderer
-
Returns a component instance that is already set to render "value".
- getCellRow(Component) - Method in class com.codename1.ui.table.Table
-
Returns the row in which the given cell is placed
- getCellType(int, int) - Method in class com.codename1.properties.UiBinding.BoundTableModel
- getCellType(int, int) - Method in class com.codename1.ui.table.AbstractTableModel
-
Allows the table to hint the class type of a specific cell
- getCellType(int, int) - Method in class com.codename1.ui.table.SortableTableModel
-
Allows the table to hint the class type of a specific cell
- getCellVerticalSpan(int, int) - Method in class com.codename1.ui.table.TableLayout
-
Returns the spanning for the table cell at the given coordinate
- getCellX() - Method in class com.codename1.ui.layouts.mig.CC
-
Returns the absolute cell position in the grid or
-1if cell positioning is not used. - getCellY() - Method in class com.codename1.ui.layouts.mig.CC
-
Returns the absolute cell position in the grid or
-1if cell positioning is not used. - getCenter() - Method in class com.codename1.maps.MapComponent
-
Gets the center location of the map in WGS84 format.
- getCenter() - Method in class com.codename1.ui.layouts.BorderLayout
-
Returns the component in the center location
- getCenterBehavior() - Method in class com.codename1.ui.layouts.BorderLayout
-
Defines the behavior of the center component to one of the constants defined in this class
- getCenterX() - Method in class com.codename1.charts.views.RoundChart
-
Returns the center on X axis.
- getCenterY() - Method in class com.codename1.charts.views.RoundChart
-
Returns the center on Y axis.
- getCertificteAlgorithm() - Method in class com.codename1.io.ConnectionRequest.SSLCertificate
-
Gets the algorithm used to encode the fingerprint.
- getCertificteUniqueKey() - Method in class com.codename1.io.ConnectionRequest.SSLCertificate
-
Gets a fingerprint for the SSL certificate encoded using the algorithm specified by
#getCertificteAlgorithm() - getChain() - Method in class com.codename1.ui.painter.PainterChain
-
Allows us to traverse the painter chain
- getChar() - Method in class com.codename1.properties.CharProperty
-
Returns the value as a primitive, if the value is null/nullable this will fail...
- getCharLocation(String, int) - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns the index of the given char within the source string, the actual index isn't necessarily the same when bidi is involved See this for more on visual vs.
- getCharLocation(String, int) - Method in class com.codename1.ui.Display
-
Returns the index of the given char within the source string, the actual index isn't necessarily the same when bidi is involved See this for more on visual vs.
- getCharPerKeyCode(int, int, boolean) - Method in class com.codename1.ui.TextField
-
Returns the character matching the given key code after the given amount of user presses
- getChars(int, int, char[], int) - Method in class com.codename1.util.CStringBuilder
-
Copies the requested sequence of characters to the
char[]passed starting atdestStart. - getCharset() - Method in class com.codename1.ui.Font
-
Returns a string containing all the characters supported by this font.
- getChart() - Method in class com.codename1.charts.ChartComponent
-
Gets the chart that is being displayed in this component.
- getChart() - Method in class com.codename1.charts.transitions.SeriesTransition
-
Gets the ChartComponent that is the subject of the transition.
- getChartSeriesIndex(int) - Method in class com.codename1.charts.views.CombinedXYChart.XYCombinedChartDef
- getChartTitle() - Method in class com.codename1.charts.renderers.DefaultRenderer
-
Returns the chart title.
- getChartTitleTextSize() - Method in class com.codename1.charts.renderers.DefaultRenderer
-
Returns the chart title text size.
- getChartType() - Method in class com.codename1.charts.views.BarChart
-
Returns the chart type identifier.
- getChartType() - Method in class com.codename1.charts.views.BubbleChart
-
Returns the chart type identifier.
- getChartType() - Method in class com.codename1.charts.views.CombinedXYChart
-
Returns the chart type identifier.
- getChartType() - Method in class com.codename1.charts.views.CubicLineChart
-
Returns the chart type identifier.
- getChartType() - Method in class com.codename1.charts.views.LineChart
-
Returns the chart type identifier.
- getChartType() - Method in class com.codename1.charts.views.RangeBarChart
-
Returns the chart type identifier.
- getChartType() - Method in class com.codename1.charts.views.RangeStackedBarChart
- getChartType() - Method in class com.codename1.charts.views.ScatterChart
-
Returns the chart type identifier.
- getChartType() - Method in class com.codename1.charts.views.TimeChart
-
Returns the chart type identifier.
- getChartType() - Method in class com.codename1.charts.views.XYChart
-
Returns the chart type identifier.
- getChartValuesFormat() - Method in class com.codename1.charts.renderers.SimpleSeriesRenderer
-
Returns the number format for displaying chart values.
- getChartValuesSpacing() - Method in class com.codename1.charts.renderers.XYSeriesRenderer
-
Returns the chart values spacing from the data point.
- getChartValuesTextAlign() - Method in class com.codename1.charts.renderers.XYSeriesRenderer
-
Returns the chart values text align.
- getChartValuesTextSize() - Method in class com.codename1.charts.renderers.XYSeriesRenderer
-
Returns the chart values text size.
- getCheckBoxFocusImages() - Method in class com.codename1.ui.plaf.DefaultLookAndFeel
-
Returns the images used to represent the checkbox when focused
- getCheckBoxImages() - Method in class com.codename1.ui.plaf.DefaultLookAndFeel
-
Returns the images used to represent the checkbox (selected followed by unselected).
- getCheckBoxPreferredSize(Button) - Method in class com.codename1.ui.plaf.DefaultLookAndFeel
-
Calculate the preferred size of the component
- getCheckBoxPreferredSize(Button) - Method in class com.codename1.ui.plaf.LookAndFeel
-
Calculate the preferred size of the component
- getCheckboxText() - Static method in class com.codename1.system.DefaultCrashReporter
-
The text for the user prompt dialog
- getCheckSumOctalBytes(long, byte[], int, int) - Static method in class com.codename1.io.tar.Octal
-
Parse the checksum octal integer from a header buffer.
- getChildAt(int) - Method in class com.codename1.ui.scene.Node
-
Gets child node at index.
- getChildAt(int) - Method in class com.codename1.xml.Element
-
Returns the Element's child positioned at the specified index
- getChildCount() - Method in class com.codename1.ui.scene.Node
-
Gets number of children in this node.
- getChildIndex(Element) - Method in class com.codename1.xml.Element
-
Returns the child index
- getChildNodes() - Method in class com.codename1.ui.scene.Node
-
Gets the child nodes of this node.
- getChildren() - Method in class com.codename1.xml.Element
-
Returns the internal children vector
- getChildren(Object) - Method in class com.codename1.components.FileTreeModel
-
Returns the child objects representing the given parent, null should return the root objects
- getChildren(Object) - Method in interface com.codename1.ui.tree.TreeModel
-
Returns the child objects representing the given parent, null should return the root objects
- getChildrenAsList(boolean) - Method in class com.codename1.ui.Container
-
Gets the child components of this Container as a List.
- getChildrenByTagName(String) - Method in class com.codename1.xml.Element
-
Returns all children with the specified tag name
- getChildrenInTraversalOrder(Container) - Method in class com.codename1.ui.layouts.BorderLayout
- getChildrenInTraversalOrder(Container) - Method in class com.codename1.ui.layouts.LayeredLayout
- getChildrenInTraversalOrder(Container) - Method in class com.codename1.ui.layouts.Layout
-
Gets the children of the parent container in the order that they should be traversed when tabbing through a form.
- getChildrenInTraversalOrder(Container) - Method in class com.codename1.ui.table.TableLayout
- getClearCommand() - Method in class com.codename1.ui.Form
-
Indicates the command that is defined as the clear command in this form.
- getClearCommand() - Method in class com.codename1.ui.MenuBar
-
Indicates the command that is defined as the clear command in this form.
- getClearKeyCode() - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns the keycode for the clear key
- getClientProperty(String) - Method in class com.codename1.properties.PropertyBase
-
Returns the client property set to this property name
- getClientProperty(String) - Method in class com.codename1.ui.Command
-
The client properties are a useful way to associate meta-data with a command without subclassing
- getClientProperty(String) - Method in class com.codename1.ui.Component
-
Client properties allow the association of meta-data with a component, this is useful for some applications that construct GUI's on the fly and need to track the connection between the UI and the data.
- getClientProperty(String) - Method in class com.codename1.ui.ComponentSelector
-
Gets a client property from the first component in the set.
- getClientSecret() - Method in class com.codename1.facebook.ui.LikeButton
-
Returns
- getClip() - Method in class com.codename1.ui.Graphics
-
Returns the clip as an x,y,w,h array
- getClipBounds(Rectangle) - Method in class com.codename1.charts.compat.Canvas
- getClipHeight() - Method in class com.codename1.ui.Graphics
-
Returns the clip height
- getClipHeight(Object) - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns the clipping coordinate
- getClipRect(Object) - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns the internal clipping rectangle.
- getClipWidth() - Method in class com.codename1.ui.Graphics
-
Returns the clip width
- getClipWidth(Object) - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns the clipping coordinate
- getClipX() - Method in class com.codename1.ui.Graphics
-
Returns the x clipping position
- getClipX(Object) - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns the clipping coordinate
- getClipY() - Method in class com.codename1.ui.Graphics
-
Returns the y clipping position
- getClipY(Object) - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns the clipping coordinate
- getClosestComponentTo(int, int) - Method in class com.codename1.ui.Container
-
Very useful for touch events or drop events that need approximation more than accuracy
- getCloudBoundProperty() - Method in class com.codename1.ui.Component
-
Indicates the property within this component that should be bound to the cloud object
- getCloudDestinationProperty() - Method in class com.codename1.ui.Component
-
The destination property of the CloudObject
- getCode() - Method in class com.codename1.ui.events.MessageEvent
-
Gets the message code.
- getCodenameOneGraphics() - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns a graphics object for use by the painting
- getCodeScanner() - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns the native implementation of the code scanner or null
- getCodeScanner() - Method in class com.codename1.ui.Display
-
Returns the native implementation of the code scanner or null
- getCoeficient() - Method in class com.codename1.charts.views.BarChart
-
Returns the value of a constant used to calculate the half-distance.
- getCoeficient() - Method in class com.codename1.charts.views.RangeBarChart
-
Returns the value of a constant used to calculate the half-distance.
- getColor() - Method in class com.codename1.charts.compat.Paint
- getColor() - Method in class com.codename1.charts.renderers.SimpleSeriesRenderer
-
Returns the series color.
- getColor() - Method in class com.codename1.charts.renderers.XYSeriesRenderer.FillOutsideLine
-
Returns the fill color.
- getColor() - Method in class com.codename1.ui.Graphics
-
Returns the current color
- getColor() - Method in class com.codename1.ui.plaf.RoundBorder
-
The color of the border background
- getColor() - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
-
For a line/dashed/dotted/underline/round border, sets the color.
- getColor(Object) - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns the current color
- getColors() - Method in class com.codename1.ui.MultipleGradientPaint
-
Gets the colors used in the gradient.
- getColorSpace() - Method in class com.codename1.ui.MultipleGradientPaint
-
Gets the color space for the gradient.
- getColumn() - Method in class com.codename1.ui.table.TableLayout.Constraint
-
Returns
- getColumnConstraints() - Method in class com.codename1.ui.layouts.mig.MigLayout
-
Returns the column layout constraints either as a
Stringornet.miginfocom.layout.AC. - getColumnCount() - Method in interface com.codename1.db.Cursor
-
Returns the column count
- getColumnCount() - Method in class com.codename1.properties.UiBinding.BoundTableModel
-
Returns the number of columns in the table
- getColumnCount() - Method in class com.codename1.ui.table.DefaultTableModel
-
Returns the number of columns in the table
- getColumnCount() - Method in class com.codename1.ui.table.SortableTableModel
-
Returns the number of columns in the table
- getColumnCount() - Method in interface com.codename1.ui.table.TableModel
-
Returns the number of columns in the table
- getColumnIndex(String) - Method in interface com.codename1.db.Cursor
-
Returns the zero-based index for a given column name.
- getColumnName(int) - Method in interface com.codename1.db.Cursor
-
Returns the column name at a given zero-based column index.
- getColumnName(int) - Method in class com.codename1.properties.UiBinding.BoundTableModel
- getColumnName(int) - Method in class com.codename1.ui.table.DefaultTableModel
-
Returns the name of the column at the given offset
- getColumnName(int) - Method in class com.codename1.ui.table.SortableTableModel
-
Returns the name of the column at the given offset
- getColumnName(int) - Method in interface com.codename1.ui.table.TableModel
-
Returns the name of the column at the given offset
- getColumnName(PropertyBase) - Method in class com.codename1.properties.SQLMap
-
By default the column name matches the property name unless explicitly modified with this method
- getColumnPosition(int) - Method in class com.codename1.ui.table.TableLayout
-
Returns the position of the given table column.
- getColumns() - Method in class com.codename1.ui.layouts.GridLayout
-
Returns
- getColumns() - Method in class com.codename1.ui.spinner.GenericSpinner
-
Return the column count
- getColumns() - Method in class com.codename1.ui.table.TableLayout
-
Get the number of columns
- getColumns() - Method in class com.codename1.ui.TextArea
-
Returns the number of columns in the text area
- getComboBoxImage() - Method in class com.codename1.ui.ComboBox
-
Gets the ComboBox drop down icon
- getComboBoxPreferredSize(List) - Method in class com.codename1.ui.plaf.DefaultLookAndFeel
-
Calculate the preferred size of the component
- getComboBoxPreferredSize(List) - Method in class com.codename1.ui.plaf.LookAndFeel
-
Calculate the preferred size of the component
- getCommand() - Method in class com.codename1.components.MultiButton
-
Returns the command for the emblem
- getCommand() - Method in class com.codename1.components.SpanButton
-
Returns the command instance of the button
- getCommand() - Method in class com.codename1.components.SpanMultiButton
-
Returns the command for the emblem
- getCommand() - Method in class com.codename1.ui.Button
-
This method return the Button Command if exists
- getCommand() - Method in class com.codename1.ui.events.ActionEvent
-
If this event was sent as a result of a command action this method returns that command
- getCommand(int) - Method in class com.codename1.ui.Form
-
Returns the command occupying the given index
- getCommand(int) - Method in class com.codename1.ui.MenuBar
-
Returns the command occupying the given index
- getCommandBehavior() - Method in class com.codename1.impl.CodenameOneImplementation
-
Indicates the way commands should be added to a form as one of the ocmmand constants defined in this class
- getCommandBehavior() - Method in class com.codename1.ui.Display
-
Indicates the way commands should be added to a form as one of the ocmmand constants defined in this class
- getCommandBehavior() - Method in class com.codename1.ui.MenuBar
- getCommandBehavior() - Method in class com.codename1.ui.SideMenuBar
- getCommandCount() - Method in class com.codename1.ui.Form
-
A helper method to check the amount of commands within the form menu
- getCommandCount() - Method in class com.codename1.ui.MenuBar
-
Returns number of commands
- getCommandName() - Method in class com.codename1.ui.Command
-
gets the Command Name
- getCommands() - Method in class com.codename1.ui.MenuBar
-
This method returns a Vector of Command objects
- getCommandsContainer() - Method in class com.codename1.ui.Sheet
-
Gets the container that is rendered on the top right bar of the sheet.
- getComment() - Method in class com.codename1.io.gzip.GZIPHeader
- getComment() - Method in class com.codename1.io.gzip.GZIPInputStream
- getComments() - Method in class com.codename1.facebook.Photo
-
Gets the comments on this Photos, where each entry is a Post Object
- getCommentsCount() - Method in class com.codename1.facebook.Post
-
Gets the comments count number
- getCommitTimeout() - Method in class com.codename1.ui.TextField
-
The amount of time in milliseconds it will take for a change to get committed into the field.
- getCompletion() - Method in class com.codename1.ui.AutoCompleteTextField
-
Returns the completion values
- getComponent() - Method in class com.codename1.ui.ComponentImage
-
Gets the wrapped component that is rendered by this image.
- getComponent() - Method in class com.codename1.ui.events.ActionEvent
-
Returns the component that generated the event.
- getComponent() - Method in interface com.codename1.ui.layouts.mig.ComponentWrapper
-
Returns the actual object that this wrapper is aggregating.
- getComponentAt(int) - Method in class com.codename1.ui.ComponentSelector
-
This returns a new ComponentSelector which includes a set of all results of calling
Container#getComponentAt(int)on containers in this found set. - getComponentAt(int) - Method in class com.codename1.ui.Container
-
Returns the Component at a given index
- getComponentAt(int, int) - Method in class com.codename1.ui.ComponentSelector
-
Returns new ComponentSelector with the set of all components returned from calling
int)in the current found set. - getComponentAt(int, int) - Method in class com.codename1.ui.Container
-
Returns a Component at coordinate (x, y).
- getComponentAt(int, int) - Method in class com.codename1.ui.SwipeableContainer
- getComponentAt(int, int) - Method in class com.codename1.ui.table.TableLayout
-
Returns the component at the given row/column
- getComponentByPath(int[]) - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- getComponentByPath(int[]) - Static method in class com.codename1.testing.TestUtils
-
Gets the component from the current form based on its path.
- getComponentConstraint(Component) - Method in class com.codename1.ui.layouts.BorderLayout
-
Returns the component constraint
- getComponentConstraint(Component) - Method in class com.codename1.ui.layouts.GridBagLayout
- getComponentConstraint(Component) - Method in class com.codename1.ui.layouts.LayeredLayout
-
Gets the LayeredLayoutConstraint associated with the given component.
- getComponentConstraint(Component) - Method in class com.codename1.ui.layouts.Layout
-
Returns the optional component constraint
- getComponentConstraint(Component) - Method in class com.codename1.ui.layouts.mig.MigLayout
- getComponentConstraint(Component) - Method in class com.codename1.ui.layouts.TextModeLayout
-
Returns the optional component constraint
- getComponentConstraint(Component) - Method in class com.codename1.ui.table.TableLayout
-
Returns the optional component constraint
- getComponentConstraints(Component) - Method in class com.codename1.ui.layouts.mig.MigLayout
-
Returns the component constraints as a String representation.
- getComponentCount() - Method in class com.codename1.ui.Container
-
Returns the number of components
- getComponentCount() - Method in interface com.codename1.ui.layouts.mig.ContainerWrapper
-
Returns the number of components that this parent has.
- getComponentCustomStyle(String, String) - Method in class com.codename1.ui.plaf.UIManager
-
Returns a custom style for the component with the given id, this method always returns a new instance.
- getComponentForm() - Method in class com.codename1.ui.Component
-
Returns the Component Form or null if this Component is not added yet to a form
- getComponentForm() - Method in class com.codename1.ui.ComponentSelector
-
Gets the set of all component forms from components in this set.
- getComponentForm() - Method in class com.codename1.ui.Form
-
Returns the Component Form or null if this Component is not added yet to a form
- getComponentIndex(Component) - Method in class com.codename1.ui.Container
-
Returns the Component index in the Container
- getComponentIndex(Component) - Method in class com.codename1.ui.Form
-
Returns the Component index in the Container
- getComponentLimit() - Method in class com.codename1.components.InfiniteScrollAdapter
-
The component limit defines the number of components that should be within the infinite scroll adapter, if more than component limit is added then the appropriate number of components is removed from the top.
- getComponents() - Method in interface com.codename1.ui.layouts.mig.ContainerWrapper
-
Returns the components of the container that wrapper is wrapping.
- getComponentScreenGraphics(Component, Graphics) - Method in class com.codename1.impl.CodenameOneImplementation
-
This method allows customizing/creating a graphics context per component which is useful for some elaborate implementations of Codename One.
- getComponentSelectedStyle(String) - Method in class com.codename1.ui.plaf.UIManager
-
Returns the selected style of the component with the given id or a new instance of the default style.
- getComponentState() - Method in class com.codename1.components.OnOffSwitch
-
Some components may optionally generate a state which can then be restored using setCompnentState().
- getComponentState() - Method in class com.codename1.components.Switch
-
Some components may optionally generate a state which can then be restored using setCompnentState().
- getComponentState() - Method in class com.codename1.ui.Component
-
Some components may optionally generate a state which can then be restored using setCompnentState().
- getComponentState() - Method in class com.codename1.ui.spinner.GenericSpinner
-
Some components may optionally generate a state which can then be restored using setCompnentState().
- getComponentStyle(String) - Method in class com.codename1.ui.plaf.UIManager
-
Returns the style of the component with the given id or a new instance of the default style.
- getComponentType(boolean) - Method in interface com.codename1.ui.layouts.mig.ComponentWrapper
-
Returns the type of component that this wrapper is wrapping.
- getComponentValue(Component) - Method in class com.codename1.ui.validation.Validator
-
Returns the value of the given component, this can be overriden to add support for custom built components
- getCompoundBorders() - Method in class com.codename1.ui.plaf.Border
-
This method returns the Compound Borders array.
- getConnection() - Method in class com.codename1.io.BufferedInputStream
-
If applicable this member represents the connection object for the stream
- getConnection() - Method in class com.codename1.io.BufferedOutputStream
-
If applicable this member represents the connection object for the stream
- getConnectionRequest() - Method in class com.codename1.io.NetworkEvent
-
Equivalent to getSource() casted to connection request
- getConnectTimeout() - Method in class com.codename1.io.SocketConnection
-
Gets the connect timeout.
- getConnectTimeout() - Method in class com.codename1.io.URL.URLConnection
- getConstaints() - Method in class com.codename1.ui.layouts.mig.AC
-
Property.
- getConstraint() - Method in class com.codename1.ui.TextArea
-
Returns the editing constraint value
- getConstraintMap() - Method in class com.codename1.ui.layouts.mig.MigLayout
-
Returns a shallow copy of the constraints map.
- getConstraintString() - Method in class com.codename1.ui.layouts.mig.UnitValue
-
Returns the creation string for this object.
- getContactById(String) - Static method in class com.codename1.contacts.ContactsManager
-
This method returns a Contact by the contact id
- getContactById(String) - Method in class com.codename1.impl.CodenameOneImplementation
-
Get a Contact according to it's contact id.
- getContactById(String) - Method in class com.codename1.ui.Display
-
Get a Contact according to it's contact id.
- getContactById(String, boolean, boolean, boolean, boolean, boolean) - Static method in class com.codename1.contacts.ContactsManager
-
This method returns a Contact by the contact id and fills it's data according to the given flags
- getContactById(String, boolean, boolean, boolean, boolean, boolean) - Method in class com.codename1.impl.CodenameOneImplementation
-
This method returns a Contact by the contact id and fills it's data according to the given flags
- getContactById(String, boolean, boolean, boolean, boolean, boolean) - Method in class com.codename1.ui.Display
-
This method returns a Contact by the contact id and fills it's data according to the given flags.
- getContacts(boolean, boolean, boolean, boolean, boolean, boolean) - Static method in class com.codename1.contacts.ContactsManager
-
Notice: this method might be very slow and should be invoked on a separate thread! It might have platform specific optimizations over getAllContacts followed by looping over individual contacts but that isn't guaranteed.
- getContainer() - Method in class com.codename1.ui.layouts.mig.Grid
- getContainerGap(Component, int, Container) - Method in class com.codename1.ui.layouts.LayoutStyle
-
Returns the amount of space to position a component inside its parent.
- getContainerState(Container) - Method in class com.codename1.ui.util.UIBuilder
-
This method is the container navigation equivalent of getFormState() see that method for details.
- getContent() - Method in class com.codename1.messaging.Message
-
Gets the message content
- getContentBias() - Method in interface com.codename1.ui.layouts.mig.ComponentWrapper
-
Returns in what way the min/pref/max sizes relates to it's height or width for the current settings of the component (like wrapText).
- getContentLength() - Method in class com.codename1.io.ConnectionRequest
-
Returns the content length header value
- getContentLength() - Method in class com.codename1.io.MultipartRequest
- getContentLength() - Method in class com.codename1.io.URL.HttpURLConnection
- getContentLength() - Method in class com.codename1.io.URL.URLConnection
- getContentLength(Object) - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns the content length for this connection
- getContentLengthLong() - Method in class com.codename1.io.URL.URLConnection
- getContentPane() - Method in class com.codename1.components.InteractionDialog
-
Returns the body of the interaction dialog
- getContentPane() - Method in class com.codename1.ui.Dialog
- getContentPane() - Method in class com.codename1.ui.Form
-
This method returns the Content pane instance
- getContentPane() - Method in class com.codename1.ui.Sheet
-
Gets the content pane of the sheet.
- getContentPane() - Method in class com.codename1.ui.Tabs
-
This method retrieves the Tabs content pane
- getContentType() - Method in class com.codename1.io.ConnectionRequest
-
Returns
- getContentType() - Method in class com.codename1.io.URL.HttpURLConnection
- getContentType() - Method in class com.codename1.io.URL.URLConnection
- getCookieHeader() - Static method in class com.codename1.io.ConnectionRequest
-
Workaround for https://bugs.php.net/bug.php?id=65633 allowing developers to customize the name of the cookie header to Cookie
- getCookiesForURL(String) - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns the cookies for this URL
- getCoordFromPosition(int, int) - Method in class com.codename1.maps.MapComponent
-
Gets the Coord location on the map from a x, y position.
- getCornerRadius() - Method in class com.codename1.ui.plaf.RoundRectBorder
-
The radius of the corners in millimeters
- getCornerRadius() - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
-
Used for roundRect border.
- getCount() - Method in class com.codename1.facebook.Album
-
Gets number of photos in this album
- getCount() - Method in class com.codename1.ui.layouts.mig.AC
-
Returns the number of rows/columns that this constraints currently have.
- getCountry() - Method in class com.codename1.contacts.Address
-
Gets Address Country
- getCountryCode() - Method in class com.codename1.impl.VServAds
-
Returns
- getCover_photo() - Method in class com.codename1.facebook.Album
-
Deprecated.
- getCoverId() - Method in class com.codename1.facebook.Page
-
Simple Getter
- getCoverLink() - Method in class com.codename1.facebook.Page
-
Simple Getter
- getCoverPhoto() - Method in class com.codename1.facebook.Album
-
Gets the cover photo URL of this album.
- getCrashReporter() - Method in class com.codename1.ui.Display
-
The crash reporter gets invoked when an uncaught exception is intercepted
- getCRC() - Method in class com.codename1.io.gzip.GZIPHeader
- getCRC() - Method in class com.codename1.io.gzip.GZIPInputStream
- getCRC() - Method in class com.codename1.io.gzip.GZIPOutputStream
- getCRC32Table() - Static method in class com.codename1.io.gzip.CRC32
- getCreated_time() - Method in class com.codename1.facebook.Album
-
Deprecated.
- getCreated_time() - Method in class com.codename1.facebook.Photo
-
Deprecated.
- getCreatedTime() - Method in class com.codename1.facebook.Album
-
Gets created time.
- getCreatedTime() - Method in class com.codename1.facebook.Photo
-
Get created time.
- getCreatedTime() - Method in class com.codename1.facebook.Post
- getCroppedImage(int) - Method in class com.codename1.components.ImageViewer
-
Gets the current image cropped using the current pan and zoom state.
- getCroppedImage(int, int, int) - Method in class com.codename1.components.ImageViewer
-
Gets the current image cropped using the current pan and zoom state.
- getCurrencySymbol() - Method in class com.codename1.l10n.L10NManager
-
Returns the currency symbol for this locale
- getCurrent() - Method in class com.codename1.ui.Display
-
Return the form currently displayed on the screen or null if no form is currently displayed.
- getCurrent() - Method in class com.codename1.ui.Form.TabIterator
-
Gets the current component in this iterator.
- getCurrentAccessPoint() - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns the id of the current access point
- getCurrentAccessPoint() - Method in class com.codename1.io.NetworkManager
-
Returns the id of the current access point
- getCurrentAd() - Method in class com.codename1.ads.AdsService
-
Returns the last requested ad
- getCurrentDate() - Method in class com.codename1.ui.Calendar
-
Returns the currently viewed date (as opposed to the selected date)
- getCurrentDate() - Method in class com.codename1.ui.spinner.DateTimeSpinner
-
Returns
- getCurrentDay() - Method in class com.codename1.ui.spinner.DateSpinner
-
Returns
- getCurrentForm() - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns the current form, this method is for internal use only and does not take transitions/menus into consideration
- getCurrentForm() - Method in class com.codename1.system.Lifecycle
-
The current form within the application lifecycle which possibly differs from the one in the implementation
- getCurrentForm() - Static method in class com.codename1.ui.CN
-
Return the form currently displayed on the screen or null if no form is currently displayed.
- getCurrentHour() - Method in class com.codename1.ui.spinner.TimeSpinner
-
The hour from 1-12 or 0-23
- getCurrentInputDevice() - Method in class com.codename1.ui.Form
-
Returns the current virtual input device in the form.
- getCurrentLocation() - Method in class com.codename1.location.LocationManager
-
Gets the current Location of the device, in most cases this uses the GPS.
- getCurrentLocationSync() - Method in class com.codename1.location.LocationManager
-
Returns the current location synchronously, this is useful if you just want to know the location NOW and don't care about tracking location.
- getCurrentLocationSync(long) - Method in class com.codename1.location.LocationManager
-
Returns the current location synchronously, this is useful if you just want to know the location NOW and don't care about tracking location.
- getCurrentlyExpanded() - Method in class com.codename1.components.Accordion
-
Returns the body component of the currently expanded accordion element or null if none is expanded
- getCurrentMinute() - Method in class com.codename1.ui.spinner.TimeSpinner
-
Returns
- getCurrentMonth() - Method in class com.codename1.ui.spinner.DateSpinner
-
Returns
- getCurrentMotionTime() - Method in class com.codename1.ui.animations.Motion
-
Returns the current time within the motion relative to start time
- getCurrentPlatform() - Static method in class com.codename1.ui.layouts.mig.PlatformDefaults
-
Returns the platform that the JRE is running on currently.
- getCurrentPoint() - Method in class com.codename1.ui.geom.GeneralPath
-
Returns the current appending point of the path.
- getCurrentPoint(float[]) - Method in class com.codename1.ui.geom.GeneralPath
-
Sets the coordinates of the given point to the current point in the path.
- getCurrentSelected() - Method in class com.codename1.ui.List
-
Returns the visual selection during a drag operation, otherwise equivalent to model.getSelectedIndex
- getCurrentSheet() - Static method in class com.codename1.ui.Sheet
-
Gets the current sheet on the current form or null if no sheet is currently being displayed.
- getCurrentValueMM() - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint.Inset
-
Gets the current value of this inset in millimetres.
- getCurrentValuePx() - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint.Inset
-
Gets the current value of this inset in pixels.
- getCurrentYear() - Method in class com.codename1.ui.spinner.DateSpinner
-
Returns
- getCursor() - Method in class com.codename1.ui.Component
-
Gets the custom cursor for this component.
- getCursorBlinkTimeOff() - Method in class com.codename1.ui.TextField
-
The amount of time in milliseconds in which the cursor is invisible
- getCursorBlinkTimeOn() - Method in class com.codename1.ui.TextField
-
The amount of time in milliseconds in which the cursor is visible
- getCursorPosition() - Method in class com.codename1.ui.TextArea
-
Returns the position of the cursor char position
- getCursorPosition() - Method in class com.codename1.ui.TextField
-
Returns the position of the cursor char position
- getCursorX() - Method in class com.codename1.ui.TextArea
-
Returns the position of the cursor char position in the current line.
- getCursorX() - Method in class com.codename1.ui.TextField
-
Returns the position of the cursor char position in the current line.
- getCursorY() - Method in class com.codename1.ui.TextArea
-
Returns the position of the cursor line position
- getCursorY() - Method in class com.codename1.ui.TextField
-
Returns the position of the cursor line position
- getCycleMethod() - Method in class com.codename1.ui.MultipleGradientPaint
-
Gets the cycle method.
- getData() - Method in class com.codename1.io.services.CachedData
-
Returns
- getData(String) - Method in class com.codename1.ui.util.Resources
-
Returns the data resource from the file
- getDatabasePath(String) - Static method in class com.codename1.db.Database
-
Returns the file path of the Database if exists and if supported on the platform.
- getDatabasePath(String) - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns the file path of the Database if exists and if supported on the platform.
- getDatabasePath(String) - Method in class com.codename1.ui.Display
-
Returns the file path of the Database if support for database exists on the platform.
- getDataIndex() - Method in class com.codename1.charts.views.PieSegment
- getDataResourceNames() - Method in class com.codename1.ui.util.Resources
-
Returns the names of the data resources within this bundle
- getDataset() - Method in class com.codename1.charts.views.XYChart
- getDataSource() - Method in class com.codename1.components.MediaPlayer
-
Convenience JavaBean method, see other version of this method
- getDate() - Method in class com.codename1.ui.Calendar
-
Return the date object matching the current selection
- getDate() - Method in class com.codename1.ui.spinner.Picker
-
Returns the date, this value is used both for type date/date and time.
- getDateFormat() - Method in class com.codename1.charts.views.TimeChart
-
Returns the date format pattern to be used for formatting the X axis labels.
- getDateFormatSymbols() - Method in class com.codename1.l10n.SimpleDateFormat
-
Get the date format symbols for parsing/formatting textual components of dates in a localization sensitive way.
- getDateInstance() - Static method in class com.codename1.l10n.DateFormat
-
Get a DateFormat instance with default style for date (SHORT).
- getDateInstance(int) - Static method in class com.codename1.l10n.DateFormat
-
Get a DateFormat instance that uses a given style for dates.
- getDateTimeInstance(int, int) - Static method in class com.codename1.l10n.DateFormat
-
Get a DateFormat instance that uses a given style for dates and times.
- getDayText(Component) - Method in class com.codename1.ui.Calendar
-
Since a day may be any component type, developers should override this method to add support for removing the click listener from the given component.
- getDebugMillis() - Method in class com.codename1.ui.layouts.mig.LC
-
If
> 0the debug decorations will be repainted everymillis. - getDefaultAdapter() - Static method in class com.codename1.ui.list.GenericListCellRenderer
-
The default adapter to use for image URLs
- getDefaultBlurBackgroundRadius() - Static method in class com.codename1.ui.Dialog
-
Dialog background can be blurred using a Gaussian blur effect, this sets the radius of the Gaussian blur.
- getDefaultBorder() - Static method in class com.codename1.ui.plaf.Border
-
Gets the default border to the given value
- getDefaultBufferSize() - Static method in class com.codename1.io.BufferedInputStream
-
The default size for a stream buffer
- getDefaultBufferSize() - Static method in class com.codename1.io.BufferedOutputStream
-
The default size for a stream buffer
- getDefaultCacheMode() - Static method in class com.codename1.io.ConnectionRequest
-
The default value for the cacheMode property see
#getCacheMode() - getDefaultChangeInputModeKey() - Static method in class com.codename1.ui.TextField
-
Key to change the input mode on the device
- getDefaultColumnWidth() - Static method in class com.codename1.ui.table.TableLayout
-
Indicates the default (in percentage) for the column width, -1 indicates automatic sizing
- getDefaultCommand() - Method in class com.codename1.ui.Form
-
Default command is invoked when a user presses fire, this functionality works well in some situations but might collide with elements such as navigation and combo boxes.
- getDefaultCommand() - Method in class com.codename1.ui.MenuBar
-
Default command is invoked when a user presses fire, this functionality works well in some situations but might collide with elements such as navigation and combo boxes.
- getDefaultDialogPosition() - Static method in class com.codename1.ui.Dialog
-
Default screen orientation position for the upcoming dialog.
- getDefaultDialogTransitionIn() - Method in class com.codename1.ui.plaf.LookAndFeel
-
Allows us to define a default animation that will draw the transition for entering a dialog
- getDefaultDialogTransitionOut() - Method in class com.codename1.ui.plaf.LookAndFeel
-
Allows us to define a default animation that will draw the transition for exiting a dialog
- getDefaultDialogType() - Static method in class com.codename1.ui.Dialog
-
The default type for dialogs
- getDefaultDPI() - Static method in class com.codename1.ui.layouts.mig.PlatformDefaults
- getDefaultDragTransparency() - Static method in class com.codename1.ui.Component
-
Returns the default translucency used in the
#getDragImage()method. - getDefaultFailMessage() - Method in interface com.codename1.ui.validation.Constraint
-
Includes the error message for the constraint
- getDefaultFailMessage() - Method in class com.codename1.ui.validation.ExistInConstraint
-
Includes the error message for the constraint
- getDefaultFailMessage() - Method in class com.codename1.ui.validation.GroupConstraint
-
Includes the error message for the constraint
- getDefaultFailMessage() - Method in class com.codename1.ui.validation.LengthConstraint
-
Includes the error message for the constraint
- getDefaultFailMessage() - Method in class com.codename1.ui.validation.NotConstraint
-
Includes the error message for the constraint
- getDefaultFailMessage() - Method in class com.codename1.ui.validation.NumericConstraint
-
Includes the error message for the constraint
- getDefaultFailMessage() - Method in class com.codename1.ui.validation.RegexConstraint
-
Includes the error message for the constraint
- getDefaultFont() - Method in class com.codename1.impl.CodenameOneImplementation
-
Return the global default font instance, if font is passed as null this font should be used
- getDefaultFont() - Static method in class com.codename1.ui.Font
-
Return the global default font instance
- getDefaultFormTintColor() - Method in class com.codename1.ui.plaf.LookAndFeel
-
Tint color is set when a form is partially covered be it by a menu or by a dialog.
- getDefaultFormTransitionIn() - Method in class com.codename1.ui.plaf.LookAndFeel
-
Allows us to define a default animation that will draw the transition for entering a form
- getDefaultFormTransitionOut() - Method in class com.codename1.ui.plaf.LookAndFeel
-
Allows us to define a default animation that will draw the transition for exiting a form
- getDefaultGap() - Static method in class com.codename1.ui.Label
-
Returns the default gap in pixels between the icon/text to the Label boundaries
- getDefaultGap(ComponentWrapper, ComponentWrapper, int, String, boolean) - Method in interface com.codename1.ui.layouts.mig.InCellGapProvider
-
Returns the default gap between two components that are in the same cell.
- getDefaultHorizontalUnit() - Static method in class com.codename1.ui.layouts.mig.PlatformDefaults
-
Returns the current default unit.
- getDefaultInputModeOrder() - Static method in class com.codename1.ui.TextField
-
Returns the order in which input modes are toggled by default
- getDefaultMaterialDesignColor() - Static method in class com.codename1.components.InfiniteProgress
-
The default color of the current material design progress spinner
- getDefaultMenuTransitionIn() - Method in class com.codename1.ui.plaf.LookAndFeel
-
Allows us to define a default animation that will draw the transition for entering a Menu
- getDefaultMenuTransitionOut() - Method in class com.codename1.ui.plaf.LookAndFeel
-
Allows us to define a default animation that will draw the transition for exiting a Menu
- getDefaultMessageTimeout() - Static method in class com.codename1.components.ToastBar
-
The default timeout for info/error messages
- getDefaultMessageUIID() - Method in class com.codename1.components.ToastBar
-
Gets the default UIID to be used for the style of the
ToastBartext. - getDefaultMinimum() - Method in class com.codename1.charts.views.BarChart
-
Returns the default axis minimum.
- getDefaultMinimum() - Method in class com.codename1.charts.views.XYChart
-
Returns the default axis minimum.
- getDefaultPadding() - Static method in class com.codename1.ui.FontImage
-
Indicates the default value for the padding in millimeters
- getDefaultPort() - Method in class com.codename1.io.URL
- getDefaultRowAlignmentBaseline() - Static method in class com.codename1.ui.layouts.mig.PlatformDefaults
-
The default alignment for rows.
- getDefaultRowHeight() - Static method in class com.codename1.ui.table.TableLayout
-
Indicates the default (in percentage) for the row height, -1 indicates automatic sizing
- getDefaultSize() - Static method in class com.codename1.ui.FontImage
-
Default factor for image size, icons without a given size are sized as defaultSize X default font height.
- getDefaultSmoothScrollingSpeed() - Method in class com.codename1.ui.plaf.LookAndFeel
-
Indicates the default speed for smooth scrolling
- getDefaultSymbolDialogKey() - Static method in class com.codename1.ui.TextField
-
The default key for poping open the symbol dialog
- getDefaultTextSelectionTrigger() - Static method in class com.codename1.ui.TextSelection
-
Gets the default trigger type for text selection.
- getDefaultTimeout() - Static method in class com.codename1.io.services.ImageDownloadService
-
Indicates the default timeout to use for image download service, -1 indicates no default is set.
- getDefaultUIID() - Method in class com.codename1.components.ToastBar
-
Gets the default UIID to be used for the style of the
ToastBarcomponent. - getDefaultUnit() - Static method in class com.codename1.ui.layouts.mig.UnitValue
-
Returns the current default unit.
- getDefaultUserAgent() - Static method in class com.codename1.io.ConnectionRequest
-
Returns
- getDefaultValidationEmblemPositionX() - Static method in class com.codename1.ui.validation.Validator
-
The position of the validation emblem on the component as X/Y values between 0 and 1 where 0 indicates the start of the component and 1 indicates its end on the given axis.
- getDefaultValidationEmblemPositionY() - Static method in class com.codename1.ui.validation.Validator
-
The position of the validation emblem on the component as X/Y values between 0 and 1 where 0 indicates the start of the component and 1 indicates its end on the given axis.
- getDefaultValidationFailedEmblem() - Static method in class com.codename1.ui.validation.Validator
-
The emblem that will be drawn on top of the component to indicate the validation failure
- getDefaultValidationFailureHighlightMode() - Static method in class com.codename1.ui.validation.Validator
-
Indicates the default mode in which validation failures are expressed
- getDefaultValign() - Static method in class com.codename1.ui.TextArea
-
Indicates the default vertical alignment for a text field, only applies to single line text fields
- getDefaultVerticalUnit() - Static method in class com.codename1.ui.layouts.mig.PlatformDefaults
-
Returns the current default unit.
- getDefaultVirtualKeyboard() - Method in class com.codename1.ui.Display
-
Get the default virtual keyboard or null if the VirtualKeyboard is disabled
- getDefaultVisualPadding(String) - Static method in class com.codename1.ui.layouts.mig.PlatformDefaults
-
Returns the visual bounds for a component type.
- getDeflater() - Method in class com.codename1.io.gzip.DeflaterOutputStream
- getDensityStr() - Method in class com.codename1.ui.Display
-
Returns the device density as a string.
- getDependencies() - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint
-
Gets the dependencies (i.e. recursively gets all reference components).
- getDependencies() - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint.Inset
-
Recursively gets all of the reference components of this inset.
- getDependencies(Set) - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint
-
Gets the dependencies (i.e. recursively gets all reference components).
- getDependencies(Set) - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint.Inset
-
Recursively gets all of the reference components of this inset.
- getDepth() - Method in class com.codename1.ui.scene.Bounds
-
Gets the depth of the bounding cube along z-axis.
- getDescendantsByTagId(int) - Method in class com.codename1.ui.html.HTMLElement
-
Returns all descendants with the specified tag id
- getDescendantsByTagId(int, int) - Method in class com.codename1.ui.html.HTMLElement
-
Returns all descendants with the specified tag id
- getDescendantsByTagName(String) - Method in class com.codename1.xml.Element
-
Returns all descendants with the specified tag name
- getDescendantsByTagName(String, int) - Method in class com.codename1.xml.Element
-
Returns all descendants with the specified tag name
- getDescendantsByTagNameAndAttribute(String, String, int) - Method in class com.codename1.xml.Element
-
Returns all descendants with the specified tag name and the none empty attribute
- getDescent() - Method in class com.codename1.ui.Font
-
The descent is the amount by which the character descends below the baseline
- getDescription() - Method in class com.codename1.facebook.Album
-
Gets description
- getDescription() - Method in class com.codename1.payment.Product
-
Returns
- getDesignTimeEmptySize() - Static method in class com.codename1.ui.layouts.mig.LayoutUtil
-
The size of an empty row or columns in a grid during design time.
- getDesktopSize() - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns the size of the desktop area hosting the application window when running on a desktop platform.
- getDesktopSize() - Static method in class com.codename1.ui.CN
-
Returns the size of the desktop hosting the application window when running on a desktop platform.
- getDesktopSize() - Method in class com.codename1.ui.Display
-
Returns the size of the desktop hosting the application window when running on a desktop platform.
- getDestination() - Method in class com.codename1.ui.animations.Transition
-
Returns the destination form that should be set once animation is completed
- getDestinationFile() - Method in class com.codename1.io.ConnectionRequest
-
When set to a none null string saves the response to file system under this file name
- getDestinationStorage() - Method in class com.codename1.io.ConnectionRequest
-
When set to a none null string saves the response to storage under this file name
- getDestinationValue() - Method in class com.codename1.ui.animations.Motion
-
The number to which we will reach when the motion is finished
- getDeviceDensity() - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns one of the density variables appropriate for this device, notice that density doesn't always correspond to resolution and an implementation might decide to change the density based on DPI constraints.
- getDeviceDensity() - Static method in class com.codename1.ui.CN
-
Returns one of the density variables appropriate for this device, notice that density doesn't always correspond to resolution and an implementation might decide to change the density based on DPI constraints.
- getDeviceDensity() - Method in class com.codename1.ui.Display
-
Returns one of the density variables appropriate for this device, notice that density doesn't always correspond to resolution and an implementation might decide to change the density based on DPI constraints.
- getDeviceKey() - Static method in class com.codename1.push.Push
-
Returns the push device key if the device was previously successfully registered for push otherwise returns null
- getDialogComponent() - Method in class com.codename1.ui.Dialog
-
Returns the container that actually implements the dialog positioning.
- getDialogInsets(int) - Static method in class com.codename1.ui.layouts.mig.PlatformDefaults
-
Returns the default dialog inset depending of the current platform.
- getDialogPosition() - Method in class com.codename1.ui.Dialog
-
Screen orientation position for the upcoming dialog.
- getDialogPreferredSize() - Method in class com.codename1.ui.Dialog
-
Returns the preferred size of the dialog, this allows developers to position a dialog manually in arbitrary positions.
- getDialogStyle() - Method in class com.codename1.components.InteractionDialog
-
Simple getter to get the Dialog Style
- getDialogStyle() - Method in class com.codename1.ui.Dialog
-
Simple getter to get the Dialog Style
- getDialogType() - Method in class com.codename1.ui.Dialog
-
The type of the dialog can be one of TYPE_WARNING, TYPE_INFO, TYPE_ERROR, TYPE_CONFIRMATION or TYPE_ALARM
- getDialogUIID() - Method in class com.codename1.components.InteractionDialog
-
Returns the uiid of the dialog
- getDialogUIID() - Method in class com.codename1.ui.Dialog
-
Returns the uiid of the dialog
- getDialogUIID() - Method in class com.codename1.ui.TooltipManager
-
UIID of the tooltip dialog
- getDimConstraint(boolean) - Method in class com.codename1.ui.layouts.mig.CC
-
Returns the vertical or horizontal dim constraint.
- getDirection() - Method in class com.codename1.location.Location
-
Returns the direction of this Location in degress 0-360
- getDirtyRegion() - Method in class com.codename1.ui.Component
-
gets the Component dirty region, this method is for internal use only and SHOULD NOT be invoked by user code.
- getDisableColor() - Method in class com.codename1.ui.plaf.LookAndFeel
-
This color is used to paint disable mode text color.
- getDisabledIcon() - Method in class com.codename1.components.MultiButton
-
Indicates the icon that is displayed on the button when the button is in the disabled state
- getDisabledIcon() - Method in class com.codename1.components.SpanButton
-
Returns the disabled icon of the button
- getDisabledIcon() - Method in class com.codename1.components.SpanMultiButton
-
Indicates the icon that is displayed on the button when the button is in the disabled state
- getDisabledIcon() - Method in class com.codename1.ui.Button
-
Indicates the icon that is displayed on the button when the button is in the disabled state
- getDisabledIcon() - Method in class com.codename1.ui.Command
-
Indicates the icon that is displayed on the button when the button is in the disabled state
- getDisabledIcon() - Method in interface com.codename1.ui.SelectableIconHolder
-
Indicates the icon that is displayed on the button when the button is in the disabled state
- getDisabledStyle() - Method in class com.codename1.ui.Component
-
Returns the Component Style for the disabled state allowing us to manipulate the look of the component when its disabled
- getDisabledStyle() - Method in class com.codename1.ui.ComponentSelector
-
Returns a proxy style for all of the disabled styles of the components in this set.
- getDisplayChartValuesDistance() - Method in class com.codename1.charts.renderers.XYSeriesRenderer
-
Returns the chart values minimum distance.
- getDisplayHeight() - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns the height dimension of the display controlled by this implementation
- getDisplayHeight() - Static method in class com.codename1.ui.CN
-
Return the height of the display
- getDisplayHeight() - Method in class com.codename1.ui.Display
-
Return the height of the display
- getDisplayIcon() - Method in class com.codename1.media.MediaMetaData
-
Gets the display icon for the media.
- getDisplayName() - Method in class com.codename1.contacts.Contact
-
Gets the Contact Display Name
- getDisplayName() - Method in class com.codename1.payment.Product
-
Returns
- getDisplaySafeArea(Rectangle) - Method in class com.codename1.impl.CodenameOneImplementation
-
This method returns a rectangle defining the "safe" area of the display, which excludes areas on the screen that are covered by notches, task bars, rounded corners, etc.
- getDisplaySafeArea(Rectangle) - Method in class com.codename1.ui.Display
-
Gets the display safe area as a rectangle.
- getDisplayWidth() - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns the width dimension of the display controlled by this implementation
- getDisplayWidth() - Static method in class com.codename1.ui.CN
-
Return the width of the display
- getDisplayWidth() - Method in class com.codename1.ui.Display
-
Return the width of the display
- getDisposeOnCompletion() - Method in class com.codename1.io.ConnectionRequest
-
A dialog that will be seamlessly disposed once the given request has been completed
- getDistanceTo(Geofence) - Method in class com.codename1.location.Geofence
-
Gets the distance between the current region and the given region.
- getDistanceTo(Location) - Method in class com.codename1.location.Location
-
Gets the distance in metres from the current location to another location.
- getDockSide() - Method in class com.codename1.ui.layouts.mig.CC
-
Sets the docking side.
- getDocumentInfo() - Method in class com.codename1.ui.html.HTMLComponent
-
Returns the DocumentInfo that currently represents the document loaded/shown
- getDoInput() - Method in class com.codename1.io.URL.URLConnection
- getDOM() - Method in class com.codename1.ui.html.HTMLComponent
-
Returns the DOM representing this document
- getDomain() - Method in class com.codename1.io.Cookie
-
Returns
- getDoneListener() - Method in class com.codename1.ui.TextArea
-
Gets the done listener of this TextField.
- getDontSendButtonText() - Static method in class com.codename1.system.DefaultCrashReporter
-
The text for the user prompt dialog
- getDoOutput() - Method in class com.codename1.io.URL.URLConnection
- getDouble() - Method in class com.codename1.properties.DoubleProperty
-
Returns the value as a primitive, if the value is null/nullable this will fail...
- getDouble() - Method in class com.codename1.ui.BrowserComponent.JSRef
-
Gets teh value as a double.
- getDouble(int) - Method in interface com.codename1.db.Row
-
Gets column value by index.
- getDouble(int) - Method in class com.codename1.javascript.JSObject
-
Wrapper for get(int) for indexed double values.
- getDouble(String) - Method in class com.codename1.javascript.JSObject
-
Wrapper around get() to return a double.
- getDragAutoActivationThreshold() - Method in class com.codename1.impl.CodenameOneImplementation
-
This method allows subclasses to manipulate the drag started detection logic.
- getDraggedComponent() - Method in class com.codename1.ui.events.ActionEvent
-
Set in the case of a drop listener, returns the component being dragged
- getDraggedx() - Method in class com.codename1.ui.Component
-
Gets the current dragged x values when the Component is being dragged
- getDraggedy() - Method in class com.codename1.ui.Component
-
Gets the current dragged y values when the Component is being dragged
- getDragImage() - Method in class com.codename1.ui.Component
-
This method returns an image representing the dragged component, it can be overriden by subclasses to customize the look of the image, the image will be overlaid on top of the form during a drag and drop operation
- getDragPathLength() - Method in class com.codename1.impl.CodenameOneImplementation
-
Indicates how many drag points are used to calculate dragging speed
- getDragPathTime() - Method in class com.codename1.impl.CodenameOneImplementation
-
Indicates what drag points are valid for the drag speed calculation.
- getDragRegionStatus(int, int) - Method in class com.codename1.components.Switch
- getDragRegionStatus(int, int) - Method in class com.codename1.ui.Component
-
Indicates if the section within the X/Y area is a "drag region" where we expect people to drag or press in which case we can instantly start dragging making perceived performance faster.
- getDragRegionStatus(int, int) - Method in class com.codename1.ui.Form
-
Indicates if the section within the X/Y area is a "drag region" where we expect people to drag or press in which case we can instantly start dragging making perceived performance faster.
- getDragRegionStatus(int, int) - Method in class com.codename1.ui.list.ContainerList
-
Indicates if the section within the X/Y area is a "drag region" where we expect people to drag or press in which case we can instantly start dragging making perceived performance faster.
- getDragRegionStatus(int, int) - Method in class com.codename1.ui.List
-
Indicates if the section within the X/Y area is a "drag region" where we expect people to drag or press in which case we can instantly start dragging making perceived performance faster.
- getDragRegionStatus(int, int) - Method in class com.codename1.ui.MenuBar
-
Indicates if the section within the X/Y area is a "drag region" where we expect people to drag or press in which case we can instantly start dragging making perceived performance faster.
- getDragRegionStatus(int, int) - Method in class com.codename1.ui.SideMenuBar
-
Indicates if the section within the X/Y area is a "drag region" where we expect people to drag or press in which case we can instantly start dragging making perceived performance faster.
- getDragSpeed(boolean) - Method in class com.codename1.ui.Component
-
This method returns the dragging speed based on the latest dragged events
- getDragSpeed(boolean) - Method in class com.codename1.ui.Display
-
This method returns the dragging speed based on the latest dragged events
- getDragSpeed(float[], long[], int, int) - Method in class com.codename1.impl.CodenameOneImplementation
-
This method returns the dragging speed based on the latest dragged events
- getDragStartPercentage() - Method in class com.codename1.impl.CodenameOneImplementation
-
This method allows us to manipulate the drag started detection logic.
- getDragStartPercentage() - Static method in class com.codename1.ui.CN
-
This method allows us to manipulate the drag started detection logic.
- getDragStartPercentage() - Method in class com.codename1.ui.Display
-
This method allows us to manipulate the drag started detection logic.
- getDragTransparency() - Method in class com.codename1.ui.Component
-
Returns the translucency used in the
#getDragImage()method. - getDropTarget() - Method in class com.codename1.ui.events.ActionEvent
-
Set in the case of a drop listener, returns the component on which the drop occurs
- getDuration() - Method in class com.codename1.charts.transitions.SeriesTransition
-
Gets the duration of the transition.
- getDuration() - Method in interface com.codename1.media.Media
-
Returns the length in milliseconds of the audio file or -1 if not known
- getDuration() - Method in class com.codename1.ui.animations.BubbleTransition
-
The duration for the transition
- getDuration() - Method in class com.codename1.ui.animations.FlipTransition
-
The duration for the flip transition
- getDuration() - Method in class com.codename1.ui.animations.Motion
-
Returns the animation duration
- getDuration() - Method in class com.codename1.ui.animations.Timeline
-
Returns the duration of the entire timeline in milliseconds
- getDuration() - Method in class com.codename1.ui.spinner.Picker
-
This value is used for the duration type.
- getDurationHours() - Method in class com.codename1.ui.spinner.Picker
-
Gets the duration hours.
- getDurationMinutes() - Method in class com.codename1.ui.spinner.Picker
-
Gets the duration minutes.
- getEasing() - Method in class com.codename1.charts.transitions.SeriesTransition
-
Gets the type of easing used in the transition.
- getEast() - Method in class com.codename1.ui.layouts.BorderLayout
-
Returns the component in the east location
- getEditingDelegate() - Method in class com.codename1.ui.Component
-
Gets the delegate that handles the editing of this component.
- getEditingText() - Method in class com.codename1.impl.CodenameOneImplementation
-
Gets the component that is currently editing text
- getEditOnShow() - Method in class com.codename1.ui.Form
-
A text component that will receive focus and start editing immediately as the form is shown
- getEditor() - Method in class com.codename1.ui.AutoCompleteTextComponent
-
Returns the editor component e.g.
- getEditor() - Method in class com.codename1.ui.InputComponent
-
Returns the editor component e.g.
- getEditor() - Method in class com.codename1.ui.PickerComponent
-
Returns the editor component e.g.
- getEditor() - Method in class com.codename1.ui.TextComponent
-
Returns the editor component e.g.
- getEDTThreadPriority() - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns the platform EDT thread priority
- getElementById(String) - Method in class com.codename1.xml.Element
-
Returns the element with the specified ID
- getElementUIID() - Method in class com.codename1.ui.ComponentGroup
-
The UIID to apply to the elements within this container
- getElevation() - Method in class com.codename1.ui.plaf.Style
-
Gets the elevation value of this style.
- getEmail() - Method in class com.codename1.facebook.User
-
Returns
- getEmails() - Method in class com.codename1.contacts.Contact
-
Gets the Contact Emails, the Hashtable contains key/value pairs where the key is a String which represents the type of the Email, types can be: "home", "mobile", "work", "other" the value is String of the email.
- getEmbed() - Method in class com.codename1.ui.util.EmbeddedContainer
-
Indicates the name of the container to embed into this container
- getEmblem() - Method in class com.codename1.components.MultiButton
-
Returns the emblem image
- getEmblem() - Method in class com.codename1.components.SpanMultiButton
-
Returns the emblem image
- getEmblemName() - Method in class com.codename1.components.MultiButton
-
Returns the name of the emblem
- getEmblemName() - Method in class com.codename1.components.SpanMultiButton
-
Returns the name of the emblem
- getEmblemPosition() - Method in class com.codename1.components.MultiButton
-
Returns the emblem position based on border layout constraints
- getEmblemPosition() - Method in class com.codename1.components.SpanMultiButton
-
Returns the emblem position based on border layout constraints
- getEmblemUIID() - Method in class com.codename1.components.MultiButton
-
Returns the UIID of the Emblem
- getEmblemUIID() - Method in class com.codename1.components.SpanMultiButton
-
Returns the UIID of the Emblem
- getEmpty() - Static method in class com.codename1.ui.plaf.Border
-
Returns an empty border, this is mostly useful for overriding components that have a border by default
- getEncoding() - Method in class com.codename1.ui.html.DocumentInfo
-
Returns a string describing the document's encoding
- getEndAngle() - Method in class com.codename1.charts.views.PieSegment
- getEndDate() - Method in class com.codename1.ui.spinner.DateTimeSpinner
-
Returns
- getEndDate() - Method in class com.codename1.ui.spinner.Picker
-
Gets the end date of the picker.
- getEndGroup() - Method in class com.codename1.ui.layouts.mig.DimConstraint
-
Returns the end group that this entity should be in for the demension that this object is describing.
- getEndPos() - Method in class com.codename1.ui.TextSelection.Span
-
Gets th end position of the text.
- getEndTime() - Method in class com.codename1.ui.animations.AnimationObject
-
The end time of the animation determines when we finish actually drawing the animation object.
- getEndYear() - Method in class com.codename1.ui.spinner.DateSpinner
-
Returns
- getEras() - Method in class com.codename1.l10n.DateFormatSymbols
- getError() - Method in class com.codename1.io.NetworkEvent
-
Returns
- getErrorMessage(Component) - Method in class com.codename1.ui.validation.Validator
-
Returns the validation error message for the given component or null if no such message exists
- getErrorMessageUIID() - Method in class com.codename1.ui.validation.Validator
-
Error message UIID defaults to DialogBody.
- getErrorOffset() - Method in exception class com.codename1.l10n.ParseException
-
Returns
- getErrorText() - Static method in class com.codename1.system.DefaultCrashReporter
-
The text for the user prompt dialog
- getEventType() - Method in class com.codename1.ui.events.ActionEvent
-
Returns the type of the given event allowing us to have more generic event handling code and useful for debugging
- getExceed(float, DefaultRenderer, int, int) - Method in class com.codename1.charts.views.AbstractChart
-
Calculates if the current width exceeds the total width.
- getExceptionHandler() - Static method in class com.codename1.ui.URLImage
-
The exception handler is used for callbacks in case of an error
- getExifOrientationTag(InputStream) - Static method in class com.codename1.ui.Image
-
Gets the EXIF orientation tag of an image, if it's available.
- getExifOrientationTag(String) - Static method in class com.codename1.ui.Image
-
Gets the EXIF orientation tag of an image if it's available.
- getExpectedContentType() - Method in class com.codename1.ui.html.DocumentInfo
-
Returns the expected content type, one of TYPE_HTML, TYPE_IMAGE or TYPE_CSS
- getExpiration() - Method in class com.codename1.location.Geofence
-
Gets the expiration duration (from now) of the Geofence in milliseconds.
- getExpires() - Method in class com.codename1.io.AccessToken
-
Simple getter
- getExpires() - Method in class com.codename1.io.Cookie
-
Returns
- getExpires() - Static method in class com.codename1.io.Oauth2
-
Returns the expiry for the token received via oauth
- getExpiryDate() - Method in class com.codename1.io.AccessToken
-
Gets the expiry date of this token.
- getExpiryDate() - Method in class com.codename1.payment.Receipt
-
The expiry date of the receipt, in case this is a subscription receipt.
- getExpiryDate(String...) - Method in class com.codename1.payment.Purchase
-
Gets the expiry date for a set of skus.
- getFace() - Method in class com.codename1.ui.Font
-
Return Optional operation returning the font face for system fonts
- getFace(Object) - Method in class com.codename1.impl.CodenameOneImplementation
-
Optional operation returning the font face for the font
- getFaceBookObject(String, ActionListener) - Method in class com.codename1.facebook.FaceBookAccess
-
This method returns immediately and will call the callback when it returns with the FaceBook Object data.
- getFaceBookObject(String, ActionListener, boolean, boolean) - Method in class com.codename1.facebook.FaceBookAccess
-
This method returns immediately and will call the callback when it returns with the FaceBook Object data.
- getFaceBookObjectItems(String, String, DefaultListModel, Hashtable, ActionListener) - Method in class com.codename1.facebook.FaceBookAccess
-
Get a list of FaceBook objects for a given id
- getFactory() - Method in class com.codename1.ui.UIFragment
-
Gets the component factory that is currently set for this fragment.
- getFadeScrollBarSpeed() - Method in class com.codename1.ui.plaf.LookAndFeel
-
Returns
- getFadeScrollEdgeLength() - Method in class com.codename1.ui.plaf.LookAndFeel
-
Indicates the width/height of the fading edge to indicate scrolling
- getFamilyName() - Method in class com.codename1.contacts.Contact
-
Gets Contact family name
- getFgAlpha() - Method in class com.codename1.ui.plaf.Style
-
Foreground alpha for the component
- getFgColor() - Method in class com.codename1.ui.plaf.Style
-
Foreground color for the component
- getFgColor() - Method in class com.codename1.ui.plaf.StyleParser.StyleInfo
-
Returns
- getField() - Method in class com.codename1.ui.AutoCompleteTextComponent
-
Allows us to invoke setters/getters and bind listeners to the text field
- getField() - Method in class com.codename1.ui.TextComponent
-
Allows us to invoke setters/getters and bind listeners to the text field
- getFile() - Method in class com.codename1.io.tar.TarEntry
- getFile() - Method in class com.codename1.io.URL
- getFile() - Method in class com.codename1.ui.plaf.StyleParser.FontInfo
-
Gets the font file name.
- getFileLastModified(String) - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns the time that the file denoted by this abstract pathname was last modified.
- getFileLastModifiedFile(String) - Static method in class com.codename1.ui.CN
-
Returns the time that the file denoted by this abstract pathname was last modified.
- getFileLength(String) - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns the length of the file
- getFileLength(String) - Static method in class com.codename1.ui.CN
-
Returns the length of the file
- getFileSizeWithoutDownload(String) - Static method in class com.codename1.io.Util
-
Returns -1 if the content length is unknown, a value greater than 0 if the Content-Length is known.
- getFileSizeWithoutDownload(String, boolean) - Static method in class com.codename1.io.Util
-
Returns -2 if the server doesn't accept partial downloads (and if checkPartialDownloadSupport is true), -1 if the content length is unknow, a value greater than 0 if the Content-Length is known.
- getFileSystemRootAvailableSpace(String) - Static method in class com.codename1.ui.CN
-
Returns the available space in the given root directory
- getFileSystemRoots() - Static method in class com.codename1.ui.CN
-
Returns the filesystem roots from which the structure of the file system can be traversed
- getFileSystemRootSizeBytes(String) - Static method in class com.codename1.ui.CN
-
Returns the size of the given root directory
- getFileSystemRootType(String) - Static method in class com.codename1.ui.CN
-
Returns the type of the root often by guessing
- getFileSystemSeparator() - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns the file system separator char normally '/'
- getFileSystemSeparator() - Method in class com.codename1.io.FileSystemStorage
-
Returns the file system separator char normally '/'
- getFileURL() - Method in class com.codename1.io.Log
-
Indicates the URL where the log file is saved
- getFillOutsideLine() - Method in class com.codename1.charts.renderers.XYSeriesRenderer
-
Returns the type of the outside fill of the line.
- getFillRange() - Method in class com.codename1.charts.renderers.XYSeriesRenderer.FillOutsideLine
-
Returns the fill range which is the minimum and maximum data index values for the fill.
- getFirst_name() - Method in class com.codename1.facebook.User
-
Deprecated.
- getFirstChildByTagId(int) - Method in class com.codename1.ui.html.HTMLElement
-
Returns an HTMLElement's child by a tag ID (One of the TAG_* constants)
- getFirstChildByTagName(String) - Method in class com.codename1.xml.Element
-
Returns an Element's child by a tag name
- getFirstName() - Method in class com.codename1.contacts.Contact
-
Gets Contact First Name
- getFirstName() - Method in class com.codename1.facebook.User
-
Returns
- getFirstReceiptExpiringAfter(Date, String...) - Method in class com.codename1.payment.Purchase
-
Gets the first receipt that expires after the specified date for the provided skus.
- getFixedInsets() - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint
-
Gets the set of insets on this constraint that are fixed.
- getFixedSelection() - Method in class com.codename1.ui.List
-
Indicates whether selection is fixable to place in which case all the elements in the list move and selection stays in place.
- getFlexibleInsets() - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint
-
Gets the set of insets in this constraint that are flexible.
- getFloat() - Method in class com.codename1.properties.FloatProperty
-
Returns the value as a primitive, if the value is null/nullable this will fail...
- getFloat(int) - Method in interface com.codename1.db.Row
-
Gets column value by index.
- getFloatingActionTextUIID() - Method in class com.codename1.components.FloatingActionButton
-
Returns
- getFlowX() - Method in class com.codename1.ui.layouts.mig.CC
-
Returns if the flow in the cell is in the horizontal dimension.
- getFocusComponent(Component) - Method in interface com.codename1.ui.list.CellRenderer
-
Returns a component instance that is painted under the currently focused renderer and is animated to provide smooth scrolling.
- getFocusComponent(Component) - Method in class com.codename1.ui.list.DefaultListCellRenderer
-
Returns a component instance that is painted under the currently focused renderer and is animated to provide smooth scrolling.
- getFocusComponent(Component) - Method in class com.codename1.ui.list.GenericListCellRenderer
-
Returns a component instance that is painted under the currently focused renderer and is animated to provide smooth scrolling.
- getFocused() - Method in class com.codename1.ui.Form
-
Returns the current focus component for this form
- getFocusedInstance() - Method in class com.codename1.ui.plaf.Border
-
Returns the focused version of the border if one is installed
- getFont() - Method in class com.codename1.ui.FontImage
-
Useful method to reuse the Font object when creating multiple image objects
- getFont() - Method in class com.codename1.ui.Graphics
-
Returns the font used with the drawString method calls
- getFont() - Method in class com.codename1.ui.plaf.Style
-
Font for the component
- getFont() - Method in class com.codename1.ui.plaf.StyleParser.StyleInfo
-
Returns
- getFont(String) - Method in class com.codename1.ui.util.Resources
-
Returns the font resource from the file
- getFontAscent(Object) - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns the ascent of the specified native font instance.
- getFontDescent(Object) - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns the descent below the baseline that a font can span.
- getFontIcon() - Method in class com.codename1.components.SpanButton
-
Returns the font icon assigned to this component or 0 if not applicable
- getFontIcon() - Method in class com.codename1.components.SpanLabel
-
Returns the font icon assigned to this component or 0 if not applicable
- getFontIcon() - Method in class com.codename1.ui.Label
-
Returns the font icon assigned to this component or 0 if not applicable
- getFontIconSize() - Method in class com.codename1.components.SpanButton
-
Returns the icon size assigned to this component or 0/-1 if not applicable
- getFontIconSize() - Method in class com.codename1.components.SpanLabel
-
Returns the icon size assigned to this component or 0/-1 if not applicable
- getFontIconSize() - Method in class com.codename1.ui.Label
-
Returns the icon size assigned to this component or 0/-1 if not applicable
- getFontPlatformNames() - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns a list of the platform names ordered by priority, platform names are used to choose a font based on platform.
- getFontResourceNames() - Method in class com.codename1.ui.util.Resources
-
Returns the names of the fonts within this bundle
- getFormatter() - Method in class com.codename1.ui.spinner.Picker
-
Allows us to define a date format for the display of dates/times
- getFormLayeredPane(Class, boolean) - Method in class com.codename1.ui.Form
-
Returns the layered pane for the class and if one doesn't exist a new one is created dynamically and returned.
- getFormLayeredPaneIfExists() - Method in class com.codename1.ui.Form
-
Gets the form layered pane of the container without trying to create it.
- getFormState(Form) - Method in class com.codename1.ui.util.UIBuilder
-
Returns the state of the current form which we are about to leave as part of the navigation logic.
- getFounded() - Method in class com.codename1.facebook.Page
-
Simple Getter
- getFractions() - Method in class com.codename1.ui.MultipleGradientPaint
-
Gets the fractional positions for the color gradients.
- getFrameRate() - Method in class com.codename1.ui.Display
-
Indicates the maximum frames the API will try to draw every second
- getFreeSpace() - Method in class com.codename1.io.File
-
Gets the free space on the root file system.
- getFrom() - Method in class com.codename1.facebook.Album
-
Gets the from User
- getFrom() - Method in class com.codename1.facebook.Photo
-
Get from
- getFrom() - Method in class com.codename1.facebook.Post
-
Gets the from User
- getFrom(Button) - Method in class com.codename1.properties.UiBinding.CheckBoxRadioSelectionAdapter
- getFrom(RadioButton[]) - Method in class com.codename1.properties.UiBinding.RadioListAdapter
- getFrom(Picker) - Method in class com.codename1.properties.UiBinding.PickerAdapter
- getFrom(TextArea) - Method in class com.codename1.properties.UiBinding.TextAreaAdapter
- getFrom(TextComponent) - Method in class com.codename1.properties.UiBinding.TextComponentAdapter
- getFrom(ComponentType) - Method in class com.codename1.properties.UiBinding.ComponentAdapter
-
Returns the value for the set method of the property from the given component
- getFullUrl() - Method in class com.codename1.ui.html.DocumentInfo
-
Returns the full url string including parameters in GET request
- getFwdIcon() - Method in class com.codename1.components.MediaPlayer
-
Returns
- getGameAction(int) - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns the display game action for the given keyCode if applicable to match the contrct of Codename One for the game action behavior
- getGameAction(int) - Method in class com.codename1.ui.Display
-
Returns the game action code matching the given key combination
- getGap() - Method in class com.codename1.components.MultiButton
-
Returns the gap in pixels between the icon/text to the Label boundaries
- getGap() - Method in class com.codename1.components.SpanButton
- getGap() - Method in class com.codename1.components.SpanLabel
-
Returns the gap in pixels between the icon/text to the Label boundaries
- getGap() - Method in class com.codename1.components.SpanMultiButton
-
Returns the gap in pixels between the icon/text to the Label boundaries
- getGap() - Method in interface com.codename1.ui.IconHolder
-
Returns the gap in pixels between the icon/text to the Label boundaries
- getGap() - Method in class com.codename1.ui.Label
-
Returns the gap in pixels between the icon/text to the Label boundaries
- getGapAfter() - Method in class com.codename1.ui.layouts.mig.DimConstraint
-
Returns the gap after this entity.
- getGapBefore() - Method in class com.codename1.ui.layouts.mig.DimConstraint
-
Returns the gap before this entity.
- getGapProvider() - Static method in class com.codename1.ui.layouts.mig.PlatformDefaults
-
Returns the current gap provider or
nullif none is set and "related" should always be used. - getGapPush() - Method in class com.codename1.ui.layouts.mig.BoundSize
-
If the size should be hinted as "pushing" and thus want to occupy free space if noone else is claiming it.
- getGender() - Method in class com.codename1.components.Ads
-
The user gender can be: M/m, F/f, Male, Female.
- getGender() - Method in class com.codename1.facebook.User
-
Returns
- getGenericType() - Method in class com.codename1.properties.PropertyBase
-
Returns the generic type of this property if it is known or null
- getGlassPane() - Method in class com.codename1.ui.Form
-
Allows a developer that doesn't derive from the form to draw on top of the form regardless of underlying changes or animations.
- getGlobalDebugMillis() - Static method in class com.codename1.ui.layouts.mig.LayoutUtil
-
If global debug should be on or off.
- getGlobalResources() - Static method in class com.codename1.ui.util.Resources
-
Global resources are used by new GUI builder apps to keep track of the applications resources
- getGlobalUnitConverters() - Static method in class com.codename1.ui.layouts.mig.UnitValue
-
Returns the global converters currently registered.
- getGradientPartialColor(int, int, float) - Method in class com.codename1.charts.views.BarChart
- getGradientStartColor() - Method in class com.codename1.charts.renderers.SimpleSeriesRenderer
-
Returns the gradient start color.
- getGradientStartValue() - Method in class com.codename1.charts.renderers.SimpleSeriesRenderer
-
Returns the gradient start value.
- getGradientStopColor() - Method in class com.codename1.charts.renderers.SimpleSeriesRenderer
-
Returns the gradient stop color.
- getGradientStopValue() - Method in class com.codename1.charts.renderers.SimpleSeriesRenderer
-
Returns the gradient stop value.
- getGraphics() - Method in class com.codename1.ui.EncodedImage
-
If this is a mutable image a graphics object allowing us to draw on it is returned.
- getGraphics() - Method in class com.codename1.ui.FontImage
-
Throws a runtime exception
- getGraphics() - Method in class com.codename1.ui.Image
-
If this is a mutable image a graphics object allowing us to draw on it is returned.
- getGraphics() - Method in class com.codename1.ui.RGBImage
-
This method is unsupported in this image type
- getGridColor(int) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Returns the grid color.
- getGridGapX() - Method in class com.codename1.ui.layouts.mig.LC
-
If non-
null(nullis default) these value will be used as the default gaps between the columns in the grid. - getGridGapX() - Static method in class com.codename1.ui.layouts.mig.PlatformDefaults
-
Returns the platform recommended inter-cell gap in the horizontal (x) dimension..
- getGridGapY() - Method in class com.codename1.ui.layouts.mig.LC
-
If non-
null(nullis default) these value will be used as the default gaps between the rows in the grid. - getGridGapY() - Static method in class com.codename1.ui.layouts.mig.PlatformDefaults
-
Returns the platform recommended inter-cell gap in the vertical (x) dimension..
- getGridPosX() - Method in class com.codename1.ui.Component
-
This method should be implemented correctly by subclasses to make snap to grid functionality work as expected.
- getGridPosX() - Method in class com.codename1.ui.Container
-
This method should be implemented correctly by subclasses to make snap to grid functionality work as expected.
- getGridPosX() - Method in class com.codename1.ui.List
-
This method should be implemented correctly by subclasses to make snap to grid functionality work as expected.
- getGridPosY() - Method in class com.codename1.ui.Component
-
This method should be implemented correctly by subclasses to make snap to grid functionality work as expected.
- getGridPosY() - Method in class com.codename1.ui.Container
-
This method should be implemented correctly by subclasses to make snap to grid functionality work as expected.
- getGridPosY() - Method in class com.codename1.ui.List
-
This method should be implemented correctly by subclasses to make snap to grid functionality work as expected.
- getGroup() - Method in class com.codename1.components.MultiButton
-
Indicates the group for the radio button
- getGroup() - Method in class com.codename1.components.SpanMultiButton
-
Indicates the group for the radio button
- getGroup() - Method in class com.codename1.ui.RadioButton
-
This is a helper method to ease the usage of button groups
- getGroupFlag() - Method in class com.codename1.ui.ComponentGroup
-
The group flag allows changing the flag that activates this group, from ComponentGroupBool to any arbitrary flag.
- getGroupId() - Method in class com.codename1.io.tar.TarEntry
- getGroupName() - Method in class com.codename1.io.tar.TarEntry
- getGrow() - Method in class com.codename1.ui.layouts.mig.DimConstraint
-
Returns the grow weight.
- getGrowLimit() - Method in class com.codename1.ui.TextArea
-
Indicates the maximum number of rows in a text area after it has grown, -1 indicates no limit
- getGrowPriority() - Method in class com.codename1.ui.layouts.mig.DimConstraint
-
Returns the grow priority.
- getHalfDiffX(List, int, int) - Method in class com.codename1.charts.views.BarChart
-
Calculates and returns the half-distance in the graphical representation of 2 consecutive points.
- getHeader() - Method in class com.codename1.io.tar.TarEntry
- getHeader(Object, String) - Method in class com.codename1.io.ConnectionRequest
-
Returns the HTTP header field for the given connection, this method is only guaranteed to work when invoked from the readHeaders method.
- getHeaderField(String) - Method in class com.codename1.io.URL.HttpURLConnection
- getHeaderField(String) - Method in class com.codename1.io.URL.URLConnection
- getHeaderField(String, Object) - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns the HTTP response header field
- getHeaderFieldNames(Object) - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns the HTTP response header field
- getHeaderFieldNames(Object) - Method in class com.codename1.io.ConnectionRequest
-
Returns the HTTP header field names for the given connection, this method is only guaranteed to work when invoked from the readHeaders method.
- getHeaderFields() - Method in class com.codename1.io.URL.HttpURLConnection
- getHeaderFields() - Method in class com.codename1.io.URL.URLConnection
- getHeaderFields(String, Object) - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns the HTTP response header fields, returns optionally more than one result or null if no field is present.
- getHeaders(Object, String) - Method in class com.codename1.io.ConnectionRequest
-
Returns the HTTP header field for the given connection, this method is only guaranteed to work when invoked from the readHeaders method.
- getHeaderUIID() - Method in class com.codename1.components.Accordion
-
UIID for the header component
- getHeight() - Method in class com.codename1.capture.VideoCaptureConstraints
-
Gets the platform-supported height constraint.
- getHeight() - Method in class com.codename1.charts.compat.Canvas
- getHeight() - Method in class com.codename1.facebook.Photo
-
Get height
- getHeight() - Method in class com.codename1.ui.animations.Timeline
-
Returns the height of the image
- getHeight() - Method in class com.codename1.ui.Component
-
Returns the component height
- getHeight() - Method in class com.codename1.ui.ComponentImage
-
Returns the height of the image
- getHeight() - Method in class com.codename1.ui.DynamicImage
-
Returns the height of the image
- getHeight() - Method in class com.codename1.ui.EncodedImage
-
Returns the height of the image
- getHeight() - Method in class com.codename1.ui.Font
-
Return the total height of the font
- getHeight() - Method in class com.codename1.ui.FontImage
-
Returns the height of the image
- getHeight() - Method in class com.codename1.ui.geom.Dimension
-
Return the height of the dimension
- getHeight() - Method in class com.codename1.ui.geom.Dimension2D
-
Return the height of the dimension
- getHeight() - Method in class com.codename1.ui.geom.Rectangle
-
Convenience method for getSize().getHeight();
- getHeight() - Method in class com.codename1.ui.geom.Rectangle2D
-
Convenience method for getSize().getHeight();
- getHeight() - Method in class com.codename1.ui.Image
-
Returns the height of the image
- getHeight() - Method in interface com.codename1.ui.layouts.mig.ComponentWrapper
-
Returns the current height for this component.
- getHeight() - Method in class com.codename1.ui.layouts.mig.Grid
- getHeight() - Method in class com.codename1.ui.layouts.mig.LC
-
Returns the minimum/preferred/maximum size for the container that this layout constraint is set for.
- getHeight() - Method in class com.codename1.ui.RGBImage
-
Returns the height of the image
- getHeight() - Method in class com.codename1.ui.scene.Bounds
-
Gets the height of the bounding cube along y-axis).
- getHeight(int) - Method in class com.codename1.ui.layouts.mig.Grid
- getHeight(Object) - Method in class com.codename1.impl.CodenameOneImplementation
-
Return the total height of the font
- getHeightPercentage() - Method in class com.codename1.ui.table.TableLayout.Constraint
-
Returns
- getHideMode() - Method in class com.codename1.ui.layouts.mig.CC
-
Sets how a component that is hidden (not visible) should be treated by default.
- getHideMode() - Method in class com.codename1.ui.layouts.mig.LC
-
How a component that is hidden (not visible) should be treated by default.
- getHint() - Method in class com.codename1.ui.List
-
Returns the hint text
- getHint() - Method in class com.codename1.ui.TextArea
-
Returns the hint text
- getHintIcon() - Method in class com.codename1.ui.List
-
Returns the hint icon
- getHintIcon() - Method in class com.codename1.ui.TextArea
-
Returns the hint icon
- getHintLabel() - Method in class com.codename1.ui.TextArea
-
Returns the hint label component that can be customized directly
- getHomeForm() - Method in class com.codename1.ui.util.UIBuilder
-
When reaching the home form the navigation stack is cleared
- getHometown() - Method in class com.codename1.facebook.User
-
Gets the user Hometown if available
- getHonorsVisibility() - Method in class com.codename1.ui.layouts.GroupLayout
-
Returns whether component visibility is considered when sizing and positioning components.
- getHorizontal() - Method in class com.codename1.ui.layouts.mig.CC
-
Returns the horizontal dimension constraint for this component constraint.
- getHorizontalAlign() - Method in class com.codename1.ui.table.TableLayout.Constraint
-
Returns
- getHorizontalGroup() - Method in class com.codename1.ui.layouts.GroupLayout
-
Returns the
Groupthat is responsible for layout along the horizontal axis. - getHorizontalMargins() - Method in class com.codename1.ui.plaf.Style
-
The equivalent of getMarginLeft + getMarginRight
- getHorizontalPadding() - Method in class com.codename1.ui.plaf.Style
-
The equivalent of getPaddingLeft + getPaddingRight
- getHorizontalScaleFactor() - Static method in class com.codename1.ui.layouts.mig.PlatformDefaults
-
The forced scale factor that all screen relative units (e.g. millimeters, inches and logical pixels) will be multiplied with.
- getHorizontalScreenDPI() - Method in interface com.codename1.ui.layouts.mig.ComponentWrapper
-
Returns the DPI (Dots Per Inch) of the screen the component is currently in or for the default screen if the component is not visible.
- getHorizontalScrollHeight() - Method in class com.codename1.ui.plaf.LookAndFeel
-
Returns the default height of a horizontal scroll bar
- getHorizontalSpan() - Method in class com.codename1.ui.table.TableLayout.Constraint
-
Returns
- getHost() - Method in class com.codename1.io.URL
- getHostOrIP() - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns the device host or ip address if available
- getHostOrIP() - Static method in class com.codename1.io.Socket
-
Returns the hostname or ip address of the device if available/applicable
- getHTMLCallback() - Method in class com.codename1.ui.html.HTMLComponent
-
Returns the HTMLCallback that is set on this HTMLComponent
- getHttpMethod() - Method in class com.codename1.io.ConnectionRequest
-
Returns the http method
- getIcon() - Method in class com.codename1.components.MultiButton
-
Returns the icon image
- getIcon() - Method in class com.codename1.components.ScaleImageButton
-
Returns the background image
- getIcon() - Method in class com.codename1.components.ScaleImageLabel
-
Returns the background image
- getIcon() - Method in class com.codename1.components.SpanButton
-
Returns the image of the icon
- getIcon() - Method in class com.codename1.components.SpanLabel
-
Returns the image of the icon
- getIcon() - Method in class com.codename1.components.SpanMultiButton
-
Returns the icon image
- getIcon() - Method in class com.codename1.components.ToastBar.Status
-
Gets the icon (may be null) that is displayed with this status.
- getIcon() - Method in class com.codename1.maps.layers.PointLayer
-
Gets the point Icon
- getIcon() - Method in class com.codename1.push.PushAction
-
The icon of the action.
- getIcon() - Method in class com.codename1.share.EmailShare
- getIcon() - Method in class com.codename1.share.FacebookShare
- getIcon() - Method in class com.codename1.share.SMSShare
- getIcon() - Method in class com.codename1.ui.Command
-
Returns the icon representing the command
- getIcon() - Method in interface com.codename1.ui.IconHolder
-
Returns the labels icon
- getIcon() - Method in class com.codename1.ui.Label
-
Returns the labels icon
- getIconComponent() - Method in class com.codename1.components.MultiButton
-
Allows us to gain direct access to the icon component so we can set it directly without going via the other methods, this is especially useful for classes such as the ImageDownloadService which can then update the icon seamlessly.
- getIconComponent() - Method in class com.codename1.components.SpanMultiButton
-
Allows us to gain direct access to the icon component so we can set it directly without going via the other methods, this is especially useful for classes such as the ImageDownloadService which can then update the icon seamlessly.
- getIconDefaultSize() - Static method in class com.codename1.components.FloatingActionButton
-
The default icon size for the fab icon in millimeters
- getIconFont() - Method in class com.codename1.components.SpanButton
-
Returns the font for the icon font or null if not font set
- getIconFont() - Method in class com.codename1.components.SpanLabel
-
Returns the font for the icon font or null if not font set
- getIconFont() - Method in class com.codename1.ui.Command
-
Returns
- getIconFont() - Method in class com.codename1.ui.Label
-
Returns the font for the icon font or null if not font set
- getIconFromState() - Method in class com.codename1.components.MultiButton
-
Returns the icon for the button based on its current state
- getIconFromState() - Method in class com.codename1.components.ScaleImageButton
-
Returns the icon for the button based on its current state
- getIconFromState() - Method in class com.codename1.components.SpanButton
-
Returns the icon for the button based on its current state
- getIconFromState() - Method in class com.codename1.components.SpanMultiButton
-
Returns the icon for the button based on its current state
- getIconFromState() - Method in class com.codename1.ui.Button
-
Returns the icon for the button based on its current state
- getIconFromState() - Method in interface com.codename1.ui.SelectableIconHolder
-
Returns the icon for the button based on its current state
- getIconGap() - Method in class com.codename1.ui.plaf.Style
-
Returns the icon gap in pixels.
- getIconGapMM() - Method in class com.codename1.ui.Command
-
The gap between the text and the icon in millimeters or -1 for default
- getIconGapUnit() - Method in class com.codename1.ui.plaf.Style
-
Returns the icon gap unit.
- getIconName() - Method in class com.codename1.components.MultiButton
-
Returns the name of the icon
- getIconName() - Method in class com.codename1.components.SpanMultiButton
-
Returns the name of the icon
- getIconPlaceholder() - Method in class com.codename1.components.RSSReader
-
Returns
- getIconPlaceholder() - Method in class com.codename1.io.services.RSSService
-
Returns
- getIconPosition() - Method in class com.codename1.components.MultiButton
-
Returns the icon position based on border layout constraints
- getIconPosition() - Method in class com.codename1.components.SpanButton
-
Returns the icon position based on border layout constraints
- getIconPosition() - Method in class com.codename1.components.SpanLabel
-
Returns the icon position based on border layout constraints
- getIconPosition() - Method in class com.codename1.components.SpanMultiButton
-
Returns the icon position based on border layout constraints
- getIconStyleComponent() - Method in class com.codename1.components.MultiButton
-
Gets the component that should be used for styling material the material icon.
- getIconStyleComponent() - Method in class com.codename1.components.SpanButton
-
Gets the component used for styling font icons on this SpanLabel.
- getIconStyleComponent() - Method in class com.codename1.components.SpanLabel
-
Gets the component used for styling font icons on this SpanLabel.
- getIconStyleComponent() - Method in class com.codename1.components.SpanMultiButton
- getIconStyleComponent() - Method in interface com.codename1.ui.IconHolder
-
Gets the component that should be used for styling material the material icon.
- getIconStyleComponent() - Method in class com.codename1.ui.Label
-
Gets the component that should be used for styling material the material icon.
- getIconUIID() - Method in class com.codename1.components.MultiButton
-
Returns the UIID of the Icon
- getIconUIID() - Method in class com.codename1.components.SpanButton
-
Returns the UIID for the icon
- getIconUIID() - Method in class com.codename1.components.SpanLabel
-
Returns the UIID for the icon
- getIconUIID() - Method in class com.codename1.components.SpanMultiButton
-
Returns the UIID of the Icon
- getIconUIID() - Method in interface com.codename1.ui.IconHolder
-
Gets the UIID used for styling material icons on this component.
- getIconUIID() - Method in class com.codename1.ui.Label
- getIconUIIDFor(String) - Method in class com.codename1.ui.plaf.UIManager
-
Gets the IconUIID for the given UIID.
- getIconUrl() - Method in class com.codename1.facebook.Photo
-
Get iconUrl
- getIconValign() - Method in class com.codename1.components.SpanLabel
-
Gets the vertical alignment of the icon with respect to the text of the span label.
- getId() - Method in class com.codename1.contacts.Contact
-
Gets the Contact unique id
- getId() - Method in class com.codename1.facebook.FBObject
-
Simple getter
- getId() - Method in class com.codename1.location.Geofence
-
Gets the Geofence ID.
- getId() - Method in class com.codename1.notifications.LocalNotification
-
Gets the ID of the notification.
- getId() - Method in class com.codename1.push.PushAction
-
Gets the ID of the action.
- getId() - Method in class com.codename1.push.PushActionCategory
-
Gets the ID of the category.
- getId() - Method in class com.codename1.ui.Command
-
Return the command ID
- getId() - Method in class com.codename1.ui.layouts.mig.CC
-
Returns the id used to reference this component in some constraints.
- getIdentityToken() - Method in class com.codename1.io.AccessToken
-
Returns
- getIdStr() - Method in class com.codename1.io.services.TwitterRESTService
-
Gets the id string of the first entry which is important if we want to set the id to start with in the next request
- getIgnorCharsWhileEncoding() - Static method in class com.codename1.io.Util
-
These chars will not be encoded by the encoding method in this class as requested in RFE 427 http://java.net/jira/browse/LWUIT-427
- getIgnoreCase(String) - Method in class com.codename1.properties.PropertyIndex
-
Returns a property by its name regardless of case sensitivity for the name
- getImage() - Method in class com.codename1.components.ImageViewer
-
Returns the currently showing image
- getImage() - Method in class com.codename1.ui.EncodedImage
-
Returns the platform specific image implementation, warning the implementation class can change between revisions of Codename One and platforms.
- getImage() - Method in class com.codename1.ui.Image
-
Returns the platform specific image implementation, warning the implementation class can change between revisions of Codename One and platforms.
- getImage(Resources) - Method in class com.codename1.ui.plaf.StyleParser.ImageInfo
-
Gets the image object that this image info references.
- getImage(String) - Method in class com.codename1.ui.util.Resources
-
Returns the image resource from the file
- getImageArrayClass() - Static method in class com.codename1.impl.CodenameOneImplementation
-
This is a temporary workaround for an XMLVM Bug!
- getImageData() - Method in class com.codename1.components.FileEncodedImage
-
Returns the byte array data backing the image allowing the image to be stored and discarded completely from RAM.
- getImageData() - Method in class com.codename1.components.FileEncodedImageAsync
-
Returns the byte array data backing the image allowing the image to be stored and discarded completely from RAM.
- getImageData() - Method in class com.codename1.components.ReplaceableImage
-
Returns the byte array data backing the image allowing the image to be stored and discarded completely from RAM.
- getImageData() - Method in class com.codename1.components.StorageImage
-
Returns the byte array data backing the image allowing the image to be stored and discarded completely from RAM.
- getImageData() - Method in class com.codename1.components.StorageImageAsync
-
Returns the byte array data backing the image allowing the image to be stored and discarded completely from RAM.
- getImageData() - Method in class com.codename1.ui.EncodedImage
-
Returns the byte array data backing the image allowing the image to be stored and discarded completely from RAM.
- getImageData() - Method in class com.codename1.ui.URLImage
-
Returns the byte array data backing the image allowing the image to be stored and discarded completely from RAM.
- getImageFactory(Component) - Static method in class com.codename1.ui.ImageFactory
-
Gets the image factory for a given component.
- getImageHeight(Object) - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns the height of a native image
- getImageIO() - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns the image IO instance that allows scaling image files.
- getImageIO() - Method in class com.codename1.ui.Display
-
Returns the image IO instance that allows scaling image files.
- getImageIO() - Static method in class com.codename1.ui.util.ImageIO
-
Gets the ImageIO instance
- getImageList() - Method in class com.codename1.components.ImageViewer
-
Returns the list model containing the images in the we can swipe through
- getImageName() - Method in class com.codename1.ui.FontImage
-
The name of the image is set for some images mostly to ease the debugging of Codename One application
- getImageName() - Method in class com.codename1.ui.Image
-
The name of the image is set for some images mostly to ease the debugging of Codename One application
- getImagePathToShare() - Method in class com.codename1.components.ShareButton
-
Gets the image path to share
- getImageResourceNames() - Method in class com.codename1.ui.util.Resources
-
Returns the names of the images within this bundle
- getImages() - Method in class com.codename1.facebook.Photo
-
Get images vector where each entry is a String of a url
- getImages() - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
-
Gets the images to use for image, horizontalImage, and verticalImage borders.
- getImageSize(String) - Method in class com.codename1.ui.util.ImageIO
-
Returns the image size in pixels
- getImageUrl() - Method in class com.codename1.push.PushContent
-
Gets the image URL of the push content.
- getImageURL(String, Dimension) - Method in class com.codename1.facebook.FaceBookAccess
-
Returns the URL for a given image
- getImageWidth(Object) - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns the width of a native image
- getImageX() - Method in class com.codename1.components.ImageViewer
-
Returns the x position of the image viewport which can be useful when it is being panned by the user
- getImageY() - Method in class com.codename1.components.ImageViewer
-
Returns the y position of the image viewport which can be useful when it is being panned by the user
- getInAppPurchase() - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns the native OS purchase implementation if applicable, if not this method will fallback to a cross platform purchase manager.
- getInAppPurchase() - Static method in class com.codename1.payment.Purchase
-
Returns the native OS purchase implementation if applicable, if unavailable this method will try to fallback to a custom purchase implementation and failing that will return null
- getInAppPurchase() - Method in class com.codename1.ui.Display
-
Returns the native OS purchase implementation if applicable, if unavailable this method will try to fallback to a custom purchase implementation and failing that will return null
- getInAppPurchase(boolean) - Static method in class com.codename1.payment.Purchase
-
Deprecated
- getInAppPurchase(boolean) - Method in class com.codename1.ui.Display
-
Deprecated
- getIncrements() - Method in class com.codename1.ui.Slider
-
The increments when the user presses a key to the left/right/up/down etc.
- getIndexForKey(double) - Method in class com.codename1.charts.models.XYSeries
- getIndexForName(String) - Static method in enum com.codename1.charts.views.PointStyle
-
Returns the point shape index based on the given name.
- getInfiniteProgress() - Method in class com.codename1.components.InfiniteScrollAdapter
-
Lets us manipulate the infinite progress object e.g.
- getInfiniteProgress() - Method in class com.codename1.ui.InfiniteContainer
-
Lets us manipulate the infinite progress object e.g.
- getInflater() - Method in class com.codename1.io.gzip.InflaterInputStream
- getInitialRange() - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Returns the initial range.
- getInitialRange(int) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Returns the initial range.
- getInitialWindowSizeHintPercent() - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns the optional desktop window size hint provided by the first form.
- getInitialWindowSizeHintPercent() - Static method in class com.codename1.ui.CN
-
Returns the initial desktop window size hint provided by the first shown form, when available.
- getInitialWindowSizeHintPercent() - Method in class com.codename1.ui.Display
-
Returns the initial desktop window size hint provided by the first shown form, when available.
- getInlineAllStyles() - Method in class com.codename1.ui.Component
-
Gets inline styles that are to be applied to all states of this component.
- getInlineDisabledStyles() - Method in class com.codename1.ui.Component
-
Gets inline styles that are to be applied to the disabled state of this component.
- getInlinePressedStyles() - Method in class com.codename1.ui.Component
-
Gets inline styles that are to be applied to the pressed state of this component.
- getInlineSelectedStyles() - Method in class com.codename1.ui.Component
-
Gets inline styles that are to be applied to the selected state of this component.
- getInlineStylesTheme() - Method in class com.codename1.ui.Component
-
Gets the theme that is used by inline styles to reference images.
- getInlineUnselectedStyles() - Method in class com.codename1.ui.Component
-
Gets inline styles that are to be applied to the unselected state of this component.
- getInnerBorderMode() - Method in class com.codename1.ui.table.Table
-
Returns the current inner border mode
- getInnerHeight() - Method in class com.codename1.ui.Component
-
Gets the inner height of this component.
- getInnerPreferredH() - Method in class com.codename1.ui.Component
-
Gets the preferred height removing vertical padding.
- getInnerPreferredW() - Method in class com.codename1.ui.Component
-
Gets the preferred width removing horizontal padding.
- getInnerWidth() - Method in class com.codename1.ui.Component
-
Gets the inner width of this component.
- getInnerX() - Method in class com.codename1.ui.Component
-
Gets x-coordinate of the inner bounds of this component.
- getInnerY() - Method in class com.codename1.ui.Component
-
Gets the inner y-coordinate of the inner bounds of this component.
- getInputMode() - Method in class com.codename1.ui.TextArea
-
Returns the currently selected input mode
- getInputMode() - Method in class com.codename1.ui.TextField
-
Returns the currently selected input mode
- getInputModeOrder() - Method in class com.codename1.ui.TextArea
-
Returns the order in which input modes are toggled
- getInputModeOrder() - Method in class com.codename1.ui.TextField
-
Returns the order in which input modes are toggled
- getInputStream() - Method in class com.codename1.io.URL.HttpURLConnection
- getInputStream() - Method in class com.codename1.io.URL.URLConnection
- getInset(int) - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint
-
Gets the inset for a particular side.
- getInset(Component, int) - Method in class com.codename1.ui.layouts.LayeredLayout
-
Gets an
Insetassociated with the provided component - getInsets() - Method in class com.codename1.ui.layouts.mig.LC
-
The insets for the layed out panel.
- getInsetsAsString(boolean) - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint
-
Gets the insets of this constraint as a string.
- getInsetsAsString(Component, boolean) - Method in class com.codename1.ui.layouts.LayeredLayout
-
Returns the insets for the given component as a string.
- getInstance() - Static method in class com.codename1.codescan.CodeScanner
-
Returns the instance of the code scanner, notice that this method is equivalent to Display.getInstance().getCodeScanner().
- getInstance() - Static method in class com.codename1.components.ToastBar
-
Gets reference to the singleton StatusBar instance
- getInstance() - Static method in class com.codename1.facebook.FaceBookAccess
-
gets the class instance
- getInstance() - Static method in class com.codename1.impl.ImplementationFactory
- getInstance() - Static method in class com.codename1.io.FileSystemStorage
-
This class is a singleton
- getInstance() - Static method in class com.codename1.io.Log
-
Returns the singleton instance of the log
- getInstance() - Static method in class com.codename1.io.NetworkManager
-
Returns the singleton instance of this class
- getInstance() - Static method in class com.codename1.io.Storage
-
Returns the storage instance or null if the storage wasn't initialized using a call to init(String) first.
- getInstance() - Static method in class com.codename1.l10n.DateFormat
-
Get a DateFormat instance with default style for date/time (SHORT/SHORT).
- getInstance() - Static method in class com.codename1.l10n.L10NManager
-
Convenience method that invokes Display.getLocalizationManager()
- getInstance() - Static method in class com.codename1.location.GeofenceManager
-
Obtains reference to the singleton GeofenceManager
- getInstance() - Static method in class com.codename1.social.FacebookConnect
-
Gets the FacebookConnect singleton instance .
- getInstance() - Static method in class com.codename1.social.GoogleConnect
-
Gets the GoogleConnect singleton instance .
- getInstance() - Static method in class com.codename1.testing.TestReporting
-
Gets the test reporting instance
- getInstance() - Static method in class com.codename1.ui.Display
-
Return the Display instance
- getInstance() - Static method in class com.codename1.ui.plaf.UIManager
-
Singleton instance method
- getInstance(BigInteger, int) - Static method in class com.codename1.util.BigDecimal
-
Returns a
BigDecimalwith valuevalue / 2scale / 10scale - getInstructions() - Method in class com.codename1.util.regex.REProgram
-
Returns a copy of the current regular expression program in a character array that is exactly the right length to hold the program.
- getInt() - Method in class com.codename1.properties.IntProperty
-
Returns the value as a primitive, if the value is null/nullable this will fail...
- getInt() - Method in class com.codename1.ui.BrowserComponent.JSRef
-
Gets the value as an integer.
- getInt(int) - Method in class com.codename1.javascript.JSObject
-
Wrapper for get(int) for indexed int values.
- getInt(String) - Method in class com.codename1.javascript.JSObject
-
Wrapper around get() to return an int
- getInteger(int) - Method in interface com.codename1.db.Row
-
Gets column value by index.
- getInternal() - Method in class com.codename1.components.FileEncodedImageAsync
-
Returns the actual image represented by the encoded image, this image will be cached in a weak/soft reference internally.
- getInternal() - Method in class com.codename1.components.StorageImageAsync
-
Returns the actual image represented by the encoded image, this image will be cached in a weak/soft reference internally.
- getInternal() - Method in class com.codename1.components.WebBrowser
-
Since the internal component can be either an HTMLComponent or a BrowserComponent one of them will be returned.
- getInternal() - Method in class com.codename1.io.BufferedInputStream
-
Allows access to the underlying input stream if desired
- getInternal() - Method in class com.codename1.ui.ComponentImage.EncodedWrapper
-
Returns the actual image represented by the encoded image, this image will be cached in a weak/soft reference internally.
- getInternal() - Method in class com.codename1.ui.EncodedImage
-
Returns the actual image represented by the encoded image, this image will be cached in a weak/soft reference internally.
- getInternal() - Method in class com.codename1.ui.URLImage
-
Returns the actual image represented by the encoded image, this image will be cached in a weak/soft reference internally.
- getInternalId() - Method in class com.codename1.payment.Receipt
-
An internal ID that may be optionally used to link the receipt to an internal order ID.
- getIntersection(int, int, int, int) - Method in class com.codename1.ui.TextSelection.Span
-
Obtains an intersection span including only the characters that intersect the given rectangle.
- getIntersection(int, int, int, int, boolean) - Method in class com.codename1.ui.TextSelection.Span
-
Obtains an intersection span including only the characters that intersect the given rectangle.
- getIntersection(Rectangle) - Method in class com.codename1.ui.TextSelection.Span
-
Obtains an intersection span including only the characters that intersect the given rectangle.
- getIntersection(Rectangle, boolean) - Method in class com.codename1.ui.TextSelection.Span
-
Obtains an intersection span including only the characters that intersect the given rectangle.
- getIntersection(Rectangle, boolean) - Method in class com.codename1.ui.TextSelection.Spans
- getInterval() - Method in class com.codename1.location.LocationRequest
-
Gest the request time interval
- getIntervals() - Method in class com.codename1.charts.renderers.BasicStroke
-
Returns the path effect intervals.
- getInverse() - Method in class com.codename1.ui.Transform
-
Gets the inverse transformation for this transform.
- getInverse(Transform) - Method in class com.codename1.ui.Transform
- getInvisibleAreaUnderVKB() - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns the height of the VKB when it is open for an implementation that requires us to allow scrolling further
- getInvisibleAreaUnderVKB() - Method in class com.codename1.ui.Display
-
Gets the invisible area under the Virtual Keyboard.
- getInvisibleAreaUnderVKB() - Method in class com.codename1.ui.Form
-
In some virtual keyboard implementations (notably iOS) this value is used to determine the height of the virtual keyboard
- getItemAt(int) - Method in class com.codename1.contacts.ContactsModel
-
Returns the item at the given offset
- getItemAt(int) - Method in class com.codename1.ui.list.DefaultListModel
-
Returns the item at the given offset
- getItemAt(int) - Method in class com.codename1.ui.list.FilterProxyListModel
-
Returns the item at the given offset
- getItemAt(int) - Method in interface com.codename1.ui.list.ListModel
-
Returns the item at the given offset
- getItemCount() - Method in class com.codename1.charts.models.CategorySeries
-
Returns the series item count.
- getItemCount() - Method in class com.codename1.charts.models.XYSeries
-
Returns the series item count.
- getItemCount(int) - Method in class com.codename1.charts.models.MultipleCategorySeries
-
Returns the series item count.
- getItemGap() - Method in class com.codename1.ui.List
-
Returns the gap between items
- getJoin() - Method in class com.codename1.charts.renderers.BasicStroke
-
Returns the stroke join.
- getJoinStyle() - Method in class com.codename1.ui.Stroke
-
Returns the join style used for this stroke.
- getJS() - Method in class com.codename1.ui.BrowserWindow.EvalRequest
-
Gets the JS code to be executed.
- getJSType() - Method in class com.codename1.ui.BrowserComponent.JSRef
-
Returns the type of the value.
- getKeyboardType() - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns the type of the input device one of: KEYBOARD_TYPE_UNKNOWN, KEYBOARD_TYPE_NUMERIC, KEYBOARD_TYPE_QWERTY, KEYBOARD_TYPE_VIRTUAL, KEYBOARD_TYPE_HALF_QWERTY
- getKeyboardType() - Method in class com.codename1.ui.Display
-
Returns the type of the input device one of: KEYBOARD_TYPE_UNKNOWN, KEYBOARD_TYPE_NUMERIC, KEYBOARD_TYPE_QWERTY, KEYBOARD_TYPE_VIRTUAL, KEYBOARD_TYPE_HALF_QWERTY
- getKeyCode(int) - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns a keycode which can be sent to getGameAction
- getKeyCode(int) - Method in class com.codename1.ui.Display
-
Returns the keycode matching the given game action constant (the opposite of getGameAction).
- getKeyEvent() - Method in class com.codename1.ui.events.ActionEvent
-
If this event was triggered by a key press this method will return the appropriate keycode
- getKeyIdentifier() - Method in class com.codename1.payment.ApplePromotionalOffer
-
A string that identifies the key used to generate the signature.
- getKeysInCache() - Method in class com.codename1.io.CacheMap
-
Returns the keys for all the objects currently in cache, this is useful to traverse all the objects and refresh them without actually deleting the cache and fetching them from scratch.
- getKeyType() - Method in class com.codename1.properties.MapProperty
-
Returns the class for the key element if it's defined or null if it isn't
- getKeywords() - Method in class com.codename1.components.Ads
-
Keywords relevant to this user specific session
- getL10N(String, String) - Method in class com.codename1.ui.util.Resources
-
Returns a hashmap containing localized String key/value pairs for the given locale name
- getL10NResourceNames() - Method in class com.codename1.ui.util.Resources
-
Returns the names of the localization bundles within this bundle
- getLabel() - Method in class com.codename1.properties.PropertyBase
-
The label of the property defaults to its name but can be changed to anything
- getLabel(NumberFormat, double) - Method in class com.codename1.charts.views.AbstractChart
-
Makes sure the fraction digit is not displayed, if not needed.
- getLabelAlignPercentage() - Static method in class com.codename1.ui.layouts.mig.PlatformDefaults
-
Returns the percentage used for alignment for labels (0 is left, 50 is center and 100 is right).
- getLabelForComponent() - Method in class com.codename1.ui.Component
-
Allows us to indicate the label associated with this component thus providing visual feedback related for this component e.g.
- getLabelFormat() - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Returns the number format for displaying labels.
- getLabelPreferredSize(Label) - Method in class com.codename1.ui.plaf.DefaultLookAndFeel
-
Calculate the preferred size of the component
- getLabelPreferredSize(Label) - Method in class com.codename1.ui.plaf.LookAndFeel
-
Calculate the preferred size of the component
- getLabels(double, double, int) - Static method in class com.codename1.charts.util.MathHelper
-
Computes a reasonable set of labels for a data interval and number of labels.
- getLabelsColor() - Method in class com.codename1.charts.renderers.DefaultRenderer
-
Returns the labels color.
- getLabelsTextSize() - Method in class com.codename1.charts.renderers.DefaultRenderer
-
Returns the labels text size.
- getLandscapeSwap(String) - Method in class com.codename1.ui.layouts.BorderLayout
-
Returns the landscape swap destination for the given border layout element if such a destination is defined.
- getLanguage() - Method in class com.codename1.l10n.L10NManager
-
Returns the current locale language as an ISO 639 two letter code
- getLanguage() - Method in class com.codename1.maps.providers.GoogleMapsProvider
-
Defines the language to use for display of labels on map tiles.
- getLargerTextScale() - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns a scale factor representing how much larger system fonts should be.
- getLargerTextScale() - Method in class com.codename1.ui.Display
-
Returns a scale factor representing how much larger system fonts should be.
- getLast_name() - Method in class com.codename1.facebook.User
-
Deprecated.
- getLast_updated() - Method in class com.codename1.facebook.User
-
Deprecated.
- getLastActivityTime() - Method in class com.codename1.io.BufferedInputStream
-
Returns the time of the last activity
- getLastActivityTime() - Method in class com.codename1.io.BufferedOutputStream
-
Returns the time of the last activity
- getLastKnownLocation() - Method in class com.codename1.location.LocationManager
-
Gets the last known Location of the device.
- getLastModified(String) - Method in class com.codename1.io.FileSystemStorage
-
Returns the time that the file denoted by this abstract pathname was last modified.
- getLastName() - Method in class com.codename1.facebook.User
-
Returns
- getLastUpdated() - Method in class com.codename1.facebook.User
-
Returns
- getLatitude() - Method in class com.codename1.location.Location
-
Returns the latitude of this Location
- getLatitude() - Method in class com.codename1.maps.Coord
-
Gets the Coord Latitude
- getLayerAt(int) - Method in class com.codename1.maps.MapComponent
-
Returns Layer at index
- getLayeredLayoutConstraint(Component) - Method in class com.codename1.ui.layouts.LayeredLayout
-
Wraps
#getComponentConstraint(com.codename1.ui.Component)and casts it directly toLayeredLayoutConstraint. - getLayeredPane() - Method in class com.codename1.ui.Form
-
This method returns the layered pane of the Form, the layered pane is laid on top of the content pane and is created lazily upon calling this method the layer will be created.
- getLayeredPane(Class, boolean) - Method in class com.codename1.ui.Form
-
Returns the layered pane for the class and if one doesn't exist a new one is created dynamically and returned
- getLayeredPane(Class, int) - Method in class com.codename1.ui.Form
-
Returns the layered pane for the class and if one doesn't exist a new one is created dynamically and returned
- getLayeredPaneIfExists() - Method in class com.codename1.ui.Form
-
Gets the layered pane of the container without trying to create it.
- getLayersConut() - Method in class com.codename1.maps.MapComponent
-
Returns layers count
- getLayout() - Method in class com.codename1.components.InteractionDialog
-
Returns the layout manager responsible for arranging this container.
- getLayout() - Method in class com.codename1.ui.Container
-
Returns the layout manager responsible for arranging this container.
- getLayout() - Method in class com.codename1.ui.Dialog
-
Returns the layout manager of the form's content pane.
- getLayout() - Method in class com.codename1.ui.Form
-
Returns the layout manager of the form's content pane.
- getLayout() - Method in interface com.codename1.ui.layouts.mig.ContainerWrapper
-
Returns the
LayoutHandler(in Swing terms) that is handling the layout of this container. - getLayoutAlignmentX(Container) - Method in class com.codename1.ui.layouts.mig.MigLayout
- getLayoutAlignmentY(Container) - Method in class com.codename1.ui.layouts.mig.MigLayout
- getLayoutConstraints() - Method in class com.codename1.ui.layouts.mig.MigLayout
-
Returns layout constraints either as a
Stringornet.miginfocom.layout.LCdepending what was sent in to the constructor or set with#setLayoutConstraints(Object). - getLayoutDimensions() - Method in class com.codename1.ui.layouts.GridBagLayout
- getLayoutHashCode() - Method in interface com.codename1.ui.layouts.mig.ComponentWrapper
-
Returns a hash code that should be reasonably different for anything that might change the layout.
- getLayoutHeight() - Method in class com.codename1.ui.Container
-
Returns the height for layout manager purposes, this takes scrolling into consideration unlike the getHeight method.
- getLayoutStyle() - Method in class com.codename1.ui.layouts.GroupLayout
-
Returns the LayoutStyle instance to use
- getLayoutWeights() - Method in class com.codename1.ui.layouts.GridBagLayout
- getLayoutWidth() - Method in class com.codename1.ui.Container
-
Returns the width for layout manager purposes, this takes scrolling into consideration unlike the getWidth method.
- getLeadComponent() - Method in class com.codename1.ui.Container
-
Returns the lead component for this hierarchy if such a component is defined
- getLeadParent() - Method in class com.codename1.ui.Container
-
Returns the lead container thats handling the leading, this is useful for a container hierarchy where the parent container might not be the leader
- getLeft() - Method in class com.codename1.components.SplitPane
-
Gets the component that is currently placed in the left of the split pane.
- getLeftBarCommands() - Method in class com.codename1.ui.Toolbar
-
Returns the commands within the left bar section which can be useful for things like unit testing.
- getLeftInsetAsString(Component) - Method in class com.codename1.ui.layouts.LayeredLayout
-
Gets the left inset as a string.
- getLeftSideMenuButton() - Method in class com.codename1.ui.Toolbar
-
Allows runtime manipulation of the side menu button, notice this will only work after the menu was created
- getLeftToRight() - Method in class com.codename1.ui.layouts.mig.LC
-
If the layout should be forced to be left-to-right or right-to-left.
- getLegendHeight() - Method in class com.codename1.charts.renderers.DefaultRenderer
-
Returns the legend height.
- getLegendShapeWidth(int) - Method in class com.codename1.charts.views.AbstractChart
-
Returns the legend shape width.
- getLegendShapeWidth(int) - Method in class com.codename1.charts.views.BarChart
-
Returns the legend shape width.
- getLegendShapeWidth(int) - Method in class com.codename1.charts.views.BubbleChart
-
Returns the legend shape width.
- getLegendShapeWidth(int) - Method in class com.codename1.charts.views.CombinedXYChart
-
Returns the legend shape width.
- getLegendShapeWidth(int) - Method in class com.codename1.charts.views.DoughnutChart
-
Returns the legend shape width.
- getLegendShapeWidth(int) - Method in class com.codename1.charts.views.LineChart
-
Returns the legend shape width.
- getLegendShapeWidth(int) - Method in class com.codename1.charts.views.RadarChart
-
Returns the legend shape width.
- getLegendShapeWidth(int) - Method in class com.codename1.charts.views.RoundChart
-
Returns the legend shape width.
- getLegendShapeWidth(int) - Method in class com.codename1.charts.views.ScatterChart
-
Returns the legend shape width.
- getLegendSize(DefaultRenderer, int, float) - Method in class com.codename1.charts.views.AbstractChart
-
Calculates the current legend size.
- getLegendTextSize() - Method in class com.codename1.charts.renderers.DefaultRenderer
-
Returns the legend text size.
- getLength() - Method in class com.codename1.charts.compat.PathMeasure
- getLength() - Method in class com.codename1.io.NetworkEvent
-
Returns the length of the download event or the upload event in case it is known.
- getLength(String) - Method in class com.codename1.io.FileSystemStorage
-
Returns the length of the file
- getLevel() - Static method in class com.codename1.io.Log
-
Returns the logging level for printing log details, the lower the value the more verbose would the printouts be
- getLikes() - Method in class com.codename1.facebook.Post
-
Gets the Link Count
- getLikesCount() - Method in class com.codename1.facebook.Page
-
Simple Getter
- getLimit() - Method in class com.codename1.components.RSSReader
-
Places a limit on the number of RSS entries requested from the server
- getLines() - Method in class com.codename1.ui.TextArea
-
Returns the number of text lines in the TextArea
- getLineSeparator() - Method in class com.codename1.impl.CodenameOneImplementation
- getLineSeparator() - Method in class com.codename1.ui.Display
- getLinesToScroll() - Method in class com.codename1.ui.TextArea
-
Indicates the number of lines to scroll with every scroll operation
- getLineWidth() - Method in class com.codename1.charts.renderers.XYSeriesRenderer
-
Returns the chart line width.
- getLineWidth() - Method in class com.codename1.ui.Stroke
-
Returns the line width of the stroke.
- getLink() - Method in class com.codename1.facebook.Album
-
Gets the link
- getLink() - Method in class com.codename1.facebook.Page
-
Simple Getter
- getLink() - Method in class com.codename1.facebook.Photo
-
Get link
- getLink() - Method in class com.codename1.facebook.User
-
Returns
- getLinkDescription() - Method in class com.codename1.facebook.Post
-
Gets the linkDescription
- getLinkedContactIds() - Method in class com.codename1.contacts.Contact
-
Returns the IDs of all contacts that are linked to this contact.
- getLinkedContactIds(Contact) - Method in class com.codename1.impl.CodenameOneImplementation
-
Gets the IDs of all contacts that are linked to the provided contact.
- getLinkedContactIds(Contact) - Method in class com.codename1.ui.Display
-
Gets IDs of all contacts that are linked to a given contact.
- getLinkId() - Method in interface com.codename1.ui.layouts.mig.ComponentWrapper
-
Returns a String id that can be used to reference the component in link constraints.
- getLinkName() - Method in class com.codename1.facebook.Post
-
Gets the Link Name
- getLinkProperties(HTMLComponent, String) - Method in class com.codename1.components.Ads
-
Returns properties about the given link to indicate to HTMLComponent how to render it Note that this method is always called NOT on the EDT thread.
- getLinkProperties(HTMLComponent, String) - Method in class com.codename1.ui.html.DefaultHTMLCallback
-
{Returns properties about the given link to indicate to HTMLComponent how to render it Note that this method is always called NOT on the EDT thread.
- getLinkProperties(HTMLComponent, String) - Method in interface com.codename1.ui.html.HTMLCallback
-
Returns properties about the given link to indicate to HTMLComponent how to render it Note that this method is always called NOT on the EDT thread.
- getLinkUrl() - Method in class com.codename1.facebook.Post
-
Gets the link Url
- getList() - Method in class com.codename1.ui.list.DefaultListModel
-
Returns the internal list of items which makes traversal using iterators easier.
- getListCellRendererComponent(List, T, int, boolean) - Method in class com.codename1.ui.list.DefaultListCellRenderer
-
Returns a component instance that is already set to render "value".
- getListCellRendererComponent(List, T, int, boolean) - Method in class com.codename1.ui.list.GenericListCellRenderer
-
Returns a component instance that is already set to render "value".
- getListCellRendererComponent(List, T, int, boolean) - Method in interface com.codename1.ui.list.ListCellRenderer
-
Returns a component instance that is already set to render "value".
- getListener() - Method in class com.codename1.components.ToastBar.Status
-
Returns the listener added to perform a particular action.
- getListener() - Method in class com.codename1.location.LocationManager
- getListenerClass() - Method in class com.codename1.location.GeofenceManager
-
Gets the currently registered Listener class.
- getListenerCollection() - Method in class com.codename1.ui.util.EventDispatcher
-
Returns the collection of the listeners
- getListeners() - Method in class com.codename1.components.OnOffSwitch
-
Returns a collection containing the action listeners for this button
- getListeners() - Method in class com.codename1.components.Switch
-
Returns a collection containing the action listeners for this button
- getListeners() - Method in class com.codename1.ui.Button
-
Returns a collection containing the action listeners for this button
- getListeners() - Method in class com.codename1.ui.list.ContainerList
-
This method allows extracting the action listeners from the current list
- getListeners() - Method in class com.codename1.ui.List
-
This method allows extracting the action listeners from the current list
- getListenerVector() - Method in class com.codename1.ui.util.EventDispatcher
-
Returns the vector of the listeners
- getListFocusComponent(List) - Method in class com.codename1.ui.list.DefaultListCellRenderer
-
Returns a component instance that is painted under the currently focused renderer and is animated to provide smooth scrolling.
- getListFocusComponent(List) - Method in class com.codename1.ui.list.GenericListCellRenderer
-
Returns a component instance that is painted under the currently focused renderer and is animated to provide smooth scrolling.
- getListFocusComponent(List) - Method in interface com.codename1.ui.list.ListCellRenderer
-
Returns a component instance that is painted under the currently focused renderer and is animated to provide smooth scrolling.
- getListPreferredSize(List) - Method in class com.codename1.ui.plaf.DefaultLookAndFeel
-
Calculate the preferred size of the component
- getListPreferredSize(List) - Method in class com.codename1.ui.plaf.LookAndFeel
-
Calculate the preferred size of the component
- getListSizeCalculationSampleCount() - Method in class com.codename1.ui.List
-
Indicates the number of elements the list should check to determine the element sizes.
- getLoc() - Method in class com.codename1.location.Geofence
-
Gets the location of the Geofence.
- getLocale() - Method in class com.codename1.facebook.User
-
Returns
- getLocale() - Method in class com.codename1.impl.VServAds
-
Returns
- getLocale() - Method in class com.codename1.l10n.L10NManager
-
Determines the locale (location) as an ISO 3166 country code
- getLocality() - Method in class com.codename1.contacts.Address
-
Gets Address Locality
- getLocalizationManager() - Method in class com.codename1.impl.CodenameOneImplementation
- getLocalizationManager() - Method in class com.codename1.ui.Display
-
The localization manager allows adapting values for display in different locales thru parsing and formatting capabilities (similar to JavaSE's DateFormat/NumberFormat).
- getLocalizedPrice() - Method in class com.codename1.payment.Product
-
Returns
- getLocalToParentTransform() - Method in class com.codename1.ui.scene.Node
-
Gets the transform to use to transform the Node into its parent node's space.
- getLocalToSceneTransform() - Method in class com.codename1.ui.scene.Node
-
Gets the transform to use to go from the local coordinates to scene coordinates.
- getLocalToScreenTransform() - Method in class com.codename1.ui.scene.Node
- getLocation() - Method in class com.codename1.components.Ads
-
Location string is a comma separated list of country, state/province, city For example: US, NY, NY
- getLocation() - Method in class com.codename1.facebook.Album
-
Gets the location
- getLocation() - Method in class com.codename1.facebook.User
-
Gets the user City if available
- getLocationListener() - Method in class com.codename1.location.LocationManager
-
Allows the implementation to notify the location listener of changes to location
- getLocationManager() - Method in class com.codename1.impl.CodenameOneImplementation
-
This method returns the platform Location Control
- getLocationManager() - Static method in class com.codename1.location.LocationManager
-
Gets the LocationManager instance
- getLocationManager() - Method in class com.codename1.ui.Display
-
This method returns the platform Location Manager used for geofencing.
- getLogContent() - Static method in class com.codename1.io.Log
-
Returns the contents of the log as a single long string to be displayed by the application any way it sees fit
- getLogicalPixelBase() - Static method in class com.codename1.ui.layouts.mig.PlatformDefaults
-
What base value should be used to calculate logical pixel sizes.
- getLong() - Method in class com.codename1.properties.LongProperty
-
Returns the value as a primitive, if the value is null/nullable this will fail...
- getLong(int) - Method in interface com.codename1.db.Row
-
Gets column value by index.
- getLongClickDuration() - Method in class com.codename1.ui.TextField
-
The amount of time considered as a "long click" causing the long click method to be invoked.
- getLongClickInputMode() - Method in class com.codename1.ui.TextField
-
Returns the input mode for the ong click mode
- getLongitude() - Method in class com.codename1.location.Location
-
Returns the longitude of this Location
- getLongitude() - Method in class com.codename1.maps.Coord
-
Gets the Coord Longitude.
- getLongMonthName(Date) - Method in class com.codename1.l10n.L10NManager
-
Gets the long month name in the current locale for the given date.
- getLongOctalBytes(long, byte[], int, int) - Static method in class com.codename1.io.tar.Octal
-
Parse an octal long integer from a header buffer.
- getLongPointerPressInterval() - Method in class com.codename1.ui.Display
-
Long pointer press is invoked after the given interval, this allows making long press events shorter/longer
- getLongtitude() - Method in class com.codename1.location.Location
-
Returns the longitude of this Location
- getLookAndFeel() - Method in class com.codename1.ui.plaf.UIManager
-
Returns the currently installed look and feel
- getLowestSetBit() - Method in class com.codename1.util.BigInteger
- getMajorTicksSpacing() - Method in class com.codename1.charts.renderers.DialRenderer
-
Returns the major ticks spacing.
- getMajorVersion() - Method in class com.codename1.ui.util.Resources
-
Returns the version number for this resource file.
- getMargin() - Method in class com.codename1.ui.plaf.StyleParser.StyleInfo
-
Returns
- getMargin(boolean, int) - Method in class com.codename1.ui.plaf.Style
-
Returns the Margin
- getMargin(int) - Method in class com.codename1.ui.plaf.Style
-
Returns the Margin
- getMarginBottom() - Method in class com.codename1.ui.plaf.Style
-
Returns the bottom margin in pixel
- getMarginFloatValue(boolean, int) - Method in class com.codename1.ui.plaf.Style
-
Returns the Margin
- getMarginLeft(boolean) - Method in class com.codename1.ui.plaf.Style
-
Returns the left margin in pixel or right margin in an RTL situation
- getMarginLeftNoRTL() - Method in class com.codename1.ui.plaf.Style
-
Returns the left margin in pixels ignoring RTL
- getMarginRight(boolean) - Method in class com.codename1.ui.plaf.Style
-
Returns the right margin in pixel or left margin in an RTL situation
- getMarginRightNoRTL() - Method in class com.codename1.ui.plaf.Style
-
Returns the right margin in pixels ignoring RTL
- getMargins() - Method in class com.codename1.charts.renderers.DefaultRenderer
-
Returns the margin sizes.
- getMarginsColor() - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Returns the margins color.
- getMarginTop() - Method in class com.codename1.ui.plaf.Style
-
Returns the top margin in pixel
- getMarginUnit() - Method in class com.codename1.ui.plaf.Style
-
Indicates the units used for margin elements, if null pixels are used if not this is a 4 element array containing values of of
#UNIT_TYPE_PIXELS,#UNIT_TYPE_DIPS,#UNIT_TYPE_SCREEN_PERCENTAGE,#UNIT_TYPE_VW,#UNIT_TYPE_VH, - getMarginValue(boolean, int) - Method in class com.codename1.ui.plaf.Style
-
Returns the Margin
- getMask() - Method in class com.codename1.ui.Label
-
Returns the mask matching the given image
- getMaskedIcon() - Method in class com.codename1.ui.Label
-
If a mask is applied returns the icon with a mask, otherwise returns the icon
- getMaskName() - Method in class com.codename1.components.MultiButton
-
Set the mask name for the icon
- getMaskName() - Method in class com.codename1.components.SpanMultiButton
-
Set the mask name for the icon
- getMaskName() - Method in class com.codename1.ui.Label
-
Determines the name of the mask from the image constants thus allowing the mask to be applied from the theme
- getMatchFlags() - Method in class com.codename1.util.regex.RE
-
Returns the current match behaviour flags.
- getMaterialDesignColor() - Method in class com.codename1.components.InfiniteProgress
-
The color of the current material design progress spinner
- getMaterialDesignFont() - Static method in class com.codename1.ui.FontImage
-
The material design icon font allows creating icons based on the material design icon catalog
- getMaterialIcon() - Method in class com.codename1.components.SpanButton
-
Returns the material icon assigned to this component or 0 if not applicable
- getMaterialIcon() - Method in class com.codename1.components.SpanLabel
-
Returns the material icon assigned to this component or 0 if not applicable
- getMaterialIcon() - Method in class com.codename1.ui.Command
-
Returns
- getMaterialIcon() - Method in class com.codename1.ui.Label
-
Returns the material icon assigned to this component or 0 if not applicable
- getMaterialIconSize() - Method in class com.codename1.components.SpanButton
-
Returns the material icon size assigned to this component or 0/-1 if not applicable
- getMaterialIconSize() - Method in class com.codename1.components.SpanLabel
-
Returns the material icon size assigned to this component or 0/-1 if not applicable
- getMaterialIconSize() - Method in class com.codename1.ui.Command
-
Returns
- getMaterialIconSize() - Method in class com.codename1.ui.Label
-
Returns the material icon size assigned to this component or 0/-1 if not applicable
- getMax() - Method in class com.codename1.ui.layouts.mig.BoundSize
-
Returns the maximum size as sent into the constructor.
- getMax() - Method in class com.codename1.ui.spinner.NumericSpinner
-
The maximum value for the spinner
- getMaxAutoSize() - Method in class com.codename1.ui.Label
-
Allows us to limit the maximum size for the autosize mode
- getMaxElementHeight() - Method in class com.codename1.ui.List
-
Maximum number of elements shown in a list, this member is used to calculate the list preferred size.
- getMaxFileSize() - Method in class com.codename1.capture.VideoCaptureConstraints
-
Gets the maximum file size of the capture in bytes.
- getMaxHour() - Method in class com.codename1.ui.spinner.Picker
-
Gets the minimum hour to show for time and datetime pickers.
- getMaximumHeight(int) - Method in interface com.codename1.ui.layouts.mig.ComponentWrapper
-
Returns the maximum height of the component.
- getMaximumValue(int) - Method in class com.codename1.charts.models.RangeCategorySeries
-
Returns the maximum value at the specified index.
- getMaximumWidth(int) - Method in interface com.codename1.ui.layouts.mig.ComponentWrapper
-
Returns the maximum width of the component.
- getMaxInset() - Method in class com.codename1.components.SplitPane
-
Gets the string value of the maximum inset of the divider.
- getMaxLength() - Method in class com.codename1.capture.VideoCaptureConstraints
-
Returns the maximum length (in seconds) of this constraint.
- getMaxSize() - Method in class com.codename1.media.AudioBuffer
-
Gets the maximum size of the buffer.
- getMaxSize() - Method in class com.codename1.ui.TextArea
-
Returns the maximum size for the text area
- getMaxSteps() - Method in class com.codename1.ui.animations.ComponentAnimation.UIMutation
- getMaxSteps() - Method in class com.codename1.ui.animations.ComponentAnimation
-
The total number of steps in this animation.
- getMaxValue() - Method in class com.codename1.charts.models.XYValueSeries
-
Returns the maximum value.
- getMaxValue() - Method in class com.codename1.charts.renderers.DialRenderer
-
Returns the end value to be rendered on the dial.
- getMaxValue() - Method in class com.codename1.ui.Slider
-
Returns
- getMaxX() - Method in class com.codename1.charts.models.XYSeries
-
Returns the maximum value on the X axis.
- getMaxY() - Method in class com.codename1.charts.models.XYSeries
-
Returns the maximum value on the Y axis.
- getMaxZoomLevel() - Method in class com.codename1.maps.MapComponent
-
Returns the max zoom level of the map
- getMedia() - Method in class com.codename1.components.MediaPlayer
-
Returns the Media Object of this MediaPlayer
- getMediaErrorType() - Method in exception class com.codename1.media.AsyncMedia.MediaException
-
Gets the error type.
- getMediaException() - Method in class com.codename1.media.AsyncMedia.MediaErrorEvent
-
Gets the exception associated with this event.
- getMediaRecorderingMimeType() - Static method in class com.codename1.media.MediaManager
-
Gets the recording mime type for the returned Media from the createMediaRecorder method
- getMediaRecorderingMimeType() - Method in class com.codename1.ui.Display
-
Gets the recording mime type for the returned Media from the createMediaRecorder method
- getMenuBar() - Method in class com.codename1.ui.Form
-
Returns the associated Menu Bar object
- getMenuBar() - Method in class com.codename1.ui.Toolbar
-
Returns the associated SideMenuBar object of this Toolbar.
- getMenuBarClass() - Method in class com.codename1.ui.plaf.LookAndFeel
-
This method returns the MenuBar class.
- getMenuIcons() - Method in class com.codename1.ui.plaf.LookAndFeel
-
Simple getter for the menu icons
- getMenuRenderer() - Method in class com.codename1.ui.plaf.LookAndFeel
-
Returns the Menu default renderer
- getMenuStyle() - Method in class com.codename1.ui.Form
-
Returns the style of the menu
- getMenuStyle() - Method in class com.codename1.ui.MenuBar
-
Returns the Menu Dialog Style
- getMessage() - Method in class com.codename1.components.ToastBar.Status
-
Returns the text that will be displayed for this status.
- getMessage() - Method in class com.codename1.facebook.Post
-
Gets the message
- getMessage() - Method in class com.codename1.io.gzip.ZStream
-
Deprecated.
- getMessage() - Method in class com.codename1.io.NetworkEvent
-
Returns
- getMessage() - Method in class com.codename1.ui.events.MessageEvent
-
Gets the message content.
- getMessageUIID() - Method in class com.codename1.components.ToastBar.Status
-
Gets the UIID to use for styling the text of this status message.
- getMetaData() - Method in class com.codename1.io.NetworkEvent
-
Returns
- getMetaData() - Method in class com.codename1.media.RemoteControlListener
-
Should return the meta data about the currently playing media.
- getMetaData() - Method in class com.codename1.push.PushContent
-
Gets the metadata associated with push.
- getMetaData() - Method in class com.codename1.ui.util.Resources
-
Returns optional meta-data associated with the resource file
- getMetaDataOfClass(String) - Method in class com.codename1.properties.PropertyIndex
-
Allows us to fetch class meta data not to be confused with standard properties
- getMimeType() - Method in class com.codename1.media.MediaRecorderBuilder
-
Gets the current mimetype.
- getMimeType() - Method in class com.codename1.messaging.Message
-
Gets the message mime type
- getMin() - Method in class com.codename1.ui.layouts.mig.BoundSize
-
Returns the minimum size as sent into the constructor.
- getMin() - Method in class com.codename1.ui.spinner.NumericSpinner
-
The minimum value for the spinner
- getMinAutoSize() - Method in class com.codename1.ui.Label
-
Allows us to limit the minimum size for the autosize mode
- getMinElementHeight() - Method in class com.codename1.ui.List
-
Minimum number of elements shown in a list, this member is used to calculate the list preferred size.
- getMinHour() - Method in class com.codename1.ui.spinner.Picker
-
Gets the minimum hour to show for time and datetime pickers.
- getMinimumButtonWidth() - Static method in class com.codename1.ui.layouts.mig.PlatformDefaults
-
Returns the recommended minimum button width depending on the current set platform.
- getMinimumElementsShownInPopup() - Method in class com.codename1.ui.AutoCompleteTextField
-
The number of elements shown for the auto complete popup
- getMinimumHeight() - Method in class com.codename1.ui.plaf.Border
-
Returns the minimum size required to properly display this border, normally this is 0 but a border might deem itself undisplayable with too small a size e.g.
- getMinimumHeight() - Method in class com.codename1.ui.plaf.CSSBorder
-
Returns the minimum size required to properly display this border, normally this is 0 but a border might deem itself undisplayable with too small a size e.g.
- getMinimumHeight() - Method in class com.codename1.ui.plaf.RoundBorder
- getMinimumHeight() - Method in class com.codename1.ui.plaf.RoundRectBorder
- getMinimumHeight(int) - Method in interface com.codename1.ui.layouts.mig.ComponentWrapper
-
Returns the minimum height of the component.
- getMinimumLength() - Method in class com.codename1.ui.AutoCompleteTextField
-
Indicates the minimum length of text in the field in order for a popup to show the default is 0 where a popup is shown immediately for all text length if the number is 2 a popup will only appear when there are two characters or more.
- getMinimumSizePerColumn() - Static method in class com.codename1.ui.table.TableLayout
-
Indicates the minimum size for a column in the table, this is applicable for tables that are not scrollable on the X axis.
- getMinimumValue(int) - Method in class com.codename1.charts.models.RangeCategorySeries
-
Returns the minimum value at the specified index.
- getMinimumWidth() - Method in class com.codename1.ui.plaf.Border
-
Returns the minimum size required to properly display this border, normally this is 0 but a border might deem itself undisplayable with too small a size e.g.
- getMinimumWidth() - Method in class com.codename1.ui.plaf.CSSBorder
-
Returns the minimum size required to properly display this border, normally this is 0 but a border might deem itself undisplayable with too small a size e.g.
- getMinimumWidth() - Method in class com.codename1.ui.plaf.RoundBorder
- getMinimumWidth() - Method in class com.codename1.ui.plaf.RoundRectBorder
- getMinimumWidth(int) - Method in interface com.codename1.ui.layouts.mig.ComponentWrapper
-
Returns the minimum width of the component.
- getMinInset() - Method in class com.codename1.components.SplitPane
-
Gets the string value of the minimum inset of the divider.
- getMinorTicksSpacing() - Method in class com.codename1.charts.renderers.DialRenderer
-
Returns the minor ticks spacing.
- getMinorVersion() - Method in class com.codename1.ui.util.Resources
-
Returns the minor version number for this resource file This value relates to the value from the header defined by the resource file specification.
- getMinuteStep() - Method in class com.codename1.ui.spinner.TimeSpinner
-
Gets the minutes spinner step size.
- getMinValue() - Method in class com.codename1.charts.models.XYValueSeries
-
Returns the minimum value.
- getMinValue() - Method in class com.codename1.charts.renderers.DialRenderer
-
Returns the start value to be rendered on the dial.
- getMinValue() - Method in class com.codename1.ui.Slider
-
Returns
- getMinX() - Method in class com.codename1.charts.models.XYSeries
-
Returns the minimum value on the X axis.
- getMinX() - Method in class com.codename1.ui.scene.Bounds
-
Gets min X coordinate of bounding cube.
- getMinY() - Method in class com.codename1.charts.models.XYSeries
-
Returns the minimum value on the Y axis.
- getMinY() - Method in class com.codename1.ui.scene.Bounds
-
Gets the min Y coordinate of bounding cube.
- getMinZ() - Method in class com.codename1.ui.scene.Bounds
-
Sets the min Z coordinate of bounding cube.
- getMinZoomLevel() - Method in class com.codename1.maps.MapComponent
-
Returns the min zoom level of the map
- getMiter() - Method in class com.codename1.charts.renderers.BasicStroke
-
Returns the stroke miter.
- getMiterLimit() - Method in class com.codename1.ui.Stroke
-
Gets the miter limit of the stroke.
- getModCount() - Static method in class com.codename1.ui.layouts.mig.PlatformDefaults
-
Returns how many times the defaults has been changed.
- getModel() - Method in class com.codename1.components.ButtonList
-
Returns the model.
- getModel() - Method in class com.codename1.ui.list.ContainerList
-
Returns the list model
- getModel() - Method in class com.codename1.ui.List
-
Returns the model underlying the list
- getModel() - Method in class com.codename1.ui.spinner.GenericSpinner
-
Returns
- getModel() - Method in class com.codename1.ui.table.Table
-
Returns the model instance
- getModel() - Method in class com.codename1.ui.tree.Tree
-
Returns the tree model instance
- getModel(int) - Method in class com.codename1.ui.spinner.GenericSpinner
-
Returns
- getModel(Component) - Method in class com.codename1.ui.tree.Tree
-
Gets the model for a component in the tree.
- getModifiedtime() - Method in class com.codename1.io.gzip.GZIPInputStream
- getModifiedTime() - Method in class com.codename1.io.gzip.GZIPHeader
- getModTime() - Method in class com.codename1.io.tar.TarEntry
- getMonths() - Method in class com.codename1.l10n.DateFormatSymbols
- getMonthViewSelectedStyle() - Method in class com.codename1.ui.Calendar
-
Gets the selected style of the month view component within the calendar
- getMonthViewUnSelectedStyle() - Method in class com.codename1.ui.Calendar
-
Gets the un selected style of the month view component within the calendar
- getMotion() - Method in class com.codename1.ui.animations.CommonTransitions
-
Motion represents the physical movement within a transition, it can be replaced by the user to provide a more appropriate physical feel
- getMsisdn() - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns the MSISDN for devices that expose it
- getMsisdn() - Method in class com.codename1.ui.Display
-
Returns the MSISDN for devices that expose it
- getMultiListModel() - Method in class com.codename1.components.ButtonList
-
For multi-selection models (e.g. for checkbox or switch lists), this will return the model as a
MultiSelectionListModel. - getMultipleChoiceOptions(int, int) - Method in class com.codename1.properties.UiBinding.BoundTableModel
-
Allows the table cell to feature multiple choice for a specific entry
- getMultipleChoiceOptions(int, int) - Method in class com.codename1.ui.table.AbstractTableModel
-
Allows the table cell to feature multiple choice for a specific entry
- getMultipleChoiceOptions(int, int) - Method in class com.codename1.ui.table.SortableTableModel
-
Allows the table cell to feature multiple choice for a specific entry
- getName() - Method in enum com.codename1.charts.views.PointStyle
-
Returns the point shape name.
- getName() - Method in class com.codename1.facebook.FBObject
-
Simple getter
- getName() - Method in class com.codename1.io.BufferedInputStream
-
Indicates the name of the stream for debugging purposes
- getName() - Method in class com.codename1.io.BufferedOutputStream
-
Indicates the name of the stream for debugging purposes
- getName() - Method in class com.codename1.io.Cookie
-
Returns
- getName() - Method in class com.codename1.io.File
-
Returns the file name.
- getName() - Method in class com.codename1.io.gzip.GZIPHeader
- getName() - Method in class com.codename1.io.gzip.GZIPInputStream
- getName() - Method in class com.codename1.io.tar.TarEntry
- getName() - Method in class com.codename1.maps.layers.AbstractLayer
-
Gets the name of this Layer
- getName() - Method in interface com.codename1.maps.layers.Layer
-
Gets the name of this Layer
- getName() - Method in class com.codename1.maps.layers.PointLayer
-
Gets the Point name
- getName() - Method in class com.codename1.properties.PropertyBase
-
The property name is immutable and can't be changed after creation it should match the parent field name by convention
- getName() - Method in class com.codename1.properties.PropertyIndex
-
The name of the parent business object
- getName() - Method in class com.codename1.ui.Component
-
A component name allows us to easily identify the component within a dynamic UI.
- getName() - Method in class com.codename1.ui.plaf.StyleParser.FontInfo
-
Gets the name of the font.
- getNameBytes(StringBuffer, byte[], int, int) - Static method in class com.codename1.io.tar.TarHeader
-
Determine the number of bytes in an entry name.
- getNameLine1() - Method in class com.codename1.components.MultiButton
-
Returns the name of the row
- getNameLine1() - Method in class com.codename1.components.SpanMultiButton
-
Returns the name of the row
- getNameLine2() - Method in class com.codename1.components.MultiButton
-
Returns the name of the row
- getNameLine2() - Method in class com.codename1.components.SpanMultiButton
-
Returns the name of the row
- getNameLine3() - Method in class com.codename1.components.MultiButton
-
Returns the name of the row
- getNameLine3() - Method in class com.codename1.components.SpanMultiButton
-
Returns the name of the row
- getNameLine4() - Method in class com.codename1.components.MultiButton
-
Returns the name of the row
- getNameLine4() - Method in class com.codename1.components.SpanMultiButton
-
Returns the name of the row
- getNativeFont() - Method in class com.codename1.ui.Font
-
Returns the internal implementation specific font object
- getNativeGraphics() - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns the native graphics object on which all rendering operations occur
- getNativeGraphics(Object) - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns the native graphics object on the given native image occur
- getNativeOverlay() - Method in class com.codename1.ui.Component
-
Gets the native overlay for this component.
- getNativePeer() - Method in class com.codename1.ui.PeerComponent
-
Returns the native peer instance
- getNativeTransform() - Method in class com.codename1.ui.Transform
-
Gets the native transform object.
- getNativeTransition(Transition) - Method in class com.codename1.impl.CodenameOneImplementation
-
This method allows a native implementation to implement a native version of a given transition that can be faster
- getNetworkCode() - Method in class com.codename1.impl.VServAds
-
Returns
- getNetworkThreadCount() - Method in class com.codename1.system.Lifecycle
-
Returns the default number of network thread count
- getNewlineGapSize() - Method in class com.codename1.ui.layouts.mig.CC
-
Returns the newline size if it is a custom size.
- getNewsFeed(String, DefaultListModel, int, ActionListener) - Method in class com.codename1.facebook.FaceBookAccess
-
Gets the user news feed, the data is being stored in the given DefaultListModel.
- getNewsFeed(String, DefaultListModel, ActionListener) - Method in class com.codename1.facebook.FaceBookAccess
-
Gets the user news feed, the data is being stored in the given DefaultListModel.
- getNewState() - Method in class com.codename1.media.AsyncMedia.MediaStateChangeEvent
-
The new state.
- getNext() - Method in class com.codename1.ui.Form.TabIterator
-
Gets the next component in this iterator.
- getNextColumn() - Method in class com.codename1.ui.table.TableLayout
-
Returns the column where the next operation of add will appear
- getNextComponent(Component) - Method in class com.codename1.ui.Form
-
Gets the next component in focus traversal order.
- getNextEntry() - Method in class com.codename1.io.tar.TarInputStream
-
Returns the next entry in the tar file
- getNextFocusDown() - Method in class com.codename1.ui.Component
-
Allows us to determine which component will receive focus next when traversing with the down key
- getNextFocusLeft() - Method in class com.codename1.ui.Component
-
Allows us to determine which component will receive focus next when traversing with the left key.
- getNextFocusRight() - Method in class com.codename1.ui.Component
-
Allows us to determine which component will receive focus next when traversing with the right key
- getNextFocusUp() - Method in class com.codename1.ui.Component
-
Allows us to determine which component will receive focus next when traversing with the up key.
- getNextForm() - Method in class com.codename1.ui.NavigationCommand
-
Gets the next Form
- getNextIn() - Method in class com.codename1.io.gzip.ZStream
-
Deprecated.
- getNextInIndex() - Method in class com.codename1.io.gzip.ZStream
-
Deprecated.
- getNextOut() - Method in class com.codename1.io.gzip.ZStream
-
Deprecated.
- getNextOutIndex() - Method in class com.codename1.io.gzip.ZStream
-
Deprecated.
- getNextRow() - Method in class com.codename1.ui.table.TableLayout
-
Returns the row where the next operation of add will appear
- getNonce() - Method in class com.codename1.payment.ApplePromotionalOffer
-
A universally unique ID (UUID) value that you define.
- getNorth() - Method in class com.codename1.ui.layouts.BorderLayout
-
Returns the component in the north location
- getNorthEast() - Method in class com.codename1.maps.BoundingBox
-
Gets the north east coordinate
- getNote() - Method in class com.codename1.contacts.Contact
-
Gets Contact Note
- getNumberInstance() - Static method in class com.codename1.charts.util.NumberFormat
- getNumChannels() - Method in class com.codename1.media.AudioBuffer
-
Returns
- getNumChildren() - Method in class com.codename1.xml.Element
-
Returns the number of this Element's children
- getNumTracks() - Method in class com.codename1.media.MediaMetaData
-
Gets the current number of tracks in the current play list.
- getObject(int) - Method in class com.codename1.javascript.JSObject
-
Wrapper for get(int) for indexed object values.
- getObject(String) - Method in class com.codename1.javascript.JSObject
-
Wrapper around the get() method to return a JSObject.
- getObjectArrayClass() - Static method in class com.codename1.impl.CodenameOneImplementation
-
This is a temporary workaround for an XMLVM Bug!
- getObjectId() - Method in class com.codename1.io.AccessToken
- getObjectId() - Method in class com.codename1.io.Cookie
-
The object id must be unique, it is used to identify the object when loaded even when it is obfuscated.
- getObjectId() - Method in interface com.codename1.io.Externalizable
-
The object id must be unique, it is used to identify the object when loaded even when it is obfuscated.
- getObjectId() - Method in class com.codename1.io.services.CachedData
- getObjectId() - Method in class com.codename1.payment.Receipt
-
The object id must be unique, it is used to identify the object when loaded even when it is obfuscated.
- getOctalBytes(long, byte[], int, int) - Static method in class com.codename1.io.tar.Octal
-
Parse an octal integer from a header buffer.
- getOff() - Method in class com.codename1.components.OnOffSwitch
-
Label for the off mode
- getOfferIdentifier() - Method in class com.codename1.payment.ApplePromotionalOffer
-
A string used to uniquely identify a discount offer for a product.
- getOffset(long) - Method in class com.codename1.util.DateUtil
-
Gets the offset from GMT in milliseconds for the given date.
- getOldState() - Method in class com.codename1.media.AsyncMedia.MediaStateChangeEvent
-
The previous state.
- getOn() - Method in class com.codename1.components.OnOffSwitch
-
Label for the on mode
- getOpacity() - Method in class com.codename1.ui.plaf.RoundBorder
-
The opacity (transparency) of the border background
- getOpacity() - Method in class com.codename1.ui.plaf.Style
-
Returns the opacity value for the component
- getOpacity() - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
-
Gets the fill opacity of round border.
- getOpacity() - Method in class com.codename1.ui.plaf.StyleParser.StyleInfo
-
Returns
- getOpenCloseIconUIID() - Method in class com.codename1.components.Accordion
-
UIID for the arrow icon for expanding/collapsing
- getOperation() - Method in class com.codename1.ui.layouts.mig.UnitValue
- getOppositeInset() - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint.Inset
-
Gets the opposite inset of this inset within its parent constraint.
- getOrCreateConstraint(Component) - Method in class com.codename1.ui.layouts.LayeredLayout
-
If the given component already has a LayeredLayoutConstraint, then this will return it.
- getOrder() - Method in class com.codename1.properties.InstantUI
-
Returns the order of the properties or null if they should use their natural order as they were submitted to the index object
- getOrderData() - Method in class com.codename1.payment.Receipt
-
The order data that may be used to verify the receipt with the appropriate REST service.
- getOrientation() - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Returns the current orientation of the chart X axis.
- getOrientation() - Method in class com.codename1.ui.ComboBox
-
Returns the list orientation
- getOrientation() - Method in class com.codename1.ui.List
-
Returns the list orientation
- getOriginal() - Method in class com.codename1.share.ShareService
-
Gets the original Form
- getOriginalScale() - Method in class com.codename1.charts.renderers.DefaultRenderer
-
Returns the original value to be used for scaling the chart.
- getOS() - Method in class com.codename1.io.gzip.GZIPHeader
- getOS() - Method in class com.codename1.io.gzip.GZIPInputStream
- getOuterHeight() - Method in class com.codename1.ui.Component
-
Gets the outer height of this component.
- getOuterPreferredH() - Method in class com.codename1.ui.Component
-
Gets the preferred height including the vertical margins.
- getOuterPreferredW() - Method in class com.codename1.ui.Component
-
Gets the preferred width including horizontal margins.
- getOuterWidth() - Method in class com.codename1.ui.Component
-
Gets the outer width of this component.
- getOuterX() - Method in class com.codename1.ui.Component
-
Gets the x-coordinate of the outer bounds of this component.
- getOuterY() - Method in class com.codename1.ui.Component
-
Gets the Y-coordinate of the outer bounds of this component.
- getOutputStream() - Method in class com.codename1.io.URL.HttpURLConnection
- getOutputStream() - Method in class com.codename1.io.URL.URLConnection
- getOverflowButton() - Method in class com.codename1.ui.Toolbar
-
Allows runtime manipulation of the overflow button, notice this will only work after the menu was created
- getOverflowCommands() - Method in class com.codename1.ui.Toolbar
-
Returns the commands within the overflow menu which can be useful for things like unit testing.
- getOverlay() - Method in class com.codename1.ui.layouts.BorderLayout
-
Returns overlay component.
- getOwner() - Method in class com.codename1.ui.Component
-
Gets the "owner" of this component as set by
#setOwner(com.codename1.ui.Component). - getPackageName() - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns the package name for the application
- getPackHeight() - Method in class com.codename1.ui.layouts.mig.LC
-
Returns the "pack height" for the window that this container is located in.
- getPackHeightAlign() - Method in class com.codename1.ui.layouts.mig.LC
-
If there is a resize of the window due to packing (see
#setPackHeight(BoundSize)this value, which is between 0f and 1f, decides where the extra/superfluous size is placed. - getPackWidth() - Method in class com.codename1.ui.layouts.mig.LC
-
Returns the "pack width" for the window that this container is located in.
- getPackWidthAlign() - Method in class com.codename1.ui.layouts.mig.LC
-
If there is a resize of the window due to packing (see
#setPackHeight(BoundSize)this value, which is between 0f and 1f, decides where the extra/superfluous size is placed. - getPadding() - Method in class com.codename1.ui.FontImage
-
The padding for the image in millimeters
- getPadding() - Method in class com.codename1.ui.layouts.mig.CC
-
Returns the absolute resizing in the last stage of the layout cycle.
- getPadding() - Method in class com.codename1.ui.plaf.StyleParser.StyleInfo
-
Returns
- getPadding(boolean, int) - Method in class com.codename1.ui.plaf.Style
-
Returns the Padding in using the current unit
- getPadding(double) - Method in class com.codename1.charts.models.TimeSeries
- getPadding(double) - Method in class com.codename1.charts.models.XYSeries
- getPadding(int) - Method in class com.codename1.ui.plaf.Style
-
Returns the Padding
- getPaddingBottom() - Method in class com.codename1.ui.plaf.Style
-
Returns the bottom padding in pixel
- getPaddingFloatValue(boolean, int) - Method in class com.codename1.ui.plaf.Style
-
Returns the Padding in the internal value regardless of the unit
- getPaddingLeft(boolean) - Method in class com.codename1.ui.plaf.Style
-
Returns the left padding in pixel or right padding in an RTL situation
- getPaddingLeftNoRTL() - Method in class com.codename1.ui.plaf.Style
-
Returns the left padding in pixels ignoring RTL
- getPaddingRight(boolean) - Method in class com.codename1.ui.plaf.Style
-
Returns the right padding in pixel or left padding in an RTL situation
- getPaddingRightNoRTL() - Method in class com.codename1.ui.plaf.Style
-
Returns the right padding in pixels ignoring RTL
- getPaddingTop() - Method in class com.codename1.ui.plaf.Style
-
Returns the top padding in pixel
- getPaddingUnit() - Method in class com.codename1.ui.plaf.Style
-
Indicates the units used for padding elements, if null pixels are used if not this is a 4 element array containing values of of
#UNIT_TYPE_PIXELS,#UNIT_TYPE_DIPS,#UNIT_TYPE_SCREEN_PERCENTAGE,#UNIT_TYPE_VW,#UNIT_TYPE_VH, - getPaddingValue(boolean, int) - Method in class com.codename1.ui.plaf.Style
-
Returns the Padding in the internal value regardless of the unit
- getPage() - Method in class com.codename1.components.WebBrowser
-
Returns the page set by getPage for the GUI builder
- getPage(String) - Method in class com.codename1.facebook.FaceBookAccess
-
Gets a Page from a pageId/name This is a sync method it will block until a response it returned
- getPageStatus() - Method in class com.codename1.ui.html.HTMLComponent
-
Returns the page status
- getPageURL() - Method in class com.codename1.ui.html.HTMLComponent
-
Returns the page's URL
- getPaint() - Method in class com.codename1.ui.Graphics
-
Gets the current
Paintthat is set to be used for filling shapes. - getPanelInsets(int) - Static method in class com.codename1.ui.layouts.mig.PlatformDefaults
-
Returns the default panel inset depending of the current platform.
- getPanLimits() - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Returns the pan limits.
- getParams() - Method in class com.codename1.ui.html.DocumentInfo
-
Returns the request paramter as a percentage-encoded string
- getParen(int) - Method in class com.codename1.util.regex.RE
-
Gets the contents of a parenthesized subexpression after a successful match.
- getParenCount() - Method in class com.codename1.util.regex.RE
-
Returns the number of parenthesized subexpressions available after a successful match.
- getParenEnd(int) - Method in class com.codename1.util.regex.RE
-
Returns the end index of a given paren level.
- getParenLength(int) - Method in class com.codename1.util.regex.RE
-
Returns the length of a given paren level.
- getParenStart(int) - Method in class com.codename1.util.regex.RE
-
Returns the start index of a given paren level.
- getParent() - Method in class com.codename1.io.File
-
Gets the parent directory path.
- getParent() - Method in class com.codename1.ui.Component
-
Returns the container in which this component is contained
- getParent() - Method in class com.codename1.ui.ComponentSelector
-
Gets the set of all "parent" components of components in the result set.
- getParent() - Method in interface com.codename1.ui.layouts.mig.ComponentWrapper
-
Returns the container for this component.
- getParent() - Method in class com.codename1.xml.Element
-
Returns this Element's parent
- getParentComponent(Component) - Method in class com.codename1.ui.tree.Tree
-
Gets the UI component corresponding to the parent model mode of the node corresponding with the given UI component.
- getParentFile() - Method in class com.codename1.io.File
-
Returns the file object for the parent directory.
- getParentForm() - Method in class com.codename1.ui.SideMenuBar
-
Returns the Parent Form of this menu
- getParentNode(Component) - Method in class com.codename1.ui.tree.Tree
-
Gets the parent model node for a component.
- getParentSheet() - Method in class com.codename1.ui.Sheet
-
Gets the parent sheet or null if there is none.
- getParseTree() - Method in class com.codename1.io.services.TwitterRESTService
-
Returns the full Hashtable parse tree read from the server
- getPasteDataFromClipboard() - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns the current content of the clipboard
- getPasteDataFromClipboard() - Method in class com.codename1.ui.Display
-
Returns the current content of the clipboard
- getPath() - Method in class com.codename1.io.Cookie
- getPath() - Method in class com.codename1.io.File
-
Gets the path to the file.
- getPath() - Method in class com.codename1.io.URL
- getPath() - Method in class com.codename1.media.MediaRecorderBuilder
-
Gets the current output path.
- getPathIterator() - Method in class com.codename1.ui.geom.GeneralPath
-
{Gets an iterator to walk all of the path segments of the shape.
- getPathIterator() - Method in class com.codename1.ui.geom.Rectangle
-
{Gets an iterator to walk all of the path segments of the shape.
- getPathIterator() - Method in class com.codename1.ui.geom.Rectangle2D
-
{Gets an iterator to walk all of the path segments of the shape.
- getPathIterator() - Method in interface com.codename1.ui.geom.Shape
-
Gets an iterator to walk all of the path segments of the shape.
- getPathIterator(Transform) - Method in class com.codename1.ui.geom.GeneralPath
-
{Gets an iterator where all points are transformed by the provided transform.
- getPathIterator(Transform) - Method in class com.codename1.ui.geom.Rectangle
-
{Gets an iterator where all points are transformed by the provided transform.
- getPathIterator(Transform) - Method in class com.codename1.ui.geom.Rectangle2D
-
{Gets an iterator where all points are transformed by the provided transform.
- getPathIterator(Transform) - Method in interface com.codename1.ui.geom.Shape
-
Gets an iterator where all points are transformed by the provided transform.
- getPauseIcon() - Method in class com.codename1.components.MediaPlayer
-
Returns
- getPeerImage() - Method in class com.codename1.ui.PeerComponent
-
The peer image is drawn when the component doesn't exist or during transition a placeholder image can be placed in the beginning to show something while the peer is being created asynchronously.
- getPendingAd() - Method in class com.codename1.impl.FullScreenAdService
-
Component representing a given ad
- getPendingAd() - Method in class com.codename1.impl.VServAds
-
Component representing a given ad
- getPendingPurchases() - Method in class com.codename1.payment.Purchase
-
Gets a list of purchases that haven't yet been sent to the server.
- getPercentInsetAnchorHorizontal() - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint
-
Returns
- getPercentInsetAnchorHorizontal(Component) - Method in class com.codename1.ui.layouts.LayeredLayout
-
See
LayeredLayoutConstraint#getPercentInsetAnchorHorizontal() - getPercentInsetAnchorVertical() - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint
-
Returns
- getPercentInsetAnchorVertical(Component) - Method in class com.codename1.ui.layouts.LayeredLayout
-
See
LayeredLayoutConstraint#getPercentInsetAnchorVertical() - getPermissions() - Method in class com.codename1.facebook.ui.LikeButton
-
Returns
- getPhase() - Method in class com.codename1.charts.renderers.BasicStroke
-
Returns the path effect phase.
- getPhoneNumbers() - Method in class com.codename1.contacts.Contact
-
Gets the Contact phone numbers, the Hashtable contains key/value pairs where the key is a String which represents the type of the phone number, types can be: "home", "mobile", "work", "fax", "other" the value is String of the phone number.
- getPhoto() - Method in class com.codename1.contacts.Contact
-
Gets the Contact photo
- getPhoto(String, boolean) - Method in class com.codename1.facebook.FaceBookAccess
-
Gets a Photo from a photoId This is a sync method it will block until a response it returned
- getPhoto(String, Photo, ActionListener) - Method in class com.codename1.facebook.FaceBookAccess
-
Gest a photo from a photo Id
- getPhotoThumbnail(String, ActionListener, boolean) - Method in class com.codename1.facebook.FaceBookAccess
-
Gets the photo thumbnail of a Photo Object
- getPhotoThumbnail(String, Label, Dimension, boolean) - Method in class com.codename1.facebook.FaceBookAccess
-
Gets the photo thumbnail of a Photo Object
- getPicker() - Method in class com.codename1.ui.PickerComponent
-
Returns the picker instance
- getPicture() - Method in class com.codename1.facebook.Post
-
Gets the picture id
- getPicture(String, Component, int, String, Dimension, boolean) - Method in class com.codename1.facebook.FaceBookAccess
-
Gets the picture of the given facebook object id and stores it in the given List in the offset index
- getPicture(String, ActionListener, Dimension, boolean) - Method in class com.codename1.facebook.FaceBookAccess
-
Gets the picture of the given facebook object id
- getPicture(String, Label, Dimension, boolean) - Method in class com.codename1.facebook.FaceBookAccess
-
Gets the picture of the given facebook object id
- getPictureAndWait(String, Dimension) - Method in class com.codename1.facebook.FaceBookAccess
-
Gets the picture of the given facebook object id
- getPictureUrl() - Method in class com.codename1.facebook.Photo
-
Get pictureUrl
- getPixels(float, ContainerWrapper, ComponentWrapper) - Method in class com.codename1.ui.layouts.mig.UnitValue
-
Returns the size in pixels rounded.
- getPixelsExact(float, ContainerWrapper, ComponentWrapper) - Method in class com.codename1.ui.layouts.mig.UnitValue
-
Returns the size in pixels.
- getPixelSize() - Method in class com.codename1.ui.Font
-
Returns the size with which the font object was created in case of truetype fonts/derived fonts.
- getPixelUnitFactor(boolean) - Method in interface com.codename1.ui.layouts.mig.ComponentWrapper
-
Returns the pixel unit factor for the horizontal or vertical dimension.
- getPixelValue() - Method in class com.codename1.ui.plaf.StyleParser.ScalarValue
-
Gets the magnitude of this scalar value in pixels.
- getPlatform() - Static method in class com.codename1.ui.layouts.mig.PlatformDefaults
-
Returns the current platform
- getPlatformDPI(int) - Static method in class com.codename1.ui.layouts.mig.PlatformDefaults
- getPlatformName() - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns a 2-3 letter code representing the platform name for the platform override
- getPlatformName() - Static method in class com.codename1.ui.CN
-
Returns a 2-3 letter code representing the platform name for the platform override
- getPlatformName() - Method in class com.codename1.ui.Display
-
Returns a 2-3 letter code representing the platform name for the platform override
- getPlatformOverrides() - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns the suffixes for ovr files that should be used when loading a layered resource file on this platform
- getPlatformOverrides() - Method in class com.codename1.ui.Display
-
Returns the suffixes for ovr files that should be used when loading a layered resource file on this platform
- getPlayIcon() - Method in class com.codename1.components.MediaPlayer
-
Returns
- getPluginEventResponse() - Method in class com.codename1.plugin.event.PluginEvent
-
Gets the response to the event.
- getPluginSupport() - Static method in class com.codename1.ui.CN
-
Returns the plugin support object for the current platform.
- getPluginSupport() - Method in class com.codename1.ui.Display
-
Gets reference to plugin support object.
- getPointFromCoord(Coord) - Method in class com.codename1.maps.MapComponent
-
Gets the screen coordinates of a specific Coord
- getPointIndex() - Method in class com.codename1.charts.models.SeriesSelection
- getPoints(float[]) - Method in class com.codename1.ui.geom.GeneralPath
-
Returns a copy of the points in this path.
- getPointsChart() - Method in class com.codename1.charts.views.LineChart
-
Returns the scatter chart to be used for drawing the data points.
- getPointsChart() - Method in class com.codename1.charts.views.XYChart
-
Returns the scatter chart to be used for drawing the data points.
- getPointSize() - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Returns the size of the points, for charts displaying points.
- getPointsSize() - Method in class com.codename1.ui.geom.GeneralPath
-
Returns the number of points in this path.
- getPointStrokeWidth() - Method in class com.codename1.charts.renderers.XYSeriesRenderer
-
Returns the point stroke width in pixels.
- getPointStyle() - Method in class com.codename1.charts.renderers.XYSeriesRenderer
-
Returns the point style.
- getPointStyleForName(String) - Static method in enum com.codename1.charts.views.PointStyle
-
Return the point shape that has the provided symbol.
- getPopupDirectionBiasPortrait() - Method in class com.codename1.ui.Dialog
-
Indicates if we want to enforce directional bias for the popup dialog.
- getPort() - Method in class com.codename1.io.URL
- getPos() - Method in class com.codename1.ui.layouts.mig.CC
-
Returns the absolute positioning of one or more of the edges.
- getPosition() - Method in class com.codename1.components.ToastBar
-
Gets the position of the toast bar on the screen.
- getPosition() - Method in interface com.codename1.db.Cursor
-
Returns the current Cursor position.
- getPosition() - Method in class com.codename1.facebook.Photo
-
Get position
- getPosition() - Method in class com.codename1.ui.Sheet
-
Gets the position where the Sheet is to be displayed.
- getPosition() - Method in class com.codename1.ui.TextSelection.Char
-
Gets the character position.
- getPosition(ComponentWrapper) - Method in class com.codename1.ui.layouts.mig.LayoutCallback
-
Returns a position similar to the "pos" the component constraint.
- getPost(String, boolean) - Method in class com.codename1.facebook.FaceBookAccess
-
Gets a Post from a postId This is a sync method it will block until a response it returned
- getPost(String, Post, ActionListener) - Method in class com.codename1.facebook.FaceBookAccess
-
Gest a post from a post Id
- getPostalCode() - Method in class com.codename1.contacts.Address
-
Gets Address Postal Code
- getPosTan(int, float[], float[]) - Method in class com.codename1.charts.compat.PathMeasure
- getPostComments(String, DefaultListModel, ActionListener) - Method in class com.codename1.facebook.FaceBookAccess
-
Gets the post comments
- getPostId() - Method in class com.codename1.facebook.ui.LikeButton
-
Returns
- getPreferencesLocation() - Static method in class com.codename1.io.Preferences
-
Returns the location within the storage of the preferences file to an arbitrary name.
- getPreferred() - Method in class com.codename1.ui.layouts.mig.BoundSize
-
Returns the preferred size as sent into the constructor.
- getPreferredBackgroundFetchInterval() - Method in class com.codename1.impl.CodenameOneImplementation
-
Gets the preferred time (in seconds) between background fetches.
- getPreferredBackgroundFetchInterval(int) - Method in class com.codename1.ui.Display
-
Gets the preferred time (in seconds) between background fetches.
- getPreferredGap(Component, Component, int, int, Container) - Method in class com.codename1.ui.layouts.LayoutStyle
-
Returns the amount of space to use between two components.
- getPreferredH() - Method in class com.codename1.components.ScaleImageLabel
- getPreferredH() - Method in class com.codename1.ui.Component
-
Helper method to retrieve the preferred height of the component.
- getPreferredHeight() - Method in class com.codename1.capture.VideoCaptureConstraints
-
Gets the preferred height constraint.
- getPreferredHeight(int) - Method in interface com.codename1.ui.layouts.mig.ComponentWrapper
-
Returns the preferred height of the component.
- getPreferredHeightMM() - Method in class com.codename1.ui.layouts.LayeredLayout
-
The preferred height in MM of this layout which serves as a sort of minimum height even when the components in the layout don't demand space.
- getPreferredInset() - Method in class com.codename1.components.SplitPane
-
Gets the string value of the preferred inset.
- getPreferredMaxFileSize() - Method in class com.codename1.capture.VideoCaptureConstraints
-
Gets the preferred max file size.
- getPreferredMaxLength() - Method in class com.codename1.capture.VideoCaptureConstraints
-
Gets the preferred max length video capture, in seconds.
- getPreferredPopupHeight() - Method in class com.codename1.ui.spinner.Picker
-
The preferred height of the popup dialog.
- getPreferredPopupWidth() - Method in class com.codename1.ui.spinner.Picker
-
The preferred width of the popup dialog.
- getPreferredQuality() - Method in class com.codename1.capture.VideoCaptureConstraints
-
Gets the preferred quality of the recording.
- getPreferredSize() - Method in class com.codename1.ui.Component
-
Returns the Component Preferred Size, there is no guarantee the Component will be sized at its Preferred Size.
- getPreferredSize(Container) - Method in class com.codename1.ui.layouts.BorderLayout
-
Returns the container preferred size
- getPreferredSize(Container) - Method in class com.codename1.ui.layouts.BoxLayout
-
Returns the container preferred size
- getPreferredSize(Container) - Method in class com.codename1.ui.layouts.CoordinateLayout
-
Returns the container preferred size
- getPreferredSize(Container) - Method in class com.codename1.ui.layouts.FlowLayout
-
Returns the container preferred size
- getPreferredSize(Container) - Method in class com.codename1.ui.layouts.GridBagLayout
- getPreferredSize(Container) - Method in class com.codename1.ui.layouts.GridLayout
-
Returns the container preferred size
- getPreferredSize(Container) - Method in class com.codename1.ui.layouts.GroupLayout
-
Returns the preferred size for the specified container.
- getPreferredSize(Container) - Method in class com.codename1.ui.layouts.LayeredLayout
-
Returns the container preferred size
- getPreferredSize(Container) - Method in class com.codename1.ui.layouts.Layout
-
Returns the container preferred size
- getPreferredSize(Container) - Method in class com.codename1.ui.layouts.mig.MigLayout
- getPreferredSize(Container) - Method in class com.codename1.ui.layouts.TextModeLayout
-
Returns the container preferred size
- getPreferredSize(Container) - Method in class com.codename1.ui.table.TableLayout
-
Returns the container preferred size
- getPreferredSizeStr() - Method in class com.codename1.ui.Component
-
Returns the preferred size string that can be used to specify the preferred size of the component using pixels or millimetres.
- getPreferredTabIndex() - Method in class com.codename1.ui.Component
-
Gets the preferred tab index of this component.
- getPreferredTabIndex() - Method in class com.codename1.ui.TextArea
- getPreferredW() - Method in class com.codename1.components.ScaleImageLabel
- getPreferredW() - Method in class com.codename1.components.SpanLabel
-
Helper method to retrieve the preferred width of the component.
- getPreferredW() - Method in class com.codename1.ui.Component
-
Helper method to retrieve the preferred width of the component.
- getPreferredWidth() - Method in class com.codename1.capture.VideoCaptureConstraints
-
Gets the preferred width constraint.
- getPreferredWidth(int) - Method in interface com.codename1.ui.layouts.mig.ComponentWrapper
-
Returns the preferred width of the component.
- getPreferredWidthMM() - Method in class com.codename1.ui.layouts.LayeredLayout
-
The preferred width (in MM) of this layout which serves as a sort of minimum width even when the components in the layout don't demand space.
- getPrefix() - Method in class com.codename1.util.regex.REProgram
-
Returns a copy of the prefix of current regular expression program in a character array.
- getPressedIcon() - Method in class com.codename1.components.MultiButton
-
Indicates the icon that is displayed on the button when the button is in pressed state
- getPressedIcon() - Method in class com.codename1.components.SpanButton
-
Returns the pressed icon of the button
- getPressedIcon() - Method in class com.codename1.components.SpanMultiButton
-
Indicates the icon that is displayed on the button when the button is in pressed state
- getPressedIcon() - Method in class com.codename1.ui.Button
-
Indicates the icon that is displayed on the button when the button is in pressed state
- getPressedIcon() - Method in class com.codename1.ui.Command
-
Indicates the icon that is displayed on the button when the button is in pressed state
- getPressedIcon() - Method in interface com.codename1.ui.SelectableIconHolder
-
Indicates the icon that is displayed on the button when the button is in pressed state
- getPressedInstance() - Method in class com.codename1.ui.plaf.Border
-
Returns the pressed version of the border if one is set by the user
- getPressedStyle() - Method in class com.codename1.ui.Component
-
Returns the Component Style for the pressed state allowing us to manipulate the look of the component when it is pressed
- getPressedStyle() - Method in class com.codename1.ui.ComponentSelector
-
Returns a proxy style for all of the pressed styles of the components in this set.
- getPrevious() - Method in class com.codename1.ui.Form.TabIterator
-
Gets the previous component that should be traversed when going "back" in through the form components.
- getPreviousComponent(Component) - Method in class com.codename1.ui.Form
-
Gets the previous component in focus traversal order.
- getPreviouslyOpened() - Method in class com.codename1.ui.SwipeableContainer
-
returns a previously opened SwipeableContainer that should be automatically closed when starting to open this one.
- getPrimaryEmail() - Method in class com.codename1.contacts.Contact
-
Gets the primary email of this Contact, notice this can be null even though the Contact has emails declared
- getPrimaryPhoneNumber() - Method in class com.codename1.contacts.Contact
-
Gets the primary phone number of this Contact, notice this can be null even though the Contact has phone numbers declared
- getPriority() - Method in class com.codename1.io.ConnectionRequest
-
The priority of this connection based on the constants in this class
- getPriority() - Method in class com.codename1.location.LocationRequest
-
Gets the request priority
- getPrivacy() - Method in class com.codename1.facebook.Album
-
Gets the privacy
- getProducts(String[]) - Method in class com.codename1.payment.Purchase
-
Returns the product list for the given SKU array
- getProgram() - Method in class com.codename1.util.regex.RE
-
Returns the current regular expression program in use by this matcher object.
- getProgress() - Method in class com.codename1.components.ToastBar.Status
-
Returns the progress of this status.
- getProgress() - Method in class com.codename1.ui.events.ActionEvent
-
Returns the numeric progress of native browser loading on Android
- getProgress() - Method in class com.codename1.ui.Slider
-
Indicates the value of progress made
- getProgress(ActionEvent) - Method in class com.codename1.ui.Slider
-
Gets the progress of the slider at the point where the provided ActionEvent was triggered.
- getProgressAnimation(Component) - Static method in class com.codename1.ui.CommonProgressAnimations.ProgressAnimation
-
Gets the progress animation that is currently showing for a component.
- getProgressPercentage() - Method in class com.codename1.io.NetworkEvent
-
Returns the percentage of progress for a download operation assuming length is known
- getProgressTitle() - Method in class com.codename1.components.RSSReader
-
Returns
- getProgressType() - Method in class com.codename1.io.NetworkEvent
-
Indicates the type of progres indication for this event
- getProjectBuildHints() - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns the build hints for the simulator, this will only work in the debug environment and it's designed to allow extensions/API's to verify user settings/build hints exist
- getProjectBuildHints() - Method in class com.codename1.ui.Display
-
Returns the build hints for the simulator, this will only work in the debug environment and it's designed to allow extensions/API's to verify user settings/build hints exist
- getProjection() - Method in class com.codename1.maps.layers.AbstractLayer
-
The projection of this Layer
- getPromptPromise() - Method in class com.codename1.ui.events.MessageEvent
-
This obtains the "promise" that should be fulfilled if implementing a custom permissions prompt for playing or recording audio.
- getProperty(String) - Method in class com.codename1.io.Properties
-
Searches for the property with the specified name.
- getProperty(String) - Method in class com.codename1.ui.plaf.Border
-
This method is for internal usage only!
- getProperty(String, String) - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns the property from the underlying platform deployment or the default value if no deployment values are supported.
- getProperty(String, String) - Method in class com.codename1.io.Properties
-
Searches for the property with the specified name.
- getProperty(String, String) - Static method in class com.codename1.ui.CN
-
Returns the property from the underlying platform deployment or the default value if no deployment values are supported.
- getProperty(String, String) - Method in class com.codename1.ui.Display
-
Returns the property from the underlying platform deployment or the default value if no deployment values are supported.
- getPropertyIndex() - Method in interface com.codename1.properties.PropertyBusinessObject
- getPropertyNames() - Method in class com.codename1.components.Ads
-
A component may expose mutable property names for a UI designer to manipulate, this API is designed for usage internally by the GUI builder code
- getPropertyNames() - Method in class com.codename1.components.ImageViewer
-
A component may expose mutable property names for a UI designer to manipulate, this API is designed for usage internally by the GUI builder code
- getPropertyNames() - Method in class com.codename1.components.InfiniteProgress
-
A component may expose mutable property names for a UI designer to manipulate, this API is designed for usage internally by the GUI builder code
- getPropertyNames() - Method in class com.codename1.components.MediaPlayer
-
A component may expose mutable property names for a UI designer to manipulate, this API is designed for usage internally by the GUI builder code
- getPropertyNames() - Method in class com.codename1.components.MultiButton
-
A component may expose mutable property names for a UI designer to manipulate, this API is designed for usage internally by the GUI builder code
- getPropertyNames() - Method in class com.codename1.components.OnOffSwitch
-
A component may expose mutable property names for a UI designer to manipulate, this API is designed for usage internally by the GUI builder code
- getPropertyNames() - Method in class com.codename1.components.RSSReader
-
A component may expose mutable property names for a UI designer to manipulate, this API is designed for usage internally by the GUI builder code
- getPropertyNames() - Method in class com.codename1.components.ScaleImageButton
-
A component may expose mutable property names for a UI designer to manipulate, this API is designed for usage internally by the GUI builder code
- getPropertyNames() - Method in class com.codename1.components.ScaleImageLabel
-
A component may expose mutable property names for a UI designer to manipulate, this API is designed for usage internally by the GUI builder code
- getPropertyNames() - Method in class com.codename1.components.ShareButton
-
A component may expose mutable property names for a UI designer to manipulate, this API is designed for usage internally by the GUI builder code
- getPropertyNames() - Method in class com.codename1.components.SpanButton
-
A component may expose mutable property names for a UI designer to manipulate, this API is designed for usage internally by the GUI builder code
- getPropertyNames() - Method in class com.codename1.components.SpanLabel
-
A component may expose mutable property names for a UI designer to manipulate, this API is designed for usage internally by the GUI builder code
- getPropertyNames() - Method in class com.codename1.components.SpanMultiButton
-
A component may expose mutable property names for a UI designer to manipulate, this API is designed for usage internally by the GUI builder code
- getPropertyNames() - Method in class com.codename1.components.Switch
-
A component may expose mutable property names for a UI designer to manipulate, this API is designed for usage internally by the GUI builder code
- getPropertyNames() - Method in class com.codename1.components.WebBrowser
-
A component may expose mutable property names for a UI designer to manipulate, this API is designed for usage internally by the GUI builder code
- getPropertyNames() - Method in class com.codename1.facebook.ui.LikeButton
-
A component may expose mutable property names for a UI designer to manipulate, this API is designed for usage internally by the GUI builder code
- getPropertyNames() - Method in class com.codename1.maps.MapComponent
-
A component may expose mutable property names for a UI designer to manipulate, this API is designed for usage internally by the GUI builder code
- getPropertyNames() - Method in class com.codename1.ui.AutoCompleteTextComponent
-
A component may expose mutable property names for a UI designer to manipulate, this API is designed for usage internally by the GUI builder code
- getPropertyNames() - Method in class com.codename1.ui.AutoCompleteTextField
-
A component may expose mutable property names for a UI designer to manipulate, this API is designed for usage internally by the GUI builder code
- getPropertyNames() - Method in class com.codename1.ui.Component
-
A component may expose mutable property names for a UI designer to manipulate, this API is designed for usage internally by the GUI builder code
- getPropertyNames() - Method in class com.codename1.ui.ComponentGroup
-
A component may expose mutable property names for a UI designer to manipulate, this API is designed for usage internally by the GUI builder code
- getPropertyNames() - Method in class com.codename1.ui.Form
-
A component may expose mutable property names for a UI designer to manipulate, this API is designed for usage internally by the GUI builder code
- getPropertyNames() - Method in class com.codename1.ui.html.HTMLComponent
-
A component may expose mutable property names for a UI designer to manipulate, this API is designed for usage internally by the GUI builder code
- getPropertyNames() - Method in class com.codename1.ui.Label
-
A component may expose mutable property names for a UI designer to manipulate, this API is designed for usage internally by the GUI builder code
- getPropertyNames() - Method in class com.codename1.ui.list.ContainerList
-
A component may expose mutable property names for a UI designer to manipulate, this API is designed for usage internally by the GUI builder code
- getPropertyNames() - Method in class com.codename1.ui.list.MultiList
-
A component may expose mutable property names for a UI designer to manipulate, this API is designed for usage internally by the GUI builder code
- getPropertyNames() - Method in class com.codename1.ui.spinner.DateSpinner
-
A component may expose mutable property names for a UI designer to manipulate, this API is designed for usage internally by the GUI builder code
- getPropertyNames() - Method in class com.codename1.ui.spinner.DateTimeSpinner
-
A component may expose mutable property names for a UI designer to manipulate, this API is designed for usage internally by the GUI builder code
- getPropertyNames() - Method in class com.codename1.ui.spinner.GenericSpinner
-
A component may expose mutable property names for a UI designer to manipulate, this API is designed for usage internally by the GUI builder code
- getPropertyNames() - Method in class com.codename1.ui.spinner.NumericSpinner
-
A component may expose mutable property names for a UI designer to manipulate, this API is designed for usage internally by the GUI builder code
- getPropertyNames() - Method in class com.codename1.ui.spinner.Picker
-
A component may expose mutable property names for a UI designer to manipulate, this API is designed for usage internally by the GUI builder code
- getPropertyNames() - Method in class com.codename1.ui.spinner.TimeSpinner
-
A component may expose mutable property names for a UI designer to manipulate, this API is designed for usage internally by the GUI builder code
- getPropertyNames() - Method in class com.codename1.ui.table.Table
-
A component may expose mutable property names for a UI designer to manipulate, this API is designed for usage internally by the GUI builder code
- getPropertyNames() - Method in class com.codename1.ui.Tabs
-
A component may expose mutable property names for a UI designer to manipulate, this API is designed for usage internally by the GUI builder code
- getPropertyNames() - Method in class com.codename1.ui.TextComponent
-
A component may expose mutable property names for a UI designer to manipulate, this API is designed for usage internally by the GUI builder code
- getPropertyNames() - Method in class com.codename1.ui.tree.Tree
-
A component may expose mutable property names for a UI designer to manipulate, this API is designed for usage internally by the GUI builder code
- getPropertyTypeNames() - Method in class com.codename1.components.Ads
-
This method is here to workaround an XMLVM array type bug where property types aren't identified properly, it returns the names of the types using the following type names: String,int,double,long,byte,short,char,String[],String[][],byte[],Image,Image[],Object[],ListModel,ListCellRenderer
- getPropertyTypeNames() - Method in class com.codename1.components.ImageViewer
-
This method is here to workaround an XMLVM array type bug where property types aren't identified properly, it returns the names of the types using the following type names: String,int,double,long,byte,short,char,String[],String[][],byte[],Image,Image[],Object[],ListModel,ListCellRenderer
- getPropertyTypeNames() - Method in class com.codename1.components.ScaleImageButton
-
This method is here to workaround an XMLVM array type bug where property types aren't identified properly, it returns the names of the types using the following type names: String,int,double,long,byte,short,char,String[],String[][],byte[],Image,Image[],Object[],ListModel,ListCellRenderer
- getPropertyTypeNames() - Method in class com.codename1.components.ScaleImageLabel
-
This method is here to workaround an XMLVM array type bug where property types aren't identified properly, it returns the names of the types using the following type names: String,int,double,long,byte,short,char,String[],String[][],byte[],Image,Image[],Object[],ListModel,ListCellRenderer
- getPropertyTypeNames() - Method in class com.codename1.components.SpanButton
-
This method is here to workaround an XMLVM array type bug where property types aren't identified properly, it returns the names of the types using the following type names: String,int,double,long,byte,short,char,String[],String[][],byte[],Image,Image[],Object[],ListModel,ListCellRenderer
- getPropertyTypeNames() - Method in class com.codename1.components.SpanLabel
-
This method is here to workaround an XMLVM array type bug where property types aren't identified properly, it returns the names of the types using the following type names: String,int,double,long,byte,short,char,String[],String[][],byte[],Image,Image[],Object[],ListModel,ListCellRenderer
- getPropertyTypeNames() - Method in class com.codename1.components.WebBrowser
-
This method is here to workaround an XMLVM array type bug where property types aren't identified properly, it returns the names of the types using the following type names: String,int,double,long,byte,short,char,String[],String[][],byte[],Image,Image[],Object[],ListModel,ListCellRenderer
- getPropertyTypeNames() - Method in class com.codename1.facebook.ui.LikeButton
-
This method is here to workaround an XMLVM array type bug where property types aren't identified properly, it returns the names of the types using the following type names: String,int,double,long,byte,short,char,String[],String[][],byte[],Image,Image[],Object[],ListModel,ListCellRenderer
- getPropertyTypeNames() - Method in class com.codename1.ui.AutoCompleteTextComponent
-
This method is here to workaround an XMLVM array type bug where property types aren't identified properly, it returns the names of the types using the following type names: String,int,double,long,byte,short,char,String[],String[][],byte[],Image,Image[],Object[],ListModel,ListCellRenderer
- getPropertyTypeNames() - Method in class com.codename1.ui.AutoCompleteTextField
-
This method is here to workaround an XMLVM array type bug where property types aren't identified properly, it returns the names of the types using the following type names: String,int,double,long,byte,short,char,String[],String[][],byte[],Image,Image[],Object[],ListModel,ListCellRenderer
- getPropertyTypeNames() - Method in class com.codename1.ui.Component
-
This method is here to workaround an XMLVM array type bug where property types aren't identified properly, it returns the names of the types using the following type names: String,int,double,long,byte,short,char,String[],String[][],byte[],Image,Image[],Object[],ListModel,ListCellRenderer
- getPropertyTypeNames() - Method in class com.codename1.ui.Form
-
This method is here to workaround an XMLVM array type bug where property types aren't identified properly, it returns the names of the types using the following type names: String,int,double,long,byte,short,char,String[],String[][],byte[],Image,Image[],Object[],ListModel,ListCellRenderer
- getPropertyTypeNames() - Method in class com.codename1.ui.Label
-
This method is here to workaround an XMLVM array type bug where property types aren't identified properly, it returns the names of the types using the following type names: String,int,double,long,byte,short,char,String[],String[][],byte[],Image,Image[],Object[],ListModel,ListCellRenderer
- getPropertyTypeNames() - Method in class com.codename1.ui.list.ContainerList
-
This method is here to workaround an XMLVM array type bug where property types aren't identified properly, it returns the names of the types using the following type names: String,int,double,long,byte,short,char,String[],String[][],byte[],Image,Image[],Object[],ListModel,ListCellRenderer
- getPropertyTypeNames() - Method in class com.codename1.ui.spinner.GenericSpinner
-
This method is here to workaround an XMLVM array type bug where property types aren't identified properly, it returns the names of the types using the following type names: String,int,double,long,byte,short,char,String[],String[][],byte[],Image,Image[],Object[],ListModel,ListCellRenderer
- getPropertyTypeNames() - Method in class com.codename1.ui.spinner.NumericSpinner
-
This method is here to workaround an XMLVM array type bug where property types aren't identified properly, it returns the names of the types using the following type names: String,int,double,long,byte,short,char,String[],String[][],byte[],Image,Image[],Object[],ListModel,ListCellRenderer
- getPropertyTypeNames() - Method in class com.codename1.ui.spinner.Picker
-
This method is here to workaround an XMLVM array type bug where property types aren't identified properly, it returns the names of the types using the following type names: String,int,double,long,byte,short,char,String[],String[][],byte[],Image,Image[],Object[],ListModel,ListCellRenderer
- getPropertyTypeNames() - Method in class com.codename1.ui.table.Table
-
This method is here to workaround an XMLVM array type bug where property types aren't identified properly, it returns the names of the types using the following type names: String,int,double,long,byte,short,char,String[],String[][],byte[],Image,Image[],Object[],ListModel,ListCellRenderer
- getPropertyTypeNames() - Method in class com.codename1.ui.Tabs
-
This method is here to workaround an XMLVM array type bug where property types aren't identified properly, it returns the names of the types using the following type names: String,int,double,long,byte,short,char,String[],String[][],byte[],Image,Image[],Object[],ListModel,ListCellRenderer
- getPropertyTypeNames() - Method in class com.codename1.ui.TextComponent
-
This method is here to workaround an XMLVM array type bug where property types aren't identified properly, it returns the names of the types using the following type names: String,int,double,long,byte,short,char,String[],String[][],byte[],Image,Image[],Object[],ListModel,ListCellRenderer
- getPropertyTypeNames() - Method in class com.codename1.ui.tree.Tree
-
This method is here to workaround an XMLVM array type bug where property types aren't identified properly, it returns the names of the types using the following type names: String,int,double,long,byte,short,char,String[],String[][],byte[],Image,Image[],Object[],ListModel,ListCellRenderer
- getPropertyTypes() - Method in class com.codename1.components.Ads
-
Matches the property names method (see that method for further details).
- getPropertyTypes() - Method in class com.codename1.components.ImageViewer
-
Matches the property names method (see that method for further details).
- getPropertyTypes() - Method in class com.codename1.components.InfiniteProgress
-
Matches the property names method (see that method for further details).
- getPropertyTypes() - Method in class com.codename1.components.MediaPlayer
-
Matches the property names method (see that method for further details).
- getPropertyTypes() - Method in class com.codename1.components.MultiButton
-
Matches the property names method (see that method for further details).
- getPropertyTypes() - Method in class com.codename1.components.OnOffSwitch
-
Matches the property names method (see that method for further details).
- getPropertyTypes() - Method in class com.codename1.components.RSSReader
-
Matches the property names method (see that method for further details).
- getPropertyTypes() - Method in class com.codename1.components.ScaleImageButton
-
Matches the property names method (see that method for further details).
- getPropertyTypes() - Method in class com.codename1.components.ScaleImageLabel
-
Matches the property names method (see that method for further details).
- getPropertyTypes() - Method in class com.codename1.components.ShareButton
-
Matches the property names method (see that method for further details).
- getPropertyTypes() - Method in class com.codename1.components.SpanButton
-
Matches the property names method (see that method for further details).
- getPropertyTypes() - Method in class com.codename1.components.SpanLabel
-
Matches the property names method (see that method for further details).
- getPropertyTypes() - Method in class com.codename1.components.SpanMultiButton
-
Matches the property names method (see that method for further details).
- getPropertyTypes() - Method in class com.codename1.components.Switch
-
Matches the property names method (see that method for further details).
- getPropertyTypes() - Method in class com.codename1.components.WebBrowser
-
Matches the property names method (see that method for further details).
- getPropertyTypes() - Method in class com.codename1.facebook.ui.LikeButton
-
Matches the property names method (see that method for further details).
- getPropertyTypes() - Method in class com.codename1.maps.MapComponent
-
Matches the property names method (see that method for further details).
- getPropertyTypes() - Method in class com.codename1.ui.AutoCompleteTextComponent
-
Matches the property names method (see that method for further details).
- getPropertyTypes() - Method in class com.codename1.ui.AutoCompleteTextField
-
Matches the property names method (see that method for further details).
- getPropertyTypes() - Method in class com.codename1.ui.Component
-
Matches the property names method (see that method for further details).
- getPropertyTypes() - Method in class com.codename1.ui.ComponentGroup
-
Matches the property names method (see that method for further details).
- getPropertyTypes() - Method in class com.codename1.ui.Form
-
Matches the property names method (see that method for further details).
- getPropertyTypes() - Method in class com.codename1.ui.html.HTMLComponent
-
Matches the property names method (see that method for further details).
- getPropertyTypes() - Method in class com.codename1.ui.Label
-
Matches the property names method (see that method for further details).
- getPropertyTypes() - Method in class com.codename1.ui.list.ContainerList
-
Matches the property names method (see that method for further details).
- getPropertyTypes() - Method in class com.codename1.ui.list.MultiList
-
Matches the property names method (see that method for further details).
- getPropertyTypes() - Method in class com.codename1.ui.spinner.DateSpinner
-
Matches the property names method (see that method for further details).
- getPropertyTypes() - Method in class com.codename1.ui.spinner.DateTimeSpinner
-
Matches the property names method (see that method for further details).
- getPropertyTypes() - Method in class com.codename1.ui.spinner.GenericSpinner
-
Matches the property names method (see that method for further details).
- getPropertyTypes() - Method in class com.codename1.ui.spinner.NumericSpinner
-
Matches the property names method (see that method for further details).
- getPropertyTypes() - Method in class com.codename1.ui.spinner.Picker
-
Matches the property names method (see that method for further details).
- getPropertyTypes() - Method in class com.codename1.ui.spinner.TimeSpinner
-
Matches the property names method (see that method for further details).
- getPropertyTypes() - Method in class com.codename1.ui.table.Table
-
Matches the property names method (see that method for further details).
- getPropertyTypes() - Method in class com.codename1.ui.Tabs
-
Matches the property names method (see that method for further details).
- getPropertyTypes() - Method in class com.codename1.ui.TextComponent
-
Matches the property names method (see that method for further details).
- getPropertyTypes() - Method in class com.codename1.ui.tree.Tree
-
Matches the property names method (see that method for further details).
- getPropertyValue(String) - Method in class com.codename1.components.Ads
-
Returns the current value of the property name, this method is used by the GUI builder
- getPropertyValue(String) - Method in class com.codename1.components.ImageViewer
-
Returns the current value of the property name, this method is used by the GUI builder
- getPropertyValue(String) - Method in class com.codename1.components.InfiniteProgress
-
Returns the current value of the property name, this method is used by the GUI builder
- getPropertyValue(String) - Method in class com.codename1.components.MediaPlayer
-
Returns the current value of the property name, this method is used by the GUI builder
- getPropertyValue(String) - Method in class com.codename1.components.MultiButton
-
Returns the current value of the property name, this method is used by the GUI builder
- getPropertyValue(String) - Method in class com.codename1.components.OnOffSwitch
-
Returns the current value of the property name, this method is used by the GUI builder
- getPropertyValue(String) - Method in class com.codename1.components.RSSReader
-
Returns the current value of the property name, this method is used by the GUI builder
- getPropertyValue(String) - Method in class com.codename1.components.ScaleImageButton
-
Returns the current value of the property name, this method is used by the GUI builder
- getPropertyValue(String) - Method in class com.codename1.components.ScaleImageLabel
-
Returns the current value of the property name, this method is used by the GUI builder
- getPropertyValue(String) - Method in class com.codename1.components.ShareButton
-
Returns the current value of the property name, this method is used by the GUI builder
- getPropertyValue(String) - Method in class com.codename1.components.SpanButton
-
Returns the current value of the property name, this method is used by the GUI builder
- getPropertyValue(String) - Method in class com.codename1.components.SpanLabel
-
Returns the current value of the property name, this method is used by the GUI builder
- getPropertyValue(String) - Method in class com.codename1.components.SpanMultiButton
-
Returns the current value of the property name, this method is used by the GUI builder
- getPropertyValue(String) - Method in class com.codename1.components.Switch
-
Returns the current value of the property name, this method is used by the GUI builder
- getPropertyValue(String) - Method in class com.codename1.components.WebBrowser
-
Returns the current value of the property name, this method is used by the GUI builder
- getPropertyValue(String) - Method in class com.codename1.facebook.ui.LikeButton
-
Returns the current value of the property name, this method is used by the GUI builder
- getPropertyValue(String) - Method in class com.codename1.maps.MapComponent
-
Returns the current value of the property name, this method is used by the GUI builder
- getPropertyValue(String) - Method in class com.codename1.ui.AutoCompleteTextComponent
-
Returns the current value of the property name, this method is used by the GUI builder
- getPropertyValue(String) - Method in class com.codename1.ui.AutoCompleteTextField
-
Returns the current value of the property name, this method is used by the GUI builder
- getPropertyValue(String) - Method in class com.codename1.ui.Component
-
Returns the current value of the property name, this method is used by the GUI builder
- getPropertyValue(String) - Method in class com.codename1.ui.ComponentGroup
-
Returns the current value of the property name, this method is used by the GUI builder
- getPropertyValue(String) - Method in class com.codename1.ui.Form
-
Returns the current value of the property name, this method is used by the GUI builder
- getPropertyValue(String) - Method in class com.codename1.ui.html.HTMLComponent
-
Returns the current value of the property name, this method is used by the GUI builder
- getPropertyValue(String) - Method in class com.codename1.ui.InputComponent
-
Returns the current value of the property name, this method is used by the GUI builder
- getPropertyValue(String) - Method in class com.codename1.ui.Label
-
Returns the current value of the property name, this method is used by the GUI builder
- getPropertyValue(String) - Method in class com.codename1.ui.list.ContainerList
-
Returns the current value of the property name, this method is used by the GUI builder
- getPropertyValue(String) - Method in class com.codename1.ui.list.MultiList
-
Returns the current value of the property name, this method is used by the GUI builder
- getPropertyValue(String) - Method in class com.codename1.ui.spinner.DateSpinner
-
Returns the current value of the property name, this method is used by the GUI builder
- getPropertyValue(String) - Method in class com.codename1.ui.spinner.DateTimeSpinner
-
Returns the current value of the property name, this method is used by the GUI builder
- getPropertyValue(String) - Method in class com.codename1.ui.spinner.GenericSpinner
-
Returns the current value of the property name, this method is used by the GUI builder
- getPropertyValue(String) - Method in class com.codename1.ui.spinner.NumericSpinner
-
Returns the current value of the property name, this method is used by the GUI builder
- getPropertyValue(String) - Method in class com.codename1.ui.spinner.Picker
-
Returns the current value of the property name, this method is used by the GUI builder
- getPropertyValue(String) - Method in class com.codename1.ui.spinner.TimeSpinner
-
Returns the current value of the property name, this method is used by the GUI builder
- getPropertyValue(String) - Method in class com.codename1.ui.table.Table
-
Returns the current value of the property name, this method is used by the GUI builder
- getPropertyValue(String) - Method in class com.codename1.ui.Tabs
-
Returns the current value of the property name, this method is used by the GUI builder
- getPropertyValue(String) - Method in class com.codename1.ui.TextComponent
-
Returns the current value of the property name, this method is used by the GUI builder
- getPropertyValue(String) - Method in class com.codename1.ui.tree.Tree
-
Returns the current value of the property name, this method is used by the GUI builder
- getProtocol() - Method in class com.codename1.io.URL
- getProvider() - Method in class com.codename1.maps.MapComponent
-
Gets the map provider
- getPullToRefreshHeight() - Method in class com.codename1.ui.plaf.DefaultLookAndFeel
-
Returns the required height of the pull to refresh feature
- getPullToRefreshHeight() - Method in class com.codename1.ui.plaf.LookAndFeel
-
Returns the required height of the pull to refresh feature
- getPurchaseCallback() - Static method in class com.codename1.impl.CodenameOneImplementation
-
Returns the purchase callback instance
- getPurchaseDate() - Method in class com.codename1.payment.Receipt
-
Date of purchase.
- getPushActionCategories() - Method in interface com.codename1.push.PushActionsProvider
-
Returns the available categories for push notifications that this app responds to.
- getPushKey() - Static method in class com.codename1.push.Push
-
Returns the push device key if the device was previously successfully registered for push otherwise returns null
- getPushX() - Method in class com.codename1.ui.layouts.mig.CC
-
"pushx" indicates that the column that this component is in (this first if the component spans) should default to growing.
- getPushY() - Method in class com.codename1.ui.layouts.mig.CC
-
"pushx" indicates that the row that this component is in (this first if the component spans) should default to growing.
- getQuality() - Method in class com.codename1.capture.VideoCaptureConstraints
-
Gets the quality of the recording.
- getQuantity() - Method in class com.codename1.payment.Receipt
-
Quantity.
- getQuery() - Method in class com.codename1.io.URL
- getQuotes() - Method in class com.codename1.facebook.User
-
Returns
- getRadioButton(int) - Method in class com.codename1.ui.ButtonGroup
-
Returns the radio button at the given group index
- getRadioButtonFocusImages() - Method in class com.codename1.ui.plaf.DefaultLookAndFeel
-
Returns the images used to represent the radio button when in focused mode
- getRadioButtonImages() - Method in class com.codename1.ui.plaf.DefaultLookAndFeel
-
Returns the images used to represent the radio button (selected followed by unselected).
- getRadioButtonPreferredSize(Button) - Method in class com.codename1.ui.plaf.DefaultLookAndFeel
-
Calculate the preferred size of the component
- getRadioButtonPreferredSize(Button) - Method in class com.codename1.ui.plaf.LookAndFeel
-
Calculate the preferred size of the component
- getRadius() - Method in class com.codename1.location.Geofence
-
Gets the radius of the geofence in metres.
- getRange(double, double, boolean) - Method in class com.codename1.charts.models.XYSeries
-
Returns submap of x and y values according to the given start and end
- getReader(InputStream) - Static method in class com.codename1.io.Util
-
Helper to get a reader from an input stream with UTF-8 encoding
- getReadTimeout() - Method in class com.codename1.io.ConnectionRequest
-
Gets the read timeout for this connection.
- getReadTimeout() - Method in class com.codename1.io.URL.URLConnection
- getReceipts() - Method in class com.codename1.payment.Purchase
-
Gets all of the receipts for this app.
- getReceipts(String...) - Method in class com.codename1.payment.Purchase
-
Gets all of the receipts for the specified skus.
- getReceiptStore() - Method in class com.codename1.payment.Purchase
- getRect() - Method in class com.codename1.charts.views.ClickableArea
- getRectangle() - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
-
Checks whether round border should grow to a rectangle.
- getRedirectURI() - Method in class com.codename1.facebook.ui.LikeButton
-
Returns
- getReferenceBox(Container) - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint
-
Returns a reference box within which insets of the given component are calculated.
- getReferenceBox(Container, Component) - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint
-
Returns a reference box within which insets of the given component are calculated.
- getReferenceBox(Container, Component, Rectangle) - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint
-
Returns a reference box within which insets of the given component are calculated.
- getReferenceBox(Container, Rectangle) - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint
-
Returns a reference box within which insets of the given component are calculated.
- getReferenceComponent() - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint.Inset
-
Gets the reference component for this inset.
- getReferenceComponentIndicesAsString(Container, boolean) - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint
-
Gets the reference component indexes within the provided parent container as a string.
- getReferencePosition() - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint.Inset
-
Gets the reference position for this inset.
- getReferencePositionsAsString(boolean) - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint
-
Gets the reference positions of this constraint as a string.
- getRefreshToken() - Method in class com.codename1.io.AccessToken
-
Gets refresh token.
- getRegion() - Method in class com.codename1.contacts.Address
-
Gets Address Region
- getRelationship_status() - Method in class com.codename1.facebook.User
-
Deprecated.
- getRelationshipStatus() - Method in class com.codename1.facebook.User
-
Returns
- getReleaseRadius() - Method in class com.codename1.components.Switch
-
Indicates a radius in which a pointer release will still have effect.
- getReleaseRadius() - Method in class com.codename1.ui.Button
-
Indicates a radius in which a pointer release will still have effect.
- getReleaseRadius() - Method in interface com.codename1.ui.ReleasableComponent
-
Indicates a radius in which a pointer release will still have effect.
- getRemoteControlListener() - Static method in class com.codename1.media.MediaManager
-
Gets the currently registered remote control listener.
- getRenderer() - Method in class com.codename1.charts.views.RoundChart
-
Returns the renderer.
- getRenderer() - Method in class com.codename1.charts.views.XYChart
- getRenderer() - Method in class com.codename1.ui.list.ContainerList
-
The renderer used to draw the container list elements
- getRenderer() - Method in class com.codename1.ui.List
-
Returns the renderer which is used to draw list elements
- getRenderer() - Method in class com.codename1.ui.scene.Node
-
Gets the renderer component for this node.
- getRenderer() - Method in class com.codename1.ui.spinner.GenericSpinner
-
Returns
- getRenderer(int) - Method in class com.codename1.ui.spinner.GenericSpinner
-
Returns
- getRenderingHints() - Method in class com.codename1.ui.Graphics
-
Gets the current rendering hints for this context.
- getRenderingHints(Object) - Method in class com.codename1.impl.CodenameOneImplementation
-
Gets the rendering hints for this graphics context
- getRenderingPrototype() - Method in class com.codename1.ui.List
-
See set rendering prototype
- getRenderingPrototype() - Method in class com.codename1.ui.spinner.GenericSpinner
-
Returns the rendering prototype
- getRenderingPrototype() - Method in class com.codename1.ui.spinner.Picker
-
When using a lightweight spinner this will be used as the rendering prototype
- getRenderingPrototype(int) - Method in class com.codename1.ui.spinner.GenericSpinner
-
Returns the rendering prototype
- getReportingLevel() - Static method in class com.codename1.io.Log
-
Indicates the level of log reporting, this allows developers to send device logs to the cloud thus tracking crashes or functionality in the device.
- getRequest() - Method in class com.codename1.location.LocationManager
-
Gets the LocationRequest
- getRequestBody() - Method in class com.codename1.io.ConnectionRequest
-
The request body can be used instead of arguments to pass JSON data to a restful request, it can't be used in a get request and will fail if you have arguments
- getRequestBodyData() - Method in class com.codename1.io.ConnectionRequest
-
The request body can be used instead of arguments to pass JSON data to a restful request, it can't be used in a get request and will fail if you have arguments
- getRequestHandler() - Method in class com.codename1.ui.html.HTMLComponent
-
Returns the document request handler
- getRequestUrl() - Method in class com.codename1.io.rest.RequestBuilder
- getResFile() - Static method in class com.codename1.ui.html.DefaultDocumentRequestHandler
-
Allows URL's referring to a res:// local resource to default to this file
- getResourceAsStream(Class, String) - Method in class com.codename1.impl.CodenameOneImplementation
-
This method is essentially equivalent to cls.getResourceAsStream(String) however some platforms might define unique ways in which to load resources within the implementation.
- getResourceAsStream(Class, String) - Method in class com.codename1.ui.Display
-
This method is essentially equivalent to cls.getResourceAsStream(String) however some platforms might define unique ways in which to load resources within the implementation.
- getResourceAsStream(String) - Static method in class com.codename1.ui.CN
-
This method is essentially equivalent to cls.getResourceAsStream(String) however some platforms might define unique ways in which to load resources within the implementation.
- getResourceBundle() - Method in class com.codename1.l10n.DateFormatSymbols
- getResourceBundle() - Method in class com.codename1.ui.plaf.UIManager
-
The resource bundle allows us to implicitly localize the UI on the fly, once its installed all internal application strings query the resource bundle and extract their values from this table if applicable.
- getResourceFilePath() - Method in class com.codename1.ui.util.UIBuilder
-
Allows the navigation code to avoid storing the resource file and lets the GC remove it from memory when its not in use
- getResourceNames() - Method in class com.codename1.ui.util.Resources
-
Returns the names of the resources within this bundle
- getResponderAt(int, int) - Method in class com.codename1.ui.Container
-
Returns the top-most component that responds to pointer events at absolute coordinate (x, y).
- getResponse() - Method in class com.codename1.plugin.event.OpenGalleryEvent
-
Gets the response listener that will be called when the gallery is closed.
- getResponseCode() - Method in class com.codename1.io.ConnectionRequest
-
Returns the response code for this request, this is only relevant after the request completed and might contain a temporary (e.g. redirect) code while the request is in progress
- getResponseCode() - Method in class com.codename1.io.NetworkEvent
-
Indicates the response code sent by the response code listener
- getResponseCode() - Method in class com.codename1.io.rest.Response
-
The http response code
- getResponseCode(Object) - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns the server response code for the request
- getResponseContentType() - Method in class com.codename1.io.ConnectionRequest
-
Returns the content type from the response headers
- getResponseData() - Method in class com.codename1.io.ConnectionRequest
-
This method will return a valid value for only some of the responses and only after the response was processed
- getResponseData() - Method in class com.codename1.io.rest.Response
-
The http response data
- getResponseErrorMessage() - Method in class com.codename1.io.ConnectionRequest
-
Returns error message associated with an error response code
- getResponseErrorMessage() - Method in class com.codename1.io.rest.Response
-
Returns the error message that accompanies the response
- getResponseMessage(Object) - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns the server response message for the request
- getResposeCode() - Method in class com.codename1.io.ConnectionRequest
-
Returns the response code for this request, this is only relevant after the request completed and might contain a temporary (e.g. redirect) code while the request is in progress
- getResult() - Method in class com.codename1.io.services.ImageDownloadService
-
Returns the image returned from the server, this method is useful for renderers
- getResults() - Method in class com.codename1.io.services.RSSService
-
The results are presented as a vector of hashtables easily presentable in Codename One
- getRGB() - Method in class com.codename1.ui.animations.Timeline
-
Returns the content of this image as a newly created ARGB array.
- getRGB() - Method in class com.codename1.ui.Image
-
Returns the content of this image as a newly created ARGB array.
- getRGB() - Method in class com.codename1.ui.RGBImage
-
Returns a mutable array that can be used to change the appearance of the image arranged as AARRGGBB.
- getRGB(int[]) - Method in class com.codename1.ui.Image
-
Returns the content of this image in the supplied ARGB array.
- getRGB(Object, int[], int, int, int, int, int) - Method in class com.codename1.impl.CodenameOneImplementation
-
Extracts RGB data from the given native image and places it in the given array
- getRGBCached() - Method in class com.codename1.ui.animations.Timeline
-
Returns the content of this image as a newly created ARGB array or a cached instance if possible.
- getRGBCached() - Method in class com.codename1.ui.Image
-
Returns the content of this image as a newly created ARGB array or a cached instance if possible.
- getRight() - Method in class com.codename1.components.SplitPane
-
Gets the component that is currently placed in the right of the split pane.
- getRightBarCommands() - Method in class com.codename1.ui.Toolbar
-
Returns the commands within the right bar section which can be useful for things like unit testing.
- getRightInsetAsString(Component) - Method in class com.codename1.ui.layouts.LayeredLayout
-
Gets the right inset as a string.
- getRightSideMenuButton() - Method in class com.codename1.ui.Toolbar
-
Allows runtime manipulation of the side menu button, notice this will only work after the menu was created
- getRightSideMenuCommands() - Method in class com.codename1.ui.Toolbar
-
Returns the commands within the right side menu which can be useful for things like unit testing.
- getRolloverIcon() - Method in class com.codename1.components.MultiButton
-
Indicates the icon that is displayed on the button when the button is in rolled over state
- getRolloverIcon() - Method in class com.codename1.components.SpanButton
-
Returns the rollover icon of the button
- getRolloverIcon() - Method in class com.codename1.components.SpanMultiButton
-
Indicates the icon that is displayed on the button when the button is in rolled over state
- getRolloverIcon() - Method in class com.codename1.ui.Button
-
Indicates the icon that is displayed on the button when the button is in rolled over state
- getRolloverIcon() - Method in class com.codename1.ui.Command
-
Indicates the icon that is displayed on the button when the button is in rolled over state
- getRolloverIcon() - Method in interface com.codename1.ui.SelectableIconHolder
-
Indicates the icon that is displayed on the button when the button is in rolled over state
- getRolloverPressedIcon() - Method in class com.codename1.components.MultiButton
-
Indicates the icon that is displayed on the button when the button is in pressed state and is selected.
- getRolloverPressedIcon() - Method in class com.codename1.components.SpanButton
-
Indicates the icon that is displayed on the button when the button is in pressed state and is selected.
- getRolloverPressedIcon() - Method in class com.codename1.components.SpanMultiButton
-
Indicates the icon that is displayed on the button when the button is in pressed state and is selected.
- getRolloverPressedIcon() - Method in class com.codename1.ui.Button
-
Indicates the icon that is displayed on the button when the button is in pressed state and is selected.
- getRolloverPressedIcon() - Method in interface com.codename1.ui.SelectableIconHolder
-
Indicates the icon that is displayed on the button when the button is in pressed state and is selected.
- getRootAncestor(Component) - Method in class com.codename1.ui.util.UIBuilder
-
Returns either the parent form or the component below the embedded container above c.
- getRootAvailableSpace(String) - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns the available space in the given root directory
- getRootAvailableSpace(String) - Method in class com.codename1.io.FileSystemStorage
-
Returns the available space in the given root directory
- getRoots() - Method in class com.codename1.io.FileSystemStorage
-
Returns the filesystem roots from which the structure of the file system can be traversed
- getRootSizeBytes(String) - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns the size of the given root directory
- getRootSizeBytes(String) - Method in class com.codename1.io.FileSystemStorage
-
Returns the size of the given root directory
- getRootType(String) - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns the type of the root often by guessing
- getRootType(String) - Method in class com.codename1.io.FileSystemStorage
-
Returns the type of the root often by guessing
- getRotateInstance(double) - Static method in class com.codename1.ui.geom.AffineTransform
-
Gets a rotation transform
- getRotateInstance(double, double, double) - Static method in class com.codename1.ui.geom.AffineTransform
-
Gets a rotation transform.
- getRow() - Method in interface com.codename1.db.Cursor
-
Get the Row data Object.
- getRow() - Method in class com.codename1.ui.table.TableLayout.Constraint
-
Returns
- getRowConstraints() - Method in class com.codename1.ui.layouts.mig.MigLayout
-
Returns the row layout constraints either as a
Stringornet.miginfocom.layout.AC. - getRowCount() - Method in class com.codename1.properties.UiBinding.BoundTableModel
-
Returns the number of rows in the table
- getRowCount() - Method in class com.codename1.ui.table.DefaultTableModel
-
Returns the number of rows in the table
- getRowCount() - Method in class com.codename1.ui.table.SortableTableModel
-
Returns the number of rows in the table
- getRowCount() - Method in interface com.codename1.ui.table.TableModel
-
Returns the number of rows in the table
- getRowPosition(int) - Method in class com.codename1.ui.table.TableLayout
-
Returns the position of the given table row.
- getRows() - Method in class com.codename1.ui.layouts.GridLayout
-
Returns
- getRows() - Method in class com.codename1.ui.table.TableLayout
-
Get the number of rows
- getRows() - Method in class com.codename1.ui.TextArea
-
Returns the number of rows in the text area
- getRowsGap() - Method in class com.codename1.ui.TextArea
-
Gets the num of pixels gap between the rows
- getSafeArea() - Method in class com.codename1.ui.Form
-
This method returns a rectangle defining the "safe" area of the display, which excludes areas on the screen that are covered by notches, task bars, rounded corners, etc.
- getSafeAreaRoot() - Method in class com.codename1.ui.Container
-
Gets the Safe area "root" container for this container.
- getSameHeight() - Method in class com.codename1.ui.Component
-
Returns the array of components that have an equal height
- getSameWidth() - Method in class com.codename1.ui.Component
-
Returns the array of components that have an equal width
- getSampleRate() - Method in class com.codename1.media.AudioBuffer
-
Returns
- getSamplingRate() - Method in class com.codename1.media.MediaRecorderBuilder
-
Gets the current sampling rate.
- getScale() - Method in class com.codename1.charts.renderers.DefaultRenderer
-
Returns the value to be used for scaling the chart.
- getScale() - Method in class com.codename1.util.BigDecimal
- getScaleNumber() - Method in class com.codename1.charts.models.XYSeries
- getScalesCount() - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
- getScaleX() - Method in class com.codename1.ui.Graphics
-
Returns the affine X scale
- getScaleX() - Method in class com.codename1.ui.Transform
-
Gets the x scale factor of this transformation.
- getScaleY() - Method in class com.codename1.ui.Graphics
-
Returns the affine Y scale
- getScaleY() - Method in class com.codename1.ui.Transform
-
Gets the y scale factor of this transformation.
- getScaleZ() - Method in class com.codename1.ui.Transform
-
Gets the z scale factor of this transformation.
- getScene() - Method in class com.codename1.ui.scene.Node
-
Gets the scene that this node is attached to.
- getScreenHeight() - Method in interface com.codename1.ui.layouts.mig.ComponentWrapper
-
Returns the pixel size of the screen that the component is currently in or for the default screen if the component is not visible or
null. - getScreenLocationX() - Method in interface com.codename1.ui.layouts.mig.ComponentWrapper
-
Returns the screen x-coordinate for the upper left coordinate of the component layout-able bounds.
- getScreenLocationY() - Method in interface com.codename1.ui.layouts.mig.ComponentWrapper
-
Returns the screen y-coordinate for the upper left coordinate of the component layout-able bounds.
- getScreenR() - Method in class com.codename1.charts.views.XYChart
- getScreenWidth() - Method in interface com.codename1.ui.layouts.mig.ComponentWrapper
-
Returns the pixel size of the screen that the component is currently in or for the default screen if the component is not visible or
null. - getScrollable() - Method in class com.codename1.ui.Component
-
Returns the scrollable parent of this component
- getScrollAnimationSpeed() - Method in class com.codename1.ui.Component
-
Scroll animation speed in milliseconds allowing a developer to slow down or accelerate the smooth animation mode
- getScrollAnimationSpeed() - Method in class com.codename1.ui.Form
-
Scroll animation speed in milliseconds allowing a developer to slow down or accelerate the smooth animation mode
- getScrollDimension() - Method in class com.codename1.ui.Component
-
Returns the Components dimension in scrolling, this is very similar to the preferred size aspect only it represents actual scrolling limits.
- getScrollIncrement() - Method in class com.codename1.ui.Container
-
Gets the Container scroll increment
- getScrollOpacity() - Method in class com.codename1.ui.Component
-
This method is used internally by the look and feel to implement the fading scrollbar behavior.
- getScrollOpacityChangeSpeed() - Method in class com.codename1.ui.Component
-
Indicates the decrement units for the scroll opacity
- getScrollX() - Method in class com.codename1.ui.Component
-
Indicates the X position of the scrolling, this number is relative to the component position and so a position of 0 would indicate the x position of the component.
- getScrollY() - Method in class com.codename1.ui.Component
-
Indicates the Y position of the scrolling, this number is relative to the component position and so a position of 0 would indicate the y position of the component.
- getSeekBarUIID() - Method in class com.codename1.components.MediaPlayer
-
UIID for the seekBar slider
- getSegmentShape(int) - Method in class com.codename1.charts.views.PieChart
-
Gets the shape of a pie segment given its point index.
- getSegmentShape(int) - Method in class com.codename1.charts.views.PieMapper
- getSelectableBuffer() - Method in class com.codename1.charts.renderers.DefaultRenderer
-
Returns the selectable radius value around clickable points.
- getSelectCommand() - Method in class com.codename1.ui.MenuBar
-
The selectCommand is the command to invoke when a Component has foucs in Third Soft Button state.
- getSelectCommandText() - Method in class com.codename1.ui.Component
-
Allows determining the text for the select command used in the 3rd softbutton mode.
- getSelected() - Method in class com.codename1.ui.ButtonGroup
-
Return the selected radio button within the group
- getSelected() - Method in class com.codename1.ui.list.GenericListCellRenderer
-
Returns
- getSelectedButton() - Method in class com.codename1.ui.list.MultiList
-
Allows developers to customize the properties of the selected multi-button in code
- getSelectedColumn() - Method in class com.codename1.ui.table.Table
-
Returns the selected column in the table
- getSelectedComponent() - Method in class com.codename1.ui.Tabs
-
Returns the component associated with the tab at the given index
- getSelectedDay() - Method in class com.codename1.ui.Calendar
-
Returns the time for the current calendar.
- getSelectedDays() - Method in class com.codename1.ui.Calendar
-
Gets the dates selected on the calendar or null if no date is selected
- getSelectedDaysUIID() - Method in class com.codename1.ui.Calendar
-
Returns
- getSelectedEven() - Method in class com.codename1.ui.list.GenericListCellRenderer
-
Returns
- getSelectedIndex() - Method in class com.codename1.ui.ButtonGroup
-
Return the index of the selected button within the group
- getSelectedIndex() - Method in class com.codename1.ui.list.ContainerList
-
Returns the current selected offset in the list
- getSelectedIndex() - Method in class com.codename1.ui.list.DefaultListModel
-
Returns the selected list offset
- getSelectedIndex() - Method in class com.codename1.ui.list.FilterProxyListModel
-
Returns the selected list offset
- getSelectedIndex() - Method in class com.codename1.ui.List
-
Returns the current selected offset in the list
- getSelectedIndex() - Method in interface com.codename1.ui.list.ListModel
-
Returns the selected list offset
- getSelectedIndex() - Method in class com.codename1.ui.Tabs
-
Returns the currently selected index for this tabbedpane.
- getSelectedIndices() - Method in class com.codename1.ui.list.DefaultListModel
-
Gets the selected indices in this model.
- getSelectedIndices() - Method in interface com.codename1.ui.list.MultipleSelectionListModel
-
Gets the selected indices in this model.
- getSelectedItem() - Method in class com.codename1.ui.list.ContainerList
-
Returns the current/last selected item
- getSelectedItem() - Method in class com.codename1.ui.List
-
Returns the current selected item in the list or null for no selection
- getSelectedItem() - Method in class com.codename1.ui.tree.Tree
-
Returns the currently selected item in the tree
- getSelectedRect() - Method in class com.codename1.ui.ComboBox
-
Returns the component bounds with absolute screen coordinates, for components that include an internal selection behavior and are not containers (currently only List) this method allows returning the position of the selection itself which is useful for things such as the popup dialog and similar UI's that need to reference the position of the selection externally
- getSelectedRect() - Method in class com.codename1.ui.Component
-
Returns the component bounds with absolute screen coordinates, for components that include an internal selection behavior and are not containers (currently only List) this method allows returning the position of the selection itself which is useful for things such as the popup dialog and similar UI's that need to reference the position of the selection externally
- getSelectedRect() - Method in class com.codename1.ui.list.ContainerList
- getSelectedRect() - Method in class com.codename1.ui.List
-
Returns the component bounds with absolute screen coordinates, for components that include an internal selection behavior and are not containers (currently only List) this method allows returning the position of the selection itself which is useful for things such as the popup dialog and similar UI's that need to reference the position of the selection externally
- getSelectedRow() - Method in class com.codename1.ui.table.Table
-
Returns the selected row in the table
- getSelectedString() - Method in class com.codename1.ui.spinner.Picker
-
Returns the current string
- getSelectedStringIndex() - Method in class com.codename1.ui.spinner.Picker
-
Returns the index of the selected string
- getSelectedStyle() - Method in class com.codename1.ui.Component
-
Returns the Component Style for the selected state allowing us to manipulate the look of the component when it owns focus
- getSelectedStyle() - Method in class com.codename1.ui.ComponentSelector
-
Returns a proxy style for all of the selected styles of the components in this set.
- getSelectionAsText() - Method in class com.codename1.ui.TextSelection
-
Gets the selected text as a string.
- getSelectionRoot() - Method in class com.codename1.ui.TextSelection
-
Gets the selection root for the current text selection.
- getSelectionTransparency() - Method in class com.codename1.ui.list.DefaultListCellRenderer
-
The background transparency factor to apply to the selection focus
- getSelectMenuItem() - Method in class com.codename1.ui.MenuBar
-
This method returns the select menu item, when a menu is opened
- getSendButtonText() - Static method in class com.codename1.system.DefaultCrashReporter
-
The text for the user prompt dialog
- getSentReceived() - Method in class com.codename1.io.NetworkEvent
-
Returns the amount of data received up to this event or sent up to this event (depending on the event type).
- getSerializedObject(Object) - Static method in class com.codename1.ui.layouts.mig.LayoutUtil
-
Returns the serialized object that are associated with
caller. - getSeries() - Method in class com.codename1.charts.models.AreaSeries
-
Returns an array of the Series.
- getSeries() - Method in class com.codename1.charts.models.XYMultipleSeriesDataset
-
Returns an array of the XY series.
- getSeries() - Method in class com.codename1.charts.transitions.XYSeriesTransition
-
Gets the series whose values are to be animated by this transition.
- getSeries() - Method in class com.codename1.charts.transitions.XYValueSeriesTransition
-
Gets the series whose values are to be animated by this transition.
- getSeriesAndPointForScreenCoordinate(Point) - Method in class com.codename1.charts.views.AbstractChart
-
Given screen coordinates, returns the series and point indexes of a chart element.
- getSeriesAndPointForScreenCoordinate(Point) - Method in class com.codename1.charts.views.PieChart
- getSeriesAndPointForScreenCoordinate(Point) - Method in class com.codename1.charts.views.PieMapper
-
Fetches the SeriesSelection for the PieSegment selected.
- getSeriesAndPointForScreenCoordinate(Point) - Method in class com.codename1.charts.views.XYChart
- getSeriesAt(int) - Method in class com.codename1.charts.models.XYMultipleSeriesDataset
-
Returns the XY series at the specified index.
- getSeriesCount() - Method in class com.codename1.charts.models.AreaSeries
-
Returns the Series count.
- getSeriesCount() - Method in class com.codename1.charts.models.XYMultipleSeriesDataset
-
Returns the XY series count.
- getSeriesIndex() - Method in class com.codename1.charts.models.SeriesSelection
- getSeriesIndex() - Method in class com.codename1.charts.views.CombinedXYChart.XYCombinedChartDef
- getSeriesRendererAt(int) - Method in class com.codename1.charts.renderers.DefaultRenderer
-
Returns the simple renderer from the multiple renderer list.
- getSeriesRendererCount() - Method in class com.codename1.charts.renderers.DefaultRenderer
-
Returns the simple renderers count in the multiple renderer list.
- getSeriesRenderers() - Method in class com.codename1.charts.renderers.DefaultRenderer
-
Returns an array of the simple renderers in the multiple renderer list.
- getShadowBlur() - Method in class com.codename1.ui.plaf.RoundBorder
-
The Gaussian blur size
- getShadowBlur() - Method in class com.codename1.ui.plaf.RoundRectBorder
-
The Gaussian blur size
- getShadowBlur() - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
-
Gets the blur for round border.
- getShadowColor() - Method in class com.codename1.ui.plaf.RoundRectBorder
-
The color of the shadow as an RRGGBB color
- getShadowOpacity() - Method in class com.codename1.ui.plaf.RoundBorder
-
The opacity of the shadow between 0 and 255
- getShadowOpacity() - Method in class com.codename1.ui.plaf.RoundRectBorder
-
The opacity of the shadow between 0 and 255
- getShadowOpacity() - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
-
Sets the shadow opacity for round border.
- getShadowSpread() - Method in class com.codename1.ui.plaf.RoundBorder
-
The spread of the shadow in pixels of millimeters
- getShadowSpread() - Method in class com.codename1.ui.plaf.RoundRectBorder
-
The spread of the shadow in pixels of millimeters
- getShadowSpread() - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
-
Gets the shadow spread for round border.
- getShadowX() - Method in class com.codename1.ui.plaf.RoundBorder
-
X axis bias of the shadow between 0 and 1 where 0 is to the top and 1 is to the bottom, defaults to 0.5
- getShadowX() - Method in class com.codename1.ui.plaf.RoundRectBorder
-
X axis bias of the shadow between 0 and 1 where 0 is to the top and 1 is to the bottom, defaults to 0.5
- getShadowX() - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
-
Gets the shadowX property of round border.
- getShadowY() - Method in class com.codename1.ui.plaf.RoundBorder
-
Y axis bias of the shadow between 0 and 1 where 0 is to the left and 1 is to the right, defaults to 0.5
- getShadowY() - Method in class com.codename1.ui.plaf.RoundRectBorder
-
Y axis bias of the shadow between 0 and 1 where 0 is to the left and 1 is to the right, defaults to 0.5
- getShadowY() - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
-
Gets the shadowY property of round border.
- getShape(float, float, float) - Method in class com.codename1.charts.views.PieSegment
- getSharedInstance() - Static method in class com.codename1.ui.layouts.LayoutStyle
-
Factory methods for obtaining the current
LayoutStyleobject appropriate for the current look and feel. - getSharedJavascriptContext() - Static method in class com.codename1.ui.CN
-
Gets a reference to an application-wide shared Javascript context that can be used for running Javascript commands.
- getSharedJavascriptContext() - Method in class com.codename1.ui.Display
-
Gets a reference to an application-wide shared Javascript context that can be used for running Javascript commands.
- getSharedJavscriptContext() - Method in class com.codename1.impl.CodenameOneImplementation
-
Gets a reference to an application-wide shared Javascript context that can be used for running Javascript commands.
- getShiftMillimeters() - Method in class com.codename1.ui.Label
-
Returns the number of millimeters that should be shifted in tickering rounded to nearest int.
- getShiftMillimetersF() - Method in class com.codename1.ui.Label
-
Returns the number of millimeters that should be shifted in tickering as a float.
- getShiftText() - Method in class com.codename1.ui.Label
-
Simple getter to return how many pixels to shift the text inside the Label
- getShort(int) - Method in interface com.codename1.db.Row
-
Gets column value by index.
- getShortMonthName(Date) - Method in class com.codename1.l10n.L10NManager
-
Gets the short month name in the current locale for the given date.
- getShortMonths() - Method in class com.codename1.l10n.DateFormatSymbols
- getShortWeekdays() - Method in class com.codename1.l10n.DateFormatSymbols
- getShowDuringEditBehavior() - Method in class com.codename1.ui.Display
-
Returns the status of the show during edit flag
- getShowOnInit() - Method in class com.codename1.io.ConnectionRequest
-
This dialog will be shown when this request enters the network queue
- getShrink() - Method in class com.codename1.ui.layouts.mig.DimConstraint
-
Returns the shrink priority.
- getShrinkPriority() - Method in class com.codename1.ui.layouts.mig.DimConstraint
-
Returns the shrink priority.
- getSide() - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint.Inset
-
Gets the side of this inset.
- getSideGap() - Method in class com.codename1.ui.Component
-
Returns the gap to be left for the side scrollbar on the Y axis.
- getSideGap() - Method in class com.codename1.ui.Container
-
Returns the gap to be left for the side scrollbar on the Y axis.
- getSideGap() - Method in class com.codename1.ui.Form
-
The form itself should
- getSideGap() - Method in class com.codename1.ui.List
-
Returns the gap to be left for the side scrollbar on the Y axis.
- getSideMenuCommands() - Method in class com.codename1.ui.Toolbar
-
Returns the commands within the left side menu which can be useful for things like unit testing.
- getSignature() - Method in class com.codename1.payment.ApplePromotionalOffer
-
A string representing the properties of a specific promotional offer, cryptographically signed.
- getSignatureImage() - Method in class com.codename1.components.SignatureComponent
-
Gets the image of the signature - or null if no signature has been drawn.
- getSignaturePanel() - Method in class com.codename1.components.SignatureComponent
-
Get the component that is the actual panel for drawing a signature.
- getSilentRetryCount() - Method in class com.codename1.io.ConnectionRequest
-
Indicates the number of times to silently retry a connection that failed before prompting
- getSize() - Method in class com.codename1.io.Data.ByteData
-
Gets the size of the data content.
- getSize() - Method in class com.codename1.io.Data.FileData
-
Gets the size of the data content.
- getSize() - Method in interface com.codename1.io.Data
-
Gets the size of the data content.
- getSize() - Method in class com.codename1.io.Data.StorageData
-
Gets the size of the data content.
- getSize() - Method in class com.codename1.io.Data.StringData
- getSize() - Method in class com.codename1.io.tar.TarEntry
- getSize() - Method in class com.codename1.media.AudioBuffer
-
The current size of the buffer.
- getSize() - Method in class com.codename1.properties.PropertyIndex
-
The number of properties in the class
- getSize() - Method in class com.codename1.ui.animations.Timeline
-
Returns the pixel based unscaled dimentions of this timeline
- getSize() - Method in class com.codename1.ui.Font
-
Return Optional operation returning the font size for system fonts
- getSize() - Method in class com.codename1.ui.geom.Rectangle
-
Return the dimension of the rectangle
- getSize() - Method in class com.codename1.ui.geom.Rectangle2D
-
Return the dimension of the rectangle
- getSize() - Method in class com.codename1.ui.layouts.mig.DimConstraint
-
Returns the min/preferred/max size for the entity in the dimension that this object describes.
- getSize() - Method in class com.codename1.ui.list.DefaultListModel
-
Returns the number of items in the list
- getSize() - Method in class com.codename1.ui.list.FilterProxyListModel
-
Returns the number of items in the list
- getSize() - Method in interface com.codename1.ui.list.ListModel
-
Returns the number of items in the list
- getSize() - Method in class com.codename1.ui.plaf.StyleParser.FontInfo
-
Gets the font size.
- getSize(ComponentWrapper) - Method in class com.codename1.ui.layouts.mig.LayoutCallback
-
Returns a size similar to the "width" and "height" in the component constraint.
- getSize(Object) - Method in class com.codename1.impl.CodenameOneImplementation
-
Optional operation returning the font size for system fonts
- getSizeGroup() - Method in class com.codename1.ui.layouts.mig.DimConstraint
-
Returns the size group that this entity should be in for the dimension that this object is describing.
- getSizeInPixels(Style) - Method in class com.codename1.ui.plaf.StyleParser.FontInfo
-
Gets the size of the font in pixels.
- getSizeOfArray(String) - Method in class com.codename1.processing.Result
-
Get the size of an array at the requested path.
- getSizeSafe(int[], int) - Static method in class com.codename1.ui.layouts.mig.LayoutUtil
- getSizeUnit() - Method in class com.codename1.ui.plaf.StyleParser.FontInfo
-
Gets the font size unit.
- getSkip() - Method in class com.codename1.ui.layouts.mig.CC
-
Returns how many cells in the grid that should be skipped before the component that this constraint belongs to.
- getSku() - Method in class com.codename1.payment.Product
-
Returns
- getSku() - Method in class com.codename1.payment.Receipt
-
Returns
- getSliderEmptySelectedStyle() - Method in class com.codename1.ui.Slider
-
Returns the
com.codename1.ui.plaf.Styleused to paint the slider when its full and selected - getSliderEmptyUnselectedStyle() - Method in class com.codename1.ui.Slider
-
Returns the
com.codename1.ui.plaf.Styleused to paint the slider when its full - getSliderFullSelectedStyle() - Method in class com.codename1.ui.Slider
-
Returns the
com.codename1.ui.plaf.Styleused to paint the slider when its full and selected - getSliderFullUnselectedStyle() - Method in class com.codename1.ui.Slider
-
Returns the
com.codename1.ui.plaf.Styleused to paint the slider when its full - getSMSSupport() - Method in class com.codename1.impl.CodenameOneImplementation
-
Indicates the level of SMS support in the platform as one of: SMS_NOT_SUPPORTED (for desktop, tablet etc.), SMS_SEAMLESS (no UI interaction), SMS_INTERACTIVE (with compose UI), SMS_BOTH.
- getSMSSupport() - Static method in class com.codename1.ui.CN
-
Indicates the level of SMS support in the platform as one of:
#SMS_NOT_SUPPORTED(for desktop, tablet etc.),#SMS_SEAMLESS(no UI interaction),#SMS_INTERACTIVE(with compose UI),#SMS_BOTH. - getSMSSupport() - Method in class com.codename1.ui.Display
-
Indicates the level of SMS support in the platform as one of:
#SMS_NOT_SUPPORTED(for desktop, tablet etc.),#SMS_SEAMLESS(no UI interaction),#SMS_INTERACTIVE(with compose UI),#SMS_BOTH. - getSocketAvailableInput(Object) - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns whether data is available for input on the socket
- getSocketErrorCode(Object) - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns the pending error code on the given socket
- getSocketErrorMessage(Object) - Method in class com.codename1.impl.CodenameOneImplementation
-
Return the pending error message on the given socket
- getSoftButton(int) - Method in class com.codename1.ui.Form
-
Returns the button representing the softbutton, this allows modifying softbutton attributes and behavior programmatically rather than by using the command API.
- getSoftButtonCount() - Method in class com.codename1.ui.Form
-
Returns the number of buttons on the menu bar for use with getSoftButton()
- getSoftkeyCode(int) - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns the softkey keycode for the given softkey index
- getSoftkeyCount() - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns the number of softkeys on the device
- getSortedPosition(int) - Method in class com.codename1.ui.table.SortableTableModel
-
Returns the position of the row when sorted
- getSource() - Method in class com.codename1.ui.animations.Transition
-
Returns the source form which is the form from which the animation is starting.
- getSource() - Method in class com.codename1.ui.events.ActionEvent
-
The element that triggered the action event, useful for decoupling event handling code
- getSourceCommand() - Method in class com.codename1.ui.Form
-
Gets the source command that was used to navigate to this form.
- getSourceUrl() - Method in class com.codename1.facebook.Photo
-
Get sourceUrl
- getSourceValue() - Method in class com.codename1.ui.animations.Motion
-
The number from which we are starting (usually indicating animation start position)
- getSouth() - Method in class com.codename1.ui.layouts.BorderLayout
-
Returns the component in the south location
- getSouthWest() - Method in class com.codename1.maps.BoundingBox
-
Gets the /south west coordinate
- getSpanX() - Method in class com.codename1.ui.layouts.mig.CC
-
Returns the number of cells the cell that this constraint's component will span in the indicated dimension.
- getSpanY() - Method in class com.codename1.ui.layouts.mig.CC
-
Returns the number of cells the cell that this constraint's component will span in the indicated dimension.
- getSpliceImage() - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
-
The image to use for a splicedImage border.
- getSpliceInsets() - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
-
For splicedImage border, this gets the splice insets as a single string.
- getSpliceInsets(double[]) - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
-
For a splicedImage border, this gets the spliced insets as a 4-element array of double values.
- getSplit() - Method in class com.codename1.ui.layouts.mig.CC
-
Returns in how many parts the current cell (that this constraint's component will be in) should be split in.
- getSqlType(PropertyBase) - Method in class com.codename1.properties.SQLMap
-
Returns the SQL type for the given column
- getSSLCertificates() - Method in class com.codename1.io.ConnectionRequest
-
Gets the server's SSL certificates for this requests.
- getSSLCertificates(Object, String) - Method in class com.codename1.impl.CodenameOneImplementation
-
Gets the SSL certificates for a connection
- getStack(Throwable) - Method in class com.codename1.impl.CodenameOneThread
-
Prints the stack trace matching the given stack
- getStackTrace(Thread, Throwable) - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns the stack trace from the exception on the given thread.
- getStackTrace(Thread, Throwable) - Method in class com.codename1.ui.Display
-
Returns the stack trace from the exception on the given thread.
- getStartAngle() - Method in class com.codename1.charts.renderers.DefaultRenderer
-
Returns the start angle for circular charts such as pie, doughnut.
- getStartAngle() - Method in class com.codename1.charts.views.PieSegment
- getStartDate() - Method in class com.codename1.ui.spinner.DateTimeSpinner
-
Returns
- getStartDate() - Method in class com.codename1.ui.spinner.Picker
-
Gets the start date of the picker.
- getStartPos() - Method in class com.codename1.ui.TextSelection.Span
-
Gets the start position of the text.
- getStartTime() - Method in class com.codename1.ui.animations.AnimationObject
-
The start time of the animation determines when we start actually drawing the animation object.
- getStartTime() - Method in class com.codename1.ui.animations.Motion
-
The value of System.currentTimemillis() when motion was started
- getStartYear() - Method in class com.codename1.ui.spinner.DateSpinner
-
Returns
- getState() - Method in class com.codename1.components.AudioRecorderComponent
-
Gets the recording state.
- getState() - Method in class com.codename1.media.AbstractMedia
-
Gets the current state of the media object.
- getState() - Method in interface com.codename1.media.AsyncMedia
-
Gets the current state of the media object.
- getState() - Method in class com.codename1.ui.Button
-
Returns the button state
- getState() - Method in class com.codename1.util.promise.Promise
-
Returns the current state of the promise.
- getStatus() - Method in class com.codename1.location.Location
-
The status of the location one of: LocationManager.AVAILABLE, LocationManager.OUT_OF_SERVICE or LocationManager.TEMPORARILY_UNAVAILABLE:
- getStatus() - Method in class com.codename1.location.LocationManager
-
Gets the Manager status: AVAILABLE, OUT_OF_SERVICE or TEMPORARILY_UNAVAILABLE
- getStatus(int) - Method in class com.codename1.io.services.TwitterRESTService
-
Returns the status at the given offset
- getStatusesCount() - Method in class com.codename1.io.services.TwitterRESTService
-
Returns the number of statuses within the response
- getStep() - Method in class com.codename1.ui.animations.ComponentAnimation
- getStep() - Method in class com.codename1.ui.spinner.NumericSpinner
-
Step for spinner gap
- getStorageCacheSize() - Method in class com.codename1.io.CacheMap
-
Indicates the size of the storage cache after which the cache won't grow further Size is indicated by number of elements stored and not by KB or similar benchmark!
- getStorageData() - Method in class com.codename1.impl.CodenameOneImplementation
-
The storage data is used by some storage implementations (e.g. CDC) to place the storage object in a "proper" location matching the application name.
- getStorageEntrySize(String) - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns the size of the entry in bytes
- getStoreCode() - Method in class com.codename1.payment.Purchase
-
Returns the store code associated with this in-app purchase object.
- getStoreCode() - Method in class com.codename1.payment.Receipt
-
The store code from which this receipt originated.
- getStreetAddress() - Method in class com.codename1.contacts.Address
-
Gets Address Street
- getString(int) - Method in interface com.codename1.db.Row
-
Gets column value by index.
- getString(int) - Method in class com.codename1.javascript.JSObject
-
Wrapper for get(int) for indexed string values.
- getString(String) - Method in class com.codename1.javascript.JSObject
-
Wrapper around get() to return a String.
- getStringArray2DClass() - Static method in class com.codename1.impl.CodenameOneImplementation
-
This is a temporary workaround for an XMLVM Bug!
- getStringArrayClass() - Static method in class com.codename1.impl.CodenameOneImplementation
-
This is a temporary workaround for an XMLVM Bug!
- getStrings() - Method in class com.codename1.ui.spinner.Picker
-
Returns the String array matching the metadata
- getStringWidth(Font) - Method in class com.codename1.ui.Label
-
This method is equivalent to label.getStyle().getFont().stringWidth(label.getText()) but its faster
- getStroke() - Method in class com.codename1.charts.renderers.SimpleSeriesRenderer
-
Returns the stroke style.
- getStrokeCap() - Method in class com.codename1.charts.compat.Paint
- getStrokeColor() - Method in class com.codename1.ui.plaf.RoundBorder
-
The color of the edge of the border if applicable
- getStrokeColor() - Method in class com.codename1.ui.plaf.RoundRectBorder
-
The color of the edge of the border if applicable
- getStrokeColor() - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
-
Gets the stroke color for round border.
- getStrokeJoin() - Method in class com.codename1.charts.compat.Paint
- getStrokeMiter() - Method in class com.codename1.charts.compat.Paint
- getStrokeOpacity() - Method in class com.codename1.ui.plaf.RoundBorder
-
The opacity of the edge of the border if applicable
- getStrokeOpacity() - Method in class com.codename1.ui.plaf.RoundRectBorder
-
The opacity of the edge of the border if applicable
- getStrokeOpacity() - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
-
Gets the stroke opacity for round border.
- getStrokeThickness() - Method in class com.codename1.ui.plaf.RoundBorder
-
The thickness of the edge of the border if applicable, 0 if no stroke is needed
- getStrokeThickness() - Method in class com.codename1.ui.plaf.RoundRectBorder
-
The thickness of the edge of the border if applicable, 0 if no stroke is needed
- getStrokeWidth() - Method in class com.codename1.charts.compat.Paint
- getStyle() - Method in class com.codename1.charts.compat.Paint
- getStyle() - Method in class com.codename1.ui.Component
-
Returns the current Component Style allowing code to draw the current component, you should normally use getUnselected/Pressed/DisabledStyle() and not this method since it will return different values based on component state.
- getStyle() - Method in class com.codename1.ui.ComponentSelector
-
Gets a proxy style that wraps the result of
Component#getStyle()of each component in set. - getStyle() - Method in class com.codename1.ui.DynamicImage
-
Gets the style for this image.
- getStyle() - Method in class com.codename1.ui.Font
-
Return Optional operation returning the font style for system fonts
- getStyle() - Method in class com.codename1.ui.list.DefaultListCellRenderer
-
Returns the current Component Style allowing code to draw the current component, you should normally use getUnselected/Pressed/DisabledStyle() and not this method since it will return different values based on component state.
- getStyle() - Method in class com.codename1.ui.scene.Node
-
Returns
- getStyle() - Method in class com.codename1.ui.Slider
-
Returns the current Component Style allowing code to draw the current component, you should normally use getUnselected/Pressed/DisabledStyle() and not this method since it will return different values based on component state.
- getStyle() - Method in class com.codename1.ui.spinner.Picker
- getStyle() - Method in class com.codename1.ui.TextArea
-
Returns the current Component Style allowing code to draw the current component, you should normally use getUnselected/Pressed/DisabledStyle() and not this method since it will return different values based on component state.
- getStyle(Component) - Method in class com.codename1.ui.ComponentSelector
-
Gets a style object for the given component that can be used to modify the component's styles.
- getStyle(Object) - Method in class com.codename1.impl.CodenameOneImplementation
-
Optional operation returning the font style for system fonts
- getSubtitle() - Method in class com.codename1.media.MediaMetaData
-
Gets the media subtitle.
- getSubUnits() - Method in class com.codename1.ui.layouts.mig.UnitValue
- getSuggestionModel() - Method in class com.codename1.ui.AutoCompleteTextField
-
Returns the list model to show within the completion list
- getSupportedAttributesList() - Method in class com.codename1.ui.html.HTMLElement
-
Returns a list of supported attributes for this tag.
- getSupportedBackgroundTypes() - Static method in class com.codename1.ui.plaf.StyleParser
-
Gets a list of the background types that are supported.
- getSupportedStandardName() - Method in class com.codename1.ui.html.HTMLParser
-
{Returns a string identifying the document type this parser supports.
- getSupportedStandardName() - Method in class com.codename1.xml.XMLParser
-
Returns a string identifying the document type this parser supports.
- getSupportedVirtualKeyboard() - Method in class com.codename1.ui.Display
-
Returns all platform supported virtual keyboards names
- getSVGDocument() - Method in class com.codename1.ui.Image
-
Returns a platform specific DOM object that can be manipulated by the user to change the SVG Image
- getSVGDocument(Object) - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns a platform specific DOM object that can be manipulated by the user to change the SVG Image
- getSwipePlaceholder() - Method in class com.codename1.components.ImageViewer
-
This image is shown briefly during swiping while the full size image is loaded
- getSwipeThreshold() - Method in class com.codename1.components.ImageViewer
-
The swipe threshold is a number between 0 and 1 that indicates the threshold after which the swiped image moves to the next image.
- getSwitchMaskImage() - Method in class com.codename1.components.OnOffSwitch
-
Gets the image that is used for the mask.
- getSwitchOffImage() - Method in class com.codename1.components.OnOffSwitch
-
Gets the image that is used for the "Off" state of the switch.
- getSwitchOnImage() - Method in class com.codename1.components.OnOffSwitch
-
Gets the image that is used for the "On" state of the switch.
- getSymbolTable() - Static method in class com.codename1.ui.TextField
-
Returns the symbol table for the device
- getSyncFlush() - Method in class com.codename1.io.gzip.DeflaterOutputStream
- getSystemResource() - Static method in class com.codename1.ui.util.Resources
-
Gets the system resource which can be located /CN1Images.res.
- getTabComponentAt(int) - Method in class com.codename1.ui.Tabs
-
Returns the tab at
index. - getTabCount() - Method in class com.codename1.ui.Tabs
-
Returns the number of tabs in this
tabbedpane. - getTabIcon(int) - Method in class com.codename1.ui.Tabs
-
Returns the icon of the tab at the given index
- getTabIcon(Component) - Method in class com.codename1.ui.Tabs
-
Returns the icon of the tab component.
- getTabIndex() - Method in class com.codename1.ui.Component
-
Gets the tab index of the component.
- getTabIterator(Component) - Method in class com.codename1.ui.Form
-
Returns an iterator that iterates over all of the components in this form, ordered by their tab index.
- getTableName(PropertyBusinessObject) - Method in class com.codename1.properties.SQLMap
-
By default the table name matches the property index name unless explicitly modified with this method
- getTabPlacement() - Method in class com.codename1.ui.Tabs
-
Returns the placement of the tabs for this tabbedpane.
- getTabsContainer() - Method in class com.codename1.ui.Tabs
-
This method retrieves the Tabs buttons Container
- getTabSelectedIcon(int) - Method in class com.codename1.ui.Tabs
-
Returns the icon of the tab at the given index
- getTabSelectedIcon(Component) - Method in class com.codename1.ui.Tabs
-
Returns the selected icon of the tab component.
- getTabTextPosition() - Method in class com.codename1.ui.Tabs
-
Returns The position of the text relative to the icon
- getTabTitle(int) - Method in class com.codename1.ui.Tabs
-
Returns the title of the tab at the given index
- getTabTitle(Component) - Method in class com.codename1.ui.Tabs
-
Returns the title of the tab component.
- getTabUIID() - Method in class com.codename1.ui.Tabs
-
The UIID for a tab component which defaults to Tab
- getTactileTouchDuration() - Method in class com.codename1.ui.plaf.LookAndFeel
-
Allows defining a tactile touch device that vibrates when the user presses a component that should respond with tactile feedback on a touch device (e.g. vibrate).
- getTag() - Method in class com.codename1.ui.layouts.mig.CC
-
Tags the component with metadata.
- getTagId() - Method in class com.codename1.ui.html.HTMLElement
-
Returns this HTMLElement's ID
- getTagName() - Method in class com.codename1.ui.html.HTMLElement
-
Returns this HTMLElement's tag name
- getTagName() - Method in class com.codename1.xml.Element
-
Returns this Element's tag name
- getTargetContainer() - Method in class com.codename1.components.RSSReader
-
The form/container to which the RSS will navigate when clicking a RSS entry
- getTensileLength() - Method in class com.codename1.ui.Component
-
Recommended length for the tensile, -1 for default
- getText() - Method in class com.codename1.components.MultiButton
-
Returns the line 1 text The text of the component
- getText() - Method in class com.codename1.components.SpanButton
-
Returns the text of the button
- getText() - Method in class com.codename1.components.SpanLabel
-
Returns the text of the label
- getText() - Method in class com.codename1.components.SpanMultiButton
-
Sets the line 1 text The text of the component
- getText() - Method in class com.codename1.ui.AutoCompleteTextComponent
-
Returns the text in the field
com.codename1.ui.TextArea#getText() - getText() - Method in class com.codename1.ui.ComponentSelector
-
Gets the text on the first component in this set that supports this property.
- getText() - Method in class com.codename1.ui.FontImage
-
Returns the text of the icon
- getText() - Method in class com.codename1.ui.Label
-
Returns the label text
- getText() - Method in class com.codename1.ui.scene.TextPainter
-
The text of this painter.
- getText() - Method in class com.codename1.ui.TextArea
-
Returns the text in the text area
- getText() - Method in class com.codename1.ui.TextComponent
-
Returns the text in the field
com.codename1.ui.TextArea#getText() - getText() - Method in interface com.codename1.ui.TextHolder
-
The text of the component
- getText() - Method in class com.codename1.ui.TextSelection.Spans
-
Gets the text contained in this spans collection.
- getText() - Method in class com.codename1.xml.Element
-
Returns the text of this element (for text elements only)
- getTextAlign() - Method in class com.codename1.charts.compat.Paint
- getTextAllStyles() - Method in class com.codename1.components.SpanButton
-
Returns the Style proxy object for the text of this span button.
- getTextAllStyles() - Method in class com.codename1.components.SpanLabel
-
Returns the Style proxy object for the text of this span button.
- getTextAreaSize(TextArea, boolean) - Method in class com.codename1.ui.plaf.DefaultLookAndFeel
-
Calculate the preferred size of the component
- getTextAreaSize(TextArea, boolean) - Method in class com.codename1.ui.plaf.LookAndFeel
-
Calculate the preferred size of the component
- getTextAt(int) - Method in class com.codename1.ui.TextArea
-
Returns the text in the given row of the text box
- getTextBlockAlign() - Method in class com.codename1.components.SpanLabel
-
Returns the alignment of the whole text block and not the text within it!
- getTextBounds(String, int, int, Rectangle2D) - Method in class com.codename1.charts.compat.Paint
- getTextChildren(String, boolean) - Method in class com.codename1.xml.Element
-
Returns all children with the specified text
- getTextComponent() - Method in class com.codename1.components.SpanButton
-
Returns the TextArea holding the actual text
- getTextComponent() - Method in class com.codename1.components.SpanLabel
-
Returns the TextArea holding the actual text
- getTextDecoration() - Method in class com.codename1.ui.plaf.Style
-
Returns the text decoration of this style
- getTextDecoration() - Method in class com.codename1.ui.plaf.StyleParser.StyleInfo
-
Returns
- getTextDecorationAsString() - Method in class com.codename1.ui.plaf.StyleParser.StyleInfo
-
Gets the text decoration as a string.
- getTextDescendants(String, boolean) - Method in class com.codename1.xml.Element
-
Returns all text descendants containing the specified text
- getTextDescendants(String, boolean, int) - Method in class com.codename1.xml.Element
-
Returns all text descendants containing the specified text
- getTextFieldConstraint(PropertyBase) - Method in class com.codename1.properties.InstantUI
-
The text field constraint for the property.
- getTextFieldCursorColor() - Method in class com.codename1.ui.plaf.LookAndFeel
-
The color of the text field cursor
- getTextFieldPreferredSize(TextArea) - Method in class com.codename1.ui.plaf.DefaultLookAndFeel
-
Calculate the preferred size of the component
- getTextFieldPreferredSize(TextArea) - Method in class com.codename1.ui.plaf.LookAndFeel
-
Calculate the preferred size of the component
- getTextFieldString(TextArea) - Method in class com.codename1.ui.plaf.DefaultLookAndFeel
-
Similar to getText() but works properly with password fields
- getTextForSpan(TextSelection, TextSelection.Span) - Method in interface com.codename1.ui.TextSelection.TextSelectionSupport
-
Returns the text for a given span.
- getTextInputButtonText() - Method in class com.codename1.push.PushAction
-
The button label for the "reply" button on the text input field.
- getTextInputPlaceholder() - Method in class com.codename1.push.PushAction
-
The placeholder text to use for text input on this action.
- getTextLine1() - Method in class com.codename1.components.MultiButton
-
Returns the content of the row
- getTextLine1() - Method in class com.codename1.components.SpanMultiButton
-
Returns the content of the row
- getTextLine2() - Method in class com.codename1.components.MultiButton
-
Returns the content of the row
- getTextLine2() - Method in class com.codename1.components.SpanMultiButton
-
Returns the content of the row
- getTextLine3() - Method in class com.codename1.components.MultiButton
-
Returns the content of the row
- getTextLine3() - Method in class com.codename1.components.SpanMultiButton
-
Returns the content of the row
- getTextLine4() - Method in class com.codename1.components.MultiButton
-
Returns the content of the row
- getTextLine4() - Method in class com.codename1.components.SpanMultiButton
-
Returns the content of the row
- getTextLines() - Method in class com.codename1.components.MultiButton
-
Gets all text in multibutton in a single string delimited by "\n" character.
- getTextPosition() - Method in class com.codename1.components.MultiButton
-
Returns The position of the text relative to the icon
- getTextPosition() - Method in class com.codename1.components.SpanButton
-
Returns The position of the text relative to the icon
- getTextPosition() - Method in class com.codename1.components.SpanLabel
-
Returns The position of the text relative to the icon
- getTextPosition() - Method in class com.codename1.components.SpanMultiButton
-
Returns The position of the text relative to the icon
- getTextPosition() - Method in interface com.codename1.ui.IconHolder
-
Returns The position of the text relative to the icon
- getTextPosition() - Method in class com.codename1.ui.Label
-
Returns The position of the text relative to the icon
- getTextResponse() - Method in class com.codename1.push.PushContent
-
If the push notification action included a text field for the user to enter a response, then that response will be returned here.
- getTextSelectedStyle() - Method in class com.codename1.components.SpanLabel
-
Returns the text elements style object
- getTextSelection() - Method in class com.codename1.ui.Form
-
Gets TextSelection support for this form.
- getTextSelectionForBounds(TextSelection, Rectangle) - Method in interface com.codename1.ui.TextSelection.TextSelectionSupport
-
Gets the spans that should be selected for the given bounds.
- getTextSelectionSupport() - Method in class com.codename1.ui.Component
-
Returns text selection support object for this component.
- getTextSelectionSupport() - Method in class com.codename1.ui.Label
- getTextSelectionSupport() - Method in class com.codename1.ui.TextArea
-
Returns text selection support object for this component.
- getTextSize() - Method in class com.codename1.charts.compat.Paint
- getTextStyle() - Method in class com.codename1.components.SpanButton
-
Returns the Style object for the text of this span button.
- getTextToShare() - Method in class com.codename1.components.ShareButton
-
Gets the text to share
- getTextTypeface() - Method in class com.codename1.charts.renderers.DefaultRenderer
-
Returns the text typeface.
- getTextTypefaceName() - Method in class com.codename1.charts.renderers.DefaultRenderer
-
Returns the text typeface name.
- getTextTypefaceStyle() - Method in class com.codename1.charts.renderers.DefaultRenderer
-
Returns the text typeface style.
- getTextUIID() - Method in class com.codename1.components.SpanButton
-
Returns the uiid of the actual text
- getTextUIID() - Method in class com.codename1.components.SpanLabel
-
Returns the uiid of the actual text
- getTextUIID() - Method in class com.codename1.ui.TooltipManager
-
UIID of the tooltip text body
- getTextUnselectedStyle() - Method in class com.codename1.components.SpanLabel
-
Returns the text elements style object
- getTextWidths(String, float[]) - Method in class com.codename1.charts.compat.Paint
- getTheme() - Method in class com.codename1.system.Lifecycle
-
The theme instance
- getTheme(String) - Method in class com.codename1.ui.util.Resources
-
Returns the theme resource from the file
- getThemeConstant(String, int) - Method in class com.codename1.ui.plaf.UIManager
-
Returns a theme constant defined in the resource editor
- getThemeConstant(String, String) - Method in class com.codename1.ui.plaf.UIManager
-
Returns a theme constant defined in the resource editor
- getThemeImageConstant(String) - Method in class com.codename1.ui.plaf.UIManager
-
Returns a theme constant defined in the resource editor
- getThemeMaskConstant(String) - Method in class com.codename1.ui.plaf.UIManager
-
Returns a theme mask constant
- getThemeName() - Method in class com.codename1.system.Lifecycle
-
Returns the name of the global theme file, by default it's "/theme".
- getThemeName() - Method in class com.codename1.ui.plaf.UIManager
-
Returns
- getThemeResourceNames() - Method in class com.codename1.ui.util.Resources
-
Returns the names of the images within this bundle
- getThickness() - Method in class com.codename1.ui.plaf.Border
-
This method returns how thick is the border in pixels, notice this doesn't apply to most border types
- getThickness() - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
-
Gets the border thickness as a scalar value.
- getThread() - Method in class com.codename1.db.ThreadSafeDatabase
-
Returns the underlying easy thread we can use to pipe tasks to the db thread
- getThreadAndTimeStamp() - Method in class com.codename1.io.Log
-
Returns a simple string containing a timestamp and thread name.
- getThreadCount() - Method in class com.codename1.io.NetworkManager
-
The number of threads
- getThumbImage() - Method in class com.codename1.ui.Slider
-
The thumb image is drawn on top of the current progress
- getTickCount() - Method in class com.codename1.components.InfiniteProgress
-
The animation rotates with EDT ticks, but not for every tick.
- getTickerSpeed() - Method in class com.codename1.ui.plaf.LookAndFeel
-
Gets the ticker speed
- getTileSize() - Static method in class com.codename1.maps.providers.GoogleMapsProvider
-
Returns
- getTime() - Method in interface com.codename1.media.Media
-
Returns the time in milliseconds in the audio file or -1 if not known
- getTime() - Method in class com.codename1.ui.animations.Timeline
-
Returns the time of the timeline
- getTime() - Method in class com.codename1.ui.spinner.Picker
-
This value is only used for time type and is ignored in the case of date and time where both are embedded within the date.
- getTimeAgo(Date) - Method in class com.codename1.util.DateUtil
-
Gets the date in "time ago" format.
- getTimeInstance() - Static method in class com.codename1.l10n.DateFormat
-
Get a DateFormat instance with default style for time (SHORT).
- getTimeInstance(int) - Static method in class com.codename1.l10n.DateFormat
-
Get a DateFormat instance that uses a given style for times.
- getTimeout() - Method in class com.codename1.impl.FullScreenAdService
-
The timeout in milliseconds for an ad request
- getTimeout() - Method in class com.codename1.io.ConnectionRequest
-
Indicates the timeout for this connection request
- getTimeout() - Method in class com.codename1.io.NetworkManager
-
Returns the timeout duration
- getTimeoutMillis() - Method in class com.codename1.testing.AbstractTest
-
Defaults to two minutes.
- getTimeoutMillis() - Method in interface com.codename1.testing.UnitTest
-
Returns the time in milliseconds after which the test should be automatically failed.
- getTimestamp() - Method in class com.codename1.payment.ApplePromotionalOffer
-
The date and time of the signature's creation in milliseconds, formatted in Unix epoch time.
- getTimeStamp() - Method in class com.codename1.location.Location
-
Returns the timestamp of this Location
- getTimezone() - Method in class com.codename1.facebook.User
-
Returns
- getTimeZone() - Method in class com.codename1.ui.Calendar
-
Gets the Calendar timezone
- getTintColor() - Method in class com.codename1.components.InfiniteProgress
-
The tinting color of the screen when the showInfiniteBlocking method is invoked
- getTintColor() - Method in class com.codename1.ui.Form
-
Default color for the screen tint when a dialog or a menu is shown
- getTitle() - Method in class com.codename1.charts.models.CategorySeries
-
Returns the series title.
- getTitle() - Method in class com.codename1.charts.models.XYSeries
-
Returns the series title.
- getTitle() - Method in class com.codename1.components.InteractionDialog
- getTitle() - Method in class com.codename1.components.WebBrowser
-
Returns the title for the browser page
- getTitle() - Method in class com.codename1.media.MediaMetaData
-
Gets the media title.
- getTitle() - Method in class com.codename1.push.PushAction
-
The title of the action.
- getTitle() - Method in class com.codename1.push.PushContent
-
Gets the title of the Push content.
- getTitle() - Method in class com.codename1.ui.BrowserComponent
-
The page title
- getTitle() - Method in class com.codename1.ui.Dialog
-
Returns the Form title text
- getTitle() - Method in class com.codename1.ui.Form
-
Returns the Form title text
- getTitle() - Method in class com.codename1.ui.html.HTMLComponent
-
Returns the HTML page's title as described in its TITLE tag
- getTitleAlignment() - Method in class com.codename1.ui.table.Table
-
Indicates the alignment of the title see label alignment for details
- getTitleArea() - Method in class com.codename1.ui.Form
-
Title area manipulation might break with future changes to Codename One and might damage themeing/functionality of the Codename One application in some platforms
- getTitleAreaContainer() - Method in class com.codename1.ui.MenuBar
-
Returns the parent Form title area
- getTitleComponent() - Method in class com.codename1.components.InteractionDialog
- getTitleComponent() - Method in class com.codename1.ui.Dialog
-
Allows modifying the title attributes beyond style (e.g. setting icon/alignment etc.)
- getTitleComponent() - Method in class com.codename1.ui.Form
-
Allows modifying the title attributes beyond style (e.g. setting icon/alignment etc.)
- getTitleComponent() - Method in class com.codename1.ui.MenuBar
-
Gets the Form titleComponent
- getTitleComponent() - Method in class com.codename1.ui.Toolbar
-
Returns the Toolbar title Component.
- getTitles(int) - Method in class com.codename1.charts.models.MultipleCategorySeries
-
Returns the series titles.
- getTitleStyle() - Method in class com.codename1.ui.Dialog
-
Returns the style of the title
- getTitleStyle() - Method in class com.codename1.ui.Form
-
Returns the style of the title
- getTo() - Method in class com.codename1.facebook.Post
-
Gets the to users
- getToken() - Static method in class com.codename1.facebook.FaceBookAccess
-
Returns the Facebook authorization token that can be used for API access
- getToken() - Method in class com.codename1.io.AccessToken
-
Simple getter
- getToken() - Method in class com.codename1.social.FacebookConnect
-
The facebook token that can be used to access facebook functionality
- getToolbar() - Method in class com.codename1.ui.Form
-
Gets the Form Toolbar if exists or null
- getToolbarCommands() - Method in class com.codename1.testing.AbstractTest
-
Returns all the command objects from the toolbar in the order of left, right, overflow & sidemenu
- getToolbarCommands() - Static method in class com.codename1.testing.TestUtils
-
Returns all the command objects from the toolbar in the order of left, right, overflow & sidemenu
- getTooltip() - Method in class com.codename1.ui.Component
-
Returns
- getTooltipShowDelay() - Method in class com.codename1.ui.TooltipManager
-
The time in milliseconds between the pointer stopping and the showing of the tooltip
- getTop() - Method in class com.codename1.components.SplitPane
-
Gets the component that is currently placed in the top of the split pane.
- getTopInsetAsString(Component) - Method in class com.codename1.ui.layouts.LayeredLayout
-
Gets the top inset as a string.
- getTopLeftMode() - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
-
Used for roundRect border.
- getTopOnlyMode() - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
-
Used only for roundRect border.
- getTopOrLeftComponent() - Method in class com.codename1.components.SplitPane
-
Gets the component that is currently placed in the top or left of the split pane.
- getTopRightMode() - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
-
Used for roundRect border.
- getTotalBytesRead() - Method in class com.codename1.io.BufferedInputStream
-
Returns the total number of bytes read from this stream so far
- getTotalBytesWritten() - Method in class com.codename1.io.BufferedOutputStream
-
Returns the total amount of bytes written to this stream so far
- getTotalIn() - Method in class com.codename1.io.gzip.DeflaterOutputStream
- getTotalIn() - Method in class com.codename1.io.gzip.InflaterInputStream
- getTotalIn() - Method in class com.codename1.io.gzip.ZStream
-
Deprecated.
- getTotalOut() - Method in class com.codename1.io.gzip.DeflaterOutputStream
- getTotalOut() - Method in class com.codename1.io.gzip.InflaterInputStream
- getTotalOut() - Method in class com.codename1.io.gzip.ZStream
-
Deprecated.
- getTotalSpace() - Method in class com.codename1.io.File
-
Returns the total space on the root file system.
- getTrackComponent() - Method in class com.codename1.ui.plaf.Border
-
The track component is an area to which an arrow based border should point at.
- getTrackComponentHorizontalPosition() - Method in class com.codename1.ui.plaf.RoundRectBorder
-
Gets the explicitly set horizontal position of the tracking arrow.
- getTrackComponentSide() - Method in class com.codename1.ui.plaf.RoundRectBorder
-
Gets the side that the tracking component should be displayed on if using explicit placement.
- getTrackComponentVerticalPosition() - Method in class com.codename1.ui.plaf.RoundRectBorder
-
Gets the explicitly set vertical position of the tracking arrow.
- getTrackNumber() - Method in class com.codename1.media.MediaMetaData
-
Gets the media track number.
- getTransactionId() - Method in class com.codename1.payment.Receipt
-
The store-specific transaction ID.
- getTransform() - Method in class com.codename1.charts.ChartComponent
-
Gets the transform for the chart.
- getTransform() - Method in class com.codename1.ui.Graphics
-
Gets the transformation matrix that is currently applied to this graphics context.
- getTransform() - Method in class com.codename1.ui.MultipleGradientPaint
-
Gets the gradient transform.
- getTransform() - Method in class com.codename1.ui.scene.Camera
- getTransform() - Method in class com.codename1.ui.scene.PerspectiveCamera
- getTransform(Transform) - Method in class com.codename1.ui.Graphics
-
Loads the provided transform with the current transform applied to this graphics context.
- getTransform(Object) - Method in class com.codename1.impl.CodenameOneImplementation
-
Gets the current transformation matrix.
- getTransform(Object, Transform) - Method in class com.codename1.impl.CodenameOneImplementation
-
Sets the given transform to the current transform in the given graphics object.
- getTransitionInAnimator() - Method in class com.codename1.ui.Form
-
This property allows us to define a an animation that will draw the transition for entering this form.
- getTransitionOutAnimator() - Method in class com.codename1.ui.Form
-
This property allows us to define a an animation that will draw the transition for exiting this form.
- getTransitionSpeed() - Method in class com.codename1.ui.animations.CommonTransitions
-
Returns the speed of the transition in milliseconds
- getTranslateX() - Method in class com.codename1.ui.Graphics
-
Returns the current x translate value
- getTranslateX() - Method in class com.codename1.ui.Transform
-
Gets the x translation of this transformation.
- getTranslateX(Object) - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns the current x translate value
- getTranslateY() - Method in class com.codename1.ui.Graphics
-
Returns the current y translate value
- getTranslateY() - Method in class com.codename1.ui.Transform
-
Gets the y translation of this transformation.
- getTranslateY(Object) - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns the current y translate value
- getTranslateZ() - Method in class com.codename1.ui.Transform
-
Gets the z translation of this transformation.
- getTransparency() - Method in class com.codename1.ui.MultipleGradientPaint
-
Gets the transparency for the gradient.
- getTransparency() - Method in class com.codename1.ui.plaf.StyleParser.StyleInfo
-
Returns
- getTreeState() - Method in class com.codename1.ui.tree.Tree
-
Gets the state of the tree in a format that can be restored later by either the same tree or a different tree whose model includes the same nodes.
- getType() - Method in class com.codename1.charts.renderers.XYSeriesRenderer.FillOutsideLine
-
Returns the fill type.
- getType() - Method in class com.codename1.charts.views.CombinedXYChart.XYCombinedChartDef
- getType() - Method in class com.codename1.facebook.Album
-
Gets the type
- getType() - Method in class com.codename1.facebook.Post
-
Get the type
- getType() - Method in class com.codename1.plugin.event.IsGalleryTypeSupportedEvent
-
Gets the type of gallery to open.
- getType() - Method in class com.codename1.plugin.event.OpenGalleryEvent
-
Gets the type of gallery to open.
- getType() - Method in class com.codename1.push.PushBuilder
-
Gets the type of the notification.
- getType() - Method in class com.codename1.push.PushContent
-
Gets the type of the push content.
- getType() - Method in class com.codename1.ui.events.WindowEvent
-
The type of window event.
- getType() - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
-
The border type.
- getType() - Method in class com.codename1.ui.spinner.Picker
-
Returns the type of the picker
- getType(char) - Static method in class com.codename1.util.regex.RECharacter
- getTypeface() - Method in class com.codename1.charts.compat.Paint
- getTypes(byte[]) - Method in class com.codename1.ui.geom.GeneralPath
-
Returns a copy of the types (aka path commands) in this path.
- getTypesSize() - Method in class com.codename1.ui.geom.GeneralPath
-
Returns the number of path commands in this path.
- getUdid() - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns the UDID for devices that support it
- getUdid() - Method in class com.codename1.ui.Display
-
Returns the UDID for devices that support it
- getUiid() - Method in class com.codename1.components.ToastBar.Status
-
Gets the UIID that should be used for styling the status component while this status is displayed.
- getUIID() - Method in class com.codename1.ui.Component
-
Unique identifier for a component.
- getUIID() - Method in class com.codename1.ui.plaf.RoundBorder
-
True is we use the background of the component setting to draw
- getUIIDLine1() - Method in class com.codename1.components.MultiButton
-
Returns the UIID of the row
- getUIIDLine1() - Method in class com.codename1.components.SpanMultiButton
-
Returns the UIID of the row
- getUIIDLine2() - Method in class com.codename1.components.MultiButton
-
Returns the UIID of the row
- getUIIDLine2() - Method in class com.codename1.components.SpanMultiButton
-
Returns the UIID of the row
- getUIIDLine3() - Method in class com.codename1.components.MultiButton
-
Returns the UIID of the row
- getUIIDLine3() - Method in class com.codename1.components.SpanMultiButton
-
Returns the UIID of the row
- getUIIDLine4() - Method in class com.codename1.components.MultiButton
-
Returns the UIID of the row
- getUIIDLine4() - Method in class com.codename1.components.SpanMultiButton
-
Returns the UIID of the row
- getUIManager() - Method in class com.codename1.ui.Component
-
This method should be used by the Component to retrieve the correct UIManager to work with
- getUIManager() - Method in class com.codename1.ui.Container
-
This method should be used by the Component to retrieve the correct UIManager to work with
- getUIManager() - Method in class com.codename1.ui.Form
- getUIResourceNames() - Method in class com.codename1.ui.util.Resources
-
Returns the names of the ui resources within this bundle
- getUnderlying() - Method in class com.codename1.ui.list.FilterProxyListModel
-
Returns the underlying model which is needed to perform mutations on the list.
- getUnderlying() - Method in class com.codename1.ui.table.SortableTableModel
-
Returns the underlying table model
- getUniqueDeviceId() - Static method in class com.codename1.io.Log
-
Returns a server generated unique device id that is cached locally and is only valid per application.
- getUniqueDeviceKey() - Static method in class com.codename1.io.Log
-
Returns a server generated unique device id that is cached locally and is only valid per application.
- getUnit() - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint.Inset
-
Gets the unit of this inset.
- getUnit() - Method in class com.codename1.ui.layouts.mig.UnitValue
- getUnit() - Method in class com.codename1.ui.plaf.StyleParser.ScalarValue
-
Returns
- getUnitString() - Method in class com.codename1.ui.layouts.mig.UnitValue
- getUnitValueX(String) - Static method in class com.codename1.ui.layouts.mig.PlatformDefaults
-
Returns the unit value associated with the unit.
- getUnitValueY(String) - Static method in class com.codename1.ui.layouts.mig.PlatformDefaults
-
Returns the unit value associated with the unit.
- getUnselected() - Method in class com.codename1.ui.list.GenericListCellRenderer
-
Returns
- getUnselectedButton() - Method in class com.codename1.ui.list.MultiList
-
Allows developers to customize the properties of the unselected multi-button in code
- getUnselectedEven() - Method in class com.codename1.ui.list.GenericListCellRenderer
-
Returns
- getUnselectedStyle() - Method in class com.codename1.ui.Component
-
Returns the Component Style for the unselected mode allowing us to manipulate the look of the component
- getUnselectedStyle() - Method in class com.codename1.ui.ComponentSelector
-
Returns a proxy style for all of the unselected styles of the components in this set.
- getUnsupportedChars() - Method in class com.codename1.ui.TextArea
-
Unsupported characters is a string that contains characters that cause issues when rendering on some problematic fonts.
- getUpdated_time() - Method in class com.codename1.facebook.Album
-
Deprecated.
- getUpdated_time() - Method in class com.codename1.facebook.Photo
-
Deprecated.
- getUpdatedTime() - Method in class com.codename1.facebook.Album
-
Gets updated time.
- getUpdatedTime() - Method in class com.codename1.facebook.Photo
-
Get updated time.
- getUpdateDuration() - Method in class com.codename1.components.Ads
-
The amount of time needed to update the ad
- getUrl() - Method in class com.codename1.io.ConnectionRequest
-
Returns
- getUrl() - Method in class com.codename1.io.services.CachedData
-
Returns
- getUrl() - Method in class com.codename1.ui.html.DocumentInfo
-
Returns the absolute URL associated with this DocumentInfo object
- getURL() - Method in class com.codename1.components.RSSReader
-
The URL of the RSS stream
- getURL() - Method in class com.codename1.components.WebBrowser
-
The page URL
- getURL() - Method in class com.codename1.io.URL.URLConnection
- getURL() - Method in class com.codename1.ui.BrowserComponent
-
The page URL
- getURLBasePath(String) - Static method in class com.codename1.io.Util
-
Returns the URL's base path, which is the same as the path only without an ending file e.g.: http://domain.com/f/f.html would return as: /f/
- getURLDomain(String) - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns the domain for the given URL
- getURLHost(String) - Static method in class com.codename1.io.Util
-
Returns the URL's host portion
- getURLPath(String) - Method in class com.codename1.impl.CodenameOneImplementation
- getURLPath(String) - Static method in class com.codename1.io.Util
-
Returns the URL's path
- getURLProtocol(String) - Static method in class com.codename1.io.Util
-
Returns the protocol of an absolute URL e.g.
- getUrls() - Method in class com.codename1.contacts.Contact
-
Gets Contact urls
- getUsableSpace() - Method in class com.codename1.io.File
-
Gets the usable space on this file system.
- getUser(String) - Method in class com.codename1.facebook.FaceBookAccess
-
Gets a User from a user id This is a sync method it will block until a response it returned
- getUser(String, User, ActionListener) - Method in class com.codename1.facebook.FaceBookAccess
-
Gets a user from a user id
- getUserAgent() - Method in class com.codename1.io.ConnectionRequest
-
Returns
- getUserAlbums(String, DefaultListModel, ActionListener) - Method in class com.codename1.facebook.FaceBookAccess
-
Gets the user albums
- getUserEvents(String, DefaultListModel, ActionListener) - Method in class com.codename1.facebook.FaceBookAccess
-
Gets the user events
- getUserFriends(String, DefaultListModel, ActionListener) - Method in class com.codename1.facebook.FaceBookAccess
-
Gets the user friends
- getUserId() - Method in class com.codename1.io.tar.TarEntry
- getUserInboxThreads(String, DefaultListModel, int, ActionListener) - Method in class com.codename1.facebook.FaceBookAccess
-
Gets the user inbox Threads
- getUserInfo() - Method in class com.codename1.io.URL
- getUsername() - Method in class com.codename1.facebook.Page
-
Simple Getter
- getUsername() - Method in class com.codename1.facebook.User
-
Returns the username
- getUserName() - Method in class com.codename1.io.tar.TarEntry
- getUserNotifications(String, String, boolean, DefaultListModel, ActionListener) - Method in class com.codename1.facebook.FaceBookAccess
-
Gets the user notifications (this method uses the legacy rest api see http://developers.facebook.com/docs/reference/rest/)
- getUsersDetails(String[], String[], ActionListener) - Method in class com.codename1.facebook.FaceBookAccess
-
Gets users requested details ((this method uses the legacy rest api see http://developers.facebook.com/docs/reference/rest/))
- getUUID() - Static method in class com.codename1.io.Util
-
Creates a new UUID, that is a 128-bit number used to identify information in computer systems.
- getUUID(long, long) - Static method in class com.codename1.io.Util
-
Creates a custom UUID, from the given two
longvalues. - getValidationConstraint(int, int) - Method in class com.codename1.properties.UiBinding.BoundTableModel
-
If the cell has a validation constraint it's returned here
- getValidationConstraint(int, int) - Method in class com.codename1.ui.table.AbstractTableModel
-
If the cell has a validation constraint it's returned here
- getValidationConstraint(int, int) - Method in class com.codename1.ui.table.SortableTableModel
-
If the cell has a validation constraint it's returned here
- getValidationEmblemPositionX() - Method in class com.codename1.ui.validation.Validator
-
The position of the validation emblem on the component as X/Y values between 0 and 1 where 0 indicates the start of the component and 1 indicates its end on the given axis.
- getValidationEmblemPositionY() - Method in class com.codename1.ui.validation.Validator
-
The position of the validation emblem on the component as X/Y values between 0 and 1 where 0 indicates the start of the component and 1 indicates its end on the given axis.
- getValidationFailedEmblem() - Method in class com.codename1.ui.validation.Validator
-
The emblem that will be drawn on top of the component to indicate the validation failure
- getValidationFailureHighlightMode() - Method in class com.codename1.ui.validation.Validator
-
Indicates the default mode in which validation failures are expressed
- getValidator() - Method in class com.codename1.ui.table.AbstractTableModel
-
A validator can be defined here so a validation constraint can bind to a table model cell
- getValidator() - Method in class com.codename1.ui.table.SortableTableModel
- getvAlign() - Method in class com.codename1.ui.scene.TextPainter
-
Gets the vertical alignment of this text.
- getValign() - Method in class com.codename1.ui.layouts.FlowLayout
-
Indicates vertical alignment within the flow layout
- getValue() - Method in class com.codename1.charts.models.SeriesSelection
- getValue() - Method in class com.codename1.charts.views.PieSegment
- getValue() - Method in class com.codename1.io.Cookie
-
Returns
- getValue() - Method in class com.codename1.io.gzip.Adler32
- getValue() - Method in class com.codename1.io.gzip.CRC32
- getValue() - Method in class com.codename1.ui.animations.Motion
-
Returns the value for the motion for the current clock time.
- getValue() - Method in class com.codename1.ui.BrowserComponent.JSRef
-
Gets the javascript value as a string.
- getValue() - Method in class com.codename1.ui.layouts.mig.UnitValue
- getValue() - Method in class com.codename1.ui.plaf.StyleParser.ScalarValue
-
Returns
- getValue() - Method in class com.codename1.ui.spinner.GenericSpinner
-
The value for the spinner
- getValue() - Method in class com.codename1.ui.spinner.NumericSpinner
-
The value for the spinner
- getValue() - Method in class com.codename1.ui.spinner.Picker
-
Returns the value which works for all picker types
- getValue() - Method in class com.codename1.util.promise.Promise
-
Gets the return value once the promise is fulfilled.
- getValue(int) - Method in class com.codename1.charts.models.CategorySeries
-
Returns the value at the specified index.
- getValue(int) - Method in class com.codename1.charts.models.XYValueSeries
-
Returns the value at the specified index.
- getValue(int) - Method in class com.codename1.ui.plaf.StyleParser.BoxInfo
-
Gets a value for a side.
- getValue(int) - Method in class com.codename1.ui.spinner.GenericSpinner
-
The value for the spinner
- getValue(int, String) - Method in class com.codename1.charts.models.AreaSeries
-
Returns the value at the specific index and category.
- getValue(Row, int, PropertyBase) - Method in enum com.codename1.properties.SQLMap.SqlType
- getValue(Object, String, int) - Static method in class com.codename1.ui.layouts.mig.LinkHandler
- getValueAsString() - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint.Inset
-
Gets the value of this inset as a string.
- getValueAsString(int) - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint.Inset
-
Gets the value of this inset as a string rounding to the specified number of decimal places.
- getValueAt(int, int) - Method in class com.codename1.properties.UiBinding.BoundTableModel
- getValueAt(int, int) - Method in class com.codename1.ui.table.DefaultTableModel
-
Returns the value of the cell at the given location
- getValueAt(int, int) - Method in class com.codename1.ui.table.SortableTableModel
-
Returns the value of the cell at the given location
- getValueAt(int, int) - Method in interface com.codename1.ui.table.TableModel
-
Returns the value of the cell at the given location
- getValues() - Method in class com.codename1.ui.plaf.StyleParser.BoxInfo
-
Gets the scalar values of this box as a 4-element array.
- getValues(int) - Method in class com.codename1.charts.models.MultipleCategorySeries
-
Returns the values at the specified index.
- getValueType() - Method in class com.codename1.properties.MapProperty
-
Returns the class for the value element if it's defined or null if it isn't
- getVariable(String) - Method in interface com.codename1.media.Media
-
Allows querying platform specific information from the media object
- getVelocity() - Method in class com.codename1.location.Location
-
Returns the velocity of this Location in meters per second (m/s)
- getVelocity() - Method in class com.codename1.ui.animations.Motion
-
Gets an approximation of the current velocity in pixels per millisecond.
- getVersion() - Method in class com.codename1.io.AccessToken
- getVersion() - Method in class com.codename1.io.Cookie
-
Returns the version for the current persistance code, the version will be pased to internalized thus allowing the internalize method to recognize classes persisted in older revisions
- getVersion() - Method in interface com.codename1.io.Externalizable
-
Returns the version for the current persistance code, the version will be pased to internalized thus allowing the internalize method to recognize classes persisted in older revisions
- getVersion() - Method in class com.codename1.io.services.CachedData
-
Returns the version for the current persistance code, the version will be pased to internalized thus allowing the internalize method to recognize classes persisted in older revisions
- getVersion() - Method in class com.codename1.payment.Receipt
-
Returns the version for the current persistance code, the version will be pased to internalized thus allowing the internalize method to recognize classes persisted in older revisions
- getVersion() - Static method in class com.codename1.ui.layouts.mig.LayoutUtil
-
Returns the current version of MiG Layout.
- getVertical() - Method in class com.codename1.ui.layouts.mig.CC
-
Returns the vertical dimension constraint for this component constraint.
- getVerticalAlign() - Method in class com.codename1.ui.table.TableLayout.Constraint
-
Returns
- getVerticalAlignment() - Method in class com.codename1.ui.Label
-
Returns the vertical alignment of the Label, this will only work when the icon is in the side of the text and not above or below it.
- getVerticalAlignment() - Method in class com.codename1.ui.TextArea
-
Returns the vertical alignment of the text field, this only applies to single line text field
- getVerticalGroup() - Method in class com.codename1.ui.layouts.GroupLayout
-
Returns the
ParallelGroupthat is responsible for layout along the vertical axis. - getVerticalMargins() - Method in class com.codename1.ui.plaf.Style
-
The equivalent of getMarginTop + getMarginBottom
- getVerticalPadding() - Method in class com.codename1.ui.plaf.Style
-
The equivalent of getPaddingTop + getPaddingBottom
- getVerticalScaleFactor() - Static method in class com.codename1.ui.layouts.mig.PlatformDefaults
-
The forced scale factor that all screen relative units (e.g. millimeters, inches and logical pixels) will be multiplied with.
- getVerticalScreenDPI() - Method in interface com.codename1.ui.layouts.mig.ComponentWrapper
-
Returns the DPI (Dots Per Inch) of the screen the component is currently in or for the default screen if the component is not visible.
- getVerticalScrollWidth() - Method in class com.codename1.ui.plaf.LookAndFeel
-
Returns the default width of a vertical scroll bar
- getVerticalSpan() - Method in class com.codename1.ui.table.TableLayout.Constraint
-
Returns
- getVideoComponent() - Method in interface com.codename1.media.Media
-
Gets the VideoComponent of this Video.
- getView() - Method in class com.codename1.ui.UIFragment
-
Gets the view that is generated by this template.
- getVirtualKeyboardListener() - Method in class com.codename1.ui.Display
-
Gets the VirtualKeyboardListener Objects of exists.
- getVirtualKeyboardName() - Method in interface com.codename1.impl.VirtualKeyboardInterface
-
Returns the Virtual Keyboard name.
- getVisibleBounds() - Method in class com.codename1.ui.ComboBox
-
Returns the component bounds for scrolling which might differ from the getBounds for large components e.g.
- getVisibleBounds() - Method in class com.codename1.ui.Component
-
Returns the component bounds for scrolling which might differ from the getBounds for large components e.g.
- getVisibleBounds() - Method in class com.codename1.ui.List
-
Returns the component bounds for scrolling which might differ from the getBounds for large components e.g.
- getVisibleBounds(Rectangle) - Method in class com.codename1.ui.Component
-
Returns the component bounds for scrolling which might differ from the getBounds for large components into the provided rectangle.
- getVisualPadding() - Method in class com.codename1.ui.layouts.mig.CC
-
Returns the visual padding used when laying out this Component.
- getVisualPadding() - Method in interface com.codename1.ui.layouts.mig.ComponentWrapper
-
Returns the padding on a component by component basis.
- getVisualTypeForIndex(int) - Method in class com.codename1.charts.renderers.DialRenderer
-
Returns the visual type at the specified index.
- getVolume() - Method in interface com.codename1.media.Media
-
Returns the media playback volume in percentage
- getWallFeed(String, DefaultListModel, int, ActionListener) - Method in class com.codename1.facebook.FaceBookAccess
-
Gets the user wall feed, the data is being stored in the given DefaultListModel.
- getWallFeed(String, DefaultListModel, ActionListener) - Method in class com.codename1.facebook.FaceBookAccess
-
Gets the user wall feed, the data is being stored in the given DefaultListModel.
- getWallPosts(String, DefaultListModel, int, ActionListener) - Method in class com.codename1.facebook.FaceBookAccess
-
Gets the user wall posts, the data is being stored in the given DefaultListModel.
- getWallPosts(String, DefaultListModel, ActionListener) - Method in class com.codename1.facebook.FaceBookAccess
-
Gets the user wall feed, the data is being stored in the given DefaultListModel.
- getWebsite() - Method in class com.codename1.facebook.Page
-
Simple Getter
- getWebsite() - Method in class com.codename1.facebook.User
-
Returns
- getWeekdays() - Method in class com.codename1.l10n.DateFormatSymbols
- getWest() - Method in class com.codename1.ui.layouts.BorderLayout
-
Returns the component in the west location
- getWidestChar() - Static method in class com.codename1.ui.TextArea
-
Indicates the widest character in the alphabet, this is useful for detecting linebreaks internally.
- getWidth() - Method in class com.codename1.capture.VideoCaptureConstraints
-
Gets the width constraint that is supported by the platform, and is nearest to the specified preferred width.
- getWidth() - Method in class com.codename1.charts.compat.Canvas
- getWidth() - Method in class com.codename1.facebook.Photo
-
Get width
- getWidth() - Method in class com.codename1.ui.animations.Timeline
-
Returns the width of the image
- getWidth() - Method in class com.codename1.ui.Component
-
Returns the component width
- getWidth() - Method in class com.codename1.ui.ComponentImage
-
Returns the width of the image
- getWidth() - Method in class com.codename1.ui.DynamicImage
-
Returns the width of the image
- getWidth() - Method in class com.codename1.ui.EncodedImage
-
Returns the width of the image
- getWidth() - Method in class com.codename1.ui.FontImage
-
Returns the width of the image
- getWidth() - Method in class com.codename1.ui.geom.Dimension
-
Returns the width of the dimension
- getWidth() - Method in class com.codename1.ui.geom.Dimension2D
-
Returns the width of the dimension
- getWidth() - Method in class com.codename1.ui.geom.Rectangle
-
Convenience method for getSize().getWidth();
- getWidth() - Method in class com.codename1.ui.geom.Rectangle2D
-
Convenience method for getSize().getWidth();
- getWidth() - Method in class com.codename1.ui.Image
-
Returns the width of the image
- getWidth() - Method in interface com.codename1.ui.layouts.mig.ComponentWrapper
-
Returns the current width for this component.
- getWidth() - Method in class com.codename1.ui.layouts.mig.Grid
- getWidth() - Method in class com.codename1.ui.layouts.mig.LC
-
Returns the minimum/preferred/maximum size for the container that this layout constraint is set for.
- getWidth() - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
-
For a line/dashed/dotted/underline/round border, the thickness value.
- getWidth() - Method in class com.codename1.ui.RGBImage
-
Returns the width of the image
- getWidth() - Method in class com.codename1.ui.scene.Bounds
-
Gets the width of the bounding cube (along x-axis)
- getWidth(int) - Method in class com.codename1.ui.layouts.mig.Grid
- getWidthInPixels() - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
-
For line/dashed/dotted/underline border.
- getWidthPercentage() - Method in class com.codename1.ui.table.TableLayout.Constraint
-
Returns
- getWidthUnit() - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
-
For a line/dashed/dotted/underline/round border, gets the unit of the thickness value.
- getWindingRule() - Method in class com.codename1.ui.geom.GeneralPath
-
Returns the path's current winding rule.
- getWindingRule() - Method in interface com.codename1.ui.geom.PathIterator
-
Returns the winding rule to determine which points are inside this path.
- getWindow() - Method in class com.codename1.javascript.JavascriptContext
-
Returns a reference to the Javascript "window" object.
- getWindowBounds() - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns the bounds of the application window when running on a desktop platform.
- getWindowBounds() - Static method in class com.codename1.ui.CN
-
Returns the number of monitors attached to the desktop environment when available.
- getWindowBounds() - Method in class com.codename1.ui.Display
-
Returns the current window bounds when running on a desktop platform.
- getWrapAfter() - Method in class com.codename1.ui.layouts.mig.LC
-
Returns after what cell the grid should always auto wrap.
- getWrapGapSize() - Method in class com.codename1.ui.layouts.mig.CC
-
Returns the wrap size if it is a custom size.
- getWriter(OutputStream) - Static method in class com.codename1.io.Util
-
Helper to get a writer from an output stream with UTF-8 encoding
- getX() - Method in class com.codename1.charts.models.Point
- getX() - Method in class com.codename1.charts.views.ClickableArea
- getX() - Method in class com.codename1.ui.Component
-
Returns the current component x location relatively to its parent container
- getX() - Method in class com.codename1.ui.events.ActionEvent
-
The X position if this is a pointer event otherwise undefined
- getX() - Method in class com.codename1.ui.geom.Point
-
Gets the x value of this Point
- getX() - Method in class com.codename1.ui.geom.Point2D
-
Gets the x value of this Point
- getX() - Method in class com.codename1.ui.geom.Rectangle
-
Return the x coordinate of the rectangle
- getX() - Method in class com.codename1.ui.geom.Rectangle2D
-
Return the x coordinate of the rectangle
- getX() - Method in interface com.codename1.ui.layouts.mig.ComponentWrapper
-
Returns the current x coordinate for this component.
- getX() - Method in class com.codename1.ui.scene.Point3D
-
Gets x coordinate.
- getX(int) - Method in class com.codename1.charts.models.XYSeries
-
Returns the X axis value at the specified index.
- getXAxisColor() - Method in class com.codename1.charts.renderers.DefaultRenderer
-
Returns the color of the X axis
- getXAxisMax() - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Returns the end value of the X axis range.
- getXAxisMax(int) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Returns the end value of the X axis range.
- getXAxisMin() - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Returns the start value of the X axis range.
- getXAxisMin(int) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Returns the start value of the X axis range.
- getXLabelFormat() - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Returns the number format for displaying X axis labels.
- getXLabels() - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Returns the approximate number of labels for the X axis.
- getXLabels(double, double, int) - Method in class com.codename1.charts.views.TimeChart
- getXLabels(double, double, int) - Method in class com.codename1.charts.views.XYChart
- getXLabelsAlign() - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Returns the X axis labels alignment.
- getXLabelsAngle() - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Returns the rotation angle of labels for the X axis.
- getXLabelsColor() - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Returns the X axis labels color.
- getXLabelsPadding() - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Returns the X labels padding.
- getXmlTextElement() - Method in class com.codename1.properties.PropertyIndex
-
Returns the property that contains the XML text e.g.
- getXTextLabel(Double) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Returns the X axis text label at the specified X axis value.
- getXTextLabelLocations() - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Returns the X text label locations.
- getXTitle() - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Returns the title for the X axis.
- getXValue() - Method in class com.codename1.charts.models.SeriesSelection
- getXYMap() - Method in class com.codename1.charts.models.XYSeries
-
Returns the current values that are used for drawing the series.
- getY() - Method in class com.codename1.charts.models.Point
- getY() - Method in class com.codename1.charts.views.ClickableArea
- getY() - Method in class com.codename1.ui.Component
-
Returns the component y location relatively to its parent container
- getY() - Method in class com.codename1.ui.events.ActionEvent
-
The Y position if this is a pointer event otherwise undefined
- getY() - Method in class com.codename1.ui.geom.Point
-
Gets the y value of this Point
- getY() - Method in class com.codename1.ui.geom.Point2D
-
Gets the y value of this Point
- getY() - Method in class com.codename1.ui.geom.Rectangle
-
Return the y coordinate of the rectangle
- getY() - Method in class com.codename1.ui.geom.Rectangle2D
-
Return the y coordinate of the rectangle
- getY() - Method in interface com.codename1.ui.layouts.mig.ComponentWrapper
-
Returns the current y coordinate for this component.
- getY() - Method in class com.codename1.ui.scene.Point3D
-
Gets the y-coordinate.
- getY(int) - Method in class com.codename1.charts.models.XYSeries
-
Returns the Y axis value at the specified index.
- getYAxisAlign(int) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
- getYAxisColor() - Method in class com.codename1.charts.renderers.DefaultRenderer
-
Returns the color of the Y axis
- getYAxisMax() - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Returns the end value of the Y axis range.
- getYAxisMax(int) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Returns the end value of the Y axis range.
- getYAxisMin() - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Returns the start value of the Y axis range.
- getYAxisMin(int) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Returns the start value of the Y axis range.
- getYield() - Method in class com.codename1.io.BufferedInputStream
-
Allows setting a yield duration for this stream which is useful for background operations to release CPU
- getYield() - Method in class com.codename1.io.ConnectionRequest
-
Returns the amount of time to yield for other processes, this is an implicit method that automatically generates values for lower priority connections
- getYLabelFormat(int) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Returns the number format for Y axis displaying labels.
- getYLabels() - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Returns the approximate number of labels for the Y axis.
- getYLabels(double[], double[], int) - Method in class com.codename1.charts.views.XYChart
- getYLabelsAlign(int) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Returns the Y axis labels alignment.
- getYLabelsAngle() - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Returns the rotation angle of labels for the Y axis.
- getYLabelsColor(int) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Returns the Y axis labels color.
- getYLabelsPadding() - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Returns the Y labels padding.
- getYLabelsVerticalPadding() - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Returns the Y labels vertical padding.
- getYTextLabel(Double) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Returns the Y axis text label at the specified Y axis value.
- getYTextLabel(Double, int) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Returns the Y axis text label at the specified Y axis value.
- getYTextLabelLocations() - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Returns the Y text label locations.
- getYTextLabelLocations(int) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Returns the Y text label locations.
- getYTitle() - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Returns the title for the Y axis.
- getYTitle(int) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Returns the title for the Y axis.
- getZ() - Method in class com.codename1.ui.scene.Point3D
-
Gets the z-coordinate.
- getZoneId() - Method in class com.codename1.impl.VServAds
-
Returns
- getZoneLongName(String, String) - Method in class com.codename1.l10n.DateFormatSymbols
-
Gets the long name of a given timezone.
- getZoneLongNameDST(String, String) - Method in class com.codename1.l10n.DateFormatSymbols
-
Gets the long name of a given timezone in daylight saving time.
- getZoneShortName(String, String) - Method in class com.codename1.l10n.DateFormatSymbols
-
Gets the short name of a given timezone.
- getZoneShortNameDST(String, String) - Method in class com.codename1.l10n.DateFormatSymbols
-
Gets the short name of a given timezone in daylight saving time.
- getZoneStrings() - Method in class com.codename1.l10n.DateFormatSymbols
- getZoom() - Method in class com.codename1.components.ImageViewer
-
Manipulate the zoom level of the application
- getZoomInLimitX() - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Returns the zoom in limit permitted in the axis X.
- getZoomInLimitY() - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Returns the zoom in limit permitted in the axis Y.
- getZoomLevel() - Method in class com.codename1.maps.MapComponent
-
Returns the current zoom level of the map.
- getZoomLimits() - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Returns the zoom limits as a 4-element array, or null if there are no limits applied.
- getZoomRate() - Method in class com.codename1.charts.renderers.DefaultRenderer
-
Returns the zoom rate.
- GIDLEN - Static variable in class com.codename1.io.tar.TarHeader
- GlassTutorial - Class in com.codename1.ui.util
-
A Glass Tutorial appears on top of the UI especially on a touch device but could be on any device and points to/circles components within the UI coupled with explanation of what they do and a tint of the screen.
- GlassTutorial() - Constructor for class com.codename1.ui.util.GlassTutorial
- GNAMELEN - Static variable in class com.codename1.io.tar.TarHeader
- GNOME - Static variable in class com.codename1.ui.layouts.mig.PlatformDefaults
- GNU_TMAGIC - Static variable in class com.codename1.io.tar.TarHeader
-
The magic tag representing a GNU tar archive.
- goBack() - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- goBack() - Static method in class com.codename1.testing.TestUtils
-
Executes the back command for the current form, similarly to pressing the back button
- GOOGLE_PUSH_KEY - Static variable in class com.codename1.push.Push
-
Key for the hashtable argument when pushing to the google play store
- GoogleConnect - Class in com.codename1.social
-
The GoogleConnect Login class allows the sign in with google functionality.
- GoogleMapsProvider - Class in com.codename1.maps.providers
-
This is a GoogleMaps Provider https://developers.google.com/maps/documentation/staticmaps/
- GoogleMapsProvider(String) - Constructor for class com.codename1.maps.providers.GoogleMapsProvider
-
Google map provider Constructor
- grabAnimationLock() - Method in class com.codename1.ui.Form
-
Allows grabbing a flag that is used by convention to indicate that you are running an exclusive animation.
- GradientDrawable - Class in com.codename1.charts.compat
- GradientDrawable(GradientDrawable.Orientation, int[]) - Constructor for class com.codename1.charts.compat.GradientDrawable
- GradientDrawable.Orientation - Enum in com.codename1.charts.compat
- Graphics - Class in com.codename1.ui
-
Abstracts the underlying platform graphics context thus allowing us to achieve portability between MIDP devices and CDC devices.
- GRAY - Static variable in class com.codename1.charts.util.ColorUtil
- green(int) - Static method in class com.codename1.charts.util.ColorUtil
- GREEN - Static variable in class com.codename1.charts.util.ColorUtil
- grep(Object[]) - Method in class com.codename1.util.regex.RE
-
Returns an array of Strings, whose toString representation matches a regular expression.
- Grid - Class in com.codename1.ui.layouts.mig
-
Holds components in a grid.
- Grid(ContainerWrapper, LC, AC, AC, Map, ArrayList) - Constructor for class com.codename1.ui.layouts.mig.Grid
-
Constructor.
- GridBagConstraints - Class in com.codename1.ui.layouts
-
Port of the GridBag code from Apache's Harmony
- GridBagConstraints() - Constructor for class com.codename1.ui.layouts.GridBagConstraints
- GridBagConstraints(int, int, int, int, double, double, int, int, Insets, int, int) - Constructor for class com.codename1.ui.layouts.GridBagConstraints
- GridBagLayout - Class in com.codename1.ui.layouts
-
Codename One port of the infamous GridBagLayout based on the Apache Harmony code.
- GridBagLayout() - Constructor for class com.codename1.ui.layouts.GridBagLayout
- gridGap(String, String) - Method in class com.codename1.ui.layouts.mig.LC
-
Sets both grid gaps at the same time.
- gridGapX(String) - Method in class com.codename1.ui.layouts.mig.LC
-
Same functionality as
setGridGapX(ConstraintParser.parseBoundSize(boundsSize, true, true))only this method returnsthisfor chaining multiple calls. - gridGapY(String) - Method in class com.codename1.ui.layouts.mig.LC
-
Same functionality as
setGridGapY(ConstraintParser.parseBoundSize(boundsSize, true, false))only this method returnsthisfor chaining multiple calls. - gridheight - Variable in class com.codename1.ui.layouts.GridBagConstraints
- GridLayout - Class in com.codename1.ui.layouts
-
The components are arranged in a grid based on available space, all cells in the grid are given exactly the same size which matches the largest preferred size or available space.
- GridLayout(int) - Constructor for class com.codename1.ui.layouts.GridLayout
-
Creates a new instance of GridLayout with the given columns, rows is set to 1 but will implicitly grow if more components are added
- GridLayout(int, int) - Constructor for class com.codename1.ui.layouts.GridLayout
-
Creates a new instance of GridLayout with the given rows and columns
- GridLayout(int, int, int, int) - Constructor for class com.codename1.ui.layouts.GridLayout
-
Creates a new instance of GridLayout with the given rows and columns
- gridwidth - Variable in class com.codename1.ui.layouts.GridBagConstraints
- gridx - Variable in class com.codename1.ui.layouts.GridBagConstraints
- gridy - Variable in class com.codename1.ui.layouts.GridBagConstraints
- group(Component...) - Static method in class com.codename1.ui.InputComponent
-
Groups together multiple text components and labels so they align properly, this is implicitly invoked by
com.codename1.ui.layouts.TextModeLayoutso this method is unnecessary when using that layout - GroupConstraint - Class in com.codename1.ui.validation
-
Groups several constraints as if they are one constraint
- GroupConstraint(Constraint...) - Constructor for class com.codename1.ui.validation.GroupConstraint
-
Create a new constraint group
- groupId - Variable in class com.codename1.io.tar.TarHeader
- GroupLayout - Class in com.codename1.ui.layouts
-
GroupLayout is a LayoutManager that hierarchically groups components to achieve common, and not so common, layouts.
- GroupLayout(Container) - Constructor for class com.codename1.ui.layouts.GroupLayout
-
Creates a GroupLayout for the specified Container.
- GroupLayout.Group - Class in com.codename1.ui.layouts
-
Group provides for commonality between the two types of operations supported by
GroupLayout: laying out components one after another (SequentialGroup) or layout on top of each other (ParallelGroup). - GroupLayout.ParallelGroup - Class in com.codename1.ui.layouts
-
A
Groupthat lays out its elements on top of each other. - GroupLayout.SequentialGroup - Class in com.codename1.ui.layouts
-
A
Groupthat lays out its elements sequentially, one after another. - groupName - Variable in class com.codename1.io.tar.TarHeader
- grow() - Method in class com.codename1.ui.layouts.mig.AC
-
Specifies the current row/column's grow weight within columns/rows with the
grow priority100f. - grow() - Method in class com.codename1.ui.layouts.mig.CC
-
Same functionality as
#growX()and#growY(). - grow(float) - Method in class com.codename1.ui.layouts.mig.AC
-
Specifies the current row/column's grow weight within columns/rows with the same
grow priority. - grow(float...) - Method in class com.codename1.ui.layouts.mig.CC
-
grow weight for the component horizontally and optionally vertically.
- grow(float, int...) - Method in class com.codename1.ui.layouts.mig.AC
-
Specifies the indicated rows'/columns' grow weight within columns/rows with the same
grow priority. - growOrShrink() - Method in class com.codename1.ui.Dialog
-
Allows a dialog component to grow or shrink to its new preferred size
- growPrio(int) - Method in class com.codename1.ui.layouts.mig.AC
-
Specifies the current row/column's grow priority.
- growPrio(int...) - Method in class com.codename1.ui.layouts.mig.CC
-
Grow priority for the component horizontally and optionally vertically.
- growPrio(int, int...) - Method in class com.codename1.ui.layouts.mig.AC
-
Specifies the indicated rows'/columns' grow priority.
- growPrioX(int) - Method in class com.codename1.ui.layouts.mig.CC
-
The grow priority compared to other components in the same cell.
- growPrioY(int) - Method in class com.codename1.ui.layouts.mig.CC
-
The grow priority compared to other components in the same cell.
- growShrink(int) - Method in class com.codename1.ui.Component
-
Grows or shrinks this component to its new preferred size, this method essentially takes a component whose preferred size has changed and creates a "growing" effect that lasts for the duration.
- growShrink(int) - Method in class com.codename1.ui.ComponentSelector
-
Wraps
Component#growShrink(int) - growShrink(Component, int) - Static method in class com.codename1.ui.util.Effects
-
Grows or shrinks the given component to its new preferred size, this method essentially takes a component whose preferred size has changed and creates a "growing" effect that lasts for the duration.
- growX() - Method in class com.codename1.ui.layouts.mig.CC
-
Grow weight for the component horizontally.
- growX(float) - Method in class com.codename1.ui.layouts.mig.CC
-
Grow weight for the component horizontally.
- growY() - Method in class com.codename1.ui.layouts.mig.CC
-
Grow weight for the component vertically.
- growY(Float) - Method in class com.codename1.ui.layouts.mig.CC
-
Grow weight for the component vertically.
- gt(PropertyBase) - Method in class com.codename1.properties.SQLMap.SelectBuilder
-
A greater that
>operator - guessMimeType(byte[]) - Static method in class com.codename1.io.Util
-
Tries to determine the mime type of a byte array based on its first bytes.Direct inspection of the bytes to determine the content type is often more accurate than believing the content type claimed by the
httpserver or by the file extension. - guessMimeType(InputStream) - Static method in class com.codename1.io.Util
-
Tries to determine the mime type of an InputStream based on its first bytes.Direct inspection of the bytes to determine the content type is often more accurate than believing the content type claimed by the
httpserver or by the file extension. - guessMimeType(String) - Static method in class com.codename1.io.Util
-
Tries to determine the mime type of a file based on its first bytes.Direct inspection of the bytes to determine the content type is often more accurate than believing the content type claimed by the
httpserver or by the file extension. - GZConnectionRequest - Class in com.codename1.io.gzip
-
A connection request that can detect a GZipped response, parse it automatically and unzip it.
- GZConnectionRequest() - Constructor for class com.codename1.io.gzip.GZConnectionRequest
- gzip() - Method in class com.codename1.io.rest.RequestBuilder
-
Sets the request to be a gzip request
- GZIPException - Exception Class in com.codename1.io.gzip
- GZIPException() - Constructor for exception class com.codename1.io.gzip.GZIPException
- GZIPException(String) - Constructor for exception class com.codename1.io.gzip.GZIPException
- GZIPHeader - Class in com.codename1.io.gzip
-
See also
- GZIPHeader() - Constructor for class com.codename1.io.gzip.GZIPHeader
- GZIPInputStream - Class in com.codename1.io.gzip
- GZIPInputStream(InputStream) - Constructor for class com.codename1.io.gzip.GZIPInputStream
- GZIPInputStream(InputStream, int, boolean) - Constructor for class com.codename1.io.gzip.GZIPInputStream
- GZIPInputStream(InputStream, Inflater, int, boolean) - Constructor for class com.codename1.io.gzip.GZIPInputStream
- GZIPOutputStream - Class in com.codename1.io.gzip
- GZIPOutputStream(OutputStream) - Constructor for class com.codename1.io.gzip.GZIPOutputStream
- GZIPOutputStream(OutputStream, int) - Constructor for class com.codename1.io.gzip.GZIPOutputStream
- GZIPOutputStream(OutputStream, int, boolean) - Constructor for class com.codename1.io.gzip.GZIPOutputStream
- GZIPOutputStream(OutputStream, Deflater, int, boolean) - Constructor for class com.codename1.io.gzip.GZIPOutputStream
H
- ha(int) - Method in class com.codename1.ui.table.TableLayout.Constraint
-
Sets the horizontal alignment of the table cell
- HAND_CURSOR - Static variable in class com.codename1.ui.Component
-
The hand cursor type.
- handleComponentAction(Component, ActionEvent) - Method in class com.codename1.ui.util.UIBuilder
-
This method is invoked for every component to which an action event listener can be bound and delivers the event data for the given component seamlessly.
- handleEDTException(Throwable) - Method in class com.codename1.impl.CodenameOneImplementation
-
Invoked when an exception occurs on the EDT, allows the implementation to take control of the device to produce testing information.
- handleErrorResponseCode(int, String) - Method in class com.codename1.ads.AdsService
-
Handles a server response code that is not 200 and not a redirect (unless redirect handling is disabled)
- handleErrorResponseCode(int, String) - Method in class com.codename1.io.ConnectionRequest
-
Handles a server response code that is not 200 and not a redirect (unless redirect handling is disabled)
- handleErrorResponseCode(int, String) - Method in class com.codename1.io.services.CachedDataService
-
Handles a server response code that is not 200 and not a redirect (unless redirect handling is disabled)
- handleErrorResponseCode(int, String) - Method in class com.codename1.io.services.ImageDownloadService
-
Handles a server response code that is not 200 and not a redirect (unless redirect handling is disabled)
- handleException(Exception) - Method in class com.codename1.ads.AdsService
-
Handles an exception thrown when performing a network operation, the default implementation shows a retry dialog.
- handleException(Exception) - Method in class com.codename1.io.ConnectionRequest
-
Handles an exception thrown when performing a network operation, the default implementation shows a retry dialog.
- handleException(Exception) - Method in class com.codename1.io.services.CachedDataService
-
Handles an exception thrown when performing a network operation, the default implementation shows a retry dialog.
- handleException(Exception) - Method in class com.codename1.io.services.ImageDownloadService
-
Handles an exception thrown when performing a network operation, the default implementation shows a retry dialog.
- handleException(Throwable) - Static method in class com.codename1.impl.CodenameOneThread
- handleIOException(IOException) - Method in class com.codename1.io.ConnectionRequest
-
Handles IOException thrown when performing a network operation
- handleNetworkError(NetworkEvent) - Method in class com.codename1.system.Lifecycle
-
Invoked on a network error callback
- handleRedirect(ActionListener) - Static method in class com.codename1.io.Oauth2
-
When using the
#setUseRedirectForWeb(boolean)option you should call this method at the beginning of your app'sstart()method. - handleRedirectURLParams(Map) - Method in class com.codename1.io.Oauth2
-
Method that can be overridden by subclasses to intercept parameters extracted from the redirect URL when the login flow reaches the redirect URL.
- handleRuntimeException(RuntimeException) - Method in class com.codename1.ads.AdsService
-
Handles an exception thrown when performing a network operation
- handleRuntimeException(RuntimeException) - Method in class com.codename1.io.ConnectionRequest
-
Handles an exception thrown when performing a network operation
- handlesInput() - Method in class com.codename1.ui.Component
-
Prevents key events from being grabbed for focus traversal.
- handlesKeycode(int) - Method in class com.codename1.ui.MenuBar
-
This method returns true if the MenuBar should handle the given keycode.
- handleTokenRequestResponse(String) - Method in class com.codename1.io.Oauth2
-
Processes token request responses that are formatted as HTTP query strings.
- handleTokenRequestResponse(Map) - Method in class com.codename1.io.Oauth2
-
Processes token request responses that are formatted as a JSON object.
- HAS_BEANS - Static variable in class com.codename1.ui.layouts.mig.LayoutUtil
- hasBack() - Method in class com.codename1.ui.BrowserComponent
-
Indicates whether back is currently available
- hasBaseline() - Method in interface com.codename1.ui.layouts.mig.ComponentWrapper
-
Returns if the component has a baseline and if it can be retrieved.
- hasCachesDir() - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns true if the device has a directory dedicated for "cache" files
- hasCachesDir() - Method in class com.codename1.io.FileSystemStorage
-
Returns true if the device has a directory dedicated for "cache" files
- hasCachesDir() - Static method in class com.codename1.ui.CN
-
Returns true if the device has a directory dedicated for "cache" files
- hasCamera() - Static method in class com.codename1.capture.Capture
-
Returns true if the device has camera false otherwise.
- hasCamera() - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns true if the device has camera false otherwise.
- hasCamera() - Static method in class com.codename1.ui.CN
-
Returns true if the device has camera false otherwise.
- hasCamera() - Method in class com.codename1.ui.Display
-
Returns true if the device has camera false otherwise.
- hasChildren() - Method in class com.codename1.ui.scene.Node
-
Checks if node has children.
- hasCircularDependency(Component) - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint
-
Checks to see if this constraint has any circular dependencies.
- hasDragOccured() - Method in class com.codename1.ui.Display
-
This method should be invoked by components that broadcast events on the pointerReleased callback.
- hasDragStarted(int[], int[]) - Method in class com.codename1.impl.CodenameOneImplementation
-
This method can be overriden by subclasses to indicate whether a drag event has started or whether the device is just sending out "noise".
- hasDragStarted(int, int) - Method in class com.codename1.impl.CodenameOneImplementation
-
This method can be overriden by subclasses to indicate whether a drag event has started or whether the device is just sending out "noise".
- hasFixedPreferredSize() - Method in class com.codename1.ui.Component
-
Checks if this component has a fixed preferred size either via an explicit call to
#setPreferredH(int)and#setPreferredW(int), or via a preferred size style string. - hasFocus() - Method in class com.codename1.ui.Component
-
Returns true if the component has focus
- hasForward() - Method in class com.codename1.ui.BrowserComponent
-
Indicates whether forward is currently available
- hash(Object...) - Static method in class com.codename1.compat.java.util.Objects
- hashCode() - Method in class com.codename1.ads.InnerActive
- hashCode() - Method in class com.codename1.capture.VideoCaptureConstraints
- hashCode() - Method in class com.codename1.facebook.Album
- hashCode() - Method in class com.codename1.facebook.FBObject
- hashCode() - Method in class com.codename1.facebook.Page
- hashCode() - Method in class com.codename1.facebook.Photo
- hashCode() - Method in class com.codename1.facebook.Post
- hashCode() - Method in class com.codename1.facebook.User
- hashCode() - Method in class com.codename1.io.AccessToken
- hashCode() - Method in class com.codename1.io.ConnectionRequest
- hashCode() - Method in class com.codename1.io.File
- hashCode() - Method in class com.codename1.io.gzip.GZConnectionRequest
- hashCode() - Method in class com.codename1.io.MultipartRequest
- hashCode() - Method in class com.codename1.io.services.CachedDataService
- hashCode() - Method in class com.codename1.io.services.ImageDownloadService
- hashCode() - Method in class com.codename1.io.services.RSSService
- hashCode() - Method in class com.codename1.io.services.TwitterRESTService
- hashCode() - Method in class com.codename1.io.tar.TarEntry
- hashCode() - Method in class com.codename1.io.URL
- hashCode() - Method in class com.codename1.l10n.DateFormat
- hashCode() - Method in class com.codename1.l10n.SimpleDateFormat
- hashCode() - Method in class com.codename1.location.Geofence
- hashCode() - Method in class com.codename1.maps.BoundingBox
- hashCode() - Method in class com.codename1.maps.Coord
- hashCode() - Method in class com.codename1.maps.layers.PointLayer
- hashCode() - Method in class com.codename1.processing.Result
-
Returns a hashcode value for the object.
- hashCode() - Method in class com.codename1.properties.ListProperty
-
Returns the internal hashcode or 0 for null property
- hashCode() - Method in class com.codename1.properties.MapProperty
-
Returns the internal hashcode or 0 for null property
- hashCode() - Method in class com.codename1.properties.Property
-
Returns the internal hashcode or 0 for null property
- hashCode() - Method in class com.codename1.properties.PropertyBase
- hashCode() - Method in class com.codename1.properties.PropertyIndex
-
The hashcode of the object
- hashCode() - Method in class com.codename1.properties.SetProperty
-
Returns the internal hashcode or 0 for null property
- hashCode() - Method in class com.codename1.share.FacebookShare
-
Allows storing commands in a vector/hashtable
- hashCode() - Method in class com.codename1.ui.Command
-
Allows storing commands in a vector/hashtable
- hashCode() - Method in class com.codename1.ui.Font
- hashCode() - Method in class com.codename1.ui.geom.Dimension
- hashCode() - Method in class com.codename1.ui.geom.Rectangle
-
{}
- hashCode() - Method in class com.codename1.ui.layouts.BorderLayout
- hashCode() - Method in class com.codename1.ui.layouts.BoxLayout
- hashCode() - Method in class com.codename1.ui.layouts.FlowLayout
- hashCode() - Method in class com.codename1.ui.layouts.GridLayout
- hashCode() - Method in class com.codename1.ui.layouts.Insets
- hashCode() - Method in class com.codename1.ui.layouts.Layout
- hashCode() - Method in class com.codename1.ui.layouts.mig.UnitValue
- hashCode() - Method in class com.codename1.ui.NavigationCommand
-
Allows storing commands in a vector/hashtable
- hashCode() - Method in class com.codename1.ui.plaf.Border
- hashCode() - Method in class com.codename1.ui.plaf.CSSBorder
- hashCode() - Method in class com.codename1.ui.plaf.RoundBorder
- hashCode() - Method in class com.codename1.ui.plaf.RoundRectBorder
- hashCode() - Method in class com.codename1.ui.plaf.Style
- hashCode() - Method in class com.codename1.ui.Stroke
- hashCode() - Method in class com.codename1.ui.table.TableLayout
- hashCode() - Method in class com.codename1.ui.Transform
- hashCode() - Method in class com.codename1.util.BigDecimal
- hashCode() - Method in class com.codename1.util.BigInteger
- hashCode(Object) - Static method in class com.codename1.compat.java.util.Objects
-
Returns the hash code of a non-null argument and 0 for a null argument.
- hasHorizontalSpanning() - Method in class com.codename1.ui.table.TableLayout
-
Indicates whether there is spanning within this layout
- hasListeners() - Method in class com.codename1.ui.util.EventDispatcher
-
Returns true if the event dispatcher has registered listeners
- hasMedia() - Method in class com.codename1.ui.Form
-
Used by the implementation to prevent flickering when flushing the double buffer
- hasMore() - Method in class com.codename1.io.services.RSSService
-
Indicates whether more entries might be available since the limt might have been reached
- hasNativeTheme() - Method in class com.codename1.impl.CodenameOneImplementation
-
Indicates if the implemenetation has a native underlying theme
- hasNativeTheme() - Method in class com.codename1.ui.Display
-
Indicates if the implemenetation has a native underlying theme
- hasNext() - Method in class com.codename1.ui.Form.TabIterator
-
Checks to see if there is a "next" component to traverse focus to in this iterator.
- hasPendingAd() - Method in class com.codename1.impl.FullScreenAdService
-
Just checks if an ad is already fetched
- hasPendingAd() - Method in class com.codename1.impl.VServAds
- hasPendingPaints() - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns true if the implementation still has elements to paint.
- hasPrevious() - Method in class com.codename1.ui.Form.TabIterator
-
Checks if this iterator has a "previous" component.
- hasPublishPermissions() - Method in class com.codename1.social.FacebookConnect
-
Returns true if the current session already has publish permissions
- hasResponseListeners() - Method in class com.codename1.io.ConnectionRequest
-
Returns true if someone is listening to action response events, this is useful so we can decide whether to bother collecting data for an event in some cases since building the event object might be memory/CPU intensive.
- hasStackFrame() - Method in class com.codename1.impl.CodenameOneThread
- hasTag(String) - Method in class com.codename1.ui.scene.Node
-
Check if this node has a tag.
- hasTextChild() - Method in class com.codename1.xml.Element
-
Determines whether or not this Element has any text children.
- hasVerticalSpanning() - Method in class com.codename1.ui.table.TableLayout
-
Indicates whether there is spanning within this layout
- head(String) - Static method in class com.codename1.io.rest.Rest
-
Creates a HEAD request builder
- header - Variable in class com.codename1.io.tar.TarEntry
- header(String, String) - Method in class com.codename1.io.rest.RequestBuilder
-
Add a header to the request
- HEADER_BLOCK - Static variable in class com.codename1.io.tar.TarConstants
- HEAPED - Enum constant in enum com.codename1.charts.views.BarChart.Type
- height(String) - Method in class com.codename1.ui.layouts.mig.CC
-
The size for the component as a min and/or preferred and/or maximum size.
- height(String) - Method in class com.codename1.ui.layouts.mig.LC
-
The height for the container as a min and/or preferred and/or maximum height.
- HEIGHT - Static variable in class com.codename1.ui.layouts.mig.LinkHandler
- heightPercentage(int) - Method in class com.codename1.ui.table.TableLayout.Constraint
-
Sets the row height based on percentage of the parent
- Hidden - Enum constant in enum com.codename1.ui.events.WindowEvent.Type
-
The window is no longer visible.
- hideBackButton() - Method in class com.codename1.ui.Sheet
-
Hides the back button.
- hideControls() - Method in class com.codename1.components.MediaPlayer
-
Hides the controls for this media player.
- hideInterformContainers() - Method in class com.codename1.ui.animations.Transition
-
Sets visibility on all shared InterFormContainers between the source and destination to be hidden.
- hideMode(int) - Method in class com.codename1.ui.layouts.mig.CC
-
How this component, if hidden (not visible), should be treated.
- hideMode(int) - Method in class com.codename1.ui.layouts.mig.LC
-
Same functionality as
mode)only this method returnsthisfor chaining multiple calls. - hideNativeOverlay() - Method in class com.codename1.ui.Component
-
Hides the native overlay for this component.
- hideNativeOverlay(Component, Object) - Method in class com.codename1.impl.CodenameOneImplementation
-
Hides the native overlay for a component.
- hideNotify() - Method in class com.codename1.impl.CodenameOneImplementation
-
Subclasses should invoke this method, it delegates the event to the display and into Codename One.
- hideNotify() - Method in class com.codename1.ui.Display
-
Broadcasts hide notify into Codename One, this method is invoked by the Codename One implementation to notify Codename One of hideNotify events
- hideNotify() - Method in class com.codename1.ui.Form
-
This method is only invoked when the underlying canvas for the form is hidden this method isn't called for form based events and is generally usable for suspend/resume based behavior
- hideTabs() - Method in class com.codename1.ui.Tabs
-
Hide the tabs bar
- hideTextEditor() - Method in class com.codename1.impl.CodenameOneImplementation
-
In case of scrolling we can hide the text editor unless the user starts typing again, this is only relevant for the async mode...
- hideToolbar() - Method in class com.codename1.ui.Toolbar
-
Hide the Toolbar if it is currently showing
- highlightDate(Date, String) - Method in class com.codename1.ui.Calendar
-
Highlights a date on the calendar using the supplied uiid.
- highlightDates(Collection, String) - Method in class com.codename1.ui.Calendar
-
Highlights dates on the calendar using the supplied uiid.
- hint(Image) - Method in class com.codename1.ui.AutoCompleteTextComponent
-
Sets the hint of the field
- hint(Image) - Method in class com.codename1.ui.TextComponent
-
Sets the hint of the field
- hint(Image) - Method in class com.codename1.ui.TextComponentPassword
-
Overridden for covariant return type Sets the hint of the field
- hint(String) - Method in class com.codename1.ui.AutoCompleteTextComponent
-
Sets the hint of the field
- hint(String) - Method in class com.codename1.ui.TextComponent
-
Sets the hint of the field
- hint(String) - Method in class com.codename1.ui.TextComponentPassword
-
Overridden for covariant return type Sets the hint of the field
- HORIZONTAL - Enum constant in enum com.codename1.charts.renderers.XYMultipleSeriesRenderer.Orientation
- HORIZONTAL - Static variable in class com.codename1.ui.layouts.GridBagConstraints
- HORIZONTAL - Static variable in class com.codename1.ui.layouts.GroupLayout
-
Possible argument when linking sizes of components.
- HORIZONTAL - Static variable in class com.codename1.ui.layouts.mig.LayoutUtil
- HORIZONTAL - Static variable in class com.codename1.ui.List
-
Indicates the list orientation is HORIZONTAL
- HORIZONTAL_SPLIT - Static variable in class com.codename1.components.SplitPane
-
Constant used for orientation.
- horizontalAlign(int) - Method in class com.codename1.ui.table.TableLayout.Constraint
-
Sets the horizontal alignment of the table cell
- horizontalSpan(int) - Method in class com.codename1.ui.table.TableLayout.Constraint
-
Sets the cells to span horizontally, this number must never be smaller than 1
- HOUR - Static variable in class com.codename1.util.DateUtil
- hp(int) - Method in class com.codename1.ui.table.TableLayout.Constraint
-
Sets the row height based on percentage of the parent
- HPOSITION_CENTER - Static variable in class com.codename1.ui.plaf.CSSBorder
-
Constant indicating background-position center (horizontal).
- HPOSITION_LEFT - Static variable in class com.codename1.ui.plaf.CSSBorder
-
Constant indicating background-position left.
- HPOSITION_OTHER - Static variable in class com.codename1.ui.plaf.CSSBorder
- HPOSITION_RIGHT - Static variable in class com.codename1.ui.plaf.CSSBorder
-
Constant indicating background-position right.
- hs(int) - Method in class com.codename1.ui.table.TableLayout.Constraint
-
Sets the cells to span horizontally, this number must never be smaller than 1
- HTMLCallback - Interface in com.codename1.ui.html
-
HTMLCallback is used to dispatch document lifecycle events.
- HTMLComponent - Class in com.codename1.ui.html
-
HTMLComponent is a Codename One Component that renders HTML documents that conform to the XHTML Mobile Profile 1.0
- HTMLComponent() - Constructor for class com.codename1.ui.html.HTMLComponent
-
Constructs HTMLComponent
- HTMLComponent(DocumentRequestHandler) - Constructor for class com.codename1.ui.html.HTMLComponent
-
Constructs HTMLComponent
- HTMLElement - Class in com.codename1.ui.html
-
The HTMLElement class defines a single HTML element with its attributes and children.
- HTMLElement() - Constructor for class com.codename1.ui.html.HTMLElement
-
Constructs and HTMLElement without specifying a name.
- HTMLElement(String) - Constructor for class com.codename1.ui.html.HTMLElement
-
Constructor for HTMLElement.
- HTMLElement(String, boolean) - Constructor for class com.codename1.ui.html.HTMLElement
-
Constructor for HTMLElement.
- HTMLParser - Class in com.codename1.ui.html
-
The HTMLParser class is used to parse an XHTML-MP 1.0 document into a DOM object (Element).
- HTMLParser() - Constructor for class com.codename1.ui.html.HTMLParser
-
Constructs a new instance of HTMLParser
- HTMLUtils - Class in com.codename1.ui.html
-
This class contains several useful static methods for HTML
- HYBRID - Static variable in class com.codename1.maps.providers.GoogleMapsProvider
-
This is a satellite + road map
I
- ICON_GAP - Static variable in class com.codename1.ui.plaf.Style
-
Icon gap attribute name for the theme hashtable.
- ICON_GAP_UNIT - Static variable in class com.codename1.ui.plaf.Style
-
Icon gap unit attribute.
- IconHolder - Interface in com.codename1.ui
-
An interface implemented by
Componentclasses that can display an icon. - id(String) - Method in class com.codename1.ui.layouts.mig.CC
-
The id used to reference this component in some constraints.
- identity() - Static method in class com.codename1.ui.Transform
- IDENTITY() - Static method in class com.codename1.ui.Transform
-
Deprecated.
- Image - Class in com.codename1.ui
-
Abstracts the underlying platform images allowing us to treat them as a uniform object.
- Image(Object) - Constructor for class com.codename1.ui.Image
-
Subclasses may use this and point to an underlying native image which might be null for a case of an image that doesn't use native drawing
- IMAGE_FILL - Static variable in class com.codename1.components.ImageViewer
-
Indicates the initial position of the image in the viewer to FILL the component size.
- IMAGE_FIT - Static variable in class com.codename1.components.ImageViewer
-
Indicates the initial position of the image in the viewer to FIT to the component size
- ImageDownloadService - Class in com.codename1.io.services
-
Simplifies the process of implementing an image link for labels and lists by binding a request to a component.
- ImageDownloadService(String, Component, int, String) - Constructor for class com.codename1.io.services.ImageDownloadService
-
Constructs an image request that will automatically populate the given list when the response arrives.
- ImageDownloadService(String, ActionListener) - Constructor for class com.codename1.io.services.ImageDownloadService
-
Accepts the url to bind to the list renderer, on completion the action listener will be invoked with the image so a list can be updated with the data
- ImageDownloadService(String, Label) - Constructor for class com.codename1.io.services.ImageDownloadService
-
Accepts the url to bind to the label, on completion the label will be updated and revalidated with the new image.
- ImageDownloadService(String, List, int, String) - Constructor for class com.codename1.io.services.ImageDownloadService
-
Constructs an image request that will automatically populate the given list when the response arrives.
- ImageFactory - Class in com.codename1.ui
-
A factory class for creating mutable images.
- ImageFactory() - Constructor for class com.codename1.ui.ImageFactory
- ImageInfo(String) - Constructor for class com.codename1.ui.plaf.StyleParser.ImageInfo
-
Creates an ImageInfo to wrap the specified image.
- ImageIO - Class in com.codename1.ui.util
-
Enable simple operations on image file & image objects such as dynamic scaling and storage to binary formats such as JPEG.
- ImageIO() - Constructor for class com.codename1.ui.util.ImageIO
- imageUrl(String) - Method in class com.codename1.push.PushBuilder
-
Sets the URL for an image to send in the push notification.
- ImageViewer - Class in com.codename1.components
-
ImageViewer allows zooming/panning an image and potentially flicking between multiple images within a list of images.
- ImageViewer() - Constructor for class com.codename1.components.ImageViewer
-
Default constructor
- ImageViewer(Image) - Constructor for class com.codename1.components.ImageViewer
-
Initializes the component with an image
- ImplementationFactory - Class in com.codename1.impl
- ImplementationFactory() - Constructor for class com.codename1.impl.ImplementationFactory
- in - Variable in class com.codename1.io.gzip.FilterInputStream
- InCellGapProvider - Interface in com.codename1.ui.layouts.mig
-
An interface to implement if you want to decide the gaps between two types of components within the same cell.
- INCH - Static variable in class com.codename1.ui.layouts.mig.UnitValue
-
A unit indicating inches.
- includeNullValues() - Method in class com.codename1.ui.table.Table
-
By default createCell/constraint won't be invoked for null values by overriding this method to return true you can replace this behavior
- inDaylightTime(Date) - Method in class com.codename1.util.DateUtil
-
Checks whether the given date is in daylight savings time for the given date.
- INDENT - Static variable in class com.codename1.ui.layouts.LayoutStyle
-
Possible argument to getPreferredGap.
- index(int) - Method in class com.codename1.ui.layouts.mig.AC
-
Sets the current row/column to
i. - indexOf(Object[], Object) - Static method in class com.codename1.io.Util
-
Finds the object at the given offset while using the == operator and not the equals method call, it doesn't rely on the ordering of the elements like the Arrays method.
- indexOf(String) - Method in class com.codename1.util.CStringBuilder
-
Searches for the first index of the specified character.
- indexOf(String, int) - Method in class com.codename1.util.CStringBuilder
-
Searches for the index of the specified character.
- indexOf(T) - Method in class com.codename1.properties.ListProperty
-
Returns the index of the given element in the list property
- indexOfComponent(Component) - Method in class com.codename1.ui.Tabs
-
Returns the index of the tab for the specified component.
- INF - Static variable in class com.codename1.ui.layouts.mig.LayoutUtil
-
A substitute value for aa really large value.
- InfiniteContainer - Class in com.codename1.ui
-
This abstract Container can scroll indefinitely (or at least until we run out of data).
- InfiniteContainer() - Constructor for class com.codename1.ui.InfiniteContainer
-
Creates the InfiniteContainer.
- InfiniteContainer(int) - Constructor for class com.codename1.ui.InfiniteContainer
-
Creates the InfiniteContainer.
- InfiniteProgress - Class in com.codename1.components
-
Shows a "Washing Machine" infinite progress indication animation, to customize the image you can either use the infiniteImage theme constant or the
setAnimationmethod. - InfiniteProgress() - Constructor for class com.codename1.components.InfiniteProgress
-
Default constructor to define the UIID
- InfiniteScrollAdapter - Class in com.codename1.components
-
Allows adapting a scroll container to scroll indefinitely (or at least until running out of data), this effectively works by showing an infinite progress indicator when reaching scroll end then allowing code to fetch additional components.
- inflate(int) - Method in class com.codename1.io.gzip.Inflater
- inflate(int) - Method in class com.codename1.io.gzip.ZStream
-
Deprecated.
- inflateEnd() - Method in class com.codename1.io.gzip.ZStream
-
Deprecated.
- inflateFinished() - Method in class com.codename1.io.gzip.ZStream
-
Deprecated.
- inflateInit() - Method in class com.codename1.io.gzip.ZStream
-
Deprecated.
- inflateInit(boolean) - Method in class com.codename1.io.gzip.ZStream
-
Deprecated.
- inflateInit(int) - Method in class com.codename1.io.gzip.ZStream
-
Deprecated.
- inflateInit(int, boolean) - Method in class com.codename1.io.gzip.ZStream
-
Deprecated.
- inflateInit(int, JZlib.WrapperType) - Method in class com.codename1.io.gzip.ZStream
-
Deprecated.
- inflateInit(JZlib.WrapperType) - Method in class com.codename1.io.gzip.ZStream
-
Deprecated.
- inflater - Variable in class com.codename1.io.gzip.InflaterInputStream
- Inflater - Class in com.codename1.io.gzip
- Inflater() - Constructor for class com.codename1.io.gzip.Inflater
- Inflater(boolean) - Constructor for class com.codename1.io.gzip.Inflater
- Inflater(int) - Constructor for class com.codename1.io.gzip.Inflater
- Inflater(int, boolean) - Constructor for class com.codename1.io.gzip.Inflater
- Inflater(int, JZlib.WrapperType) - Constructor for class com.codename1.io.gzip.Inflater
- Inflater(JZlib.WrapperType) - Constructor for class com.codename1.io.gzip.Inflater
- InflaterInputStream - Class in com.codename1.io.gzip
- InflaterInputStream(InputStream) - Constructor for class com.codename1.io.gzip.InflaterInputStream
- InflaterInputStream(InputStream, boolean) - Constructor for class com.codename1.io.gzip.InflaterInputStream
- InflaterInputStream(InputStream, Inflater) - Constructor for class com.codename1.io.gzip.InflaterInputStream
- InflaterInputStream(InputStream, Inflater, int) - Constructor for class com.codename1.io.gzip.InflaterInputStream
- InflaterInputStream(InputStream, Inflater, int, boolean) - Constructor for class com.codename1.io.gzip.InflaterInputStream
- inflateSetDictionary(byte[], int) - Method in class com.codename1.io.gzip.ZStream
-
Deprecated.
- inflateSync() - Method in class com.codename1.io.gzip.ZStream
-
Deprecated.
- inflateSyncPoint() - Method in class com.codename1.io.gzip.ZStream
-
Deprecated.
- INFO - Static variable in class com.codename1.io.Log
-
Constant indicating the logging level Debug is the default and the lowest level followed by info, warning and error
- init() - Method in class com.codename1.io.gzip.Inflater
- init(boolean) - Method in class com.codename1.io.gzip.Inflater
- init(boolean, int) - Static method in class com.codename1.system.DefaultCrashReporter
-
Installs a crash reporter within the system
- init(int) - Method in class com.codename1.io.gzip.Deflater
- init(int) - Method in class com.codename1.io.gzip.Inflater
- init(int, boolean) - Method in class com.codename1.io.gzip.Deflater
- init(int, boolean) - Method in class com.codename1.io.gzip.Inflater
- init(int, int) - Method in class com.codename1.io.gzip.Deflater
- init(int, int, boolean) - Method in class com.codename1.io.gzip.Deflater
- init(int, int, int) - Method in class com.codename1.io.gzip.Deflater
- init(int, int, int, JZlib.WrapperType) - Method in class com.codename1.io.gzip.Deflater
- init(int, JZlib.WrapperType) - Method in class com.codename1.io.gzip.Inflater
- init(AnalyticsService) - Static method in class com.codename1.analytics.AnalyticsService
-
Allows installing an analytics service other than the default
- init(VideoCaptureConstraints.Compiler) - Static method in class com.codename1.capture.VideoCaptureConstraints
-
Sets the native platform constraint compiler.
- init(JZlib.WrapperType) - Method in class com.codename1.io.gzip.Inflater
- init(Component, Component) - Method in class com.codename1.ui.animations.Transition
-
Invoked by
com.codename1.ui.Displayto set the source and destination forms. - init(Object) - Method in class com.codename1.impl.CodenameOneImplementation
-
Invoked by the display init method allowing the implementation to "bind"
- init(Object) - Method in class com.codename1.system.Lifecycle
-
Invoked when the app is "cold launched", this acts like a constructor
- init(Object) - Static method in class com.codename1.ui.Display
-
This is the INTERNAL Display initialization method, it will be removed in future versions of the API.
- init(Object...) - Method in class com.codename1.properties.PropertyIndex
-
This method works similarly to a constructor, it accepts the values for the properties in the order they appear within the index
- init(String, String) - Static method in class com.codename1.analytics.AnalyticsService
-
Initializes google analytics for this application
- initAxesRange(int) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
- initAxesRangeForScale(int) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
- initComponent() - Method in class com.codename1.components.Ads
-
Allows subclasses to bind functionality that relies on fully initialized and "ready for action" component state
- initComponent() - Method in class com.codename1.components.AudioRecorderComponent
- initComponent() - Method in class com.codename1.components.FloatingHint
- initComponent() - Method in class com.codename1.components.ImageViewer
-
Allows subclasses to bind functionality that relies on fully initialized and "ready for action" component state
- initComponent() - Method in class com.codename1.components.InfiniteProgress
-
Allows subclasses to bind functionality that relies on fully initialized and "ready for action" component state
- initComponent() - Method in class com.codename1.components.InteractionDialog
- initComponent() - Method in class com.codename1.components.MediaPlayer
-
Allows subclasses to bind functionality that relies on fully initialized and "ready for action" component state
- initComponent() - Method in class com.codename1.components.OnOffSwitch
-
Allows subclasses to bind functionality that relies on fully initialized and "ready for action" component state
- initComponent() - Method in class com.codename1.components.RSSReader
-
Allows subclasses to bind functionality that relies on fully initialized and "ready for action" component state
- initComponent() - Method in class com.codename1.components.ScaleImageButton
-
Allows subclasses to bind functionality that relies on fully initialized and "ready for action" component state
- initComponent() - Method in class com.codename1.components.ScaleImageLabel
-
Allows subclasses to bind functionality that relies on fully initialized and "ready for action" component state
- initComponent() - Method in class com.codename1.components.SignatureComponent
-
Overridden to register the icon animation when the field is added to the form.
- initComponent() - Method in class com.codename1.components.Switch
-
Allows subclasses to bind functionality that relies on fully initialized and "ready for action" component state
- initComponent() - Method in class com.codename1.ui.AutoCompleteTextField
-
Allows subclasses to bind functionality that relies on fully initialized and "ready for action" component state
- initComponent() - Method in class com.codename1.ui.CommonProgressAnimations.ProgressAnimation
- initComponent() - Method in class com.codename1.ui.Component
-
Allows subclasses to bind functionality that relies on fully initialized and "ready for action" component state
- initComponent() - Method in class com.codename1.ui.html.HTMLComponent
-
Overrides initComponent to add the key listeners to the access keys when the component is first added to the form/displayed This is useful when the component is added only after the page was read
- initComponent() - Method in class com.codename1.ui.InfiniteContainer
- initComponent() - Method in class com.codename1.ui.InterFormContainer
-
Allows subclasses to bind functionality that relies on fully initialized and "ready for action" component state
- initComponent() - Method in class com.codename1.ui.list.ContainerList
-
Allows subclasses to bind functionality that relies on fully initialized and "ready for action" component state
- initComponent() - Method in class com.codename1.ui.list.MultiList
-
Allows subclasses to bind functionality that relies on fully initialized and "ready for action" component state
- initComponent() - Method in class com.codename1.ui.PeerComponent
-
Allows subclasses to bind functionality that relies on fully initialized and "ready for action" component state
- initComponent() - Method in class com.codename1.ui.Sheet
- initComponent() - Method in class com.codename1.ui.Slider
-
Allows subclasses to bind functionality that relies on fully initialized and "ready for action" component state
- initComponent() - Method in class com.codename1.ui.spinner.BaseSpinner
-
Default constructor
- initComponent() - Method in class com.codename1.ui.SwipeableContainer
-
Allows subclasses to bind functionality that relies on fully initialized and "ready for action" component state
- initComponent() - Method in class com.codename1.ui.table.Table
-
Allows subclasses to bind functionality that relies on fully initialized and "ready for action" component state
- initComponent() - Method in class com.codename1.ui.Tabs
-
Allows subclasses to bind functionality that relies on fully initialized and "ready for action" component state
- initComponent() - Method in class com.codename1.ui.TextArea
- initConnection(Object) - Method in class com.codename1.io.ConnectionRequest
-
Invoked to initialize HTTP headers, cookies etc.
- initConnection(Object) - Method in class com.codename1.io.MultipartRequest
- initCookieHeader(String) - Method in class com.codename1.io.ConnectionRequest
-
Allows subclasses to inject cookies into the request
- initCustomStyle(Style) - Method in class com.codename1.ui.Component
-
Allows components to create a style of their own, this method binds the listener to the style and installs a bg painter
- initDefaultUserAgent() - Method in class com.codename1.impl.CodenameOneImplementation
-
Some old platforms might need this but for modern platforms the user agent should "just work".
- initDisabledStyle(Style) - Method in class com.codename1.ui.Component
-
Can be overridden by subclasses to perform initialization when the disabled style is set to a new value.
- initEDT() - Method in class com.codename1.impl.CodenameOneImplementation
-
Some implementations might need to perform initializations of the EDT thread
- initFirstTheme(String) - Static method in class com.codename1.ui.plaf.UIManager
-
This is a shorthand notation for boilerplate code for initializing the first theme in the given resource file and catching/doing nothing with the IOException since this would be invoked too early in the program where we would be out of options if something like that happens.
- initGlobalToolbar() - Method in class com.codename1.ui.Dialog
-
Overriden to disable the toolbar in dialogs
- initGlobalToolbar() - Method in class com.codename1.ui.Form
-
Allows subclasses to disable the global toolbar for a specific form by overriding this method
- initHeavyButton(Object) - Method in class com.codename1.impl.CodenameOneImplementation
-
Initializes a heavy button.
- INITIAL_CAPS_SENTENCE - Static variable in class com.codename1.ui.TextArea
-
This flag is a hint to the implementation that during text editing, the initial letter of each sentence should be capitalized.
- INITIAL_CAPS_WORD - Static variable in class com.codename1.ui.TextArea
-
This flag is a hint to the implementation that during text editing, the initial letter of each word should be capitalized.
- initialize(Ads) - Method in class com.codename1.ads.AdsService
-
Initialize the ads service.
- Initialized - Enum constant in enum com.codename1.components.AudioRecorderComponent.RecorderState
-
The recorder is initialized.
- initializeTextSelection(TextSelection) - Method in class com.codename1.impl.CodenameOneImplementation
-
Initializes text selection.
- Initializing - Enum constant in enum com.codename1.components.AudioRecorderComponent.RecorderState
-
The recorder is initializing.
- initImpl(Object) - Method in class com.codename1.impl.CodenameOneImplementation
-
Invoked by the display init method allowing the implementation to "bind"
- initInput() - Method in class com.codename1.ui.InputComponent
-
This method must be invoked by the constructor of the subclasses to initialize the UI
- initLaf(UIManager) - Method in class com.codename1.components.SpanButton
- initLaf(UIManager) - Method in class com.codename1.components.SpanLabel
- initLaf(UIManager) - Method in class com.codename1.ui.Component
-
This method initializes the Component defaults constants
- initLaf(UIManager) - Method in class com.codename1.ui.Container
-
This method initializes the Component defaults constants
- initLaf(UIManager) - Method in class com.codename1.ui.Dialog
-
Initialize the default transition for the dialogs overriding the forms transition
- initLaf(UIManager) - Method in class com.codename1.ui.Form
-
This method initializes the Component defaults constants
- initLaf(UIManager) - Method in class com.codename1.ui.Label
- initLaf(UIManager) - Method in class com.codename1.ui.list.DefaultListCellRenderer
-
This method initializes the Component defaults constants
- initLaf(UIManager) - Method in class com.codename1.ui.List
-
This method initializes the Component defaults constants
- initLaf(UIManager) - Method in class com.codename1.ui.RadioButton
-
This method initializes the Component defaults constants
- initLaf(UIManager) - Method in class com.codename1.ui.Tabs
-
This method initializes the Component defaults constants
- initLaf(UIManager) - Method in class com.codename1.ui.TextArea
-
This method initializes the Component defaults constants
- initMenuBar(Form) - Method in class com.codename1.ui.MenuBar
-
Initialize the MenuBar
- initMenuBar(Form) - Method in class com.codename1.ui.SideMenuBar
-
Initialize the MenuBar
- initNamedTheme(String, String) - Static method in class com.codename1.ui.plaf.UIManager
-
Same as the initFirstTheme method, but unlike that method this allows specifying the theme resource name
- initPressedStyle(Style) - Method in class com.codename1.ui.Component
-
Can be overridden by subclasses to perform initialization when the pressed style is set to a new value.
- initSelectedStyle(Style) - Method in class com.codename1.ui.Component
-
Can be overridden by subclasses to perform initialization when the selected style is set to a new value.
- initService(Ads) - Method in class com.codename1.ads.AdsService
-
init the service requests.
- initService(Ads) - Method in class com.codename1.ads.InnerActive
-
initialize the ads service
- initTitleBarStatus() - Method in class com.codename1.ui.Toolbar
-
Adds a status bar space to the north of the Component, subclasses can override this default behavior.
- initToken(String, String) - Static method in class com.codename1.io.services.TwitterRESTService
-
Logs in to twitter as an application
- initTransition() - Method in class com.codename1.charts.transitions.SeriesTransition
-
Initializes the transition for another iteration.
- initTransition() - Method in class com.codename1.charts.transitions.XYMultiSeriesTransition
- initTransition() - Method in class com.codename1.charts.transitions.XYSeriesTransition
-
Initializes the transition.
- initTransition() - Method in class com.codename1.charts.transitions.XYValueSeriesTransition
-
Initializes the transition.
- initTransition() - Method in class com.codename1.ui.animations.BubbleTransition
- initTransition() - Method in class com.codename1.ui.animations.CommonTransitions
-
Callback thats invoked before a transition begins, the source form may be null for the first form in the application.
- initTransition() - Method in class com.codename1.ui.animations.FlipTransition
- initTransition() - Method in class com.codename1.ui.animations.MorphTransition
-
Callback thats invoked before a transition begins, the source form may be null for the first form in the application.
- initTransition() - Method in class com.codename1.ui.animations.Transition
-
Callback thats invoked before a transition begins, the source form may be null for the first form in the application.
- initUnselectedStyle(Style) - Method in class com.codename1.components.SpanButton
- initUnselectedStyle(Style) - Method in class com.codename1.components.SpanLabel
- initUnselectedStyle(Style) - Method in class com.codename1.ui.Component
-
Can be overridden by subclasses to perform initialization when the unselected style is set to a new value.
- initUnselectedStyle(Style) - Method in class com.codename1.ui.Label
- inject(String, Container, Component) - Static method in class com.codename1.ui.InterFormContainer
-
Injects the given "content" as an InterFormContainer inside the component hierarchy rooted at "root"
- injectParameters(String, Object...) - Static method in class com.codename1.ui.BrowserComponent
-
Injects parameters into a Javascript string expression.
- INNER_BORDERS_ALL - Static variable in class com.codename1.ui.table.Table
-
Constant denoting that inner borders should be drawn fully
- INNER_BORDERS_COLS - Static variable in class com.codename1.ui.table.Table
-
Constant denoting that only inner borders columns should be drawn
- INNER_BORDERS_NONE - Static variable in class com.codename1.ui.table.Table
-
Constant denoting that inner borders should not be drawn at all
- INNER_BORDERS_ROWS - Static variable in class com.codename1.ui.table.Table
-
Constant denoting that only inner borders rows should be drawn
- InnerActive - Class in com.codename1.ads
-
This is an Ad service implementation by InnerActive see: http://console.inner-active.com/iamp/publisher/register?ref_id=affiliate_CodenameOne
- InnerActive() - Constructor for class com.codename1.ads.InnerActive
- InputComponent - Class in com.codename1.ui
-
A base class for
com.codename1.ui.TextComponent,com.codename1.ui.PickerComponentand potentially other components that wish to accept input in a dynamic way that matches iOS and Android native input guidelines. - InputComponent() - Constructor for class com.codename1.ui.InputComponent
-
Protected constructor for subclasses to override
- insecure(boolean) - Method in class com.codename1.io.rest.RequestBuilder
-
Turns off checking to make sure that SSL certificate is valid.
- insert(int, boolean) - Method in class com.codename1.util.CStringBuilder
-
Inserts the string representation of the specified
booleanvalue at the specifiedoffset. - insert(int, char) - Method in class com.codename1.util.CStringBuilder
-
Inserts the string representation of the specified
charvalue at the specifiedoffset. - insert(int, char[]) - Method in class com.codename1.util.CStringBuilder
-
Inserts the string representation of the specified
char[]at the specifiedoffset. - insert(int, char[], int, int) - Method in class com.codename1.util.CStringBuilder
-
Inserts the string representation of the specified subsequence of the
char[]at the specifiedoffset. - insert(int, double) - Method in class com.codename1.util.CStringBuilder
-
Inserts the string representation of the specified
doublevalue at the specifiedoffset. - insert(int, float) - Method in class com.codename1.util.CStringBuilder
-
Inserts the string representation of the specified
floatvalue at the specifiedoffset. - insert(int, int) - Method in class com.codename1.util.CStringBuilder
-
Inserts the string representation of the specified
intvalue at the specifiedoffset. - insert(int, long) - Method in class com.codename1.util.CStringBuilder
-
Inserts the string representation of the specified
longvalue at the specifiedoffset. - insert(int, Object) - Method in class com.codename1.util.CStringBuilder
-
Inserts the string representation of the specified
Objectat the specifiedoffset. - insert(int, String) - Method in class com.codename1.util.CStringBuilder
-
Inserts the specified string at the specified
offset. - insert(PropertyBusinessObject) - Method in class com.codename1.properties.SQLMap
-
Adds a new business object into the database
- insertChars(String) - Method in class com.codename1.ui.TextField
-
This method is responsible for adding a character into the field and is the focal point for all input.
- insertChildAt(Element, int) - Method in class com.codename1.xml.Element
-
Inserts the given child at the specified index
- insertObjectAtOffset(Object[], Object[], int, Object) - Static method in class com.codename1.io.Util
-
Inserts the object at the destination array offset
- insertRow(int, Object...) - Method in class com.codename1.ui.table.DefaultTableModel
-
Inserts the given row to the table data at the given offset
- insertTab(Component, Component, int) - Method in class com.codename1.ui.Tabs
-
Inserts a
component, atindex, represented by abuttonUses java.util.Vector internally, seeinsertElementAtfor details of insertion conventions. - insertTab(String, char, Font, float, Component, int) - Method in class com.codename1.ui.Tabs
-
Inserts a
component, atindex, represented by atitleand/oricon, either of which may benull. - insertTab(String, Image, Component, int) - Method in class com.codename1.ui.Tabs
-
Inserts a
component, atindex, represented by atitleand/oricon, either of which may benull. - Inset(int) - Constructor for class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint.Inset
-
Creates a new inset for the given side.
- insets - Variable in class com.codename1.ui.layouts.GridBagConstraints
- insets(String) - Method in class com.codename1.ui.layouts.mig.LC
-
Same functionality as
setInsets(ConstraintParser.parseInsets(s, true)). - insets(String, String, String) - Method in class com.codename1.components.SplitPane.Settings
-
Sets the min, preferred, and max insets in a single method.
- insets(String, String, String, String) - Method in class com.codename1.ui.layouts.mig.LC
-
Sets the different insets (expressed as a
UnitValues, e.g. "10px" or "20mm") for the corresponding sides. - Insets - Class in com.codename1.ui.layouts
-
Port of Insets from Harmony for the use of the GridBag code
- Insets(int, int, int, int) - Constructor for class com.codename1.ui.layouts.Insets
- insetsAll(String) - Method in class com.codename1.ui.layouts.mig.LC
-
Sets the same inset (expressed as a
UnitValue, e.g. "10px" or "20mm") all around. - install(Log) - Static method in class com.codename1.io.Log
-
Installs a log subclass that can replace the logging destination/behavior
- install(TextField, List) - Static method in class com.codename1.ui.list.FilterProxyListModel
-
Installs a search field on a list making sure the filter method is invoked properly
- install(TextField, ContainerList) - Static method in class com.codename1.ui.list.FilterProxyListModel
-
Installs a search field on a list making sure the filter method is invoked properly
- installBuiltinSound(String, InputStream) - Method in class com.codename1.impl.CodenameOneImplementation
-
Installs a replacement sound as the builtin sound responsible for the given sound identifier (this will override the system sound if such a sound exists).
- installBuiltinSound(String, InputStream) - Method in class com.codename1.ui.Display
-
Installs a replacement sound as the builtin sound responsible for the given sound identifier (this will override the system sound if such a sound exists).
- installCommands(Command, Command) - Method in class com.codename1.ui.TextField
-
Installs the clear and t9 commands onto the parent form, this method can be overriden to provide device specific placement for these commands
- installDefaultPainter(Style) - Method in class com.codename1.ui.Component
-
Allows subclasses to create their own custom style types and install the background painter into them
- installGlassPane(Form, Painter) - Static method in class com.codename1.ui.painter.PainterChain
-
Installs a glass pane on the given form making sure to make it a painter chain only if required by existing painter
- installMenuBar() - Method in class com.codename1.ui.MenuBar
-
Adds the MenuBar on the parent Form
- installMenuBar() - Method in class com.codename1.ui.SideMenuBar
-
Adds the MenuBar on the parent Form
- installMessageListener(Object) - Method in class com.codename1.impl.CodenameOneImplementation
-
Installs a message listener to allow webpages inside a browser component to send messages to CN1 cross-domain.
- installNativeTheme() - Method in class com.codename1.impl.CodenameOneImplementation
-
Installs the native theme, this is only applicable if hasNativeTheme() returned true.
- installNativeTheme() - Method in class com.codename1.ui.Display
-
Installs the native theme, this is only applicable if hasNativeTheme() returned true.
- installTar() - Method in class com.codename1.impl.CodenameOneImplementation
-
Installs a tar file from the build server into the file system storage so it can be used with respect for hierarchy
- instanceofByteArray(Object) - Method in class com.codename1.impl.CodenameOneImplementation
-
Workaround for XMLVM bug
- instanceofByteArray(Object) - Static method in class com.codename1.io.Util
-
This method allows working around issue 58
- instanceofDoubleArray(Object) - Method in class com.codename1.impl.CodenameOneImplementation
-
Workaround for XMLVM bug
- instanceofDoubleArray(Object) - Static method in class com.codename1.io.Util
-
This method allows working around issue 58
- instanceofFloatArray(Object) - Method in class com.codename1.impl.CodenameOneImplementation
-
Workaround for XMLVM bug
- instanceofFloatArray(Object) - Static method in class com.codename1.io.Util
-
This method allows working around issue 58
- instanceofIntArray(Object) - Method in class com.codename1.impl.CodenameOneImplementation
-
Workaround for XMLVM bug
- instanceofIntArray(Object) - Static method in class com.codename1.io.Util
-
This method allows working around issue 58
- instanceofLongArray(Object) - Method in class com.codename1.impl.CodenameOneImplementation
-
Workaround for XMLVM bug
- instanceofLongArray(Object) - Static method in class com.codename1.io.Util
-
This method allows working around issue 58
- instanceofObjArray(Object) - Method in class com.codename1.impl.CodenameOneImplementation
-
Workaround for XMLVM bug
- instanceofObjArray(Object) - Static method in class com.codename1.io.Util
-
This method allows working around issue 58
- instanceofShortArray(Object) - Method in class com.codename1.impl.CodenameOneImplementation
-
Workaround for XMLVM bug
- instanceofShortArray(Object) - Static method in class com.codename1.io.Util
-
This method allows working around issue 58
- InstantUI - Class in com.codename1.properties
-
Instant UI generates a user interface for editing a property business object based on common conventions and settings within the properties.
- InstantUI() - Constructor for class com.codename1.properties.InstantUI
- IntegerConverter() - Constructor for class com.codename1.properties.UiBinding.IntegerConverter
- InteractionDialog - Class in com.codename1.components
-
Unlike a regular dialog the interaction dialog only looks like a dialog, it resides in the layered pane and can be used to implement features where interaction with the background form is still required.
- InteractionDialog() - Constructor for class com.codename1.components.InteractionDialog
-
Default constructor with no title
- InteractionDialog(Layout) - Constructor for class com.codename1.components.InteractionDialog
-
Default constructor with layout
- InteractionDialog(String) - Constructor for class com.codename1.components.InteractionDialog
-
Constructor with dialog title
- InteractionDialog(String, Layout) - Constructor for class com.codename1.components.InteractionDialog
-
Constructor with dialog title
- InterFormContainer - Class in com.codename1.ui
-
A container that allows you to use the same component on multiple forms.
- InterFormContainer(Component) - Constructor for class com.codename1.ui.InterFormContainer
-
Creates an interform container with the provided content.
- internalError(String) - Method in class com.codename1.util.regex.RE
-
Throws an Error representing an internal error condition probably resulting from a bug in the regular expression compiler (or possibly data corruption).
- internalize(int, DataInputStream) - Method in class com.codename1.io.AccessToken
- internalize(int, DataInputStream) - Method in class com.codename1.io.Cookie
-
Loads the object from the input stream and allows deserialization
- internalize(int, DataInputStream) - Method in interface com.codename1.io.Externalizable
-
Loads the object from the input stream and allows deserialization
- internalize(int, DataInputStream) - Method in class com.codename1.io.services.CachedData
-
Loads the object from the input stream and allows deserialization
- internalize(int, DataInputStream) - Method in class com.codename1.payment.Receipt
-
Loads the object from the input stream and allows deserialization
- intersect(int, int, int, int) - Method in class com.codename1.ui.geom.GeneralPath
- intersect(Rectangle) - Method in class com.codename1.ui.geom.GeneralPath
-
Sets the current path to the intersection of itself and the provided rectangle.
- intersect(Shape) - Method in class com.codename1.ui.geom.GeneralPath
-
Resets this path to be the intersection of itself with the given shape.
- intersection(double, double, double, double) - Method in class com.codename1.ui.geom.Rectangle2D
-
Returns a rectangle that intersects the given rectangle with this rectangle
- intersection(double, double, double, double, double, double, double, double, Rectangle2D) - Static method in class com.codename1.ui.geom.Rectangle2D
-
Returns a rectangle that intersects the given rectangle with this rectangle
- intersection(int, int, int, int) - Method in class com.codename1.ui.geom.Rectangle
-
Returns a rectangle that intersects the given rectangle with this rectangle.
- intersection(int, int, int, int, int, int, int, int, Rectangle) - Static method in class com.codename1.ui.geom.Rectangle
-
Returns a rectangle that intersects the given rectangle with this rectangle
- intersection(Rectangle) - Method in class com.codename1.ui.geom.GeneralPath
-
{Returns the shape formed by the intersection of this shape and the provided rectangle.
- intersection(Rectangle) - Method in class com.codename1.ui.geom.Rectangle
-
Returns a rectangle that intersects the given rectangle with this rectangle
- intersection(Rectangle) - Method in class com.codename1.ui.geom.Rectangle2D
- intersection(Rectangle) - Method in interface com.codename1.ui.geom.Shape
-
Returns the shape formed by the intersection of this shape and the provided rectangle.
- intersection(Rectangle2D) - Method in class com.codename1.ui.geom.Rectangle2D
-
Returns a rectangle that intersects the given rectangle with this rectangle
- intersection(Rectangle, Rectangle) - Method in class com.codename1.ui.geom.Rectangle
- intersects(double, double, double, double) - Method in class com.codename1.ui.geom.Rectangle2D
-
Determines whether or not this Rectangle and the specified Rectangle location (x, y) with the specified dimensions (width, height), intersect.
- intersects(double, double, double, double, double, double, double, double) - Static method in class com.codename1.ui.geom.Rectangle2D
-
Helper method allowing us to determine if two coordinate sets intersect.
- intersects(int, int, int, int) - Method in class com.codename1.ui.geom.Rectangle
-
Determines whether or not this Rectangle and the specified Rectangle location (x, y) with the specified dimensions (width, height), intersect.
- intersects(int, int, int, int, int, int, int, int) - Static method in class com.codename1.ui.geom.Rectangle
-
Helper method allowing us to determine if two coordinate sets intersect.
- intersects(Rectangle) - Method in class com.codename1.ui.geom.Rectangle
-
Determines whether or not this Rectangle and the specified Rectangle location (x, y) with the specified dimensions (width, height), intersect.
- intersects(Rectangle2D) - Method in class com.codename1.ui.geom.Rectangle2D
-
Determines whether or not this Rectangle and the specified Rectangle location (x, y) with the specified dimensions (width, height), intersect.
- IntProperty<K> - Class in com.codename1.properties
-
This is the integer specific version of numeric property
- IntProperty(String) - Constructor for class com.codename1.properties.IntProperty
- IntProperty(String, Integer) - Constructor for class com.codename1.properties.IntProperty
- intValue() - Method in class com.codename1.util.BigDecimal
- intValue() - Method in class com.codename1.util.BigInteger
- invalidate() - Method in class com.codename1.ui.ComponentSelector
-
Wraps
Container#invalidate() - invalidate() - Method in class com.codename1.ui.Container
-
Same as setShouldCalcPreferredSize(true) but made accessible for layout managers
- invalidate() - Method in class com.codename1.ui.layouts.mig.PlatformDefaults
-
Tells all layout manager instances to revalidate and recalculated everything.
- invalidate() - Method in class com.codename1.ui.PeerComponent
-
Updates the size of the component from the native widget
- invalidateContainerSize() - Method in class com.codename1.ui.layouts.mig.Grid
-
If the container (parent) that this grid is laying out has changed its bounds, call this method to clear any cached values min/pref/max sizes of the components and rows/columns.
- invalidateLayout(Container) - Method in class com.codename1.ui.layouts.GridBagLayout
- invalidateLayout(Container) - Method in class com.codename1.ui.layouts.mig.MigLayout
- inverseMercator(double, double) - Static method in class com.codename1.maps.Mercator
-
Create a unprojected Coord(Latitude, Longitude) from the projected Coord
- invert() - Method in class com.codename1.ui.Transform
- inviteFriends(String, String) - Method in class com.codename1.social.FacebookConnect
-
Opens and invite dialog to invite friends to the app https://developers.facebook.com/docs/app-invites
- inviteFriends(String, String, Callback) - Method in class com.codename1.social.FacebookConnect
-
Opens and invite dialog to invite friends to the app https://developers.facebook.com/docs/app-invites
- invokeAndBlock(Runnable) - Static method in class com.codename1.ui.CN
-
Invokes runnable and blocks the current thread, if the current thread is the EDT it will still be blocked in a way that doesn't break event dispatch .
- invokeAndBlock(Runnable) - Method in class com.codename1.ui.Display
-
Invokes runnable and blocks the current thread, if the current thread is the EDT it will still be blocked in a way that doesn't break event dispatch .
- invokeAndBlock(Runnable, boolean) - Method in class com.codename1.ui.Display
-
Invokes runnable and blocks the current thread, if the current thread is the EDT it will still be blocked in a way that doesn't break event dispatch .
- invokeWebserviceASync(WebServiceProxyCall.WSDefinition, Callback, Object...) - Static method in class com.codename1.io.WebServiceProxyCall
-
Invokes a web asynchronously and calls the callback on completion
- invokeWebserviceASync(WebServiceProxyCall.WSDefinition, SuccessCallback, FailureCallback, Object...) - Static method in class com.codename1.io.WebServiceProxyCall
-
Invokes a web asynchronously and calls the callback on completion
- invokeWebserviceSync(WebServiceProxyCall.WSDefinition, Object...) - Static method in class com.codename1.io.WebServiceProxyCall
-
Invokes a webservice synchronously and returns result
- invokeWithoutBlocking(Runnable) - Static method in class com.codename1.ui.CN
-
Invokes a Runnable with blocking disabled.
- invokeWithoutBlocking(Runnable) - Method in class com.codename1.ui.Display
-
Invokes a Runnable with blocking disabled.
- invokeWithoutBlockingWithResultSync(RunnableWithResultSync) - Static method in class com.codename1.ui.CN
-
Invokes a RunnableWithResultSync with blocking disabled.
- invokeWithoutBlockingWithResultSync(RunnableWithResultSync) - Method in class com.codename1.ui.Display
-
Invokes a RunnableWithResultSync with blocking disabled.
- IOCallback - Interface in com.codename1.ui.html
-
This interface is implemented by HTMLComponent and ResourceThread (The two classes using the AsyncDocumentRequestHandler)
- IOProgressListener - Interface in com.codename1.io
-
Callback for IO updates from a buffered input/output stream
- ioStreamUpdate(Object, int) - Method in class com.codename1.io.ConnectionRequest
-
Indicates the number of bytes that were read/written to/from the source stream
- ioStreamUpdate(Object, int) - Method in interface com.codename1.io.IOProgressListener
-
Indicates the number of bytes that were read/written to/from the source stream
- ipadx - Variable in class com.codename1.ui.layouts.GridBagConstraints
- ipady - Variable in class com.codename1.ui.layouts.GridBagConstraints
- is3DTextNorth() - Method in class com.codename1.ui.plaf.Style
-
Returns the text decoration state for the north
- isAbsolute() - Method in class com.codename1.io.File
-
Checks if the path is absolute.
- isAbsoluteCenter() - Method in class com.codename1.ui.layouts.BorderLayout
-
Indicates that the center shouldn't grow and should be placed exactly in the center of the layout
- isActAsLabel() - Method in class com.codename1.ui.TextArea
-
This flag indicates that the text area should try to act as a label and try to fix more accurately within it's bounds this might make it slower as a result
- isActAsSpinnerDialog() - Method in class com.codename1.ui.ComboBox
-
When this flag is active the combo box acts as a button that opens a dialog that looks like a spinner this allows creating user interfaces for touch devices where a spinner UI approach is more common than a combo box paradigm.
- isActionAsButton() - Method in class com.codename1.ui.InputComponent
-
Indicates the action should behave as a button next to the component and not layered on top of the text component.
- isAddBackToTaget() - Method in class com.codename1.components.RSSReader
-
Indicates whether a back command should be added implicitly to the target container
- isAffineSupported() - Method in class com.codename1.impl.CodenameOneImplementation
-
Indicates whether the underlying implementation can draw using an affine transform hence methods such as rotate, scale and shear would work
- isAffineSupported() - Method in class com.codename1.ui.Graphics
-
Indicates whether the underlying implementation can draw using an affine transform hence methods such as rotate, scale and shear would work
- isAlive() - Method in interface com.codename1.io.JSONParseCallback
-
This method indicates to the Parser if this Callback is still alive
- isAlive() - Method in class com.codename1.io.JSONParser
-
This method indicates to the Parser if this Callback is still alive
- isAllContactsFast() - Static method in class com.codename1.contacts.ContactsManager
-
Indicates if the getAllContacts is platform optimized, notice that the method might still take seconds or more to run so you should still use a separate thread!
- isAllowClose() - Method in class com.codename1.ui.Sheet
-
Checks whether the user is allowed to close this sheet.
- isAllowMinimizing() - Method in class com.codename1.ui.Display
-
Allows a Codename One application to minimize without forcing it to the front whenever a new dialog is poped up
- isAllowScaleDown() - Method in class com.codename1.components.ImageViewer
-
Allows the image to scale down when image initial position is set to fit this is off by default since the UX isn't great
- isAllowSkipping() - Method in class com.codename1.impl.FullScreenAdService
-
Returns
- isAllowSkipping() - Method in class com.codename1.impl.VServAds
-
Returns
- isAllowWithoutNetwork() - Method in class com.codename1.impl.FullScreenAdService
-
If set to true this flag allows the application to load even if an Ad cannot be displayed
- isAlphaGlobal() - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns true if alpha can be applied for all elements globally and efficiently otherwise alpha should be ignored.
- isAlphaMutableImageSupported() - Method in class com.codename1.impl.CodenameOneImplementation
-
Indicates whether mutable images respect alpha values when constructed
- isAlphaMutableImageSupported() - Static method in class com.codename1.ui.Image
-
Returns true if mutable images support alpha transparency
- isAlphaSupported() - Method in class com.codename1.ui.Graphics
-
Indicates whether invoking set/getAlpha would have an effect on all further rendering from this graphics object.
- isAltGraphKeyDown() - Method in class com.codename1.impl.CodenameOneImplementation
-
Checks whether the altgraph key is currently down.
- isAltGraphKeyDown() - Method in class com.codename1.ui.Display
-
Checks if the altgraph key is currently down.
- isAltKeyDown() - Method in class com.codename1.impl.CodenameOneImplementation
-
Checks whether the alt key is currently down.
- isAltKeyDown() - Method in class com.codename1.ui.Display
-
Checks if the alt key is currently down.
- isAlwaysRenderSelection() - Method in class com.codename1.ui.list.DefaultListCellRenderer
-
Indicates that selection should always be rendered regardless of the status of the shouldRenderSelection flag
- isAlwaysRevalidate() - Static method in class com.codename1.io.services.ImageDownloadService
-
By default lists don't revalidate on every change to avoid "jumpiness" when scrolling
- isAlwaysStore() - Method in class com.codename1.io.CacheMap
-
When set to true indicates that all entries should be persisted to storage for a constantly persisting cache
- isAlwaysTensile() - Method in class com.codename1.ui.Component
-
Enable the tensile drag to work even when a component doesn't have a scroll showable (scrollable flag still needs to be set to true)
- isAlwaysTensile() - Method in class com.codename1.ui.Form
-
Enable the tensile drag to work even when a component doesn't have a scroll showable (scrollable flag still needs to be set to true)
- isAnalyticsEnabled() - Method in class com.codename1.analytics.AnalyticsService
-
Indicates if the analytics is enabled, subclasses must override this method to process their information
- isAncestorSheetOf(Sheet) - Method in class com.codename1.ui.Sheet
-
Checks if the current sheet is an ancestor sheet of the given sheet.
- isAnimatedZoom() - Method in class com.codename1.components.ImageViewer
-
Indicates if the zoom should bee animated.
- isAnimateShow() - Method in class com.codename1.components.InteractionDialog
-
Indicates whether show/dispose should be animated or not
- isAnimateTabSelection() - Method in class com.codename1.ui.Tabs
-
Indicates whether clicking on a tab button should result in an animation to the selected tab or an immediate switch
- isAnimating() - Method in class com.codename1.ui.AnimationManager
-
Returns true if an animation is currently in progress
- isAnimation() - Method in class com.codename1.components.FileEncodedImageAsync
-
Returns true if this is an animated image
- isAnimation() - Method in class com.codename1.components.ReplaceableImage
-
Returns true if this is an animated image
- isAnimation() - Method in class com.codename1.components.StorageImageAsync
-
Returns true if this is an animated image
- isAnimation() - Method in class com.codename1.ui.animations.Timeline
-
Returns true if this is an animated image
- isAnimation() - Method in class com.codename1.ui.ComponentImage
-
Checks if this is an animation.
- isAnimation() - Method in class com.codename1.ui.EncodedImage
-
Returns true if this is an animated image
- isAnimation() - Method in class com.codename1.ui.FontImage
-
Returns true if this is an animated image
- isAnimation() - Method in class com.codename1.ui.Image
-
Returns true if this is an animated image
- isAnimation() - Method in class com.codename1.ui.URLImage
-
Returns true if this is an animated image
- isAnimation(Object) - Method in class com.codename1.impl.CodenameOneImplementation
-
Animations should return true to allow the native image animation to update
- isAnimation(String) - Method in class com.codename1.ui.util.Resources
-
Returns true if this is an animation resource
- isAntiAliased() - Method in class com.codename1.ui.Graphics
-
Returns true if antialiasing for standard rendering operations is turned on.
- isAntiAliased(Object) - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns anti-aliasing mode for regular rendering operations
- isAntiAliasedText() - Method in class com.codename1.ui.Graphics
-
Indicates whether antialiasing for text is active, notice that text antialiasing is a separate attribute from standard anti-alisaing.
- isAntiAliasedText(Object) - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns anti-aliasing mode for font rendering operations
- isAntiAliasedTextSupported() - Method in class com.codename1.impl.CodenameOneImplementation
-
Indicates whether the underlying implementation allows for anti-aliased fonts
- isAntiAliasedTextSupported() - Method in class com.codename1.ui.Graphics
-
Returns true if antialiasing for text is supported, notice that text antialiasing is a separate attribute from standard anti-alisaing.
- isAntiAliasedTextSupported(Object) - Method in class com.codename1.impl.CodenameOneImplementation
- isAntialiasing() - Method in class com.codename1.charts.renderers.DefaultRenderer
-
Returns the antialiasing flag value.
- isAntiAliasingSupported() - Method in class com.codename1.impl.CodenameOneImplementation
-
Indicates whether the underlying implementation allows for anti-aliasing in regular drawing operations
- isAntiAliasingSupported() - Method in class com.codename1.ui.Graphics
-
Returns true if antialiasing for standard rendering operations is supported, notice that text antialiasing is a separate attribute.
- isAntiAliasingSupported(Object) - Method in class com.codename1.impl.CodenameOneImplementation
- isApplyBackgroundColor() - Method in class com.codename1.charts.renderers.DefaultRenderer
-
Returns if the background color should be applied.
- isAppsMode() - Static method in class com.codename1.analytics.AnalyticsService
-
Apps mode allows improved analytics using the newer google analytics API designed for apps
- isAPSupported() - Method in class com.codename1.impl.CodenameOneImplementation
-
Indicates whether looking up an access point is supported by this device
- isAPSupported() - Method in class com.codename1.io.NetworkManager
-
Indicates whether looking up an access point is supported by this device
- isAsync() - Method in class com.codename1.ui.InfiniteContainer
-
Indicates whether
int)should be invoked asynchronously off the EDT - isAsyncAdapter() - Method in interface com.codename1.ui.URLImage.ImageAdapter
-
Return true if the adapter should work on a separate thread to avoid blocking the EDT this is especially important for image masks and heavy image manipulation
- isAsyncEditMode() - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns true if edit string will return immediately and broadcast editing events directly to the text field
- isAuthenticated() - Method in class com.codename1.facebook.FaceBookAccess
-
This method returns true if the user is authenticated to the facebook service.
- isAutoAdjustDialogSize() - Static method in class com.codename1.ui.Dialog
-
Indicates whether Codename One should try to automatically adjust a showing dialog size when a screen size change event occurs
- isAutocalculateCenter() - Method in class com.codename1.charts.views.RoundChart
- isAutoCommit() - Method in class com.codename1.properties.UiBinding.Binding
-
Gets the autocommit value see
#setAutoCommit(boolean) - isAutoCommit() - Method in class com.codename1.properties.UiBinding
-
Is auto-commit mode on by default see
#setAutoCommit(boolean) - isAutoDegradeMaxSize() - Static method in class com.codename1.ui.TextArea
-
Indicates whether a high value for default maxSize will be reduced to a lower value if the underlying platform throws an exception.
- isAutoDispose() - Method in class com.codename1.ui.Dialog
-
Determines whether the execution of a command on this dialog implicitly disposes the dialog.
- isAutoFit() - Method in class com.codename1.ui.layouts.GridLayout
-
Auto fits columns/rows to available screen space
- isAutoFoldVKBOnFormSwitch() - Method in class com.codename1.ui.Display
-
Normally Codename One folds the VKB when switching forms this field allows us to block that behavior.
- isAutoGrouping() - Method in class com.codename1.ui.layouts.TextModeLayout
-
Automatically invokes the
com.codename1.ui.InputComponent#group(com.codename1.ui.Component...)method on the text components in a BoxY layout scenario - isAutoplay() - Method in class com.codename1.components.MediaPlayer
-
Sets playback to start automatically
- isAutoRelease() - Method in class com.codename1.components.SpanButton
-
Returns if this is an auto released Button.
- isAutoRelease() - Method in class com.codename1.components.Switch
-
Returns true if this is an auto-released Component.
- isAutoRelease() - Method in class com.codename1.ui.Button
-
Returns if this is an auto released Button.
- isAutoRelease() - Method in interface com.codename1.ui.ReleasableComponent
-
Returns true if this is an auto-released Component.
- isAutoShow() - Method in class com.codename1.components.Progress
-
Shows the progress automatically when the request processing is started
- isAutoSizeMode() - Method in class com.codename1.ui.Label
-
Autosize mode automatically shrinks/grows the font of the label to fit in the available width, it carries a noticeable performance penalty and we recommend you avoid using it unless absolutely necessary
- isAutoSizing() - Static method in class com.codename1.components.FloatingActionButton
-
The FloatingActionButton tries to size/pad itself automatically but this means that manual padding is ignored.
- isAutoStored() - Static method in class com.codename1.io.Cookie
-
Returns true if the Cookies are auto stored to storage
- isBackCommandEnabled() - Method in class com.codename1.ui.util.UIBuilder
-
Seamlessly inserts a back command to all the forms
- isBackgroundFetchSupported() - Method in class com.codename1.impl.CodenameOneImplementation
-
Checks to see if the current platform supports background fetch.
- isBackgroundFetchSupported() - Method in class com.codename1.ui.Display
-
Checks to see if the current platform supports background fetch.
- isBackgroundImageDetermineSize() - Method in class com.codename1.ui.plaf.LookAndFeel
-
Indicates if the bg image of a style should determine the minimum preferred size according to the theme
- isBackgroundLocationSupported() - Method in class com.codename1.location.LocationManager
-
Returns true if the platform is able to track background location.
- isBackgroundPainter() - Method in class com.codename1.ui.plaf.Border
-
Returns true if installing this border will override the painting of the component background
- isBackgroundPainter() - Method in class com.codename1.ui.plaf.CSSBorder
-
Returns true if installing this border will override the painting of the component background
- isBackgroundPainter() - Method in class com.codename1.ui.plaf.RoundBorder
- isBackgroundPainter() - Method in class com.codename1.ui.plaf.RoundRectBorder
- isBackToParent() - Static method in class com.codename1.io.Oauth2
-
Enables going back to the parent form after login is completed
- isBadgingSupported() - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns true if the underlying OS supports numeric badges on icons.
- isBadgingSupported() - Method in class com.codename1.ui.Display
-
Returns true if the underlying OS supports numeric badges on icons.
- isBase64Binaries() - Method in class com.codename1.io.MultipartRequest
-
Set to true to encode binary data as base 64
- isBaselineTextSupported() - Method in class com.codename1.impl.CodenameOneImplementation
-
Checks whether the implementation supports drawing text on the baseline.
- isBezierCorners() - Method in class com.codename1.ui.plaf.RoundRectBorder
-
True if the corners are bezier curves, otherwise the corners are drawn as a regular arc
- isBidiAlgorithm() - Method in class com.codename1.impl.CodenameOneImplementation
-
Indicates whether Codename One should consider the bidi RTL algorithm when drawing text or navigating with the text field cursor.
- isBidiAlgorithm() - Method in class com.codename1.ui.Display
-
Indicates whether Codename One should consider the bidi RTL algorithm when drawing text or navigating with the text field cursor.
- isBitmapFontEnabled() - Static method in class com.codename1.ui.Font
-
Indicates whether bitmap fonts should be enabled when loading or the fallback system font should be used instead.
- isBlockAnalytics() - Static method in class com.codename1.ui.util.UIBuilder
-
Enables blocking analytics in the UIBuilder, this is useful for the designer tool.
- isBlocking() - Method in class com.codename1.ui.util.EventDispatcher
-
Indicates whether this dispatcher blocks when firing events or not, normally a dispatcher uses callSeriallyAndWait() to be 100% synchronous with event delivery however this method is very slow.
- isBlockLead() - Method in class com.codename1.ui.Component
-
Prevent a lead component hierarchy from this specific component, this allows a component within that hierarchy to still act as a standalone component
- isBlockList() - Method in class com.codename1.components.RSSReader
-
Returns
- isBottomLeft() - Method in class com.codename1.ui.plaf.RoundRectBorder
-
Returns true if this border corner is round and false if it's square
- isBottomOnlyMode() - Method in class com.codename1.ui.plaf.RoundRectBorder
-
Special mode where only the bottom of the round rectangle is rounded and the top is a regular rectangle
- isBottomRight() - Method in class com.codename1.ui.plaf.RoundRectBorder
-
Returns true if this border corner is round and false if it's square
- isBoundsInGrid() - Method in class com.codename1.ui.layouts.mig.CC
-
Returns if the absolute
posvalue should be corrections to the component that is in a normal cell. - isBubble(String) - Method in class com.codename1.location.GeofenceManager
-
Checks if the given ID is for the "bubble" region.
- isBuiltinSoundAvailable(String) - Method in class com.codename1.impl.CodenameOneImplementation
-
Indicates whether a user installed or system sound is available
- isBuiltinSoundAvailable(String) - Method in class com.codename1.ui.Display
-
Indicates whether a user installed or system sound is available
- isBuiltinSoundsEnabled() - Method in class com.codename1.impl.CodenameOneImplementation
-
Allows muting/unmuting the builtin sounds easily
- isBuiltinSoundsEnabled() - Method in class com.codename1.ui.Display
-
Allows muting/unmuting the builtin sounds easily
- isButtonRippleEffectDefault() - Static method in class com.codename1.ui.Button
-
Default value for the button ripple effect, this can be set with the theme constant buttonRippleBool
- isCallDetectionSupported() - Method in class com.codename1.impl.CodenameOneImplementation
-
Indicates whether this platform can attempt to detect when an active phone call is interrupting the app.
- isCallDetectionSupported() - Method in class com.codename1.ui.Display
-
Indicates whether this platform can attempt to detect active phone-call interruptions.
- isCancelled() - Method in exception class com.codename1.util.AsyncResource.AsyncExecutionException
-
Returns true if this exception wraps a
CancellationException, or another AsyncExecutionException that has#isCancelled()true. - isCancelled() - Method in class com.codename1.util.AsyncResource
-
Checks if the resource loading was cancelled.
- isCancelled(Throwable) - Static method in class com.codename1.util.AsyncResource
-
Returns true if the provided throwable was caused by a cancellation of an AsyncResource.
- isCapsText() - Method in class com.codename1.ui.Button
-
Indicates whether text on the button should be drawn capitalized by default to match the Android design.
- isCapsTextDefault() - Static method in class com.codename1.ui.Button
-
Indicates whether text on the button should be drawn capitalized by default to match the Android design.
- isCaseSensitive() - Method in class com.codename1.xml.XMLParser
-
Sets the parser to be case sensitive and retain case, otherwise it will convert all data to lower case
- isCellEditable(int, int) - Method in class com.codename1.properties.UiBinding.BoundTableModel
- isCellEditable(int, int) - Method in class com.codename1.ui.table.DefaultTableModel
-
Returns true if the cell at the given location is an editable cell
- isCellEditable(int, int) - Method in class com.codename1.ui.table.SortableTableModel
-
Returns true if the cell at the given location is an editable cell
- isCellEditable(int, int) - Method in interface com.codename1.ui.table.TableModel
-
Returns true if the cell at the given location is an editable cell
- isCellRenderer() - Method in class com.codename1.ui.Component
-
Used as an optimization to mark that this component is currently being used as a cell renderer
- isCellSpannedThroughHorizontally(int, int) - Method in class com.codename1.ui.table.TableLayout
-
Returns true if the cell at the given position is spanned through horizontally
- isCellSpannedThroughVertically(int, int) - Method in class com.codename1.ui.table.TableLayout
-
Returns true if the cell at the given position is spanned through vertically
- isCenteredDefault() - Static method in class com.codename1.ui.Toolbar
-
Indicates whether the toolbar should be properly centered by default
- isChangeInputMode(int) - Method in class com.codename1.ui.TextField
-
Indicates whether the key changes the current input mode
- isChangesSelectedDateEnabled() - Method in class com.codename1.ui.Calendar
-
This flag determines if selected date can be changed by selecting an alternative date
- isChangeTabContainerStyleOnFocus() - Method in class com.codename1.ui.Tabs
-
Indicates that the tabs container should have its style changed to the selected style when one of the tabs has focus this allows incorporating it into the theme of the application
- isChangeTabOnFocus() - Method in class com.codename1.ui.Tabs
-
Indicates that a tab should change when the focus changes without the user physically pressing a button
- isCheckBox() - Method in class com.codename1.components.MultiButton
-
Returns true if this is a checkbox button
- isCheckBox() - Method in class com.codename1.components.SpanMultiButton
-
Returns true if this is a checkbox button
- isCheckSSLCertificates() - Method in class com.codename1.io.ConnectionRequest
-
Returns
- isChildOf(Container) - Method in class com.codename1.ui.Component
-
Searches the hierarchy of the component recursively to see if the given Container is one of the parents of this component
- isClearKey(int) - Method in class com.codename1.ui.TextField
-
Returns true if this is the clear key on the device, many devices don't contain a clear key and even in those that contain it this might be an issue
- isClickEnabled() - Method in class com.codename1.charts.renderers.DefaultRenderer
-
Returns the enabled state of the click.
- isClickTouchScreen() - Method in class com.codename1.impl.CodenameOneImplementation
-
Indicates whether the device has a double layer screen thus allowing two stages to touch events: click and hover.
- isClickTouchScreen() - Method in class com.codename1.ui.Display
-
Indicates whether the device has a double layer screen thus allowing two stages to touch events: click and hover.
- isCloudMessageFailSilently() - Method in class com.codename1.messaging.Message
-
Indicates whether the cloud message should produce an error dialog if sending failed
- isCommandList() - Method in class com.codename1.ui.List
-
Indicates that the list should be treated as a list of commands, if the user "clicks" a command from the list its action performed method is invoked.
- isCommandsAsButtons() - Static method in class com.codename1.ui.Dialog
-
Places commands as buttons at the bottom of the standard static dialogs rather than as softbuttons.
- isConnected() - Method in class com.codename1.io.SocketConnection
-
Returns true if this connection is currently active
- isConstraintTracking() - Method in class com.codename1.ui.layouts.BorderLayout
-
If this method returns true, the addLayoutComponent method will be called when replacing a layout for every component within the container
- isConstraintTracking() - Method in class com.codename1.ui.layouts.Layout
-
If this method returns true, the addLayoutComponent method will be called when replacing a layout for every component within the container
- isConstraintTracking() - Method in class com.codename1.ui.layouts.mig.MigLayout
- isConstraintTracking() - Method in class com.codename1.ui.layouts.TextModeLayout
-
If this method returns true, the addLayoutComponent method will be called when replacing a layout for every component within the container
- isConstraintTracking() - Method in class com.codename1.ui.table.TableLayout
-
If this method returns true, the addLayoutComponent method will be called when replacing a layout for every component within the container
- isConsumed() - Method in class com.codename1.ui.events.ActionEvent
-
Returns true if the event was consumed thus indicating that it was handled.
- isContactsPermissionGranted() - Method in class com.codename1.impl.CodenameOneImplementation
-
Some platforms allow the user to block contacts access on a per application basis (specifically iOS).
- isContactsPermissionGranted() - Method in class com.codename1.ui.Display
-
Some platforms allow the user to block contacts access on a per application basis this method returns true if the user denied permission to access contacts.
- isControlKeyDown() - Method in class com.codename1.impl.CodenameOneImplementation
-
Checks whether the control key is currently down.
- isControlKeyDown() - Method in class com.codename1.ui.Display
-
Checks if the control key is currently down.
- isConvexPolygon(float[], float[]) - Static method in class com.codename1.ui.geom.GeneralPath
-
Checks to see if the set of points form a convex polygon.
- isConvexPolygon(int[], int[]) - Static method in class com.codename1.ui.geom.GeneralPath
- isCookiesEnabled() - Method in class com.codename1.io.ConnectionRequest
-
Returns
- isCookiesEnabledDefault() - Static method in class com.codename1.io.ConnectionRequest
-
Returns
- isCrashBound() - Static method in class com.codename1.io.Log
-
Returns true if the user bound crash protection
- isCreatePlainTextDetails() - Method in class com.codename1.io.services.RSSService
-
Creates an additional "details" attribute in the resulting hashtables which effectively contains a plain text version of the description tag.
- isCreationByStringSupported() - Static method in class com.codename1.ui.Font
-
Returns true if the underlying platform allows creating a font based on a user submitted string.
- isCurrentlyActive(String) - Method in class com.codename1.location.GeofenceManager
- isCurrentMeridiem() - Method in class com.codename1.ui.spinner.TimeSpinner
-
Returns
- isCursorPositionCycle() - Method in class com.codename1.ui.TextField
-
Returns true if the cursor should cycle to the beginning of the text when the user navigates beyond the edge of the text and visa versa.
- isCustomPathSupported() - Static method in class com.codename1.db.Database
-
Checks if this platform supports custom database paths.
- isCycleLeft() - Method in class com.codename1.components.ImageViewer
-
By default the ImageViewer cycles from the beginning to the end of the list when going to the left, setting this to false prevents this behaviour
- isCycleRight() - Method in class com.codename1.components.ImageViewer
-
By default the ImageViewer cycles from the end to the beginning of the list when going to the right, setting this to false prevents this behaviour
- isCyclicFocus() - Method in class com.codename1.ui.Form
-
Indicates whether focus should cycle within the form
- isDarkMode() - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns true if the platform is in dark mode, null is returned for unknown status
- isDarkMode() - Static method in class com.codename1.ui.CN
-
Returns true if the platform is in dark mode, null is returned for unknown status
- isDarkMode() - Method in class com.codename1.ui.Display
-
Returns true if the platform is in dark mode, null is returned for unknown status
- isData(String) - Method in class com.codename1.ui.util.Resources
-
Returns true if this is a data resource
- isDatabaseCustomPathSupported() - Method in class com.codename1.impl.CodenameOneImplementation
-
Checks if this platform supports custom database paths.
- isDatabaseCustomPathSupported() - Method in class com.codename1.ui.Display
- isDebugMode() - Method in class com.codename1.ui.BrowserComponent
-
Indicates if debug mode is set (might have no effect though)
- isDecayMotion() - Method in class com.codename1.ui.animations.Motion
- isDefaultActAsSpinnerDialog() - Static method in class com.codename1.ui.ComboBox
-
When this flag is active the combo box acts as a button that opens a dialog that looks like a spinner this allows creating user interfaces for touch devices where a spinner UI approach is more common than a combo box paradigm.
- isDefaultAlwaysTensile() - Method in class com.codename1.ui.plaf.LookAndFeel
-
Enable the tensile drag to work even when a component doesn't have a scroll showable (scrollable flag still needs to be set to true)
- isDefaultDisposeWhenPointerOutOfBounds() - Static method in class com.codename1.ui.Dialog
-
The default pointer out of bounds dispose behavior, notice that this only applies to dialogs and not popup dialogs where this is always true by default
- isDefaultEndsWith3Points() - Method in class com.codename1.ui.plaf.LookAndFeel
-
Indicates whether labels should end with 3 points by default
- isDefaultFireOnClick() - Static method in class com.codename1.ui.List
-
Default value for the fire on click behavior
- isDefaultFollowRedirects() - Static method in class com.codename1.io.ConnectionRequest
-
Enables/Disables automatic redirects globally and returns the 302 error code, IMPORTANT this feature doesn't work on all platforms and currently doesn't work on iOS which always implicitly redirects
- isDefaultIgnoreFocusComponentWhenUnfocused() - Static method in class com.codename1.ui.List
-
Indicates whether the list should not paint the focus component if the list itself has no focus.
- isDefaultIncludeSelectCancel() - Static method in class com.codename1.ui.ComboBox
-
Indicates whethe the soft buttons for select/cancel should appear for the combo box by default
- isDefaultLinearMotion() - Static method in class com.codename1.ui.animations.CommonTransitions
-
Indicates whether the motion associated with these transitions by default is linear or spline motion
- isDefaultMaintainAspectRatio() - Static method in class com.codename1.io.services.ImageDownloadService
-
Returns
- isDefaultMaterialDesignMode() - Static method in class com.codename1.components.InfiniteProgress
-
Indicates whether infinite progress and pull to refresh work in the material design mode by default
- isDefaultSkip() - Method in class com.codename1.io.tar.TarInputStream
- isDefaultSmoothScrolling() - Method in class com.codename1.ui.plaf.LookAndFeel
-
Indicates whether lists and containers should have smooth scrolling by default
- isDefaultSnapToGrid() - Method in class com.codename1.ui.plaf.LookAndFeel
-
Indicates whether scrolling this component should jump to a specific location in a grid
- isDefaultTensileDrag() - Method in class com.codename1.ui.plaf.LookAndFeel
-
Indicates whether tensile drag should be active by default
- isDefaultTensileHighlight() - Method in class com.codename1.ui.plaf.LookAndFeel
-
Indicates whether tensile highlight should be active by default
- isDefaultTickerEnabled() - Static method in class com.codename1.ui.Label
-
Allows disabling/enabling tickers globally
- isDefaultUseLightweightPopup() - Static method in class com.codename1.ui.spinner.Picker
-
Whether useLightweightPopup should default to true, this can be set via the theme constant
lightweightPickerBool - isDescendent(TarEntry) - Method in class com.codename1.io.tar.TarEntry
- isDesignTime(ContainerWrapper) - Static method in class com.codename1.ui.layouts.mig.LayoutUtil
-
Returns if design time is turned on for a Container in
ContainerWrapper. - isDesktop() - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns true if this is a desktop application
- isDesktop() - Static method in class com.codename1.ui.CN
-
Returns true if this is a desktop application
- isDesktop() - Method in class com.codename1.ui.Display
-
Returns true if this is a desktop application
- isDigit(char) - Static method in class com.codename1.util.regex.RECharacter
- isDirectory() - Method in class com.codename1.io.File
-
Checks if this file is a directory.
- isDirectory() - Method in class com.codename1.io.tar.TarEntry
-
Checks if the org.xeustechnologies.jtar entry is a directory
- isDirectory(String) - Method in class com.codename1.impl.CodenameOneImplementation
-
Indicates whether the given file is a directory
- isDirectory(String) - Method in class com.codename1.io.FileSystemStorage
-
Indicates whether the given file is a directory
- isDirectory(String) - Static method in class com.codename1.ui.CN
-
Indicates whether the given file is a directory
- isDisableBuffering() - Method in class com.codename1.io.BufferedInputStream
-
Returns
- isDisableStaticDialogScrolling() - Static method in class com.codename1.ui.Dialog
-
Allows a developer to indicate his interest that the dialog should no longer scroll on its own but rather rely on the scrolling properties of internal scrollable containers.
- isDisplayBoundingPoints() - Method in class com.codename1.charts.renderers.SimpleSeriesRenderer
-
Returns if the bounding points of the first and last visible ones should be displayed.
- isDisplayChartValues() - Method in class com.codename1.charts.renderers.XYSeriesRenderer
-
Returns if the chart point values should be displayed as text.
- isDisplayValues() - Method in class com.codename1.charts.renderers.DefaultRenderer
-
Returns if the values should be displayed as text.
- isDisposeOnCompletion() - Method in class com.codename1.components.Progress
-
Returns
- isDisposesDialog() - Method in class com.codename1.ui.Command
-
Indicates whether this command causes the dialog to dispose implicitly, defaults to true
- isDisposeWhenPointerOutOfBounds() - Method in class com.codename1.components.InteractionDialog
-
This flag indicates if the dialog should be disposed if a pointer released event occurred out of the dialog content.
- isDisposeWhenPointerOutOfBounds() - Method in class com.codename1.ui.Dialog
-
This flag indicates if the dialog should be disposed if a pointer released event occurred out of the dialog content.
- isDone() - Method in interface com.codename1.ui.geom.PathIterator
-
Tests if the iterator is exhausted.
- isDone() - Method in class com.codename1.util.AsyncResource
-
Checks if the resource loading is done.
- isDownKey(int) - Method in class com.codename1.maps.MapComponent
-
Returns true if this is a down keycode
- isDownloadToStyles() - Method in class com.codename1.io.services.ImageDownloadService
-
Downloads the image to the style objects associated with this component, effectively sets the bgImage property on all the styles for the component instead of invoking setIcon
- isDragActivated() - Method in class com.codename1.ui.Component
-
Indicates whether we are in the middle of a drag operation, this method allows developers overriding the pointer released events to know when this is a drag operation.
- isDragAndDropOperation(int, int) - Method in class com.codename1.ui.Component
-
This method allows a developer to define only a specific portion of a component as draggable by default it returns true if the component is defined as "draggable"
- isDraggable() - Method in class com.codename1.ui.Component
-
Indicates whether this component can be dragged in a drag and drop operation rather than scroll the parent
- isDragRegion(int, int) - Method in class com.codename1.ui.Component
-
Indicates if the section within the X/Y area is a "drag region" where we expect people to drag and never actually "press" in which case we can instantly start dragging making perceived performance faster.
- isDragRegion(int, int) - Method in class com.codename1.ui.Form
-
Indicates if the section within the X/Y area is a "drag region" where we expect people to drag and never actually "press" in which case we can instantly start dragging making perceived performance faster.
- isDrawBorder() - Method in class com.codename1.ui.table.Table
-
Indicates whether the table border should be drawn
- isDrawShadowFast() - Method in class com.codename1.impl.CodenameOneImplementation
-
Checks to see if drawing shadows on this platform is hardware accelerated.
- isDrawShadowSupported() - Method in class com.codename1.impl.CodenameOneImplementation
-
Checks to see if drawing shadows is supported on this platform.
- isDropTarget() - Method in class com.codename1.ui.Component
-
Indicates whether this component can receive dropped components into it, notice that when dropping on a component or container the parents will be checked recursively to find a valid drop target
- isDuplicateSupported() - Method in class com.codename1.io.ConnectionRequest
-
Indicates whether this connection request supports duplicate entries in the request queue
- isDurationMode() - Method in class com.codename1.ui.spinner.TimeSpinner
-
Duration mode uses the time spinner to indicate a duration in hours and minutes
- isEagerLock() - Method in class com.codename1.components.ImageViewer
-
Eager locking effectively locks the right/left images as well as the main image, as a result more heap is taken
- isEagerSwipeMode() - Method in class com.codename1.ui.Tabs
-
Allows marking tabs as swipe "eager" which instantly triggers swipe on movement rather than threshold the swipe.
- isEditable() - Method in class com.codename1.ui.Component
-
Checks to see if the component is editable.
- isEditable() - Method in interface com.codename1.ui.Editable
-
Checks whether the component is editable.
- isEditable() - Method in class com.codename1.ui.Slider
-
Indicates the slider is modifyable
- isEditable() - Method in class com.codename1.ui.spinner.Picker
- isEditable() - Method in class com.codename1.ui.TextArea
-
Returns true if this area is editable
- isEditing() - Method in class com.codename1.ui.Component
-
Checks if the component is currently being edited.
- isEditing() - Method in interface com.codename1.ui.Editable
-
Checks whether editing is currently in progress.
- isEditing() - Method in class com.codename1.ui.Form
- isEditing() - Method in class com.codename1.ui.spinner.Picker
- isEditing() - Method in class com.codename1.ui.TextArea
-
Indicates whether we are currently editing this text area
- isEditingEndTrigger(int) - Method in class com.codename1.ui.TextField
-
Indicates whether the given key code should be ignored or should trigger cause editing to end.
- isEditingText() - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns true if we are currently editing a component
- isEditingText(Component) - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns true if we are currently editing this component
- isEditingTrigger(int) - Method in class com.codename1.ui.TextField
-
Indicates whether the given key code should be ignored or should trigger editing, by default fire or any numeric key should trigger editing implicitly.
- isEdt() - Static method in class com.codename1.ui.CN
-
Returns true if we are currently in the event dispatch thread.
- isEdt() - Method in class com.codename1.ui.Display
-
Returns true if we are currently in the event dispatch thread.
- isEmpty() - Method in class com.codename1.ui.ComponentSelector
-
Returns
- isEmpty() - Method in class com.codename1.ui.TextSelection.Span
-
Returns true if the span is empty.
- isEmpty() - Method in class com.codename1.ui.TextSelection.Spans
- isEmpty() - Method in class com.codename1.ui.util.WeakHashMap
- isEmpty() - Method in class com.codename1.xml.Element
-
Determines whether or not this Element has no children.
- isEmptyBorder() - Method in class com.codename1.ui.plaf.Border
-
Indicates whether this is an empty border
- isEmptyTag(String) - Method in class com.codename1.ui.html.HTMLParser
-
Checks whether the specified tag is an empty tag as defined in EMPTY_TAGS
- isEmptyTag(String) - Method in class com.codename1.xml.XMLParser
-
Checks whether the specified tag is an empty tag
- isEnableAsyncStackTraces() - Static method in class com.codename1.ui.CN
-
Checks if async stack traces are enabled.
- isEnableAsyncStackTraces() - Method in class com.codename1.ui.Display
-
Checks if async stack traces are enabled.
- isEnableCursors() - Method in class com.codename1.ui.Form
-
Checks if custom cursors are enabled on this form.
- isEnabled() - Static method in class com.codename1.analytics.AnalyticsService
-
Indicates whether analytics is enabled for this application
- isEnabled() - Method in class com.codename1.ui.Command
-
Allows disabling/enabling the command
- isEnabled() - Method in class com.codename1.ui.Component
-
Indicates whether component is enabled or disabled thus allowing us to prevent a component from receiving input events and indicate so visually
- isEnabled() - Method in class com.codename1.ui.Container
-
Indicates whether component is enabled or disabled thus allowing us to prevent a component from receiving input events and indicate so visually
- isEnabled() - Method in class com.codename1.ui.TextSelection
-
Returns true if text selection is enabled.
- isEnableInputScroll() - Method in class com.codename1.ui.TextArea
-
Indicates whether text field input should scroll to the right side when no more room for the input is present.
- isEnableInputScroll() - Method in class com.codename1.ui.TextField
-
Indicates whether text field input should scroll to the right side when no more room for the input is present.
- isEnableMediaQueries() - Static method in class com.codename1.ui.util.Resources
- isEnableSideMenuSwipe() - Static method in class com.codename1.ui.Toolbar
-
Enables/Disables the side menu bar swipe, defaults to true
- isEnd(int) - Method in class com.codename1.util.regex.CharacterArrayCharacterIterator
-
Returns
- isEnd(int) - Method in interface com.codename1.util.regex.CharacterIterator
-
Returns
- isEnd(int) - Method in class com.codename1.util.regex.ReaderCharacterIterator
-
Returns
- isEnd(int) - Method in class com.codename1.util.regex.StreamCharacterIterator
-
Returns
- isEnd(int) - Method in class com.codename1.util.regex.StringCharacterIterator
-
Returns
- isEndsWith3Points() - Method in class com.codename1.ui.Label
-
If the Label text is too long fit the text to the widget and adds "
..." points at the end. - isEndsWith3Points() - Method in class com.codename1.ui.TextArea
-
If the TextArea text is too long to fit the text to the widget this will add "..." at the last displayable row.
- isEnterKey(int) - Method in class com.codename1.ui.TextArea
-
Indicates the enter key to be used for editing the text area and by the text field
- isEventsEnabled() - Method in class com.codename1.ui.html.HTMLComponent
-
Returns the current status of the events enabled flag
- isExcludedProperty(PropertyBase) - Method in class com.codename1.properties.InstantUI
-
Returns true if the property was excluded from the GUI
- isExcludeFromJSON(PropertyBase) - Method in class com.codename1.properties.PropertyIndex
-
Indicates whether the given property is excluded from the
#toJSON()method output - isExcludeFromMap(PropertyBase) - Method in class com.codename1.properties.PropertyIndex
-
Indicates whether the given property is excluded from the
#toMapRepresentation()method output - isExpanded(Component) - Method in class com.codename1.ui.tree.Tree
-
This method returns true if the given node is expanded.
- isExpired() - Method in class com.codename1.io.AccessToken
-
Checks to see if this token is expired.
- isExternal() - Method in class com.codename1.ui.layouts.mig.CC
-
Returns if this component should have its bounds handled by an external source and not this layout manager.
- isExternalZoomEnabled() - Method in class com.codename1.charts.renderers.DefaultRenderer
-
Returns the enabled state of the external (application implemented) zoom.
- isFacebookSDKSupported() - Method in class com.codename1.social.FacebookConnect
-
Indicates whether the native platform supports native facebook login
- isFadeScrollBar() - Method in class com.codename1.ui.plaf.LookAndFeel
-
Indicates whether the scrollbar should fade when unused
- isFadeScrollEdge() - Method in class com.codename1.ui.plaf.LookAndFeel
-
Indicates whether the edge of a scrollable area should fade out
- isFailOnMissingTruetype() - Static method in class com.codename1.ui.util.Resources
-
Returns
- isFailSilently() - Static method in class com.codename1.analytics.AnalyticsService
-
Indicates whether analytics server failures should brodcast an error event
- isFailSilently() - Method in class com.codename1.io.ConnectionRequest
-
Indicates that we are uninterested in error handling
- isFastScale() - Static method in class com.codename1.io.services.ImageDownloadService
-
Fast scaling uses runtime draw scaling rather than the Image scaled method.
- isFile() - Method in class com.codename1.io.File
-
Checks if this file object represents a regular file.
- isFileWriteEnabled() - Method in class com.codename1.io.Log
-
Indicates whether GCF's file writing should be used to generate the log file
- isFill() - Method in class com.codename1.ui.layouts.mig.DimConstraint
-
Returns if the component in the row/column that this constraint should default be grown in the same dimension that this constraint represents (width for column and height for a row).
- isFillBelowLine() - Method in class com.codename1.charts.renderers.XYSeriesRenderer
-
Deprecated.
- isFillLastRow() - Method in class com.codename1.ui.layouts.GridLayout
-
When set to true makes the grid layout fill the last row of the layout entirely if the number of elements in that row is bigger.
- isFillPoints() - Method in class com.codename1.charts.renderers.XYSeriesRenderer
-
Returns if the chart points should be filled.
- isFillRows() - Method in class com.codename1.ui.layouts.FlowLayout
-
Indicates whether the layout manager should try to fill up the available space in the row
- isFillX() - Method in class com.codename1.ui.layouts.mig.LC
-
If the layout should always claim the whole bounds of the laid out container even if the preferred size is smaller.
- isFillY() - Method in class com.codename1.ui.layouts.mig.LC
-
If the layout should always claim the whole bounds of the laid out container even if the preferred size is smaller.
- isFinished() - Method in class com.codename1.ui.animations.Motion
-
Returns true if the motion has run its course and has finished meaning the current time is greater than startTime + duration.
- isFireCallbacksOnEdt() - Method in class com.codename1.ui.BrowserComponent
-
Checks if javascript callbacks are run on the EDT.
- isFisheye() - Method in class com.codename1.ui.list.GenericListCellRenderer
-
In fisheye rendering mode the renderer maintains selected component drawing
- isFitLegend() - Method in class com.codename1.charts.renderers.DefaultRenderer
-
Returns if the legend should size to fit.
- isFixed() - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint.Inset
-
Checks if this is a fixed inset.
- isFlatten() - Method in class com.codename1.ui.Component
-
Makes the component effectively opaque by blending the backgrounds into an image in memory so the layer of underlying components is only drawn once when this component is repainted.
- isFlexible() - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint.Inset
-
Checks if this is a flexible inset.
- isFlowX() - Method in class com.codename1.ui.layouts.mig.LC
-
The default flow direction.
- isFocusable() - Method in class com.codename1.ui.Component
-
Returns true if this component can receive focus and is enabled
- isFocusAnimation() - Method in class com.codename1.ui.AutoCompleteTextComponent
-
The focus animation mode forces the hint and text to be identical and animates the hint to the label when focus is in the text field as is common on Android.
- isFocusAnimation() - Method in class com.codename1.ui.TextComponent
-
The focus animation mode forces the hint and text to be identical and animates the hint to the label when focus is in the text field as is common on Android.
- isFocusScrolling() - Method in class com.codename1.ui.Form
-
Indicates whether lists and containers should scroll only via focus and thus "jump" when moving to a larger component as was the case in older versions of Codename One.
- isFocusScrolling() - Method in class com.codename1.ui.plaf.LookAndFeel
-
Indicates whether lists and containers should scroll only via focus and thus "jump" when moving to a larger component as was the case in older versions of Codename One.
- isFollowRedirects() - Method in class com.codename1.io.ConnectionRequest
-
Enables/Disables automatic redirects globally and returns the 302 error code, IMPORTANT this feature doesn't work on all platforms and currently doesn't work on iOS which always implicitly redirects
- isFont(String) - Method in class com.codename1.ui.util.Resources
-
Returns true if this is a font resource
- isForceGroup() - Method in class com.codename1.ui.ComponentGroup
-
Component grouping can be an element from the theme but can be forced manually for a specific group
- isForeground() - Method in class com.codename1.notifications.LocalNotification
-
Checks whether this notification will be displayed in the device's notification center even when the app is in the foreground.
- isFormatSupported(String) - Method in class com.codename1.ui.util.ImageIO
-
Indicates if the given format for output is supported by this implementation
- isFormBottomPaddingEditingMode() - Method in class com.codename1.ui.Form
-
Toggles the way the virtual keyboard behaves, enabling this mode shrinks the screen but makes editing possible when working with text fields that aren't in a scrollable container.
- isFormMode() - Method in class com.codename1.components.InteractionDialog
-
Whether the interaction dialog uses the form layered pane of the regular layered pane
- isForwardSlide() - Method in class com.codename1.ui.animations.CommonTransitions
-
Indicates the slide/cover transition direction
- isFullScreen() - Method in interface com.codename1.media.Media
-
This method returns true if this video is in full screen mode.
- isFullScreenSupported() - Method in class com.codename1.impl.CodenameOneImplementation
-
Checks if the platform supports full-screen mode.
- isFullScreenSupported() - Static method in class com.codename1.ui.CN
-
Checks if this platform supports full-screen mode.
- isFullScreenSupported() - Method in class com.codename1.ui.Display
-
Checks if this platform supports full-screen mode.
- isGalleryTypeSupported(int) - Method in class com.codename1.impl.CodenameOneImplementation
-
Checks if the given gallery type is supported on this platform.
- isGalleryTypeSupported(int) - Method in class com.codename1.ui.Display
-
Checks to see if the given gallery type is supported on the current platform.
- IsGalleryTypeSupported - Enum constant in enum com.codename1.ui.events.ActionEvent.Type
- IsGalleryTypeSupportedEvent - Class in com.codename1.plugin.event
-
Plugin event fired when
Display#isGalleryTypeSupported(int)method is called to give plugins an opportunity to answer this question. - IsGalleryTypeSupportedEvent(int) - Constructor for class com.codename1.plugin.event.IsGalleryTypeSupportedEvent
-
Creates a new event with the given type.
- isGaussianBlurSupported() - Method in class com.codename1.impl.CodenameOneImplementation
- isGaussianBlurSupported() - Method in class com.codename1.ui.Display
-
Returns true if gaussian blur is supported on this platform
- isGaussianBlurSupported() - Static method in class com.codename1.ui.util.Effects
-
Returns true if gaussian blur is supported on this platform
- isGeofenceSupported() - Method in class com.codename1.location.LocationManager
-
Returns true if the platform supports Geofence
- isGetAllContactsFast() - Method in class com.codename1.contacts.ContactsManager
-
Indicates if the getAllContacts is platform optimized, notice that the method might still take seconds or more to run so you should still use a separate thread!
- isGetAllContactsFast() - Method in class com.codename1.impl.CodenameOneImplementation
-
Indicates if the getAllContacts is platform optimized, notice that the method might still take seconds or more to run so you should still use a separate thread!
- isGetAllContactsFast() - Method in class com.codename1.ui.Display
-
Indicates if the getAllContacts is platform optimized, notice that the method might still take seconds or more to run so you should still use a separate thread!
- isGlobalToolbar() - Static method in class com.codename1.ui.Toolbar
-
Enables/disables the Toolbar for all the forms in the application.
- isGPSDetectionSupported() - Method in class com.codename1.location.LocationManager
-
Returns true if the platform is able to detect if the GPS is on or off.
- isGPSEnabled() - Method in class com.codename1.location.LocationManager
-
Returns GPS on/off state if isGPSDetectionSupported() returns true
- isGrabsPointerEvents() - Method in class com.codename1.ui.Component
-
This property is useful for blocking in z-order touch events, sometimes we might want to grab touch events in a specific component without making it focusable.
- isGradientEnabled() - Method in class com.codename1.charts.renderers.SimpleSeriesRenderer
-
Returns the gradient is enabled value.
- isGrowByContent() - Method in class com.codename1.ui.TextArea
-
Indicates that the text area should "grow" in height based on the content beyond the limits indicate by the rows variable
- isGrowHorizontally() - Method in class com.codename1.ui.table.TableLayout
-
Indicates whether the table layout should grow horizontally to take up available space by stretching the last column
- isHandleErrorCodesInGlobalErrorHandler() - Static method in class com.codename1.io.ConnectionRequest
-
When set to true (the default), the global error handler in
NetworkManagershould receive errors for response code as well - isHidden() - Method in class com.codename1.io.File
-
Checks if this is a hidden file.
- isHidden() - Method in class com.codename1.ui.Component
-
Returns true if the component was explicitly hidden by the user.
- isHidden() - Method in class com.codename1.ui.ComponentSelector
-
Returns true if first component in this set is hidden.
- isHidden(boolean) - Method in class com.codename1.ui.Component
-
Checks if the component is hidden.
- isHidden(String) - Method in class com.codename1.impl.CodenameOneImplementation
-
Indicates the hidden state of the file
- isHidden(String) - Method in class com.codename1.io.FileSystemStorage
-
Indicates the hidden state of the file
- isHiddenFile(String) - Static method in class com.codename1.ui.CN
-
Indicates the hidden state of the file
- isHideInLandscape() - Method in class com.codename1.ui.Component
-
Indicates that this component and all its children should be hidden when the device is switched to landscape mode
- isHideInPortrait() - Method in class com.codename1.ui.Component
-
Indicates that this component and all its children should be hidden when the device is switched to portrait mode
- isHideNativeVideoControls() - Method in class com.codename1.components.MediaPlayer
-
On platforms that include native video player controls (Android and iOS), this indicates whether these controls should be hidden for this media player.
- isHideZeroSized() - Method in class com.codename1.ui.layouts.GridLayout
-
When set to true components that have 0 size will be hidden and won't occupy a cell within the grid.
- isHighlighted() - Method in class com.codename1.charts.renderers.SimpleSeriesRenderer
-
Returns if the item is displayed highlighted.
- isHorizontal() - Method in class com.codename1.ui.ComponentGroup
-
Indicates that the component group should be horizontal by using the BoxLayout Y
- isHorizontal() - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint.Inset
-
True if this is a horizontal inset (left or right).
- isHorizontal() - Method in class com.codename1.ui.layouts.mig.UnitValue
- isHorizontalCover() - Method in class com.codename1.ui.animations.CommonTransitions
-
Returns true if this is a horizontal cover transition
- isHorizontalLayout() - Method in class com.codename1.components.MultiButton
-
Indicates whether the first two labels are be side by side
- isHorizontalLayout() - Method in class com.codename1.components.SpanMultiButton
-
Indicates whether the first two labels are be side by side
- isHorizontalSlide() - Method in class com.codename1.ui.animations.CommonTransitions
-
Returns true if this is a horizontal slide transition
- isHttpOnly() - Method in class com.codename1.io.Cookie
- isIdentity() - Method in class com.codename1.ui.Transform
-
Checks if this transform is the identity transform.
- isIgnoreFocusComponentWhenUnfocused() - Method in class com.codename1.ui.List
-
Indicates whether the list should not paint the focus component if the list itself has no focus.
- isIgnorePointerEvents() - Method in class com.codename1.ui.Component
-
Returns
- isIgnorePointerEvents() - Method in class com.codename1.ui.ComponentSelector
- isImage(String) - Method in class com.codename1.ui.util.Resources
-
Returns true if this is an image resource
- isImmediateInputMode(String) - Method in class com.codename1.ui.TextField
-
Returns true if the given input mode should commit immediately or wait for the commit timeout
- isInCall() - Method in class com.codename1.impl.CodenameOneImplementation
-
Best-effort check for whether the platform believes a phone call is active.
- isInCall() - Method in class com.codename1.ui.Display
-
Best-effort check for whether the platform currently believes an active phone call is interrupting the app.
- isInClippingRegion(Graphics) - Method in class com.codename1.ui.Component
- isIncludeHeader() - Method in class com.codename1.ui.table.Table
-
Indicates whether the table should render a table header as the first row
- isIncludeNulls() - Static method in class com.codename1.io.JSONParser
-
Checks the default setting for
#isIncludeNullsInstance(). - isIncludeNullsInstance() - Method in class com.codename1.io.JSONParser
-
Checks whether this parser will include null values in parsed content.
- isIncludeSelectCancel() - Method in class com.codename1.ui.ComboBox
-
Indicates whethe the soft buttons for select/cancel should appear for the combo box
- isIncludeYear() - Method in class com.codename1.ui.spinner.DateTimeSpinner
-
Returns
- isInfinite() - Method in class com.codename1.ui.Slider
-
The infinite slider functionality is used to animate progress for which there is no defined value.
- isInFullScreenMode() - Method in class com.codename1.impl.CodenameOneImplementation
-
Checks to see if the app is currently running in full-screen mode.
- isInFullScreenMode() - Static method in class com.codename1.ui.CN
-
Checks if the app is currently running in full-screen mode.
- isInFullScreenMode() - Method in class com.codename1.ui.Display
-
Checks if the app is currently running in full-screen mode.
- isInitialized() - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns true if the implementation is initialized.
- isInitialized() - Static method in class com.codename1.io.Storage
-
Returns true if the storage is initialized
- isInitialized() - Method in class com.codename1.ui.Component
-
Indicates if the component is in the initialized state, a component is initialized when its initComponent() method was invoked.
- isInitialized() - Static method in class com.codename1.ui.Display
-
This method returns true if the Display is initialized.
- isInitialized() - Method in class com.codename1.ui.events.ComponentStateChangeEvent
-
Indicates if the component state is initialized.
- isInitialRangeSet() - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
- isInitialRangeSet(int) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Returns if the initial range is set.
- isInProgress() - Method in class com.codename1.ui.animations.ComponentAnimation.UIMutation
- isInProgress() - Method in class com.codename1.ui.animations.ComponentAnimation
-
Indicates if the animation is in progress
- isInScroll() - Method in class com.codename1.charts.renderers.DefaultRenderer
-
Returns if the chart is inside a scroll view and doesn't need to shrink.
- isInsecure() - Method in class com.codename1.io.ConnectionRequest
-
Checks if the request is insecure (default false).
- isInSegment(double) - Method in class com.codename1.charts.views.PieSegment
-
Checks if angle falls in segment.
- isInTransition() - Method in class com.codename1.ui.Display
-
Returns true if the system is currently in the process of transitioning between forms
- isInvertFirstTwoEntries() - Method in class com.codename1.components.MultiButton
-
Inverts the order of the first two entries so the second line appears first.
- isInvertFirstTwoEntries() - Method in class com.codename1.components.SpanMultiButton
-
Inverts the order of the first two entries so the second line appears first.
- isInviteFriendsSupported() - Method in class com.codename1.social.FacebookConnect
-
Returns true if inviteFriends is implemented, it is supported on iOS and Android
- isItemListingSupported() - Method in class com.codename1.payment.Purchase
-
Indicates whether the payment platform supports things such as "item listing" or requires that items be coded into the system.
- isJailbrokenDevice() - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns true if this device is jailbroken or rooted, false if not or unknown.
- isJailbrokenDevice() - Method in class com.codename1.ui.Display
-
Returns true if this device is jailbroken or rooted, false if not or unknown.
- isJavaIdentifierPart(char) - Static method in class com.codename1.util.regex.RECharacter
- isJavaIdentifierStart(char) - Static method in class com.codename1.util.regex.RECharacter
- isJPEG(InputStream) - Static method in class com.codename1.ui.Image
-
Very fast method to detect if the given inputStream is a JPEG image (according to its guessed mime type)
- isKeepResourcesInRam() - Method in class com.codename1.ui.util.UIBuilder
-
Indicates that the UIBuilder should cache resources in memory and never release them.
- isKilled() - Method in class com.codename1.io.ConnectionRequest
-
Returns
- isL10N(String) - Method in class com.codename1.ui.util.Resources
-
Returns true if this is a generic data resource
- isLargerTextEnabled() - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns true if the user has selected larger type fonts in the system settings.
- isLargerTextEnabled() - Method in class com.codename1.ui.Display
-
Returns true if the user has selected larger type fonts in the system settings.
- isLeaf(Object) - Method in class com.codename1.components.FileTreeModel
-
Is the node a leaf or a folder
- isLeaf(Object) - Method in interface com.codename1.ui.tree.TreeModel
-
Is the node a leaf or a folder
- isLeaveInputStreamsOpen() - Static method in class com.codename1.io.MultipartRequest
-
Special flag to keep input stream files open after they are read
- isLeftAndRightEditingTrigger() - Method in class com.codename1.ui.TextField
-
Indicates whether the left/right keys will trigger editing, this is true by default.
- isLeftKey(int) - Method in class com.codename1.maps.MapComponent
-
Checks if key code is left keycode.
- isLeftToRight() - Method in interface com.codename1.ui.layouts.mig.ContainerWrapper
-
Returns if this container is using left-to-right component ordering.
- isLeftToRight(LC, ContainerWrapper) - Static method in class com.codename1.ui.layouts.mig.LayoutUtil
-
Returns if left-to-right orientation is used.
- isLegacyRenderer() - Method in class com.codename1.ui.Label
-
Fallback to the old default look and feel renderer for cases where compatibility is essential
- isLetter(char) - Static method in class com.codename1.util.regex.RECharacter
- isLetterOrDigit(char) - Static method in class com.codename1.util.regex.RECharacter
- isLinearMotion() - Method in class com.codename1.ui.animations.CommonTransitions
-
Indicates whether the motion associated with this transition is linear or spline motion
- isLinesTogetherMode() - Method in class com.codename1.components.MultiButton
-
Indicates if the lines are grouped together on this button
- isLinesTogetherMode() - Method in class com.codename1.components.SpanMultiButton
-
Indicates if the lines are grouped together on this button
- isLocalized() - Method in class com.codename1.l10n.DateFormatSymbols
-
Allows turning localization on/off defaults to localization
- isLocked() - Method in class com.codename1.ui.animations.ComponentAnimation.UIMutation
-
Checks if this mutation is locked.
- isLocked() - Method in class com.codename1.ui.EncodedImage
-
Returns true if the image is locked
- isLocked() - Method in class com.codename1.ui.Image
-
Returns true if the image is locked
- isLogged() - Method in class com.codename1.impl.CodenameOneImplementation
-
Indicates whether logging is turned on
- isLoggedIn() - Method in class com.codename1.social.FacebookConnect
-
Indicates if the user is currently logged in
- isLongEvent() - Method in class com.codename1.ui.events.ActionEvent
-
Returns true for long click or long pointer event
- isLongPointerPressActionEnabled() - Method in class com.codename1.ui.List
-
Enable/disable list action on long pointer press event
- isLookupFontSupported() - Method in class com.codename1.impl.CodenameOneImplementation
-
Indicates whether loading a font by a string is supported by the platform
- isLoop() - Method in class com.codename1.components.MediaPlayer
-
Sets playback to loop
- isLoop() - Method in class com.codename1.ui.animations.Timeline
-
Indicates if the image should loop
- isLowered3DText() - Method in class com.codename1.ui.plaf.Style
-
Returns true if the 3D text decoration is on, false otherwise
- isMaintainAspectRatio() - Method in class com.codename1.io.services.ImageDownloadService
-
Returns
- isManagedPaymentSupported() - Method in class com.codename1.payment.Purchase
-
Indicates whether the purchasing platform supports managed payments which work by picking products that are handled by the servers/OS of the platform vendor.
- isManageSubscriptionsSupported() - Method in class com.codename1.payment.Purchase
-
Checks to see if this platform supports the
#manageSubscriptions(java.lang.String)method. - isManagingComponent(Component) - Method in class com.codename1.ui.layouts.mig.MigLayout
-
Returns if this layout manager is currently managing this component.
- isManualPaymentSupported() - Method in class com.codename1.payment.Purchase
-
Indicates whether the purchasing platform supports manual payments which are just payments of a specific amount of money.
- isManualRedirect() - Method in class com.codename1.io.MultipartRequest
-
By default redirect responses (302 etc.) are handled manually in multipart requests
- isMarkToday() - Method in class com.codename1.ui.spinner.DateTimeSpinner
-
Returns
- isMaterialDesignMode() - Method in class com.codename1.components.InfiniteProgress
-
Indicates whether this instance of infinite progress works in the material design mode by default
- isMaxFileSizeSupported() - Method in class com.codename1.capture.VideoCaptureConstraints
-
Checks if the max file size constraint is supported.
- isMaximize() - Method in class com.codename1.components.MediaPlayer
-
Includes a maximize icon in the bar to show the native player
- isMaxLengthSupported() - Method in class com.codename1.capture.VideoCaptureConstraints
-
Checks to see if the preferred max length specified in this constraint is supported by the underlying platform.
- isMaxValueSet() - Method in class com.codename1.charts.renderers.DialRenderer
-
Returns if the maximum dial value was set.
- isMaxXSet() - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Returns if the maximum X value was set.
- isMaxXSet(int) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Returns if the maximum X value was set.
- isMaxYSet() - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Returns if the maximum Y value was set.
- isMaxYSet(int) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Returns if the maximum Y value was set.
- isMenuOpen() - Method in class com.codename1.ui.SideMenuBar
-
Returns true if the Menu is currently open
- isMenuShowing() - Method in class com.codename1.ui.MenuBar
-
This method will return true if the menu dialog is currently displaying
- isMetaKeyDown() - Method in class com.codename1.impl.CodenameOneImplementation
-
Checks whether the meta key is currently down.
- isMetaKeyDown() - Method in class com.codename1.ui.Display
-
Checks if the meta key is currently down.
- isMinimized() - Method in class com.codename1.impl.CodenameOneImplementation
-
Indicates whether an application is minimized
- isMinimized() - Static method in class com.codename1.ui.CN
-
Indicates whether an application is minimized
- isMinimized() - Method in class com.codename1.ui.Display
-
Indicates whether an application is minimized
- isMinimizeOnBack() - Method in class com.codename1.ui.Form
-
When set to true the physical back button will minimize the application
- isMinimizeOnBack() - Method in class com.codename1.ui.MenuBar
-
When set to true the physical back button will minimize the application
- isMinValueSet() - Method in class com.codename1.charts.renderers.DialRenderer
-
Returns if the minimum dial value was set.
- isMinXSet() - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Returns if the minimum X value was set.
- isMinXSet(int) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Returns if the minimum X value was set.
- isMinYSet() - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Returns if the minimum Y value was set.
- isMinYSet(int) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Returns if the minimum Y value was set.
- isModified() - Method in class com.codename1.ui.plaf.Style
-
Returns true if the style was modified manually after it was created by the look and feel.
- isMonthDayYear() - Method in class com.codename1.ui.spinner.DateSpinner
-
Returns
- isMultiKeyMode() - Method in class com.codename1.ui.Display
-
When set to true Codename One allows multiple hardware keys to be pressed at once, this isn't on by default since it can trigger some complexities with UI navigation to/from native code
- isMultiLineErrorMessage() - Static method in class com.codename1.ui.InputComponent
-
True if error messages should be multiline by default.
- isMultilineMode() - Method in class com.codename1.ui.tree.Tree
-
Toggles a mode where rows in the tree can be broken since span buttons will be used instead of plain buttons.
- isMultipleSelectionEnabled() - Method in class com.codename1.ui.Calendar
-
If true multiple days can be selected on a calendar and "
getSelectedDays()" will return the dates selected - isMultiSelectionMode() - Method in class com.codename1.ui.list.DefaultListModel
-
Checks to see if this list model is in multi-selection mode.
- isMultiTouch() - Method in class com.codename1.impl.CodenameOneImplementation
-
Indicates whether the device supports multi-touch events, this is only relevant when touch events are supported
- isMultiTouch() - Method in class com.codename1.ui.Display
-
Indicates whether the device supports multi-touch events, this is only relevant when touch events are supported
- isMutableRendererBackgrounds() - Method in class com.codename1.ui.List
-
Indicates that the background of a cell renderer might mutate between one entry and the next, it is recommended that this flag remains false for performance reasons.
- isNativeBrowserComponentSupported() - Method in class com.codename1.impl.CodenameOneImplementation
-
An implementation can return true if it supports embedding a native browser widget
- isNativeBrowserSupported() - Static method in class com.codename1.ui.BrowserComponent
-
Returns true if the platform supports embedding a native browser component
- isNativeCommands() - Method in class com.codename1.ui.Display
-
Indicates whether Codename One commands should be mapped to the native menus
- isNativeCookieSharingSupported() - Method in class com.codename1.impl.CodenameOneImplementation
-
Checks if this platform supports sharing cookies between Native components (e.g. BrowserComponent) and ConnectionRequests.
- isNativeCookieSharingSupported() - Static method in class com.codename1.io.ConnectionRequest
-
Checks if the platform supports sharing cookies between the native components (e.g. BrowserComponent) and ConnectionRequests.
- isNativeEditorVisible(Component) - Method in class com.codename1.impl.CodenameOneImplementation
-
Checks whether the native text editor is currently visible over top of the given component (usually a
TextArea - isNativeFontSchemeSupported() - Method in class com.codename1.impl.CodenameOneImplementation
-
Indicates whether the implementation supports loading a font "natively" to handle one of the common native prefixes
- isNativeFontSchemeSupported() - Static method in class com.codename1.ui.Font
-
Indicates whether the implementation supports loading a font "natively" to handle one of the common native prefixes
- isNativeIndexed() - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns true if indexed images should be used natively
- isNativeInputImmediate() - Method in class com.codename1.impl.CodenameOneImplementation
-
Indicates whether the device should switch to native input immediately on first touch
- isNativeInputSupported() - Method in class com.codename1.impl.CodenameOneImplementation
-
Indicates whether the device supports native in place editing in which case lightweight input logic shouldn't be used for input.
- isNativeInputSupported() - Method in class com.codename1.ui.Display
-
Indicates whether the device supports native in place editing in which case lightweight input logic shouldn't be used for input.
- isNativeLoginSupported() - Method in class com.codename1.social.FacebookConnect
- isNativeLoginSupported() - Method in class com.codename1.social.GoogleConnect
- isNativeLoginSupported() - Method in class com.codename1.social.Login
-
Returns true if this service supports native login.
- isNativePickerTypeSupported(int) - Method in class com.codename1.impl.CodenameOneImplementation
-
Indicates whether the native picker dialog is supported for the given type which can include one of PICKER_TYPE_DATE_AND_TIME, PICKER_TYPE_TIME, PICKER_TYPE_DATE
- isNativePickerTypeSupported(int) - Static method in class com.codename1.ui.CN
-
Indicates whether the native picker dialog is supported for the given type which can include one of PICKER_TYPE_DATE_AND_TIME, PICKER_TYPE_TIME, PICKER_TYPE_DATE
- isNativePickerTypeSupported(int) - Method in class com.codename1.ui.Display
-
Indicates whether the native picker dialog is supported for the given type which can include one of PICKER_TYPE_DATE_AND_TIME, PICKER_TYPE_TIME, PICKER_TYPE_DATE
- isNativePlayerMode() - Method in interface com.codename1.media.Media
-
Returns true if this Video Media is in Native player mode.
- isNativeScrollingEnabled() - Method in class com.codename1.ui.BrowserComponent
-
This method is unreliable and is only here for consistency with setNativeScrollingEnabled.
- isNativeShareSupported() - Method in class com.codename1.impl.CodenameOneImplementation
-
Indicates if the underlying platform supports sharing capabilities
- isNativeShareSupported() - Static method in class com.codename1.ui.CN
-
Indicates if the underlying platform supports sharing capabilities
- isNativeShareSupported() - Method in class com.codename1.ui.Display
-
Indicates if the underlying platform supports sharing capabilities
- isNativeTitle() - Method in class com.codename1.impl.CodenameOneImplementation
-
Indicates if the title of the Form is native title(in android ICS devices if the command behavior is native the ActionBar is used to display the title and the menu)
- isNativeTitle() - Method in class com.codename1.ui.Display
-
Indicates if the title of the Form is native title(in android ICS devices if the command behavior is native the ActionBar is used to display the title and the menu)
- isNativeVideoPlayerControlsIncluded() - Method in class com.codename1.impl.CodenameOneImplementation
-
Indicates if the native video player includes its own play/pause etc.
- isNativeVideoPlayerControlsIncluded() - Method in class com.codename1.ui.Display
-
Indicates if the native video player includes its own play/pause etc.
- isNeedsLayout() - Method in class com.codename1.ui.scene.Node
-
Returns true if this node needs to have its children re-laid out before rendering
- isNewline() - Method in class com.codename1.ui.layouts.mig.CC
-
Returns if the flow should wrap to the next line/column before the component that this constraint belongs to.
- isNoCache() - Method in class com.codename1.ui.layouts.mig.LC
-
If components have sizes or positions linked to the bounds of the parent in some way (as for instance the
"%"unit has) the cache must be turned off for the panel. - isNoGrid() - Method in class com.codename1.ui.layouts.mig.DimConstraint
-
Returns if the row/column should default to flow and not to grid behaviour.
- isNoGrid() - Method in class com.codename1.ui.layouts.mig.LC
-
If the whole layout should be non grid based.
- isNormalizeNames() - Method in class com.codename1.io.Storage
-
Indicates whether characters that are typically illegal in filesystems should be sanitized and replaced with underscore
- isNoTextMode() - Method in class com.codename1.components.OnOffSwitch
-
iOS 7 changed the switch to not include any text
- isNotificationSupported() - Method in class com.codename1.impl.CodenameOneImplementation
-
Indicates whether the notify status bar method will present a notification to the user
- isNotificationSupported() - Method in class com.codename1.ui.Display
-
Indicates whether the notify status bar method will present a notification to the user
- isNull() - Method in class com.codename1.ui.BrowserComponent.JSRef
-
Checks if the variable is null
- isNullable() - Method in class com.codename1.properties.NumericProperty
-
If the field is nullable
set(null)will fail - isNullConstraint() - Method in class com.codename1.capture.VideoCaptureConstraints
-
Checks if this constraint is effectively a null constraint.
- isNullValue(double) - Method in class com.codename1.charts.views.AbstractChart
- isNumericKeyActions() - Method in class com.codename1.ui.List
-
Indicate whether pressing the number keys should trigger an action
- isNumericMonths() - Method in class com.codename1.ui.spinner.DateSpinner
-
Returns
- ISO8601 - Static variable in class com.codename1.l10n.DateFormatPatterns
-
Pattern for parsing/formatting ISO8601 timestamp.
- isOff() - Method in class com.codename1.components.Switch
-
Checks if the switch is in the "off" position.
- isOn() - Method in class com.codename1.components.Switch
-
Checks if switch is in the "on" position.
- isOnlyLeftRounded() - Method in class com.codename1.ui.plaf.RoundBorder
-
Checks if only left side is rounded.
- isOnlyRightRounded() - Method in class com.codename1.ui.plaf.RoundBorder
-
Checks if only right side is rounded.
- isOnPieChart(Point) - Method in class com.codename1.charts.views.PieMapper
-
Checks if Point falls within PieChart
- isOnTopMode() - Method in class com.codename1.components.MediaPlayer
-
Shows the buttons on top of the video
- isOnTopMode() - Method in class com.codename1.ui.InputComponent
-
Indicates the on top mode which places the label above the text when true.
- isOnTopSideMenu() - Static method in class com.codename1.ui.Toolbar
-
Indicates if the side menu is in "on-top" mode
- isOpaque() - Method in class com.codename1.components.ReplaceableImage
-
Indicates whether this image is opaque or not
- isOpaque() - Method in class com.codename1.ui.Component
-
Checks whether the component's background should be painted.
- isOpaque() - Method in class com.codename1.ui.EncodedImage
-
Indicates whether this image is opaque or not
- isOpaque() - Method in class com.codename1.ui.FontImage
-
Indicates whether this image is opaque or not
- isOpaque() - Method in class com.codename1.ui.Image
-
Indicates whether this image is opaque or not
- isOpaque() - Method in class com.codename1.ui.RGBImage
-
Indicates if an image should be treated as opaque, this can improve support for fast drawing of RGB images without alpha support.
- isOpaque(Image, Object) - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns true if the image was opaque
- isOpen() - Method in class com.codename1.ui.SwipeableContainer
-
Returns true if the top Component is currently opened
- isOpenedToLeft() - Method in class com.codename1.ui.SwipeableContainer
-
Returns true if the top Component is opened to the left side
- isOpenedToRight() - Method in class com.codename1.ui.SwipeableContainer
-
Returns true if the top Component is opened to the right side
- isOpenNativeNavigationAppSupported() - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns true if the underlying OS supports opening the native navigation application
- isOpenNativeNavigationAppSupported() - Method in class com.codename1.ui.Display
-
Returns true if the underlying OS supports opening the native navigation application
- isOppositeSide() - Method in class com.codename1.ui.Button
-
Places the check box or radio button on the opposite side at the far end
- isOppositeSide() - Method in class com.codename1.ui.CheckBox
-
Places the check box on the opposite side at the far end
- isOppositeSide() - Method in class com.codename1.ui.RadioButton
-
Places the radio box on the opposite side at the far end
- isOverlapSupported() - Method in class com.codename1.ui.layouts.BorderLayout
-
This method returns true if the Layout allows Components to Overlap.
- isOverlapSupported() - Method in class com.codename1.ui.layouts.CoordinateLayout
-
This method returns true if the Layout allows Components to Overlap.
- isOverlapSupported() - Method in class com.codename1.ui.layouts.LayeredLayout
-
This method returns true if the Layout allows Components to Overlap.
- isOverlapSupported() - Method in class com.codename1.ui.layouts.Layout
-
This method returns true if the Layout allows Components to Overlap.
- isOverlapSupported() - Method in class com.codename1.ui.layouts.TextModeLayout
-
This method returns true if the Layout allows Components to Overlap.
- isOverline() - Method in class com.codename1.ui.plaf.Style
-
Returns true if the overline text decoration is on, false otherwise
- isOverwriteMode() - Method in class com.codename1.ui.TextField
-
Indicates that this is the overwrite mode
- isOwnedBy(Component) - Method in class com.codename1.ui.Component
-
Checks to see if this component is owned by the given other component.
- isPaintOuterBorderFirst() - Method in class com.codename1.ui.plaf.Border
-
Allows toggling the order in which the outer and inner borders are painted for the Outer border type
- isPanEnabled() - Method in class com.codename1.charts.ChartComponent
-
Checks if panning is enabled.
- isPanEnabled() - Method in class com.codename1.charts.renderers.DefaultRenderer
-
Returns the enabled state of the pan.
- isPanEnabled() - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Returns the enabled state of the pan on at least one axis.
- isPanXEnabled() - Method in class com.codename1.charts.ChartComponent
-
Checks whether panning is enabled along the X-axis.
- isPanXEnabled() - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Returns the enabled state of the pan on X axis.
- isPanYEnabled() - Method in class com.codename1.charts.ChartComponent
-
Checks whether panning is enabled along the Y-axis.
- isPanYEnabled() - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Returns the enabled state of the pan on Y axis.
- isPausable() - Method in class com.codename1.io.ConnectionRequest
-
Return true from this method if this connection can be paused and resumed later on.
- isPause() - Method in class com.codename1.ui.animations.Timeline
-
Returns true when the timeline is paused
- isPaused() - Method in class com.codename1.io.ConnectionRequest
-
Returns
- isPendingCommit() - Method in class com.codename1.ui.TextArea
-
Returns true if the text field is waiting for a commit on editing
- isPendingCommit() - Method in class com.codename1.ui.TextField
-
Returns true if the text field is waiting for a commit on editing
- isPermanentSideMenu() - Static method in class com.codename1.ui.Toolbar
-
Creates a static side menu that doesn't fold instead of the standard sidemenu.
- isPerspectiveSupported() - Static method in class com.codename1.ui.Transform
-
Checks if perspective transforms are supported on this platform.
- isPerspectiveTransformSupported() - Method in class com.codename1.impl.CodenameOneImplementation
-
Checks of the Transform class can be used on this platform to perform perspective transforms.
- isPerspectiveTransformSupported() - Method in class com.codename1.ui.Graphics
-
Checks to see if perspective (3D)
com.codename1.ui.geom.Matrixtransforms are supported by this graphics context. - isPerspectiveTransformSupported(Object) - Method in class com.codename1.impl.CodenameOneImplementation
-
Checks if 3d/perspective transformations are supported in the provided graphics context.
- isPinchBlocksDragAndDrop() - Method in class com.codename1.ui.Component
-
returns true if pinch will block drag and drop
- isPinchToZoomEnabled() - Method in class com.codename1.ui.BrowserComponent
-
This method is unreliable and is only here for consistency with setPinchToZoomEnabled, it will not return whether the platform supports pinch since this is very hard to detect properly.
- isPlaying() - Method in interface com.codename1.media.Media
-
Returns true if the media is currently playing or recording
- isPlaying() - Method in class com.codename1.media.RemoteControlListener
-
Is used by remote control to determine if the media is currently playing.
- isPNG(InputStream) - Static method in class com.codename1.ui.Image
-
Very fast method to detect if the given inputStream is a PNG image (according to its guessed mime type)
- isPointerPressedDuringDrag() - Method in class com.codename1.ui.events.ActionEvent
-
Only used for pointer dragged events.
- isPolygon() - Method in class com.codename1.ui.geom.GeneralPath
-
Checks to see if this path forms a polygon.
- isPortrait() - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns true if the device is currently in portrait mode
- isPortrait() - Static method in class com.codename1.ui.CN
-
Returns true if the device is currently in portrait mode
- isPortrait() - Method in class com.codename1.ui.Display
-
Returns true if the device is currently in portrait mode
- isPost() - Method in class com.codename1.io.ConnectionRequest
-
Returns true for a post operation and false for a get operation
- isPostRequest() - Method in class com.codename1.ui.html.DocumentInfo
-
Returns whether this document request is a POST request or not
- isPreferRedirectPrompt() - Method in class com.codename1.social.Login
-
A flag used by the javascript port to indicate that the login will use a redirect for the prompt instead of a popup.
- isPrintInput() - Method in class com.codename1.io.BufferedInputStream
-
Prints out all the data that passes through this stream to the console.
- isProbablePrime(int) - Method in class com.codename1.util.BigInteger
-
return whether or not a BigInteger is probably prime with a probability of 1 - (1/2)**certainty.
- isProjected() - Method in class com.codename1.maps.Coord
-
Returns true if this is a projected Coordinate
- isPromptForAudioPlayer() - Method in class com.codename1.ui.events.MessageEvent
-
Checks to see if this message is a prompt to play audio.
- isPromptForAudioRecorder() - Method in class com.codename1.ui.events.MessageEvent
-
Checks to see if this message is a prompt to record audio.
- isPulsingAnimationEnabled() - Method in class com.codename1.ui.ComponentImage
-
Checks if pulsing animation is enabled.
- isPureTouch() - Method in class com.codename1.ui.Display
-
A pure touch device has no focus showing when the user is using the touch interface.
- isQualitySupported() - Method in class com.codename1.capture.VideoCaptureConstraints
-
Checks if the preferred quality setting is supported.
- isQueueIdle() - Method in class com.codename1.io.NetworkManager
-
Indicates that the network queue is idle
- isQwertyAutoDetect() - Static method in class com.codename1.ui.TextField
-
Indicates whether the text field should try to auto detect qwerty and switch the qwerty device flag implicitly
- isQwertyDevice() - Static method in class com.codename1.ui.TextField
-
The default value for the qwerty flag so it doesn't need setting for every text field individually.
- isQwertyInput() - Method in class com.codename1.ui.TextArea
-
True is this is a qwerty device or a device that is currently in qwerty mode.
- isQwertyInput() - Method in class com.codename1.ui.TextField
-
True is this is a qwerty device or a device that is currently in qwerty mode.
- isRadioButton() - Method in class com.codename1.components.MultiButton
-
Returns true if this is a radio button
- isRadioButton() - Method in class com.codename1.components.SpanMultiButton
-
Returns true if this is a radio button
- isRaised3DText() - Method in class com.codename1.ui.plaf.Style
-
Returns true if the 3D text decoration is on, false otherwise
- isReadRequest() - Method in class com.codename1.io.ConnectionRequest
-
Returns
- isReadResponseForErrors() - Method in class com.codename1.io.ConnectionRequest
-
When set to true the read response code will happen even for error codes such as 400 and 500
- isReadResponseForErrorsDefault() - Static method in class com.codename1.io.ConnectionRequest
-
Determines the default value for
#isReadResponseForErrors() - isReadTimeoutSupported() - Method in class com.codename1.impl.CodenameOneImplementation
-
Checks if this platform supports read timeout in network connections.
- isReadTimeoutSupported() - Static method in class com.codename1.io.ConnectionRequest
-
Checks if this platform supports read timeouts.
- isReady() - Method in class com.codename1.util.AsyncResource
-
Checks if the resource is ready.
- isRectangle() - Method in class com.codename1.ui.geom.GeneralPath
-
Checks to see if this path is a rectangle.
- isRectangle() - Method in class com.codename1.ui.geom.Rectangle
-
{Checks if this shape is a rectangle.
- isRectangle() - Method in class com.codename1.ui.geom.Rectangle2D
-
{Checks if this shape is a rectangle.
- isRectangle() - Method in interface com.codename1.ui.geom.Shape
-
Checks if this shape is a rectangle.
- isRectangle() - Method in class com.codename1.ui.plaf.RoundBorder
-
True if this border grows into a rectangle horizontally or keeps growing as a circle
- isRectangleType() - Method in class com.codename1.ui.plaf.Border
-
Returns true if this border type is a rectangle border.
- isRedirecting() - Method in class com.codename1.io.ConnectionRequest
-
Returns true if this request is been redirected to a different url
- isRedirectToAudioBuffer() - Method in class com.codename1.media.MediaRecorderBuilder
-
True if the media recorder should redirect output to an audio buffer instead of a file.
- isRefundable(String) - Method in class com.codename1.payment.Purchase
-
Indicates whether refunding is possible when the SKU is purchased
- isRendererStyle() - Method in class com.codename1.ui.plaf.Style
-
Indicates whether this style has been marked for use with renderers.
- isRenderNullValues() - Method in class com.codename1.charts.views.BarChart
-
Returns if the chart should display the null values.
- isRenderNullValues() - Method in class com.codename1.charts.views.XYChart
-
Returns if the chart should display the null values.
- isRenderPercentageOnTop() - Method in class com.codename1.ui.Slider
-
Indicates that the value of the slider should be rendered with a percentage sign on top of the slider.
- isRenderPoints(SimpleSeriesRenderer) - Method in class com.codename1.charts.views.LineChart
-
Returns if the chart should display the points as a certain shape.
- isRenderPoints(SimpleSeriesRenderer) - Method in class com.codename1.charts.views.XYChart
-
Returns if the chart should display the points as a certain shape.
- isRenderValueOnTop() - Method in class com.codename1.ui.Slider
-
Returns
- isReplaceMenu() - Method in class com.codename1.ui.TextField
-
Indicates whether the menu of the form should be replaced with the T9/Clear commands for the duration of interactivity with the text field
- isReplaceMenuDefault() - Static method in class com.codename1.ui.TextField
-
Indicates whether the menu of the form should be replaced with the T9/Clear commands for the duration of interactivity with the text field
- isRepositionAnimation() - Method in class com.codename1.components.InteractionDialog
-
Repositions the component so the animation will "grow/shrink" when showing/disposing
- isRestoreSupported() - Method in class com.codename1.payment.Purchase
-
Indicates whether a purchase restore button is supported by the OS
- isRestrictMonthNameLength() - Static method in class com.codename1.l10n.SimpleDateFormat
-
Returns
- isReverseSoftButtons() - Method in class com.codename1.ui.MenuBar
-
Allows an individual form to reverse the layout direction of the softbuttons, this method is RTL sensitive and might reverse the result based on RTL state
- isReverseSoftButtons() - Method in class com.codename1.ui.plaf.LookAndFeel
-
Indicates whether softbuttons should be reversed from their default orientation
- isRichPush() - Method in class com.codename1.push.PushBuilder
-
A notification is considered to be a rich push notification if either
#imageUrlor#categoryis set. - isRightAlignNumbers() - Method in class com.codename1.ui.list.DefaultListCellRenderer
-
Returns
- isRightKey(int) - Method in class com.codename1.maps.MapComponent
-
Returns true if this is a right keycode
- isRightMouseButtonDown() - Method in class com.codename1.impl.CodenameOneImplementation
-
Checks if last mouse press was a right click.
- isRightMouseButtonDown() - Method in class com.codename1.ui.Display
-
Checks if the last mouse press was a right click.
- isRippleEffect() - Method in class com.codename1.ui.Component
-
Indicates whether the component displays the material design ripple effect
- isRotationDrawingSupported() - Method in class com.codename1.impl.CodenameOneImplementation
-
Indicates whether drawImageRotated is supported by the platform for FAST drawing, if not then its not worth calling the method which will be unimplemented!
- isRtl() - Method in class com.codename1.ui.TextSelection
-
Indicates if selection is operating in RTL (Right to left, bidi) mode.
- isRTL() - Method in class com.codename1.ui.Component
-
Is the component a bidi RTL component
- isRTL() - Method in class com.codename1.ui.plaf.LookAndFeel
-
Use this to check if the LookAndFeel is in RTL mode
- isRTL(char) - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns true if the given character is an RTL character
- isRTL(char) - Method in class com.codename1.ui.Display
-
Returns true if the given character is an RTL character
- isRTLLocale() - Method in class com.codename1.l10n.L10NManager
-
Indicates whether the language is a right to left language
- isRTLOrWhitespace(char) - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns true if the given character is an RTL character or a space character
- isSafeArea() - Method in class com.codename1.ui.Container
-
Checks if this container is a "safe area".
- isSafeAreaRoot() - Method in class com.codename1.ui.Container
-
Checks if this container is a safe area root.
- isSameBackDestination(Container, Container) - Method in class com.codename1.ui.util.UIBuilder
-
When navigating from one form/container to another we sometimes might not want the back command to return to the previous container/form but rather to the one before source.
- isSameDay(Calendar, Calendar) - Method in class com.codename1.util.DateUtil
-
Checks if two times are on the same day using
Calendar. - isSameDay(Date, Date) - Method in class com.codename1.util.DateUtil
-
Checks if two dates are on the same day in the current timezone.
- isSameHour(Calendar, Calendar) - Method in class com.codename1.util.DateUtil
-
Checks if two times are on the same hour using
Calendar. - isSameHour(Date, Date) - Method in class com.codename1.util.DateUtil
-
Checks if two dates are on the same hour in the current timezone.
- isSameMinute(Calendar, Calendar) - Method in class com.codename1.util.DateUtil
-
Checks if two times are on the same minute using
Calendar. - isSameMinute(Date, Date) - Method in class com.codename1.util.DateUtil
-
Checks if two dates are on the same minute in the current timezone.
- isSameMonth(Calendar, Calendar) - Method in class com.codename1.util.DateUtil
-
Checks if two times are on the same month using
Calendar. - isSameMonth(Date, Date) - Method in class com.codename1.util.DateUtil
-
Checks if two dates are on the same month in the current timezone.
- isSameSecond(Calendar, Calendar) - Method in class com.codename1.util.DateUtil
-
Checks if two times are on the same second using
Calendar. - isSameSecond(Date, Date) - Method in class com.codename1.util.DateUtil
-
Checks if two dates are on the same second in the current timezone.
- isSameTime(Calendar, Calendar) - Method in class com.codename1.util.DateUtil
-
Checks if two times are on the same time using
Calendar. - isSameTime(Date, Date) - Method in class com.codename1.util.DateUtil
-
Checks if two dates are on the same time in the current timezone.
- isSameYear(Calendar, Calendar) - Method in class com.codename1.util.DateUtil
-
Checks if two times are on the same year using
Calendar. - isSameYear(Date, Date) - Method in class com.codename1.util.DateUtil
-
Checks if two dates are on the same year in the current timezone.
- isScale() - Method in class com.codename1.ui.Transform
-
Checks if this transform is a scale transformation .
- isScaledImageDrawingSupported() - Method in class com.codename1.impl.CodenameOneImplementation
-
Indicates if image scaling on the fly is supported by the platform, if not Codename One will just scale the images on its own before drawing
- isScaleEdges() - Method in class com.codename1.ui.layouts.BorderLayout
-
Stretches the edge components (NORTH/EAST/WEST/SOUTH)
- isScaleMode() - Method in class com.codename1.impl.FullScreenAdService
-
Returns
- isScreenLockSupported() - Method in class com.codename1.impl.CodenameOneImplementation
-
Checks if the device supports locking the screen display from dimming, allowing the developer to keep the screen display on.
- isScreenSaverDisableSupported() - Static method in class com.codename1.ui.CN
-
Checks if the device supports disabling the screen display from dimming, allowing the developer to keep the screen display on.
- isScreenSaverDisableSupported() - Method in class com.codename1.ui.Display
-
Checks if the device supports disabling the screen display from dimming, allowing the developer to keep the screen display on.
- isScrollable() - Method in class com.codename1.ui.Component
-
Indicates whether the component should/could scroll by default a component is not scrollable.
- isScrollable() - Method in class com.codename1.ui.Form
-
Indicates whether the component should/could scroll by default a component is not scrollable.
- isScrollableX() - Method in class com.codename1.ui.Component
-
Indicates whether the component should/could scroll on the X axis
- isScrollableX() - Method in class com.codename1.ui.Container
-
Indicates whether the component should/could scroll on the X axis
- isScrollableX() - Method in class com.codename1.ui.Form
-
Indicates whether the component should/could scroll on the X axis
- isScrollableX() - Method in class com.codename1.ui.List
-
Indicates whether the component should/could scroll on the X axis
- isScrollableY() - Method in class com.codename1.ui.Component
-
Indicates whether the component should/could scroll on the Y axis
- isScrollableY() - Method in class com.codename1.ui.Container
-
Indicates whether the component should/could scroll on the Y axis
- isScrollableY() - Method in class com.codename1.ui.Form
-
Indicates whether the component should/could scroll on the Y axis
- isScrollableY() - Method in class com.codename1.ui.List
-
Indicates whether the component should/could scroll on the Y axis
- isScrollableY() - Method in class com.codename1.ui.TextArea
-
Indicates whether the component should/could scroll on the Y axis
- isScrollVisible() - Method in class com.codename1.ui.Component
-
Indicate whether this component scroll is visible
- isScrollVisible() - Method in class com.codename1.ui.Form
-
Indicate whether this component scroll is visible
- isScrollVisible() - Method in class com.codename1.ui.plaf.LookAndFeel
-
Returns
- isScrollWheeling() - Method in class com.codename1.impl.CodenameOneImplementation
- isScrollWheeling() - Method in class com.codename1.ui.Display
-
Checks is the scroll-wheel mouse is currently scrolling.
- isSecure() - Method in class com.codename1.io.Cookie
- isSeekBar() - Method in class com.codename1.components.MediaPlayer
-
Shows video position bar as a slider
- isSelectableInteraction() - Method in class com.codename1.ui.Button
-
This method allows a component to indicate that it is interested in an "implicit" select command to appear in the "fire" button when 3 softbuttons are defined in a device.
- isSelectableInteraction() - Method in class com.codename1.ui.Component
-
This method allows a component to indicate that it is interested in an "implicit" select command to appear in the "fire" button when 3 softbuttons are defined in a device.
- isSelectableInteraction() - Method in class com.codename1.ui.Container
-
This method allows a component to indicate that it is interested in an "implicit" select command to appear in the "fire" button when 3 softbuttons are defined in a device.
- isSelectableInteraction() - Method in class com.codename1.ui.List
-
This method allows a component to indicate that it is interested in an "implicit" select command to appear in the "fire" button when 3 softbuttons are defined in a device.
- isSelectableInteraction() - Method in class com.codename1.ui.Slider
-
This method allows a component to indicate that it is interested in an "implicit" select command to appear in the "fire" button when 3 softbuttons are defined in a device.
- isSelectableInteraction() - Method in class com.codename1.ui.TextArea
-
This method allows a component to indicate that it is interested in an "implicit" select command to appear in the "fire" button when 3 softbuttons are defined in a device.
- isSelectableInteraction() - Method in class com.codename1.ui.TextField
-
This method allows a component to indicate that it is interested in an "implicit" select command to appear in the "fire" button when 3 softbuttons are defined in a device.
- isSelected() - Method in class com.codename1.components.MultiButton
-
Returns true if the checkbox/radio button is selected
- isSelected() - Method in class com.codename1.components.SpanMultiButton
-
Returns true if the checkbox/radio button is selected
- isSelected() - Method in class com.codename1.ui.Button
-
Returns true if the button is selected for toggle buttons,
- isSelected() - Method in class com.codename1.ui.ButtonGroup
-
Returns whether a radio button in the group is selected.
- isSelected() - Method in class com.codename1.ui.CheckBox
-
Return true if the checkbox is selected
- isSelected() - Method in class com.codename1.ui.RadioButton
-
Returns true if the radio button is selected
- isSelectionListener() - Method in class com.codename1.ui.list.GenericListCellRenderer
-
Returns
- isSensor() - Method in class com.codename1.maps.providers.GoogleMapsProvider
-
Specifies whether the application requesting the static map is using a sensor to determine the user's location.
- isServerSocketAvailable() - Method in class com.codename1.impl.CodenameOneImplementation
-
Indicates whether the underlying implementation supports server sockets
- isServerSocketSupported() - Static method in class com.codename1.io.Socket
-
Returns true if server sockets are supported in this port, if this method returns false invocations of listen will always fail
- isSetCursorSupported() - Method in class com.codename1.impl.CodenameOneImplementation
-
Checks if this platform supports custom cursors.
- isSetCursorSupported() - Static method in class com.codename1.ui.Component
-
Checks to see if this platform supports cursors.
- isShadowMM() - Method in class com.codename1.ui.plaf.RoundBorder
-
True if the shadow spread is in millimeters
- isShapeClipSupported() - Method in class com.codename1.charts.compat.Canvas
- isShapeClipSupported() - Method in class com.codename1.ui.Graphics
-
Checks to see if this graphics context supports clip Shape.
- isShapeClipSupported(Object) - Method in class com.codename1.impl.CodenameOneImplementation
-
Checks if clipping shapes is supported by the provided graphics context.
- isShapeSupported() - Method in class com.codename1.ui.Graphics
-
Checks to see if this graphics context supports drawing shapes (i.e.
- isShapeSupported(Object) - Method in class com.codename1.impl.CodenameOneImplementation
-
Checks if drawing shapes is supported by the provided graphics context.
- isSheetVisibleAt(int, int) - Static method in class com.codename1.ui.Sheet
- isShiftKeyDown() - Method in class com.codename1.impl.CodenameOneImplementation
-
Checks whether the shift key is currently down.
- isShiftKeyDown() - Method in class com.codename1.ui.Display
-
Checks if shift key is currently down.
- isShouldLocalize() - Method in class com.codename1.components.MultiButton
-
Indicates if text should be localized when set to the component, by default all text is localized so this allows disabling automatic localization for a specific component.
- isShouldLocalize() - Method in class com.codename1.components.SpanButton
-
Indicates if text should be localized when set to the component, by default all text is localized so this allows disabling automatic localization for a specific component.
- isShouldLocalize() - Method in class com.codename1.components.SpanLabel
-
Indicates if text should be localized when set to the component, by default all text is localized so this allows disabling automatic localization for a specific component.
- isShouldLocalize() - Method in class com.codename1.components.SpanMultiButton
-
Indicates if text should be localized when set to the component, by default all text is localized so this allows disabling automatic localization for a specific component.
- isShouldLocalize() - Method in class com.codename1.ui.Label
-
Indicates if text should be localized when set to the label, by default all text is localized so this allows disabling automatic localization for a specific label.
- isShowAxes() - Method in class com.codename1.charts.renderers.DefaultRenderer
-
Returns if the axes should be visible.
- isShowCustomTextGridX() - Method in class com.codename1.charts.renderers.DefaultRenderer
-
Returns if the X axis custom text grid should be visible.
- isShowCustomTextGridY() - Method in class com.codename1.charts.renderers.DefaultRenderer
-
Returns if the Y axis custom text grid should be visible.
- isShowErrorMessageForFocusedComponent() - Method in class com.codename1.ui.validation.Validator
-
Indicates whether an error message should be shown for the focused component
- isShowEvenIfBlank() - Method in class com.codename1.ui.Label
-
By default labels and subclasses become 0 sized when they are blank even ignoring their padding setting this to true makes the padding take effect even in a blank field.
- isShowGridX() - Method in class com.codename1.charts.renderers.DefaultRenderer
-
Returns if the X axis grid should be visible.
- isShowGridY() - Method in class com.codename1.charts.renderers.DefaultRenderer
-
Returns if the Y axis grid should be visible.
- isShowing() - Method in class com.codename1.components.InteractionDialog
-
Will return true if the dialog is currently showing
- isShowing() - Static method in class com.codename1.ui.SideMenuBar
-
Returns true if a side menu is currently controlling the screen
- isShowingPopupDialog() - Method in class com.codename1.ui.ComboBox
-
Returns true if the popup dialog is currently showing for this combobox.
- isShowLabels() - Method in class com.codename1.charts.renderers.DefaultRenderer
-
Returns if the labels should be visible.
- isShowLegend() - Method in class com.codename1.charts.renderers.DefaultRenderer
-
Returns if the legend should be visible.
- isShowLegendItem() - Method in class com.codename1.charts.renderers.SimpleSeriesRenderer
-
Returns if the legend item for this renderer should be visible.
- isShowMeridiem() - Method in class com.codename1.ui.spinner.Picker
-
Indicates whether hours should be rendered as AM/PM or 24hr format
- isShowMeridiem() - Method in class com.codename1.ui.spinner.TimeSpinner
-
Returns
- isShowNumbers() - Method in class com.codename1.ui.list.DefaultListCellRenderer
-
Indicate whether numbering should exist for the default cell renderer
- isShowNumbersDefault() - Static method in class com.codename1.ui.list.DefaultListCellRenderer
-
Indicates whether the default list cell renderer will show numbers by default when constructed
- isShowProgressIndicator() - Method in class com.codename1.components.ToastBar.Status
-
Returns
- isShowTickMarks() - Method in class com.codename1.charts.renderers.DefaultRenderer
-
Returns if the tick marks should be visible.
- isSideMenuShowing() - Method in class com.codename1.ui.Toolbar
-
Returns true if the left or right side menu is open which is useful for walk through tours etc.
- isSimulator() - Method in class com.codename1.impl.CodenameOneImplementation
-
Allows detecting development mode so debugging code and special cases can be used to simplify flow
- isSimulator() - Static method in class com.codename1.ui.CN
-
Allows detecting development mode so debugging code and special cases can be used to simplify flow
- isSimulator() - Method in class com.codename1.ui.Display
-
Allows detecting development mode so debugging code and special cases can be used to simplify flow
- isSingleFocusMode() - Method in class com.codename1.ui.Form
-
Returns true if there is only one focusable member in this form.
- isSingleLineTextArea() - Method in class com.codename1.ui.TextArea
-
Indicates whether this is a single line text area, in which case "growing" won't work as expected.
- isSizeSupported() - Method in class com.codename1.capture.VideoCaptureConstraints
-
Checks if the specified preferred width and height constraints are supported by the platform.
- isSlowMotion() - Static method in class com.codename1.ui.animations.Motion
-
Allows debugging motion behavior by slowing motions down 50 fold, doesn't apply to friction motion
- isSmoothScrolling() - Method in class com.codename1.ui.Component
-
Indicates that scrolling through the component should work as an animation
- isSmoothScrolling() - Method in class com.codename1.ui.Form
-
Indicates that scrolling through the component should work as an animation
- isSnapToGrid() - Method in class com.codename1.ui.Component
-
Indicates whether scrolling this component should jump to a specific location in a grid
- isSocketAvailable() - Method in class com.codename1.impl.CodenameOneImplementation
-
Indicates whether the underlying implementation supports sockets
- isSocketConnected(Object) - Method in class com.codename1.impl.CodenameOneImplementation
-
Indicates whether the socket is currently connected
- isSortSupported() - Method in class com.codename1.ui.table.Table
-
Sort support can be toggled with this flag
- isSpaceChar(char) - Static method in class com.codename1.util.regex.RECharacter
- isStartsWithMode() - Method in class com.codename1.ui.AutoCompleteTextField
-
When enabled this makes the filter check that the string starts with rather than within the index
- isStartsWithMode() - Method in class com.codename1.ui.list.FilterProxyListModel
-
When enabled this makes the filter check that the string starts with rather than within the index
- isStepModeSupported() - Method in class com.codename1.ui.animations.ComponentAnimation
-
Step mode allows stepping thru an animation one frame at a time, e.g.
- isStickyDrag() - Method in class com.codename1.components.OnOffSwitch
-
Returns true if the component is interested in receiving drag/pointer release events even after the gesture exceeded its boundaries.
- isStickyDrag() - Method in class com.codename1.components.Switch
-
Returns true if the component is interested in receiving drag/pointer release events even after the gesture exceeded its boundaries.
- isStickyDrag() - Method in class com.codename1.ui.Component
-
Returns true if the component is interested in receiving drag/pointer release events even after the gesture exceeded its boundaries.
- isStickyDrag() - Method in class com.codename1.ui.Slider
-
Returns true if the component is interested in receiving drag/pointer release events even after the gesture exceeded its boundaries.
- isStrict() - Method in class com.codename1.io.JSONParser
-
Checks if this JSON parser is in strict mode.
- isStrikeThru() - Method in class com.codename1.ui.plaf.Style
-
Returns true if the strike through text decoration is on, false otherwise
- isStrokeMM() - Method in class com.codename1.ui.plaf.RoundBorder
-
True if the thickness of the stroke is in millimeters
- isStrokeMM() - Method in class com.codename1.ui.plaf.RoundRectBorder
-
True if the thickness of the stroke is in millimeters
- isSubscribed(String...) - Method in class com.codename1.payment.Purchase
-
Checks to see if the user is currently subscribed to any of the given skus.
- isSubscriptionSupported() - Method in class com.codename1.payment.Purchase
-
Returns true if the subscription API is supported in this platform
- isSupported() - Method in class com.codename1.capture.VideoCaptureConstraints
-
Checks if this constraint is fully supported by the platform.
- isSupported() - Static method in class com.codename1.io.Socket
-
Returns true if sockets are supported in this port, false otherwise
- isSupported() - Method in interface com.codename1.system.NativeInterface
-
Indicates whether this native interface is supported on the current platform
- isSupported() - Static method in class com.codename1.ui.Transform
-
Checks if transforms are supported on this platform.
- isSupported(Element) - Method in class com.codename1.ui.html.HTMLParser
-
Overrides the Element.isSupported to let the parser know which tags are supported in XHTML-MP 1.0
- isSupported(Element) - Method in class com.codename1.xml.XMLParser
-
Returns true if this element is supported, false otherwise In XMLParser this always returns true, but subclasses can determine if an element is supported in their context according to its name etc.
- isSuppressChangeEvents() - Method in class com.codename1.ui.plaf.Style
-
Checks to see if change events are currently suppressed.
- isSupressExceptions() - Method in class com.codename1.ui.html.HTMLComponent
-
Returns
- isSurface() - Method in class com.codename1.ui.Container
-
Checks if this container acts as a Material Design surface.
- isSurface() - Method in class com.codename1.ui.plaf.Style
-
Checks whether the component is a surface.
- isSVG() - Method in class com.codename1.ui.Image
-
Indicates if this image represents an SVG file or a bitmap file
- isSVGSupported() - Method in class com.codename1.impl.CodenameOneImplementation
-
Indicates whether the underlying platform supports creating an SVG Image
- isSVGSupported() - Static method in class com.codename1.ui.Image
-
Indicates whether the underlying platform supports creating an SVG Image
- isSwipeActivated() - Method in class com.codename1.ui.SwipeableContainer
-
Returns true if swipe is activated
- isSwipeActivated() - Method in class com.codename1.ui.Tabs
-
Returns true if the swipe between tabs is activated, this is relevant for touch devices only
- isSwipeOnXAxis() - Method in class com.codename1.ui.Tabs
-
Returns
trueif the swipe is on the X-Axis,falseif the swipe is on the Y-Axis. - isSymbolDialogKey(int) - Method in class com.codename1.ui.TextField
-
Returns true if this keycode is the one mapping to the symbol dialog popup
- isTablet() - Method in class com.codename1.impl.CodenameOneImplementation
-
Indicates whether the device is a tablet, notice that this is often a guess
- isTablet() - Static method in class com.codename1.ui.CN
-
Indicates whether the device is a tablet, notice that this is often a guess
- isTablet() - Method in class com.codename1.ui.Display
-
Indicates whether the device is a tablet, notice that this is often a guess
- isTactileTouch() - Method in class com.codename1.ui.Component
-
Indicates whether the component should "trigger" tactile touch when pressed by the user in a touch screen UI.
- isTactileTouch(int, int) - Method in class com.codename1.ui.Component
-
Elaborate components might not provide tactile feedback for all their areas (e.g. Lists) this method defaults to returning the value of isTactileTouch
- isTactileTouch(int, int) - Method in class com.codename1.ui.List
-
Elaborate components might not provide tactile feedback for all their areas (e.g. Lists) this method defaults to returning the value of isTactileTouch
- isTensileDragEnabled() - Method in class com.codename1.ui.Component
-
Indicates whether tensile drag (dragging beyond the boundry of the component and snapping back) is enabled for this component.
- isTextElement() - Method in class com.codename1.xml.Element
-
Returns true if this is a text element, false otherwise
- isTextSelectionEnabled() - Method in class com.codename1.components.SpanLabel
-
Checks if text selection is enabled on this SpanLabel.
- isTextSelectionEnabled() - Method in class com.codename1.ui.Label
-
Returns true if text selection is enabled on this label.
- isTextSelectionEnabled() - Method in class com.codename1.ui.TextArea
-
Returns true if text selection is enabled on this label.
- isTextSelectionEnabled(TextSelection) - Method in interface com.codename1.ui.TextSelection.TextSelectionSupport
-
Checks if text selection is enabled for this component.
- isTextSelectionTriggerEnabled(TextSelection) - Method in interface com.codename1.ui.TextSelection.TextSelectionSupport
-
Checks if this component can be used to trigger a text selection.
- isTheme(String) - Method in class com.codename1.ui.util.Resources
-
Returns true if this is a theme resource
- isThemeConstant(String) - Method in class com.codename1.ui.plaf.UIManager
-
Returns a theme constant defined in the resource editor as a boolean value or null if the constant isn't defined
- isThemeConstant(String, boolean) - Method in class com.codename1.ui.plaf.UIManager
-
Returns a theme constant defined in the resource editor as a boolean value
- isThirdSoftButton() - Method in class com.codename1.impl.CodenameOneImplementation
-
Indicates the default status to apply to the 3rd softbutton variable
- isThirdSoftButton() - Method in class com.codename1.ui.Display
-
Indicates whether the 3rd softbutton should be supported on this device
- isThisIt() - Method in class com.codename1.util.EasyThread
-
Returns true if the current thread is the easy thread and false othewise similar to the isEDT method
- isTickerEnabled() - Method in class com.codename1.ui.Label
-
This method return true if the ticker is enabled on this Label
- isTickerRunning() - Method in class com.codename1.ui.Label
-
Returns true if the ticker is running
- isTickWhenFocused() - Method in class com.codename1.ui.plaf.DefaultLookAndFeel
-
This method allows to set all Labels, Buttons, CheckBoxes, RadioButtons to start ticking when the text is too long.
- isTimeoutSupported() - Method in class com.codename1.impl.CodenameOneImplementation
-
Indicates whether the underlying implementation supports the notion of a network operation timeout.
- isTitleCentered() - Method in class com.codename1.ui.Toolbar
-
Returns true if the title is centered via the layout
- isToggle() - Method in class com.codename1.ui.Button
-
Toggle button mode is only relevant for checkboxes/radio buttons.
- isTopLeft() - Method in class com.codename1.ui.plaf.RoundRectBorder
-
Returns true if this border corner is round and false if it's square
- isTopOnlyMode() - Method in class com.codename1.ui.plaf.RoundRectBorder
-
Special mode where only the top of the round rectangle is rounded and the bottom is a regular rectangle
- isTopRight() - Method in class com.codename1.ui.plaf.RoundRectBorder
-
Returns true if this border corner is round and false if it's square
- isTopToBottom() - Method in class com.codename1.ui.layouts.mig.LC
-
If the layout should go from the default top-to-bottom in the grid instead of the optinal bottom-to-top.
- isTouchDevice() - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns true if the device will send touch events
- isTouchMenus() - Method in class com.codename1.ui.plaf.LookAndFeel
-
Indicates whether the menu UI should target a touch based device or a standard cell phone
- isTouchScreenDevice() - Method in class com.codename1.ui.Display
-
The name of this method is misleading due to it's legacy.
- isTrackVisitedURLs() - Method in class com.codename1.ui.html.DefaultDocumentRequestHandler
-
Allows tracking whether a URL was visited or not
- isTransformSupported() - Method in class com.codename1.impl.CodenameOneImplementation
-
Checks if the Transform class can be used on this platform.
- isTransformSupported() - Method in class com.codename1.ui.Graphics
-
Checks to see if
com.codename1.ui.geom.Matrixtransforms are supported by this graphics context. - isTransformSupported(Object) - Method in class com.codename1.impl.CodenameOneImplementation
-
Checks if matrix transformations are supported in the provided graphics context.
- isTranslation() - Method in class com.codename1.ui.Transform
-
Checks if this transform is a translation transform.
- isTranslationSupported() - Method in class com.codename1.impl.CodenameOneImplementation
-
Codename One can translate all coordinates and never requires a call to translate this works well for some devices which have hairy issues with translate.
- isTraversable() - Method in class com.codename1.ui.Component
-
Checks if this component should be traversable using the keyboard using tab, next, previous keys.
- isTrueTypeFileSupported() - Static method in class com.codename1.ui.Font
-
Returns true if the underlying platform supports loading truetype fonts from a file.
- isTrueTypeSupported() - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns true if the system supports dynamically loading truetype fonts from a file.
- isTruncateHorizontally() - Method in class com.codename1.ui.table.TableLayout
-
Indicates whether the table should be truncated if it do not have enough available horizontal space to display all its content.
- isTruncateVertically() - Method in class com.codename1.ui.table.TableLayout
-
Indicates whether the table should be truncated if it do not have enough available vertical space to display all its content.
- isTTFNativeFont() - Method in class com.codename1.ui.Font
-
Indicates if this is a TTF native font that can be derived and manipulated.
- isTwoDigitMode() - Method in class com.codename1.ui.Calendar
-
When set to true days will be rendered as 2 digits with 0 preceding single digit days
- isUI(String) - Method in class com.codename1.ui.util.Resources
-
Returns true if this is a UI resource
- isUnderline() - Method in class com.codename1.ui.plaf.Style
-
Returns true if the underline text decoration is on, false otherwise
- isUnselectAllowed() - Method in class com.codename1.ui.RadioButton
-
Returns true if this RadioButton can be unselected
- isUnset() - Method in class com.codename1.ui.layouts.mig.BoundSize
-
Returns if this bound size has no min, preferred and maximum size set (they are all
null) - isUnsubscribeSupported() - Method in class com.codename1.payment.Purchase
-
Some platforms support subscribing but don't support unsubscribe
- isUpKey(int) - Method in class com.codename1.maps.MapComponent
-
Returns true if this is a up keycode
- isURLWithCustomHeadersSupported() - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns true if setBrowserURL with custom headers is supported
- isURLWithCustomHeadersSupported() - Method in class com.codename1.ui.BrowserComponent
-
Returns true if the method
java.util.Map)is supported - isUseBoolean() - Static method in class com.codename1.io.JSONParser
-
Global default setting for
#isUseBooleanInstance(). - isUseBooleanInstance() - Method in class com.codename1.io.JSONParser
-
Indicates that the parser will generate Boolean objects and not just Strings for boolean values
- isUseBrowserWindow() - Method in class com.codename1.io.Oauth2
-
Checks if this component will use an external web browser window for the login process.
- isUseCache() - Method in class com.codename1.ui.plaf.RoundRectBorder
-
Checks whether this RoundRectBorder instance caches the border as a background image.
- isUseLargerTextScale() - Method in class com.codename1.ui.plaf.UIManager
-
Checks if larger text scaling is enabled.
- isUseLightweightPopup() - Method in class com.codename1.ui.spinner.Picker
-
Checks if this picker is in lightweight mode.
- isUseLongs() - Static method in class com.codename1.io.JSONParser
-
Checks whether JSONParser instances will use longs to represent numeric values by default.
- isUseLongsInstance() - Method in class com.codename1.io.JSONParser
-
Checks to see if this parser generates long objects and not just doubles for numeric values.
- isUseNativeCookieStore() - Method in class com.codename1.impl.CodenameOneImplementation
-
Uses the native cookie store if applicable, this might break simulator compatibility
- isUseNativeTextInput() - Static method in class com.codename1.ui.TextField
-
Indicates that native text input should be used in text field when in place editing is supported by the platform
- isUseRedirectForWeb() - Method in class com.codename1.io.Oauth2
-
Checks wither this Oauth component is configured to use a redirect for Oauth login when running on the web.
- isUserLoggedIn() - Method in class com.codename1.social.Login
-
Indicates if the user is currently logged in
- isUseSoftkeys() - Method in class com.codename1.ui.TextField
-
When set to true softkeys are used to enable delete functionality
- isUseStringWidth() - Static method in class com.codename1.ui.TextArea
-
By default text area uses charWidth since its much faster on some devices than string width.
- isValid() - Method in class com.codename1.ui.validation.Validator
-
Returns true if all the constraints are currently valid
- isValid(Object) - Method in interface com.codename1.ui.validation.Constraint
-
Indicates if the given value is valid or not
- isValid(Object) - Method in class com.codename1.ui.validation.ExistInConstraint
-
Indicates if the given value is valid or not
- isValid(Object) - Method in class com.codename1.ui.validation.GroupConstraint
-
Indicates if the given value is valid or not
- isValid(Object) - Method in class com.codename1.ui.validation.LengthConstraint
-
Indicates if the given value is valid or not
- isValid(Object) - Method in class com.codename1.ui.validation.NotConstraint
-
Indicates if the given value is valid or not
- isValid(Object) - Method in class com.codename1.ui.validation.NumericConstraint
-
Indicates if the given value is valid or not
- isValid(Object) - Method in class com.codename1.ui.validation.RegexConstraint
-
Indicates if the given value is valid or not
- isValidateOnEveryKey() - Static method in class com.codename1.ui.validation.Validator
-
Indicates whether validation should occur on every key press (data change listener) or action performed (editing completion)
- isValignByRow() - Method in class com.codename1.ui.layouts.FlowLayout
-
Returns whether vertical alignment is done internally or externally
- isValue() - Method in class com.codename1.components.OnOffSwitch
-
The value of the switch
- isValue() - Method in class com.codename1.components.Switch
-
The value of the switch
- isVerbose() - Static method in class com.codename1.system.NativeLookup
-
Indicates whether stack traces should be printed when lookup fails
- isVertical() - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint.Inset
-
True if this is a vertical inset (top or bottom).
- isVertical() - Method in class com.codename1.ui.Slider
-
Indicates the slider is vertical
- isVertical(DefaultRenderer) - Method in class com.codename1.charts.views.AbstractChart
-
Checks if the current chart is rendered as vertical.
- isVerticalCover() - Method in class com.codename1.ui.animations.CommonTransitions
-
Returns true if this is a vertical cover transition
- isVerticalSlide() - Method in class com.codename1.ui.animations.CommonTransitions
-
Returns true if this is a vertical slide transition
- isVideo() - Method in interface com.codename1.media.Media
-
This method returns true if this is a Video Media
- isVirtualKeyboardShowing() - Method in interface com.codename1.impl.VirtualKeyboardInterface
-
Indicates if the Virtual Keyboard is currently showing.
- isVirtualKeyboardShowing() - Method in class com.codename1.ui.Display
-
Indicates if the virtual keyboard is currently showing or not
- isVisible() - Method in class com.codename1.ui.Component
-
Returns whether the component is visible or not
- isVisible() - Method in class com.codename1.ui.ComponentSelector
-
Returns true if the first component in this set is visible.
- isVisible() - Method in interface com.codename1.ui.layouts.mig.ComponentWrapper
-
Returns if the component's visibility is set to
true. - isVisualPadding() - Method in class com.codename1.ui.layouts.mig.LC
-
If visual padding should be automatically used and compensated for by this layout instance.
- isVPNActive() - Method in class com.codename1.impl.CodenameOneImplementation
-
Best-effort check for whether a VPN appears to be active.
- isVPNActive() - Method in class com.codename1.io.NetworkManager
-
Best-effort check for whether a VPN appears to be active.
- isVPNDetectionSupported() - Method in class com.codename1.impl.CodenameOneImplementation
-
Indicates whether this platform can attempt to detect active VPN usage.
- isVPNDetectionSupported() - Method in class com.codename1.io.NetworkManager
-
Indicates whether the current platform supports best-effort VPN detection.
- isWhitespace(char) - Static method in class com.codename1.util.regex.RECharacter
- isWhiteSpace(char) - Method in class com.codename1.xml.XMLParser
-
Checks if the specified character is a white space or not.
- isWrap() - Method in class com.codename1.ui.layouts.mig.CC
-
Returns if the flow should wrap to the next line/column after the component that this constraint belongs to.
- isWriteRequest() - Method in class com.codename1.io.ConnectionRequest
-
Returns
- isXmlTextElement(PropertyBase) - Method in class com.codename1.properties.PropertyIndex
-
Toggles whether a given property should act as a text element for this object
- isXRoundedLabels() - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
If X axis labels should be rounded.
- isZoomButtonsVisible() - Method in class com.codename1.charts.renderers.DefaultRenderer
-
Returns the visible state of the zoom buttons.
- isZoomEnabled() - Method in class com.codename1.charts.ChartComponent
-
Checks whether zoom is enabled.
- isZoomEnabled() - Method in class com.codename1.charts.renderers.DefaultRenderer
-
Returns the enabled state of the zoom.
- isZoomEnabled() - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Returns the enabled state of the zoom on at least one axis.
- isZoomInKey(int) - Method in class com.codename1.maps.MapComponent
-
Returns true if this is a zoom in keycode
- isZoomOutKey(int) - Method in class com.codename1.maps.MapComponent
-
Returns true if this is a zoom out keycode
- isZoomToLayersKey(int) - Method in class com.codename1.maps.MapComponent
-
Returns true if this is a zoom to layers keycode
- isZoomXEnabled() - Method in class com.codename1.charts.ChartComponent
-
Checks whether zoom is enabled on the X-axis.
- isZoomXEnabled() - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Returns the enabled state of the zoom on X axis.
- isZoomYEnabled() - Method in class com.codename1.charts.ChartComponent
-
Checks whether zoom is enabled on the Y-axis.
- isZoomYEnabled() - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Returns the enabled state of the zoom on Y axis.
- itemPurchased(String) - Method in interface com.codename1.payment.PurchaseCallback
-
Indicates a the given SKU was purchased by a user.
- itemPurchaseError(String, String) - Method in interface com.codename1.payment.PurchaseCallback
-
Callback indicating a the given SKU purchase failed
- itemPurchasePending(String) - Method in interface com.codename1.payment.PendingPurchaseCallback
- itemRefunded(String) - Method in interface com.codename1.payment.PurchaseCallback
-
Invoked if a refund was granted for a purchase
- itemRestored(String) - Method in interface com.codename1.payment.RestoreCallback
-
Indicates a the given SKU was restored by a user.
- iterator() - Method in class com.codename1.location.GeofenceManager
-
Iterates over all geofences that are being monitored.
- iterator() - Method in class com.codename1.properties.CollectionProperty
-
Iterate over the elements of the property
- iterator() - Method in class com.codename1.properties.ListProperty
-
Iterate over the elements of the property
- iterator() - Method in class com.codename1.properties.MapProperty
-
Iterate over the elements of the property
- iterator() - Method in class com.codename1.properties.PropertyIndex
-
Allows us to traverse the properties with a for-each statement
- iterator() - Method in class com.codename1.properties.SetProperty
-
Iterate over the elements of the property
- iterator() - Method in class com.codename1.ui.ComponentSelector
-
Returns the results of this selector.
- iterator() - Method in class com.codename1.ui.Container
-
Part of the Iterable interface allowing us to do a for-each loop on Container
- iterator() - Method in class com.codename1.ui.TextSelection.Span
- iterator() - Method in class com.codename1.ui.TextSelection.Spans
- iterator() - Method in class com.codename1.xml.Element
-
Iterable for children of this entry making tree walking easier, this makes for(Element child : base) {} possible
- iterator(boolean) - Method in class com.codename1.ui.Container
-
Obtains an iterator that iterates over the children of this container.
J
- JavaScript - Enum constant in enum com.codename1.ui.events.ActionEvent.Type
-
Fired by the
com.codename1.javascript.JavascriptContext - JavascriptContext - Class in com.codename1.javascript
-
Represents a Javascript context of a single BrowserComponent.
- JavascriptContext(BrowserComponent) - Constructor for class com.codename1.javascript.JavascriptContext
-
Creates a Javascript context for the given BrowserComponent.
- join(Iterable, String) - Static method in class com.codename1.util.StringUtil
-
Joins a list or array of objects together using the specified delimiter.
- join(Object[], String) - Static method in class com.codename1.util.StringUtil
-
Joins a list or array of objects together using the specified delimiter.
- Join() - Constructor for class com.codename1.charts.compat.Paint.Join
- JOIN_BEVEL - Static variable in class com.codename1.ui.Stroke
-
Join style constant to join strokes bevel.
- JOIN_MITER - Static variable in class com.codename1.ui.Stroke
-
Join style constant to join strokes MITER (i.e. pointy) Examples can be seen at here.
- JOIN_ROUND - Static variable in class com.codename1.ui.Stroke
-
Join style constant to join strokes rounded.
- JSExpression(String) - Constructor for class com.codename1.ui.BrowserComponent.JSExpression
-
Creates a literal javascript expression.
- JSFunction - Interface in com.codename1.javascript
-
The JSFunction interface allows you to implement functions in Java that can be called from Javascript.
- JSObject - Class in com.codename1.javascript
-
A Java Wrapper around a Javascript object.
- JSObject(JavascriptContext, String) - Constructor for class com.codename1.javascript.JSObject
-
Constructor for a JSObject.
- JSON - Static variable in class com.codename1.processing.Result
- jsonContent() - Method in class com.codename1.io.rest.RequestBuilder
-
Sets both the content type and accept headers to "application/json"
- JSONParseCallback - Interface in com.codename1.io
-
The event based parser allows parsing without creating an object tree by receiving callbacks to this class.
- JSONParser - Class in com.codename1.io
-
Fast and dirty parser for JSON content on the web, it essentially returns a
java.util.Mapobject containing the object fields mapped to their values. - JSONParser() - Constructor for class com.codename1.io.JSONParser
- JSRef(String, String) - Constructor for class com.codename1.ui.BrowserComponent.JSRef
-
Creates a new JSRef object.
- JZlib - Class in com.codename1.io.gzip
K
- KEY_POUND - Static variable in class com.codename1.ui.Display
-
An attribute that encapsulates '#' int value.
- KEYBOARD_TYPE_HALF_QWERTY - Static variable in class com.codename1.ui.Display
-
Half-QWERTY which needs software assistance for completion
- KEYBOARD_TYPE_NUMERIC - Static variable in class com.codename1.ui.Display
-
Numeric keypad keyboard type
- KEYBOARD_TYPE_QWERTY - Static variable in class com.codename1.ui.Display
-
Full QWERTY keypad keyboard type, even if a numeric keyboard also exists
- KEYBOARD_TYPE_UNKNOWN - Static variable in class com.codename1.ui.Display
-
Unknown keyboard type is the default indicating the software should try to detect the keyboard type if necessary
- KEYBOARD_TYPE_VIRTUAL - Static variable in class com.codename1.ui.Display
-
A touch based device that doesn't have a physical keyboard.
- keyPress(int) - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- keyPress(int) - Static method in class com.codename1.testing.TestUtils
-
Simulates a device key press
- KeyPress - Enum constant in enum com.codename1.ui.events.ActionEvent.Type
-
Fired by key events
- keyPressed(int) - Method in class com.codename1.impl.CodenameOneImplementation
-
Subclasses should invoke this method, it delegates the event to the display and into Codename One.
- keyPressed(int) - Method in class com.codename1.maps.MapComponent
-
If this Component is focused, the key pressed event will call this method
- keyPressed(int) - Method in class com.codename1.ui.AutoCompleteTextField
-
If this Component is focused, the key pressed event will call this method
- keyPressed(int) - Method in class com.codename1.ui.Button
-
If this Component is focused, the key pressed event will call this method
- keyPressed(int) - Method in class com.codename1.ui.Component
-
If this Component is focused, the key pressed event will call this method
- keyPressed(int) - Method in class com.codename1.ui.Container
-
If this Component is focused, the key pressed event will call this method
- keyPressed(int) - Method in class com.codename1.ui.Display
-
Pushes a key press event with the given keycode into Codename One
- keyPressed(int) - Method in class com.codename1.ui.Form
-
If this Component is focused, the key pressed event will call this method
- keyPressed(int) - Method in class com.codename1.ui.List
-
If this Component is focused, the key pressed event will call this method
- keyPressed(int) - Method in class com.codename1.ui.MenuBar
-
If this Component is focused, the key pressed event will call this method
- keyPressed(int) - Method in class com.codename1.ui.PeerComponent
-
If this Component is focused, the key pressed event will call this method
- keyPressed(int) - Method in class com.codename1.ui.Slider
-
If this Component is focused, the key pressed event will call this method
- keyPressed(int) - Method in class com.codename1.ui.TextArea
-
If this Component is focused, the key pressed event will call this method
- keyPressed(int) - Method in class com.codename1.ui.TextField
-
If this Component is focused, the key pressed event will call this method
- keyRelease(int) - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- keyRelease(int) - Static method in class com.codename1.testing.TestUtils
-
Simulates a device key release
- KeyRelease - Enum constant in enum com.codename1.ui.events.ActionEvent.Type
-
Fired by key events
- keyReleased(int) - Method in class com.codename1.components.Ads
-
If this Component is focused, the key released event will call this method
- keyReleased(int) - Method in class com.codename1.components.ImageViewer
-
If this Component is focused, the key released event will call this method
- keyReleased(int) - Method in class com.codename1.impl.CodenameOneImplementation
-
Subclasses should invoke this method, it delegates the event to the display and into Codename One.
- keyReleased(int) - Method in class com.codename1.ui.AutoCompleteTextField
-
If this Component is focused, the key released event will call this method
- keyReleased(int) - Method in class com.codename1.ui.Button
-
If this Component is focused, the key released event will call this method
- keyReleased(int) - Method in class com.codename1.ui.ComboBox
-
If this Component is focused, the key released event will call this method
- keyReleased(int) - Method in class com.codename1.ui.Component
-
If this Component is focused, the key released event will call this method
- keyReleased(int) - Method in class com.codename1.ui.Container
-
If this Component is focused, the key released event will call this method
- keyReleased(int) - Method in class com.codename1.ui.Dialog
-
If this Component is focused, the key released event will call this method
- keyReleased(int) - Method in class com.codename1.ui.Display
-
Pushes a key release event with the given keycode into Codename One
- keyReleased(int) - Method in class com.codename1.ui.Form
-
If this Component is focused, the key released event will call this method
- keyReleased(int) - Method in class com.codename1.ui.List
-
If this Component is focused, the key released event will call this method
- keyReleased(int) - Method in class com.codename1.ui.MenuBar
-
If this Component is focused, the key released event will call this method
- keyReleased(int) - Method in class com.codename1.ui.PeerComponent
-
If this Component is focused, the key released event will call this method
- keyReleased(int) - Method in class com.codename1.ui.SideMenuBar
- keyReleased(int) - Method in class com.codename1.ui.Slider
-
If this Component is focused, the key released event will call this method
- keyReleased(int) - Method in class com.codename1.ui.TextArea
-
If this Component is focused, the key released event will call this method
- keyReleased(int) - Method in class com.codename1.ui.TextField
-
If this Component is focused, the key released event will call this method
- keyRepeated(int) - Method in class com.codename1.ui.Button
-
If this Component is focused, the key repeat event will call this method.
- keyRepeated(int) - Method in class com.codename1.ui.Component
-
If this Component is focused, the key repeat event will call this method.
- keyRepeated(int) - Method in class com.codename1.ui.Form
-
If this Component is focused, the key repeat event will call this method.
- keyRepeated(int) - Method in class com.codename1.ui.PeerComponent
-
If this Component is focused, the key repeat event will call this method.
- keyRepeated(int) - Method in class com.codename1.ui.TextField
-
If this Component is focused, the key repeat event will call this method.
- keySet() - Method in class com.codename1.properties.MapProperty
-
Returns the set of keys in the map property
- keySet() - Method in class com.codename1.ui.util.WeakHashMap
- keyValue(String, String) - Method in interface com.codename1.io.JSONParseCallback
-
This method is called when a string key/value pair is detected within the json it is essentially redundant when following string/numeric token.
- keyValue(String, String) - Method in class com.codename1.io.JSONParser
-
This method is called when a string key/value pair is detected within the json it is essentially redundant when following string/numeric token.
- kill() - Method in class com.codename1.io.ConnectionRequest
-
Kills this request if possible
- kill() - Method in class com.codename1.util.EasyThread
-
Stops the thread once the current task completes
- killAndWait(ConnectionRequest) - Method in class com.codename1.io.NetworkManager
-
Kills the given request and waits until the request is killed if it is being processed by one of the threads.
- killAndWait(ConnectionRequest) - Static method in class com.codename1.ui.CN
-
Kills the given request and waits until the request is killed if it is being processed by one of the threads.
- killCurrentRequest() - Method in class com.codename1.facebook.FaceBookAccess
-
Kills the current request.
L
- l10NLocaleSet(String) - Method in class com.codename1.ui.util.Resources
-
Returns a collection of the l10 locale names
- L10NManager - Class in com.codename1.l10n
-
The localization manager allows adapting values for display in different locales thru parsing and formatting capabilities (similar to JavaSE's DateFormat/NumberFormat).
- L10NManager(String, String) - Constructor for class com.codename1.l10n.L10NManager
-
Instances of this class should be received via the Display class
- label(String) - Method in class com.codename1.ui.AutoCompleteTextComponent
-
Overridden for covariant return type * Overridden for covariant return type Sets the text of the label
- label(String) - Method in class com.codename1.ui.InputComponent
-
Sets the text of the label
- label(String) - Method in class com.codename1.ui.PickerComponent
-
Overridden for covariant return type Sets the text of the label
- label(String) - Method in class com.codename1.ui.TextComponent
-
Overridden for covariant return type Sets the text of the label
- label(String) - Method in class com.codename1.ui.TextComponentPassword
-
Overridden for covariant return type Overridden for covariant return type Sets the text of the label
- Label - Class in com.codename1.ui
-
Allows displaying a single line of text and icon (both optional) with different alignment options.
- Label() - Constructor for class com.codename1.ui.Label
-
Construct an empty label
- Label(Image) - Constructor for class com.codename1.ui.Label
-
Constructs a new label with the specified icon
- Label(Image, String) - Constructor for class com.codename1.ui.Label
-
Constructs a new label with the specified icon and UIID
- Label(String) - Constructor for class com.codename1.ui.Label
-
Constructs a new label with the specified string of text, left justified.
- Label(String, Image) - Constructor for class com.codename1.ui.Label
-
Constructs a new label with the specified icon and text
- Label(String, Image, String) - Constructor for class com.codename1.ui.Label
-
Constructs a new label with the specified icon text and UIID
- Label(String, String) - Constructor for class com.codename1.ui.Label
-
Constructs a new label with the specified string of text and uiid
- LABEL_ALIGN - Static variable in class com.codename1.ui.layouts.mig.UnitValue
-
A unit indicating label alignment.
- labelAndHint(String) - Method in class com.codename1.ui.AutoCompleteTextComponent
-
Convenience method for setting the label and hint together
- labelAndHint(String) - Method in class com.codename1.ui.TextComponent
-
Convenience method for setting the label and hint together
- labelAndHint(String) - Method in class com.codename1.ui.TextComponentPassword
-
Overridden for covariant return type Convenience method for setting the label and hint together
- laidOut() - Method in class com.codename1.components.ImageViewer
-
This is a callback method to inform the Component when it's been laidout on the parent Container
- laidOut() - Method in class com.codename1.maps.MapComponent
-
This is a callback method to inform the Component when it's been laidout on the parent Container
- laidOut() - Method in class com.codename1.ui.ComboBox
-
This is a callback method to inform the Component when it's been laidout on the parent Container
- laidOut() - Method in class com.codename1.ui.Component
-
This is a callback method to inform the Component when it's been laidout on the parent Container
- laidOut() - Method in class com.codename1.ui.Label
-
This is a callback method to inform the Component when it's been laidout on the parent Container
- laidOut() - Method in class com.codename1.ui.List
-
This is a callback method to inform the Component when it's been laidout on the parent Container
- last() - Method in interface com.codename1.db.Cursor
-
Move the cursor to the last row.
- last() - Method in class com.codename1.ui.TextSelection.Span
-
Gets the last Char in the span, or null if the span is empty.
- last() - Method in class com.codename1.ui.TextSelection.Spans
-
Gets the last span in the collection.
- LAST_LINE_END - Static variable in class com.codename1.ui.layouts.GridBagConstraints
- LAST_LINE_START - Static variable in class com.codename1.ui.layouts.GridBagConstraints
- lastChild() - Method in class com.codename1.ui.ComponentSelector
-
Creates new set consisting of the last child of each component in the current set.
- lastIndexOf(String) - Method in class com.codename1.util.CStringBuilder
-
Searches for the last index of the specified character.
- lastIndexOf(String, int) - Method in class com.codename1.util.CStringBuilder
-
Searches for the index of the specified character.
- lastModified() - Method in class com.codename1.io.File
-
Gets the last modified time as a unix timestamp in milliseconds.
- latitudeDifference() - Method in class com.codename1.maps.BoundingBox
-
Returns
- Layer - Interface in com.codename1.maps.layers
-
a Layer interface.
- LayeredLayout - Class in com.codename1.ui.layouts
-
The
LayeredLayoutplaces the components in order one on top of the other and sizes them all to the size of the largest component. - LayeredLayout() - Constructor for class com.codename1.ui.layouts.LayeredLayout
- LayeredLayout.LayeredLayoutConstraint - Class in com.codename1.ui.layouts
-
A class that encapsulates the insets for a component in layered layout.
- LayeredLayout.LayeredLayoutConstraint.Inset - Class in com.codename1.ui.layouts
-
Encapsulates an inset.
- LayeredLayoutConstraint() - Constructor for class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint
- layout(int[], UnitValue, UnitValue, boolean) - Method in class com.codename1.ui.layouts.mig.Grid
-
Does the actual layout.
- layout(int[], UnitValue, UnitValue, boolean, boolean) - Method in class com.codename1.ui.layouts.mig.Grid
-
Deprecated
- Layout - Class in com.codename1.ui.layouts
-
Abstract class that can be used to arrange components in a container using a predefined algorithm.
- Layout() - Constructor for class com.codename1.ui.layouts.Layout
- LayoutCallback - Class in com.codename1.ui.layouts.mig
-
A class to extend if you want to provide more control over where a component is placed or the size of it.
- LayoutCallback() - Constructor for class com.codename1.ui.layouts.mig.LayoutCallback
- layoutChildren() - Method in class com.codename1.ui.scene.Node
-
Can be overridden by subclasses to layout children.
- layoutContainer() - Method in class com.codename1.ui.ComponentSelector
-
Wraps
Container#layoutContainer() - layoutContainer() - Method in class com.codename1.ui.Container
-
Performs the layout of the container if a layout is necessary
- layoutContainer() - Method in class com.codename1.ui.html.HTMLComponent
-
{Performs the layout of the container if a layout is necessary
- layoutContainer() - Method in class com.codename1.ui.scene.Scene
- layoutContainer(Container) - Method in class com.codename1.ui.layouts.BorderLayout
-
Layout the given parent container children
- layoutContainer(Container) - Method in class com.codename1.ui.layouts.BoxLayout
-
Layout the given parent container children
- layoutContainer(Container) - Method in class com.codename1.ui.layouts.CoordinateLayout
-
Layout the given parent container children
- layoutContainer(Container) - Method in class com.codename1.ui.layouts.FlowLayout
-
Layout the given parent container children
- layoutContainer(Container) - Method in class com.codename1.ui.layouts.GridBagLayout
- layoutContainer(Container) - Method in class com.codename1.ui.layouts.GridLayout
-
Layout the given parent container children
- layoutContainer(Container) - Method in class com.codename1.ui.layouts.GroupLayout
-
Lays out the specified container.
- layoutContainer(Container) - Method in class com.codename1.ui.layouts.LayeredLayout
-
Layout the given parent container children
- layoutContainer(Container) - Method in class com.codename1.ui.layouts.Layout
-
Layout the given parent container children
- layoutContainer(Container) - Method in class com.codename1.ui.layouts.mig.MigLayout
- layoutContainer(Container) - Method in class com.codename1.ui.layouts.TextModeLayout
-
Layout the given parent container children
- layoutContainer(Container) - Method in class com.codename1.ui.table.TableLayout
-
Layout the given parent container children
- layoutInfo - Variable in class com.codename1.ui.layouts.GridBagLayout
- LayoutStyle - Class in com.codename1.ui.layouts
-
LayoutStyle is used to determine how much space to place between components during layout.
- LayoutStyle() - Constructor for class com.codename1.ui.layouts.LayoutStyle
- LayoutUtil - Class in com.codename1.ui.layouts.mig
-
A utility class that has only static helper methods.
- layoutX - Variable in class com.codename1.ui.scene.Node
-
X-coordinate in the Scene-graph where node should be rendered.
- layoutY - Variable in class com.codename1.ui.scene.Node
-
Y-coordinate in the scene graph where node should be rendered.
- layoutZ - Variable in class com.codename1.ui.scene.Node
-
Z-coordinate in the scene graph where node should be rendered.
- LazyValue<T> - Interface in com.codename1.util
-
Useful when passing a value that might not exist to a function, e.g.
- LC - Class in com.codename1.ui.layouts.mig
-
Contains the constraints for an instance of the
LClayout manager. - LC() - Constructor for class com.codename1.ui.layouts.mig.LC
- LEADING - Static variable in class com.codename1.ui.layouts.GroupLayout
-
Possible alignment type.
- left - Variable in class com.codename1.ui.layouts.Insets
- left() - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint.Inset
-
Gets the left inset in this constraint.
- left() - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint
-
Gets the left inset.
- LEFT - Static variable in class com.codename1.charts.compat.Paint.Align
- LEFT - Static variable in class com.codename1.ui.CN
-
Box-orientation constant used to specify the left side of a box.
- LEFT - Static variable in class com.codename1.ui.Component
-
Box-orientation constant used to specify the left side of a box.
- LEFT_RIGHT - Enum constant in enum com.codename1.charts.compat.GradientDrawable.Orientation
- leftToRight(boolean) - Method in class com.codename1.ui.layouts.mig.LC
-
Same functionality as
#setLeftToRight(Boolean)only this method returnsthisfor chaining multiple calls. - length() - Method in class com.codename1.io.File
-
Gets the file size in bytes.
- length() - Method in class com.codename1.util.CStringBuilder
-
The current length.
- LengthConstraint - Class in com.codename1.ui.validation
-
Creates a validation constraint based on minimum input length
- LengthConstraint(int) - Constructor for class com.codename1.ui.validation.LengthConstraint
-
Creates a new length constraint
- LengthConstraint(int, String) - Constructor for class com.codename1.ui.validation.LengthConstraint
-
Creates a new length constraint
- LETTER_NUMBER - Static variable in class com.codename1.util.regex.RECharacter
- LF_BLK - Static variable in class com.codename1.io.tar.TarHeader
- LF_CHR - Static variable in class com.codename1.io.tar.TarHeader
- LF_CONTIG - Static variable in class com.codename1.io.tar.TarHeader
- LF_DIR - Static variable in class com.codename1.io.tar.TarHeader
- LF_FIFO - Static variable in class com.codename1.io.tar.TarHeader
- LF_LINK - Static variable in class com.codename1.io.tar.TarHeader
- LF_NORMAL - Static variable in class com.codename1.io.tar.TarHeader
- LF_OLDNORM - Static variable in class com.codename1.io.tar.TarHeader
- LF_SYMLINK - Static variable in class com.codename1.io.tar.TarHeader
- Lifecycle - Class in com.codename1.system
-
Optional helper class that implements the Codename One lifecycle methods with reasonable default implementations to help keep sample code smaller.
- Lifecycle() - Constructor for class com.codename1.system.Lifecycle
- lighterColor(int) - Method in class com.codename1.ui.Graphics
-
Makes the current color slightly lighter, this is useful for many visual effects
- LikeButton - Class in com.codename1.facebook.ui
-
Generic "Like" button that enables us to submit a like to facebook, to get the post id required for the like functionality you will need to use a tool such as: https://developers.facebook.com/tools/explorer/?method=GET&path=me%2Fposts You can ask it to list your posts and then seek the correct id within the returned JSON
- LikeButton() - Constructor for class com.codename1.facebook.ui.LikeButton
-
Default constructor
- LikeButton(String) - Constructor for class com.codename1.facebook.ui.LikeButton
-
Constructor accepting the post id
- LINE_END - Static variable in class com.codename1.ui.layouts.GridBagConstraints
- LINE_SEPARATOR - Static variable in class com.codename1.util.regex.RECharacter
- LINE_START - Static variable in class com.codename1.ui.layouts.GridBagConstraints
- LINEAR_RGB - Enum constant in enum com.codename1.ui.MultipleGradientPaint.ColorSpaceType
- LinearGradientPaint - Class in com.codename1.ui
-
LinearGradientPaint provides a way to fill a
Shapewith a linear gradient. - LinearGradientPaint(double, double, double, double, float[], int[], MultipleGradientPaint.CycleMethod, MultipleGradientPaint.ColorSpaceType, Transform) - Constructor for class com.codename1.ui.LinearGradientPaint
-
Creates a LinearGradientPaint with the specified settings.
- LinearGradientPaint(float, float, float, float, float[], int[], MultipleGradientPaint.CycleMethod, MultipleGradientPaint.ColorSpaceType, Transform) - Constructor for class com.codename1.ui.LinearGradientPaint
-
Creates a LinearGradientPaint with the specified settings.
- LineChart - Class in com.codename1.charts.views
-
Plots series of X/Y points using straight line segments.
- LineChart(XYMultipleSeriesDataset, XYMultipleSeriesRenderer) - Constructor for class com.codename1.charts.views.LineChart
-
Builds a new line chart instance.
- lineColor(int) - Method in class com.codename1.maps.layers.LinesLayer
-
Sets the color of the Lines
- LinesLayer - Class in com.codename1.maps.layers
-
This is a Lines Layer
- LinesLayer() - Constructor for class com.codename1.maps.layers.LinesLayer
-
Constructor with default projection Mercator.
- LinesLayer(Projection, String) - Constructor for class com.codename1.maps.layers.LinesLayer
- LinesLayer(String) - Constructor for class com.codename1.maps.layers.LinesLayer
-
Constructor with default projection Mercator.
- lineTo(double, double) - Method in class com.codename1.ui.geom.GeneralPath
- lineTo(float, float) - Method in class com.codename1.ui.geom.GeneralPath
-
Appends a straight line to the current path.
- LineUnavailable - Enum constant in enum com.codename1.media.AsyncMedia.MediaErrorType
- LINK_FORBIDDEN - Static variable in interface com.codename1.ui.html.HTMLCallback
-
A forbidden link (not to be rendered as a link but as a regular label)
- LINK_H - Static variable in class com.codename1.ui.layouts.mig.UnitValue
-
A unit indicating linking to height.
- LINK_REGULAR - Static variable in interface com.codename1.ui.html.HTMLCallback
-
A regular link
- LINK_VISTED - Static variable in interface com.codename1.ui.html.HTMLCallback
-
A link that was visited before
- LINK_W - Static variable in class com.codename1.ui.layouts.mig.UnitValue
-
A unit indicating linking to width.
- LINK_X - Static variable in class com.codename1.ui.layouts.mig.UnitValue
-
A unit indicating linking to x.
- LINK_X2 - Static variable in class com.codename1.ui.layouts.mig.UnitValue
-
A unit indicating linking to x2.
- LINK_XPOS - Static variable in class com.codename1.ui.layouts.mig.UnitValue
-
A unit indicating linking to x position on screen.
- LINK_Y - Static variable in class com.codename1.ui.layouts.mig.UnitValue
-
A unit indicating linking to y.
- LINK_Y2 - Static variable in class com.codename1.ui.layouts.mig.UnitValue
-
A unit indicating linking to y2.
- LINK_YPOS - Static variable in class com.codename1.ui.layouts.mig.UnitValue
-
A unit indicating linking to y position on screen.
- linkClicked(HTMLComponent, String) - Method in class com.codename1.components.Ads
-
Called when a link is clicked.
- linkClicked(HTMLComponent, String) - Method in class com.codename1.ui.html.DefaultHTMLCallback
-
{Called when a link is clicked.
- linkClicked(HTMLComponent, String) - Method in interface com.codename1.ui.html.HTMLCallback
-
Called when a link is clicked.
- linkFlag - Variable in class com.codename1.io.tar.TarHeader
- LinkHandler - Class in com.codename1.ui.layouts.mig
- linkName - Variable in class com.codename1.io.tar.TarHeader
- linkSize(Component[]) - Method in class com.codename1.ui.layouts.GroupLayout
-
Forces the set of components to have the same size.
- linkSize(Component[], int) - Method in class com.codename1.ui.layouts.GroupLayout
-
Forces the set of components to have the same size.
- list() - Method in class com.codename1.io.File
-
Returns the list of child files of this directory.
- list(File.FilenameFilter) - Method in class com.codename1.io.File
-
Returns list of child files of this directory
- List<T> - Class in com.codename1.ui
-
A set of elements that is rendered using a
com.codename1.ui.list.ListCellRendererand are extracted via thecom.codename1.ui.list.ListModel, notice that we strongly discourage usage of lists. - List() - Constructor for class com.codename1.ui.List
-
Creates a new instance of List with an empty default model
- List(ListModel) - Constructor for class com.codename1.ui.List
-
Creates a new instance of List with the given model
- List(Vector) - Constructor for class com.codename1.ui.List
-
Creates a new instance of List
- List(T...) - Constructor for class com.codename1.ui.List
-
Creates a new instance of List
- ListCellRenderer<T> - Interface in com.codename1.ui.list
-
A "rubber stamp" tool that allows us to extract a component (often the same component instance for all invocations) that is initialized to the value of the current item extracted from the model, this component is drawn on the list and discarded.
- listen(int, Class) - Static method in class com.codename1.io.Socket
-
Listen to incoming connections on port
- Listener() - Constructor for class com.codename1.location.GeofenceManager.Listener
- listenSocket(int) - Method in class com.codename1.impl.CodenameOneImplementation
-
Listens on the given port similar to the accept method of server socket in Java.
- listEntries() - Method in class com.codename1.io.Storage
-
Lists the names of the storage files
- listFiles() - Method in class com.codename1.io.File
-
Gets a list of child files of this directory.
- listFiles(File.FileFilter) - Method in class com.codename1.io.File
-
Gets a list of child files of this directory, filtering them using the provided filter.
- listFiles(File.FilenameFilter) - Method in class com.codename1.io.File
-
Gets a list of child files of this directory, filtered using the provided filter.
- listFiles(String) - Method in class com.codename1.impl.CodenameOneImplementation
-
Lists the files within the given directory, returns relative file names and not full file names.
- listFiles(String) - Method in class com.codename1.io.FileSystemStorage
-
Lists the files within the given directory, returns relative file names and not full file names.
- listFiles(String) - Static method in class com.codename1.ui.CN
-
Lists the files within the given directory, returns relative file names and not full file names.
- listFilesystemRoots() - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns the filesystem roots from which the structure of the file system can be traversed
- listL10NLocales(String) - Method in class com.codename1.ui.util.Resources
-
Returns an enumration of the locales supported by this resource id
- ListModel<T> - Interface in com.codename1.ui.list
-
Represents the data structure of the list, thus allowing a list to represent any potential data source by referencing different implementations of this interface, notice that we strongly discourage usage of lists..
- ListProperty<T,
K> - Class in com.codename1.properties -
Base class for a property as a list which can contain multiple elements within
- ListProperty(String) - Constructor for class com.codename1.properties.ListProperty
-
Constructs a property with null value
- ListProperty(String, Class, T...) - Constructor for class com.codename1.properties.ListProperty
-
Constructs a property with the given name and values by specifying the type of the elements explicitly.
- ListProperty(String, T...) - Constructor for class com.codename1.properties.ListProperty
-
Constructs a property with the given name and value
- listRoots() - Static method in class com.codename1.io.File
-
List the file system roots.
- listSelectionChanged(int, int) - Method in class com.codename1.ui.List
-
Callback to allow subclasses to react to a selection change in the model
- listStorageEntries() - Method in class com.codename1.impl.CodenameOneImplementation
-
Lists the names of the storage files
- listStorageEntries() - Static method in class com.codename1.ui.CN
-
Lists the names of the storage files
- load(InputStream) - Method in class com.codename1.io.Properties
-
Loads properties from the specified
InputStream, assumed to be ISO-8859-1. - load(Reader) - Method in class com.codename1.io.Properties
-
Loads properties from the specified
Reader. - LoadingTextAnimation() - Constructor for class com.codename1.ui.CommonProgressAnimations.LoadingTextAnimation
- loadJSON(InputStream) - Method in class com.codename1.properties.PropertyIndex
-
Loads JSON for the object from the given input stream
- loadJSON(String) - Method in class com.codename1.properties.PropertyIndex
-
Loads JSON for the object from storage with the given name if it exists.
- loadJSONList(InputStream) - Method in class com.codename1.properties.PropertyIndex
-
Loads JSON containing a list of property objects of this type
- loadJSONList(String) - Method in class com.codename1.properties.PropertyIndex
-
Loads JSON containing a list of property objects of this type
- loadNativeFont(String) - Method in class com.codename1.impl.CodenameOneImplementation
-
Loads a native font based on a lookup for a font name and attributes.
- loadTrueTypeFont(String, String) - Method in class com.codename1.impl.CodenameOneImplementation
-
Creates a true type font with the given name/filename (font name might be different from the file name and is required by some devices e.g. iOS).
- localCanvasZ - Variable in class com.codename1.ui.scene.Node
-
The depth of the coordinate at which the renderer should paint itself.
- localize(String, String) - Method in class com.codename1.ui.plaf.UIManager
-
Localizes the given string from the resource bundle if such a String exists in the resource bundle.
- LocalNotification - Class in com.codename1.notifications
-
Local notifications are user notifications that are scheduled by the app itself.
- LocalNotification() - Constructor for class com.codename1.notifications.LocalNotification
- LocalNotificationCallback - Interface in com.codename1.notifications
-
An interface that can be implemented by the application's main class (i.e. the class with
start(),stop()etc..) to respond to local notifications. This interface only works when it is implemented by the main class. It will never be called otherwise. - localNotificationReceived(String) - Method in interface com.codename1.notifications.LocalNotificationCallback
-
Callback method that is called when a local notification is received AND the application is active.
- Location - Class in com.codename1.location
-
Represents a position and possible velocity returned from positioning API's.
- Location() - Constructor for class com.codename1.location.Location
- Location(double, double) - Constructor for class com.codename1.location.Location
- Location(double, double, double, float) - Constructor for class com.codename1.location.Location
- LocationListener - Interface in com.codename1.location
-
This is a Listener to the Locations events see LocationManager.setLocationListener
- LocationManager - Class in com.codename1.location
-
The LocationManager is the main entry to retrieveLocation or to bind a LocationListener,
- LocationManager() - Constructor for class com.codename1.location.LocationManager
- LocationRequest - Class in com.codename1.location
-
This class is used when requesting to listen to location update.
- LocationRequest() - Constructor for class com.codename1.location.LocationRequest
-
Empty Constructor
- LocationRequest(int, long) - Constructor for class com.codename1.location.LocationRequest
-
Simple Constructor
- locationUpdated(Location) - Method in class com.codename1.location.GeofenceManager.Listener
- locationUpdated(Location) - Method in interface com.codename1.location.LocationListener
-
This method is been called by the system when Location is being updated
- lock() - Method in class com.codename1.ui.animations.Timeline
-
This callback indicates that a component pointing at this image is initialized, this allows an image to make performance sensitive considerations e.g.
- lock() - Method in class com.codename1.ui.EncodedImage
-
This callback indicates that a component pointing at this image is initialized, this allows an image to make performance sensitive considerations e.g.
- lock() - Method in class com.codename1.ui.Image
-
This callback indicates that a component pointing at this image is initialized, this allows an image to make performance sensitive considerations e.g.
- lock() - Method in class com.codename1.ui.plaf.Border
-
This callback indicates that a component pointing at this border is initialized, this method is useful for image borders whose lock methods are implicitly invoked.
- lock() - Method in class com.codename1.ui.URLImage
-
Block this method from external callers as it might break the functionality
- LOCK - Static variable in class com.codename1.ui.html.AsyncDocumentRequestHandlerImpl
- lockOrientation(boolean) - Method in class com.codename1.impl.CodenameOneImplementation
-
On devices that return true for canForceOrientation() this method can lock the device orientation either to portrait or landscape mode
- lockOrientation(boolean) - Static method in class com.codename1.ui.CN
-
On devices that return true for canForceOrientation() this method can lock the device orientation either to portrait or landscape mode
- lockOrientation(boolean) - Method in class com.codename1.ui.Display
-
On devices that return true for canForceOrientation() this method can lock the device orientation either to portrait or landscape mode
- lockScreen() - Method in class com.codename1.impl.CodenameOneImplementation
-
If Locking isScreenLockSupported() returns true calling this method will lock the screen display on
- log(double) - Static method in class com.codename1.util.MathUtil
-
Return the natural logarithm, ln(a), as it relates to Math.E.
- log(String) - Method in class com.codename1.impl.CodenameOneImplementation
-
Dispatch the message to the logger
- log(String) - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- log(String) - Static method in class com.codename1.testing.TestUtils
-
Log to the test log
- log(String) - Static method in class com.codename1.ui.CN
-
Prints to the log
- log(Throwable) - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- log(Throwable) - Static method in class com.codename1.testing.TestUtils
-
Log to the test log
- log(Throwable) - Static method in class com.codename1.ui.CN
-
Prints to the log
- Log - Class in com.codename1.io
-
Pluggable logging framework that allows a developer to log into storage using the file connector API.
- Log - Enum constant in enum com.codename1.ui.events.ActionEvent.Type
-
Logging event to used for log/filesystem decoupling
- Log() - Constructor for class com.codename1.io.Log
-
Prevent new Log() syntax.
- log10(double) - Static method in class com.codename1.util.MathUtil
-
Return the common base-10 logarithm, log10(a).
- logException(Throwable) - Method in class com.codename1.testing.TestReporting
-
Indicates an error from the current test case
- login() - Method in class com.codename1.social.FacebookConnect
-
Logs into facebook, notice that this call might suspend the application which might trigger repeated invocations of stop()/start() etc.
- Login - Class in com.codename1.social
-
The Login abstract base class is used to simplify Oauth2 authentications services.
- Login() - Constructor for class com.codename1.social.Login
- LoginCallback - Class in com.codename1.social
-
This class is used to indicate whether login was successful or not, it is an abstract class rather than an interface in order to allow additional features in the future.
- LoginCallback() - Constructor for class com.codename1.social.LoginCallback
- loginFailed(String) - Method in class com.codename1.social.LoginCallback
-
Indicates that logging in to the social network has failed
- loginSuccessful() - Method in class com.codename1.social.LoginCallback
-
Indicates that logging in to the social network has been successful
- logMessage(String) - Method in class com.codename1.testing.TestReporting
-
Indicates a message from the current test case
- logout() - Method in class com.codename1.social.FacebookConnect
-
Logs out the current user from facebook
- logOut() - Static method in class com.codename1.facebook.FaceBookAccess
-
log out the current user
- logStreamClose(String, boolean, int) - Method in class com.codename1.impl.CodenameOneImplementation
-
Logs the closing of a stream
- logStreamCreate(String, boolean, int) - Method in class com.codename1.impl.CodenameOneImplementation
-
Logs the creation of a stream
- logStreamDoubleClose(String, boolean) - Method in class com.codename1.impl.CodenameOneImplementation
-
Logs the closing of a stream
- logThrowable(Throwable) - Method in class com.codename1.io.Log
-
Logs an exception to the log, by default print is called with the exception details, on supported devices the stack trace is also physically written to the log
- LONG - Static variable in class com.codename1.l10n.DateFormat
-
Constant for long style parsing/formatting pattern.
- LongConverter() - Constructor for class com.codename1.properties.UiBinding.LongConverter
- longitudeDifference() - Method in class com.codename1.maps.BoundingBox
-
Returns
- longKeyPress(int) - Method in class com.codename1.ui.Component
-
If this Component is focused this method is invoked when the user presses and holds the key
- longKeyPress(int) - Method in class com.codename1.ui.Form
-
If this Component is focused this method is invoked when the user presses and holds the key
- longKeyPress(int) - Method in class com.codename1.ui.TextField
-
If this Component is focused this method is invoked when the user presses and holds the key
- longPointerPress(int, int) - Method in class com.codename1.ui.Component
-
If this Component is focused this method is invoked when the user presses and holds the pointer on the Component
- longPointerPress(int, int) - Method in class com.codename1.ui.Form
-
If this Component is focused this method is invoked when the user presses and holds the pointer on the Component
- longPointerPress(int, int) - Method in class com.codename1.ui.List
-
If this Component is focused this method is invoked when the user presses and holds the pointer on the Component
- LongPointerPress - Enum constant in enum com.codename1.ui.events.ActionEvent.Type
- LongPress - Enum constant in enum com.codename1.ui.TextSelection.TextSelectionTrigger
-
Text selection is triggered by a long press on some text.
- LongProperty<K> - Class in com.codename1.properties
-
This is the long specific version of numeric property
- LongProperty(String) - Constructor for class com.codename1.properties.LongProperty
- LongProperty(String, Long) - Constructor for class com.codename1.properties.LongProperty
- longToken(long) - Method in interface com.codename1.io.JSONParseCallback
-
Submits a numeric token from the JSON data
- longToken(long) - Method in class com.codename1.io.JSONParser
-
Submits a numeric token from the JSON data
- longValue() - Method in class com.codename1.util.BigDecimal
- longValue() - Method in class com.codename1.util.BigInteger
- LookAndFeel - Class in com.codename1.ui.plaf
-
Allows a UI developer to completely customize the look of the application by overriding drawing/sizing methods appropriately.
- LookAndFeel(UIManager) - Constructor for class com.codename1.ui.plaf.LookAndFeel
- LOOKUP - Static variable in class com.codename1.ui.layouts.mig.UnitValue
-
A unit indicating a lookup.
- lookupConstraints(Component) - Method in class com.codename1.ui.layouts.GridBagLayout
- LOWERCASE_LETTER - Static variable in class com.codename1.util.regex.RECharacter
- LPX - Static variable in class com.codename1.ui.layouts.mig.UnitValue
-
A unit indicating logical horizontal pixels.
- LPY - Static variable in class com.codename1.ui.layouts.mig.UnitValue
-
A unit indicating logical vertical pixels.
- lt(PropertyBase) - Method in class com.codename1.properties.SQLMap.SelectBuilder
-
A lesser than
<operator - LTGRAY - Static variable in class com.codename1.charts.util.ColorUtil
M
- MAC_OSX - Static variable in class com.codename1.ui.layouts.mig.PlatformDefaults
- MAGENTA - Static variable in class com.codename1.charts.util.ColorUtil
- magic - Variable in class com.codename1.io.tar.TarHeader
- MAGICLEN - Static variable in class com.codename1.io.tar.TarHeader
- makeAffine(double, double, double, double, double, double) - Static method in class com.codename1.ui.Transform
- makeCamera(float, float, float, float, float, float, float, float, float) - Static method in class com.codename1.ui.Transform
-
Makes a transform to simulate a camera's perspective at a given location.
- makeIdentity() - Static method in class com.codename1.ui.Transform
-
Makes a new identity transform.
- makeOrtho(float, float, float, float, float, float) - Static method in class com.codename1.ui.Transform
-
Makes a new orthographic projection transform.
- makePerspective(float, float, float, float) - Static method in class com.codename1.ui.Transform
-
Makes a new perspective transform.
- makeRotation(float, float, float) - Static method in class com.codename1.ui.Transform
- makeRotation(float, float, float, float) - Static method in class com.codename1.ui.Transform
-
Makes a new rotation transformation.
- makeScale(float, float) - Static method in class com.codename1.ui.Transform
-
Creates a new scale transform.
- makeScale(float, float, float) - Static method in class com.codename1.ui.Transform
-
Makes a new scale transformation.
- makeTransformAffine(double, double, double, double, double, double) - Method in class com.codename1.impl.CodenameOneImplementation
-
Makes a transform given the specified AffineTransform values.
- makeTransformCamera(float, float, float, float, float, float, float, float, float) - Method in class com.codename1.impl.CodenameOneImplementation
-
Makes a transform to simulate a camera's perspective at a given location.
- makeTransformIdentity() - Method in class com.codename1.impl.CodenameOneImplementation
-
Makes a new identity native transform.
- makeTransformInverse(Object) - Method in class com.codename1.impl.CodenameOneImplementation
-
Gets the inverse transformation for the provided transform.
- makeTransformOrtho(float, float, float, float, float, float) - Method in class com.codename1.impl.CodenameOneImplementation
-
Makes a new orthographic projection transform.
- makeTransformPerspective(float, float, float, float) - Method in class com.codename1.impl.CodenameOneImplementation
-
Makes a new perspective transform.
- makeTransformRotation(float, float, float, float) - Method in class com.codename1.impl.CodenameOneImplementation
-
Makes a new native rotation transform.
- makeTransformScale(float, float, float) - Method in class com.codename1.impl.CodenameOneImplementation
-
Makes a new native scale transform.
- makeTransformTranslation(float, float, float) - Method in class com.codename1.impl.CodenameOneImplementation
-
Makes a new native translation transform.
- makeTranslation(float, float) - Static method in class com.codename1.ui.Transform
- makeTranslation(float, float, float) - Static method in class com.codename1.ui.Transform
-
Makes a new translation transformation.
- MalformedURLException - Exception Class in com.codename1.io
-
Thrown when attempting to create a URL that doesn't conform to specification.
- MalformedURLException() - Constructor for exception class com.codename1.io.MalformedURLException
-
Creates a new exception.
- MalformedURLException(String) - Constructor for exception class com.codename1.io.MalformedURLException
-
Creates a new exception with a message.
- manageSubscriptions(String) - Method in class com.codename1.payment.Purchase
-
Open the platform's UI for managing subscriptions.
- MANUAL - Enum constant in enum com.codename1.io.ConnectionRequest.CachingMode
- map(Component) - Method in interface com.codename1.ui.ComponentSelector.ComponentMapper
-
Maps component c to a replacement component.
- map(ComponentSelector.ComponentMapper) - Method in class com.codename1.ui.ComponentSelector
-
Creates a new set based on the elements of the current set and a mapping function which defines the elements that should be in the new set.
- MapAdapter - Class in com.codename1.properties
-
Instances of this class adapt an arbitrary object type so a property can appear differently when it's placed into a Map or initialized from a Map.
- MapAdapter(Class) - Constructor for class com.codename1.properties.MapAdapter
-
By default subclasses should target a specific type but this can be further narrowed by overriding
#useAdapterFor(com.codename1.properties.PropertyBase). - MapComponent - Class in com.codename1.maps
-
All communication with the map and layers should be done in WGS84, it takes care of coordinates transformation.
- MapComponent() - Constructor for class com.codename1.maps.MapComponent
-
Empty constructor creates a map with OpenStreetMapProvider on the Last known Location of the LocationManager
- MapComponent(MapProvider) - Constructor for class com.codename1.maps.MapComponent
-
Constructor with a given provider
- MapComponent(MapProvider, Location, int) - Constructor for class com.codename1.maps.MapComponent
-
Constructor
- MapComponent(MapProvider, Location, int, boolean) - Constructor for class com.codename1.maps.MapComponent
-
Constructor
- MapComponent(MapProvider, Coord, int) - Constructor for class com.codename1.maps.MapComponent
-
Constructor
- MapComponent(MapProvider, Coord, int, boolean) - Constructor for class com.codename1.maps.MapComponent
-
Constructor
- MapListener - Interface in com.codename1.maps
-
Invoked when the map is panned or zoomed
- mapNamespaceAlias(String, String) - Method in class com.codename1.processing.Result
- MappingConverter(Map) - Constructor for class com.codename1.properties.UiBinding.MappingConverter
- mapPositionUpdated(Component, int, Coord) - Method in interface com.codename1.maps.MapListener
-
Invoked when the map is zoomed or panned
- MapProperty<T,
J, - Class in com.codename1.propertiesK> -
Base class for a property as a Map which can contain multiple elements within it
- MapProperty(String) - Constructor for class com.codename1.properties.MapProperty
-
Constructs a property with the given name
- MapProperty(String, Class, Class) - Constructor for class com.codename1.properties.MapProperty
-
Constructs a property with the given name
- MapProvider - Class in com.codename1.maps.providers
-
This is a generic map provider.
- MapProvider(Projection, Dimension) - Constructor for class com.codename1.maps.providers.MapProvider
-
Creates a new MapProvider
- mapToJson(Map) - Static method in class com.codename1.io.JSONParser
-
Static method to convert the given
java.util.Mapto a valid JSON representation. - MARGIN - Static variable in class com.codename1.ui.plaf.Style
-
Margin attribute name for the theme hashtable
- MARGIN_UNIT - Static variable in class com.codename1.ui.plaf.Style
-
The units of the margin
- MarginInfo(StyleParser.ScalarValue[]) - Constructor for class com.codename1.ui.plaf.StyleParser.MarginInfo
-
Creates a new MarginInfo.
- mark(int) - Method in class com.codename1.io.BufferedInputStream
-
See the general contract of the
markmethod ofInputStream. - mark(int) - Method in class com.codename1.io.CharArrayReader
-
Sets a mark position in this reader.
- mark(int) - Method in class com.codename1.io.gzip.FilterInputStream
- mark(int) - Method in class com.codename1.io.gzip.InflaterInputStream
- mark(int) - Method in class com.codename1.io.tar.TarInputStream
-
Not supported
- markAsRendererStyle() - Method in class com.codename1.ui.plaf.Style
-
Disables native OS optimizations that might collide with cell renderers which do things like sharing style objects
- markComponentLoading(Component) - Static method in class com.codename1.ui.CommonProgressAnimations.CircleProgress
-
Replaces the given component with a CircleProgress until its content is ready.
- markComponentLoading(Component) - Static method in class com.codename1.ui.CommonProgressAnimations.EmptyAnimation
-
Replaces the given component with an EmptyAnimation until its content is ready.
- markComponentLoading(Component) - Static method in class com.codename1.ui.CommonProgressAnimations.LoadingTextAnimation
-
Replaces the given component with a LoadingTextAnimation until its content is ready.
- markComponentLoading(Component, Class) - Static method in class com.codename1.ui.CommonProgressAnimations.ProgressAnimation
-
Marks a component as "loading", replacing it in its parent conatiner with a progress animation.
- markComponentReady(Component) - Static method in class com.codename1.ui.CommonProgressAnimations.ProgressAnimation
-
Marks a component as "ready", if it had previously been marked as "loading".
- markComponentReady(Component, Transition) - Static method in class com.codename1.ui.CommonProgressAnimations.ProgressAnimation
-
Marks a component as "ready", if it had previously been marked as "loading".
- markedPos - Variable in class com.codename1.io.CharArrayReader
-
The current mark position.
- markSupported() - Method in class com.codename1.io.BufferedInputStream
-
Tests if this input stream supports the
markandresetmethods. - markSupported() - Method in class com.codename1.io.CharArrayReader
-
Indicates whether this reader supports the
mark()andreset()methods. - markSupported() - Method in class com.codename1.io.gzip.FilterInputStream
- markSupported() - Method in class com.codename1.io.gzip.InflaterInputStream
- markSupported() - Method in class com.codename1.io.tar.TarInputStream
- MasterDetail - Class in com.codename1.components
-
Master-detail utility class simplifying the process of defining a master/detail
- match(CharacterIterator, int) - Method in class com.codename1.util.regex.RE
-
Matches the current regular expression program against a character array, starting at a given index.
- match(String) - Method in class com.codename1.util.regex.RE
-
Matches the current regular expression program against a String.
- match(String, int) - Method in class com.codename1.util.regex.RE
-
Matches the current regular expression program against a character array, starting at a given index.
- MATCH_CASEINDEPENDENT - Static variable in class com.codename1.util.regex.RE
-
Flag to indicate that matching should be case-independent (folded)
- MATCH_MULTILINE - Static variable in class com.codename1.util.regex.RE
-
Newlines should match as BOL/EOL (^ and $)
- MATCH_NORMAL - Static variable in class com.codename1.util.regex.RE
-
Specifies normal, case-sensitive matching behaviour.
- MATCH_SINGLELINE - Static variable in class com.codename1.util.regex.RE
-
Consider all input a single body of text - newlines are matched by .
- matchAt(int) - Method in class com.codename1.util.regex.RE
-
Match the current regular expression program against the current input string, starting at index i of the input string.
- matchNodes(int, int, int) - Method in class com.codename1.util.regex.RE
-
Try to match a string against a subset of nodes in the program
- MATERIAL_10K - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_10MP - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_11MP - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_123 - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_12MP - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_13MP - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_14MP - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_15MP - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_16MP - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_17MP - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_18_UP_RATING - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_18MP - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_19MP - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_1K - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_1K_PLUS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_1X_MOBILEDATA - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_20MP - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_21MP - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_22MP - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_23MP - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_24MP - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_2K - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_2K_PLUS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_2MP - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_30FPS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_30FPS_SELECT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_360 - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_3D_ROTATION - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_3G_MOBILEDATA - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_3K - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_3K_PLUS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_3MP - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_3P - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_4G_MOBILEDATA - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_4G_PLUS_MOBILEDATA - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_4K - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_4K_PLUS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_4MP - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_5G - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_5K - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_5K_PLUS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_5MP - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_6_FT_APART - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_60FPS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_60FPS_SELECT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_6K - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_6K_PLUS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_6MP - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_7K - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_7K_PLUS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_7MP - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_8K - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_8K_PLUS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_8MP - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_9K - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_9K_PLUS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_9MP - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ABC - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_AC_UNIT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ACCESS_ALARM - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ACCESS_ALARMS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ACCESS_TIME - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ACCESS_TIME_FILLED - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ACCESSIBILITY - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ACCESSIBILITY_NEW - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ACCESSIBLE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ACCESSIBLE_FORWARD - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ACCOUNT_BALANCE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ACCOUNT_BALANCE_WALLET - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ACCOUNT_BOX - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ACCOUNT_CIRCLE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ACCOUNT_TREE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_AD_UNITS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ADB - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ADD - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ADD_A_PHOTO - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ADD_ALARM - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ADD_ALERT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ADD_BOX - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ADD_BUSINESS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ADD_CALL - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ADD_CARD - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ADD_CHART - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ADD_CIRCLE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ADD_CIRCLE_OUTLINE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ADD_COMMENT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ADD_HOME - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ADD_HOME_WORK - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ADD_IC_CALL - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ADD_LINK - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ADD_LOCATION - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ADD_LOCATION_ALT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ADD_MODERATOR - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ADD_PHOTO_ALTERNATE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ADD_REACTION - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ADD_ROAD - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ADD_SHOPPING_CART - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ADD_TASK - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ADD_TO_DRIVE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ADD_TO_HOME_SCREEN - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ADD_TO_PHOTOS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ADD_TO_QUEUE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ADDCHART - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ADF_SCANNER - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ADJUST - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ADMIN_PANEL_SETTINGS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ADOBE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ADS_CLICK - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_AGRICULTURE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_AIR - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_AIRLINE_SEAT_FLAT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_AIRLINE_SEAT_FLAT_ANGLED - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_AIRLINE_SEAT_INDIVIDUAL_SUITE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_AIRLINE_SEAT_LEGROOM_EXTRA - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_AIRLINE_SEAT_LEGROOM_NORMAL - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_AIRLINE_SEAT_LEGROOM_REDUCED - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_AIRLINE_SEAT_RECLINE_EXTRA - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_AIRLINE_SEAT_RECLINE_NORMAL - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_AIRLINE_STOPS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_AIRLINES - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_AIRPLANE_TICKET - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_AIRPLANEMODE_ACTIVE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_AIRPLANEMODE_INACTIVE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_AIRPLANEMODE_OFF - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_AIRPLANEMODE_ON - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_AIRPLAY - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_AIRPORT_SHUTTLE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ALARM - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ALARM_ADD - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ALARM_OFF - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ALARM_ON - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ALBUM - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ALIGN_HORIZONTAL_CENTER - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ALIGN_HORIZONTAL_LEFT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ALIGN_HORIZONTAL_RIGHT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ALIGN_VERTICAL_BOTTOM - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ALIGN_VERTICAL_CENTER - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ALIGN_VERTICAL_TOP - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ALL_INBOX - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ALL_INCLUSIVE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ALL_OUT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ALT_ROUTE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ALTERNATE_EMAIL - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_AMP_STORIES - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ANALYTICS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ANCHOR - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ANDROID - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ANIMATION - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ANNOUNCEMENT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_AOD - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_APARTMENT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_API - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_APP_BLOCKING - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_APP_REGISTRATION - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_APP_SETTINGS_ALT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_APP_SHORTCUT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_APPLE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_APPROVAL - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_APPS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_APPS_OUTAGE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ARCHITECTURE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ARCHIVE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_AREA_CHART - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ARROW_BACK - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ARROW_BACK_IOS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ARROW_BACK_IOS_NEW - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ARROW_CIRCLE_DOWN - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ARROW_CIRCLE_LEFT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ARROW_CIRCLE_RIGHT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ARROW_CIRCLE_UP - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ARROW_DOWNWARD - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ARROW_DROP_DOWN - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ARROW_DROP_DOWN_CIRCLE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ARROW_DROP_UP - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ARROW_FORWARD - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ARROW_FORWARD_IOS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ARROW_LEFT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ARROW_OUTWARD - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ARROW_RIGHT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ARROW_RIGHT_ALT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ARROW_UPWARD - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ART_TRACK - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ARTICLE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ASPECT_RATIO - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ASSESSMENT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ASSIGNMENT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ASSIGNMENT_IND - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ASSIGNMENT_LATE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ASSIGNMENT_RETURN - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ASSIGNMENT_RETURNED - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ASSIGNMENT_TURNED_IN - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ASSIST_WALKER - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ASSISTANT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ASSISTANT_DIRECTION - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ASSISTANT_NAVIGATION - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ASSISTANT_PHOTO - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ASSURED_WORKLOAD - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ATM - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ATTACH_EMAIL - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ATTACH_FILE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ATTACH_MONEY - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ATTACHMENT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ATTRACTIONS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ATTRIBUTION - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_AUDIO_FILE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_AUDIOTRACK - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_AUTO_AWESOME - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_AUTO_AWESOME_MOSAIC - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_AUTO_AWESOME_MOTION - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_AUTO_DELETE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_AUTO_FIX_HIGH - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_AUTO_FIX_NORMAL - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_AUTO_FIX_OFF - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_AUTO_GRAPH - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_AUTO_MODE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_AUTO_STORIES - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_AUTOFPS_SELECT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_AUTORENEW - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_AV_TIMER - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BABY_CHANGING_STATION - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BACK_HAND - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BACKPACK - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BACKSPACE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BACKUP - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BACKUP_TABLE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BADGE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BAKERY_DINING - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BALANCE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BALCONY - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BALLOT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BAR_CHART - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BATCH_PREDICTION - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BATHROOM - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BATHTUB - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BATTERY_0_BAR - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BATTERY_1_BAR - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BATTERY_2_BAR - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BATTERY_3_BAR - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BATTERY_4_BAR - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BATTERY_5_BAR - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BATTERY_6_BAR - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BATTERY_ALERT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BATTERY_CHARGING_FULL - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BATTERY_FULL - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BATTERY_SAVER - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BATTERY_STD - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BATTERY_UNKNOWN - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BEACH_ACCESS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BED - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BEDROOM_BABY - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BEDROOM_CHILD - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BEDROOM_PARENT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BEDTIME - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BEDTIME_OFF - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BEENHERE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BENTO - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BIKE_SCOOTER - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BIOTECH - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BLENDER - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BLIND - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BLINDS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BLINDS_CLOSED - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BLOCK - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BLOCK_FLIPPED - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BLOODTYPE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BLUETOOTH - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BLUETOOTH_AUDIO - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BLUETOOTH_CONNECTED - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BLUETOOTH_DISABLED - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BLUETOOTH_DRIVE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BLUETOOTH_SEARCHING - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BLUR_CIRCULAR - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BLUR_LINEAR - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BLUR_OFF - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BLUR_ON - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BOLT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BOOK - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BOOK_ONLINE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BOOKMARK - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BOOKMARK_ADD - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BOOKMARK_ADDED - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BOOKMARK_BORDER - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BOOKMARK_OUTLINE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BOOKMARK_REMOVE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BOOKMARKS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BORDER_ALL - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BORDER_BOTTOM - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BORDER_CLEAR - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BORDER_COLOR - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BORDER_HORIZONTAL - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BORDER_INNER - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BORDER_LEFT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BORDER_OUTER - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BORDER_RIGHT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BORDER_STYLE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BORDER_TOP - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BORDER_VERTICAL - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BOY - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BRANDING_WATERMARK - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BREAKFAST_DINING - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BRIGHTNESS_1 - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BRIGHTNESS_2 - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BRIGHTNESS_3 - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BRIGHTNESS_4 - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BRIGHTNESS_5 - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BRIGHTNESS_6 - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BRIGHTNESS_7 - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BRIGHTNESS_AUTO - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BRIGHTNESS_HIGH - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BRIGHTNESS_LOW - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BRIGHTNESS_MEDIUM - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BROADCAST_ON_HOME - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BROADCAST_ON_PERSONAL - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BROKEN_IMAGE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BROWSE_GALLERY - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BROWSER_NOT_SUPPORTED - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BROWSER_UPDATED - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BRUNCH_DINING - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BRUSH - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BUBBLE_CHART - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BUG_REPORT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BUILD - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BUILD_CIRCLE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BUNGALOW - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BURST_MODE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BUS_ALERT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BUSINESS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_BUSINESS_CENTER - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CABIN - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CABLE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CACHED - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CAKE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CALCULATE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CALENDAR_MONTH - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CALENDAR_TODAY - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CALENDAR_VIEW_DAY - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CALENDAR_VIEW_MONTH - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CALENDAR_VIEW_WEEK - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CALL - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CALL_END - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CALL_MADE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CALL_MERGE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CALL_MISSED - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CALL_MISSED_OUTGOING - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CALL_RECEIVED - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CALL_SPLIT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CALL_TO_ACTION - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CAMERA - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CAMERA_ALT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CAMERA_ENHANCE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CAMERA_FRONT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CAMERA_INDOOR - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CAMERA_OUTDOOR - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CAMERA_REAR - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CAMERA_ROLL - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CAMERASWITCH - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CAMPAIGN - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CANCEL - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CANCEL_PRESENTATION - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CANCEL_SCHEDULE_SEND - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CANDLESTICK_CHART - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CAR_CRASH - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CAR_RENTAL - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CAR_REPAIR - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CARD_GIFTCARD - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CARD_MEMBERSHIP - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CARD_TRAVEL - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CARPENTER - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CASES - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CASINO - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CAST - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CAST_CONNECTED - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CAST_FOR_EDUCATION - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CASTLE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CATCHING_POKEMON - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CATEGORY - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CELEBRATION - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CELL_TOWER - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CELL_WIFI - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CENTER_FOCUS_STRONG - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CENTER_FOCUS_WEAK - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CHAIR - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CHAIR_ALT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CHALET - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CHANGE_CIRCLE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CHANGE_HISTORY - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CHARGING_STATION - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CHAT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CHAT_BUBBLE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CHAT_BUBBLE_OUTLINE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CHECK - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CHECK_BOX - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CHECK_BOX_OUTLINE_BLANK - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CHECK_CIRCLE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CHECK_CIRCLE_OUTLINE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CHECKLIST - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CHECKLIST_RTL - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CHECKROOM - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CHEVRON_LEFT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CHEVRON_RIGHT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CHILD_CARE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CHILD_FRIENDLY - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CHROME_READER_MODE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CHURCH - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CIRCLE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CIRCLE_NOTIFICATIONS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CLASS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CLEAN_HANDS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CLEANING_SERVICES - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CLEAR - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CLEAR_ALL - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CLOSE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CLOSE_FULLSCREEN - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CLOSED_CAPTION - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CLOSED_CAPTION_DISABLED - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CLOSED_CAPTION_OFF - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CLOUD - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CLOUD_CIRCLE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CLOUD_DONE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CLOUD_DOWNLOAD - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CLOUD_OFF - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CLOUD_QUEUE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CLOUD_SYNC - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CLOUD_UPLOAD - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CLOUDY_SNOWING - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CO_PRESENT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CO2 - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CODE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CODE_OFF - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_COFFEE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_COFFEE_MAKER - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_COLLECTIONS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_COLLECTIONS_BOOKMARK - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_COLOR_LENS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_COLORIZE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_COMMENT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_COMMENT_BANK - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_COMMENTS_DISABLED - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_COMMIT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_COMMUTE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_COMPARE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_COMPARE_ARROWS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_COMPASS_CALIBRATION - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_COMPOST - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_COMPRESS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_COMPUTER - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CONFIRMATION_NUM - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CONFIRMATION_NUMBER - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CONNECT_WITHOUT_CONTACT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CONNECTED_TV - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CONNECTING_AIRPORTS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CONSTRUCTION - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CONTACT_EMERGENCY - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CONTACT_MAIL - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CONTACT_PAGE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CONTACT_PHONE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CONTACT_SUPPORT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CONTACTLESS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CONTACTS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CONTENT_COPY - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CONTENT_CUT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CONTENT_PASTE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CONTENT_PASTE_GO - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CONTENT_PASTE_OFF - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CONTENT_PASTE_SEARCH - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CONTRAST - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CONTROL_CAMERA - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CONTROL_POINT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CONTROL_POINT_DUPLICATE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_COOKIE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_COPY_ALL - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_COPYRIGHT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CORONAVIRUS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CORPORATE_FARE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_COTTAGE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_COUNTERTOPS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CREATE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CREATE_NEW_FOLDER - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CREDIT_CARD - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CREDIT_CARD_OFF - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CREDIT_SCORE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CRIB - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CRISIS_ALERT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CROP - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CROP_16_9 - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CROP_3_2 - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CROP_5_4 - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CROP_7_5 - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CROP_DIN - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CROP_FREE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CROP_LANDSCAPE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CROP_ORIGINAL - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CROP_PORTRAIT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CROP_ROTATE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CROP_SQUARE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CRUELTY_FREE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CSS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CURRENCY_BITCOIN - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CURRENCY_EXCHANGE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CURRENCY_FRANC - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CURRENCY_LIRA - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CURRENCY_POUND - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CURRENCY_RUBLE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CURRENCY_RUPEE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CURRENCY_YEN - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CURRENCY_YUAN - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CURTAINS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CURTAINS_CLOSED - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_CYCLONE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DANGEROUS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DARK_MODE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DASHBOARD - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DASHBOARD_CUSTOMIZE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DATA_ARRAY - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DATA_EXPLORATION - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DATA_OBJECT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DATA_SAVER_OFF - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DATA_SAVER_ON - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DATA_THRESHOLDING - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DATA_USAGE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DATASET - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DATASET_LINKED - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DATE_RANGE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DEBLUR - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DECK - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DEHAZE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DELETE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DELETE_FOREVER - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DELETE_OUTLINE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DELETE_SWEEP - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DELIVERY_DINING - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DENSITY_LARGE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DENSITY_MEDIUM - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DENSITY_SMALL - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DEPARTURE_BOARD - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DESCRIPTION - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DESELECT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DESIGN_SERVICES - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DESK - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DESKTOP_ACCESS_DISABLED - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DESKTOP_MAC - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DESKTOP_WINDOWS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DETAILS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DEVELOPER_BOARD - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DEVELOPER_BOARD_OFF - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DEVELOPER_MODE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DEVICE_HUB - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DEVICE_THERMOSTAT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DEVICE_UNKNOWN - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DEVICES - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DEVICES_FOLD - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DEVICES_OTHER - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DIALER_SIP - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DIALPAD - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DIAMOND - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DIFFERENCE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DINING - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DINNER_DINING - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DIRECTIONS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DIRECTIONS_BIKE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DIRECTIONS_BOAT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DIRECTIONS_BOAT_FILLED - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DIRECTIONS_BUS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DIRECTIONS_BUS_FILLED - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DIRECTIONS_CAR - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DIRECTIONS_CAR_FILLED - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DIRECTIONS_FERRY - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DIRECTIONS_OFF - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DIRECTIONS_RAILWAY - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DIRECTIONS_RAILWAY_FILLED - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DIRECTIONS_RUN - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DIRECTIONS_SUBWAY - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DIRECTIONS_SUBWAY_FILLED - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DIRECTIONS_TRAIN - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DIRECTIONS_TRANSIT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DIRECTIONS_TRANSIT_FILLED - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DIRECTIONS_WALK - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DIRTY_LENS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DISABLED_BY_DEFAULT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DISABLED_VISIBLE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DISC_FULL - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DISCORD - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DISCOUNT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DISPLAY_SETTINGS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DIVERSITY_1 - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DIVERSITY_2 - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DIVERSITY_3 - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DND_FORWARDSLASH - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DNS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DO_DISTURB - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DO_DISTURB_ALT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DO_DISTURB_OFF - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DO_DISTURB_ON - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DO_NOT_DISTURB - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DO_NOT_DISTURB_ALT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DO_NOT_DISTURB_OFF - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DO_NOT_DISTURB_ON - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DO_NOT_DISTURB_ON_TOTAL_SILENCE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DO_NOT_STEP - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DO_NOT_TOUCH - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DOCK - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DOCUMENT_SCANNER - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DOMAIN - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DOMAIN_ADD - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DOMAIN_DISABLED - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DOMAIN_VERIFICATION - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DONE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DONE_ALL - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DONE_OUTLINE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DONUT_LARGE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DONUT_SMALL - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DOOR_BACK - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DOOR_FRONT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DOOR_SLIDING - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DOORBELL - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DOUBLE_ARROW - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DOWNHILL_SKIING - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DOWNLOAD - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DOWNLOAD_DONE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DOWNLOAD_FOR_OFFLINE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DOWNLOADING - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DRAFTS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DRAG_HANDLE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DRAG_INDICATOR - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DRAW - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DRIVE_ETA - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DRIVE_FILE_MOVE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DRIVE_FILE_MOVE_OUTLINE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DRIVE_FILE_MOVE_RTL - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DRIVE_FILE_RENAME_OUTLINE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DRIVE_FOLDER_UPLOAD - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DRY - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DRY_CLEANING - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DUO - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DVR - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DYNAMIC_FEED - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_DYNAMIC_FORM - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_E_MOBILEDATA - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_EARBUDS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_EARBUDS_BATTERY - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_EAST - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ECO - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_EDGESENSOR_HIGH - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_EDGESENSOR_LOW - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_EDIT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_EDIT_ATTRIBUTES - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_EDIT_CALENDAR - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_EDIT_LOCATION - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_EDIT_LOCATION_ALT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_EDIT_NOTE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_EDIT_NOTIFICATIONS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_EDIT_OFF - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_EDIT_ROAD - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_EGG - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_EGG_ALT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_EJECT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ELDERLY - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ELDERLY_WOMAN - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ELECTRIC_BIKE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ELECTRIC_BOLT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ELECTRIC_CAR - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ELECTRIC_METER - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ELECTRIC_MOPED - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ELECTRIC_RICKSHAW - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ELECTRIC_SCOOTER - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ELECTRICAL_SERVICES - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ELEVATOR - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_EMAIL - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_EMERGENCY - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_EMERGENCY_RECORDING - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_EMERGENCY_SHARE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_EMOJI_EMOTIONS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_EMOJI_EVENTS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_EMOJI_FLAGS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_EMOJI_FOOD_BEVERAGE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_EMOJI_NATURE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_EMOJI_OBJECTS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_EMOJI_PEOPLE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_EMOJI_SYMBOLS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_EMOJI_TRANSPORTATION - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ENERGY_SAVINGS_LEAF - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ENGINEERING - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ENHANCE_PHOTO_TRANSLATE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ENHANCED_ENCRYPTION - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_EQUALIZER - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ERROR - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ERROR_OUTLINE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ESCALATOR - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ESCALATOR_WARNING - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_EURO - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_EURO_SYMBOL - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_EV_STATION - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_EVENT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_EVENT_AVAILABLE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_EVENT_BUSY - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_EVENT_NOTE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_EVENT_REPEAT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_EVENT_SEAT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_EXIT_TO_APP - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_EXPAND - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_EXPAND_CIRCLE_DOWN - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_EXPAND_LESS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_EXPAND_MORE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_EXPLICIT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_EXPLORE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_EXPLORE_OFF - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_EXPOSURE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_EXPOSURE_MINUS_1 - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_EXPOSURE_MINUS_2 - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_EXPOSURE_NEG_1 - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_EXPOSURE_NEG_2 - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_EXPOSURE_PLUS_1 - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_EXPOSURE_PLUS_2 - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_EXPOSURE_ZERO - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_EXTENSION - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_EXTENSION_OFF - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FACE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FACE_2 - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FACE_3 - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FACE_4 - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FACE_5 - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FACE_6 - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FACE_RETOUCHING_NATURAL - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FACE_RETOUCHING_OFF - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FACEBOOK - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FACT_CHECK - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FACTORY - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FAMILY_RESTROOM - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FAST_FORWARD - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FAST_REWIND - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FASTFOOD - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FAVORITE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FAVORITE_BORDER - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FAVORITE_OUTLINE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FAX - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FEATURED_PLAY_LIST - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FEATURED_VIDEO - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FEED - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FEEDBACK - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FEMALE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FENCE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FESTIVAL - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FIBER_DVR - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FIBER_MANUAL_RECORD - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FIBER_NEW - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FIBER_PIN - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FIBER_SMART_RECORD - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FILE_COPY - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FILE_DOWNLOAD - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FILE_DOWNLOAD_DONE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FILE_DOWNLOAD_OFF - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FILE_OPEN - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FILE_PRESENT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FILE_UPLOAD - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FILTER - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FILTER_1 - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FILTER_2 - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FILTER_3 - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FILTER_4 - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FILTER_5 - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FILTER_6 - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FILTER_7 - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FILTER_8 - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FILTER_9 - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FILTER_9_PLUS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FILTER_ALT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FILTER_ALT_OFF - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FILTER_B_AND_W - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FILTER_CENTER_FOCUS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FILTER_DRAMA - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FILTER_FRAMES - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FILTER_HDR - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FILTER_LIST - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FILTER_LIST_ALT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FILTER_LIST_OFF - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FILTER_NONE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FILTER_TILT_SHIFT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FILTER_VINTAGE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FIND_IN_PAGE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FIND_REPLACE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FINGERPRINT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FIRE_EXTINGUISHER - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FIRE_HYDRANT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FIRE_HYDRANT_ALT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FIRE_TRUCK - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FIREPLACE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FIRST_PAGE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FIT_SCREEN - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FITBIT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FITNESS_CENTER - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FLAG - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FLAG_CIRCLE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FLAKY - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FLARE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FLASH_AUTO - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FLASH_OFF - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FLASH_ON - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FLASHLIGHT_OFF - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FLASHLIGHT_ON - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FLATWARE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FLIGHT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FLIGHT_CLASS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FLIGHT_LAND - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FLIGHT_TAKEOFF - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FLIP - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FLIP_CAMERA_ANDROID - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FLIP_CAMERA_IOS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FLIP_TO_BACK - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FLIP_TO_FRONT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FLOOD - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FLOURESCENT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FLUTTER_DASH - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FMD_BAD - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FMD_GOOD - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FOGGY - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FOLDER - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FOLDER_COPY - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FOLDER_DELETE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FOLDER_OFF - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FOLDER_OPEN - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FOLDER_SHARED - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FOLDER_SPECIAL - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FOLDER_ZIP - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FOLLOW_THE_SIGNS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FONT_DOWNLOAD - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FONT_DOWNLOAD_OFF - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FOOD_BANK - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FOREST - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FORK_LEFT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FORK_RIGHT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FORMAT_ALIGN_CENTER - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FORMAT_ALIGN_JUSTIFY - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FORMAT_ALIGN_LEFT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FORMAT_ALIGN_RIGHT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FORMAT_BOLD - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FORMAT_CLEAR - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FORMAT_COLOR_FILL - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FORMAT_COLOR_RESET - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FORMAT_COLOR_TEXT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FORMAT_INDENT_DECREASE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FORMAT_INDENT_INCREASE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FORMAT_ITALIC - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FORMAT_LINE_SPACING - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FORMAT_LIST_BULLETED - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FORMAT_LIST_NUMBERED - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FORMAT_LIST_NUMBERED_RTL - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FORMAT_OVERLINE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FORMAT_PAINT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FORMAT_QUOTE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FORMAT_SHAPES - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FORMAT_SIZE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FORMAT_STRIKETHROUGH - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FORMAT_TEXTDIRECTION_L_TO_R - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FORMAT_TEXTDIRECTION_R_TO_L - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FORMAT_UNDERLINE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FORMAT_UNDERLINED - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FORT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FORUM - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FORWARD - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FORWARD_10 - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FORWARD_30 - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FORWARD_5 - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FORWARD_TO_INBOX - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FOUNDATION - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FREE_BREAKFAST - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FREE_CANCELLATION - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FRONT_HAND - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FULLSCREEN - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FULLSCREEN_EXIT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_FUNCTIONS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_G_MOBILEDATA - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_G_TRANSLATE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_GAMEPAD - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_GAMES - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_GARAGE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_GAS_METER - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_GAVEL - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_GENERATING_TOKENS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_GESTURE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_GET_APP - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_GIF - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_GIF_BOX - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_GIRL - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_GITE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_GOLF_COURSE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_GPP_BAD - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_GPP_GOOD - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_GPP_MAYBE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_GPS_FIXED - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_GPS_NOT_FIXED - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_GPS_OFF - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_GRADE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_GRADIENT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_GRADING - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_GRAIN - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_GRAPHIC_EQ - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_GRASS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_GRID_3X3 - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_GRID_4X4 - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_GRID_GOLDENRATIO - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_GRID_OFF - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_GRID_ON - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_GRID_VIEW - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_GROUP - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_GROUP_ADD - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_GROUP_OFF - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_GROUP_REMOVE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_GROUP_WORK - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_GROUPS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_GROUPS_2 - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_GROUPS_3 - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_H_MOBILEDATA - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_H_PLUS_MOBILEDATA - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_HAIL - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_HANDSHAKE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_HANDYMAN - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_HARDWARE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_HD - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_HDR_AUTO - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_HDR_AUTO_SELECT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_HDR_ENHANCED_SELECT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_HDR_OFF - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_HDR_OFF_SELECT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_HDR_ON - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_HDR_ON_SELECT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_HDR_PLUS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_HDR_STRONG - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_HDR_WEAK - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_HEADPHONES - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_HEADPHONES_BATTERY - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_HEADSET - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_HEADSET_MIC - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_HEADSET_OFF - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_HEALING - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_HEALTH_AND_SAFETY - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_HEARING - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_HEARING_DISABLED - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_HEART_BROKEN - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_HEAT_PUMP - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_HEIGHT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_HELP - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_HELP_CENTER - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_HELP_OUTLINE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_HEVC - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_HEXAGON - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_HIDE_IMAGE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_HIDE_SOURCE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_HIGH_QUALITY - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_HIGHLIGHT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_HIGHLIGHT_ALT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_HIGHLIGHT_OFF - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_HIGHLIGHT_REMOVE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_HIKING - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_HISTORY - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_HISTORY_EDU - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_HISTORY_TOGGLE_OFF - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_HIVE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_HLS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_HLS_OFF - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_HOLIDAY_VILLAGE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_HOME - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_HOME_FILLED - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_HOME_MAX - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_HOME_MINI - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_HOME_REPAIR_SERVICE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_HOME_WORK - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_HORIZONTAL_DISTRIBUTE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_HORIZONTAL_RULE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_HORIZONTAL_SPLIT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_HOT_TUB - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_HOTEL - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_HOTEL_CLASS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_HOURGLASS_BOTTOM - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_HOURGLASS_DISABLED - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_HOURGLASS_EMPTY - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_HOURGLASS_FULL - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_HOURGLASS_TOP - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_HOUSE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_HOUSE_SIDING - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_HOUSEBOAT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_HOW_TO_REG - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_HOW_TO_VOTE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_HTML - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_HTTP - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_HTTPS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_HUB - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_HVAC - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ICE_SKATING - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ICECREAM - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_IMAGE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_IMAGE_ASPECT_RATIO - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_IMAGE_NOT_SUPPORTED - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_IMAGE_SEARCH - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_IMAGESEARCH_ROLLER - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_IMPORT_CONTACTS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_IMPORT_EXPORT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_IMPORTANT_DEVICES - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_INBOX - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_INCOMPLETE_CIRCLE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_INDETERMINATE_CHECK_BOX - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_INFO - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_INFO_OUTLINE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_INPUT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_INSERT_CHART - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_INSERT_CHART_OUTLINED - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_INSERT_COMMENT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_INSERT_DRIVE_FILE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_INSERT_EMOTICON - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_INSERT_INVITATION - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_INSERT_LINK - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_INSERT_PAGE_BREAK - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_INSERT_PHOTO - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_INSIGHTS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_INSTALL_DESKTOP - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_INSTALL_MOBILE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_INTEGRATION_INSTRUCTIONS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_INTERESTS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_INTERPRETER_MODE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_INVENTORY - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_INVENTORY_2 - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_INVERT_COLORS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_INVERT_COLORS_OFF - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_INVERT_COLORS_ON - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_IOS_SHARE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_IRON - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ISO - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_JAVASCRIPT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_JOIN_FULL - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_JOIN_INNER - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_JOIN_LEFT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_JOIN_RIGHT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_KAYAKING - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_KEBAB_DINING - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_KEY - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_KEY_OFF - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_KEYBOARD - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_KEYBOARD_ALT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_KEYBOARD_ARROW_DOWN - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_KEYBOARD_ARROW_LEFT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_KEYBOARD_ARROW_RIGHT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_KEYBOARD_ARROW_UP - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_KEYBOARD_BACKSPACE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_KEYBOARD_CAPSLOCK - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_KEYBOARD_COMMAND - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_KEYBOARD_COMMAND_KEY - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_KEYBOARD_CONTROL - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_KEYBOARD_CONTROL_KEY - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_KEYBOARD_DOUBLE_ARROW_DOWN - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_KEYBOARD_DOUBLE_ARROW_LEFT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_KEYBOARD_DOUBLE_ARROW_RIGHT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_KEYBOARD_DOUBLE_ARROW_UP - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_KEYBOARD_HIDE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_KEYBOARD_OPTION - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_KEYBOARD_OPTION_KEY - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_KEYBOARD_RETURN - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_KEYBOARD_TAB - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_KEYBOARD_VOICE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_KING_BED - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_KITCHEN - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_KITESURFING - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LABEL - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LABEL_IMPORTANT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LABEL_IMPORTANT_OUTLINE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LABEL_OFF - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LABEL_OUTLINE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LAN - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LANDSCAPE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LANDSLIDE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LANGUAGE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LAPTOP - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LAPTOP_CHROMEBOOK - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LAPTOP_MAC - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LAPTOP_WINDOWS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LAST_PAGE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LAUNCH - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LAYERS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LAYERS_CLEAR - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LEADERBOARD - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LEAK_ADD - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LEAK_REMOVE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LEAVE_BAGS_AT_HOME - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LEGEND_TOGGLE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LENS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LENS_BLUR - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LIBRARY_ADD - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LIBRARY_ADD_CHECK - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LIBRARY_BOOKS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LIBRARY_MUSIC - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LIGHT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LIGHT_MODE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LIGHTBULB - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LIGHTBULB_CIRCLE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LIGHTBULB_OUTLINE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LINE_AXIS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LINE_STYLE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LINE_WEIGHT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LINEAR_SCALE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LINK - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LINK_OFF - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LINKED_CAMERA - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LIQUOR - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LIST - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LIST_ALT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LIVE_HELP - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LIVE_TV - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LIVING - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LOCAL_ACTIVITY - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LOCAL_AIRPORT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LOCAL_ATM - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LOCAL_ATTRACTION - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LOCAL_BAR - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LOCAL_CAFE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LOCAL_CAR_WASH - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LOCAL_CONVENIENCE_STORE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LOCAL_DINING - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LOCAL_DRINK - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LOCAL_FIRE_DEPARTMENT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LOCAL_FLORIST - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LOCAL_GAS_STATION - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LOCAL_GROCERY_STORE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LOCAL_HOSPITAL - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LOCAL_HOTEL - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LOCAL_LAUNDRY_SERVICE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LOCAL_LIBRARY - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LOCAL_MALL - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LOCAL_MOVIES - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LOCAL_OFFER - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LOCAL_PARKING - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LOCAL_PHARMACY - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LOCAL_PHONE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LOCAL_PIZZA - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LOCAL_PLAY - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LOCAL_POLICE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LOCAL_POST_OFFICE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LOCAL_PRINT_SHOP - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LOCAL_PRINTSHOP - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LOCAL_RESTAURANT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LOCAL_SEE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LOCAL_SHIPPING - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LOCAL_TAXI - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LOCATION_CITY - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LOCATION_DISABLED - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LOCATION_HISTORY - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LOCATION_OFF - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LOCATION_ON - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LOCATION_PIN - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LOCATION_SEARCHING - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LOCK - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LOCK_CLOCK - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LOCK_OPEN - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LOCK_OUTLINE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LOCK_PERSON - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LOCK_RESET - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LOGIN - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LOGO_DEV - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LOGOUT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LOOKS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LOOKS_3 - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LOOKS_4 - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LOOKS_5 - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LOOKS_6 - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LOOKS_ONE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LOOKS_TWO - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LOOP - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LOUPE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LOW_PRIORITY - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LOYALTY - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LTE_MOBILEDATA - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LTE_PLUS_MOBILEDATA - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LUGGAGE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LUNCH_DINING - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_LYRICS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MACRO_OFF - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MAIL - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MAIL_LOCK - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MAIL_OUTLINE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MALE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MAN - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MAN_2 - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MAN_3 - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MAN_4 - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MANAGE_ACCOUNTS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MANAGE_HISTORY - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MANAGE_SEARCH - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MAP - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MAPS_HOME_WORK - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MAPS_UGC - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MARGIN - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MARK_AS_UNREAD - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MARK_CHAT_READ - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MARK_CHAT_UNREAD - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MARK_EMAIL_READ - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MARK_EMAIL_UNREAD - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MARK_UNREAD_CHAT_ALT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MARKUNREAD - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MARKUNREAD_MAILBOX - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MASKS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MAXIMIZE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MEDIA_BLUETOOTH_OFF - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MEDIA_BLUETOOTH_ON - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MEDIATION - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MEDICAL_INFORMATION - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MEDICAL_SERVICES - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MEDICATION - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MEDICATION_LIQUID - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MEETING_ROOM - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MEMORY - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MENU - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MENU_BOOK - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MENU_OPEN - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MERGE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MERGE_TYPE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MESSAGE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MESSENGER - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MESSENGER_OUTLINE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MIC - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MIC_EXTERNAL_OFF - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MIC_EXTERNAL_ON - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MIC_NONE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MIC_OFF - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MICROWAVE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MILITARY_TECH - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MINIMIZE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MINOR_CRASH - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MISCELLANEOUS_SERVICES - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MISSED_VIDEO_CALL - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MMS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MOBILE_FRIENDLY - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MOBILE_OFF - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MOBILE_SCREEN_SHARE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MOBILEDATA_OFF - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MODE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MODE_COMMENT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MODE_EDIT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MODE_EDIT_OUTLINE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MODE_FAN_OFF - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MODE_NIGHT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MODE_OF_TRAVEL - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MODE_STANDBY - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MODEL_TRAINING - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MONETIZATION_ON - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MONEY - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MONEY_OFF - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MONEY_OFF_CSRED - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MONITOR - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MONITOR_HEART - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MONITOR_WEIGHT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MONOCHROME_PHOTOS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MOOD - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MOOD_BAD - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MOPED - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MORE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MORE_HORIZ - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MORE_TIME - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MORE_VERT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MOSQUE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MOTION_PHOTOS_AUTO - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MOTION_PHOTOS_OFF - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MOTION_PHOTOS_ON - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MOTION_PHOTOS_PAUSE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MOTION_PHOTOS_PAUSED - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MOTORCYCLE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MOUSE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MOVE_DOWN - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MOVE_TO_INBOX - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MOVE_UP - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MOVIE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MOVIE_CREATION - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MOVIE_FILTER - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MOVING - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MP - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MULTILINE_CHART - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MULTIPLE_STOP - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MULTITRACK_AUDIO - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MUSEUM - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MUSIC_NOTE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MUSIC_OFF - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MUSIC_VIDEO - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MY_LIBRARY_ADD - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MY_LIBRARY_BOOKS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MY_LIBRARY_MUSIC - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_MY_LOCATION - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_NAT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_NATURE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_NATURE_PEOPLE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_NAVIGATE_BEFORE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_NAVIGATE_NEXT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_NAVIGATION - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_NEAR_ME - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_NEAR_ME_DISABLED - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_NEARBY_ERROR - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_NEARBY_OFF - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_NEST_CAM_WIRED_STAND - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_NETWORK_CELL - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_NETWORK_CHECK - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_NETWORK_LOCKED - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_NETWORK_PING - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_NETWORK_WIFI - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_NETWORK_WIFI_1_BAR - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_NETWORK_WIFI_2_BAR - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_NETWORK_WIFI_3_BAR - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_NEW_LABEL - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_NEW_RELEASES - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_NEWSPAPER - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_NEXT_PLAN - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_NEXT_WEEK - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_NFC - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_NIGHT_SHELTER - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_NIGHTLIFE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_NIGHTLIGHT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_NIGHTLIGHT_ROUND - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_NIGHTS_STAY - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_NO_ACCOUNTS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_NO_ADULT_CONTENT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_NO_BACKPACK - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_NO_CELL - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_NO_CRASH - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_NO_DRINKS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_NO_ENCRYPTION - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_NO_ENCRYPTION_GMAILERRORRED - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_NO_FLASH - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_NO_FOOD - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_NO_LUGGAGE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_NO_MEALS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_NO_MEALS_OULINE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_NO_MEETING_ROOM - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_NO_PHOTOGRAPHY - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_NO_SIM - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_NO_STROLLER - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_NO_TRANSFER - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_NOISE_AWARE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_NOISE_CONTROL_OFF - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_NORDIC_WALKING - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_NORTH - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_NORTH_EAST - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_NORTH_WEST - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_NOT_ACCESSIBLE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_NOT_INTERESTED - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_NOT_LISTED_LOCATION - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_NOT_STARTED - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_NOTE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_NOTE_ADD - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_NOTE_ALT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_NOTES - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_NOTIFICATION_ADD - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_NOTIFICATION_IMPORTANT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_NOTIFICATIONS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_NOTIFICATIONS_ACTIVE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_NOTIFICATIONS_NONE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_NOTIFICATIONS_OFF - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_NOTIFICATIONS_ON - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_NOTIFICATIONS_PAUSED - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_NOW_WALLPAPER - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_NOW_WIDGETS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_NUMBERS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_OFFLINE_BOLT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_OFFLINE_PIN - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_OFFLINE_SHARE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_OIL_BARREL - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ON_DEVICE_TRAINING - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ONDEMAND_VIDEO - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ONLINE_PREDICTION - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_OPACITY - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_OPEN_IN_BROWSER - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_OPEN_IN_FULL - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_OPEN_IN_NEW - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_OPEN_IN_NEW_OFF - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_OPEN_WITH - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_OTHER_HOUSES - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_OUTBOND - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_OUTBOUND - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_OUTBOX - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_OUTDOOR_GRILL - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_OUTGOING_MAIL - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_OUTLET - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_OUTLINED_FLAG - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_OUTPUT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PADDING - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PAGES - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PAGEVIEW - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PAID - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PALETTE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PAN_TOOL - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PAN_TOOL_ALT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PANORAMA - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PANORAMA_FISH_EYE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PANORAMA_FISHEYE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PANORAMA_HORIZONTAL - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PANORAMA_HORIZONTAL_SELECT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PANORAMA_PHOTOSPHERE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PANORAMA_PHOTOSPHERE_SELECT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PANORAMA_VERTICAL - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PANORAMA_VERTICAL_SELECT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PANORAMA_WIDE_ANGLE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PANORAMA_WIDE_ANGLE_SELECT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PARAGLIDING - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PARK - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PARTY_MODE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PASSWORD - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PATTERN - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PAUSE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PAUSE_CIRCLE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PAUSE_CIRCLE_FILLED - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PAUSE_CIRCLE_OUTLINE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PAUSE_PRESENTATION - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PAYMENT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PAYMENTS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PAYPAL - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PEDAL_BIKE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PENDING - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PENDING_ACTIONS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PENTAGON - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PEOPLE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PEOPLE_ALT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PEOPLE_OUTLINE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PERCENT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PERM_CAMERA_MIC - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PERM_CONTACT_CAL - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PERM_CONTACT_CALENDAR - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PERM_DATA_SETTING - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PERM_DEVICE_INFO - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PERM_DEVICE_INFORMATION - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PERM_IDENTITY - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PERM_MEDIA - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PERM_PHONE_MSG - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PERM_SCAN_WIFI - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PERSON - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PERSON_2 - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PERSON_3 - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PERSON_4 - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PERSON_ADD - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PERSON_ADD_ALT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PERSON_ADD_ALT_1 - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PERSON_ADD_DISABLED - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PERSON_OFF - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PERSON_OUTLINE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PERSON_PIN - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PERSON_PIN_CIRCLE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PERSON_REMOVE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PERSON_REMOVE_ALT_1 - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PERSON_SEARCH - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PERSONAL_INJURY - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PERSONAL_VIDEO - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PEST_CONTROL - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PEST_CONTROL_RODENT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PETS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PHISHING - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PHONE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PHONE_ANDROID - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PHONE_BLUETOOTH_SPEAKER - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PHONE_CALLBACK - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PHONE_DISABLED - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PHONE_ENABLED - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PHONE_FORWARDED - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PHONE_IN_TALK - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PHONE_IPHONE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PHONE_LOCKED - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PHONE_MISSED - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PHONE_PAUSED - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PHONELINK - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PHONELINK_ERASE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PHONELINK_LOCK - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PHONELINK_OFF - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PHONELINK_RING - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PHONELINK_SETUP - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PHOTO - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PHOTO_ALBUM - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PHOTO_CAMERA - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PHOTO_CAMERA_BACK - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PHOTO_CAMERA_FRONT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PHOTO_FILTER - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PHOTO_LIBRARY - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PHOTO_SIZE_SELECT_ACTUAL - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PHOTO_SIZE_SELECT_LARGE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PHOTO_SIZE_SELECT_SMALL - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PHP - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PIANO - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PIANO_OFF - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PICTURE_AS_PDF - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PICTURE_IN_PICTURE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PICTURE_IN_PICTURE_ALT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PIE_CHART - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PIE_CHART_OUTLINE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PIE_CHART_OUTLINED - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PIN - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PIN_DROP - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PIN_END - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PIN_INVOKE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PINCH - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PIVOT_TABLE_CHART - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PIX - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PLACE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PLAGIARISM - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PLAY_ARROW - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PLAY_CIRCLE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PLAY_CIRCLE_FILL - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PLAY_CIRCLE_FILLED - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PLAY_CIRCLE_OUTLINE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PLAY_DISABLED - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PLAY_FOR_WORK - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PLAY_LESSON - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PLAYLIST_ADD - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PLAYLIST_ADD_CHECK - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PLAYLIST_ADD_CHECK_CIRCLE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PLAYLIST_ADD_CIRCLE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PLAYLIST_PLAY - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PLAYLIST_REMOVE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PLUMBING - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PLUS_ONE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PODCASTS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_POINT_OF_SALE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_POLICY - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_POLL - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_POLYLINE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_POLYMER - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_POOL - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PORTABLE_WIFI_OFF - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PORTRAIT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_POST_ADD - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_POWER - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_POWER_INPUT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_POWER_OFF - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_POWER_SETTINGS_NEW - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PRECISION_MANUFACTURING - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PREGNANT_WOMAN - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PRESENT_TO_ALL - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PREVIEW - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PRICE_CHANGE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PRICE_CHECK - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PRINT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PRINT_DISABLED - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PRIORITY_HIGH - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PRIVACY_TIP - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PRIVATE_CONNECTIVITY - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PRODUCTION_QUANTITY_LIMITS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PROPANE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PROPANE_TANK - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PSYCHOLOGY - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PSYCHOLOGY_ALT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PUBLIC - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PUBLIC_OFF - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PUBLISH - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PUBLISHED_WITH_CHANGES - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PUNCH_CLOCK - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_PUSH_PIN - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_QR_CODE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_QR_CODE_2 - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_QR_CODE_SCANNER - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_QUERY_BUILDER - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_QUERY_STATS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_QUESTION_ANSWER - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_QUESTION_MARK - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_QUEUE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_QUEUE_MUSIC - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_QUEUE_PLAY_NEXT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_QUICK_CONTACTS_DIALER - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_QUICK_CONTACTS_MAIL - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_QUICKREPLY - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_QUIZ - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_QUORA - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_R_MOBILEDATA - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_RADAR - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_RADIO - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_RADIO_BUTTON_CHECKED - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_RADIO_BUTTON_OFF - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_RADIO_BUTTON_ON - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_RADIO_BUTTON_UNCHECKED - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_RAILWAY_ALERT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_RAMEN_DINING - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_RAMP_LEFT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_RAMP_RIGHT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_RATE_REVIEW - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_RAW_OFF - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_RAW_ON - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_READ_MORE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_REAL_ESTATE_AGENT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_RECEIPT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_RECEIPT_LONG - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_RECENT_ACTORS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_RECOMMEND - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_RECORD_VOICE_OVER - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_RECTANGLE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_RECYCLING - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_REDDIT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_REDEEM - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_REDO - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_REDUCE_CAPACITY - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_REFRESH - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_REMEMBER_ME - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_REMOVE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_REMOVE_CIRCLE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_REMOVE_CIRCLE_OUTLINE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_REMOVE_DONE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_REMOVE_FROM_QUEUE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_REMOVE_MODERATOR - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_REMOVE_RED_EYE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_REMOVE_ROAD - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_REMOVE_SHOPPING_CART - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_REORDER - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_REPARTITION - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_REPEAT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_REPEAT_ON - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_REPEAT_ONE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_REPEAT_ONE_ON - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_REPLAY - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_REPLAY_10 - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_REPLAY_30 - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_REPLAY_5 - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_REPLAY_CIRCLE_FILLED - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_REPLY - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_REPLY_ALL - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_REPORT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_REPORT_GMAILERRORRED - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_REPORT_OFF - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_REPORT_PROBLEM - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_REQUEST_PAGE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_REQUEST_QUOTE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_RESET_TV - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_RESTART_ALT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_RESTAURANT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_RESTAURANT_MENU - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_RESTORE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_RESTORE_FROM_TRASH - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_RESTORE_PAGE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_REVIEWS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_RICE_BOWL - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_RING_VOLUME - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ROCKET - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ROCKET_LAUNCH - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ROLLER_SHADES - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ROLLER_SHADES_CLOSED - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ROLLER_SKATING - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ROOFING - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ROOM - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ROOM_PREFERENCES - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ROOM_SERVICE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ROTATE_90_DEGREES_CCW - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ROTATE_90_DEGREES_CW - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ROTATE_LEFT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ROTATE_RIGHT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ROUNDABOUT_LEFT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ROUNDABOUT_RIGHT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ROUNDED_CORNER - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ROUTE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ROUTER - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ROWING - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_RSS_FEED - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_RSVP - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_RTT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_RULE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_RULE_FOLDER - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_RUN_CIRCLE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_RUNNING_WITH_ERRORS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_RV_HOOKUP - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SAFETY_CHECK - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SAFETY_DIVIDER - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SAILING - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SANITIZER - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SATELLITE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SATELLITE_ALT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SAVE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SAVE_ALT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SAVE_AS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SAVED_SEARCH - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SAVINGS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SCALE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SCANNER - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SCATTER_PLOT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SCHEDULE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SCHEDULE_SEND - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SCHEMA - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SCHOOL - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SCIENCE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SCORE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SCOREBOARD - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SCREEN_LOCK_LANDSCAPE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SCREEN_LOCK_PORTRAIT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SCREEN_LOCK_ROTATION - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SCREEN_ROTATION - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SCREEN_ROTATION_ALT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SCREEN_SEARCH_DESKTOP - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SCREEN_SHARE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SCREENSHOT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SCREENSHOT_MONITOR - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SCUBA_DIVING - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SD - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SD_CARD - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SD_CARD_ALERT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SD_STORAGE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SEARCH - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SEARCH_OFF - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SECURITY - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SECURITY_UPDATE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SECURITY_UPDATE_GOOD - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SECURITY_UPDATE_WARNING - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SEGMENT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SELECT_ALL - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SELF_IMPROVEMENT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SELL - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SEND - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SEND_AND_ARCHIVE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SEND_TIME_EXTENSION - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SEND_TO_MOBILE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SENSOR_DOOR - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SENSOR_OCCUPIED - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SENSOR_WINDOW - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SENSORS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SENSORS_OFF - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SENTIMENT_DISSATISFIED - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SENTIMENT_NEUTRAL - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SENTIMENT_SATISFIED - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SENTIMENT_SATISFIED_ALT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SENTIMENT_VERY_DISSATISFIED - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SENTIMENT_VERY_SATISFIED - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SET_MEAL - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SETTINGS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SETTINGS_ACCESSIBILITY - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SETTINGS_APPLICATIONS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SETTINGS_BACKUP_RESTORE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SETTINGS_BLUETOOTH - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SETTINGS_BRIGHTNESS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SETTINGS_CELL - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SETTINGS_DISPLAY - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SETTINGS_ETHERNET - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SETTINGS_INPUT_ANTENNA - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SETTINGS_INPUT_COMPONENT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SETTINGS_INPUT_COMPOSITE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SETTINGS_INPUT_HDMI - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SETTINGS_INPUT_SVIDEO - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SETTINGS_OVERSCAN - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SETTINGS_PHONE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SETTINGS_POWER - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SETTINGS_REMOTE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SETTINGS_SUGGEST - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SETTINGS_SYSTEM_DAYDREAM - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SETTINGS_VOICE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SEVERE_COLD - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SHAPE_LINE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SHARE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SHARE_ARRIVAL_TIME - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SHARE_LOCATION - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SHIELD - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SHIELD_MOON - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SHOP - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SHOP_2 - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SHOP_TWO - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SHOPIFY - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SHOPPING_BAG - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SHOPPING_BASKET - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SHOPPING_CART - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SHOPPING_CART_CHECKOUT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SHORT_TEXT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SHORTCUT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SHOW_CHART - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SHOWER - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SHUFFLE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SHUFFLE_ON - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SHUTTER_SPEED - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SICK - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SIGN_LANGUAGE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SIGNAL_CELLULAR_0_BAR - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SIGNAL_CELLULAR_4_BAR - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SIGNAL_CELLULAR_ALT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SIGNAL_CELLULAR_ALT_1_BAR - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SIGNAL_CELLULAR_ALT_2_BAR - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SIGNAL_CELLULAR_CONNECTED_NO_INTERNET_0_BAR - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SIGNAL_CELLULAR_CONNECTED_NO_INTERNET_4_BAR - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SIGNAL_CELLULAR_NO_SIM - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SIGNAL_CELLULAR_NODATA - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SIGNAL_CELLULAR_NULL - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SIGNAL_CELLULAR_OFF - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SIGNAL_WIFI_0_BAR - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SIGNAL_WIFI_4_BAR - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SIGNAL_WIFI_4_BAR_LOCK - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SIGNAL_WIFI_BAD - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SIGNAL_WIFI_CONNECTED_NO_INTERNET_4 - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SIGNAL_WIFI_OFF - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SIGNAL_WIFI_STATUSBAR_4_BAR - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SIGNAL_WIFI_STATUSBAR_CONNECTED_NO_INTERNET_4 - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SIGNAL_WIFI_STATUSBAR_NULL - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SIGNPOST - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SIM_CARD - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SIM_CARD_ALERT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SIM_CARD_DOWNLOAD - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SINGLE_BED - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SIP - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SKATEBOARDING - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SKIP_NEXT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SKIP_PREVIOUS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SLEDDING - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SLIDESHOW - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SLOW_MOTION_VIDEO - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SMART_BUTTON - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SMART_DISPLAY - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SMART_SCREEN - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SMART_TOY - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SMARTPHONE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SMOKE_FREE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SMOKING_ROOMS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SMS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SMS_FAILED - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SNAPCHAT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SNIPPET_FOLDER - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SNOOZE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SNOWBOARDING - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SNOWING - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SNOWMOBILE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SNOWSHOEING - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SOAP - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SOCIAL_DISTANCE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SOLAR_POWER - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SORT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SORT_BY_ALPHA - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SOS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SOUP_KITCHEN - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SOURCE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SOUTH - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SOUTH_AMERICA - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SOUTH_EAST - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SOUTH_WEST - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SPA - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SPACE_BAR - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SPACE_DASHBOARD - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SPATIAL_AUDIO - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SPATIAL_AUDIO_OFF - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SPATIAL_TRACKING - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SPEAKER - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SPEAKER_GROUP - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SPEAKER_NOTES - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SPEAKER_NOTES_OFF - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SPEAKER_PHONE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SPEED - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SPELLCHECK - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SPLITSCREEN - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SPOKE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SPORTS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SPORTS_BAR - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SPORTS_BASEBALL - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SPORTS_BASKETBALL - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SPORTS_CRICKET - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SPORTS_ESPORTS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SPORTS_FOOTBALL - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SPORTS_GOLF - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SPORTS_GYMNASTICS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SPORTS_HANDBALL - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SPORTS_HOCKEY - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SPORTS_KABADDI - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SPORTS_MARTIAL_ARTS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SPORTS_MMA - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SPORTS_MOTORSPORTS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SPORTS_RUGBY - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SPORTS_SCORE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SPORTS_SOCCER - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SPORTS_TENNIS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SPORTS_VOLLEYBALL - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SQUARE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SQUARE_FOOT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SSID_CHART - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_STACKED_BAR_CHART - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_STACKED_LINE_CHART - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_STADIUM - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_STAIRS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_STAR - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_STAR_BORDER - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_STAR_BORDER_PURPLE500 - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_STAR_HALF - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_STAR_OUTLINE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_STAR_PURPLE500 - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_STAR_RATE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_STARS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_START - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_STAY_CURRENT_LANDSCAPE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_STAY_CURRENT_PORTRAIT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_STAY_PRIMARY_LANDSCAPE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_STAY_PRIMARY_PORTRAIT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_STICKY_NOTE_2 - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_STOP - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_STOP_CIRCLE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_STOP_SCREEN_SHARE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_STORAGE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_STORE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_STORE_MALL_DIRECTORY - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_STOREFRONT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_STORM - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_STRAIGHT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_STRAIGHTEN - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_STREAM - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_STREETVIEW - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_STRIKETHROUGH_S - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_STROLLER - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_STYLE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SUBDIRECTORY_ARROW_LEFT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SUBDIRECTORY_ARROW_RIGHT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SUBJECT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SUBSCRIPT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SUBSCRIPTIONS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SUBTITLES - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SUBTITLES_OFF - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SUBWAY - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SUMMARIZE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SUNNY - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SUNNY_SNOWING - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SUPERSCRIPT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SUPERVISED_USER_CIRCLE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SUPERVISOR_ACCOUNT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SUPPORT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SUPPORT_AGENT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SURFING - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SURROUND_SOUND - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SWAP_CALLS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SWAP_HORIZ - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SWAP_HORIZONTAL_CIRCLE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SWAP_VERT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SWAP_VERT_CIRCLE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SWAP_VERTICAL_CIRCLE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SWIPE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SWIPE_DOWN - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SWIPE_DOWN_ALT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SWIPE_LEFT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SWIPE_LEFT_ALT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SWIPE_RIGHT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SWIPE_RIGHT_ALT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SWIPE_UP - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SWIPE_UP_ALT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SWIPE_VERTICAL - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SWITCH_ACCESS_SHORTCUT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SWITCH_ACCESS_SHORTCUT_ADD - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SWITCH_ACCOUNT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SWITCH_CAMERA - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SWITCH_LEFT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SWITCH_RIGHT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SWITCH_VIDEO - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SYNAGOGUE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SYNC - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SYNC_ALT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SYNC_DISABLED - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SYNC_LOCK - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SYNC_PROBLEM - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SYSTEM_SECURITY_UPDATE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SYSTEM_SECURITY_UPDATE_GOOD - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SYSTEM_SECURITY_UPDATE_WARNING - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SYSTEM_UPDATE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SYSTEM_UPDATE_ALT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_SYSTEM_UPDATE_TV - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_TAB - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_TAB_UNSELECTED - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_TABLE_BAR - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_TABLE_CHART - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_TABLE_RESTAURANT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_TABLE_ROWS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_TABLE_VIEW - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_TABLET - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_TABLET_ANDROID - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_TABLET_MAC - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_TAG - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_TAG_FACES - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_TAKEOUT_DINING - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_TAP_AND_PLAY - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_TAPAS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_TASK - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_TASK_ALT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_TAXI_ALERT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_TELEGRAM - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_TEMPLE_BUDDHIST - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_TEMPLE_HINDU - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_TERMINAL - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_TERRAIN - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_TEXT_DECREASE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_TEXT_FIELDS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_TEXT_FORMAT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_TEXT_INCREASE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_TEXT_ROTATE_UP - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_TEXT_ROTATE_VERTICAL - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_TEXT_ROTATION_ANGLEDOWN - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_TEXT_ROTATION_ANGLEUP - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_TEXT_ROTATION_DOWN - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_TEXT_ROTATION_NONE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_TEXT_SNIPPET - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_TEXTSMS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_TEXTURE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_THEATER_COMEDY - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_THEATERS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_THERMOSTAT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_THERMOSTAT_AUTO - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_THUMB_DOWN - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_THUMB_DOWN_ALT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_THUMB_DOWN_OFF_ALT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_THUMB_UP - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_THUMB_UP_ALT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_THUMB_UP_OFF_ALT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_THUMBS_UP_DOWN - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_THUNDERSTORM - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_TIKTOK - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_TIME_TO_LEAVE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_TIMELAPSE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_TIMELINE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_TIMER - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_TIMER_10 - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_TIMER_10_SELECT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_TIMER_3 - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_TIMER_3_SELECT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_TIMER_OFF - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_TIPS_AND_UPDATES - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_TIRE_REPAIR - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_TITLE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_TOC - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_TODAY - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_TOGGLE_OFF - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_TOGGLE_ON - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_TOKEN - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_TOLL - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_TONALITY - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_TOPIC - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_TORNADO - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_TOUCH_APP - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_TOUR - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_TOYS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_TRACK_CHANGES - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_TRAFFIC - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_TRAIN - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_TRAM - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_TRANSCRIBE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_TRANSFER_WITHIN_A_STATION - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_TRANSFORM - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_TRANSGENDER - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_TRANSIT_ENTEREXIT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_TRANSLATE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_TRAVEL_EXPLORE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_TRENDING_DOWN - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_TRENDING_FLAT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_TRENDING_NEUTRAL - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_TRENDING_UP - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_TRIP_ORIGIN - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_TROUBLESHOOT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_TRY - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_TSUNAMI - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_TTY - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_TUNE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_TUNGSTEN - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_TURN_LEFT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_TURN_RIGHT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_TURN_SHARP_LEFT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_TURN_SHARP_RIGHT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_TURN_SLIGHT_LEFT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_TURN_SLIGHT_RIGHT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_TURNED_IN - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_TURNED_IN_NOT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_TV - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_TV_OFF - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_TWO_WHEELER - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_TYPE_SPECIMEN - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_U_TURN_LEFT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_U_TURN_RIGHT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_UMBRELLA - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_UNARCHIVE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_UNDO - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_UNFOLD_LESS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_UNFOLD_LESS_DOUBLE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_UNFOLD_MORE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_UNFOLD_MORE_DOUBLE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_UNPUBLISHED - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_UNSUBSCRIBE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_UPCOMING - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_UPDATE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_UPDATE_DISABLED - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_UPGRADE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_UPLOAD - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_UPLOAD_FILE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_USB - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_USB_OFF - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_VACCINES - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_VAPE_FREE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_VAPING_ROOMS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_VERIFIED - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_VERIFIED_USER - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_VERTICAL_ALIGN_BOTTOM - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_VERTICAL_ALIGN_CENTER - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_VERTICAL_ALIGN_TOP - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_VERTICAL_DISTRIBUTE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_VERTICAL_SHADES - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_VERTICAL_SHADES_CLOSED - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_VERTICAL_SPLIT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_VIBRATION - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_VIDEO_CALL - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_VIDEO_CAMERA_BACK - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_VIDEO_CAMERA_FRONT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_VIDEO_COLLECTION - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_VIDEO_FILE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_VIDEO_LABEL - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_VIDEO_LIBRARY - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_VIDEO_SETTINGS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_VIDEO_STABLE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_VIDEOCAM - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_VIDEOCAM_OFF - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_VIDEOGAME_ASSET - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_VIDEOGAME_ASSET_OFF - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_VIEW_AGENDA - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_VIEW_ARRAY - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_VIEW_CAROUSEL - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_VIEW_COLUMN - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_VIEW_COMFORTABLE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_VIEW_COMFY - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_VIEW_COMFY_ALT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_VIEW_COMPACT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_VIEW_COMPACT_ALT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_VIEW_COZY - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_VIEW_DAY - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_VIEW_HEADLINE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_VIEW_IN_AR - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_VIEW_KANBAN - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_VIEW_LIST - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_VIEW_MODULE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_VIEW_QUILT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_VIEW_SIDEBAR - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_VIEW_STREAM - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_VIEW_TIMELINE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_VIEW_WEEK - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_VIGNETTE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_VILLA - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_VISIBILITY - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_VISIBILITY_OFF - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_VOICE_CHAT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_VOICE_OVER_OFF - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_VOICEMAIL - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_VOLCANO - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_VOLUME_DOWN - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_VOLUME_DOWN_ALT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_VOLUME_MUTE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_VOLUME_OFF - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_VOLUME_UP - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_VOLUNTEER_ACTIVISM - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_VPN_KEY - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_VPN_KEY_OFF - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_VPN_LOCK - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_VRPANO - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_WALLET - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_WALLET_GIFTCARD - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_WALLET_MEMBERSHIP - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_WALLET_TRAVEL - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_WALLPAPER - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_WAREHOUSE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_WARNING - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_WARNING_AMBER - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_WASH - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_WATCH - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_WATCH_LATER - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_WATCH_OFF - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_WATER - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_WATER_DAMAGE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_WATER_DROP - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_WATERFALL_CHART - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_WAVES - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_WAVING_HAND - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_WB_AUTO - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_WB_CLOUDY - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_WB_INCANDESCENT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_WB_IRIDESCENT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_WB_SHADE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_WB_SUNNY - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_WB_TWIGHLIGHT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_WB_TWILIGHT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_WC - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_WEB - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_WEB_ASSET - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_WEB_ASSET_OFF - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_WEB_STORIES - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_WEBHOOK - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_WECHAT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_WEEKEND - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_WEST - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_WHATSAPP - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_WHATSHOT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_WHEELCHAIR_PICKUP - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_WHERE_TO_VOTE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_WIDGETS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_WIDTH_FULL - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_WIDTH_NORMAL - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_WIDTH_WIDE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_WIFI - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_WIFI_1_BAR - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_WIFI_2_BAR - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_WIFI_CALLING - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_WIFI_CALLING_3 - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_WIFI_CHANNEL - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_WIFI_FIND - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_WIFI_LOCK - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_WIFI_OFF - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_WIFI_PASSWORD - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_WIFI_PROTECTED_SETUP - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_WIFI_TETHERING - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_WIFI_TETHERING_ERROR - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_WIFI_TETHERING_ERROR_ROUNDED - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_WIFI_TETHERING_OFF - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_WIND_POWER - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_WINDOW - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_WINE_BAR - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_WOMAN - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_WOMAN_2 - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_WOO_COMMERCE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_WORDPRESS - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_WORK - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_WORK_HISTORY - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_WORK_OFF - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_WORK_OUTLINE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_WORKSPACE_PREMIUM - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_WORKSPACES - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_WORKSPACES_FILLED - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_WORKSPACES_OUTLINE - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_WRAP_TEXT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_WRONG_LOCATION - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_WYSIWYG - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_YARD - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_YOUTUBE_SEARCHED_FOR - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ZOOM_IN - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ZOOM_IN_MAP - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ZOOM_OUT - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATERIAL_ZOOM_OUT_MAP - Static variable in class com.codename1.ui.FontImage
-
Material design icon font character code see https://www.material.io/resources/icons/ for full list
- MATH_SYMBOL - Static variable in class com.codename1.util.regex.RECharacter
- MathHelper - Class in com.codename1.charts.util
-
Utility class for math operations.
- MathUtil - Class in com.codename1.util
-
MathUtil for Java ME.
- MathUtil() - Constructor for class com.codename1.util.MathUtil
- max(BigInteger) - Method in class com.codename1.util.BigInteger
- max(Date...) - Static method in class com.codename1.util.DateUtil
-
Returns the latest of a set of dates.
- MAX - Static variable in class com.codename1.ui.layouts.mig.LayoutUtil
- MAX - Static variable in class com.codename1.ui.layouts.mig.UnitValue
-
An operation indicating the maximum of two sub units
- MAX_SIZE - Static variable in class com.codename1.ui.layouts.mig.UnitValue
-
A unit indicating maximum size.
- MAX_WBITS - Static variable in class com.codename1.io.gzip.JZlib
- MAXGRIDSIZE - Static variable in class com.codename1.ui.layouts.GridBagLayout
- maxHeight(String) - Method in class com.codename1.ui.layouts.mig.CC
-
The maximum size for the component.
- maxHeight(String) - Method in class com.codename1.ui.layouts.mig.LC
-
The maximum height for the container.
- maximumLayoutSize(Container) - Method in class com.codename1.ui.layouts.mig.MigLayout
- maxInset(String) - Method in class com.codename1.components.SplitPane.Settings
-
Sets the max inset for the divider.
- maxWidth(String) - Method in class com.codename1.ui.layouts.mig.CC
-
The maximum size for the component.
- maxWidth(String) - Method in class com.codename1.ui.layouts.mig.LC
-
The maximum width for the container.
- maxZoomFor(Tile) - Method in class com.codename1.maps.providers.MapProvider
-
Returns the maximum zoom of a specific Tile.
- maxZoomLevel() - Method in class com.codename1.maps.providers.GoogleMapsProvider
-
Maximal zoom level.
- maxZoomLevel() - Method in class com.codename1.maps.providers.MapProvider
-
Maximal zoom level.
- maxZoomLevel() - Method in class com.codename1.maps.providers.OpenStreetMapProvider
-
Maximal zoom level.
- mCenterX - Variable in class com.codename1.charts.views.RoundChart
-
The chart center X axis.
- mCenterY - Variable in class com.codename1.charts.views.RoundChart
-
The chart center y axis.
- mDataset - Variable in class com.codename1.charts.views.RoundChart
-
The series dataset.
- mDataset - Variable in class com.codename1.charts.views.XYChart
-
The multiple series dataset.
- measureText(char[], int, int) - Method in class com.codename1.charts.compat.Paint
- measureText(String) - Method in class com.codename1.charts.compat.Paint
- Media - Interface in com.codename1.media
-
Media control interface allows for media playback, recording.
- MEDIA_KEY_FAST_BACKWARD - Static variable in class com.codename1.ui.Display
-
Special case game key used for media playback events
- MEDIA_KEY_FAST_FORWARD - Static variable in class com.codename1.ui.Display
-
Special case game key used for media playback events
- MEDIA_KEY_PLAY - Static variable in class com.codename1.ui.Display
-
Special case game key used for media playback events
- MEDIA_KEY_PLAY_PAUSE - Static variable in class com.codename1.ui.Display
-
Special case game key used for media playback events
- MEDIA_KEY_PLAY_STOP - Static variable in class com.codename1.ui.Display
-
Special case game key used for media playback events
- MEDIA_KEY_SKIP_BACK - Static variable in class com.codename1.ui.Display
-
Special case game key used for media playback events
- MEDIA_KEY_SKIP_FORWARD - Static variable in class com.codename1.ui.Display
-
Special case game key used for media playback events
- MEDIA_KEY_STOP - Static variable in class com.codename1.ui.Display
-
Special case game key used for media playback events
- MediaErrorEvent(Media, AsyncMedia.MediaException) - Constructor for class com.codename1.media.AsyncMedia.MediaErrorEvent
-
Creates a new error event with the given exception.
- MediaException(AsyncMedia.MediaErrorType) - Constructor for exception class com.codename1.media.AsyncMedia.MediaException
-
Creates an exception of the given type.
- MediaException(AsyncMedia.MediaErrorType, String) - Constructor for exception class com.codename1.media.AsyncMedia.MediaException
-
Creates an exception of the given type.
- MediaException(AsyncMedia.MediaErrorType, Throwable) - Constructor for exception class com.codename1.media.AsyncMedia.MediaException
-
Creates an exception of the given type.
- MediaManager - Class in com.codename1.media
-
Allow us to create objects using String URI's or with a stream to the media data.
- MediaManager() - Constructor for class com.codename1.media.MediaManager
- MediaMetaData - Class in com.codename1.media
-
MetaData for use by
RemoteControlListenerto provide information about the currently playing background media on the device's lock screen. - MediaMetaData() - Constructor for class com.codename1.media.MediaMetaData
- MediaPlayer - Class in com.codename1.components
-
Video playback component with control buttons for back, play/pause and forward buttons.
- MediaPlayer() - Constructor for class com.codename1.components.MediaPlayer
-
Empty constructor
- MediaPlayer(Media) - Constructor for class com.codename1.components.MediaPlayer
-
Empty constructor
- MediaRecorderBuilder - Class in com.codename1.media
-
A builder class to generate a Media recorder with specific settings.
- MediaRecorderBuilder() - Constructor for class com.codename1.media.MediaRecorderBuilder
- MediaStateChangeEvent(AsyncMedia, AsyncMedia.State, AsyncMedia.State) - Constructor for class com.codename1.media.AsyncMedia.MediaStateChangeEvent
-
Creates a new state change event for the given source.
- MEDIUM - Static variable in class com.codename1.l10n.DateFormat
-
Constant for medium style parsing/formatting pattern.
- MenuBar - Class in com.codename1.ui
-
This class represents the Form MenuBar.
- MenuBar() - Constructor for class com.codename1.ui.MenuBar
- Mercator - Class in com.codename1.maps
-
Represents a Mercator projection http://en.wikipedia.org/wiki/Mercator_projection
- Mercator() - Constructor for class com.codename1.maps.Mercator
-
Creates a new Mercator projection
- merge(Style) - Method in class com.codename1.ui.ComponentSelector
-
Merges style with all styles of components in current found set.
- merge(Style) - Method in class com.codename1.ui.plaf.Style
-
Merges the new style with the current style without changing the elements that were modified.
- mergeArrays(Object[], Object[], Object[]) - Static method in class com.codename1.io.Util
-
Merges arrays into one larger array
- Message - Class in com.codename1.messaging
-
Represents a message to be sent using underlying platform e-mail client or the cloud.
- Message(String) - Constructor for class com.codename1.messaging.Message
-
Constructor with the message body content
- MessageEvent - Class in com.codename1.ui.events
-
Encapsulates an event that either originates outside the App (e.g. from the webpage that contains the app if it is published using the Javascript port); or whose destination is outside the app.
- MessageEvent(Object, String, int) - Constructor for class com.codename1.ui.events.MessageEvent
-
Creates a new message.
- MessageEvent.PromptPromise - Class in com.codename1.ui.events
-
Encapsulates a promise that should be fulfilled when implementingn a custom permissions prompt to record or play audio.
- metaData(String) - Method in class com.codename1.push.PushBuilder
-
Sets the metadata (i.e. content the user shouldn't see) for the push notification.
- METHOD_TWEETS - Static variable in class com.codename1.io.services.TwitterRESTService
- METHOD_USER_TIMELINE - Static variable in class com.codename1.io.services.TwitterRESTService
- MID - Static variable in class com.codename1.ui.layouts.mig.UnitValue
-
An operation indicating the middle value of two sub units
- MigLayout - Class in com.codename1.ui.layouts.mig
-
A very flexible layout manager.
- MigLayout() - Constructor for class com.codename1.ui.layouts.mig.MigLayout
-
Constructor with no constraints.
- MigLayout(LC) - Constructor for class com.codename1.ui.layouts.mig.MigLayout
-
Constructor.
- MigLayout(LC, AC) - Constructor for class com.codename1.ui.layouts.mig.MigLayout
-
Constructor.
- MigLayout(LC, AC, AC) - Constructor for class com.codename1.ui.layouts.mig.MigLayout
-
Constructor.
- MigLayout(String) - Constructor for class com.codename1.ui.layouts.mig.MigLayout
-
Constructor.
- MigLayout(String, String) - Constructor for class com.codename1.ui.layouts.mig.MigLayout
-
Constructor.
- MigLayout(String, String, String) - Constructor for class com.codename1.ui.layouts.mig.MigLayout
-
Constructor.
- MILLISECOND - Static variable in class com.codename1.util.DateUtil
- MIME_HTML - Static variable in class com.codename1.messaging.Message
- MIME_IMAGE_JPG - Static variable in class com.codename1.messaging.Message
- MIME_IMAGE_PNG - Static variable in class com.codename1.messaging.Message
- MIME_TEXT - Static variable in class com.codename1.messaging.Message
- mimeType(String) - Method in class com.codename1.media.MediaRecorderBuilder
-
Sets the mimetype to use for encoding the audio file.
- min(BigInteger) - Method in class com.codename1.util.BigInteger
- min(Date...) - Static method in class com.codename1.util.DateUtil
-
Returns the earliest of a set of dates.
- MIN - Static variable in class com.codename1.ui.layouts.mig.LayoutUtil
- MIN - Static variable in class com.codename1.ui.layouts.mig.UnitValue
-
An operation indicating the minimum of two sub units
- MIN_SIZE - Static variable in class com.codename1.ui.layouts.mig.UnitValue
-
A unit indicating minimum size.
- minHeight(String) - Method in class com.codename1.ui.layouts.mig.CC
-
The minimum size for the component.
- minHeight(String) - Method in class com.codename1.ui.layouts.mig.LC
-
The minimum height for the container.
- minimizeApplication() - Method in class com.codename1.impl.CodenameOneImplementation
-
Minimizes the current application if minimization is supported by the platform (may fail).
- minimizeApplication() - Static method in class com.codename1.ui.CN
-
Minimizes the current application if minimization is supported by the platform (may fail).
- minimizeApplication() - Method in class com.codename1.ui.Display
-
Minimizes the current application if minimization is supported by the platform (may fail).
- Minimized - Enum constant in enum com.codename1.ui.events.WindowEvent.Type
-
The window was minimized/iconified.
- minimumLayoutSize(Container) - Method in class com.codename1.ui.layouts.mig.MigLayout
-
Checks the parent window/popup if its size is within parameters as set by the LC.
- minInset(String) - Method in class com.codename1.components.SplitPane.Settings
-
Sets the minimum inset for the divider.
- minmax(List) - Static method in class com.codename1.charts.util.MathHelper
-
Calculate the minimum and maximum values out of a list of doubles.
- MINSIZE - Static variable in class com.codename1.ui.layouts.GridBagLayout
- MINUTE - Static variable in class com.codename1.util.DateUtil
- minWidth(String) - Method in class com.codename1.ui.layouts.mig.CC
-
The minimum size for the component.
- minWidth(String) - Method in class com.codename1.ui.layouts.mig.LC
-
The minimum width for the container.
- minZoomLevel() - Method in class com.codename1.maps.providers.MapProvider
-
Minimal zoom level user is able to see.
- mirror() - Method in class com.codename1.ui.Image
-
Creates a mirror image for the given image which is useful for some RTL scenarios.
- mirrorBorder() - Method in class com.codename1.ui.plaf.Border
-
If a border is a horizontal image border it can be mirrored which is useful for an RTL scenario
- MITER - Static variable in class com.codename1.charts.compat.Paint.Join
- mkdir() - Method in class com.codename1.io.File
-
Attempts to make the directory described by this object.
- mkdir(String) - Method in class com.codename1.impl.CodenameOneImplementation
-
Creates the given directory
- mkdir(String) - Method in class com.codename1.io.FileSystemStorage
-
Creates the given directory
- mkdir(String) - Static method in class com.codename1.ui.CN
-
Creates the given directory
- mkdirs() - Method in class com.codename1.io.File
-
Attempts to make the directory (and all parent directories) of this object.
- MM - Static variable in class com.codename1.ui.layouts.mig.UnitValue
-
A unit indicating millimeters.
- mod(BigInteger) - Method in class com.codename1.util.BigInteger
- mode - Variable in class com.codename1.io.tar.TarHeader
- modelChanged(int, int) - Method in class com.codename1.ui.List
-
Callback to allow subclasses to react to a change in the model
- MODELEN - Static variable in class com.codename1.io.tar.TarHeader
- MODIFIER_LETTER - Static variable in class com.codename1.util.regex.RECharacter
- MODIFIER_SYMBOL - Static variable in class com.codename1.util.regex.RECharacter
- modifyAlpha(byte) - Method in class com.codename1.ui.EncodedImage
-
Creates a new image instance with the alpha channel of opaque/translucent pixels within the image using the new alpha value.
- modifyAlpha(byte) - Method in class com.codename1.ui.Image
-
Creates a new image instance with the alpha channel of opaque/translucent pixels within the image using the new alpha value.
- modifyAlpha(byte) - Method in class com.codename1.ui.RGBImage
-
Creates a new image instance with the alpha channel of opaque/translucent pixels within the image using the new alpha value.
- modifyAlpha(byte, int) - Method in class com.codename1.ui.EncodedImage
-
Creates a new image instance with the alpha channel of opaque/translucent pixels within the image using the new alpha value.
- modifyAlpha(byte, int) - Method in class com.codename1.ui.Image
-
Creates a new image instance with the alpha channel of opaque/translucent pixels within the image using the new alpha value.
- modifyAlphaWithTranslucency(byte) - Method in class com.codename1.ui.Image
-
Creates a new image instance with the alpha channel of opaque pixels within the image using the new alpha value.
- modInverse(BigInteger) - Method in class com.codename1.util.BigInteger
- modPow(BigInteger, BigInteger) - Method in class com.codename1.util.BigInteger
- modTime - Variable in class com.codename1.io.tar.TarHeader
- MODTIMELEN - Static variable in class com.codename1.io.tar.TarHeader
- MONTH - Static variable in class com.codename1.util.DateUtil
- morph(Component, Component, int, Runnable) - Method in class com.codename1.ui.Container
-
Morph is similar to the replace functionality where a component might be replaced with a component that isn't within the container.
- morph(String) - Method in class com.codename1.ui.animations.MorphTransition
-
Morphs the component with the given source name in the source container hierarchy to the component with the same name in the destination hierarchy
- morph(String, String) - Method in class com.codename1.ui.animations.MorphTransition
-
Morphs the component with the given source name in the source container hierarchy to the component with the given name in the destination hierarchy
- morphAndWait(Component, Component, int) - Method in class com.codename1.ui.Container
-
Morph is similar to the replace functionality where a component might be replaced with a component that isn't within the container.
- MorphTransition - Class in com.codename1.ui.animations
-
A transition inspired by the Android L release morph activity effect allowing a set of components in one form/container to morph into another in a different container/form.
- Motion - Class in com.codename1.ui.animations
-
Abstracts the notion of physical motion over time from a numeric location to another.
- Motion(int, double, double) - Constructor for class com.codename1.ui.animations.Motion
- Motion(int, float, float) - Constructor for class com.codename1.ui.animations.Motion
-
Construct a velocity motion
- Motion(int, int, int) - Constructor for class com.codename1.ui.animations.Motion
-
Construct a point/destination motion
- MOTION_TYPE_LINEAR - Static variable in class com.codename1.ui.animations.AnimationObject
-
Used to define the motion type used when manipulating an animation property
- MOTION_TYPE_SPLINE - Static variable in class com.codename1.ui.animations.AnimationObject
-
Used to define the motion type used when manipulating an animation property
- MOVE_CURSOR - Static variable in class com.codename1.ui.Component
-
The move cursor type.
- Moved - Enum constant in enum com.codename1.ui.events.WindowEvent.Type
-
The window was moved.
- moveDown() - Method in class com.codename1.maps.MapComponent
-
move the map 25% down
- moveLeft() - Method in class com.codename1.maps.MapComponent
-
move the map 25% left
- moveRight() - Method in class com.codename1.maps.MapComponent
-
move the map 25% right
- moveTo(double, double) - Method in class com.codename1.ui.geom.GeneralPath
- moveTo(float, float) - Method in class com.codename1.ui.geom.GeneralPath
-
Adds a new point to a path.
- moveUp() - Method in class com.codename1.maps.MapComponent
-
move the map 25% up
- mRenderer - Variable in class com.codename1.charts.views.RoundChart
-
The series renderer.
- mRenderer - Variable in class com.codename1.charts.views.XYChart
-
The multiple series renderer.
- msg - Variable in class com.codename1.io.gzip.ZStream
-
Deprecated.
- mType - Variable in class com.codename1.charts.views.BarChart
-
The chart type.
- MUL - Static variable in class com.codename1.ui.layouts.mig.UnitValue
-
An operation indicating a multiplication of two sub units.
- MultiButton - Class in com.codename1.components
-
A powerful button like component that allows multiple rows/and an icon to be added every row/icon can have its own UIID.
- MultiButton() - Constructor for class com.codename1.components.MultiButton
-
Default constructor allowing the designer to create an instance of this class
- MultiButton(String) - Constructor for class com.codename1.components.MultiButton
-
Initializes a multibutton with the first line of text
- multiline(boolean) - Method in class com.codename1.ui.AutoCompleteTextComponent
-
Sets the text field to multiline or single line
- multiline(boolean) - Method in class com.codename1.ui.TextComponent
-
Sets the text field to multiline or single line
- MultiList - Class in com.codename1.ui.list
-
A list with a
com.codename1.components.MultiButtonrenderer, notice that we strongly discourage usage of lists.. - MultiList() - Constructor for class com.codename1.ui.list.MultiList
-
Constructor for the GUI builder
- MultiList(ListModel) - Constructor for class com.codename1.ui.list.MultiList
-
Constructor that accepts a model for the list
- MultipartRequest - Class in com.codename1.io
-
A multipart post request allows a developer to submit large binary data files to the server in a multipart mime post request.
- MultipartRequest() - Constructor for class com.codename1.io.MultipartRequest
-
Initialize variables
- MultipleCategorySeries - Class in com.codename1.charts.models
-
A series for the multiple category charts like the doughnut.
- MultipleCategorySeries(String) - Constructor for class com.codename1.charts.models.MultipleCategorySeries
-
Builds a new category series.
- MultipleGradientPaint - Class in com.codename1.ui
-
A base class for Paints that use multiple gradients.
- MultipleGradientPaint(float[], int[], MultipleGradientPaint.CycleMethod, MultipleGradientPaint.ColorSpaceType, Transform) - Constructor for class com.codename1.ui.MultipleGradientPaint
-
Creates a new MultipleGradient paint
- MultipleGradientPaint.ColorSpaceType - Enum in com.codename1.ui
-
Colors spaces for gradients.
- MultipleGradientPaint.CycleMethod - Enum in com.codename1.ui
-
Cycle methods for gradients.
- MultipleSelectionListModel<T> - Interface in com.codename1.ui.list
-
Events
ListModelto support multiple selection. - multiply(BigDecimal) - Method in class com.codename1.util.BigDecimal
- multiply(BigInteger) - Method in class com.codename1.util.BigDecimal
- multiply(BigInteger) - Method in class com.codename1.util.BigInteger
- mydeflater - Variable in class com.codename1.io.gzip.DeflaterOutputStream
- myinflater - Variable in class com.codename1.io.gzip.InflaterInputStream
N
- N_RESIZE_CURSOR - Static variable in class com.codename1.ui.Component
-
The north-resize cursor type.
- name - Variable in class com.codename1.io.tar.TarHeader
- name - Variable in class com.codename1.maps.layers.AbstractLayer
- NAMELEN - Static variable in class com.codename1.io.tar.TarHeader
- NATIVE_ITALIC_BLACK - Static variable in class com.codename1.ui.CN
-
Constant for the italic black native font.
- NATIVE_ITALIC_BOLD - Static variable in class com.codename1.ui.CN
-
Constant for the italic bold native font.
- NATIVE_ITALIC_LIGHT - Static variable in class com.codename1.ui.CN
-
Constant for the italic light native font.
- NATIVE_ITALIC_REGULAR - Static variable in class com.codename1.ui.CN
-
Constant for the italic regular native font.
- NATIVE_ITALIC_THIN - Static variable in class com.codename1.ui.CN
-
Constant for the italic thin native font.
- NATIVE_MAIN_BLACK - Static variable in class com.codename1.ui.CN
-
Constant for the main black native font.
- NATIVE_MAIN_BOLD - Static variable in class com.codename1.ui.CN
-
Constant for the main bold native font.
- NATIVE_MAIN_LIGHT - Static variable in class com.codename1.ui.CN
-
Constant for the main light native font.
- NATIVE_MAIN_REGULAR - Static variable in class com.codename1.ui.CN
-
Constant for the main regular native font.
- NATIVE_MAIN_THIN - Static variable in class com.codename1.ui.CN
-
Constant for the name of the main thin native font.
- nativeBrowserWindowAddCloseListener(Object, ActionListener) - Method in class com.codename1.impl.CodenameOneImplementation
-
Adds close listener to native browser window.
- nativeBrowserWindowCleanup(Object) - Method in class com.codename1.impl.CodenameOneImplementation
-
Cleans up and disposes of a native browser window.
- nativeBrowserWindowEval(Object, BrowserWindow.EvalRequest) - Method in class com.codename1.impl.CodenameOneImplementation
-
Evaluates javascript on native browser window.
- nativeBrowserWindowHide(Object) - Method in class com.codename1.impl.CodenameOneImplementation
-
Hides a native browser window.
- nativeBrowserWindowRemoveCloseListener(Object, ActionListener) - Method in class com.codename1.impl.CodenameOneImplementation
-
Removes close listener from native browser window.
- nativeBrowserWindowSetSize(Object, int, int) - Method in class com.codename1.impl.CodenameOneImplementation
-
Sets the size of a native browser window.
- nativeBrowserWindowSetTitle(Object, String) - Method in class com.codename1.impl.CodenameOneImplementation
-
Sets the window title of a native browser window.
- nativeBrowserWindowShow(Object) - Method in class com.codename1.impl.CodenameOneImplementation
-
Shows a native browser window.
- nativeEditorPaintsHint() - Method in class com.codename1.impl.CodenameOneImplementation
- NativeInterface - Interface in com.codename1.system
-
This is a marker interface that should be extended by a user interface in order to indicate that said interface is implemented in native code.
- nativeIsLoggedIn() - Method in class com.codename1.social.FacebookConnect
- nativeIsLoggedIn() - Method in class com.codename1.social.Login
-
Indicates if the user is currently logged in.
- nativelogin() - Method in class com.codename1.social.FacebookConnect
- nativelogin() - Method in class com.codename1.social.Login
-
Logs in the current user natively.
- nativeLogout() - Method in class com.codename1.social.FacebookConnect
- nativeLogout() - Method in class com.codename1.social.Login
-
Logs out the current user natively.
- NativeLookup - Class in com.codename1.system
-
Creates an instance of the native interface which will call the underlying platform using the convention documented in the package docs.
- NavigationCommand - Class in com.codename1.ui
-
The NavigationCommand is a Command that navigates to a given Form.
- NavigationCommand(String) - Constructor for class com.codename1.ui.NavigationCommand
-
Creates a new instance of NavigationCommand
- NavigationCommand(String, int) - Constructor for class com.codename1.ui.NavigationCommand
-
Creates a new instance of NavigationCommand
- NavigationCommand(String, Image) - Constructor for class com.codename1.ui.NavigationCommand
-
Creates a new instance of NavigationCommand
- NavigationCommand(String, Image, int) - Constructor for class com.codename1.ui.NavigationCommand
-
Creates a new instance of NavigationCommand
- NE_RESIZE_CURSOR - Static variable in class com.codename1.ui.Component
-
The north-east-resize cursor type.
- nearClip - Variable in class com.codename1.ui.scene.Camera
- NEEDLE - Enum constant in enum com.codename1.charts.renderers.DialRenderer.Type
- negate() - Method in class com.codename1.util.BigDecimal
- negate() - Method in class com.codename1.util.BigInteger
- Network - Enum constant in enum com.codename1.media.AsyncMedia.MediaErrorType
-
Some kind of network error occurred which prevented the media from being successfully fetched, despite having previously been available.
- NetworkEvent - Class in com.codename1.io
-
Event containing more meta data for network events which may be error events or an update for progress indication code.
- NetworkEvent(ConnectionRequest, int) - Constructor for class com.codename1.io.NetworkEvent
-
Constructs a network status update event used to update progress indicators and application logic of the current state in the NetworkManager
- NetworkEvent(ConnectionRequest, int, String) - Constructor for class com.codename1.io.NetworkEvent
-
Constructs a response code even
- NetworkEvent(ConnectionRequest, Exception) - Constructor for class com.codename1.io.NetworkEvent
-
Constructs an event for an error message
- NetworkEvent(ConnectionRequest, Object) - Constructor for class com.codename1.io.NetworkEvent
-
Constructs a callback event from a connection request with some arbitrary associated meta data
- NetworkManager - Class in com.codename1.io
-
Main entry point for managing the connection requests, this is essentially a threaded queue that makes sure to route all connections via the network thread while sending the callbacks through the Codename One EDT.
- NEVER - Enum constant in enum com.codename1.ui.Toolbar.BackCommandPolicy
-
Never show the command in the title area and only set the back command to the toolbar
- newChar(int, int, int, int, int) - Method in class com.codename1.ui.TextSelection
-
Creates a new Char box.
- newChar(int, Rectangle) - Method in class com.codename1.ui.TextSelection
-
Creates a new Char box
- newComponent(Element) - Method in interface com.codename1.ui.UIFragment.ComponentFactory
-
Creates a new component given its XML description.
- newComponent(Element) - Method in class com.codename1.ui.UIFragment.DefaultComponentFactory
- newConstraint(Container, Element, Component, Element) - Method in interface com.codename1.ui.UIFragment.ComponentFactory
-
Creates a layout constraint for adding a child component to a parent component.
- newConstraint(Container, Element, Component, Element) - Method in class com.codename1.ui.UIFragment.DefaultComponentFactory
- newInstance() - Method in class com.codename1.properties.PropertyIndex
-
Creates a new instance of the parent class
- newline() - Method in class com.codename1.ui.layouts.mig.CC
-
Same functionality as calling
#setNewline(boolean)withtrueonly this method returnsthisfor chaining multiple calls. - newline(String) - Method in class com.codename1.ui.layouts.mig.CC
-
Same functionality as
#setNewlineGapSize(BoundSize)only this method returnsthisfor chaining multiple calls. - newSpan(Component) - Method in class com.codename1.ui.TextSelection
-
Creates a new Span based on content in the given component.
- newSpans() - Method in class com.codename1.ui.TextSelection
-
Creates a new Spans (a collection of Spans).
- newString(byte[]) - Static method in class com.codename1.util.StringUtil
-
Helper to get string from bytes with UTF-8 encoding
- newString(byte[], int, int) - Static method in class com.codename1.util.StringUtil
-
Helper to get string from bytes with UTF-8 encoding
- next() - Method in interface com.codename1.db.Cursor
-
Moves the cursor to the next row.
- next() - Method in class com.codename1.ui.Form.TabIterator
-
Returns the next component in this iterator, and repositions the iterator at this component.
- next() - Method in interface com.codename1.ui.geom.PathIterator
-
Advance to the next segment in the iteration.
- nextAfter(double, double) - Static method in class com.codename1.util.MathUtil
-
Returns the next representable floating point number after the first argument in the direction of the second argument.
- nextIn - Variable in class com.codename1.io.gzip.ZStream
-
Deprecated.
- nextIndex() - Method in class com.codename1.ui.Form.TabIterator
-
Gets the index within the iterator of the next component.
- nextInIndex - Variable in class com.codename1.io.gzip.ZStream
-
Deprecated.
- nextOut - Variable in class com.codename1.io.gzip.ZStream
-
Deprecated.
- nextOutIndex - Variable in class com.codename1.io.gzip.ZStream
-
Deprecated.
- nextSibling() - Method in class com.codename1.ui.ComponentSelector
-
Creates set of "next" siblings of components in this set.
- NO_COLOR - Static variable in class com.codename1.charts.renderers.DefaultRenderer
-
A no color constant.
- NO_CYCLE - Enum constant in enum com.codename1.ui.MultipleGradientPaint.CycleMethod
-
The gradient should not cycle at all.
- NO_VALUE - Static variable in class com.codename1.charts.views.RoundChart
-
A no value constant.
- noCache() - Method in class com.codename1.ui.layouts.mig.LC
-
Same functionality as calling
#setNoCache(boolean)withtrueonly this method returnsthisfor chaining multiple calls. - Node - Class in com.codename1.ui.scene
-
Encapsulates a Node in the scene-graph.
- Node() - Constructor for class com.codename1.ui.scene.Node
- NodePainter - Interface in com.codename1.ui.scene
-
Interface for painting the content of a node in the Scene graph.
- noGrid() - Method in class com.codename1.ui.layouts.mig.AC
-
Specifies that the current row/column should not be grid-like.
- noGrid() - Method in class com.codename1.ui.layouts.mig.LC
-
Same functionality as calling
#setNoGrid(boolean)withtrueonly this method returnsthisfor chaining multiple calls. - noGrid(int...) - Method in class com.codename1.ui.layouts.mig.AC
-
Specifies that the indicated rows/columns should not be grid-like.
- NON_PREDICTIVE - Static variable in class com.codename1.ui.TextArea
-
Indicates that the text entered does not consist of words that are likely to be found in dictionaries typically used by predictive input schemes.
- NON_SPACING_MARK - Static variable in class com.codename1.util.regex.RECharacter
- NONE - Enum constant in enum com.codename1.charts.renderers.XYSeriesRenderer.FillOutsideLine.Type
- NONE - Enum constant in enum com.codename1.ui.validation.Validator.HighlightMode
- NONE - Static variable in class com.codename1.ui.layouts.GridBagConstraints
- nonNull(Object) - Static method in class com.codename1.compat.java.util.Objects
- north(Component) - Static method in class com.codename1.ui.layouts.BorderLayout
-
Convenience method that creates a border layout container and places the given component in the north
- NORTH - Static variable in class com.codename1.ui.CN
-
The north layout constraint (top of container).
- NORTH - Static variable in class com.codename1.ui.layouts.BorderLayout
-
The north layout constraint (top of container).
- NORTH - Static variable in class com.codename1.ui.layouts.GridBagConstraints
- NORTH - Static variable in class com.codename1.ui.layouts.GroupLayout
-
Compass-direction North (up).
- NORTHEAST - Static variable in class com.codename1.ui.layouts.GridBagConstraints
- NORTHWEST - Static variable in class com.codename1.ui.layouts.GridBagConstraints
- not() - Method in class com.codename1.util.BigInteger
- NotConstraint - Class in com.codename1.ui.validation
-
Negates a group of constraints, such that, if any of its child constraints is true, it returns false.
- NotConstraint(Constraint...) - Constructor for class com.codename1.ui.validation.NotConstraint
-
Creates a new NotConstraint
- NotConstraint(String, Constraint...) - Constructor for class com.codename1.ui.validation.NotConstraint
-
Creates a new NotConstraint
- notEquals(PropertyBase) - Method in class com.codename1.properties.SQLMap.SelectBuilder
-
A not equals
<>operator - nothingWithinComponentPaint(Component) - Method in class com.codename1.impl.CodenameOneImplementation
-
Indicates to the port that the component won't be painted due to clipping
- notifyCommandBehavior(int) - Method in class com.codename1.impl.CodenameOneImplementation
-
This method notifies the implementation about the chosen commands behavior
- notifyError(int, String, String, String, String) - Method in class com.codename1.xml.XMLParser
-
A utility method used to notify an error to the ParserCallback and throw an IllegalArgumentException if parsingError returned false
- notifyPushCompletion() - Method in class com.codename1.impl.CodenameOneImplementation
-
Notifies the platform that push notification processing is complete.
- notifyPushCompletion() - Method in class com.codename1.ui.Display
-
Notifies the platform that push notification processing is complete.
- notifyStatusBar(String, String, String, boolean, boolean) - Method in class com.codename1.ui.Display
-
Place a notification on the device status bar (if device has this functionality).
- notifyStatusBar(String, String, String, boolean, boolean, Hashtable) - Method in class com.codename1.impl.CodenameOneImplementation
-
Place a notification on the device status bar (if device has this functionality).
- notifyStatusBar(String, String, String, boolean, boolean, Hashtable) - Method in class com.codename1.ui.Display
-
Place a notification on the device status bar (if device has this functionality).
- NotInitialized - Enum constant in enum com.codename1.components.AudioRecorderComponent.RecorderState
-
The recorder is not initialized yet.
- NotInvertibleException() - Constructor for exception class com.codename1.ui.Transform.NotInvertibleException
- noVisualPadding() - Method in class com.codename1.ui.layouts.mig.LC
-
Same functionality as calling
#setVisualPadding(boolean)withfalseonly this method returnsthisfor chaining multiple calls. - NULL_SIZE - Static variable in class com.codename1.ui.layouts.mig.BoundSize
- NULL_VALUE - Static variable in class com.codename1.charts.util.MathHelper
-
A value that is used a null value.
- numAlphaLevels() - Method in class com.codename1.impl.CodenameOneImplementation
-
Return the number of alpha levels supported by the implementation.
- numAlphaLevels() - Method in class com.codename1.ui.Display
-
Return the number of alpha levels supported by the implementation.
- NUMBER - Enum constant in enum com.codename1.ui.BrowserComponent.JSType
- NumberFormat - Class in com.codename1.charts.util
- NumberFormat() - Constructor for class com.codename1.charts.util.NumberFormat
- numColors() - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns the number of colors applicable on the device, note that the API does not support gray scale devices.
- numColors() - Method in class com.codename1.ui.Display
-
Returns the number of colors applicable on the device, note that the API does not support gray scale devices.
- NUMERIC - Static variable in class com.codename1.ui.TextArea
-
The user is allowed to enter only an integer value.
- NumericConstraint - Class in com.codename1.ui.validation
-
Forces the value to be a number potentially within specific bounds
- NumericConstraint(boolean) - Constructor for class com.codename1.ui.validation.NumericConstraint
-
Creates a new numeric constraint
- NumericConstraint(boolean, double, double, String) - Constructor for class com.codename1.ui.validation.NumericConstraint
-
Creates a new numeric constraint
- NumericProperty<T,
K> - Class in com.codename1.properties -
This is the base class to all number properties, it introduces nullability and the ability to convert to all number types.
- NumericProperty(String) - Constructor for class com.codename1.properties.NumericProperty
- NumericProperty(String, Class) - Constructor for class com.codename1.properties.NumericProperty
- NumericProperty(String, Class, T) - Constructor for class com.codename1.properties.NumericProperty
- NumericProperty(String, T) - Constructor for class com.codename1.properties.NumericProperty
- NumericSpinner - Class in com.codename1.ui.spinner
-
A spinner class that allows picking a number
- NumericSpinner() - Constructor for class com.codename1.ui.spinner.NumericSpinner
-
Default constructor
- numericToken(double) - Method in interface com.codename1.io.JSONParseCallback
-
Submits a numeric token from the JSON data
- numericToken(double) - Method in class com.codename1.io.JSONParser
-
Submits a numeric token from the JSON data
- NW_RESIZE_CURSOR - Static variable in class com.codename1.ui.Component
-
The north-west-resize cursor type.
O
- Oauth2 - Class in com.codename1.io
-
This is a utility class that allows Oauth2 authentication This utility uses the Codename One XHTML Component to display the authentication pages.
- Oauth2(String, String, String) - Constructor for class com.codename1.io.Oauth2
-
Simple constructor
- Oauth2(String, String, String, String) - Constructor for class com.codename1.io.Oauth2
-
Simple constructor
- Oauth2(String, String, String, String, String, String) - Constructor for class com.codename1.io.Oauth2
-
Simple constructor
- Oauth2(String, String, String, String, String, String, Hashtable) - Constructor for class com.codename1.io.Oauth2
-
Simple constructor
- Oauth2.RefreshTokenRequest - Class in com.codename1.io
- OBJECT - Enum constant in enum com.codename1.ui.BrowserComponent.JSType
- ObjectConverter() - Constructor for class com.codename1.properties.UiBinding.ObjectConverter
- Objects - Class in com.codename1.compat.java.util
-
This is a compatibility class which supports the java.util.Objects API.
- obscuresPotential(Container) - Method in class com.codename1.ui.layouts.BorderLayout
-
Some layout managers can obscure their child components in some cases this returns true if the basic underpinnings are in place for that.
- obscuresPotential(Container) - Method in class com.codename1.ui.layouts.GridLayout
-
Some layout managers can obscure their child components in some cases this returns true if the basic underpinnings are in place for that.
- obscuresPotential(Container) - Method in class com.codename1.ui.layouts.LayeredLayout
-
Some layout managers can obscure their child components in some cases this returns true if the basic underpinnings are in place for that.
- obscuresPotential(Container) - Method in class com.codename1.ui.layouts.Layout
-
Some layout managers can obscure their child components in some cases this returns true if the basic underpinnings are in place for that.
- obscuresPotential(Container) - Method in class com.codename1.ui.layouts.TextModeLayout
-
Some layout managers can obscure their child components in some cases this returns true if the basic underpinnings are in place for that.
- Octal - Class in com.codename1.io.tar
- OFF - Enum constant in enum com.codename1.io.ConnectionRequest.CachingMode
- OFFLINE - Enum constant in enum com.codename1.io.ConnectionRequest.CachingMode
- OFFLINE_FIRST - Enum constant in enum com.codename1.io.ConnectionRequest.CachingMode
- offsetByCodePoints(int, int) - Method in class com.codename1.util.CStringBuilder
-
Returns the index that is offset
codePointOffsetcode points fromindex. - onAdDisplay(HTMLComponent) - Method in class com.codename1.ads.AdsService
-
This a callback method to inform to the service the Ad is displayed
- onBackNavigation() - Method in class com.codename1.ui.util.UIBuilder
-
This callback is invoked to indicate that the upcoming form is shown as part of a "back" navigation.
- onCanInstallOnHomescreen(Runnable) - Method in class com.codename1.impl.CodenameOneImplementation
-
A callback fired when you are allowed to prompt the user to install the app on their homescreen.
- onCanInstallOnHomescreen(Runnable) - Static method in class com.codename1.ui.CN
-
A callback fired when you are allowed to prompt the user to install the app on their homescreen.
- onCanInstallOnHomescreen(Runnable) - Method in class com.codename1.ui.Display
-
A callback fired when you are allowed to prompt the user to install the app on their homescreen.
- onComplete(SuccessCallback) - Method in class com.codename1.util.promise.Promise
-
A wrapper for
#always(Functor)that usesSuccessCallbackinstead ofFunctor. - OnComplete<T> - Interface in com.codename1.util
-
Invoked when a process is completed, this is a generic interface designed to replace the
SuccessCallbackinterface. - onCreateRoot(String) - Method in class com.codename1.ui.util.UIBuilder
-
This method allows binding logic that should occur before creating the root object e.g.
- ONE - Static variable in class com.codename1.util.BigInteger
- onEditingComplete(Component, String) - Method in class com.codename1.ui.Display
-
Called by the underlying implementation to indicate that editing in the native system has completed and changes should propagate into Codename One
- onEntered(String) - Method in interface com.codename1.location.GeofenceListener
-
This callback gets called once the device enters the Geofence area
- onEntered(String) - Method in class com.codename1.location.GeofenceManager.Listener
- onError - Static variable in class com.codename1.ui.BrowserComponent
-
String constant for web event listener
com.codename1.ui.events.ActionListener) - onError(Response) - Method in interface com.codename1.io.rest.ErrorCodeHandler
-
An error callback can be invoked with a different type from the success callback
- onError(ActionListener) - Method in class com.codename1.io.rest.RequestBuilder
-
Invoked for exceptions or failures such as disconnect.
- onError(ActionListener, boolean) - Method in class com.codename1.io.rest.RequestBuilder
-
Invoked for exceptions or failures such as disconnect
- onError(URLImage, Exception) - Method in interface com.codename1.ui.URLImage.ErrorCallback
- onError(EasyThread, T, Throwable) - Method in interface com.codename1.util.EasyThread.ErrorListener
-
Invoked when an exception is thrown on an easy thread.
- onError(Object, Throwable, int, String) - Method in class com.codename1.util.CallbackAdapter
-
Invoked when the async method throws an exception
- onError(Object, Throwable, int, String) - Method in interface com.codename1.util.FailureCallback
-
Invoked when the async method throws an exception
- onError(String, int) - Method in class com.codename1.components.WebBrowser
-
This is a callback method to inform on an error.
- onErrorCode(ErrorCodeHandler, Class) - Method in class com.codename1.io.rest.RequestBuilder
-
In case of an error this method is invoked asynchronously to process the error content with the JSON data and places it into a business object in the callback
- onErrorCodeBytes(ErrorCodeHandler) - Method in class com.codename1.io.rest.RequestBuilder
-
In case of an error this method is invoked asynchronously to process the error content with the byte array data
- onErrorCodeJSON(ErrorCodeHandler) - Method in class com.codename1.io.rest.RequestBuilder
-
In case of an error this method is invoked asynchronously to process the error content with the JSON data
- onErrorCodeString(ErrorCodeHandler) - Method in class com.codename1.io.rest.RequestBuilder
-
In case of an error this method is invoked asynchronously to process the error content with the JSON data
- onExit(String) - Method in interface com.codename1.location.GeofenceListener
-
This callback gets called once the device is out of the Geofence area
- onExit(String) - Method in class com.codename1.location.GeofenceManager.Listener
- onFail(SuccessCallback) - Method in class com.codename1.util.promise.Promise
-
A wrapper for
#except(Functor)that usesSuccessCallbackinstead ofFunctor. - onLoad - Static variable in class com.codename1.ui.BrowserComponent
-
String constant for web event listener
com.codename1.ui.events.ActionListener) - onLoad(String) - Method in class com.codename1.components.WebBrowser
-
This is a callback method, this method is called after the url has been loaded
- onLocalize(String, String) - Method in class com.codename1.ui.plaf.UIManager
-
Callback for subclasses that wish to track localization invocations.
- ONLY_WHEN_USES_TITLE - Enum constant in enum com.codename1.ui.Toolbar.BackCommandPolicy
-
Shows the back command only if the
backUsesTitleBooltheme constant is defined to true which is the case for iOS themes - onlyLeftRounded(boolean) - Method in class com.codename1.ui.plaf.RoundBorder
-
Forces a special case of the rectangle mode that renders the right side as square.
- onlyRightRounded(boolean) - Method in class com.codename1.ui.plaf.RoundBorder
-
Forces a special case of the rectangle mode that renders the left side as square.
- onMessage - Static variable in class com.codename1.ui.BrowserComponent
-
String constant for web event listener.
- OnOffSwitch - Class in com.codename1.components
-
The on/off switch is a checkbox of sort (although it derives container) that represents its state as a switch each of which has a short label associated with it.
- OnOffSwitch() - Constructor for class com.codename1.components.OnOffSwitch
-
Default constructor
- onPositionSizeChange() - Method in class com.codename1.ui.PeerComponent
-
Callback useful for sublclasses that need to track the change in size/position of the component (notice that this might be invoked too many times for a single change)!
- onReady(Runnable) - Method in class com.codename1.components.ButtonList
-
Wrap any calls that requires that the infrastructure is ready inside this.
- onReady(V, Throwable) - Method in interface com.codename1.util.AsyncResult
-
Called when an AsyncResource completes.
- onRedirect(String) - Method in class com.codename1.io.ConnectionRequest
-
This is a callback method that been called when there is a redirect.
- onRedirect(String) - Method in class com.codename1.io.MultipartRequest
- onRegisterAnimated(Animation) - Method in class com.codename1.ui.Form
-
Callback that's invoked by registerAnimated to let subclasses keep track of animation registration.
- onResult(AsyncResult) - Method in class com.codename1.util.AsyncResource
-
Combines ready() and except() into a single callback with 2 parameters.
- onScrollX(int) - Method in class com.codename1.ui.Component
-
This method can be overriden to receive scroll events, unlike overriding setScrollX it will receive all calls for scrolling.
- onScrollY(int) - Method in class com.codename1.ui.Component
-
This method can be overriden to receive scroll events, unlike overriding setScrollY it will receive all calls for scrolling.
- onSetFocusable(boolean) - Method in class com.codename1.ui.Component
-
Since setFocusable is final this callback is invoked when focusable changes.
- onShow() - Method in class com.codename1.ui.Dialog
-
Allows subclasses to bind functionality that occurs when a specific form or dialog appears on the screen
- onShow() - Method in class com.codename1.ui.Form
-
Allows subclasses to bind functionality that occurs when a specific form or dialog appears on the screen
- onShow(Form) - Method in class com.codename1.impl.CodenameOneImplementation
-
Callback before showing a specific form
- onShowCompleted() - Method in class com.codename1.ui.Form
-
Allows subclasses to bind functionality that occurs when a specific form or dialog is "really" showing hence when the transition is totally complete (unlike onShow which is called on intent).
- onSignatureReset() - Method in class com.codename1.components.SignatureComponent
-
A hook that can be overridden by subclasses to be notified when the user resets the signature in the signature dialog.
- onStart - Static variable in class com.codename1.ui.BrowserComponent
-
String constant for web event listener
com.codename1.ui.events.ActionListener) - onStart(String) - Method in class com.codename1.components.WebBrowser
-
This is a callback method, this method is called before the url has been loaded
- onSuccess(SuccessCallback) - Method in class com.codename1.util.promise.Promise
-
A wrapper for
#then(Functor)that usesSuccessCallbackinstead ofFunctor. - onSucess(T) - Method in class com.codename1.util.CallbackAdapter
-
Invoked when the async method returns with a successful value
- onSucess(T) - Method in interface com.codename1.util.SuccessCallback
-
Invoked when the async method returns with a successful value
- onTitleScrollAnimation(ComponentAnimation...) - Method in class com.codename1.ui.AnimationManager
-
Performs a step animation as the user scrolls down/up the page e.g.
- onTitleScrollAnimation(Container, ComponentAnimation...) - Method in class com.codename1.ui.AnimationManager
-
Performs a step animation as the user scrolls down/up the page e.g.
- onTopMode(boolean) - Method in class com.codename1.ui.AutoCompleteTextComponent
-
Overridden for covariant return type Overridden for covariant return type Sets the on top mode which places the label above the text when true.
- onTopMode(boolean) - Method in class com.codename1.ui.InputComponent
-
Sets the on top mode which places the label above the text when true.
- onTopMode(boolean) - Method in class com.codename1.ui.PickerComponent
-
Overridden for covariant return type Sets the on top mode which places the label above the text when true.
- onTopMode(boolean) - Method in class com.codename1.ui.TextComponent
-
Overridden for covariant return type Sets the on top mode which places the label above the text when true.
- opacity - Variable in class com.codename1.ui.scene.Node
- opacity(int) - Method in class com.codename1.ui.plaf.RoundBorder
-
Sets the background opacity of the circle/rectangle
- OPACITY - Static variable in class com.codename1.ui.plaf.Style
-
Opacity attribute name for the theme hashtable
- open(InputStream) - Static method in class com.codename1.ui.util.Resources
-
Creates a resource object from the given input stream
- open(InputStream, int) - Static method in class com.codename1.ui.util.Resources
-
Creates a resource object from the given input stream
- open(String) - Static method in class com.codename1.ui.util.Resources
-
Creates a resource object from the local JAR resource identifier
- open(String, int) - Static method in class com.codename1.ui.util.Resources
-
Creates a resource object from the local JAR resource identifier
- openConnection() - Method in class com.codename1.io.URL
- openFileInputStream(String) - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns an input stream for the given connection
- openFileInputStream(String) - Static method in class com.codename1.ui.CN
-
Opens an input stream to the given file
- openFileOutputStream(String) - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns an output stream for the given file
- openFileOutputStream(String) - Static method in class com.codename1.ui.CN
-
Opens an output stream to the given file
- openFileOutputStream(String, int) - Static method in class com.codename1.ui.CN
-
Opens an output stream to the given file
- openGallery(ActionListener, int) - Method in class com.codename1.impl.CodenameOneImplementation
-
Opens the device gallery The method returns immediately and the response will be sent asynchronously to the given ActionListener Object
- openGallery(ActionListener, int) - Static method in class com.codename1.ui.CN
-
Opens the device gallery to pick an image or a video.
- openGallery(ActionListener, int) - Method in class com.codename1.ui.Display
-
Opens the device gallery to pick an image or a video.
- OpenGallery - Enum constant in enum com.codename1.ui.events.ActionEvent.Type
- OpenGalleryEvent - Class in com.codename1.plugin.event
-
Event triggered when
int)is called. - OpenGalleryEvent(ActionListener, int) - Constructor for class com.codename1.plugin.event.OpenGalleryEvent
- openImageGallery(ActionListener) - Method in class com.codename1.impl.CodenameOneImplementation
-
Opens the device image gallery
- openImageGallery(ActionListener) - Method in class com.codename1.ui.Display
-
Opens the device image gallery The method returns immediately and the response will be sent asynchronously to the given ActionListener Object
- openInputStream(Object) - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns an input stream for the given connection
- openInputStream(String) - Method in class com.codename1.io.FileSystemStorage
-
Opens an input stream to the given file
- openLayered(String) - Static method in class com.codename1.ui.util.Resources
-
Opens a multi-layer resource file that supports overriding features on a specific platform.
- openLayered(String, int) - Static method in class com.codename1.ui.util.Resources
-
Opens a multi-layer resource file that supports overriding features on a specific platform.
- openMenu(String) - Method in class com.codename1.ui.SideMenuBar
-
Opens the menu if it is currently closed
- openNativeNavigationApp(double, double) - Method in class com.codename1.impl.CodenameOneImplementation
-
Opens the native navigation app in the given coordinate.
- openNativeNavigationApp(double, double) - Method in class com.codename1.ui.Display
-
Opens the native navigation app in the given coordinate.
- openNativeNavigationApp(String) - Method in class com.codename1.impl.CodenameOneImplementation
-
Opens the native navigation app with the given search location
- openNativeNavigationApp(String) - Method in class com.codename1.ui.Display
-
Opens the native navigation app with the given search location
- openOrCreate(String) - Static method in class com.codename1.db.Database
-
Opens a database or create one if not exists.
- openOrCreate(String) - Method in class com.codename1.ui.Display
-
Opens a database or create one if not exists.
- openOrCreateDB(String) - Method in class com.codename1.impl.CodenameOneImplementation
-
Opens a database or create one if not exists
- openOutputStream(Object) - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns an output stream for the given connection
- openOutputStream(Object, int) - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns an output stream for the given connection
- openOutputStream(String) - Method in class com.codename1.io.FileSystemStorage
-
Opens an output stream to the given file
- openOutputStream(String, int) - Method in class com.codename1.io.FileSystemStorage
-
Opens an output stream to the given file
- openRightSideMenu() - Method in class com.codename1.ui.Toolbar
-
This is a convenience method to open the right side menu bar.
- openSideMenu() - Method in class com.codename1.ui.Toolbar
-
This is a convenience method to open the left side menu bar.
- openStream() - Method in class com.codename1.io.URL
- OpenStreetMapProvider - Class in com.codename1.maps.providers
-
This is an OpenStreetMap Provider http://www.openstreetmap.org/
- OpenStreetMapProvider() - Constructor for class com.codename1.maps.providers.OpenStreetMapProvider
-
Empty Constructor
- openToLeft() - Method in class com.codename1.ui.SwipeableContainer
-
This method will open the top Component to the left if there is a Component to expose on the right.
- openToRight() - Method in class com.codename1.ui.SwipeableContainer
-
This method will open the top Component to the right if there is a Component to expose on the left.
- options(String) - Static method in class com.codename1.io.rest.Rest
-
Creates a OPTIONS request builder
- or(BigInteger) - Method in class com.codename1.util.BigInteger
- orderBy(PropertyBase, boolean) - Method in class com.codename1.properties.SQLMap.SelectBuilder
-
An orderBy clause
- orientation(int) - Method in class com.codename1.components.SplitPane.Settings
-
Sets the orientation.
- OrientationChange - Enum constant in enum com.codename1.ui.events.ActionEvent.Type
-
Fired when a
com.codename1.ui.Formis rotated - OS_AMIGA - Static variable in class com.codename1.io.gzip.GZIPHeader
- OS_ATARI - Static variable in class com.codename1.io.gzip.GZIPHeader
- OS_CPM - Static variable in class com.codename1.io.gzip.GZIPHeader
- OS_MACOS - Static variable in class com.codename1.io.gzip.GZIPHeader
- OS_MSDOS - Static variable in class com.codename1.io.gzip.GZIPHeader
- OS_OS2 - Static variable in class com.codename1.io.gzip.GZIPHeader
- OS_QDOS - Static variable in class com.codename1.io.gzip.GZIPHeader
- OS_RISCOS - Static variable in class com.codename1.io.gzip.GZIPHeader
- OS_TOPS20 - Static variable in class com.codename1.io.gzip.GZIPHeader
- OS_UNIX - Static variable in class com.codename1.io.gzip.GZIPHeader
- OS_UNKNOWN - Static variable in class com.codename1.io.gzip.GZIPHeader
- OS_VMCMS - Static variable in class com.codename1.io.gzip.GZIPHeader
- OS_VMS - Static variable in class com.codename1.io.gzip.GZIPHeader
- OS_WIN32 - Static variable in class com.codename1.io.gzip.GZIPHeader
- OS_ZSYSTEM - Static variable in class com.codename1.io.gzip.GZIPHeader
- Other - Enum constant in enum com.codename1.ui.events.ActionEvent.Type
-
Unspecified command type, this occurs when one of the old undifferentiated constructors was invoked
- OTHER_LETTER - Static variable in class com.codename1.util.regex.RECharacter
- OTHER_NUMBER - Static variable in class com.codename1.util.regex.RECharacter
- OTHER_PUNCTUATION - Static variable in class com.codename1.util.regex.RECharacter
- OTHER_SYMBOL - Static variable in class com.codename1.util.regex.RECharacter
- out - Variable in class com.codename1.io.gzip.FilterOutputStream
- OUT_OF_SERVICE - Static variable in class com.codename1.location.LocationManager
- OVERLAY - Static variable in class com.codename1.ui.layouts.BorderLayout
-
Overlay on top of the other layout components
- override(InputStream) - Method in class com.codename1.ui.util.Resources
-
This method allows overriding the data of a resource file with another resource file thus replacing or enhancing existing content with platform specific content.
- overridesTabIndices(Container) - Method in class com.codename1.ui.layouts.BorderLayout
- overridesTabIndices(Container) - Method in class com.codename1.ui.layouts.LayeredLayout
- overridesTabIndices(Container) - Method in class com.codename1.ui.layouts.Layout
-
If a layout specifies a different traversal order of its components than the component index, then it should override this method to return true, and it should also override
#getChildrenInTraversalOrder(com.codename1.ui.Container)to set the tab indices of a container's children. - overridesTabIndices(Container) - Method in class com.codename1.ui.table.TableLayout
P
- p(String) - Static method in class com.codename1.io.Log
-
Default println method invokes the print instance method, uses DEBUG level
- p(String, int) - Static method in class com.codename1.io.Log
-
Default println method invokes the print instance method, uses given level
- pack() - Method in class com.codename1.ui.layouts.mig.LC
-
Short for, and thus same as,
.pack("pref", "pref"). - pack(String, String) - Method in class com.codename1.ui.layouts.mig.LC
-
Sets the pack width and height.
- packAlign(float, float) - Method in class com.codename1.ui.layouts.mig.LC
-
Sets the pack width and height alignment.
- pad() - Method in class com.codename1.io.tar.TarOutputStream
-
Pads the last content block
- pad(int, int, int, int) - Method in class com.codename1.ui.layouts.mig.CC
-
Same functionality as
#setPadding(UnitValue[])but the unit values as absolute pixels. - pad(String) - Method in class com.codename1.ui.layouts.mig.CC
-
Same functionality as
setPadding(ConstraintParser.parseInsets(pad, false))}only this method returnsthisfor chaining multiple calls. - PADDING - Static variable in class com.codename1.ui.plaf.Style
-
Padding attribute name for the theme hashtable
- PADDING_UNIT - Static variable in class com.codename1.ui.plaf.Style
-
The units of the padding
- PaddingInfo(StyleParser.ScalarValue[]) - Constructor for class com.codename1.ui.plaf.StyleParser.PaddingInfo
-
Creates a new PaddingInfo.
- Page - Class in com.codename1.facebook
-
This class represents a Facebook Page object https://developers.facebook.com/docs/reference/api/page/
- Page() - Constructor for class com.codename1.facebook.Page
-
Empty Contructor
- Page(Hashtable) - Constructor for class com.codename1.facebook.Page
- PAGE_END - Static variable in class com.codename1.ui.layouts.GridBagConstraints
- PAGE_START - Static variable in class com.codename1.ui.layouts.GridBagConstraints
- pageStatusChanged(HTMLComponent, int, String) - Method in class com.codename1.components.Ads
-
Called when the page status has been changed
- pageStatusChanged(HTMLComponent, int, String) - Method in class com.codename1.ui.html.DefaultHTMLCallback
-
{Called when the page status has been changed
- pageStatusChanged(HTMLComponent, int, String) - Method in interface com.codename1.ui.html.HTMLCallback
-
Called when the page status has been changed
- paint(Graphics) - Method in class com.codename1.charts.ChartComponent
-
Paints the chart.
- paint(Graphics) - Method in class com.codename1.charts.transitions.SeriesTransition
- paint(Graphics) - Method in class com.codename1.components.ImageViewer
-
This method paints the Component on the screen, it should be overriden by subclasses to perform custom drawing or invoke the UI API's to let the PLAF perform the rendering.
- paint(Graphics) - Method in class com.codename1.components.InfiniteProgress
-
This method paints the Component on the screen, it should be overriden by subclasses to perform custom drawing or invoke the UI API's to let the PLAF perform the rendering.
- paint(Graphics) - Method in class com.codename1.components.OnOffSwitch
-
This method paints the Component on the screen, it should be overriden by subclasses to perform custom drawing or invoke the UI API's to let the PLAF perform the rendering.
- paint(Graphics) - Method in class com.codename1.components.Switch
-
This method paints the Component on the screen, it should be overriden by subclasses to perform custom drawing or invoke the UI API's to let the PLAF perform the rendering.
- paint(Graphics) - Method in class com.codename1.maps.ProxyHttpTile
-
Paints the tile on the Graphics Object
- paint(Graphics) - Method in class com.codename1.maps.Tile
-
Paints the tile on the Graphics Object
- paint(Graphics) - Method in interface com.codename1.ui.animations.Animation
-
Draws the animation, within a component the standard paint method would be invoked since it bares the exact same signature.
- paint(Graphics) - Method in class com.codename1.ui.animations.BubbleTransition
- paint(Graphics) - Method in class com.codename1.ui.animations.CommonTransitions
-
Draws the animation, within a component the standard paint method would be invoked since it bares the exact same signature.
- paint(Graphics) - Method in class com.codename1.ui.animations.FlipTransition
- paint(Graphics) - Method in class com.codename1.ui.animations.MorphTransition
-
Draws the animation, within a component the standard paint method would be invoked since it bares the exact same signature.
- paint(Graphics) - Method in class com.codename1.ui.animations.Timeline
-
Draws the animation, within a component the standard paint method would be invoked since it bares the exact same signature.
- paint(Graphics) - Method in class com.codename1.ui.animations.Transition
-
Draws the animation, within a component the standard paint method would be invoked since it bares the exact same signature.
- paint(Graphics) - Method in class com.codename1.ui.Button
- paint(Graphics) - Method in class com.codename1.ui.CheckBox
-
This method paints the Component on the screen, it should be overriden by subclasses to perform custom drawing or invoke the UI API's to let the PLAF perform the rendering.
- paint(Graphics) - Method in class com.codename1.ui.ComboBox
-
This method paints the Component on the screen, it should be overriden by subclasses to perform custom drawing or invoke the UI API's to let the PLAF perform the rendering.
- paint(Graphics) - Method in class com.codename1.ui.Component
-
This method paints the Component on the screen, it should be overriden by subclasses to perform custom drawing or invoke the UI API's to let the PLAF perform the rendering.
- paint(Graphics) - Method in class com.codename1.ui.ComponentSelector
-
Wraps
Component#paint(com.codename1.ui.Graphics) - paint(Graphics) - Method in class com.codename1.ui.Container
-
This method paints the Component on the screen, it should be overriden by subclasses to perform custom drawing or invoke the UI API's to let the PLAF perform the rendering.
- paint(Graphics) - Method in class com.codename1.ui.Form
-
This method paints the Component on the screen, it should be overriden by subclasses to perform custom drawing or invoke the UI API's to let the PLAF perform the rendering.
- paint(Graphics) - Method in class com.codename1.ui.InterFormContainer
-
This method paints the Component on the screen, it should be overriden by subclasses to perform custom drawing or invoke the UI API's to let the PLAF perform the rendering.
- paint(Graphics) - Method in class com.codename1.ui.Label
-
This method paints the Component on the screen, it should be overriden by subclasses to perform custom drawing or invoke the UI API's to let the PLAF perform the rendering.
- paint(Graphics) - Method in class com.codename1.ui.List
-
This method paints the Component on the screen, it should be overriden by subclasses to perform custom drawing or invoke the UI API's to let the PLAF perform the rendering.
- paint(Graphics) - Method in class com.codename1.ui.PeerComponent
-
This method paints the Component on the screen, it should be overriden by subclasses to perform custom drawing or invoke the UI API's to let the PLAF perform the rendering.
- paint(Graphics) - Method in class com.codename1.ui.RadioButton
-
This method paints the Component on the screen, it should be overriden by subclasses to perform custom drawing or invoke the UI API's to let the PLAF perform the rendering.
- paint(Graphics) - Method in class com.codename1.ui.scene.Scene
- paint(Graphics) - Method in class com.codename1.ui.spinner.Picker
- paint(Graphics) - Method in class com.codename1.ui.TextArea
-
This method paints the Component on the screen, it should be overriden by subclasses to perform custom drawing or invoke the UI API's to let the PLAF perform the rendering.
- paint(Graphics) - Method in class com.codename1.ui.TextField
-
This method paints the Component on the screen, it should be overriden by subclasses to perform custom drawing or invoke the UI API's to let the PLAF perform the rendering.
- paint(Graphics, double, double, double, double) - Method in class com.codename1.ui.LinearGradientPaint
-
Painds the linear gradient in the given bounds.
- paint(Graphics, double, double, double, double) - Method in interface com.codename1.ui.Paint
-
Paints in the given bounds.
- paint(Graphics, int, int) - Method in class com.codename1.maps.Tile
-
Paints the tile on the Graphics Object translated to the given x, y, This method paints the tile image if available or will call paintTileLoading
- paint(Graphics, Tile) - Method in interface com.codename1.maps.layers.Layer
-
Paints the Layer on the given Graphics
- paint(Graphics, Tile) - Method in class com.codename1.maps.layers.LinesLayer
-
Paints the Layer on the given Graphics
- paint(Graphics, Tile) - Method in class com.codename1.maps.layers.PointLayer
-
Paints the Layer on the given Graphics
- paint(Graphics, Tile) - Method in class com.codename1.maps.layers.PointsLayer
-
Paints the Layer on the given Graphics
- paint(Graphics, Component) - Method in class com.codename1.ui.plaf.Border
-
Draws the border for the given component, this method is called before a call to background painting is made.
- paint(Graphics, Rectangle) - Method in class com.codename1.ui.animations.Timeline
-
Draws inside the given rectangle clipping area.
- paint(Graphics, Rectangle) - Method in class com.codename1.ui.painter.BackgroundPainter
-
Draws inside the given rectangle clipping area.
- paint(Graphics, Rectangle) - Method in interface com.codename1.ui.Painter
-
Draws inside the given rectangle clipping area.
- paint(Graphics, Rectangle) - Method in class com.codename1.ui.painter.PainterChain
-
Draws inside the given rectangle clipping area.
- paint(Graphics, Rectangle) - Method in class com.codename1.ui.util.GlassTutorial
-
Draws inside the given rectangle clipping area.
- paint(Graphics, Rectangle2D) - Method in class com.codename1.ui.LinearGradientPaint
-
Paints linear gradient in the given bounds.
- paint(Graphics, Rectangle2D) - Method in interface com.codename1.ui.Paint
-
Paints in the given bounds.
- paint(Graphics, Rectangle, Node) - Method in interface com.codename1.ui.scene.NodePainter
-
Paints node content in the given bounding rect on the provided Graphics context for the given node.
- paint(Graphics, Rectangle, Node) - Method in class com.codename1.ui.scene.TextPainter
-
Paints the text onto the provided graphics context.
- Paint - Class in com.codename1.charts.compat
-
DO NOT USE.
- Paint - Interface in com.codename1.ui
-
An interface for providing custom painting such as gradients.
- Paint() - Constructor for class com.codename1.charts.compat.Paint
- Paint.Align - Class in com.codename1.charts.compat
- Paint.Cap - Class in com.codename1.charts.compat
- Paint.Join - Class in com.codename1.charts.compat
- Paint.Style - Enum in com.codename1.charts.compat
- paintBackground(Graphics) - Method in class com.codename1.components.ImageViewer
-
This method paints the Component background, it should be overriden by subclasses to perform custom background drawing.
- paintBackground(Graphics) - Method in class com.codename1.maps.MapComponent
-
This method paints the Component background, it should be overriden by subclasses to perform custom background drawing.
- paintBackground(Graphics) - Method in class com.codename1.ui.CommonProgressAnimations.CircleProgress
- paintBackground(Graphics) - Method in class com.codename1.ui.CommonProgressAnimations.LoadingTextAnimation
- paintBackground(Graphics) - Method in class com.codename1.ui.Component
-
This method paints the Component background, it should be overriden by subclasses to perform custom background drawing.
- paintBackground(Graphics) - Method in class com.codename1.ui.Form
-
Exposing the background painting for the benefit of animations
- paintBackground(Graphics) - Method in class com.codename1.ui.PeerComponent
-
This method paints the Component background, it should be overriden by subclasses to perform custom background drawing.
- paintBackgrounds(Graphics) - Method in class com.codename1.ui.Component
-
This method paints all the parents Components Background.
- paintBackgrounds(Graphics) - Method in class com.codename1.ui.ComponentSelector
-
Wraps
Component#paintBackgrounds(com.codename1.ui.Graphics) - paintBackgrounds(Graphics) - Method in class com.codename1.ui.PeerComponent
-
This method paints all the parents Components Background.
- paintBorder(Graphics) - Method in class com.codename1.ui.Component
-
Draws the component border if such a border exists.
- paintBorder(Graphics) - Method in class com.codename1.ui.PeerComponent
-
Draws the component border if such a border exists.
- paintBorderBackground(Graphics) - Method in class com.codename1.ui.Component
-
Draws the component border background if such a border exists.
- paintBorderBackground(Graphics, Component) - Method in class com.codename1.ui.plaf.Border
-
Has effect when the border demands responsibility for background painting normally the painter will perform this work but in this case the border might do it instead.
- paintBorderBackground(Graphics, Component) - Method in class com.codename1.ui.plaf.CSSBorder
-
Has effect when the border demands responsibility for background painting normally the painter will perform this work but in this case the border might do it instead.
- paintBorderBackground(Graphics, Component) - Method in class com.codename1.ui.plaf.RoundBorder
- paintBorderBackground(Graphics, Component) - Method in class com.codename1.ui.plaf.RoundRectBorder
- paintChart(Graphics, AbstractChart, Rectangle, int, int) - Method in class com.codename1.charts.ChartUtil
-
Draws the given chart onto the given graphics
- paintComponent(Graphics) - Method in class com.codename1.ui.Component
-
Paints this component as a root by going to all the parent components and setting the absolute translation based on coordinates and scroll status.
- paintComponent(Graphics) - Method in class com.codename1.ui.ComponentSelector
-
Wraps
Component#paintComponent(com.codename1.ui.Graphics) - paintComponent(Graphics, boolean) - Method in class com.codename1.ui.Component
-
Paints this component as a root by going to all the parent components and setting the absolute translation based on coordinates and scroll status.
- paintComponentBackground(Graphics) - Method in class com.codename1.ui.Container
- paintComponentBackground(Graphics) - Method in class com.codename1.ui.Slider
-
Paint the progress indicator
- paintComponentBackground(Object, int, int, int, int, Style) - Method in class com.codename1.impl.CodenameOneImplementation
-
Paints the background of a component based on the style values on the given graphics context, the style could be accessed from the drawing thread in read only capacity to make the code slightly more efficient
- paintDebug() - Method in class com.codename1.ui.layouts.mig.Grid
- paintDebugCell(int, int, int, int) - Method in interface com.codename1.ui.layouts.mig.ContainerWrapper
-
Paints a cell to indicate where it is.
- paintDebugOutline(boolean) - Method in interface com.codename1.ui.layouts.mig.ComponentWrapper
-
Paints component outline to indicate where it is.
- paintDirty() - Method in class com.codename1.impl.CodenameOneImplementation
-
Invoked by the EDT to paint the dirty regions
- Painter - Interface in com.codename1.ui
-
Paintercan be used to draw on components backgrounds. - PAINTER - Static variable in class com.codename1.ui.plaf.Style
-
Painter attribute name for the style event
- PainterChain - Class in com.codename1.ui.painter
-
A painter chain allows us to chain together several painters to provide a "layer" effect where each painter only draws one element.
- PainterChain(Painter) - Constructor for class com.codename1.ui.painter.PainterChain
-
Create a new painter chain which will paint all of the elements in the chain in sequence from 0 to the last element
- PainterChain(Painter[]) - Constructor for class com.codename1.ui.painter.PainterChain
-
Create a new painter chain which will paint all of the elements in the chain in sequence from 0 to the last element
- paintGlass(Graphics) - Method in class com.codename1.ui.Container
-
This method can be overriden by a component to draw on top of itself or its children after the component or the children finished drawing in a similar way to the glass pane but more refined per component
- paintGlass(Graphics) - Method in class com.codename1.ui.spinner.BaseSpinner
-
This method can be overriden by a component to draw on top of itself or its children after the component or the children finished drawing in a similar way to the glass pane but more refined per component
- paintGlass(Graphics) - Method in class com.codename1.ui.table.Table
-
This method can be overriden by a component to draw on top of itself or its children after the component or the children finished drawing in a similar way to the glass pane but more refined per component
- paintingRect - Variable in class com.codename1.ui.scene.Node
-
The painting rectangle, into which the renderer should be painted inside the node's local bounds.
- paintInterformContainers(Graphics) - Method in class com.codename1.ui.animations.Transition
-
Paints all shared InterFormContainers between the source and destination.
- paintIntersectingComponentsAbove(Graphics) - Method in class com.codename1.ui.Component
-
Paints intersecting components that appear above this component.
- paintLock(boolean) - Method in class com.codename1.ui.Component
-
This method locks the component so it will always paint the given image instead of running through its paint logic.
- paintLockRelease() - Method in class com.codename1.ui.Component
-
Releases the paint lock image to allow paint to work as usual, see paintLock(boolean) for details
- paintLockRelease() - Method in class com.codename1.ui.ComponentSelector
-
Wraps
Component#paintLockRelease() - paintNativePeersBehind() - Method in class com.codename1.impl.CodenameOneImplementation
-
A flag that can be overridden by a platform to indicate that native peers are rendered behind the main codename one graphics layer.
- paintOverlay(Graphics) - Method in class com.codename1.impl.CodenameOneImplementation
-
Allows for painting an overlay on top of the implementation for notices during testing etc.
- paintRippleOverlay(Graphics, int, int, int) - Method in class com.codename1.ui.Component
-
Invoked to draw the ripple effect overlay in Android where the finger of the user causes a growing circular overlay over time.
- paintScrollbars(Graphics) - Method in class com.codename1.ui.Component
-
Paints the UI for the scrollbars on the component, this will be invoked only for scrollable components.
- paintScrollbars(Graphics) - Method in class com.codename1.ui.Form
- paintScrollbars(Graphics) - Method in class com.codename1.ui.PeerComponent
-
Paints the UI for the scrollbars on the component, this will be invoked only for scrollable components.
- paintScrollbarX(Graphics) - Method in class com.codename1.ui.Component
-
Paints the UI for the scrollbar on the X axis, this method allows component subclasses to customize the look of a scrollbar
- paintScrollbarX(Graphics) - Method in class com.codename1.ui.PeerComponent
-
Paints the UI for the scrollbar on the X axis, this method allows component subclasses to customize the look of a scrollbar
- paintScrollbarY(Graphics) - Method in class com.codename1.ui.Component
-
Paints the UI for the scrollbar on the Y axis, this method allows component subclasses to customize the look of a scrollbar
- paintScrollbarY(Graphics) - Method in class com.codename1.ui.PeerComponent
-
Paints the UI for the scrollbar on the Y axis, this method allows component subclasses to customize the look of a scrollbar
- paintSegment(Graphics, Coord[], Tile) - Method in class com.codename1.maps.layers.ArrowLinesLayer
-
Paints arrows on each segment.
- paintSegment(Graphics, Coord[], Tile) - Method in class com.codename1.maps.layers.LinesLayer
-
Paint a segment.
- paintShadows(Graphics, int, int) - Method in class com.codename1.ui.Component
-
Paints the drop-shadow projections for this component based on its elevation value.
- paintTensileHighlight(Component, Graphics, boolean, int) - Method in class com.codename1.ui.plaf.LookAndFeel
-
Paints the tensile hightlight image
- paintTileLoading(Graphics) - Method in class com.codename1.maps.Tile
-
This method paints a "tile loading" on the Graphics if boolean paint(Graphics g) returned false.
- PARAGRAPH_SEPARATOR - Static variable in class com.codename1.util.regex.RECharacter
- params(int, int) - Method in class com.codename1.io.gzip.Deflater
- paramString() - Method in class com.codename1.ui.CheckBox
-
Returns a string representing the state of this component.
- paramString() - Method in class com.codename1.ui.Component
-
Returns a string representing the state of this component.
- paramString() - Method in class com.codename1.ui.Container
-
Returns a string representing the state of this component.
- paramString() - Method in class com.codename1.ui.Form
-
Returns a string representing the state of this component.
- paramString() - Method in class com.codename1.ui.Label
-
Returns a string representing the state of this component.
- paramString() - Method in class com.codename1.ui.List
-
Returns a string representing the state of this component.
- parent(String) - Method in class com.codename1.ui.ComponentSelector
-
Creates a new set of components consisting of all of the parents of components in this set.
- parents(String) - Method in class com.codename1.ui.ComponentSelector
-
Creates new set of components consisting of all of the ancestors of components in this set which match the provided selector.
- parse(InputStream) - Method in class com.codename1.io.CSVParser
-
Parses input from the given stream and returns the tokens broken into rows and columns
- parse(InputStream, String) - Method in class com.codename1.io.CSVParser
-
Parses input from the given stream and returns the tokens broken into rows and columns
- parse(Reader) - Method in class com.codename1.io.CSVParser
-
Parses input from the given reader and returns the tokens broken into rows and columns
- parse(Reader) - Method in class com.codename1.io.JSONParser
-
Parses the given input stream into this object and returns the parse tree
- parse(Reader) - Method in class com.codename1.xml.XMLParser
-
This is the entry point for parsing a document and the only non-private member method in this class
- parse(Reader, JSONParseCallback) - Static method in class com.codename1.io.JSONParser
-
Static method! Parses the given input stream and fires the data into the given callback.
- parse(String) - Method in class com.codename1.l10n.DateFormat
-
NOT IMPLEMENTED - use SimpleDateFormat for parsing instead.
- parse(String) - Method in class com.codename1.l10n.SimpleDateFormat
-
Parses text from a string to produce a Date.
- parseBoundSize(String, boolean, boolean) - Static method in class com.codename1.ui.layouts.mig.ConstraintParser
-
Parses a single "min:pref:max" value.
- parseColumnConstraints(String) - Static method in class com.codename1.ui.layouts.mig.ConstraintParser
-
Parses the column or rows constraints.
- parseCommentOrXMLDeclaration(Reader, String) - Method in class com.codename1.xml.XMLParser
-
This utility method is used to parse comments and XML declarations in the XML.
- parseComponentConstraint(String) - Static method in class com.codename1.ui.layouts.mig.ConstraintParser
-
Parses one component constraint and returns the parsed value.
- parseComponentConstraints(Map) - Static method in class com.codename1.ui.layouts.mig.ConstraintParser
-
Parses all component constraints and stores the parsed values in the transient (cache) member variables.
- parseComponentCustomStyle(Resources, String, String, String, String...) - Method in class com.codename1.ui.plaf.UIManager
-
Returns the selected style of the component with the given baseStyle or a new instance of the default style, but overrides styles based on the directives in the styleStrings.
- parseComponentSelectedStyle(Resources, String, String, String...) - Method in class com.codename1.ui.plaf.UIManager
-
Returns the selected style of the component with the given baseStyle or a new instance of the default style, but overrides styles based on the directives in the styleStrings.
- parseComponentStyle(Resources, String, String, String...) - Method in class com.codename1.ui.plaf.UIManager
-
Returns the style of the component with the given baseStyle or a new instance of the default style, but overrides styles based on the directives in the styleStrings.
- parseCurrency(String) - Method in class com.codename1.l10n.L10NManager
-
Parses the currency value
- parseDouble(String) - Method in class com.codename1.charts.util.NumberFormat
- parseDouble(String) - Method in class com.codename1.l10n.L10NManager
-
Parses a double based on locale conventions
- ParseException - Exception Class in com.codename1.l10n
-
An error occurred during parsing.
- ParseException(String, int) - Constructor for exception class com.codename1.l10n.ParseException
-
Parameters
- parseHTML(InputStreamReader) - Method in class com.codename1.ui.html.HTMLParser
-
A convenience method that casts the returned type of the parse method to HTMLElement.
- parseInsets(String, boolean) - Static method in class com.codename1.ui.layouts.mig.ConstraintParser
-
Parses insets which consists of 1-4
UnitValues. - parseInt(String) - Method in class com.codename1.l10n.L10NManager
-
Parses an integer based on locale conventions
- parseJSON(Reader) - Method in class com.codename1.io.JSONParser
-
Parses the given input stream into this object and returns the parse tree.
- parseJSON(String) - Static method in class com.codename1.ui.UIFragment
-
Parses a JSON string into a template.
- parseLayoutConstraint(String) - Static method in class com.codename1.ui.layouts.mig.ConstraintParser
-
Parses the layout constraints and stores the parsed values in the transient (cache) member varables.
- parseLong(String) - Method in class com.codename1.l10n.L10NManager
-
Parses a long based on locale conventions
- parseName(byte[], int, int) - Static method in class com.codename1.io.tar.TarHeader
-
Parse an entry name from a header buffer.
- parseObject(String) - Method in class com.codename1.l10n.DateFormat
-
NOT IMPLEMENTED - use SimpleDateFormat for parsing instead.
- parseObject(String) - Method in class com.codename1.l10n.Format
-
Parse a string to an object.
- parseOctal(byte[], int, int) - Static method in class com.codename1.io.tar.Octal
-
Parse an octal string from a header buffer.
- parsePreferredSize(String, Dimension) - Static method in class com.codename1.ui.Component
-
Parses the preferred size given as a string
- ParserCallback - Interface in com.codename1.xml
-
A callback used to dispatch errors encountered while parsing XML resources
- parseRowConstraints(String) - Static method in class com.codename1.ui.layouts.mig.ConstraintParser
-
Parses the column or rows constraints.
- parseScalarValue(String) - Static method in class com.codename1.ui.plaf.StyleParser
-
Parses a string into a scalar value.
- parseTag(Reader) - Method in class com.codename1.xml.XMLParser
-
This method collects the tag name and all of its attributes.
- parseTagContent(Element, Reader) - Method in class com.codename1.ui.html.HTMLParser
-
Overrides XMLParser.parseTagContent to enable embedded CSS segments (Style tags)
- parseTagContent(Element, Reader) - Method in class com.codename1.xml.XMLParser
-
Parses tags content, accumulating text and child elements .
- parseTarHeader(byte[]) - Method in class com.codename1.io.tar.TarEntry
-
Parses the tar header to the byte buffer
- parseUnitValue(String, boolean) - Static method in class com.codename1.ui.layouts.mig.ConstraintParser
-
Parses a single unit value.
- parseUnitValueOrAlign(String, boolean, UnitValue) - Static method in class com.codename1.ui.layouts.mig.ConstraintParser
-
Parses a single unit value that may also be an alignment as parsed by
boolean). - parseXML(InputStream) - Static method in class com.codename1.ui.UIFragment
-
Parses input stream of XML into a Template
- parseXML(String) - Static method in class com.codename1.ui.UIFragment
-
Parses XML string into a Template
- parsingError(int, String, String, String, String) - Method in class com.codename1.components.Ads
-
Called when encountering an error while parsing the XML document.
- parsingError(int, String, String, String, String) - Method in class com.codename1.io.services.RSSService
-
Called when encountering an error while parsing the XML document.
- parsingError(int, String, String, String, String) - Method in interface com.codename1.ui.html.HTMLCallback
-
Called when encountering an error while parsing the HTML document.
- parsingError(int, String, String, String, String) - Method in class com.codename1.ui.html.DefaultHTMLCallback
-
{Called when encountering an error while parsing the XML document.
- parsingError(int, String, String, String, String) - Method in interface com.codename1.xml.ParserCallback
-
Called when encountering an error while parsing the XML document.
- PASSWORD - Static variable in class com.codename1.ui.TextArea
-
Indicates that the text entered is confidential data that should be obscured whenever possible.
- patch(String) - Static method in class com.codename1.io.rest.Rest
-
Creates a PATCH request builder
- path(String) - Method in class com.codename1.media.MediaRecorderBuilder
-
Sets the output path where the audio recording should be saved.
- PathIterator - Interface in com.codename1.ui.geom
-
This interface provides a directed path over the boundary of a shape.
- PathMeasure - Class in com.codename1.charts.compat
- PathMeasure(GeneralPath, boolean) - Constructor for class com.codename1.charts.compat.PathMeasure
- pathParam(String, String) - Method in class com.codename1.io.rest.RequestBuilder
-
Add a path param to the request.
- pause() - Method in class com.codename1.io.ConnectionRequest
-
Invoked to pause this opeation, this method will only be invoked if isPausable() returns true (its false by default).
- pause() - Method in class com.codename1.media.AbstractMedia
-
Pauses (actually stops) the playback or the recording of the media file
- pause() - Method in interface com.codename1.media.Media
-
Pauses (actually stops) the playback or the recording of the media file
- pause() - Method in class com.codename1.media.RemoteControlListener
-
Called when user presses the pause button on remote control.
- pauseAsync() - Method in class com.codename1.media.AbstractMedia
-
Initiates a pause request.
- pauseAsync() - Method in interface com.codename1.media.AsyncMedia
-
Initiates a pause request.
- Paused - Enum constant in enum com.codename1.components.AudioRecorderComponent.RecorderState
-
The recorder is currently paused.
- Paused - Enum constant in enum com.codename1.media.AsyncMedia.State
- pauseImpl() - Method in class com.codename1.media.AbstractMedia
-
Initiates a pause request on the media.
- PauseRequest() - Constructor for class com.codename1.media.AsyncMedia.PauseRequest
- pay(double, String) - Method in class com.codename1.payment.Purchase
-
Performs payment of a specific amount based on the manual payment API, notice that this doesn't use the in-app-purchase functionality of the device!
- pay(double, String, String) - Method in class com.codename1.payment.Purchase
-
Performs payment of a specific amount based on the manual payment API, notice that this doesn't use the in-app-purchase functionality of the device!
- paymentFailed(String, String) - Method in interface com.codename1.payment.PurchaseCallback
-
Indicates that a manual payment has failed
- paymentSucceeded(String, double, String) - Method in interface com.codename1.payment.PurchaseCallback
-
Indicates that a manual payment has passed
- PeerComponent - Class in com.codename1.ui
-
A peer component is essentially a "dummy" Codename One component used to calculate the position of the actual native platform specific component.
- PeerComponent(Object) - Constructor for class com.codename1.ui.PeerComponent
-
This constructor is used by the platform implementation to create instances of this class use the static create method.
- Pending - Enum constant in enum com.codename1.components.AudioRecorderComponent.RecorderState
-
The recording is currently pending.
- Pending - Enum constant in enum com.codename1.util.promise.Promise.State
-
initial state, neither fulfilled nor rejected.
- PendingPurchaseCallback - Interface in com.codename1.payment
-
Callback interface that the main class may implement to be notified of pending purchases.
- PERCENT - Static variable in class com.codename1.ui.layouts.mig.UnitValue
-
A unit indicating percent.
- performBackgroundFetch(long, Callback) - Method in interface com.codename1.background.BackgroundFetch
-
A callback that may be periodically called by the platform to allow the app to fetch data in the background.
- PerspectiveCamera - Class in com.codename1.ui.scene
- PerspectiveCamera(Scene, double, double, double) - Constructor for class com.codename1.ui.scene.PerspectiveCamera
- PHONENUMBER - Static variable in class com.codename1.ui.TextArea
-
The user is allowed to enter a phone number.
- Photo - Class in com.codename1.facebook
-
This class represents a Facebook Photo Object http://developers.facebook.com/docs/reference/api/photo/
- Photo() - Constructor for class com.codename1.facebook.Photo
-
Empty Contructor
- Photo(Hashtable) - Constructor for class com.codename1.facebook.Photo
- Picker - Class in com.codename1.ui.spinner
-
Pickeris a component and API that allows either popping up a spinner or using the native picker API when applicable. - Picker() - Constructor for class com.codename1.ui.spinner.Picker
-
Default constructor
- PICKER_TYPE_CALENDAR - Static variable in class com.codename1.ui.CN1Constants
-
Calendar picker type.
- PICKER_TYPE_DATE - Static variable in class com.codename1.ui.CN1Constants
-
Date native picker type, it returns a java.util.Date result.
- PICKER_TYPE_DATE_AND_TIME - Static variable in class com.codename1.ui.CN1Constants
-
Date and time native picker type, it returns a java.util.Date result.
- PICKER_TYPE_DURATION - Static variable in class com.codename1.ui.CN1Constants
-
Duration picker type.
- PICKER_TYPE_DURATION_HOURS - Static variable in class com.codename1.ui.CN1Constants
-
Duration picker type.
- PICKER_TYPE_DURATION_MINUTES - Static variable in class com.codename1.ui.CN1Constants
-
Duration picker type.
- PICKER_TYPE_STRINGS - Static variable in class com.codename1.ui.CN1Constants
-
Strings native picker type, it returns a String result and accepts a String array.
- PICKER_TYPE_TIME - Static variable in class com.codename1.ui.CN1Constants
-
Time native picker type, it returns an integer with minutes since midnight.
- PickerAdapter(UiBinding.MappingConverter, UiBinding.MappingConverter) - Constructor for class com.codename1.properties.UiBinding.PickerAdapter
-
Constructs a new binding for mapping back and forth of a String Picker
- PickerAdapter(UiBinding.ObjectConverter, int) - Constructor for class com.codename1.properties.UiBinding.PickerAdapter
-
Constructs a new binding
- PickerComponent - Class in com.codename1.ui
-
A picker component similar to
com.codename1.ui.TextComponentthat adapts to native UI conventions and leverages thecom.codename1.ui.spinner.PickerAPI. - PickerComponent() - Constructor for class com.codename1.ui.PickerComponent
-
Allows subclassing the picker component for customization
- PieChart - Class in com.codename1.charts.views
-
Shows each value from a
CategorySeriesas a slice of a circle. - PieChart(CategorySeries, DefaultRenderer) - Constructor for class com.codename1.charts.views.PieChart
-
Builds a new pie chart instance.
- PieMapper - Class in com.codename1.charts.views
-
PieChart Segment Selection Management.
- PieMapper() - Constructor for class com.codename1.charts.views.PieMapper
- PieSegment - Class in com.codename1.charts.views
-
Holds A PieChart Segment
- PieSegment(int, float, float, float) - Constructor for class com.codename1.charts.views.PieSegment
- pinch(float) - Method in class com.codename1.components.ImageViewer
-
Invoked by subclasses interested in handling pinch to zoom events, if true is returned other drag events will not be broadcast
- pinch(float) - Method in class com.codename1.ui.Component
-
Invoked by subclasses interested in handling pinch to zoom events, if true is returned other drag events will not be broadcast
- pinch(int[], int[]) - Method in class com.codename1.ui.Component
-
Invoked by subclasses interested in handling pinch to do their own actions based on the position of the two fingers, if true is returned other drag events will not be broadcast
- pinchReleased(int, int) - Method in class com.codename1.components.ImageViewer
- pinchReleased(int, int) - Method in class com.codename1.ui.Component
-
To be implemented by subclasses interested in being notified when a pinch zoom has ended (i.e the user has removed one of their fingers, but is still dragging).
- PIXEL - Static variable in class com.codename1.ui.layouts.mig.UnitValue
-
A unit indicating pixels.
- placeButtonCommands(Command[]) - Method in class com.codename1.ui.Dialog
-
Places the given commands in the dialog command area, this is very useful for touch devices.
- placeInMap(PropertyBase, Map) - Method in class com.codename1.properties.MapAdapter
-
Places the given property into the given map
- PlatformDefaults - Class in com.codename1.ui.layouts.mig
-
Currently handles Windows, Mac OS X, and GNOME spacing.
- platformUsesInputMode() - Method in class com.codename1.impl.CodenameOneImplementation
-
Checks to see if this is a platform that uses the
TextField#setInputMode(java.lang.String). - platformUsesInputMode() - Method in class com.codename1.ui.Display
-
Checks if this platform uses input modes.
- play() - Method in class com.codename1.media.AbstractMedia
-
Starts playing or recording the media file
- play() - Method in interface com.codename1.media.Media
-
Starts playing or recording the media file
- play() - Method in class com.codename1.media.RemoteControlListener
-
Called when user presses play button on remote control.
- playAsync() - Method in class com.codename1.media.AbstractMedia
-
Initiates a play request.
- playAsync() - Method in interface com.codename1.media.AsyncMedia
-
Initiates a play request.
- playBuiltinSound(String) - Method in class com.codename1.impl.CodenameOneImplementation
-
Plays a builtin device sound matching the given identifier, implementations and themes can offer additional identifiers to the ones that are already built in.
- playBuiltinSound(String) - Method in class com.codename1.ui.Display
-
Plays a builtin device sound matching the given identifier, implementations and themes can offer additional identifiers to the ones that are already built in.
- playDialogSound(int) - Method in class com.codename1.impl.CodenameOneImplementation
-
Invoked when a dialog is shown, this method allows a dialog to play a sound
- playImpl() - Method in class com.codename1.media.AbstractMedia
-
Initiates a play request on the media.
- Playing - Enum constant in enum com.codename1.media.AsyncMedia.State
- playNativeBuiltinSound(Object) - Method in class com.codename1.impl.CodenameOneImplementation
-
This method allows implementations to store sound objects natively e.g.
- PlayRequest() - Constructor for class com.codename1.media.AsyncMedia.PlayRequest
- playUserSound(String) - Method in class com.codename1.impl.CodenameOneImplementation
-
Plays a sound defined by the user
- Plugin - Interface in com.codename1.plugin
-
Interface that must be implemented by Codename One plugins.
- PluginEvent<T> - Class in com.codename1.plugin.event
-
Parent class for all plugin events.
- PluginEvent(Object, ActionEvent.Type) - Constructor for class com.codename1.plugin.event.PluginEvent
-
Creates a new plugin event with the given source and type.
- PluginSupport - Class in com.codename1.plugin
-
Support class for implementing plugins in codename one.
- PluginSupport() - Constructor for class com.codename1.plugin.PluginSupport
- Point - Class in com.codename1.charts.models
-
A class to encapsulate the definition of a point.
- Point - Class in com.codename1.ui.geom
-
Utility class that holds x,y
- Point() - Constructor for class com.codename1.charts.models.Point
- Point(float, float) - Constructor for class com.codename1.charts.models.Point
- Point(int, int) - Constructor for class com.codename1.ui.geom.Point
-
Constructor with x and y
- POINT - Enum constant in enum com.codename1.charts.views.PointStyle
- Point2D - Class in com.codename1.ui.geom
-
Utility class that holds x,y
- Point2D(double, double) - Constructor for class com.codename1.ui.geom.Point2D
-
Constructor with x and y
- Point3D - Class in com.codename1.ui.scene
-
Encapsulates a point in 3D space.
- Point3D(double, double, double) - Constructor for class com.codename1.ui.scene.Point3D
-
Creates a new point.
- Pointer - Enum constant in enum com.codename1.ui.events.ActionEvent.Type
-
Pointer event that doesn't necessarily fall into one of the other pointer event values
- pointerDrag(float, float, int[]) - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- pointerDrag(float, float, int[]) - Static method in class com.codename1.testing.TestUtils
-
A component drag on a given named component at x/y where x and y are NOT pixels but rather a number between 0 to 1 representing the percentage within the component where the event took place.
- pointerDrag(float, float, String) - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- pointerDrag(float, float, String) - Static method in class com.codename1.testing.TestUtils
-
A component drag on a given named component at x/y where x and y are NOT pixels but rather a number between 0 to 1 representing the percentage within the component where the event took place.
- PointerDrag - Enum constant in enum com.codename1.ui.events.ActionEvent.Type
-
Pointer event
- pointerDragged(int[], int[]) - Method in class com.codename1.charts.ChartComponent
- pointerDragged(int[], int[]) - Method in class com.codename1.impl.CodenameOneImplementation
-
Subclasses should invoke this method, it delegates the event to the display and into Codename One.
- pointerDragged(int[], int[]) - Method in class com.codename1.maps.MapComponent
-
If this Component is focused, the pointer dragged event will call this method
- pointerDragged(int[], int[]) - Method in class com.codename1.ui.Component
-
If this Component is focused, the pointer dragged event will call this method
- pointerDragged(int[], int[]) - Method in class com.codename1.ui.Display
-
Pushes a pointer drag event with the given coordinates into Codename One
- pointerDragged(int[], int[]) - Method in class com.codename1.ui.Form
- pointerDragged(int[], int[]) - Method in class com.codename1.ui.PeerComponent
-
If this Component is focused, the pointer dragged event will call this method
- pointerDragged(int, int) - Method in class com.codename1.components.ImageViewer
-
If this Component is focused, the pointer dragged event will call this method
- pointerDragged(int, int) - Method in class com.codename1.components.OnOffSwitch
-
If this Component is focused, the pointer dragged event will call this method
- pointerDragged(int, int) - Method in class com.codename1.impl.CodenameOneImplementation
-
Subclasses should invoke this method, it delegates the event to the display and into Codename One.
- pointerDragged(int, int) - Method in class com.codename1.maps.MapComponent
-
If this Component is focused, the pointer dragged event will call this method
- pointerDragged(int, int) - Method in class com.codename1.ui.ComboBox
-
If this Component is focused, the pointer dragged event will call this method
- pointerDragged(int, int) - Method in class com.codename1.ui.Component
-
If this Component is focused, the pointer dragged event will call this method
- pointerDragged(int, int) - Method in class com.codename1.ui.Form
-
If this Component is focused, the pointer dragged event will call this method
- pointerDragged(int, int) - Method in class com.codename1.ui.List
-
If this Component is focused, the pointer dragged event will call this method
- pointerDragged(int, int) - Method in class com.codename1.ui.PeerComponent
-
If this Component is focused, the pointer dragged event will call this method
- pointerDragged(int, int) - Method in class com.codename1.ui.Slider
-
If this Component is focused, the pointer dragged event will call this method
- pointerHover(int[], int[]) - Method in class com.codename1.impl.CodenameOneImplementation
-
Subclasses should invoke this method, it delegates the event to the display and into Codename One.
- pointerHover(int[], int[]) - Method in class com.codename1.ui.Button
-
Invoked for devices where the pointer can hover without actually clicking the display.
- pointerHover(int[], int[]) - Method in class com.codename1.ui.ComboBox
-
Invoked for devices where the pointer can hover without actually clicking the display.
- pointerHover(int[], int[]) - Method in class com.codename1.ui.Component
-
Invoked for devices where the pointer can hover without actually clicking the display.
- pointerHover(int[], int[]) - Method in class com.codename1.ui.Display
-
Pushes a pointer hover event with the given coordinates into Codename One
- pointerHover(int[], int[]) - Method in class com.codename1.ui.Form
-
Invoked for devices where the pointer can hover without actually clicking the display.
- pointerHover(int[], int[]) - Method in class com.codename1.ui.List
-
Invoked for devices where the pointer can hover without actually clicking the display.
- pointerHover(int[], int[]) - Method in class com.codename1.ui.PeerComponent
-
Invoked for devices where the pointer can hover without actually clicking the display.
- pointerHover(int[], int[]) - Method in class com.codename1.ui.TextArea
-
Invoked for devices where the pointer can hover without actually clicking the display.
- pointerHover(int, int) - Method in class com.codename1.impl.CodenameOneImplementation
-
Subclasses should invoke this method, it delegates the event to the display and into Codename One.
- pointerHoverPressed(int[], int[]) - Method in class com.codename1.impl.CodenameOneImplementation
-
Subclasses should invoke this method, it delegates the event to the display and into Codename One.
- pointerHoverPressed(int[], int[]) - Method in class com.codename1.ui.Component
-
Invoked for devices where the pointer can hover without actually clicking the display.
- pointerHoverPressed(int[], int[]) - Method in class com.codename1.ui.Display
-
Pushes a pointer hover release event with the given coordinates into Codename One
- pointerHoverPressed(int[], int[]) - Method in class com.codename1.ui.Form
-
Invoked for devices where the pointer can hover without actually clicking the display.
- pointerHoverPressed(int, int) - Method in class com.codename1.impl.CodenameOneImplementation
-
Subclasses should invoke this method, it delegates the event to the display and into Codename One.
- pointerHoverReleased(int[], int[]) - Method in class com.codename1.impl.CodenameOneImplementation
-
Subclasses should invoke this method, it delegates the event to the display and into Codename One.
- pointerHoverReleased(int[], int[]) - Method in class com.codename1.ui.Button
-
Invoked for devices where the pointer can hover without actually clicking the display.
- pointerHoverReleased(int[], int[]) - Method in class com.codename1.ui.ComboBox
-
Invoked for devices where the pointer can hover without actually clicking the display.
- pointerHoverReleased(int[], int[]) - Method in class com.codename1.ui.Component
-
Invoked for devices where the pointer can hover without actually clicking the display.
- pointerHoverReleased(int[], int[]) - Method in class com.codename1.ui.Display
-
Pushes a pointer hover release event with the given coordinates into Codename One
- pointerHoverReleased(int[], int[]) - Method in class com.codename1.ui.Form
-
Invoked for devices where the pointer can hover without actually clicking the display.
- pointerHoverReleased(int[], int[]) - Method in class com.codename1.ui.List
-
Invoked for devices where the pointer can hover without actually clicking the display.
- pointerHoverReleased(int[], int[]) - Method in class com.codename1.ui.PeerComponent
-
Invoked for devices where the pointer can hover without actually clicking the display.
- pointerHoverReleased(int[], int[]) - Method in class com.codename1.ui.TextArea
-
Invoked for devices where the pointer can hover without actually clicking the display.
- pointerHoverReleased(int, int) - Method in class com.codename1.impl.CodenameOneImplementation
-
Subclasses should invoke this method, it delegates the event to the display and into Codename One.
- pointerPress(float, float, int[]) - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- pointerPress(float, float, int[]) - Static method in class com.codename1.testing.TestUtils
-
A component press on a given named component at x/y where x and y are NOT pixels but rather a number between 0 to 1 representing the percentage within the component where the event took place.
- pointerPress(float, float, String) - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- pointerPress(float, float, String) - Static method in class com.codename1.testing.TestUtils
-
A component press on a given named component at x/y where x and y are NOT pixels but rather a number between 0 to 1 representing the percentage within the component where the event took place.
- pointerPressed(int[], int[]) - Method in class com.codename1.impl.CodenameOneImplementation
-
Subclasses should invoke this method, it delegates the event to the display and into Codename One.
- pointerPressed(int[], int[]) - Method in class com.codename1.ui.Component
-
If this Component is focused, the pointer pressed event will call this method
- pointerPressed(int[], int[]) - Method in class com.codename1.ui.Display
-
Pushes a pointer press event with the given coordinates into Codename One
- pointerPressed(int[], int[]) - Method in class com.codename1.ui.PeerComponent
-
If this Component is focused, the pointer pressed event will call this method
- pointerPressed(int, int) - Method in class com.codename1.charts.ChartComponent
- pointerPressed(int, int) - Method in class com.codename1.components.ImageViewer
-
If this Component is focused, the pointer pressed event will call this method
- pointerPressed(int, int) - Method in class com.codename1.components.OnOffSwitch
-
If this Component is focused, the pointer pressed event will call this method
- pointerPressed(int, int) - Method in class com.codename1.impl.CodenameOneImplementation
-
Subclasses should invoke this method, it delegates the event to the display and into Codename One.
- pointerPressed(int, int) - Method in class com.codename1.maps.MapComponent
-
If this Component is focused, the pointer pressed event will call this method
- pointerPressed(int, int) - Method in class com.codename1.ui.Button
-
If this Component is focused, the pointer pressed event will call this method
- pointerPressed(int, int) - Method in class com.codename1.ui.ComboBox
-
If this Component is focused, the pointer pressed event will call this method
- pointerPressed(int, int) - Method in class com.codename1.ui.Component
-
If this Component is focused, the pointer pressed event will call this method
- pointerPressed(int, int) - Method in class com.codename1.ui.Container
-
If this Component is focused, the pointer pressed event will call this method
- pointerPressed(int, int) - Method in class com.codename1.ui.Dialog
-
If this Component is focused, the pointer pressed event will call this method
- pointerPressed(int, int) - Method in class com.codename1.ui.Form
-
If this Component is focused, the pointer pressed event will call this method
- pointerPressed(int, int) - Method in class com.codename1.ui.List
-
If this Component is focused, the pointer pressed event will call this method
- pointerPressed(int, int) - Method in class com.codename1.ui.PeerComponent
-
If this Component is focused, the pointer pressed event will call this method
- pointerPressed(int, int) - Method in class com.codename1.ui.Slider
- PointerPressed - Enum constant in enum com.codename1.ui.events.ActionEvent.Type
-
Pointer event
- pointerRelease(float, float, int[]) - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- pointerRelease(float, float, int[]) - Static method in class com.codename1.testing.TestUtils
-
A component release on a given named component at x/y where x and y are NOT pixels but rather a number between 0 to 1 representing the percentage within the component where the event took place.
- pointerRelease(float, float, String) - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- pointerRelease(float, float, String) - Static method in class com.codename1.testing.TestUtils
-
A component release on a given named component at x/y where x and y are NOT pixels but rather a number between 0 to 1 representing the percentage within the component where the event took place.
- pointerReleased(int[], int[]) - Method in class com.codename1.impl.CodenameOneImplementation
-
Subclasses should invoke this method, it delegates the event to the display and into Codename One.
- pointerReleased(int[], int[]) - Method in class com.codename1.ui.Component
-
If this Component is focused, the pointer released event will call this method
- pointerReleased(int[], int[]) - Method in class com.codename1.ui.Display
-
Pushes a pointer release event with the given coordinates into Codename One
- pointerReleased(int[], int[]) - Method in class com.codename1.ui.PeerComponent
-
If this Component is focused, the pointer released event will call this method
- pointerReleased(int, int) - Method in class com.codename1.charts.ChartComponent
- pointerReleased(int, int) - Method in class com.codename1.components.Ads
-
If this Component is focused, the pointer released event will call this method
- pointerReleased(int, int) - Method in class com.codename1.components.ImageViewer
-
If this Component is focused, the pointer released event will call this method
- pointerReleased(int, int) - Method in class com.codename1.components.OnOffSwitch
-
If this Component is focused, the pointer released event will call this method
- pointerReleased(int, int) - Method in class com.codename1.impl.CodenameOneImplementation
-
Subclasses should invoke this method, it delegates the event to the display and into Codename One.
- pointerReleased(int, int) - Method in class com.codename1.maps.MapComponent
-
If this Component is focused, the pointer released event will call this method
- pointerReleased(int, int) - Method in class com.codename1.ui.Button
-
If this Component is focused, the pointer released event will call this method
- pointerReleased(int, int) - Method in class com.codename1.ui.ComboBox
-
If this Component is focused, the pointer released event will call this method
- pointerReleased(int, int) - Method in class com.codename1.ui.Component
-
If this Component is focused, the pointer released event will call this method
- pointerReleased(int, int) - Method in class com.codename1.ui.Dialog
-
If this Component is focused, the pointer released event will call this method
- pointerReleased(int, int) - Method in class com.codename1.ui.Form
-
If this Component is focused, the pointer released event will call this method
- pointerReleased(int, int) - Method in class com.codename1.ui.List
-
If this Component is focused, the pointer released event will call this method
- pointerReleased(int, int) - Method in class com.codename1.ui.PeerComponent
-
If this Component is focused, the pointer released event will call this method
- pointerReleased(int, int) - Method in class com.codename1.ui.Slider
-
If this Component is focused, the pointer released event will call this method
- pointerReleased(int, int) - Method in class com.codename1.ui.TextArea
-
If this Component is focused, the pointer released event will call this method
- pointerReleased(int, int) - Method in class com.codename1.ui.TextField
-
If this Component is focused, the pointer released event will call this method
- PointerReleased - Enum constant in enum com.codename1.ui.events.ActionEvent.Type
-
Pointer event
- pointerTapped(int, int, int) - Method in class com.codename1.maps.MapComponent
- PointLayer - Class in com.codename1.maps.layers
-
Do not use this layer directly, you need to add this layer into a PointsLayer class instance in order for it to work as expected!
- PointLayer(Coord, String, Image) - Constructor for class com.codename1.maps.layers.PointLayer
-
Creates a Point Layer.
- pointPosition(Coord) - Method in class com.codename1.maps.Tile
-
Returns the x, y point of the given coordinate relative to this tile
- PointsLayer - Class in com.codename1.maps.layers
-
This is a Points Layer
- PointsLayer() - Constructor for class com.codename1.maps.layers.PointsLayer
-
Constructor with default projection Mercator.
- PointsLayer(Projection, String) - Constructor for class com.codename1.maps.layers.PointsLayer
- PointsLayer(String) - Constructor for class com.codename1.maps.layers.PointsLayer
-
Constructor with default projection Mercator.
- PointStyle - Enum in com.codename1.charts.views
-
The chart point style enumerator.
- pop() - Static method in class com.codename1.impl.CodenameOneThread
-
Pops the current method from the stack
- popClip() - Method in class com.codename1.ui.Graphics
-
Pops the top clip from the clip stack and sets it as the current clip.
- popClip(Object) - Method in class com.codename1.impl.CodenameOneImplementation
-
Pops the clip from the top of the clip stack and sets it as the current clip.
- popNavigationStack() - Method in class com.codename1.ui.util.UIBuilder
-
Removes a navigation frame from the stack, this is useful in case you want to go back to a form in the middle of the navigation stack.
- popStack() - Method in class com.codename1.impl.CodenameOneThread
-
Pops the method stack pointer
- populateFromMap(Map) - Method in class com.codename1.properties.PropertyIndex
-
This is useful for JSON parsing, it allows converting JSON map data to objects
- populateFromMap(Map, Class) - Method in class com.codename1.properties.PropertyIndex
-
This is useful for JSON parsing, it allows converting JSON map data to objects
- POPUP_POSITION_AUTO - Static variable in class com.codename1.ui.AutoCompleteTextField
- POPUP_POSITION_OVER - Static variable in class com.codename1.ui.AutoCompleteTextField
- POPUP_POSITION_UNDER - Static variable in class com.codename1.ui.AutoCompleteTextField
- pos - Variable in class com.codename1.io.CharArrayReader
-
The current buffer position.
- pos(String, String) - Method in class com.codename1.ui.layouts.mig.CC
-
Same functionality as
x)andy)toghether. - pos(String, String, String, String) - Method in class com.codename1.ui.layouts.mig.CC
-
Same functionality as
x),y),y)andy)toghether. - position(int) - Method in interface com.codename1.db.Cursor
-
Move the cursor to an absolute row position
- position(int, int) - Method in class com.codename1.maps.Tile
-
Returns the Coordinate of the given x, y position on the tile
- post(String) - Static method in class com.codename1.io.rest.Rest
-
Creates a POST request builder
- Post - Class in com.codename1.facebook
-
This class represents a Facebook Post Object http://developers.facebook.com/docs/reference/api/post/
- Post() - Constructor for class com.codename1.facebook.Post
-
Empty Contructor
- Post(Hashtable) - Constructor for class com.codename1.facebook.Post
- postAsyncCommand(Command, ActionEvent) - Method in class com.codename1.ui.util.UIBuilder
-
This method is invoked in conjunction with asyncCommandProcess after the command was handled asynchronously on the separate thread.
- postComment(String, String) - Method in class com.codename1.facebook.FaceBookAccess
-
Post a comment on a given post
- postComment(String, String, ActionListener) - Method in class com.codename1.facebook.FaceBookAccess
-
Post a comment on a given post
- postCreateComponent(Component) - Method in class com.codename1.ui.util.UIBuilder
-
Callback to allow binding custom logic/listeners to a component after its major properties were set (notice that not all properties or the full hierarchy will be available at this stage).
- postInit() - Method in class com.codename1.impl.CodenameOneImplementation
-
Callback allowing the implementation to perform an operation on the init thread after initialization was completed
- postLike(String) - Method in class com.codename1.facebook.FaceBookAccess
-
Post like on a given post
- postLike(String, ActionListener) - Method in class com.codename1.facebook.FaceBookAccess
-
Post like on a given post
- postMessage(MessageEvent) - Method in class com.codename1.impl.CodenameOneImplementation
-
Posts a message to the native platform.
- postMessage(MessageEvent) - Static method in class com.codename1.ui.CN
-
Posts a message to the native platform.
- postMessage(MessageEvent) - Method in class com.codename1.ui.Display
-
Posts a message to the native platform.
- postMessage(Object, String, String) - Method in class com.codename1.impl.CodenameOneImplementation
-
Posts a message to the window in a BrowserComponent.
- postMessage(String, String) - Method in class com.codename1.ui.BrowserComponent
-
Calls the postMessage() method on the webpage's window object.
- postOnWall(String, String) - Method in class com.codename1.facebook.FaceBookAccess
-
Post a message on the users wall
- postOnWall(String, String, ActionListener) - Method in class com.codename1.facebook.FaceBookAccess
-
Post a message on the users wall
- postOnWall(String, String, String, String, String, String, String, ActionListener) - Method in class com.codename1.facebook.FaceBookAccess
-
Post a message on the users wall
- postParameters(Boolean) - Method in class com.codename1.io.rest.RequestBuilder
-
Overrides the default behavior of methods so they can be sent using the post/get method
- postReceipt(String, String, String, long, String) - Static method in class com.codename1.payment.Purchase
-
Posts a receipt to be added to the receipt store.
- postResponse() - Method in class com.codename1.io.ConnectionRequest
-
A callback method that's invoked on the EDT after the readResponse() method has finished, this is the place where developers should change their Codename One user interface to avoid race conditions that might be triggered by modifications within readResponse.
- postResponse() - Method in class com.codename1.io.services.ImageDownloadService
-
A callback method that's invoked on the EDT after the readResponse() method has finished, this is the place where developers should change their Codename One user interface to avoid race conditions that might be triggered by modifications within readResponse.
- postShow(Form) - Method in class com.codename1.ui.util.UIBuilder
-
This method allows binding an action that should occur immediately after showing the given form
- postShowContainer(Container) - Method in class com.codename1.ui.util.UIBuilder
-
This method allows binding an action that should occur immediately after showing the given container
- pow(double, double) - Static method in class com.codename1.util.MathUtil
-
Return a to the power of b, sometimes written as a ** b but not to be confused with the bitwise ^ operator.
- pow(int) - Method in class com.codename1.util.BigInteger
- PREF - Static variable in class com.codename1.ui.layouts.mig.LayoutUtil
- PREF_SIZE - Static variable in class com.codename1.ui.layouts.mig.UnitValue
-
A unit indicating preferred size.
- preferenceChanged(String, Object, Object) - Method in interface com.codename1.io.PreferenceListener
-
Respond to a change in the Preference.
- PreferenceListener - Interface in com.codename1.io
-
Respond to changes to the Preferences
- Preferences - Class in com.codename1.io
-
Simple map like class to store application and Codename One preference settings in the
com.codename1.io.Storage. - PreferencesObject - Class in com.codename1.properties
-
Binds an object to the
com.codename1.io.PreferencesAPI for automatic persistent storage. - PREFERRED_SIZE - Static variable in class com.codename1.ui.layouts.GroupLayout
-
Possible value for the add methods that takes a Component.
- preferredHeight(int) - Method in class com.codename1.capture.VideoCaptureConstraints
-
Sets the preferred height constraint.
- preferredInset(String) - Method in class com.codename1.components.SplitPane.Settings
-
Sets the preferred inset for the divider.
- preferredLayoutSize(Container) - Method in class com.codename1.ui.layouts.mig.MigLayout
- preferredMaxFileSize(long) - Method in class com.codename1.capture.VideoCaptureConstraints
-
Sets the preferred max file size.
- preferredMaxLength(int) - Method in class com.codename1.capture.VideoCaptureConstraints
-
Set the preferred max length for the video capture in seconds.
- preferredQuality(int) - Method in class com.codename1.capture.VideoCaptureConstraints
-
Sets the preferred quality of the video recording.
- PREFERREDSIZE - Static variable in class com.codename1.ui.layouts.GridBagLayout
- preferredWidth(int) - Method in class com.codename1.capture.VideoCaptureConstraints
-
Sets the preferred width constraint.
- prepare() - Method in interface com.codename1.media.Media
-
Optional call that allows the caller to prepare the upcoming media player.
- prepare() - Method in class com.codename1.testing.AbstractTest
-
Prepares the unit test for execution
- prepare() - Method in interface com.codename1.testing.UnitTest
-
Prepares the unit test for execution
- prepare(String) - Static method in class com.codename1.ui.layouts.mig.ConstraintParser
-
Makes
null"", trims and converts to lower case. - prepareTooltip(String, Component) - Method in class com.codename1.ui.TooltipManager
-
Gets ready to show the tooltip, this method implements the delay before the actual showing of the tooltip.
- prependPainter(Painter) - Method in class com.codename1.ui.painter.PainterChain
-
Creates a new chain based on the existing chain with the new element added at the beginning
- preprocess(String) - Method in class com.codename1.ui.TextArea
-
Override this to modify the text for rendering in cases of invalid characters for display, this method allows the developer to replace such characters e.g.: replace "\t" with 4 spaces
- Press - Enum constant in enum com.codename1.ui.TextSelection.TextSelectionTrigger
-
TextSelection is triggered by a pointer press and drag.
- pressed() - Method in class com.codename1.ui.Button
-
Invoked to change the state of the button to the pressed state
- prev() - Method in interface com.codename1.db.Cursor
-
Moves the cursor to the previous row.
- previous() - Method in class com.codename1.ui.Form.TabIterator
-
Returns the previous component in this iterator, and repositions the iterator at this component.
- previousIndex() - Method in class com.codename1.ui.Form.TabIterator
-
Gets the index within the iterator of the previous component.
- prevSibling() - Method in class com.codename1.ui.ComponentSelector
-
Creates set of "previous" siblings of components in this set.
- print(String, int) - Method in class com.codename1.io.Log
-
Default log implementation prints to the console and the file connector if applicable.
- printStackTraceToStream(Throwable, Writer) - Method in class com.codename1.impl.CodenameOneImplementation
-
Allows the logger to print the stack trace into the log when the native platform supports that
- priority(byte) - Method in class com.codename1.io.rest.RequestBuilder
-
Sets the priority of the request.
- PRIORITY_CRITICAL - Static variable in class com.codename1.io.ConnectionRequest
-
A critical priority request will "push" through the queue to the highest point regardless of anything else and ignoring anything that is not in itself of critical priority.
- PRIORITY_HIGH - Static variable in class com.codename1.io.ConnectionRequest
-
A high priority request is the second highest level, it will act exactly like a critical priority with one difference.
- PRIORITY_HIGH_ACCUARCY - Static variable in class com.codename1.location.LocationRequest
-
When you need gps location updates
- PRIORITY_LOW - Static variable in class com.codename1.io.ConnectionRequest
-
Low priority requests are mostly background tasks that should still be accomplished though
- PRIORITY_LOW_ACCUARCY - Static variable in class com.codename1.location.LocationRequest
-
When accuracy is not important and you want to save battery
- PRIORITY_MEDIUM_ACCUARCY - Static variable in class com.codename1.location.LocationRequest
-
When accuracy is not highly important and you want to save battery
- PRIORITY_NORMAL - Static variable in class com.codename1.io.ConnectionRequest
-
Normal priority executes as usual on the queue
- PRIORITY_REDUNDANT - Static variable in class com.codename1.io.ConnectionRequest
-
Redundant elements can be discarded from the queue when paused
- PRIVATE_USE - Static variable in class com.codename1.util.regex.RECharacter
- probablePrime(int, Random) - Static method in class com.codename1.util.BigInteger
- processBackground(Form) - Method in class com.codename1.ui.util.UIBuilder
-
Warning: this method is invoked on a separate thread.
- processCommand(ActionEvent, Command) - Method in class com.codename1.ui.util.UIBuilder
-
Invoked to process a given command before naviation or any other internal processing occurs.
- Product - Class in com.codename1.payment
-
Represents a product within the system
- Product() - Constructor for class com.codename1.payment.Product
- Progress - Class in com.codename1.components
-
Displays a progress dialog with the ability to cancel an ongoing operation
- Progress - Enum constant in enum com.codename1.ui.events.ActionEvent.Type
-
Network event fired in case of progress update
- Progress(String, ConnectionRequest) - Constructor for class com.codename1.components.Progress
-
Binds the progress UI to the completion of this request
- Progress(String, ConnectionRequest, boolean) - Constructor for class com.codename1.components.Progress
-
Binds the progress UI to the completion of this request
- PROGRESS_TYPE_COMPLETED - Static variable in class com.codename1.io.NetworkEvent
-
Indicates that the connection request has completed
- PROGRESS_TYPE_INITIALIZING - Static variable in class com.codename1.io.NetworkEvent
-
Indicates that a new request is initializing its connection
- PROGRESS_TYPE_INPUT - Static variable in class com.codename1.io.NetworkEvent
-
Indicates the value for the current input stream reading
- PROGRESS_TYPE_OUTPUT - Static variable in class com.codename1.io.NetworkEvent
-
Indicates the value for the current output stream writing
- ProgressAnimation() - Constructor for class com.codename1.ui.CommonProgressAnimations.ProgressAnimation
- projected() - Method in class com.codename1.maps.BoundingBox
-
Indicates if this bounding box is isProjected
- projection - Variable in class com.codename1.maps.layers.AbstractLayer
- projection() - Method in class com.codename1.maps.providers.MapProvider
-
Gets the Provider projection
- Projection - Class in com.codename1.maps
-
This class represents a projection type.
- Projection(BoundingBox) - Constructor for class com.codename1.maps.Projection
-
Creates a projection to the given bounding box
- Promise<T> - Class in com.codename1.util.promise
-
An implementation of Promise for use with Codename One applications.
- Promise(ExecutorFunction) - Constructor for class com.codename1.util.promise.Promise
-
Creates a new promise with the given executor function.
- Promise.State - Enum in com.codename1.util.promise
-
Encapsulates the state of a Promise.
- promisify(AsyncResource) - Static method in class com.codename1.util.promise.Promise
- PromotionalOffer - Interface in com.codename1.payment
-
A marker interface representing a promotional offer for in-app purchase.
- promptInstallOnHomescreen() - Method in class com.codename1.impl.CodenameOneImplementation
-
Prompts the user to install this app on their homescreen.
- promptInstallOnHomescreen() - Static method in class com.codename1.ui.CN
-
Prompts the user to install this app on their homescreen.
- promptInstallOnHomescreen() - Method in class com.codename1.ui.Display
-
Prompts the user to install this app on their homescreen.
- PromptPromise() - Constructor for class com.codename1.ui.events.MessageEvent.PromptPromise
- Properties - Class in com.codename1.io
-
A
Propertiesobject is aHashtablewhere the keys and values must beStrings. - Properties() - Constructor for class com.codename1.io.Properties
-
Constructs a new
Propertiesobject. - Properties(Properties) - Constructor for class com.codename1.io.Properties
-
Constructs a new
Propertiesobject using the specified defaultProperties. - Property<T,
K> - Class in com.codename1.properties -
Base class for a property, it can store a generic value of any type and broadcast change events to external listeners
- Property(String) - Constructor for class com.codename1.properties.Property
-
Constructs a property with null value
- Property(String, Class) - Constructor for class com.codename1.properties.Property
-
Constructs a property with null value
- Property(String, Class, T) - Constructor for class com.codename1.properties.Property
-
Constructs a property with the given name and value
- Property(String, T) - Constructor for class com.codename1.properties.Property
-
Constructs a property with the given name and value
- PropertyBase<T,
K> - Class in com.codename1.properties -
Base class for property types
- PropertyBase(String) - Constructor for class com.codename1.properties.PropertyBase
-
All properties must have a name
- PropertyBase(String, Class) - Constructor for class com.codename1.properties.PropertyBase
-
All properties must have a name, a generic type is helpful
- PropertyBusinessObject - Interface in com.codename1.properties
-
Allows mapping properties generically
- propertyChanged(PropertyBase) - Method in interface com.codename1.properties.PropertyChangeListener
-
Event callback for the property change event
- propertyChanged(Component, String, Object, Object) - Method in interface com.codename1.cloud.BindTarget
-
Fired when a property of the component changes to a new value
- PropertyChangeListener<T,
K> - Interface in com.codename1.properties -
Event callback interface, invoked when a property changed its value
- PropertyIndex - Class in com.codename1.properties
-
Maps the properties that are in a class/object and provides access to them so tools such as ORM can implicitly access them for us.
- PropertyIndex(PropertyBusinessObject, String, PropertyBase...) - Constructor for class com.codename1.properties.PropertyIndex
-
The constructor is essential for a proper property business object
- propertyNames() - Method in class com.codename1.io.Properties
-
Returns all of the property names (keys) in this
Propertiesobject. - providerStateChanged(int) - Method in class com.codename1.location.GeofenceManager.Listener
- providerStateChanged(int) - Method in interface com.codename1.location.LocationListener
-
This method is been called by the system when the provider state has being Changed
- ProxyHttpTile - Class in com.codename1.maps
-
This Tile brings the tile image from a given http url.
- ProxyHttpTile(Dimension, BoundingBox, String) - Constructor for class com.codename1.maps.ProxyHttpTile
-
Creates an Http Tile
- PT - Static variable in class com.codename1.ui.layouts.mig.UnitValue
-
A unit indicating points.
- purchase(String) - Method in class com.codename1.payment.Purchase
-
Begins the purchase process for the given SKU
- purchase(String, PromotionalOffer) - Method in class com.codename1.payment.Purchase
-
Begins the purchase process for the given SKU using a provided promotional offer.
- Purchase - Class in com.codename1.payment
-
Represents the status of in-app-purchase goods, this class provides information about products purchased by a user as well as the ability to purchase additional products.
- Purchase() - Constructor for class com.codename1.payment.Purchase
- PurchaseCallback - Interface in com.codename1.payment
-
Callback interface that the main class must implement in order for in-app-purchasing to work.
- purgeCache() - Method in class com.codename1.io.ConnectionRequest
-
Deletes the cache file if it exists, notice that this will not work for download files
- purgeCacheDirectory() - Static method in class com.codename1.io.ConnectionRequest
-
Purges all locally cached files
- push() - Method in class com.codename1.ui.layouts.mig.CC
-
Same functionality as
pushX().pushY()which means this cell will push in both x and y dimensions. - push(int) - Static method in class com.codename1.impl.CodenameOneThread
-
Pushes the method to the current thread stack
- push(Float, Float) - Method in class com.codename1.ui.layouts.mig.CC
-
Same functionality as
pushX(weightX).pushY(weightY)which means this cell will push in both x and y dimensions. - push(String) - Method in interface com.codename1.push.PushCallback
-
Invoked when the push notification occurs
- Push - Class in com.codename1.push
-
Utility class for sending a push message to a different device through the Codename One push servers.
- Push(String, String, String...) - Constructor for class com.codename1.push.Push
-
Creates a new push notification.
- PushAction - Class in com.codename1.push
-
Encapsulates a push notification action.
- PushAction(String) - Constructor for class com.codename1.push.PushAction
-
Creates a new push action
- PushAction(String, String) - Constructor for class com.codename1.push.PushAction
-
Creates a new push action
- PushAction(String, String, String) - Constructor for class com.codename1.push.PushAction
-
Creates a new push action
- PushAction(String, String, String, String, String) - Constructor for class com.codename1.push.PushAction
-
Creates a new push action
- PushActionCategory - Class in com.codename1.push
-
Encapsulates a category for push notifications.
- PushActionCategory(String, PushAction...) - Constructor for class com.codename1.push.PushActionCategory
-
Creates a category with the specified actions.
- PushActionsProvider - Interface in com.codename1.push
-
This callback interface is invoked when a push notification with a "category" is received by the application.
- PushBuilder - Class in com.codename1.push
-
A convenience class for building a push notification Payload.
- PushBuilder() - Constructor for class com.codename1.push.PushBuilder
- PushCallback - Interface in com.codename1.push
-
This callback interface is invoked when a push notification is received by the application.
- pushClip() - Method in class com.codename1.ui.Graphics
-
Pushes the current clip onto the clip stack.
- pushClip(Object) - Method in class com.codename1.impl.CodenameOneImplementation
-
Pushes the current clip onto the clip stack so that it can be retrieved later by
#popClip. - PushContent - Class in com.codename1.push
-
Encapsulates the content of a Push message.
- pushReceived(String) - Method in class com.codename1.impl.CodenameOneImplementation
- pushRegistrationError(String, int) - Method in interface com.codename1.push.PushCallback
-
Invoked to indicate an error occurred during registration for push notification
- pushStack(int) - Method in class com.codename1.impl.CodenameOneThread
-
Pushes a method id into the stack
- pushType(int) - Method in class com.codename1.push.Push
-
Sets the type of push to use.
- pushX() - Method in class com.codename1.ui.layouts.mig.CC
-
Same functionality as
#setPushX(Float)which means this cell will push the rest of the row. - pushX(Float) - Method in class com.codename1.ui.layouts.mig.CC
-
Same functionality as
weight)only this method returnsthisfor chaining multiple calls. - pushY() - Method in class com.codename1.ui.layouts.mig.CC
-
Same functionality as
#setPushY(Float)which means this cell will push the rest of the column. - pushY(Float) - Method in class com.codename1.ui.layouts.mig.CC
-
Same functionality as
weight)only this method returnsthisfor chaining multiple calls. - put(Object, Object) - Method in class com.codename1.io.CacheMap
-
Puts the given key/value pair in the cache
- put(String) - Static method in class com.codename1.io.rest.Rest
-
Creates a PUT request builder
- put(K, V) - Method in class com.codename1.ui.util.WeakHashMap
- put(T, J) - Method in class com.codename1.properties.MapProperty
-
Same as
java.lang.Object)here for coding convention convenience with map code - putAll(Map) - Method in class com.codename1.ui.util.WeakHashMap
- putClientProperty(String, Object) - Method in class com.codename1.properties.PropertyBase
-
Places a property that will apply statically to all instances of this property
- putClientProperty(String, Object) - Method in class com.codename1.ui.BrowserComponent
- putClientProperty(String, Object) - Method in class com.codename1.ui.Command
-
The client properties are a useful way to associate meta-data with a command without sub classing
- putClientProperty(String, Object) - Method in class com.codename1.ui.Component
-
Client properties allow the association of meta-data with a component, this is useful for some applications that construct GUI's on the fly and need to track the connection between the UI and the data.
- putClientProperty(String, Object) - Method in class com.codename1.ui.ComponentSelector
-
Wrapper for
java.lang.Object) - putMetaDataOfClass(String, Object) - Method in class com.codename1.properties.PropertyIndex
-
Sets class specific metadata
- putNextEntry(TarEntry) - Method in class com.codename1.io.tar.TarOutputStream
-
Writes the next tar entry header on the stream
Q
- quadTo(double, double, double, double) - Method in class com.codename1.ui.geom.GeneralPath
- quadTo(float, float, float, float) - Method in class com.codename1.ui.geom.GeneralPath
-
Appends a quadratic Bezier curve to the current path.
- QUALITY_HIGH - Static variable in class com.codename1.capture.VideoCaptureConstraints
- QUALITY_LOW - Static variable in class com.codename1.capture.VideoCaptureConstraints
- queryParam(String, String) - Method in class com.codename1.io.rest.RequestBuilder
-
Add a query parameter to the request
- queryParam(String, String[]) - Method in class com.codename1.io.rest.RequestBuilder
-
Add multiple query parameter values to the request using same key.
R
- RadarChart - Class in com.codename1.charts.views
-
Draws multi-dimensional data as a web chart (also known as a radar or spider chart).
- RadarChart(AreaSeries, DefaultRenderer) - Constructor for class com.codename1.charts.views.RadarChart
-
Builds a new radar chart instance.
- RadioButton - Class in com.codename1.ui
-
RadioButton is a
Buttonthat maintains a selection state exclusively within a specificButtonGroup. - RadioButton() - Constructor for class com.codename1.ui.RadioButton
-
Creates an empty radio button
- RadioButton(Image) - Constructor for class com.codename1.ui.RadioButton
-
Constructs a radio with the given icon
- RadioButton(String) - Constructor for class com.codename1.ui.RadioButton
-
Constructs a radio with the given text
- RadioButton(String, Image) - Constructor for class com.codename1.ui.RadioButton
-
Constructs a radio with the given text and icon
- RadioButtonList - Class in com.codename1.components
-
A list of Radio buttons that can be managed as a single component.
- RadioButtonList(ListModel) - Constructor for class com.codename1.components.RadioButtonList
-
Creates a new RadioButton list with the given model of options.
- RadioListAdapter(UiBinding.ObjectConverter, PropertyType...) - Constructor for class com.codename1.properties.UiBinding.RadioListAdapter
-
Constructs a new binding
- RangeBarChart - Class in com.codename1.charts.views
-
Extends
BarChartto support values that represent ranges rather than single points. - RangeBarChart(XYMultipleSeriesDataset, XYMultipleSeriesRenderer, BarChart.Type) - Constructor for class com.codename1.charts.views.RangeBarChart
-
Builds a new range bar chart instance.
- RangeCategorySeries - Class in com.codename1.charts.models
-
A series for the range category charts like the range bar.
- RangeCategorySeries(String) - Constructor for class com.codename1.charts.models.RangeCategorySeries
-
Builds a new category series.
- RangeStackedBarChart - Class in com.codename1.charts.views
- RE - Class in com.codename1.util.regex
-
RE is an efficient, lightweight regular expression evaluator/matcher class.
- RE() - Constructor for class com.codename1.util.regex.RE
-
Constructs a regular expression matcher with no initial program.
- RE(REProgram) - Constructor for class com.codename1.util.regex.RE
-
Construct a matcher for a pre-compiled regular expression from program (bytecode) data.
- RE(REProgram, int) - Constructor for class com.codename1.util.regex.RE
-
Construct a matcher for a pre-compiled regular expression from program (bytecode) data.
- RE(String) - Constructor for class com.codename1.util.regex.RE
-
Constructs a regular expression matcher from a String by compiling it using a new instance of RECompiler.
- RE(String, int) - Constructor for class com.codename1.util.regex.RE
-
Constructs a regular expression matcher from a String by compiling it using a new instance of RECompiler.
- read() - Method in class com.codename1.io.BufferedInputStream
-
See the general contract of the
readmethod ofInputStream. - read() - Method in class com.codename1.io.CharArrayReader
-
Reads a single character from this reader and returns it as an integer with the two higher-order bytes set to 0.
- read() - Method in class com.codename1.io.gzip.FilterInputStream
- read() - Method in class com.codename1.io.gzip.InflaterInputStream
- read() - Method in class com.codename1.io.tar.TarInputStream
-
Read a byte
- read() - Method in class com.codename1.util.regex.StringReader
- read(byte[]) - Method in class com.codename1.io.BufferedInputStream
- read(byte[]) - Method in class com.codename1.io.gzip.FilterInputStream
- read(byte[], int, int) - Method in class com.codename1.io.BufferedInputStream
-
Reads bytes from this byte-input stream into the specified byte array, starting at the given offset.
- read(byte[], int, int) - Method in class com.codename1.io.gzip.FilterInputStream
- read(byte[], int, int) - Method in class com.codename1.io.gzip.InflaterInputStream
- read(byte[], int, int) - Method in class com.codename1.io.tar.TarInputStream
-
Checks if the bytes being read exceed the entry size and adjusts the byte array length.
- read(char[], int, int) - Method in class com.codename1.io.CharArrayReader
-
Reads at most
countcharacters from this CharArrayReader and stores them atoffsetin the character arraybuf. - read(char[], int, int) - Method in class com.codename1.util.regex.StringReader
- readAll(InputStream, byte[]) - Static method in class com.codename1.io.Util
-
Reads until the array is full or until the stream ends
- ReaderCharacterIterator - Class in com.codename1.util.regex
-
Encapsulates java.io.Reader as CharacterIterator
- ReaderCharacterIterator(Reader) - Constructor for class com.codename1.util.regex.ReaderCharacterIterator
-
Parameters
- readErrorCodeHeaders(Object) - Method in class com.codename1.io.ConnectionRequest
-
Allows reading the headers from the connection by calling the getHeader() method when a response that isn't 200 OK is sent.
- readFromSocketStream(Object) - Method in class com.codename1.impl.CodenameOneImplementation
-
Read pending bytes from the socket
- readFully(InputStream, byte[]) - Static method in class com.codename1.io.Util
-
The read fully method from data input stream is very useful for all types of streams...
- readFully(InputStream, byte[], int, int) - Static method in class com.codename1.io.Util
-
The read fully method from data input stream is very useful for all types of streams...
- readHeader() - Method in class com.codename1.io.gzip.GZIPInputStream
- readHeader() - Method in class com.codename1.io.gzip.InflaterInputStream
- readHeaders(Object) - Method in class com.codename1.io.ConnectionRequest
-
Allows reading the headers from the connection by calling the getHeader() method.
- readHeaders(Object) - Method in class com.codename1.io.gzip.GZConnectionRequest
-
Allows reading the headers from the connection by calling the getHeader() method.
- readHeaders(Object) - Method in class com.codename1.io.services.CachedDataService
-
Allows reading the headers from the connection by calling the getHeader() method.
- readInputStream(InputStream) - Static method in class com.codename1.io.Util
-
Converts a small input stream to a byte array
- readLine() - Method in class com.codename1.util.regex.StringReader
- readObject(DataInputStream) - Static method in class com.codename1.io.Util
-
Reads an object from the stream, notice that this is the inverse of the
java.io.DataOutputStream). - readObject(String) - Method in class com.codename1.io.Storage
-
Reads the object from the storage, returns null if the object isn't there
- readObject(String, boolean) - Method in class com.codename1.io.Storage
-
Reads the object from the storage, returns null if the object isn't there
- readObjectFromStorage(String) - Static method in class com.codename1.ui.CN
-
Reads the object from the storage, returns null if the object isn't there
- readResponse(InputStream) - Method in class com.codename1.ads.AdsService
-
Callback for the server response with the input stream from the server.
- readResponse(InputStream) - Method in class com.codename1.ads.InnerActive
-
Callback for the server response with the input stream from the server.
- readResponse(InputStream) - Method in class com.codename1.io.ConnectionRequest
-
Callback for the server response with the input stream from the server.
- readResponse(InputStream) - Method in class com.codename1.io.gzip.GZConnectionRequest
-
Overridden to convert the input stream you should now override readUnzipedResponse()
- readResponse(InputStream) - Method in class com.codename1.io.services.CachedDataService
-
Callback for the server response with the input stream from the server.
- readResponse(InputStream) - Method in class com.codename1.io.services.ImageDownloadService
-
Callback for the server response with the input stream from the server.
- readResponse(InputStream) - Method in class com.codename1.io.services.RSSService
-
Callback for the server response with the input stream from the server.
- readResponse(InputStream) - Method in class com.codename1.io.services.TwitterRESTService
-
Callback for the server response with the input stream from the server.
- readTimeout(int) - Method in class com.codename1.io.rest.RequestBuilder
-
Sets the request read timeout.
- readToString(File) - Static method in class com.codename1.io.Util
-
Reads the contents of a file to a string.
- readToString(File, String) - Static method in class com.codename1.io.Util
-
Reads the contents of a file to a string.
- readToString(InputStream) - Static method in class com.codename1.io.Util
-
Reads an input stream to a string
- readToString(InputStream, String) - Static method in class com.codename1.io.Util
-
Reads an input stream to a string
- readToString(Reader) - Static method in class com.codename1.io.Util
-
Reads a reader to a string
- readUnzipedResponse(InputStream) - Method in class com.codename1.io.gzip.GZConnectionRequest
-
This method can be overridden instead of readResponse
- readUTF(DataInputStream) - Static method in class com.codename1.io.Util
-
Reads a UTF string that may be null previously written by writeUTF
- ready - Variable in class com.codename1.components.ButtonList
- ready() - Method in class com.codename1.io.CharArrayReader
-
Indicates whether this reader is ready to be read without blocking.
- ready() - Method in class com.codename1.ui.BrowserComponent
-
Returns a promise that will complete when the browser component is "ready".
- ready() - Method in class com.codename1.util.regex.StringReader
- ready(int) - Method in class com.codename1.ui.BrowserComponent
-
Returns a promise that will complete when the browser component is "ready".
- ready(SuccessCallback) - Method in class com.codename1.ui.BrowserComponent
-
Registers a callback to be run when the BrowserComponent is "ready".
- ready(SuccessCallback, SuccessCallback) - Method in class com.codename1.util.promise.Promise
-
A wrapper for
Functor)that usesSuccessCallbackinstead ofFunctor. - ready(SuccessCallback) - Method in class com.codename1.util.AsyncResource
-
Runs the provided callback when the resource is ready.
- ready(SuccessCallback, EasyThread) - Method in class com.codename1.util.AsyncResource
-
Runs the provided callback when the resource is ready.
- Receipt - Class in com.codename1.payment
-
Encapsulates a receipt for an in-app purchase.
- Receipt() - Constructor for class com.codename1.payment.Receipt
- Receipt(String, Date, Date, Date, int, String, String, String, String) - Constructor for class com.codename1.payment.Receipt
-
Convenience constructor
- ReceiptStore - Interface in com.codename1.payment
-
Interface that can be implemented to provide store of receipts.
- RECharacter - Class in com.codename1.util.regex
- RECharacter() - Constructor for class com.codename1.util.regex.RECharacter
- RECompiler - Class in com.codename1.util.regex
-
A regular expression compiler class.
- RECompiler() - Constructor for class com.codename1.util.regex.RECompiler
-
Constructor.
- Recording - Enum constant in enum com.codename1.components.AudioRecorderComponent.RecorderState
-
The recorder is currently recording.
- rectangle(boolean) - Method in class com.codename1.ui.plaf.RoundBorder
-
When set to true this border grows into a rectangle when the space isn't perfectly circular
- Rectangle - Class in com.codename1.ui.geom
-
Represents a Rectangle position (x, y) and
Dimension(width, height), this is useful for measuring coordinates within the application. - Rectangle() - Constructor for class com.codename1.ui.geom.Rectangle
-
Creates a new instance of Rectangle
- Rectangle(int, int, int, int) - Constructor for class com.codename1.ui.geom.Rectangle
-
Creates a new instance of Rectangle at position (x, y) and with predefine width and height
- Rectangle(int, int, Dimension) - Constructor for class com.codename1.ui.geom.Rectangle
-
Creates a new instance of Rectangle at position (x, y) and with predefine dimension
- Rectangle(Rectangle) - Constructor for class com.codename1.ui.geom.Rectangle
-
A copy Constructor
- Rectangle2D - Class in com.codename1.ui.geom
-
Represents a Rectangle position (x, y) and
Dimension(width, height), this is useful for measuring coordinates within the application. - Rectangle2D() - Constructor for class com.codename1.ui.geom.Rectangle2D
-
Creates a new instance of Rectangle
- Rectangle2D(double, double, double, double) - Constructor for class com.codename1.ui.geom.Rectangle2D
-
Creates a new instance of Rectangle at position (x, y) and with predefine width and height
- Rectangle2D(double, double, Dimension2D) - Constructor for class com.codename1.ui.geom.Rectangle2D
-
Creates a new instance of Rectangle at position (x, y) and with predefine dimension
- Rectangle2D(Rectangle2D) - Constructor for class com.codename1.ui.geom.Rectangle2D
-
A copy Constructor
- recycle(GeneralPath) - Static method in class com.codename1.ui.geom.GeneralPath
-
Returns a GeneralPath to the reusable object pool for GeneralPaths.
- recycle(Rectangle) - Static method in class com.codename1.ui.geom.Rectangle
-
Returns the given rectangle to the object pool.
- red(int) - Static method in class com.codename1.charts.util.ColorUtil
- REDebugCompiler - Class in com.codename1.util.regex
-
A subclass of RECompiler which can dump a regular expression program for debugging purposes.
- REDebugCompiler() - Constructor for class com.codename1.util.regex.REDebugCompiler
- redirectToAudioBuffer(boolean) - Method in class com.codename1.media.MediaRecorderBuilder
-
Set this flag to true to redirect the microphone input to an audio buffer.
- referenceComponent(Component) - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint.Inset
-
Sets the reference component for this inset.
- referencePosition(float) - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint.Inset
-
Sets the reference position for this inset.
- REFLECT - Enum constant in enum com.codename1.ui.MultipleGradientPaint.CycleMethod
-
The gradient should cycle with reflection.
- reflectionImage(Image) - Static method in class com.codename1.ui.util.Effects
-
Takes the given image and appends an effect of reflection below it that is similar to the way elements appear in water beneath them.
- reflectionImage(Image, float, int) - Static method in class com.codename1.ui.util.Effects
-
Takes the given image and appends an effect of reflection below it that is similar to the way elements appear in water beneath them.
- reflectionImage(Image, float, int, int) - Static method in class com.codename1.ui.util.Effects
-
Takes the given image and appends an effect of reflection below it that is similar to the way elements appear in water beneath them.
- refresh() - Method in class com.codename1.components.ButtonList
-
Refreshes the container - regenerating all of the buttons in the list from the model.
- refresh() - Static method in class com.codename1.contacts.ContactsManager
-
Clears the contacts cache to that they will be loaded from the system the next time
boolean, boolean, boolean, boolean, boolean)is called. - refresh() - Method in class com.codename1.location.GeofenceManager
-
Reloads geofences from storage.
- refresh() - Method in class com.codename1.ui.InfiniteContainer
-
This refreshes the UI in a similar way to the "pull to refresh" functionality
- refreshContacts() - Method in class com.codename1.impl.CodenameOneImplementation
-
Clears the addressbook cache.
- refreshContacts() - Method in class com.codename1.ui.Display
-
Refreshes the native list of contacts on devices that require this see
com.codename1.contacts.ContactsManager#refresh() - refreshDOM() - Method in class com.codename1.ui.html.HTMLComponent
-
Refreshes the current DOM so it any changes done after loading will be rendered.
- refreshNativeTitle() - Method in class com.codename1.impl.CodenameOneImplementation
-
if the title is native(e.g the android action bar), notify the native title that is needs to be refreshed
- refreshNativeTitle() - Method in class com.codename1.ui.Display
-
if the title is native(e.g the android action bar), notify the native title that is needs to be refreshed
- refreshNode(Component) - Method in class com.codename1.ui.tree.Tree
-
Refreshes a node of the tree.
- refreshTheme() - Method in class com.codename1.ui.Component
-
Makes sure the component is up to date with the current theme, ONLY INVOKE THIS METHOD IF YOU CHANGED THE THEME!
- refreshTheme() - Method in class com.codename1.ui.ComponentSelector
-
Wraps
Component#refreshTheme() - refreshTheme(boolean) - Method in class com.codename1.components.Switch
-
Makes sure the component is up to date with the current theme, ONLY INVOKE THIS METHOD IF YOU CHANGED THE THEME!
- refreshTheme(boolean) - Method in class com.codename1.ui.CheckBox
-
Makes sure the component is up to date with the current theme, ONLY INVOKE THIS METHOD IF YOU CHANGED THE THEME!
- refreshTheme(boolean) - Method in class com.codename1.ui.Component
-
Makes sure the component is up to date with the current theme, ONLY INVOKE THIS METHOD IF YOU CHANGED THE THEME!
- refreshTheme(boolean) - Method in class com.codename1.ui.ComponentGroup
-
Makes sure the component is up to date with the current theme, ONLY INVOKE THIS METHOD IF YOU CHANGED THE THEME!
- refreshTheme(boolean) - Method in class com.codename1.ui.ComponentSelector
-
Wraps
Component#refreshTheme(boolean) - refreshTheme(boolean) - Method in class com.codename1.ui.Container
-
Makes sure the component is up to date with the current theme, ONLY INVOKE THIS METHOD IF YOU CHANGED THE THEME!
- refreshTheme(boolean) - Method in class com.codename1.ui.Form
-
Makes sure the component is up to date with the current theme, ONLY INVOKE THIS METHOD IF YOU CHANGED THE THEME!
- refreshTheme(boolean) - Method in class com.codename1.ui.Label
-
Makes sure the component is up to date with the current theme, ONLY INVOKE THIS METHOD IF YOU CHANGED THE THEME!
- refreshTheme(boolean) - Method in class com.codename1.ui.list.DefaultListCellRenderer
-
Makes sure the component is up to date with the current theme, ONLY INVOKE THIS METHOD IF YOU CHANGED THE THEME!
- refreshTheme(boolean) - Method in class com.codename1.ui.List
-
Makes sure the component is up to date with the current theme, ONLY INVOKE THIS METHOD IF YOU CHANGED THE THEME!
- refreshTheme(boolean) - Method in class com.codename1.ui.MenuBar
-
Makes sure the component is up to date with the current theme, ONLY INVOKE THIS METHOD IF YOU CHANGED THE THEME!
- refreshTheme(boolean) - Method in class com.codename1.ui.plaf.DefaultLookAndFeel
-
This method is a callback to the LookAndFeel when a theme is being changed in the UIManager
- refreshTheme(boolean) - Method in class com.codename1.ui.plaf.LookAndFeel
-
This method is a callback to the LookAndFeel when a theme is being changed in the UIManager
- refreshTheme(boolean) - Method in class com.codename1.ui.Slider
-
Makes sure the component is up to date with the current theme, ONLY INVOKE THIS METHOD IF YOU CHANGED THE THEME!
- refreshTheme(boolean) - Method in class com.codename1.ui.spinner.BaseSpinner
-
Makes sure the component is up to date with the current theme, ONLY INVOKE THIS METHOD IF YOU CHANGED THE THEME!
- refreshTheme(boolean) - Method in class com.codename1.ui.Tabs
-
Makes sure the component is up to date with the current theme, ONLY INVOKE THIS METHOD IF YOU CHANGED THE THEME!
- refreshTheme(String, boolean) - Method in class com.codename1.components.ScaleImageButton
- refreshTheme(String, boolean) - Method in class com.codename1.components.ScaleImageLabel
- refreshTheme(String, boolean) - Method in class com.codename1.ui.Component
-
Makes sure the component is up to date with the given UIID
- refreshToken(String) - Method in class com.codename1.io.Oauth2
- RefreshTokenRequest() - Constructor for class com.codename1.io.Oauth2.RefreshTokenRequest
- refund(String) - Method in class com.codename1.payment.Purchase
-
Tries to refund the given SKU if applicable in the current market/product
- RegexConstraint - Class in com.codename1.ui.validation
-
Creates a validation constraint based on a regular expression
- RegexConstraint(String, String) - Constructor for class com.codename1.ui.validation.RegexConstraint
-
Creates a new regex constraint
- register() - Static method in class com.codename1.io.services.CachedDataService
-
Makes sure the cached data class is properly registered as an externalizable.
- register(Externalizable) - Static method in class com.codename1.io.Util
-
Registers this externalizable so readObject will be able to load such objects.
- register(Class, Class) - Static method in class com.codename1.system.NativeLookup
-
Do NOT invoke this method.
- register(String, Class) - Static method in class com.codename1.io.Util
-
Registers this externalizable so readObject will be able to load such objects.
- registerAnimated(Animation) - Method in class com.codename1.ui.Form
-
The given component is interested in animating its appearance and will start receiving callbacks when it is visible in the form allowing it to animate its appearance.
- registerAsInputDevice() - Method in class com.codename1.ui.TextArea
-
Registers this TextArea as the current input device for the current form.
- registerCustomComponent(String, Class) - Static method in class com.codename1.ui.util.UIBuilder
-
This method allows the UIBuilder to package a smaller portion of Codename One into the JAR and add support for additional 3rd party components to the GUI builder.
- registeredForPush(String) - Method in interface com.codename1.push.PushCallback
-
Invoked when push registration is complete to pass the device ID to the application.
- registerExternalizable() - Method in class com.codename1.properties.PropertyIndex
-
Invoking this method will allow a property object to be serialized seamlessly
- registerPlugin(Plugin) - Method in class com.codename1.plugin.PluginSupport
-
Registers a plugin with the Codename One runtime.
- registerPollingFallback() - Static method in class com.codename1.impl.CodenameOneImplementation
-
Registers a polling thread to simulate push notification
- registerPush() - Static method in class com.codename1.ui.CN
-
Register to receive push notification, invoke this method once (ever) to receive push notifications.
- registerPush() - Method in class com.codename1.ui.Display
-
Register to receive push notification, invoke this method once (ever) to receive push notifications.
- registerPush(String, boolean) - Method in class com.codename1.ui.Display
-
User register to receive push notification
- registerPush(Hashtable, boolean) - Method in class com.codename1.impl.CodenameOneImplementation
-
User register to receive push notification
- registerPush(Hashtable, boolean) - Method in class com.codename1.ui.Display
-
Register to receive push notification, invoke this method once (ever) to receive push notifications.
- registerPushOnServer(String, String, byte, String, String) - Static method in class com.codename1.impl.CodenameOneImplementation
-
Sends a server request to register push support.
- registerServerPush(String, String, byte, String, String) - Static method in class com.codename1.impl.CodenameOneImplementation
-
Sends a server request to register push support.
- registerVirtualKeyboard(VirtualKeyboardInterface) - Method in class com.codename1.ui.Display
-
Register a virtual keyboard
- REGISTRATION_ACCOUNT_MISSING - Static variable in interface com.codename1.push.PushCallback
-
Error code returned when sending a push notification
- REGISTRATION_AUTHENTICATION_FAILED - Static variable in interface com.codename1.push.PushCallback
-
Error code returned when sending a push notification
- REGISTRATION_ERROR_SERVICE_NOT_AVAILABLE - Static variable in interface com.codename1.push.PushCallback
-
Error code returned when sending a push notification
- REGISTRATION_INVALID_SENDER - Static variable in interface com.codename1.push.PushCallback
-
Error code returned when sending a push notification
- REGISTRATION_PHONE_REGISTRATION_ERROR - Static variable in interface com.codename1.push.PushCallback
-
Error code returned when sending a push notification
- REGISTRATION_TOO_MANY_REGISTRATIONS - Static variable in interface com.codename1.push.PushCallback
-
Error code returned when sending a push notification
- REGULAR - Static variable in class com.codename1.maps.providers.GoogleMapsProvider
-
This is a regular road map
- reject(Throwable) - Static method in class com.codename1.util.promise.Promise
- Rejected - Enum constant in enum com.codename1.util.promise.Promise.State
-
the operation failed.
- RELATED - Static variable in class com.codename1.ui.layouts.LayoutStyle
-
Possible argument to getPreferredGap.
- RELATIVE - Static variable in class com.codename1.ui.layouts.GridBagConstraints
- relativeToAbsolute(String, String) - Static method in class com.codename1.io.Util
-
Converts a relative url e.g.: /myfile.html to an absolute url
- ReleasableComponent - Interface in com.codename1.ui
-
An Interface that any Component that could be released from the parent Form can implement.
- releaseAnimationLock() - Method in class com.codename1.ui.Form
-
Invoke this to release the animation lock that was grabbed in grabAnimationLock
- releaseAudioBuffer(String) - Static method in class com.codename1.media.MediaManager
-
Releases an audio buffer at a given path.
- released() - Method in class com.codename1.ui.Button
-
Invoked to change the state of the button to the released state
- released(int, int) - Method in class com.codename1.components.FloatingActionButton
- released(int, int) - Method in class com.codename1.ui.Button
-
Invoked to change the state of the button to the released state
- released(int, int) - Method in class com.codename1.ui.CheckBox
-
Invoked to change the state of the button to the released state
- released(int, int) - Method in class com.codename1.ui.RadioButton
-
Invoked to change the state of the button to the released state
- releaseImage(Object) - Method in class com.codename1.impl.CodenameOneImplementation
-
Allows buggy implementations (Android) to release image objects
- reload() - Method in class com.codename1.components.WebBrowser
-
Reload the current page
- reload() - Method in class com.codename1.ui.BrowserComponent
-
Reload the current page
- reloadContainer(Component) - Method in class com.codename1.ui.util.UIBuilder
-
Useful tool to refresh the current state of a container shown using show container without pushing another instance to the back stack
- reloadForm() - Method in class com.codename1.ui.util.UIBuilder
-
Useful tool to refresh the current state of a form shown using show form without pushing another instance to the back stack
- remainder(BigInteger) - Method in class com.codename1.util.BigInteger
- REMAINDER - Static variable in class com.codename1.ui.layouts.GridBagConstraints
- RemoteControlListener - Class in com.codename1.media
-
A base class that is meant to be overridden to implement functionality that responds to the device's remote control for media playback.
- RemoteControlListener() - Constructor for class com.codename1.media.RemoteControlListener
- remove() - Method in class com.codename1.ui.Component
-
This method will remove the Component from its parent.
- remove() - Method in class com.codename1.ui.ComponentSelector
-
Wrapper for
Component#remove(). - remove() - Method in class com.codename1.ui.Form.TabIterator
-
Removes the current component from the iterator, and repositions the iterator to the previous component, or the next component (if previous doesn't exist).
- remove(int) - Method in class com.codename1.charts.models.CategorySeries
-
Removes an existing value from the series.
- remove(int) - Method in class com.codename1.charts.models.MultipleCategorySeries
-
Removes an existing value from the series.
- remove(int) - Method in class com.codename1.charts.models.RangeCategorySeries
-
Removes existing values from the series.
- remove(int) - Method in class com.codename1.charts.models.XYSeries
-
Removes an existing value from the series.
- remove(int) - Method in class com.codename1.charts.models.XYValueSeries
-
Removes an existing value from the series.
- remove(int) - Method in class com.codename1.properties.CollectionProperty
-
Removes the given item
- remove(int) - Method in class com.codename1.properties.ListProperty
-
Removes the item at the given offset
- remove(int) - Method in class com.codename1.properties.SetProperty
-
Removes the given item from the set and fires a change event if this item has been successfully removed
- remove(RadioButton) - Method in class com.codename1.ui.ButtonGroup
-
removes a RadioButton from the group
- remove(Node) - Method in class com.codename1.ui.scene.Node
-
Removes a child node.
- remove(Object) - Method in class com.codename1.ui.ComponentSelector
-
Explicitly removes a component from the result set.
- remove(Object) - Method in class com.codename1.ui.util.WeakHashMap
- remove(Object, boolean) - Method in class com.codename1.ui.ComponentSelector
-
Fluent API wrapper for
#remove(java.lang.Object). - remove(String...) - Method in class com.codename1.location.GeofenceManager
-
Removes a set of regions (by ID) so that they will no longer be monitored.
- remove(Collection) - Method in class com.codename1.location.GeofenceManager
- remove(T) - Method in class com.codename1.properties.CollectionProperty
-
Removes the given item
- remove(T) - Method in class com.codename1.properties.ListProperty
-
Removes the item with this value
- remove(T) - Method in class com.codename1.properties.MapProperty
-
Removes the item matching the given key
- remove(T) - Method in class com.codename1.properties.SetProperty
-
Removes the given item from the set and fires a change event if this item has been successfully removed
- removeActionListener(ActionListener) - Method in class com.codename1.components.AudioRecorderComponent
-
Removes an action listener.
- removeActionListener(ActionListener) - Method in class com.codename1.components.ButtonList
-
Remove a listener so that it no longer is notified when buttons in the list are pressed.
- removeActionListener(ActionListener) - Method in class com.codename1.components.MultiButton
-
Removes an action listener
- removeActionListener(ActionListener) - Method in class com.codename1.components.OnOffSwitch
-
Removes the given action listener from the switch
- removeActionListener(ActionListener) - Method in class com.codename1.components.SpanMultiButton
-
Removes an action listener
- removeActionListener(ActionListener) - Method in class com.codename1.components.Switch
-
Removes the given action listener from the switch
- removeActionListener(ActionListener) - Method in class com.codename1.maps.layers.PointsLayer
-
Removes the given action listener Points Layer
- removeActionListener(ActionListener) - Method in class com.codename1.ui.Calendar
-
Fires when a change is made to the month view of this component
- removeActionListener(ActionListener) - Method in class com.codename1.ui.ComponentSelector
-
Removes action listeners from components in set.
- removeActionListener(ActionListener) - Method in class com.codename1.ui.Image
- removeActionListener(ActionListener) - Method in class com.codename1.ui.list.ContainerList
-
Allows binding a listener to user selection actions
- removeActionListener(ActionListener) - Method in class com.codename1.ui.List
-
Allows binding a listener to user selection actions
- removeActionListener(ActionListener) - Method in class com.codename1.ui.Slider
-
Action listeners give a more coarse event only when the user lifts the finger from the slider
- removeActionListener(ActionListener) - Method in class com.codename1.ui.TextArea
-
Removes an action listener
- removeActionListener(ActionListener) - Method in class com.codename1.components.SignatureComponent
-
Removes a listener from being notified when signature image is changed.
- removeActionListener(ActionListener) - Method in class com.codename1.components.SpanButton
-
Removes the listener from tracking button events
- removeActionListener(ActionListener) - Method in class com.codename1.ui.Button
-
Removes the given action listener from the button
- removeActionListener(ActionListener) - Method in class com.codename1.ui.ButtonGroup
-
Removes an action listener from all the buttons in the group
- removeActionListener(ActionListener) - Method in interface com.codename1.ui.events.ActionSource
-
Removes ActionListener so that it will no longer receive events from this source.
- removeAll() - Method in class com.codename1.components.InteractionDialog
-
remove all Components from container, notice that removed component might still have a pending repaint in the queue that won't be removed.
- removeAll() - Method in class com.codename1.ui.ComponentSelector
-
This removes all children from all containers in found set.
- removeAll() - Method in class com.codename1.ui.Container
-
remove all Components from container, notice that removed component might still have a pending repaint in the queue that won't be removed.
- removeAll() - Method in class com.codename1.ui.Dialog
-
Removes all Components from the Content Pane
- removeAll() - Method in class com.codename1.ui.Form
-
Removes all Components from the Content Pane
- removeAll() - Method in class com.codename1.ui.list.DefaultListModel
-
Removes all elements from the model
- removeAll() - Method in class com.codename1.ui.scene.Node
-
Removes all child nodes.
- removeAll(Collection) - Method in class com.codename1.ui.ComponentSelector
-
Removes all of the components in the provided collection from the result set.
- removeAll(Collection, boolean) - Method in class com.codename1.ui.ComponentSelector
-
Fluent API wrapper for
#removeAll(java.util.Collection) - removeAll(Collection) - Method in class com.codename1.properties.CollectionProperty
-
Removes from this collection all of its elements that are contained in the specified collection and fires a change event if the collection has changed
- removeAll(Collection) - Method in class com.codename1.properties.ListProperty
-
Removes from the list all values from the given collection and fires a change event if the list has changed
- removeAll(Collection) - Method in class com.codename1.properties.SetProperty
-
Removes from the set all values from the given collection and fires a change event if the set has changed
- removeAllArguments() - Method in class com.codename1.io.ConnectionRequest
-
Removes all arguments
- removeAllCommands() - Method in class com.codename1.ui.Form
-
Clear menu commands from the menu bar
- removeAllCommands() - Method in class com.codename1.ui.MenuBar
-
Remove all commands from the menuBar
- removeAllCommands() - Method in class com.codename1.ui.SideMenuBar
-
Remove all commands from the menuBar
- removeAllLayers() - Method in class com.codename1.maps.MapComponent
-
Removes all layers from the map
- removeAllRenderers() - Method in class com.codename1.charts.renderers.DefaultRenderer
-
Removes all renderers from the multiple renderer.
- removeAllShowListeners() - Method in class com.codename1.ui.Form
-
Removes all Show Listeners from this Form
- removeAnnotation(int) - Method in class com.codename1.charts.models.XYSeries
-
Remove a String at index
- removeArgument(String) - Method in class com.codename1.io.ConnectionRequest
-
Removes the given argument from the request
- removeAttribute(Object) - Method in class com.codename1.xml.Element
-
Removes the specified attribute if it exist in this Element This method allows creating a key that is non-string to be used by subclasses that optimize attributes retrieval
- removeAttribute(String) - Method in class com.codename1.xml.Element
-
Removes the specified attribute
- removeAttributeById(int) - Method in class com.codename1.ui.html.HTMLElement
-
Removes the specified attribute
- removeBackListener(ActionListener) - Method in class com.codename1.ui.Sheet
-
Removes a back listener.
- removeBrowserNavigationCallback(BrowserNavigationCallback) - Method in class com.codename1.ui.BrowserComponent
-
Removes a navigation callback.
- removeCallback(AudioBuffer.AudioBufferCallback) - Method in class com.codename1.media.AudioBuffer
-
Removes a callback from the audio buffer.
- removeChangeListener(PropertyChangeListener) - Method in class com.codename1.properties.PropertyBase
-
Removes the property change listener from the list of listeners
- removeChangeListener(ActionListener) - Method in class com.codename1.components.Switch
-
Removes the given change listener from the switch
- removeChangeListeners(ActionListener) - Method in class com.codename1.ui.CheckBox
-
Removes a change change listener.
- removeChangeListeners(ActionListener) - Method in class com.codename1.ui.RadioButton
-
Removes a change change listener.
- removeChildAt(int) - Method in class com.codename1.ui.html.HTMLElement
-
{Removes the child at the given index
- removeChildAt(int) - Method in class com.codename1.xml.Element
-
Removes the child at the given index
- removeCloseListener(ActionListener) - Method in class com.codename1.ui.BrowserWindow
-
Removes listener from being notified when the browser window is closed.
- removeCloseListener(ActionListener) - Method in class com.codename1.ui.Sheet
-
Removes a close listener.
- removeCloseListener(ActionListener) - Method in class com.codename1.ui.TextArea
-
Removes close listener.
- removeCommand(Command) - Method in class com.codename1.ui.Form
-
Removes the command from the menu bar softkeys
- removeCommand(Command) - Method in class com.codename1.ui.MenuBar
-
Removes a Command from the MenuBar
- removeCommand(Command) - Method in class com.codename1.ui.SideMenuBar
-
Removes a Command from the MenuBar
- removeCommand(Command) - Method in class com.codename1.ui.Toolbar
-
Removes a Command from the MenuBar
- removeCommandListener(ActionListener) - Method in class com.codename1.ui.Form
-
A listener that is invoked when a command is clicked allowing multiple commands to be handled by a single block
- removeCommandListener(ActionListener) - Method in class com.codename1.ui.util.UIBuilder
-
Removes a command listener
- removeCommandListener(String, ActionListener) - Method in class com.codename1.ui.util.UIBuilder
-
Removes a command listener on a specific form
- removeCommands(Command, Command, Command) - Method in class com.codename1.ui.TextField
-
Removes the clear and t9 commands from the parent form, this method can be overriden to provide device specific placement for these commands
- removeCompletionHandler(Media, Runnable) - Method in class com.codename1.impl.CodenameOneImplementation
-
Removes onComplete callback from Media element.
- removeCompletionHandler(Media, Runnable) - Static method in class com.codename1.media.MediaManager
-
Removes onComplete callback from Media element.
- removeCompletionHandler(Media, Runnable) - Method in class com.codename1.ui.Display
-
Removes onComplete callback from Media element.
- removeComponent(Component) - Method in class com.codename1.components.InteractionDialog
-
removes a Component from the Container, notice that removed component might still have a pending repaint in the queue that won't be removed.
- removeComponent(Component) - Method in class com.codename1.ui.Container
-
removes a Component from the Container, notice that removed component might still have a pending repaint in the queue that won't be removed.
- removeComponent(Component) - Method in class com.codename1.ui.Dialog
-
Removes a component from the Form's Content Pane
- removeComponent(Component) - Method in class com.codename1.ui.Form
-
Removes a component from the Form's Content Pane
- removeComponentAwaitingRelease(C) - Method in class com.codename1.ui.Form
- removeComponentListener(String, String, Object) - Method in class com.codename1.ui.util.UIBuilder
-
Removes a component listener bound to a specific component
- removeContent(Component) - Method in class com.codename1.components.Accordion
-
Removes the content from the accordion
- removeCookiesForDomain(String) - Method in class com.codename1.impl.CodenameOneImplementation
- REMOVED - Static variable in interface com.codename1.ui.events.DataChangedListener
-
Type value for removed data in ListModel
- removeDataChangedListener(DataChangedListener) - Method in class com.codename1.ui.Calendar
-
Allows tracking selection changes in the calendar in real time
- removeDataChangedListener(DataChangedListener) - Method in class com.codename1.ui.ComponentSelector
-
Wraps
TextField#removeDataChangedListener(com.codename1.ui.events.DataChangedListener) - removeDataChangedListener(DataChangedListener) - Method in class com.codename1.ui.list.DefaultListModel
-
Invoked to indicate no further interest in future change events
- removeDataChangedListener(DataChangedListener) - Method in class com.codename1.ui.list.FilterProxyListModel
-
Invoked to indicate no further interest in future change events
- removeDataChangedListener(DataChangedListener) - Method in interface com.codename1.ui.list.ListModel
-
Invoked to indicate no further interest in future change events
- removeDataChangedListener(DataChangedListener) - Method in class com.codename1.ui.Slider
-
Removes a listener from data changed events, notice that the status argument to the data change listener shouldn't be relied upon.
- removeDataChangedListener(DataChangedListener) - Method in class com.codename1.ui.TextArea
-
Removes the listener for data change events
- removeDataChangeListener(DataChangedListener) - Method in class com.codename1.properties.UiBinding.BoundTableModel
- removeDataChangeListener(DataChangedListener) - Method in class com.codename1.ui.Calendar
-
Allows tracking selection changes in the calendar in real time
- removeDataChangeListener(DataChangedListener) - Method in class com.codename1.ui.table.DefaultTableModel
-
Removes a listener to the data changed event
- removeDataChangeListener(DataChangedListener) - Method in class com.codename1.ui.table.SortableTableModel
-
Removes a listener to the data changed event
- removeDataChangeListener(DataChangedListener) - Method in interface com.codename1.ui.table.TableModel
-
Removes a listener to the data changed event
- removeDataChangeListener(DataChangedListener) - Method in class com.codename1.ui.TextArea
-
Removes the listener for data change events
- removeDayActionListener(ActionListener) - Method in class com.codename1.ui.Calendar
-
Removes ActionListener from day buttons
- removeDecorator(ButtonList.Decorator) - Method in class com.codename1.components.ButtonList
-
Removes a decorator.
- removeDragFinishedListener(ActionListener) - Method in class com.codename1.ui.Component
-
Removes the listener from the drag finished event
- removeDragOverListener(ActionListener) - Method in class com.codename1.ui.Component
-
Removes an action listener to drag over events
- removeDragOverListener(ActionListener) - Method in class com.codename1.ui.ComponentSelector
-
Removes drag over listener from all components in found set.
- removeDropListener(ActionListener) - Method in class com.codename1.ui.Component
-
Removes an action listener to drop events which are invoked when this component is dropped on a target
- removeDropListener(ActionListener) - Method in class com.codename1.ui.ComponentSelector
-
Removes a drop listener from all components in found set.
- removeEdtErrorHandler(ActionListener) - Static method in class com.codename1.ui.CN
-
An error handler will receive an action event with the source exception from the EDT once an error handler is installed the default Codename One error dialog will no longer appear
- removeEdtErrorHandler(ActionListener) - Method in class com.codename1.ui.Display
-
An error handler will receive an action event with the source exception from the EDT once an error handler is installed the default Codename One error dialog will no longer appear
- removeEmptySoftbuttons() - Method in class com.codename1.ui.MenuBar
-
This method removes empty J2ME softbuttons that don't have a command
- removeErrorListener(ActionListener) - Static method in class com.codename1.io.services.ImageDownloadService
-
Unbinds an error listener that will fire an instance of NetworkEvent with an error for a specific fetch operation if applicable
- removeErrorListener(ActionListener) - Method in class com.codename1.io.NetworkManager
-
Removes the given error listener
- removeErrorListener(EasyThread.ErrorListener) - Method in class com.codename1.util.EasyThread
-
Removes a callback for error events, notice that this code isn't thread safe and should be invoked synchronously.
- removeExceptionListener(ActionListener) - Method in class com.codename1.io.ConnectionRequest
-
Removes the given listener
- removeFocusListener(FocusListener) - Method in class com.codename1.ui.Component
-
Deregisters interest in receiving callbacks for focus gained events
- removeFocusListener(FocusListener) - Method in class com.codename1.ui.ComponentSelector
-
Removes focus listener from all components in found set.
- removeGameKeyListener(int, ActionListener) - Method in class com.codename1.ui.Form
-
Removes a game key listener from the given game keycode
- removeGeoFencing(String) - Method in class com.codename1.location.LocationManager
-
Stop tracking a Geofence if isGeofenceSupported() returns false this method does nothing
- removeGlassPane(Form, Painter) - Static method in class com.codename1.ui.painter.PainterChain
-
Removes a glass pane from the given form, this is the opposite operation for the install glass pane
- removeGlobalErrorListener(EasyThread.ErrorListener) - Static method in class com.codename1.util.EasyThread
-
Removes a callback for error events, notice that this code isn't thread safe and should be invoked synchronously.
- removeGlobalUnitConverter(UnitConverter) - Static method in class com.codename1.ui.layouts.mig.UnitValue
-
Removed the converter.
- removeHeavyActionListener(Object, ActionListener) - Method in class com.codename1.impl.CodenameOneImplementation
-
Removes a heavy action listener from a heavy button.
- removeItem(int) - Method in class com.codename1.contacts.ContactsModel
-
Removes the item at the specified position in this list.
- removeItem(int) - Method in class com.codename1.ui.list.DefaultListModel
-
Removes the item at the specified position in this list.
- removeItem(int) - Method in class com.codename1.ui.list.FilterProxyListModel
-
Removes the item at the specified position in this list.
- removeItem(int) - Method in interface com.codename1.ui.list.ListModel
-
Removes the item at the specified position in this list.
- removeJSCallback(Callback) - Method in class com.codename1.ui.BrowserComponent
-
Removes a JS callback that was added via the
com.codename1.util.SuccessCallback)method. - removeJSCallback(SuccessCallback) - Method in class com.codename1.ui.BrowserComponent
- removeKeyListener(int, ActionListener) - Method in class com.codename1.ui.Form
-
Removes a key listener from the given keycode
- removeLayer(Layer) - Method in class com.codename1.maps.MapComponent
-
Removes a Layer from the map
- removeLayoutCallback(LayoutCallback) - Method in class com.codename1.ui.layouts.mig.MigLayout
-
Removes the callback if it exists.
- removeLayoutComponent(Component) - Method in class com.codename1.ui.layouts.BorderLayout
-
Removes the component from the layout this operation is only useful if the layout maintains references to components within it
- removeLayoutComponent(Component) - Method in class com.codename1.ui.layouts.GridBagLayout
- removeLayoutComponent(Component) - Method in class com.codename1.ui.layouts.GroupLayout
-
Notification that a
Componenthas been removed from the parent container. - removeLayoutComponent(Component) - Method in class com.codename1.ui.layouts.Layout
-
Removes the component from the layout this operation is only useful if the layout maintains references to components within it
- removeLayoutComponent(Component) - Method in class com.codename1.ui.layouts.mig.MigLayout
- removeLayoutComponent(Component) - Method in class com.codename1.ui.layouts.TextModeLayout
-
Removes the component from the layout this operation is only useful if the layout maintains references to components within it
- removeLayoutComponent(Component) - Method in class com.codename1.ui.table.TableLayout
-
Removes the component from the layout this operation is only useful if the layout maintains references to components within it
- removeLeafListener(ActionListener) - Method in class com.codename1.ui.tree.Tree
-
Removes the listener that fires when a leaf is clicked
- removeListener(Button, ActionListener) - Method in class com.codename1.properties.UiBinding.CheckBoxRadioSelectionAdapter
- removeListener(RadioButton[], ActionListener) - Method in class com.codename1.properties.UiBinding.RadioListAdapter
- removeListener(Picker, ActionListener) - Method in class com.codename1.properties.UiBinding.PickerAdapter
- removeListener(TextArea, ActionListener) - Method in class com.codename1.properties.UiBinding.TextAreaAdapter
- removeListener(TextComponent, ActionListener) - Method in class com.codename1.properties.UiBinding.TextComponentAdapter
- removeListener(ComponentType, ActionListener) - Method in class com.codename1.properties.UiBinding.ComponentAdapter
-
Removes the action listener from changes in the component
- removeListener(Object) - Method in class com.codename1.ui.util.EventDispatcher
-
Remove the listener from the dispatcher
- removeListeners() - Method in class com.codename1.ui.plaf.Style
-
This method removes all Listeners from the Style
- removeListListener(ActionListener) - Method in class com.codename1.ui.AutoCompleteTextField
-
Removes an action listener that fires an event when an entry in the auto-complete list is selected.
- removeLoadListener(ActionListener) - Method in class com.codename1.ui.BrowserWindow
-
Removes listeners from being notified when page is loaded in the browser window.
- removeLongPressListener(ActionListener) - Method in class com.codename1.components.MultiButton
-
Removes the listener from the pointer event
- removeLongPressListener(ActionListener) - Method in class com.codename1.components.SpanButton
-
Unbinds long press listener to button events.
- removeLongPressListener(ActionListener) - Method in class com.codename1.components.SpanMultiButton
-
Removes the listener from the pointer event
- removeLongPressListener(ActionListener) - Method in class com.codename1.ui.Component
-
Removes the listener from the pointer event
- removeLongPressListener(ActionListener) - Method in class com.codename1.ui.ComponentSelector
-
Removes long pointer pressed listener from all components in found set.
- removeMapListener(MapListener) - Method in class com.codename1.maps.MapComponent
-
Removes the map listener callback
- removeMediaErrorListener(ActionListener) - Method in class com.codename1.media.AbstractMedia
-
Removes a listener so that it will no longer be notified of errors.
- removeMediaErrorListener(ActionListener) - Method in interface com.codename1.media.AsyncMedia
-
Removes a listener so that it will no longer be notified of errors.
- removeMediaStateChangeListener(ActionListener) - Method in class com.codename1.media.AbstractMedia
-
Removes a listener so that it will no longer be notified of state changes.
- removeMediaStateChangeListener(ActionListener) - Method in interface com.codename1.media.AsyncMedia
-
Removes a listener so that it will no longer be notified of state changes.
- removeMessageListener(ActionListener) - Static method in class com.codename1.ui.CN
-
Removes a listener from receiving messages from the native platform.
- removeMessageListener(ActionListener) - Method in class com.codename1.ui.Display
-
Removes a listener from receiving messages from the native platform.
- removeMonthChangedListener(ActionListener) - Method in class com.codename1.ui.Calendar
-
Fires when a new month is selected
- removeNativeBrowserWindowOnLoadListener(Object, ActionListener) - Method in class com.codename1.impl.CodenameOneImplementation
-
Removes a load listener from a native browser window.
- removeNetworkErrorListener(ActionListener) - Static method in class com.codename1.ui.CN
-
Removes the given error listener
- removeNetworkProgressListener(ActionListener) - Static method in class com.codename1.ui.CN
-
Adds a listener to be notified when progress updates
- removeObjectAtOffset(Object[], Object[], int) - Static method in class com.codename1.io.Util
-
Removes the object at the source array offset and copies all other objects to the destination array
- removeObjectAtOffset(Object[], Object[], Object) - Static method in class com.codename1.io.Util
-
Removes the object at the source array offset and copies all other objects to the destination array
- removeOnClickItemListener(ActionListener) - Method in class com.codename1.components.Accordion
-
To remove item click in accordion component
- removeOrientationListener(ActionListener) - Method in class com.codename1.ui.Form
-
This listener is invoked when device orientation changes on devices that support orientation change
- removeOverflowCommand(Command) - Method in class com.codename1.ui.Toolbar
-
Removes the given overflow menu command, notice that this has no effect on the menu that is currently showing (if it is currently showing) only on the upcoming iterations.
- removePasteListener(ActionListener) - Method in class com.codename1.ui.Form
-
Removes listener from being notified when the user has initiated a paste event.
- removePoint(PointLayer) - Method in class com.codename1.maps.layers.PointsLayer
-
Removes a point from the PointsLayer
- removePointerDraggedListener(ActionListener) - Method in class com.codename1.ui.Component
-
Removes the listener from the pointer event
- removePointerDraggedListener(ActionListener) - Method in class com.codename1.ui.ComponentSelector
-
REmoves pointer dragged listener from all components in found set.
- removePointerPressedListener(ActionListener) - Method in class com.codename1.components.MultiButton
-
Removes the listener from the pointer event
- removePointerPressedListener(ActionListener) - Method in class com.codename1.components.SpanMultiButton
-
Removes the listener from the pointer event
- removePointerPressedListener(ActionListener) - Method in class com.codename1.ui.Component
-
Removes the listener from the pointer event
- removePointerPressedListener(ActionListener) - Method in class com.codename1.ui.ComponentSelector
-
Removes pointer pressed listener from all components in found set.
- removePointerReleasedListener(ActionListener) - Method in class com.codename1.components.MultiButton
-
Removes the listener from the pointer event
- removePointerReleasedListener(ActionListener) - Method in class com.codename1.components.SpanMultiButton
-
Removes the listener from the pointer event
- removePointerReleasedListener(ActionListener) - Method in class com.codename1.ui.Component
-
Removes the listener from the pointer event
- removePointerReleasedListener(ActionListener) - Method in class com.codename1.ui.ComponentSelector
-
Removes pointer released listener from all components in found set.
- removePreferenceListener(String, PreferenceListener) - Static method in class com.codename1.io.Preferences
-
Remove the listener for the specified preference.
- removeProgressListener(ActionListener) - Method in class com.codename1.io.NetworkManager
-
Adds a listener to be notified when progress updates
- removeResponseCodeListener(ActionListener) - Method in class com.codename1.facebook.FaceBookAccess
-
Removes a response listener
- removeResponseCodeListener(ActionListener) - Method in class com.codename1.io.ConnectionRequest
-
Removes the given listener
- removeResponseListener(ActionListener) - Method in class com.codename1.io.ConnectionRequest
-
Removes the given listener
- removeRow(int) - Method in class com.codename1.properties.UiBinding.BoundTableModel
-
Removes the row at the given index
- removeRow(int) - Method in class com.codename1.ui.table.DefaultTableModel
-
Removes the given row offset from the table
- removeScrollListener(ScrollListener) - Method in class com.codename1.ui.Component
-
Deregisters interest in receiving callbacks for scroll gained events
- removeScrollListener(ScrollListener) - Method in class com.codename1.ui.ComponentSelector
-
Removes scroll listener from all components in found set.
- removeSearchCommand() - Method in class com.codename1.ui.Toolbar
-
Removes a previously installed search command
- removeSelectedIndices(int...) - Method in class com.codename1.ui.list.DefaultListModel
-
Removes indices from the set of selected indices.
- removeSelectedIndices(int...) - Method in interface com.codename1.ui.list.MultipleSelectionListModel
-
Removes indices from the set of selected indices.
- removeSelectionListener(SelectionListener) - Method in class com.codename1.ui.list.DefaultListModel
-
Invoked to indicate no further interest in future selection events
- removeSelectionListener(SelectionListener) - Method in class com.codename1.ui.list.FilterProxyListModel
-
Invoked to indicate no further interest in future selection events
- removeSelectionListener(SelectionListener) - Method in interface com.codename1.ui.list.ListModel
-
Invoked to indicate no further interest in future selection events
- removeSelectionListener(SelectionListener) - Method in class com.codename1.ui.List
-
Invoked to indicate no further interest in future selection events
- removeSelectionListener(SelectionListener) - Method in class com.codename1.ui.Tabs
-
Removes a selection Listener from the tabs
- removeSeries(int) - Method in class com.codename1.charts.models.XYMultipleSeriesDataset
-
Removes the XY series from the list.
- removeSeries(XYSeries) - Method in class com.codename1.charts.models.XYMultipleSeriesDataset
-
Removes the XY series from the list.
- removeSeriesRenderer(SimpleSeriesRenderer) - Method in class com.codename1.charts.renderers.DefaultRenderer
-
Removes a simple renderer from the multiple renderer.
- removeShowListener(ActionListener) - Method in class com.codename1.ui.Form
-
Removes the show listener
- removeSizeChangedListener(ActionListener) - Method in class com.codename1.ui.Form
-
Remove SizeChangedListener
- removeStateChangeListener(ActionListener) - Method in class com.codename1.ui.Button
-
Removes state change listener.
- removeStateChangeListener(ActionListener) - Method in class com.codename1.ui.Component
-
Removes a listener from being notified when the state of this component is changed to and from initialized.
- removeStyleListener(StyleListener) - Method in class com.codename1.ui.ComponentSelector
-
Wraps
Style#removeStyleListener(com.codename1.ui.events.StyleListener) - removeStyleListener(StyleListener) - Method in class com.codename1.ui.plaf.Style
-
Removes a Style Listener from the Style Object.
- removeStyleListeners() - Method in class com.codename1.ui.ComponentSelector
-
Wraps
Style#removeListeners() - removeSwipeOpenListener(ActionListener) - Method in class com.codename1.ui.SwipeableContainer
-
Removes the given listener from the SwipeableContainer
- removeTabAt(int) - Method in class com.codename1.ui.Tabs
-
Removes the tab at
index. - removeTabsFocusListener(FocusListener) - Method in class com.codename1.ui.Tabs
-
Removes a foucs Listener from the tabs buttons
- removeTags(String...) - Method in class com.codename1.ui.ComponentSelector
-
Removes the given tags from all elements in the result set.
- removeTags(String...) - Method in class com.codename1.ui.scene.Node
-
Removes tags from this node.
- removeTextLine1() - Method in class com.codename1.components.SpanMultiButton
-
Removes the content of the row
- removeTextLine2() - Method in class com.codename1.components.SpanMultiButton
-
Removes the content of the row
- removeTextLine3() - Method in class com.codename1.components.SpanMultiButton
-
Removes the content of the row
- removeTextLine4() - Method in class com.codename1.components.SpanMultiButton
-
Removes the content of the row
- removeTextSelectionListener(ActionListener) - Method in class com.codename1.ui.TextSelection
-
Removes a listener so it no longer is notified when text selection changes.
- removeThemeRefreshListener(ActionListener) - Method in class com.codename1.ui.plaf.UIManager
-
Removes a Theme refresh listener.
- removeVirtualKeyboardListener(ActionListener) - Method in class com.codename1.ui.Display
-
Removes a listener for VirtualKeyboard hide/show events.
- removeWebEventListener(String, ActionListener) - Method in class com.codename1.ui.BrowserComponent
-
Removes the listener, see addWebEventListener for details
- removeWindowListener(ActionListener) - Static method in class com.codename1.ui.CN
-
Removes a previously registered window listener.
- removeWindowListener(ActionListener) - Method in class com.codename1.ui.Display
-
Removes a previously registered window listener.
- removeXTextLabel(double) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Removes text label for the specified X axis value.
- removeYTextLabel(double) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Removes text label for the specified Y axis value.
- removeYTextLabel(double, int) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Removes text label for the specified Y axis value.
- rename(String, String) - Method in class com.codename1.impl.CodenameOneImplementation
-
Renames a file to the given name, expects the new name to be relative to the current directory
- rename(String, String) - Method in class com.codename1.io.FileSystemStorage
-
Renames a file to the given name, expects the new name to be relative to the current directory
- renameFile(String, String) - Static method in class com.codename1.ui.CN
-
Renames a file to the given name, expects the new name to be relative to the current directory
- renameTo(File) - Method in class com.codename1.io.File
-
Renames the file to the provided file object.
- render(Graphics) - Method in class com.codename1.ui.scene.Node
-
Renders the node onto a graphics context.
- renderChildren(Graphics) - Method in class com.codename1.ui.scene.Node
-
Renders the node's children.
- RENDERING_HINT_FAST - Static variable in class com.codename1.ui.Graphics
-
Rendering hint to indicate that the context should prefer to render primitives in a quick way, at the cost of quality, if there is an expensive operation.
- repaint() - Method in class com.codename1.maps.MapComponent
- repaint() - Method in class com.codename1.ui.Component
-
Repaint this Component, the repaint call causes a callback of the paint method on the event dispatch thread.
- repaint() - Method in class com.codename1.ui.ComponentSelector
-
Wraps
Component#repaint() - repaint() - Method in class com.codename1.ui.list.DefaultListCellRenderer
-
Overriden to do nothing and remove a performance issue where renderer changes perform needless repaint calls
- repaint(int, int, int, int) - Method in class com.codename1.ui.Component
-
Repaints a specific region within the component
- repaint(int, int, int, int) - Method in class com.codename1.ui.ComponentSelector
-
Wraps
int, int, int) - repaint(Animation) - Method in class com.codename1.impl.CodenameOneImplementation
-
Invoked to add an element to the paintQueue
- repaintTextEditor(boolean) - Method in class com.codename1.impl.CodenameOneImplementation
-
Allows the implementation to refresh the text field
- REPEAT - Enum constant in enum com.codename1.ui.MultipleGradientPaint.CycleMethod
-
The gradient should repeat to fill the space.
- REPEAT_BOTH - Static variable in class com.codename1.ui.plaf.CSSBorder
-
Constant indicating repeating on both x and y for background images.
- REPEAT_DAY - Static variable in class com.codename1.notifications.LocalNotification
-
Constant used in
#setRepeatType(int)to indicate that this notification should be repeated every day. - REPEAT_HOUR - Static variable in class com.codename1.notifications.LocalNotification
-
Constant used in
#setRepeatType(int)to indicate that this notification should be repeated every hour. - REPEAT_MINUTE - Static variable in class com.codename1.notifications.LocalNotification
-
Constant used in
#setRepeatType(int)to indicate that this notification should be repeated every 1 minute. - REPEAT_NONE - Static variable in class com.codename1.notifications.LocalNotification
-
Constant used in
#setRepeatType(int)to indicate that this notification should not be repeated. - REPEAT_NONE - Static variable in class com.codename1.ui.plaf.CSSBorder
-
Constant indicating no-repeat for background images.
- REPEAT_WEEK - Static variable in class com.codename1.notifications.LocalNotification
-
Constant used in
#setRepeatType(int)to indicate that this notification should be repeated every week. - REPEAT_X - Static variable in class com.codename1.ui.plaf.CSSBorder
-
Constant indicating repeat-x for background images.
- REPEAT_Y - Static variable in class com.codename1.ui.plaf.CSSBorder
-
Constant indicating repeat-y for background images.
- replace(int, int, String) - Method in class com.codename1.util.CStringBuilder
-
Replaces the specified subsequence in this builder with the specified string.
- replace(Component, Component) - Method in class com.codename1.ui.layouts.GroupLayout
-
Removes an existing component replacing it with the specified component.
- replace(Component, Component, Transition) - Method in class com.codename1.ui.Container
-
This method replaces the current Component with the next Component.
- replace(Component, Component, Transition) - Method in class com.codename1.ui.Form
-
This method replaces the current Component with the next Component.
- replace(Component, Component, Transition, Runnable, int) - Method in class com.codename1.ui.Container
-
This method replaces the current Component with the next Component
- replace(ComponentSelector.ComponentMapper) - Method in class com.codename1.ui.ComponentSelector
-
Replaces the matched components within respective parents with replacements defined by the provided mapper.
- replace(ComponentSelector.ComponentMapper, Transition) - Method in class com.codename1.ui.ComponentSelector
-
Replaces the matched components within respective parents with replacements defined by the provided mapper.
- replace(EncodedImage) - Method in class com.codename1.components.ReplaceableImage
-
Replaces the current image with the new image which must match the dimensions etc.
- REPLACE_ALL - Static variable in class com.codename1.util.regex.RE
-
Flag bit that indicates that subst should replace all occurrences of this regular expression.
- REPLACE_BACKREFERENCES - Static variable in class com.codename1.util.regex.RE
-
Flag bit that indicates that subst should replace backreferences
- REPLACE_FIRSTONLY - Static variable in class com.codename1.util.regex.RE
-
Flag bit that indicates that subst should only replace the first occurrence of this regular expression.
- ReplaceableImage - Class in com.codename1.components
-
Allows the image data to be replaced at runtime when a different image is available.
- replaceAll(String, String, String) - Static method in class com.codename1.util.StringUtil
-
This method replaces all occurrences of the pattern with the replacement String
- replaceAndWait(Component, Component, Transition) - Method in class com.codename1.ui.Container
-
This method replaces the current Component with the next Component.
- replaceAndWait(Component, Component, Transition) - Method in class com.codename1.ui.Form
-
This method replaces the current Component with the next Component.
- replaceAndWait(Component, Component, Transition, boolean) - Method in class com.codename1.ui.Container
-
This method replaces the current Component with the next Component.
- replaceAndWait(Component, Component, Transition, int) - Method in class com.codename1.ui.Container
-
This method replaces the current Component with the next Component.
- replaceAndWait(ComponentSelector.ComponentMapper, Transition) - Method in class com.codename1.ui.ComponentSelector
-
Replaces the matched components within respective parents with replacements defined by the provided mapper.
- replaceChild(Element, Element) - Method in class com.codename1.xml.Element
-
Replaces one child with another
- replaceFirst(String, String, String) - Static method in class com.codename1.util.StringUtil
-
This method replaces the first occurrence of the pattern with the replacement String
- REPORTING_DEBUG - Static variable in class com.codename1.io.Log
-
Indicates that log reporting to the cloud should occur regardless of whether an error occurred
- REPORTING_NONE - Static variable in class com.codename1.io.Log
-
Indicates that log reporting to the cloud should be disabled
- REPORTING_PRODUCTION - Static variable in class com.codename1.io.Log
-
Indicates that log reporting to the cloud should occur only if an error occurred
- REProgram - Class in com.codename1.util.regex
-
A class that holds compiled regular expressions.
- REProgram(char[]) - Constructor for class com.codename1.util.regex.REProgram
-
Constructs a program object from a character array
- REProgram(char[], int) - Constructor for class com.codename1.util.regex.REProgram
-
Constructs a program object from a character array
- REProgram(int, char[]) - Constructor for class com.codename1.util.regex.REProgram
-
Constructs a program object from a character array
- requestAd() - Method in class com.codename1.ads.AdsService
-
Schedule this service on the Network thread and executes the request
- RequestBuilder - Class in com.codename1.io.rest
-
This class is used to build, invoke the http request and to get the http response
- requestFocus() - Method in class com.codename1.ui.Component
-
Changes the current component to the focused component, will work only for a component that belongs to a parent form.
- requestFocus() - Method in class com.codename1.ui.ComponentSelector
-
Wraps
Component#requestFocus() - requestFullScreen() - Method in class com.codename1.impl.CodenameOneImplementation
-
Attempt to enter full-screen mode.
- requestFullScreen() - Static method in class com.codename1.ui.CN
-
Try to enter full-screen mode if the platform supports it.
- requestFullScreen() - Method in class com.codename1.ui.Display
-
Try to enter full-screen mode if the platform supports it.
- requireNonNull(T) - Static method in class com.codename1.compat.java.util.Objects
- requireNonNull(T, String) - Static method in class com.codename1.compat.java.util.Objects
- requiresDrawImage() - Method in class com.codename1.ui.animations.Timeline
-
New label optimizations don't invoke drawImage and instead just pass the native image directly to the underlying renderer.
- requiresDrawImage() - Method in class com.codename1.ui.ComponentImage
-
Overridden to always return true so that the paint() method is called on this image.
- requiresDrawImage() - Method in class com.codename1.ui.DynamicImage
- requiresDrawImage() - Method in class com.codename1.ui.FontImage
-
New label optimizations don't invoke drawImage and instead just pass the native image directly to the underlying renderer.
- requiresDrawImage() - Method in class com.codename1.ui.Image
-
New label optimizations don't invoke drawImage and instead just pass the native image directly to the underlying renderer.
- requiresDrawImage() - Method in class com.codename1.ui.RGBImage
-
New label optimizations don't invoke drawImage and instead just pass the native image directly to the underlying renderer.
- requiresDrawImage() - Method in class com.codename1.ui.URLImage
- requiresHeavyButtonForCopyToClipboard() - Method in class com.codename1.impl.CodenameOneImplementation
-
Checks whether the current platform requires a heavy button for copy to clipboard functionality to work.
- reset() - Method in class com.codename1.io.BufferedInputStream
-
See the general contract of the
resetmethod ofInputStream. - reset() - Method in class com.codename1.io.CharArrayReader
-
Resets this reader's position to the last
mark()location. - reset() - Method in class com.codename1.io.gzip.Adler32
- reset() - Method in class com.codename1.io.gzip.CRC32
- reset() - Method in class com.codename1.io.gzip.FilterInputStream
- reset() - Method in class com.codename1.io.gzip.InflaterInputStream
- reset() - Method in class com.codename1.io.tar.TarInputStream
-
Not supported
- reset() - Static method in class com.codename1.push.PushContent
-
Resets the push content.
- reset() - Method in class com.codename1.ui.geom.GeneralPath
-
Resets the path.
- reset(long) - Method in class com.codename1.io.gzip.Adler32
- reset(long) - Method in class com.codename1.io.gzip.CRC32
- resetAffine() - Method in class com.codename1.ui.Graphics
-
Resets the affine transform to the default value
- resetAffine(Object) - Method in class com.codename1.impl.CodenameOneImplementation
-
Resets the affine transform to the default value
- resetCache() - Method in class com.codename1.components.FileEncodedImageAsync
-
A subclass might choose to load asynchroniously and reset the cache when the image is ready.
- resetCache() - Method in class com.codename1.components.StorageImageAsync
-
A subclass might choose to load asynchroniously and reset the cache when the image is ready.
- resetCache() - Method in class com.codename1.ui.EncodedImage
-
A subclass might choose to load asynchroniously and reset the cache when the image is ready.
- resetFocusable() - Method in class com.codename1.components.ImageViewer
-
Restores the state of the focusable flag to its default state
- resetFocusable() - Method in class com.codename1.components.OnOffSwitch
-
Restores the state of the focusable flag to its default state
- resetFocusable() - Method in class com.codename1.components.Switch
-
Restores the state of the focusable flag to its default state
- resetFocusable() - Method in class com.codename1.ui.Button
-
Restores the state of the focusable flag to its default state
- resetFocusable() - Method in class com.codename1.ui.Component
-
Restores the state of the focusable flag to its default state
- resize(int, int, int, int) - Method in class com.codename1.components.InteractionDialog
- RESIZE_FAIL - Static variable in class com.codename1.ui.URLImage
-
Will fail if the downloaded image has a different size from the placeholder image
- RESIZE_SCALE - Static variable in class com.codename1.ui.URLImage
-
Scales the image to match the size of the new image exactly
- RESIZE_SCALE_TO_FILL - Static variable in class com.codename1.ui.URLImage
-
Scales the image to match to fill the area while preserving aspect ratio
- Resized - Enum constant in enum com.codename1.ui.events.WindowEvent.Type
-
The window was resized.
- resolve(V) - Static method in class com.codename1.util.promise.Promise
- resourceRequested(DocumentInfo) - Method in class com.codename1.ui.html.AsyncDocumentRequestHandlerImpl
-
Implementations should return the document in the requested url as an InputStream This is triggered only for the main document requested and not for its resources.
- resourceRequested(DocumentInfo) - Method in class com.codename1.ui.html.DefaultDocumentRequestHandler
-
Implementations should return the document in the requested url as an InputStream This is triggered only for the main document requested and not for its resources.
- resourceRequested(DocumentInfo) - Method in interface com.codename1.ui.html.DocumentRequestHandler
-
Implementations should return the document in the requested url as an InputStream This is triggered only for the main document requested and not for its resources.
- resourceRequestedAsync(DocumentInfo, IOCallback) - Method in interface com.codename1.ui.html.AsyncDocumentRequestHandler
-
This method is called by HTMLComponent when a resource is requested asynchronously.
- resourceRequestedAsync(DocumentInfo, IOCallback) - Method in class com.codename1.ui.html.AsyncDocumentRequestHandlerImpl
-
This method is called by HTMLComponent when a resource is requested asynchronously.
- resourceRequestedAsync(DocumentInfo, IOCallback) - Method in class com.codename1.ui.html.DefaultDocumentRequestHandler
-
This method is called by HTMLComponent when a resource is requested asynchronously.
- Resources - Class in com.codename1.ui.util
-
Loads resources from the binary resource file generated by the Codename One Designer.
- respondsToPointerEvents() - Method in class com.codename1.ui.Component
-
Checks if the component responds to pointer events.
- Response<T> - Class in com.codename1.io.rest
-
The http Response class
- Response - Enum constant in enum com.codename1.ui.events.ActionEvent.Type
-
Network event fired in case of a network response code event
- Rest - Class in com.codename1.io.rest
-
This class is used to create the Http RequestBuilder(get/post/head/options/delete/put)
- Rest() - Constructor for class com.codename1.io.rest.Rest
- restore() - Method in class com.codename1.payment.Purchase
-
Restores purchases if applicable, this will only work if isRestoreSupported() returns true
- restoreCachedMargins() - Method in class com.codename1.ui.plaf.Style
-
Restore cached margins and flush the margins cache Warning: this method is used internally when unhidding a component with the Component.setHidden(false) method Do not use it on an hidden component or it would result into unexpected results when unhidding this component
- RestoreCallback - Interface in com.codename1.payment
-
Callback interface that the main class must implement in order for the restore option of in-app-purchasing to work.
- restoreComponentState(Component, Hashtable) - Method in class com.codename1.ui.util.UIBuilder
-
By default Codename One stores the states of components in the navigation graph as it moves between forms.
- Restored - Enum constant in enum com.codename1.ui.events.WindowEvent.Type
-
The window was restored from a minimized/iconified state.
- restoreMinimizedApplication() - Method in class com.codename1.impl.CodenameOneImplementation
-
Restore the minimized application if minimization is supported by the platform
- restoreMinimizedApplication() - Static method in class com.codename1.ui.CN
-
Restore the minimized application if minimization is supported by the platform
- restoreMinimizedApplication() - Method in class com.codename1.ui.Display
-
Restore the minimized application if minimization is supported by the platform
- restoreRequestComplete() - Method in interface com.codename1.payment.RestoreCallback
-
Indicates that a
Purchase#restore()request was completed without errors. - restoreRequestError(String) - Method in interface com.codename1.payment.RestoreCallback
-
Indicates that a
Purchase#restore()request was completed with errors. - restoreToBookmark() - Static method in class com.codename1.ui.CN
-
Runs the last bookmark that was set using
#setBookmark(java.lang.Runnable) - restoreToBookmark() - Method in class com.codename1.ui.Display
-
Runs the last bookmark that was set using
#setBookmark(java.lang.Runnable) - Result - Class in com.codename1.processing
-
An evaluator for a very small expression language to extract primitive types from structured information.
- resume() - Method in class com.codename1.io.ConnectionRequest
-
Called when a previously paused operation now has the networking time to resume.
- resumeDragAfterScrolling(int, int) - Method in class com.codename1.ui.Form
-
This method fixes this tensile drag issue.
- RESyntaxException - Exception Class in com.codename1.util.regex
-
Exception thrown to indicate a syntax error in a regular expression.
- RESyntaxException(String) - Constructor for exception class com.codename1.util.regex.RESyntaxException
-
Constructor.
- retainAll(Collection) - Method in class com.codename1.ui.ComponentSelector
-
Retains only elements of the result set that are contained in the provided collection.
- retainAll(Collection, boolean) - Method in class com.codename1.ui.ComponentSelector
-
Fluent API wrapper for
#retainAll(java.util.Collection) - retry() - Method in class com.codename1.io.ConnectionRequest
-
Retry the current operation in case of an exception
- REUtil - Class in com.codename1.util.regex
-
This is a class that contains utility helper methods for this package.
- REUtil() - Constructor for class com.codename1.util.regex.REUtil
- revalidate() - Method in class com.codename1.ui.ComponentSelector
-
Wraps
Container#revalidate() - revalidate() - Method in class com.codename1.ui.Container
-
Re-layout the container, this is useful when we modify the container hierarchy and need to redo the layout
- revalidateLater() - Method in class com.codename1.ui.Container
-
Revalidates the container before the next paint cycle.
- revalidateWithAnimationSafety() - Method in class com.codename1.ui.Container
-
Revalidates the container in a way that doesn't conflict with running animations.
- reverse() - Method in class com.codename1.util.CStringBuilder
-
Reverses the order of characters in this builder.
- reverseAlignForBidi(Component, int) - Static method in class com.codename1.ui.plaf.DefaultLookAndFeel
-
Reverses alignment in the case of bidi
- rewind() - Method in class com.codename1.media.RemoteControlListener
-
Called when user presses the "rewind" button on remote control.
- RFC2822 - Static variable in class com.codename1.l10n.DateFormatPatterns
-
Pattern for parsing/formatting RFC-2822 timestamp.
- RFC822 - Static variable in class com.codename1.l10n.DateFormatPatterns
-
Pattern for parsing/formatting RFC-822 timestamp.
- rgb(int, int, int) - Static method in class com.codename1.charts.util.ColorUtil
- RGBImage - Class in com.codename1.ui
-
An image that stores its data as an integer RGB array internally, this image cannot be manipulated via Graphics primitives however its array is accessible and modifiable programmatically.
- RGBImage(int[], int, int) - Constructor for class com.codename1.ui.RGBImage
-
Creates an RGB image from scratch the array isn't copied and can be saved and manipulated
- RGBImage(Image) - Constructor for class com.codename1.ui.RGBImage
-
Converts an image to an RGB image after which the original image can be GC'd
- right - Variable in class com.codename1.ui.layouts.Insets
- right() - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint.Inset
-
Gets the right inset in the constraint.
- right() - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint
-
Gets the right inset.
- RIGHT - Static variable in class com.codename1.charts.compat.Paint.Align
- RIGHT - Static variable in class com.codename1.ui.CN
-
Box-orientation constant used to specify the right side of a box.
- RIGHT - Static variable in class com.codename1.ui.Component
-
Box-orientation constant used to specify the right side of a box.
- RIGHT_LEFT - Enum constant in enum com.codename1.charts.compat.GradientDrawable.Orientation
- rightToLeft() - Method in class com.codename1.ui.layouts.mig.LC
-
Same functionality as setLeftToRight(false) only this method returns
thisfor chaining multiple calls. - rollback() - Method in class com.codename1.properties.UiBinding.Binding
-
Sets the value from the property into the component, note that this will throw an exception if autocommit is on
- rollbackTransaction() - Method in class com.codename1.db.Database
-
Rolls back current transaction
- rollbackTransaction() - Method in class com.codename1.db.ThreadSafeDatabase
- ROOT_TYPE_MAINSTORAGE - Static variable in class com.codename1.io.FileSystemStorage
-
Represents the type for the get root type method, this type generally represents the main phone memory
- ROOT_TYPE_SDCARD - Static variable in class com.codename1.io.FileSystemStorage
-
Represents the type for the get root type method, this type generally represents an SD card although due to variability in phone standards an SD card might be detected incorrectly.
- ROOT_TYPE_UNKNOWN - Static variable in class com.codename1.io.FileSystemStorage
-
Returned for different types of root for which there is no specific knowledge one way or the other.
- rotate - Variable in class com.codename1.ui.scene.Node
-
Rotation to apply to the node.
- rotate(float) - Method in class com.codename1.ui.Graphics
-
Rotates the coordinate system around a radian angle using the affine transform
- rotate(float, float, float) - Method in class com.codename1.charts.compat.Canvas
- rotate(float, float, float) - Method in class com.codename1.ui.Transform
- rotate(float, float, float, float) - Method in class com.codename1.ui.Transform
-
Rotates the current transform.
- rotate(float, int, int) - Method in class com.codename1.ui.Graphics
-
Rotates the coordinate system around a radian angle using the affine transform
- rotate(int) - Method in class com.codename1.ui.EncodedImage
-
Returns an instance of this image rotated by the given number of degrees.
- rotate(int) - Method in class com.codename1.ui.FontImage
-
Returns an instance of this image rotated by the given number of degrees.
- rotate(int) - Method in class com.codename1.ui.Image
-
Returns an instance of this image rotated by the given number of degrees.
- rotate(int) - Method in class com.codename1.ui.RGBImage
-
Unsupported in the current version, this method will be implemented in a future release
- rotate(Object, float) - Method in class com.codename1.impl.CodenameOneImplementation
-
Rotates the coordinate system around a radian angle using the affine transform
- rotate(Object, float, int, int) - Method in class com.codename1.impl.CodenameOneImplementation
-
Rotates the coordinate system around a radian angle using the affine transform
- rotate(Object, int) - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns an instance of this image rotated by the given number of degrees.
- rotate180Degrees(boolean) - Method in class com.codename1.ui.FontImage
-
Rotates the image by 180 degrees
- rotate180Degrees(boolean) - Method in class com.codename1.ui.Image
-
Rotates the image by 180 degrees
- rotate180Degrees(Image, boolean) - Method in class com.codename1.impl.CodenameOneImplementation
-
Rotates the given image by 180 degrees
- rotate270Degrees(boolean) - Method in class com.codename1.ui.FontImage
-
Rotates the image by 270 degrees while changing the ratio of the picture
- rotate270Degrees(boolean) - Method in class com.codename1.ui.Image
-
Rotates the image by 270 degrees while changing the ratio of the picture
- rotate270Degrees(Image, boolean) - Method in class com.codename1.impl.CodenameOneImplementation
-
Rotates the given image by 270 degrees while changing the ratio of the picture
- rotate90Degrees(boolean) - Method in class com.codename1.ui.FontImage
-
Rotates this image by 90 degrees while changing the ratio of the picture
- rotate90Degrees(boolean) - Method in class com.codename1.ui.Image
-
Rotates this image by 90 degrees while changing the ratio of the picture
- rotate90Degrees(Image, boolean) - Method in class com.codename1.impl.CodenameOneImplementation
-
Rotates the given image by 90 degrees while changing the ratio of the picture
- rotateAnimation() - Method in class com.codename1.ui.FontImage
-
Creates a copy of this image that rotates itself in an animation
- rotateRadians(float) - Method in class com.codename1.ui.Graphics
-
RRotates the coordinate system around a radian angle using the affine transform
- rotateRadians(float, int, int) - Method in class com.codename1.ui.Graphics
-
Rotates the coordinate system around a radian angle using the affine transform
- rotationAxis - Variable in class com.codename1.ui.scene.Node
-
The rotation axis around which rotations should be performed.
- round() - Method in class com.codename1.util.BigDecimal
- round(double) - Static method in class com.codename1.util.MathUtil
-
Rounds the number to the closest integer
- round(float) - Static method in class com.codename1.util.MathUtil
-
Rounds the number to the closest integer
- ROUND - Static variable in class com.codename1.charts.compat.Paint.Cap
- ROUND - Static variable in class com.codename1.charts.compat.Paint.Join
- RoundBorder - Class in com.codename1.ui.plaf
-
A border that can either be a circle or a circular rectangle which is a rectangle whose sides are circles.
- RoundChart - Class in com.codename1.charts.views
-
Base class for charts that render circular data representations such as pie charts, doughnut charts or gauges.
- RoundChart(CategorySeries, DefaultRenderer) - Constructor for class com.codename1.charts.views.RoundChart
-
Round chart.
- RoundRectBorder - Class in com.codename1.ui.plaf
-
Customizable rounded rectangle border that breaks down the border into customizable pieces.
- Row - Interface in com.codename1.db
-
The
Rowinterface is returned bycom.codename1.db.Cursor#getRow()to provide access to the content of an individual row. - RowExt - Interface in com.codename1.db
-
An extension of the
Rowinterface to support#wasNull(). - rowHeights - Variable in class com.codename1.ui.layouts.GridBagLayout
- rows() - Method in class com.codename1.ui.CommonProgressAnimations.LoadingTextAnimation
-
Returns the number of rows of text to render.
- rows(int) - Method in class com.codename1.ui.AutoCompleteTextComponent
-
Sets the rows in the text field
- rows(int) - Method in class com.codename1.ui.CommonProgressAnimations.LoadingTextAnimation
-
Sets the number of rows to render.
- rows(int) - Method in class com.codename1.ui.TextComponent
-
Sets the rows in the text field
- rowWeights - Variable in class com.codename1.ui.layouts.GridBagLayout
- RSSReader - Class in com.codename1.components
-
A List implementing an RSS reader that automatically populates itself with content from the RSS chanel.
- RSSReader() - Constructor for class com.codename1.components.RSSReader
-
Creates an rss reader instance
- RSSService - Class in com.codename1.io.services
-
Simple RSS read and parse request, to handle errors just subclass this and override parsingError.
- RSSService(String) - Constructor for class com.codename1.io.services.RSSService
-
Simple constructor accepting the RSS url
- RSSService(String, int) - Constructor for class com.codename1.io.services.RSSService
-
Simple constructor accepting the RSS url
- RSSService(String, int, int) - Constructor for class com.codename1.io.services.RSSService
-
Simple constructor accepting the RSS url
- run() - Method in class com.codename1.components.MediaPlayer
- run() - Method in class com.codename1.impl.CodenameOneThread
-
Catches exception
- run() - Method in class com.codename1.util.CallbackDispatcher
- run() - Method in interface com.codename1.util.RunnableWithResultSync
-
Similar to the runnable interface but can return a result
- run(RunnableWithResult, SuccessCallback) - Method in class com.codename1.util.EasyThread
-
Runs the given object asynchronously on the thread and returns the result object
- run(RunnableWithResultSync) - Method in class com.codename1.util.EasyThread
-
Runs the given runnable on the thread and blocks until it completes, returns the value object
- run(SuccessCallback) - Method in interface com.codename1.util.RunnableWithResult
-
Similar to the runnable interface but can return a result
- run(Runnable) - Method in class com.codename1.util.EasyThread
-
Runs the given runnable on the thread, the method returns immediately
- runAndWait(Runnable) - Method in class com.codename1.util.EasyThread
-
Invokes the given runnable on the thread and waits for its execution to complete
- runApp() - Method in class com.codename1.system.Lifecycle
-
This method is invoked by start to show the first form of the application
- RunnableWithResult<T> - Interface in com.codename1.util
-
A Runnable like interface that can return a result possibly asynchronously
- RunnableWithResultSync<T> - Interface in com.codename1.util
-
A Runnable like interface that can return a result synchronously
- runTest() - Method in interface com.codename1.testing.UnitTest
-
Runs a unit test, if it returns true it passed.
- runTest(String) - Method in class com.codename1.testing.DeviceRunner
-
Runs the given test case
- runTests() - Method in class com.codename1.testing.DeviceRunner
-
Run all the test cases
- runTests() - Method in class com.codename1.testing.TestRunnerComponent
-
Runs all of the tests in the test running.
S
- S_RESIZE_CURSOR - Static variable in class com.codename1.ui.Component
-
The south-resize cursor type.
- sameFile(URL) - Method in class com.codename1.io.URL
- samplingRate(int) - Method in class com.codename1.media.MediaRecorderBuilder
-
Sets the sampling rate for the recorder.
- SATELLITE - Static variable in class com.codename1.maps.providers.GoogleMapsProvider
-
This is a satellite map
- save(Image, OutputStream, String, float) - Method in class com.codename1.ui.util.ImageIO
-
Saves an image object to the given format
- save(InputStream, OutputStream, String, int, int, float) - Method in class com.codename1.ui.util.ImageIO
-
Saves an image file at the given resolution, scaling if necessary
- save(OutputStream, String) - Method in class com.codename1.io.Properties
-
Deprecated.
- save(String, OutputStream, String, int, int, float) - Method in class com.codename1.ui.util.ImageIO
-
Saves an image file at the given resolution, scaling if necessary
- saveAndKeepAspect(String, String, String, int, int, float, boolean, boolean) - Method in class com.codename1.ui.util.ImageIO
-
Scales an image on disk while maintaining an aspect ratio, the appropriate aspect size will be picked based on the status of scaleToFill
- saveImage(Image, OutputStream, String, float) - Method in class com.codename1.ui.util.ImageIO
-
Saves an image object to the given format
- saveTextEditingState() - Method in class com.codename1.impl.CodenameOneImplementation
-
Invoked if Codename One needs to dispose the native text editing but would like the editor to store its state.
- ScalarValue() - Constructor for class com.codename1.ui.plaf.StyleParser.ScalarValue
- ScalarValue(double, byte) - Constructor for class com.codename1.ui.plaf.StyleParser.ScalarValue
-
Creates a new scalar value given magnitude and unit.
- scalb(double, int) - Static method in class com.codename1.util.MathUtil
-
scalbn (double x, int n) scalbn(x,n) returns x* 2**n computed by exponent manipulation rather than by actually performing an exponentiation or a multiplication.
- scalbn(double, int) - Static method in class com.codename1.util.MathUtil
-
Please update your code to use scalb
- scale(float, float) - Method in class com.codename1.charts.compat.Canvas
- scale(float, float) - Method in class com.codename1.ui.Graphics
-
Scales the coordinate system using the affine transform
- scale(float, float) - Method in class com.codename1.ui.Transform
- scale(float, float, float) - Method in class com.codename1.ui.Transform
-
Scales the current transform by the provide scale factors.
- scale(int) - Method in class com.codename1.maps.providers.MapProvider
-
Scale is the distance in map units between each pixel in tile at given zoom level.
- scale(int) - Method in class com.codename1.maps.providers.TiledProvider
-
Scale to the zoom level
- scale(int, int) - Method in class com.codename1.ui.ComponentImage
-
Scale the image to the given width and height, this is a fast algorithm that preserves translucent information
- scale(int, int) - Method in class com.codename1.ui.DynamicImage
-
Scale the image to the given width and height, this is a fast algorithm that preserves translucent information
- scale(int, int) - Method in class com.codename1.ui.EncodedImage
-
Scale the image to the given width and height, this is a fast algorithm that preserves translucent information
- scale(int, int) - Method in class com.codename1.ui.Image
-
Scale the image to the given width and height, this is a fast algorithm that preserves translucent information
- scale(int, int) - Method in class com.codename1.ui.RGBImage
-
Scale the image to the given width and height, this is a fast algorithm that preserves translucent information
- scale(Object, float, float) - Method in class com.codename1.impl.CodenameOneImplementation
-
Scales the coordinate system using the affine transform
- scale(Object, int, int) - Method in class com.codename1.impl.CodenameOneImplementation
-
Scales a native image and returns the scaled version
- scaled(int, int) - Method in class com.codename1.ui.animations.Timeline
-
Returns a scaled version of this image image using the given width and height, this is a fast algorithm that preserves translucent information.
- scaled(int, int) - Method in class com.codename1.ui.ComponentImage.EncodedWrapper
-
Returns a scaled version of this image image using the given width and height, this is a fast algorithm that preserves translucent information.
- scaled(int, int) - Method in class com.codename1.ui.ComponentImage
-
Returns a scaled version of this image image using the given width and height, this is a fast algorithm that preserves translucent information.
- scaled(int, int) - Method in class com.codename1.ui.EncodedImage
-
Returns a scaled version of this image image using the given width and height, this is a fast algorithm that preserves translucent information.
- scaled(int, int) - Method in class com.codename1.ui.Image
-
Returns a scaled version of this image image using the given width and height, this is a fast algorithm that preserves translucent information.
- scaled(int, int) - Method in class com.codename1.ui.RGBImage
-
Returns a scaled version of this image image using the given width and height, this is a fast algorithm that preserves translucent information.
- scaledEncoded(int, int) - Method in class com.codename1.ui.ComponentImage.EncodedWrapper
-
Performs scaling using ImageIO to generate an encoded Image
- scaledEncoded(int, int) - Method in class com.codename1.ui.EncodedImage
-
Performs scaling using ImageIO to generate an encoded Image
- scaledHeight(int) - Method in class com.codename1.ui.EncodedImage
-
Scales the image to the given height while updating the width based on the aspect ratio of the height
- scaledHeight(int) - Method in class com.codename1.ui.Image
-
Scales the image to the given height while updating the width based on the aspect ratio of the height
- scaledLargerRatio(int, int) - Method in class com.codename1.ui.Image
-
Scales the image while maintaining the aspect ratio to the larger size image
- scaledSmallerRatio(int, int) - Method in class com.codename1.ui.EncodedImage
-
Scales the image while maintaining the aspect ratio to the smaller size image
- scaledSmallerRatio(int, int) - Method in class com.codename1.ui.Image
-
Scales the image while maintaining the aspect ratio to the smaller size image
- scaledWidth(int) - Method in class com.codename1.ui.EncodedImage
-
Scales the image to the given width while updating the height based on the aspect ratio of the width
- scaledWidth(int) - Method in class com.codename1.ui.Image
-
Scales the image to the given width while updating the height based on the aspect ratio of the width
- ScaleImageButton - Class in com.codename1.components
-
Button that simplifies the usage of scale to fill/fit.
- ScaleImageButton() - Constructor for class com.codename1.components.ScaleImageButton
-
Default constructor
- ScaleImageButton(Image) - Constructor for class com.codename1.components.ScaleImageButton
-
Create a version with the given image
- ScaleImageLabel - Class in com.codename1.components
-
Label that simplifies the usage of scale to fill/fit.
- ScaleImageLabel() - Constructor for class com.codename1.components.ScaleImageLabel
-
Default constructor
- ScaleImageLabel(Image) - Constructor for class com.codename1.components.ScaleImageLabel
-
Create a version with the given image
- scalePoints(int, float, float, float, float[], int, float[], int, int) - Method in class com.codename1.impl.CodenameOneImplementation
-
Scales a set of points.
- scaleX - Variable in class com.codename1.ui.scene.Node
-
The scale to apply to the node, along the x-axis.
- scaleY - Variable in class com.codename1.ui.scene.Node
-
The scale to apply to the node along the y-axis.
- scaleZ - Variable in class com.codename1.ui.scene.Node
-
The scale to apply to the node along the z-axis.
- scanBarCode(ScanResult) - Method in class com.codename1.codescan.CodeScanner
-
Scans based on the settings in this class and returns the results
- scanCanceled() - Method in interface com.codename1.codescan.ScanResult
-
Invoked if the user canceled the scan
- scanCompleted(String, String, byte[]) - Method in interface com.codename1.codescan.ScanResult
-
Called upon a successful scan operation
- scanError(int, String) - Method in interface com.codename1.codescan.ScanResult
-
Invoked if an error occurred during the scanning process
- scanQRCode(ScanResult) - Method in class com.codename1.codescan.CodeScanner
-
Scans based on the settings in this class and returns the results
- ScanResult - Interface in com.codename1.codescan
-
Deprecated!!: Please use the cn1-codescan library instead.
- ScatterChart - Class in com.codename1.charts.views
-
Renders discrete X/Y points without connecting lines.
- ScatterChart(XYMultipleSeriesDataset, XYMultipleSeriesRenderer) - Constructor for class com.codename1.charts.views.ScatterChart
-
Builds a new scatter chart instance.
- Scene - Class in com.codename1.ui.scene
-
A scene graph.
- Scene() - Constructor for class com.codename1.ui.scene.Scene
- schedule(int, boolean, Form) - Method in class com.codename1.ui.util.UITimer
-
Binds the timer to start at the given schedule
- scheduleBackgroundTask(Runnable) - Static method in class com.codename1.ui.CN
-
Allows executing a background task in a separate low priority thread.
- scheduleBackgroundTask(Runnable) - Method in class com.codename1.ui.Display
-
Allows executing a background task in a separate low priority thread.
- scheduleLocalNotification(LocalNotification, long, int) - Method in class com.codename1.impl.CodenameOneImplementation
- scheduleLocalNotification(LocalNotification, long, int) - Method in class com.codename1.ui.Display
-
Schedules a local notification that will occur after the given time elapsed.
- screenshot(SuccessCallback) - Method in class com.codename1.impl.CodenameOneImplementation
-
Tries to grab an OS native screenshot which would include peer components etc.
- screenshot(SuccessCallback) - Method in class com.codename1.ui.Display
-
Captures a screenshot in the native layer which should include peer components as well.
- screenshotTest(String) - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- screenshotTest(String) - Static method in class com.codename1.testing.TestUtils
-
The screenshot test takes a screenshot of the screen and compares it to a prior screenshot, if both are 100% identical the test passes.
- screenToChartCoord(int, int) - Method in class com.codename1.charts.ChartComponent
-
Converts screen coordinates to chart coordinates.
- screenToChartShape(Shape) - Method in class com.codename1.charts.ChartComponent
-
Converts a chart coordinate spaced shape to the same shape in the screen coordinate space
- scrollChanged(int, int, int, int) - Method in interface com.codename1.ui.events.ScrollListener
-
Indicates the scroll changed events
- scrollComponentToVisible(Component) - Method in class com.codename1.ui.ComponentSelector
-
Wraps
Container#scrollComponentToVisible(com.codename1.ui.Component) - scrollComponentToVisible(Component) - Method in class com.codename1.ui.Container
-
Makes sure the component is visible in the scroll if this container is scrollable
- scrollComponentToVisible(Component) - Method in class com.codename1.ui.Form
-
Makes sure the component is visible in the scroll if this container is scrollable
- ScrollListener - Interface in com.codename1.ui.events
-
Invoked to indicate a scroll change events
- scrollPages(int, boolean) - Method in class com.codename1.ui.html.HTMLComponent
-
Scrolls the HTMLComponent several pages forward/backward.
- scrollPixels(int, boolean) - Method in class com.codename1.ui.html.HTMLComponent
-
Scrolls the HTMLComponent several pixels forward/backward.
- scrollRectToVisible(int, int, int, int, Component) - Method in class com.codename1.ui.Component
-
Makes sure the component is visible in the scroll if this container is scrollable
- scrollRectToVisible(Rectangle) - Method in class com.codename1.ui.List
-
Makes sure the selected index is visible if it is not in the current view rect the list will scroll so it fits within
- scrollRectToVisible(Rectangle, Component) - Method in class com.codename1.ui.Component
-
Makes sure the component is visible in the scroll if this container is scrollable
- scrollToElement(HTMLElement, boolean) - Method in class com.codename1.ui.html.HTMLComponent
-
Scrolls the HTMLComponent to the specified element
- SE_RESIZE_CURSOR - Static variable in class com.codename1.ui.Component
-
The south-east-resize cursor type.
- search(String, String, DefaultListModel, ActionListener) - Method in class com.codename1.facebook.FaceBookAccess
-
Serach for facebook objects
- SECOND - Static variable in class com.codename1.util.DateUtil
- seekTo(long) - Method in class com.codename1.media.RemoteControlListener
-
Called when user seeks to a position of the currently playing media on the remote control.
- SEG_CLOSE - Static variable in interface com.codename1.ui.geom.PathIterator
-
The current segment closes a loop by an implicit line to the previous
#SEG_MOVETOcoordinate. - SEG_CUBICTO - Static variable in interface com.codename1.ui.geom.PathIterator
-
The current segment is a cubic parametric curve (more commonly known as a Bezier curve).
- SEG_LINETO - Static variable in interface com.codename1.ui.geom.PathIterator
-
The current segment is a line.
- SEG_MOVETO - Static variable in interface com.codename1.ui.geom.PathIterator
-
Starts a new subpath.
- SEG_QUADTO - Static variable in interface com.codename1.ui.geom.PathIterator
-
The current segment is a quadratic parametric curve.
- select(PropertyBusinessObject, Property, boolean, int, int) - Method in class com.codename1.properties.SQLMap
-
Fetches the components from the database matching the given cmp description, the fields that aren't null within the cmp will match the where clause
- select(Component...) - Static method in class com.codename1.ui.ComponentSelector
-
Alias of
#$(com.codename1.ui.Component...) - select(ActionEvent) - Static method in class com.codename1.ui.ComponentSelector
-
Alias of
#$(com.codename1.ui.events.ActionEvent) - select(Runnable) - Static method in class com.codename1.ui.ComponentSelector
-
Alias of
#$(java.lang.Runnable) - select(String) - Static method in class com.codename1.ui.ComponentSelector
-
Alias of
#$(java.lang.String) - select(String, Component...) - Static method in class com.codename1.ui.ComponentSelector
-
Alias of
com.codename1.ui.Component...) - select(String, Collection) - Static method in class com.codename1.ui.ComponentSelector
-
Alias of
java.util.Collection) - select(Set) - Static method in class com.codename1.ui.ComponentSelector
-
Alias of
#$(java.util.Set) - SELECT_ALL_FLAG - Static variable in class com.codename1.ui.list.GenericListCellRenderer
-
Put this flag as a Map key to indicate that a checkbox entry rendered by this renderer should act as a "select all" entry and toggle all other entries.
- SelectableIconHolder - Interface in com.codename1.ui
-
An interface that is implemented by "selectable" components that hold icons, such as
Button,SpanButton,MultiButton, etc... - selectAll() - Method in class com.codename1.ui.TextSelection
-
Selects all of the selectable text in the TextSelection (generally on the current form).
- selectAllStyles() - Method in class com.codename1.ui.ComponentSelector
-
Sets the current style to each component's ALL STYLES proxy style.
- selectBuild() - Method in class com.codename1.properties.SQLMap
-
Fetches the components from the database matching the given select builder query
- selectDisabledStyle() - Method in class com.codename1.ui.ComponentSelector
-
Sets the current style to the disabled style.
- selectInList(int[], int) - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- selectInList(int[], int) - Static method in class com.codename1.testing.TestUtils
-
Selects the given offset in a list
- selectInList(String, int) - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- selectInList(String, int) - Static method in class com.codename1.testing.TestUtils
-
Selects the given offset in a list
- selectionChanged(int, int) - Method in class com.codename1.components.ButtonList
- selectionChanged(int, int) - Method in interface com.codename1.ui.events.SelectionListener
-
Indicates the selection changed in the underlying list model
- selectionChanged(int, int, HTMLComponent, List, HTMLElement) - Method in class com.codename1.components.Ads
-
Called when the user selects an item in a List inside the HTMLComponent Note: Selection is traversing through the items - once the user has actually decided, an ActionEvent will be sent as well This method will be called only if HTMLComponent.isEventsEnabled() is true
- selectionChanged(int, int, HTMLComponent, List, HTMLElement) - Method in class com.codename1.ui.html.DefaultHTMLCallback
-
{Called when the user selects an item in a List inside the HTMLComponent Note: Selection is traversing through the items - once the user has actually decided, an ActionEvent will be sent as well This method will be called only if HTMLComponent.isEventsEnabled() is true
- selectionChanged(int, int, HTMLComponent, List, HTMLElement) - Method in interface com.codename1.ui.html.HTMLCallback
-
Called when the user selects an item in a List inside the HTMLComponent Note: Selection is traversing through the items - once the user has actually decided, an ActionEvent will be sent as well This method will be called only if HTMLComponent.isEventsEnabled() is true
- SelectionListener - Interface in com.codename1.ui.events
-
Invoked to indicate a selection change in the list model
- selectNot(PropertyBusinessObject, Property, boolean, int, int) - Method in class com.codename1.properties.SQLMap
-
Fetches the components from the database matching the given cmp description, the fields that aren't null within the cmp will NOT match the where clause
- selectPressedStyle() - Method in class com.codename1.ui.ComponentSelector
-
Sets the current style to the pressed style.
- selectSelectedStyle() - Method in class com.codename1.ui.ComponentSelector
-
Sets the current style to the selected style.
- selectTab(Component) - Method in class com.codename1.ui.Tabs
-
Invoked to select a specific tab, this method should be overriden for subclasses overriding createTab
- selectUnselectedStyle() - Method in class com.codename1.ui.ComponentSelector
-
Sets the current style to the unselected style.
- send() - Method in class com.codename1.push.Push
-
Sends push message.
- sendAsync() - Method in class com.codename1.push.Push
-
Sends push message asynchronously.
- sendCrashReport(Throwable, String, boolean) - Static method in class com.codename1.analytics.AnalyticsService
-
In apps mode we can send information about an exception to the analytics server
- sendLog() - Static method in class com.codename1.io.Log
-
Sends the current log to the cloud.
- sendLog() - Static method in class com.codename1.ui.CN
-
Sends the log to your email account
- sendLogAsync() - Static method in class com.codename1.io.Log
-
Sends the current log to the cloud and returns immediately
- sendMessage(String[], String, Message) - Method in class com.codename1.impl.CodenameOneImplementation
-
Send an email using the platform mail client
- sendMessage(String[], String, Message) - Static method in class com.codename1.messaging.Message
-
Send an email using the platform mail client
- sendMessage(String[], String, Message) - Method in class com.codename1.ui.Display
-
Send an email using the platform mail client.
- sendMessage(String, Message, String...) - Static method in class com.codename1.ui.CN
-
Send an email using the platform mail client.
- sendMessageViaCloud(String, String, String, String, String) - Method in class com.codename1.messaging.Message
-
Send an email message using the Codename One cloud to send the message, notice that this API will only work for pro accounts.
- sendMessageViaCloudSync(String, String, String, String, String) - Method in class com.codename1.messaging.Message
-
Send an email message using the Codename One cloud to send the message, notice that this API will only work for pro accounts.
- sendPushMessage(String, String, boolean, String, String, String) - Static method in class com.codename1.push.Push
-
Sends a push message and returns true if server delivery succeeded, notice that the push message isn't guaranteed to reach all devices.
- sendPushMessage(String, String, boolean, String, String, String, int, String...) - Static method in class com.codename1.push.Push
-
Sends a push message and returns true if server delivery succeeded, notice that the push message isn't guaranteed to reach all devices.
- sendPushMessage(String, String, boolean, String, String, String, String, String, String, String) - Static method in class com.codename1.push.Push
-
Sends a push message and returns true if server delivery succeeded, notice that the push message isn't guaranteed to reach all devices.
- sendPushMessage(String, String, String, boolean, String, String, String) - Static method in class com.codename1.push.Push
-
Sends a push message and returns true if server delivery succeeded, notice that the push message isn't guaranteed to reach all devices.
- sendPushMessage(String, String, String, boolean, String, String, String, String, String, String, String) - Static method in class com.codename1.push.Push
-
Sends a push message and returns true if server delivery succeeded, notice that the push message isn't guaranteed to reach all devices.
- sendPushMessageAsync(String, String, boolean, String, String, String) - Static method in class com.codename1.push.Push
-
Sends a push message and returns true if server delivery succeeded, notice that the push message isn't guaranteed to reach all devices.
- sendPushMessageAsync(String, String, boolean, String, String, String, String, String, String, String) - Static method in class com.codename1.push.Push
-
Sends a push message and returns true if server delivery succeeded, notice that the push message isn't guaranteed to reach all devices.
- sendPushMessageAsync(String, String, String, boolean, String, String, String) - Static method in class com.codename1.push.Push
-
Sends a push message and returns true if server delivery succeeded, notice that the push message isn't guaranteed to reach all devices.
- sendPushMessageAsync(String, String, String, boolean, String, String, String, String, String, String, String) - Static method in class com.codename1.push.Push
-
Sends a push message and returns true if server delivery succeeded, notice that the push message isn't guaranteed to reach all devices.
- sendPushRegistrationError(String, int) - Method in class com.codename1.impl.CodenameOneImplementation
-
Allows implementations to send an error to the push callback
- sendRegisteredForPush(String) - Method in class com.codename1.impl.CodenameOneImplementation
- sendRequest() - Method in class com.codename1.components.RSSReader
-
Send the request to the server, will only work once.
- sendSMS(String, String) - Static method in class com.codename1.ui.CN
-
Sends a SMS message to the given phone number
- sendSMS(String, String) - Method in class com.codename1.ui.Display
-
Sends a SMS message to the given phone number
- sendSMS(String, String, boolean) - Method in class com.codename1.impl.CodenameOneImplementation
-
Sends a SMS message to the given phone number
- sendSMS(String, String, boolean) - Static method in class com.codename1.ui.CN
-
Sends a SMS message to the given phone number, the code below demonstrates the logic of detecting platform behavior for sending SMS.
- sendSMS(String, String, boolean) - Method in class com.codename1.ui.Display
-
Sends a SMS message to the given phone number, the code below demonstrates the logic of detecting platform behavior for sending SMS.
- SENSITIVE - Static variable in class com.codename1.ui.TextArea
-
Indicates that the text entered is sensitive data that the implementation must never store into a dictionary or table for use in predictive, auto-completing, or other accelerated input schemes.
- separator - Static variable in class com.codename1.io.File
- SEPARATOR - Static variable in class com.codename1.processing.Result
- separatorChar - Static variable in class com.codename1.io.File
- sequentialAnimation(ComponentAnimation...) - Static method in class com.codename1.ui.animations.ComponentAnimation
-
Allows us to create an animation that places several separate animations in a sequence so they appear as a single animation to the system and process one after the other
- seriesPressed(SeriesSelection) - Method in class com.codename1.charts.ChartComponent
-
Called when a pointer is pressed on a series in the chart.
- seriesReleased(SeriesSelection) - Method in class com.codename1.charts.ChartComponent
-
Called when a pointer is released from a series in the chart.
- SeriesSelection - Class in com.codename1.charts.models
- SeriesSelection(int, int, double, double) - Constructor for class com.codename1.charts.models.SeriesSelection
- SeriesTransition - Class in com.codename1.charts.transitions
-
A base class for series transitions of ChartComponent.
- SeriesTransition(ChartComponent) - Constructor for class com.codename1.charts.transitions.SeriesTransition
- SeriesTransition(ChartComponent, int) - Constructor for class com.codename1.charts.transitions.SeriesTransition
- SeriesTransition(ChartComponent, int, int) - Constructor for class com.codename1.charts.transitions.SeriesTransition
- set(int, int, int, int) - Method in class com.codename1.ui.layouts.Insets
- set(int, Object) - Method in class com.codename1.javascript.JSObject
-
Sets an indexed value on this object synchronously (assuming this object is a Javascript array).
- set(int, Object, boolean) - Method in class com.codename1.javascript.JSObject
-
Sets an indexed value on this object (assuming this object is a Javascript array).
- set(int, String, double) - Method in class com.codename1.charts.models.CategorySeries
-
Replaces the value at the specific index in the series.
- set(int, String, Object) - Method in class com.codename1.ui.BrowserComponent.JSProxy
-
Sets a property.
- set(int, String, Object, SuccessCallback) - Method in class com.codename1.ui.BrowserComponent.JSProxy
-
Sets a property on this javascript object.
- set(int, Map, SuccessCallback) - Method in class com.codename1.ui.BrowserComponent.JSProxy
-
Sets multiple properties in a single batch.
- set(int, T) - Method in class com.codename1.properties.ListProperty
-
Sets the property value and potentially fires a change event
- set(Component) - Method in class com.codename1.ui.Form.TabIterator
-
Replaces the current component, in the iterator, with the provided component.
- set(String, boolean) - Static method in class com.codename1.io.Preferences
-
Sets a preference value
- set(String, double) - Static method in class com.codename1.io.Preferences
-
Sets a preference value
- set(String, float) - Static method in class com.codename1.io.Preferences
-
Sets a preference value
- set(String, int) - Static method in class com.codename1.io.Preferences
-
Sets a preference value
- set(String, long) - Static method in class com.codename1.io.Preferences
-
Sets a preference value
- set(String, Component) - Method in class com.codename1.ui.UIFragment
-
Sets a parameter component in this template.
- set(String, Object) - Method in class com.codename1.javascript.JavascriptContext
-
Sets a Javascript value given a compatible Java object value.
- set(String, Object) - Method in class com.codename1.javascript.JSObject
-
Sets a property on this object.
- set(String, Object) - Method in class com.codename1.ui.BrowserComponent.JSProxy
-
Sets a property.
- set(String, Object, boolean) - Method in class com.codename1.javascript.JavascriptContext
-
Sets a Javascript value given a compatible Java object value.
- set(String, Object, boolean) - Method in class com.codename1.javascript.JSObject
-
Sets a property on the underlying Javascript object.
- set(String, Object, SuccessCallback) - Method in class com.codename1.ui.BrowserComponent.JSProxy
-
Sets a property on this javascript object.
- set(String, String) - Static method in class com.codename1.io.Preferences
-
Sets a preference value
- set(Collection) - Method in class com.codename1.properties.CollectionProperty
-
Sets the entire content of the property
- set(Collection) - Method in class com.codename1.properties.ListProperty
-
Sets the entire content of the property
- set(Collection) - Method in class com.codename1.properties.SetProperty
-
Sets the entire content of the property
- set(Map) - Static method in class com.codename1.io.Preferences
-
Sets a set of preference values as a batch, and performs a single save.
- set(Map, SuccessCallback) - Method in class com.codename1.ui.BrowserComponent.JSProxy
-
Sets multiple properties in a single batch.
- set(T) - Method in class com.codename1.properties.NumericProperty
- set(T) - Method in class com.codename1.properties.Property
-
Sets the property value and potentially fires a change event
- set(T) - Method in class com.codename1.util.Wrapper
- set(T, J) - Method in class com.codename1.properties.MapProperty
-
Sets the property value and potentially fires a change event
- set3DText(boolean, boolean) - Method in class com.codename1.ui.ComponentSelector
-
Wraps
boolean) - set3DText(boolean, boolean) - Method in class com.codename1.ui.plaf.Style
-
Sets the 3D text decoration for this style
- set3DTextNorth(boolean) - Method in class com.codename1.ui.ComponentSelector
-
Wraps
Style#set3DTextNorth(boolean) - set3DTextNorth(boolean) - Method in class com.codename1.ui.plaf.Style
-
Sets the text decoration to 3D text
- setAbsoluteCenter(boolean) - Method in class com.codename1.ui.layouts.BorderLayout
-
Indicates that the center shouldn't grow and should be placed exactly in the center of the layout
- setAccessibilityText(String) - Method in class com.codename1.ui.Component
-
Sets the text that describes this component to assistive technologies.
- setAccessToken(AccessToken) - Method in class com.codename1.social.Login
-
Sets the Login access token
- setAccuracy(float) - Method in class com.codename1.location.Location
- setActAsLabel(boolean) - Method in class com.codename1.ui.TextArea
-
This flag indicates that the text area should try to act as a label and try to fix more accurately within it's bounds this might make it slower as a result
- setActAsSpinnerDialog(boolean) - Method in class com.codename1.ui.ComboBox
-
When this flag is active the combo box acts as a button that opens a dialog that looks like a spinner this allows creating user interfaces for touch devices where a spinner UI approach is more common than a combo box paradigm.
- setActionId(String) - Static method in class com.codename1.push.PushContent
-
Sets the action ID of the push content.
- setAd(String) - Method in class com.codename1.components.Ads
-
HTML ad received from the server
- setAdapter(URLImage.ImageAdapter) - Method in class com.codename1.ui.list.GenericListCellRenderer
-
The adapter used when dealing with image URL's
- setAddBackToTaget(boolean) - Method in class com.codename1.components.RSSReader
-
Indicates whether a back command should be added implicitly to the target container
- setAdDisplayTime(int) - Method in class com.codename1.impl.FullScreenAdService
-
Parameters
- setAddresses(Hashtable) - Method in class com.codename1.contacts.Contact
-
Sets the Contact Addresses
- setAdsProvider(Class) - Static method in class com.codename1.ads.AdsService
-
Sets the provider of the ads service.
- setAffine(double, double, double, double, double, double) - Method in class com.codename1.ui.Transform
- setAge(String) - Method in class com.codename1.components.Ads
-
Sets the users age
- setAlbumArt(Image) - Method in class com.codename1.media.MediaMetaData
-
Sets the album art for the media.
- setAlertBody(String) - Method in class com.codename1.notifications.LocalNotification
-
Sets the alert body to be displayed for this notification.
- setAlertImage(String) - Method in class com.codename1.notifications.LocalNotification
-
Sets an image to be displayed on the platform notifications bar, if the underlying platform supports image displaying otherwise the image will be ignored.
- setAlertSound(String) - Method in class com.codename1.notifications.LocalNotification
-
Sets the alert sound to be sounded when the notification arrives.
- setAlertTitle(String) - Method in class com.codename1.notifications.LocalNotification
-
Sets the alert title to be displayed for this notification.
- setAlign(int) - Method in class com.codename1.ui.layouts.BoxLayout
-
Sets the alignment of this layout.
- setAlign(int) - Method in class com.codename1.ui.layouts.FlowLayout
-
Alignment of the flow layout, defaults to LEFT
- setAlign(UnitValue) - Method in class com.codename1.ui.layouts.mig.DimConstraint
-
Sets the alignment used wither as a default value for sub-entities or for this entity.
- setAlignment(int) - Method in class com.codename1.ui.Button
-
Sets the Alignment of the Label to one of: CENTER, LEFT, RIGHT
- setAlignment(int) - Method in class com.codename1.ui.ComponentSelector
-
Wraps
Style#setAlignment(int) - setAlignment(int) - Method in class com.codename1.ui.Label
-
Sets the Alignment of the Label to one of: CENTER, LEFT, RIGHT
- setAlignment(int) - Method in class com.codename1.ui.plaf.Style
-
Sets the Alignment of the Label to one of: CENTER, LEFT, RIGHT
- setAlignment(int) - Method in class com.codename1.ui.plaf.StyleParser.StyleInfo
-
Sets the alignment for this style.
- setAlignment(int) - Method in class com.codename1.ui.TextArea
-
Sets the Alignment of the TextArea to one of: CENTER, LEFT, RIGHT
- setAlignment(int) - Method in class com.codename1.ui.TextField
-
Sets the Alignment of the TextArea to one of: CENTER, LEFT, RIGHT
- setAlignment(int, boolean) - Method in class com.codename1.ui.plaf.Style
-
Sets the Alignment of the Label to one of: CENTER, LEFT, RIGHT
- setAlignment(String) - Method in class com.codename1.ui.plaf.StyleParser.StyleInfo
-
Sets the alignment for this style as a String.
- setAlignX(UnitValue) - Method in class com.codename1.ui.layouts.mig.LC
-
If the laid out components' bounds in total is less than the final size of the container these align values will be used to align the components in the parent.
- setAlignY(UnitValue) - Method in class com.codename1.ui.layouts.mig.LC
-
If the laid out components' bounds in total is less than the final size of the container these align values will be used to align the components in the parent.
- setAllowClose(boolean) - Method in class com.codename1.ui.Sheet
-
Sets whether the user is able to close this sheet.
- setAllowEnableLayoutOnPaint(boolean) - Method in class com.codename1.ui.Form
-
Enabling "layoutOnPaint" behaviour.
- setAllowMinimizing(boolean) - Method in class com.codename1.ui.Display
-
Allows a Codename One application to minimize without forcing it to the front whenever a new dialog is poped up
- setAllowScaleDown(boolean) - Method in class com.codename1.components.ImageViewer
-
Allows the image to scale down when image initial position is set to fit this is off by default since the UX isn't great
- setAllowSkipping(boolean) - Method in class com.codename1.impl.FullScreenAdService
-
Parameters
- setAllowWithoutNetwork(boolean) - Method in class com.codename1.impl.FullScreenAdService
-
If set to true this flag allows the application to load even if an Ad cannot be displayed
- setAlpha(int) - Method in class com.codename1.ui.Graphics
-
Sets alpha as a value between 0-255 (0 - 0xff) where 255 is completely opaque and 0 is completely transparent
- setAlpha(Object, int) - Method in class com.codename1.impl.CodenameOneImplementation
-
Alpha value from 0-255 can be ignored for some operations
- setAltitude(double) - Method in class com.codename1.location.Location
-
Sets the altitude of this Location
- setAlwaysRenderSelection(boolean) - Method in class com.codename1.ui.list.DefaultListCellRenderer
-
Indicates that selection should always be rendered regardless of the status of the shouldRenderSelection flag
- setAlwaysRevalidate(boolean) - Static method in class com.codename1.io.services.ImageDownloadService
-
By default lists don't revalidate on every change to avoid "jumpiness" when scrolling
- setAlwaysStore(boolean) - Method in class com.codename1.io.CacheMap
-
When set to true indicates that all entries should be persisted to storage for a constantly persisting cache
- setAlwaysTensile(boolean) - Method in class com.codename1.ui.Component
-
Enable the tensile drag to work even when a component doesn't have a scroll showable (scrollable flag still needs to be set to true)
- setAlwaysTensile(boolean) - Method in class com.codename1.ui.Form
-
Enable the tensile drag to work even when a component doesn't have a scroll showable (scrollable flag still needs to be set to true)
- setAmPmStrings(String[]) - Method in class com.codename1.l10n.DateFormatSymbols
- setAndGetAlpha(int) - Method in class com.codename1.ui.Graphics
-
Sets alpha as a value between 0-255 (0 - 0xff) where 255 is completely opaque and 0 is completely transparent
- setAndGetColor(int) - Method in class com.codename1.ui.Graphics
-
Sets the current rgb color while ignoring any potential alpha component within said color value.
- setAndWait(int, String, Object) - Method in class com.codename1.ui.BrowserComponent.JSProxy
-
Sets a property on this javascript object and waits for it to complete using invokeAndBlock.
- setAndWait(int, Map) - Method in class com.codename1.ui.BrowserComponent.JSProxy
-
Sets multiple properties in a single batch.
- setAndWait(String, Object) - Method in class com.codename1.ui.BrowserComponent.JSProxy
-
Sets a property on this javascript object and waits for it to complete using invokeAndBlock.
- setAndWait(Map) - Method in class com.codename1.ui.BrowserComponent.JSProxy
-
Sets multiple properties in a single batch.
- setAngleIncrease(int) - Method in class com.codename1.components.InfiniteProgress
-
The angle to increase (in degrees naturally) in every tick count, reduce to 1 to make the animation perfectly slow and smooth, increase to 45 to make it fast and jumpy.
- setAngleMax(double) - Method in class com.codename1.charts.renderers.DialRenderer
-
Sets the end angle value of the dial.
- setAngleMin(double) - Method in class com.codename1.charts.renderers.DialRenderer
-
Sets the start angle value of the dial.
- setAnimateShow(boolean) - Method in class com.codename1.components.InteractionDialog
-
Indicates whether show/dispose should be animated or not
- setAnimateTabSelection(boolean) - Method in class com.codename1.ui.Tabs
-
Indicates whether clicking on a tab button should result in an animation to the selected tab or an immediate switch
- setAnimateZoom(boolean) - Method in class com.codename1.components.ImageViewer
-
Indicates if the zoom should bee animated.
- setAnimation(boolean) - Method in class com.codename1.ui.ComponentImage
-
Sets whether this in an animation.
- setAnimation(Image) - Method in class com.codename1.components.InfiniteProgress
-
Allows setting the image that will be rotated as part of this effect
- setAnimationDelay(int) - Method in class com.codename1.ui.animations.Timeline
-
Inidicates the minimal delay between animation frames allowing the CPU to rest.
- setAnnotationsColor(int) - Method in class com.codename1.charts.renderers.XYSeriesRenderer
-
Sets the annotations color.
- setAnnotationsTextAlign(int) - Method in class com.codename1.charts.renderers.XYSeriesRenderer
-
Sets the annotations text align.
- setAnnotationsTextFont(Font) - Method in class com.codename1.charts.renderers.XYSeriesRenderer
-
Sets the annotations text font size using a Font object instead of a point size.
- setAnnotationsTextSize(float) - Method in class com.codename1.charts.renderers.XYSeriesRenderer
-
Sets the annotations text size.
- setAntiAlias(boolean) - Method in class com.codename1.charts.compat.Paint
- setAntiAliased(boolean) - Method in class com.codename1.ui.Graphics
-
Set whether antialiasing for standard rendering operations is turned on.
- setAntiAliased(Object, boolean) - Method in class com.codename1.impl.CodenameOneImplementation
-
Toggles anti-aliasing mode for regular rendering operations
- setAntiAliasedText(boolean) - Method in class com.codename1.ui.Graphics
-
Set whether antialiasing for text is active, notice that text antialiasing is a separate attribute from standard anti-alisaing.
- setAntiAliasedText(Object, boolean) - Method in class com.codename1.impl.CodenameOneImplementation
-
Toggles anti-aliasing mode for font rendering operations
- setAntialiasing(boolean) - Method in class com.codename1.charts.renderers.DefaultRenderer
-
Sets the antialiasing value.
- setApiVersion(String) - Static method in class com.codename1.facebook.FaceBookAccess
-
Sets the Facebook api version being used, by default the api calls the non version-ed version of the API.
- setAppArg(String) - Method in class com.codename1.impl.CodenameOneImplementation
- setAppId(String) - Method in class com.codename1.facebook.ui.LikeButton
-
Parameters
- setAppID(String) - Method in class com.codename1.components.Ads
-
Simple setter of the unique identifier of the app on the ads service network, no need to manually use this the createAdsService uses this.
- setApplyBackgroundColor(boolean) - Method in class com.codename1.charts.renderers.DefaultRenderer
-
Sets if the background color should be applied.
- setAppsMode(boolean) - Static method in class com.codename1.analytics.AnalyticsService
-
Apps mode allows improved analytics using the newer google analytics API designed for apps.
- setArrowHeight(int) - Method in class com.codename1.maps.layers.ArrowLinesLayer
-
Sets the arrow height
- setArrowSegmentLength(int) - Method in class com.codename1.maps.layers.ArrowLinesLayer
-
Sets the arrow segment length
- setArrowSize(float) - Method in class com.codename1.ui.plaf.RoundRectBorder
-
Change the size of the arrow used for component tracking.
- setArrowWidth(int) - Method in class com.codename1.maps.layers.ArrowLinesLayer
-
Sets the arrow width
- setArt(Image) - Method in class com.codename1.media.MediaMetaData
-
Sets the art for the current media.
- setAsync(String, Object) - Method in class com.codename1.javascript.JavascriptContext
-
Sets a Javascript value given a compatible Java object value asynchronously.
- setAttachment(String) - Method in class com.codename1.messaging.Message
-
Sets the message attachment if exists
- setAttachmentMimeType(String) - Method in class com.codename1.messaging.Message
-
Sets the attachment mime type.
- setAttribute(Object, String) - Method in class com.codename1.xml.Element
-
Adds the specified attribute and value to this Element if it is supported for the Element and has a valid value.
- setAttribute(String, String) - Method in class com.codename1.ui.html.HTMLElement
-
Adds the specified attribute and value to this Element if it is supported for the Element and has a valid value.
- setAttribute(String, String) - Method in class com.codename1.xml.Element
-
Adds the specified attribute and value to this Element if it is supported for the Element and has a valid value.
- setAttributeById(int, String) - Method in class com.codename1.ui.html.HTMLElement
-
Allows setting an attribute with an attribute id
- setAuto() - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint.Inset
-
Sets the units to "auto" (i.e. makes the inset flexible).
- setAutoAdjustDialogSize(boolean) - Static method in class com.codename1.ui.Dialog
-
Indicates whether Codename One should try to automatically adjust a showing dialog size when a screen size change event occurs
- setAutocalculateCenter(boolean) - Method in class com.codename1.charts.views.RoundChart
- setAutoClose(boolean) - Method in class com.codename1.components.Accordion
-
Sets the auto close flag, if this flag is true clicking on an item to open an item will automatically close the previous opened item.
- setAutoCommit(boolean) - Method in class com.codename1.properties.UiBinding.Binding
-
Toggles auto-commit mode and overrides the
UiBindingautocommit default. - setAutoCommit(boolean) - Method in class com.codename1.properties.UiBinding
-
Default value for auto-commit mode, in auto-commit mode changes to the component/property are instantly reflected otherwise
com.codename1.properties.UiBinding.CommitMode#commit()should be invoked explicitly - setAutocreateContainerGaps(boolean) - Method in class com.codename1.ui.layouts.GroupLayout
-
Sets whether or not gaps between the container and the first/last components should automatically be created.
- setAutocreateGaps(boolean) - Method in class com.codename1.ui.layouts.GroupLayout
-
Sets whether or not a gap between components should automatically be created.
- setAutoDegradeMaxSize(boolean) - Static method in class com.codename1.ui.TextArea
-
Indicates whether a high value for default maxSize will be reduced to a lower value if the underlying platform throws an exception.
- setAutoDetectURL(String) - Static method in class com.codename1.io.NetworkManager
-
This URL is used to check whether an Internet connection is available
- setAutoDispose(boolean) - Method in class com.codename1.ui.Dialog
-
Determines whether the execution of a command on this dialog implicitly disposes the dialog.
- setAutoFit(boolean) - Method in class com.codename1.ui.layouts.GridLayout
-
Auto fits columns/rows to available screen space
- setAutoFocusOnFirstLink(boolean) - Method in class com.codename1.ui.html.HTMLComponent
-
Determines whether to auto-focus on the first link after page load Note that focusing will happen only if the link is within a visible range (no scrolling is performed since this is rarely a wanted behaviour in this case)
- setAutoFoldVKBOnFormSwitch(boolean) - Method in class com.codename1.ui.Display
-
Normally Codename One folds the VKB when switching forms this field allows us to block that behavior.
- setAutoGrouping(boolean) - Method in class com.codename1.ui.layouts.TextModeLayout
-
Automatically invokes the
com.codename1.ui.InputComponent#group(com.codename1.ui.Component...)method on the text components in a BoxY layout scenario - setAutoplay(boolean) - Method in class com.codename1.components.MediaPlayer
-
Sets playback to start automatically
- setAutoRelease(boolean) - Method in class com.codename1.components.SpanButton
-
Sets the auto released mode of this button, by default it's not an auto released Button
- setAutoRelease(boolean) - Method in class com.codename1.components.Switch
-
Sets the auto released mode of the Component
- setAutoRelease(boolean) - Method in class com.codename1.ui.Button
-
Sets the auto released mode of this button, by default it's not an auto released Button
- setAutoRelease(boolean) - Method in interface com.codename1.ui.ReleasableComponent
-
Sets the auto released mode of the Component
- setAutoShow(boolean) - Method in class com.codename1.components.Progress
-
Shows the progress automatically when the request processing is started
- setAutoSizeMode(boolean) - Method in class com.codename1.ui.ComponentSelector
-
Wraps
Label#setAutoSizeMode(boolean) - setAutoSizeMode(boolean) - Method in class com.codename1.ui.Label
-
Autosize mode automatically shrinks/grows the font of the label to fit in the available width, it carries a noticeable performance penalty and we recommend you avoid using it unless absolutely necessary
- setAutoSizing(boolean) - Static method in class com.codename1.components.FloatingActionButton
-
The FloatingActionButton tries to size/pad itself automatically but this means that manual padding is ignored.
- setAutoStored(boolean) - Static method in class com.codename1.io.Cookie
-
This method configures the auto storage of cookies
- setAvailIn(int) - Method in class com.codename1.io.gzip.ZStream
-
Deprecated.
- setAvailOut(int) - Method in class com.codename1.io.gzip.ZStream
-
Deprecated.
- setAxesColor(int) - Method in class com.codename1.charts.renderers.DefaultRenderer
-
Sets the axes color.
- setAxisTitleTextFont(Font) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Sets the Axis title text font size using a Font object instead of a point size.
- setAxisTitleTextSize(float) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Sets the axis title text size.
- setBackCommand(Command) - Method in class com.codename1.ui.Form
-
Indicates the command that is defined as the back command out of this form.
- setBackCommand(Command) - Method in class com.codename1.ui.MenuBar
-
Indicates the command that is defined as the back command out of this form.
- setBackCommand(Command) - Method in class com.codename1.ui.SideMenuBar
-
Indicates the command that is defined as the back command out of this form.
- setBackCommand(Command) - Method in class com.codename1.ui.Toolbar
-
Sets the back command in the title bar to an arrow type and maps the back command hardware key if applicable.
- setBackCommand(Command, Toolbar.BackCommandPolicy) - Method in class com.codename1.ui.Toolbar
-
Sets the back command in the title bar and in the form, back command behaves based on the given policy type
- setBackCommand(Command, Toolbar.BackCommandPolicy, float) - Method in class com.codename1.ui.Toolbar
-
Sets the back command in the title bar and in the form, back command behaves based on the given policy type
- setBackCommand(Form, Command) - Method in class com.codename1.ui.util.UIBuilder
-
Invoked internally to set the back command on the form, this method allows subclasses to change the behavior of back command adding or disable it
- setBackCommand(String, ActionListener) - Method in class com.codename1.ui.Toolbar
-
Sets the back command in the title bar to an arrow type and maps the back command hardware key if applicable.
- setBackCommand(String, Image, ActionListener) - Method in class com.codename1.ui.Form
-
Shorthand for
#setBackCommand(com.codename1.ui.Command)that dynamically creates the command usingcom.codename1.ui.Image, com.codename1.ui.events.ActionListener). - setBackCommand(String, Toolbar.BackCommandPolicy, ActionListener) - Method in class com.codename1.ui.Toolbar
-
Sets the back command in the title bar and in the form, back command behaves based on the given policy type
- setBackCommandEnabled(boolean) - Method in class com.codename1.ui.util.UIBuilder
-
Seamlessly inserts a back command to all the forms
- setBackDestination(String) - Method in class com.codename1.ui.util.UIBuilder
-
Pops the navigation stack until it finds form name and the back button will match form name if form name isn't in the stack this method will fail
- setBackgroundColor(int) - Method in class com.codename1.charts.renderers.DefaultRenderer
-
Sets the background color.
- setBackgroundGradientEndColor(int) - Method in class com.codename1.ui.ComponentSelector
-
Wraps
(int) - setBackgroundGradientEndColor(int) - Method in class com.codename1.ui.plaf.Style
-
Sets the background color for the component
- setBackgroundGradientEndColor(int, boolean) - Method in class com.codename1.ui.plaf.Style
-
Sets the background color for the component
- setBackgroundGradientRelativeSize(float) - Method in class com.codename1.ui.ComponentSelector
-
Wraps
Style#setBackgroundGradientRelativeSize(float) - setBackgroundGradientRelativeSize(float) - Method in class com.codename1.ui.plaf.Style
-
Background radial gradient relative size
- setBackgroundGradientRelativeSize(float, boolean) - Method in class com.codename1.ui.plaf.Style
-
Background radial gradient relative size
- setBackgroundGradientRelativeX(float) - Method in class com.codename1.ui.ComponentSelector
-
Wraps
Style#setBackgroundGradientRelativeX(float) - setBackgroundGradientRelativeX(float) - Method in class com.codename1.ui.plaf.Style
-
Background radial gradient relative center position X
- setBackgroundGradientRelativeX(float, boolean) - Method in class com.codename1.ui.plaf.Style
-
Background radial gradient relative center position X
- setBackgroundGradientRelativeY(float) - Method in class com.codename1.ui.ComponentSelector
-
Wraps
Style#setBackgroundGradientRelativeY(float) - setBackgroundGradientRelativeY(float) - Method in class com.codename1.ui.plaf.Style
-
Background radial gradient relative center position Y
- setBackgroundGradientRelativeY(float, boolean) - Method in class com.codename1.ui.plaf.Style
-
Background radial gradient relative center position Y
- setBackgroundGradientStartColor(int) - Method in class com.codename1.ui.ComponentSelector
-
Wraps
Style#setBackgroundGradientStartColor(int) - setBackgroundGradientStartColor(int) - Method in class com.codename1.ui.plaf.Style
-
Sets the background color for the component
- setBackgroundGradientStartColor(int, boolean) - Method in class com.codename1.ui.plaf.Style
-
Sets the background color for the component
- setBackgroundImageDetermineSize(boolean) - Method in class com.codename1.ui.plaf.LookAndFeel
-
Indicates if the bg image of a style should determine the minimum preferred size according to the theme
- setBackgroundItemUIID(String) - Method in class com.codename1.components.Accordion
-
Default UIID for the content item within the accordion
- setBackgroundLocationListener(Class) - Method in class com.codename1.location.LocationManager
-
Use this method to track background location updates when the application is not running anymore.
- setBackgroundType(byte) - Method in class com.codename1.components.ScaleImageButton
-
Sets the behavior of the background to one of Style.BACKGROUND_IMAGE_SCALED_FIT, Style.BACKGROUND_IMAGE_SCALED_FILL, Style.BACKGROUND_IMAGE_SCALE
- setBackgroundType(byte) - Method in class com.codename1.components.ScaleImageLabel
-
Sets the behavior of the background to one of Style.BACKGROUND_IMAGE_SCALED_FIT, Style.BACKGROUND_IMAGE_SCALED_FILL, Style.BACKGROUND_IMAGE_SCALE
- setBackgroundType(byte) - Method in class com.codename1.ui.ComponentSelector
-
Wraps
Style#setBackgroundType(byte) - setBackgroundType(byte) - Method in class com.codename1.ui.plaf.Style
-
Sets the background type for the component
- setBackgroundType(byte, boolean) - Method in class com.codename1.ui.plaf.Style
-
Sets the background type for the component
- setBackIcon(Image) - Method in class com.codename1.components.MediaPlayer
-
Sets the back Button Icon
- setBackToParent(boolean) - Static method in class com.codename1.io.Oauth2
-
Enables going back to the parent form after login is completed
- setBadgeNumber(int) - Method in class com.codename1.impl.CodenameOneImplementation
-
Sets the number that appears on the application icon in iOS
- setBadgeNumber(int) - Method in class com.codename1.notifications.LocalNotification
-
Gets the badge number to set for this notification.
- setBadgeNumber(int) - Method in class com.codename1.ui.Display
-
Sets the number that appears on the application icon in iOS
- setBadgeText(String) - Method in class com.codename1.components.MultiButton
-
Sets the badge text to be used on this label.
- setBadgeText(String) - Method in class com.codename1.ui.Label
-
Sets the badge text to be used on this label.
- setBadgeUIID(String) - Method in class com.codename1.components.MultiButton
-
Sets the style that should be used for rendering badges.
- setBadgeUIID(String) - Method in class com.codename1.ui.Label
-
Sets the style that should be used for rendering badges.
- setBanner(boolean) - Method in class com.codename1.ads.InnerActive
-
Sets this ads type, by default this a banner type.
- setBarSpacing(double) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Sets the spacing between bars, in bar charts.
- setBarWidth(float) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Sets the bar chart item constant width in pixels.
- setBase64Binaries(boolean) - Method in class com.codename1.io.MultipartRequest
-
Set to true to encode binary data as base 64
- setBaseURL(String) - Method in class com.codename1.ui.html.DocumentInfo
-
Sets the base URL for this document.
- setBgColor(int) - Method in class com.codename1.ui.animations.FlipTransition
-
The background color that is painted behind the flipping effect or -1 to use the paintBackgrounds method instead
- setBgColor(int) - Method in class com.codename1.ui.ComponentSelector
-
Wraps
Style#setBgColor(int) - setBgColor(int) - Method in class com.codename1.ui.plaf.Style
-
Sets the background color for the component
- setBgColor(int, boolean) - Method in class com.codename1.ui.plaf.Style
-
Sets the background color for the component
- setBgColor(String) - Method in class com.codename1.ui.plaf.StyleParser.StyleInfo
-
Sets the background color.
- setBgImage(Image) - Method in class com.codename1.ui.ComponentSelector
-
Wraps
Style#setBgImage(com.codename1.ui.Image) - setBgImage(Image) - Method in class com.codename1.ui.Form
-
Sets the background image to show behind the form
- setBgImage(Image) - Method in class com.codename1.ui.plaf.Style
-
Sets the background image for the component
- setBgImage(Image, boolean) - Method in class com.codename1.ui.plaf.Style
-
Sets the background image for the component
- setBgImage(String) - Method in class com.codename1.ui.plaf.StyleParser.StyleInfo
-
Sets the background image.
- setBgPainter(Painter) - Method in class com.codename1.ui.ComponentSelector
-
Wraps
Style#setBgPainter(com.codename1.ui.Painter) - setBgPainter(Painter) - Method in class com.codename1.ui.plaf.Style
-
Defines the background painter for this style, normally this would be the internal image/color painter but can be user defined
- setBgTransparency(byte) - Method in class com.codename1.ui.plaf.Style
-
Sets the Component transparency (opacity) level of the Component, zero indicates fully transparent and FF indicates fully opaque.
- setBgTransparency(int) - Method in class com.codename1.ui.ComponentSelector
-
Wraps
Style#setBgTransparency(byte) - setBgTransparency(int) - Method in class com.codename1.ui.FontImage
-
Allows manipulating the background transparency value of the image
- setBgTransparency(int) - Method in class com.codename1.ui.plaf.Style
-
Sets the Component transparency level.
- setBgTransparency(int, boolean) - Method in class com.codename1.ui.plaf.Style
-
Sets the Component transparency level.
- setBgType(Integer) - Method in class com.codename1.ui.plaf.StyleParser.StyleInfo
-
Sets the background type as one of the Style.BACKGROUND_XXX constants.
- setBgType(String) - Method in class com.codename1.ui.plaf.StyleParser.StyleInfo
-
Sets the background type as a string.
- setBidiAlgorithm(boolean) - Method in class com.codename1.impl.CodenameOneImplementation
-
Indicates whether Codename One should consider the bidi RTL algorithm when drawing text or navigating with the text field cursor.
- setBidiAlgorithm(boolean) - Method in class com.codename1.ui.Display
-
Indicates whether Codename One should consider the bidi RTL algorithm when drawing text or navigating with the text field cursor.
- setBirthday(long) - Method in class com.codename1.contacts.Contact
-
Sets the Contact birthday date
- setBit(int) - Method in class com.codename1.util.BigInteger
- setBitmapFontEnabled(boolean) - Static method in class com.codename1.ui.Font
-
Indicates whether bitmap fonts should be enabled by default when loading or the fallback system font should be used instead.
- setBlockAnalytics(boolean) - Static method in class com.codename1.ui.util.UIBuilder
-
Enables blocking analytics in the UIBuilder, this is useful for the designer tool.
- setBlocking(boolean) - Method in class com.codename1.ui.util.EventDispatcher
-
Indicates whether this dispatcher blocks when firing events or not, normally a dispatcher uses callSeriallyAndWait() to be 100% synchronous with event delivery however this method is very slow.
- setBlockLead(boolean) - Method in class com.codename1.ui.Component
-
Prevent a lead component hierarchy from this specific component, this allows a component within that hierarchy to still act as a standalone component
- setBlockList(boolean) - Method in class com.codename1.components.RSSReader
-
Parameters
- setBlurBackgroundRadius(float) - Method in class com.codename1.ui.Dialog
-
Dialog background can be blurred using a Gaussian blur effect, this sets the radius of the Gaussian blur.
- setBody(String) - Static method in class com.codename1.push.PushContent
-
Sets the body of pending push content.
- setBodyText(String) - Method in class com.codename1.ui.html.HTMLComponent
-
Sets the given string containing HTML code as this HTMLComponent's body
- setBodyText(String, String) - Method in class com.codename1.ui.html.HTMLComponent
-
Sets the given string containing HTML code as this HTMLComponent's body.
- setBookmark(Runnable) - Static method in class com.codename1.ui.CN
-
Sets a bookmark that can restore the app to a particular state.
- setBookmark(Runnable) - Method in class com.codename1.ui.Display
-
Sets a bookmark that can restore the app to a particular state.
- setBoolean(int, boolean) - Method in class com.codename1.javascript.JSObject
-
Sets an indexed value on this array to a boolean synchronously.
- setBoolean(int, boolean, boolean) - Method in class com.codename1.javascript.JSObject
-
Sets an indexed value on this array to a boolean.
- setBoolean(String, boolean) - Method in class com.codename1.javascript.JSObject
-
Sets a property on this object to a boolean value synchronously.
- setBoolean(String, boolean, boolean) - Method in class com.codename1.javascript.JSObject
-
Sets a property on this object to a boolean value.
- setBorder(Border) - Method in class com.codename1.ui.ComponentSelector
-
Wraps
Style#setBorder(com.codename1.ui.plaf.Border) - setBorder(Border) - Method in class com.codename1.ui.plaf.Style
-
Sets the border for the style
- setBorder(Border, boolean) - Method in class com.codename1.ui.plaf.Style
-
Sets the border for the style
- setBorder(String) - Method in class com.codename1.ui.plaf.StyleParser.StyleInfo
-
Sets the border
- setBorderSpacing(int, int) - Method in class com.codename1.ui.table.Table
-
Sets the spacing of cells border (relevant only for separate borders and not for collapsed)
- setBottom(Component) - Method in class com.codename1.components.SplitPane
-
Sets the component to be placed on the bottom of the split pane.
- setBottomLeftMode(Boolean) - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
-
Used for roundRect border.
- setBottomOnlyMode(Boolean) - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
-
Used for roundRect border.
- setBottomRightMode(Boolean) - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
-
Used for roundRect border.
- setBoundary(String) - Method in class com.codename1.io.MultipartRequest
-
Sets the boundary string, normally you don't need this method.
- setBoundPropertyValue(String, Object) - Method in class com.codename1.ui.CheckBox
-
Sets the value of a bound property within this component, notice that this method MUST NOT fire the property change event when invoked to prevent recursion!
- setBoundPropertyValue(String, Object) - Method in class com.codename1.ui.Component
-
Sets the value of a bound property within this component, notice that this method MUST NOT fire the property change event when invoked to prevent recursion!
- setBoundPropertyValue(String, Object) - Method in class com.codename1.ui.Label
-
Sets the value of a bound property within this component, notice that this method MUST NOT fire the property change event when invoked to prevent recursion!
- setBoundPropertyValue(String, Object) - Method in class com.codename1.ui.RadioButton
-
Sets the value of a bound property within this component, notice that this method MUST NOT fire the property change event when invoked to prevent recursion!
- setBoundPropertyValue(String, Object) - Method in class com.codename1.ui.TextArea
-
Sets the value of a bound property within this component, notice that this method MUST NOT fire the property change event when invoked to prevent recursion!
- setBounds(double, double, double, double) - Method in class com.codename1.ui.geom.Rectangle2D
-
Helper method to set coordinates
- setBounds(int, int, int, int) - Method in class com.codename1.charts.compat.GradientDrawable
- setBounds(int, int, int, int) - Method in class com.codename1.ui.geom.Rectangle
-
Helper method to set coordinates
- setBounds(int, int, int, int) - Method in interface com.codename1.ui.layouts.mig.ComponentWrapper
-
Sets the component's bounds.
- setBounds(Rectangle) - Method in class com.codename1.ui.geom.Rectangle
-
Sets the bounds of this rectangle.
- setBounds(Object, String, int, int, int, int) - Static method in class com.codename1.ui.layouts.mig.LinkHandler
-
Sets a key that can be linked to from any component.
- setBrowserComponent(BrowserComponent) - Method in class com.codename1.javascript.JavascriptContext
-
Sets the BrowserComponent on which this javascript context runs.
- setBrowserNavigationCallback(BrowserNavigationCallback) - Method in class com.codename1.components.WebBrowser
-
Set the browser navigation callback which allows handling a case where a URL invocation can be delegated to Java code.
- setBrowserNavigationCallback(BrowserNavigationCallback) - Method in class com.codename1.ui.BrowserComponent
-
Set the browser navigation callback which allows handling a case where a URL invocation can be delegated to Java code.
- setBrowserPage(PeerComponent, String, String) - Method in class com.codename1.impl.CodenameOneImplementation
-
Shows the given HTML in the native viewer
- setBrowserPageInHierarchy(PeerComponent, String) - Method in class com.codename1.impl.CodenameOneImplementation
-
Sets a relative URL from the html hierarchy
- setBrowserProperty(PeerComponent, String, Object) - Method in class com.codename1.impl.CodenameOneImplementation
-
This method allows customizing the properties of a web view in various ways including platform specific settings.
- setBrowserURL(PeerComponent, String) - Method in class com.codename1.impl.CodenameOneImplementation
-
Sets the page URL, jar: URL's must be supported by the implementation
- setBrowserURL(PeerComponent, String, Map) - Method in class com.codename1.impl.CodenameOneImplementation
-
Sets the page URL, jar: URL's must be supported by the implementation
- setBubbleExpiration(long) - Method in class com.codename1.location.GeofenceManager
-
Sets the expiration duration (in milliseconds) of the bubble region.
- setBubbleRadius(int) - Method in class com.codename1.location.GeofenceManager
-
Sets the radius of the "bubble" regin, in metres.
- setBuiltinSoundsEnabled(boolean) - Method in class com.codename1.impl.CodenameOneImplementation
-
Allows muting/unmuting the builtin sounds easily
- setBuiltinSoundsEnabled(boolean) - Method in class com.codename1.ui.Display
-
Allows muting/unmuting the builtin sounds easily
- setBundle(Map) - Method in class com.codename1.ui.plaf.UIManager
-
The resource bundle allows us to implicitly localize the UI on the fly, once its installed all internal application strings query the resource bundle and extract their values from this table if applicable.
- setButtonOrder(String) - Static method in class com.codename1.ui.layouts.mig.PlatformDefaults
-
Sets the order for the typical buttons in a standard button bar.
- setButtonRippleEffectDefault(boolean) - Static method in class com.codename1.ui.Button
-
Default value for the button ripple effect, this can be set with the theme constant buttonRippleBool
- setCacheMode(ConnectionRequest.CachingMode) - Method in class com.codename1.io.ConnectionRequest
-
There are 5 caching modes:
- setCachePrefix(String) - Method in class com.codename1.io.CacheMap
-
A prefix prepended to storage entries to differentiate them
- setCacheSize(int) - Method in class com.codename1.io.CacheMap
-
Indicates the size of the memory cache after which the cache won't grow further Size is indicated by number of elements stored and not by KB or similar benchmark!
- setCalcRange(double[], int) - Method in class com.codename1.charts.views.XYChart
- setCallback(LoginCallback) - Method in class com.codename1.social.Login
-
Sets the login callback that will receive event callback notification from the API
- setCamera(float, float, float, float, float, float, float, float, float) - Method in class com.codename1.ui.Transform
-
Sets the transform to the specified camera's perspective.
- setCancellationDate(Date) - Method in class com.codename1.payment.Receipt
-
Parameters
- setCanFlushStream(boolean) - Static method in class com.codename1.io.MultipartRequest
-
Sending large files requires flushing the writer once in a while to prevent Out Of Memory Errors, Some J2ME implementation are not able to flush the streams causing the upload to fail.
- setCapsText(boolean) - Method in class com.codename1.ui.Button
-
Indicates whether text on the button should be drawn capitalized by default to match the Android design.
- setCapsTextDefault(boolean) - Static method in class com.codename1.ui.Button
-
Indicates whether text on the button should be drawn capitalized by default to match the Android design This value can be set by the
capsButtonTextBooltheme constant - setCapStyle(int) - Method in class com.codename1.ui.Stroke
-
Gets the cap style of the stroke.
- setCaseSensitive(boolean) - Method in class com.codename1.xml.XMLParser
-
Sets the parser to be case sensitive and retain case, otherwise it will convert all data to lower case
- setCategory(int) - Method in class com.codename1.impl.VServAds
-
Parameters
- setCategory(String) - Method in class com.codename1.components.Ads
-
Category is a single word description of the application.
- setCategory(String) - Static method in class com.codename1.push.PushContent
-
Sets the category of the pending push content.
- setCellAlignment(int) - Method in class com.codename1.ui.table.Table
-
Indicates the alignment of the cells see label alignment for details
- setCellRenderer(boolean) - Method in class com.codename1.ui.Component
-
Used as an optimization to mark that this component is currently being used as a cell renderer
- setCellRenderer(boolean) - Method in class com.codename1.ui.ComponentSelector
-
Wraps
Component#setCellRenderer(boolean) - setCellRenderer(boolean) - Method in class com.codename1.ui.Container
-
Used as an optimization to mark that this component is currently being used as a cell renderer
- setCellUIID(String) - Method in class com.codename1.components.ButtonList
-
Sets the UIID for cells of the list.
- setCellX(int) - Method in class com.codename1.ui.layouts.mig.CC
-
Set an absolute cell x-position in the grid.
- setCellY(int) - Method in class com.codename1.ui.layouts.mig.CC
-
Set an absolute cell x-position in the grid.
- setCenterBehavior(int) - Method in class com.codename1.ui.layouts.BorderLayout
-
Defines the behavior of the center component to one of the constants defined in this class
- setCenteredDefault(boolean) - Static method in class com.codename1.ui.Toolbar
-
Indicates whether the toolbar should be properly centered by default
- setCenterX(int) - Method in class com.codename1.charts.views.RoundChart
-
Sets a new center on X axis.
- setCenterY(int) - Method in class com.codename1.charts.views.RoundChart
-
Sets a new center on Y axis.
- setChangesSelectedDateEnabled(boolean) - Method in class com.codename1.ui.Calendar
-
This flag determines if selected date can be changed by selecting an alternative date
- setChangeTabContainerStyleOnFocus(boolean) - Method in class com.codename1.ui.Tabs
-
Indicates that the tabs container should have its style changed to the selected style when one of the tabs has focus this allows incorporating it into the theme of the application
- setChangeTabOnFocus(boolean) - Method in class com.codename1.ui.Tabs
-
Indicates that a tab should change when the focus changes without the user physically pressing a button
- setCharAt(int, char) - Method in class com.codename1.util.CStringBuilder
-
Sets the character at the
index. - setChart(ChartComponent) - Method in class com.codename1.charts.transitions.SeriesTransition
-
Sets the ChartComponent that is the subject of the transition.
- setChart(AbstractChart) - Method in class com.codename1.charts.ChartComponent
-
Sets the chart to be displayed in this component.
- setChartTitle(String) - Method in class com.codename1.charts.renderers.DefaultRenderer
-
Sets the chart title.
- setChartTitleTextFont(Font) - Method in class com.codename1.charts.renderers.DefaultRenderer
-
Sets the chart title font size using a Font object instead of a point size.
- setChartTitleTextSize(float) - Method in class com.codename1.charts.renderers.DefaultRenderer
-
Sets the chart title text size in pixels.
- setChartValuesFormat(NumberFormat) - Method in class com.codename1.charts.renderers.SimpleSeriesRenderer
-
Sets the number format for displaying chart values.
- setChartValuesSpacing(float) - Method in class com.codename1.charts.renderers.XYSeriesRenderer
-
Sets the chart values spacing from the data point.
- setChartValuesTextAlign(int) - Method in class com.codename1.charts.renderers.XYSeriesRenderer
-
Sets the chart values text align.
- setChartValuesTextFont(Font) - Method in class com.codename1.charts.renderers.XYSeriesRenderer
-
Sets the chart values title text font size using a Font object instead of a point size.
- setChartValuesTextSize(float) - Method in class com.codename1.charts.renderers.XYSeriesRenderer
-
Sets the chart values text size.
- setCheckBox(boolean) - Method in class com.codename1.components.MultiButton
-
Turns the multi-button into a checkbox multi-button
- setCheckBox(boolean) - Method in class com.codename1.components.SpanMultiButton
-
Turns the multi-button into a checkbox multi-button
- setCheckBoxFocusImages(Image, Image, Image, Image) - Method in class com.codename1.ui.plaf.DefaultLookAndFeel
-
Sets images for checkbox when in focused mode
- setCheckBoxImages(Image, Image) - Method in class com.codename1.ui.plaf.DefaultLookAndFeel
-
Sets images for checkbox checked/unchecked modes
- setCheckBoxImages(Image, Image, Image, Image) - Method in class com.codename1.ui.plaf.DefaultLookAndFeel
-
Sets images for checkbox checked/unchecked modes
- setCheckboxText(String) - Static method in class com.codename1.system.DefaultCrashReporter
-
The text for the user prompt dialog
- setCheckSSLCertificates(boolean) - Method in class com.codename1.io.ConnectionRequest
-
Parameters
- setChildren(Vector) - Method in class com.codename1.xml.Element
-
Sets the children vector of this Element
- setChunkedStreamingMode(int) - Method in class com.codename1.io.ConnectionRequest
-
This method is used to enable streaming of a HTTP request body without internal buffering, when the content length is not known in advance.
- setChunkedStreamingMode(Object, int) - Method in class com.codename1.impl.CodenameOneImplementation
-
This method is used to enable streaming of a HTTP request body without internal buffering, when the content length is not known in advance.
- setClearCommand(Command) - Method in class com.codename1.ui.Form
-
Indicates the command that is defined as the clear command in this form.
- setClearCommand(Command) - Method in class com.codename1.ui.MenuBar
-
Indicates the command that is defined as the clear command in this form.
- setClearText(String) - Static method in class com.codename1.ui.TextField
-
Set the text that should appear on the clear softkey
- setClickEnabled(boolean) - Method in class com.codename1.charts.renderers.DefaultRenderer
-
Sets the enabled state of the click.
- setClientId(String) - Static method in class com.codename1.facebook.FaceBookAccess
-
The client id (appid) which asks to connect (this is generated when an app is created see: https://developers.facebook.com/apps)
- setClientId(String) - Method in class com.codename1.social.Login
-
The client id (appid) which asks to connect
- setClientSecret(String) - Static method in class com.codename1.facebook.FaceBookAccess
-
The client secret is been generated by facebook see: https://developers.facebook.com/apps
- setClientSecret(String) - Method in class com.codename1.facebook.ui.LikeButton
-
Parameters
- setClientSecret(String) - Method in class com.codename1.social.Login
-
The client secret
- setClip(int[]) - Method in class com.codename1.ui.Graphics
-
Sets the clip from an array containing x, y, width, height value
- setClip(int, int, int, int) - Method in class com.codename1.ui.Graphics
-
Updates the clipping region to match the given region exactly
- setClip(Shape) - Method in class com.codename1.ui.Graphics
-
Clips the Graphics context to the Shape.
- setClip(Object, int, int, int, int) - Method in class com.codename1.impl.CodenameOneImplementation
-
Installs a new clipping rectangle
- setClip(Object, Shape) - Method in class com.codename1.impl.CodenameOneImplementation
-
Clips the Graphics context to the Shape.
- setClipRect(Object, Rectangle) - Method in class com.codename1.impl.CodenameOneImplementation
-
Installs a new clipping rectangle
- setCloseIcon(char) - Method in class com.codename1.components.Accordion
-
Sets the closed icon using material image
- setCloseIcon(char, float) - Method in class com.codename1.components.Accordion
-
Sets the closed icon using material image
- setCloseIcon(char, String) - Method in class com.codename1.components.Accordion
-
Sets the closed icon using material image with a custom uiid
- setCloseIcon(Image) - Method in class com.codename1.components.Accordion
-
Sets the closed icon
- setCloudBoundProperty(String) - Method in class com.codename1.ui.Component
-
Indicates the property within this component that should be bound to the cloud object
- setCloudDestinationProperty(String) - Method in class com.codename1.ui.Component
-
The destination property of the CloudObject
- setCloudMessageFailSilently(boolean) - Method in class com.codename1.messaging.Message
-
Indicates whether the cloud message should produce an error dialog if sending failed
- setCodenameOneGraphics(Graphics) - Method in class com.codename1.impl.CodenameOneImplementation
-
Installs the Codename One graphics object into the implementation
- setCollapseBorder(boolean) - Method in class com.codename1.ui.table.Table
-
Indicates whether the borders of the cells should collapse to form a one line border
- setColor(int) - Method in class com.codename1.charts.compat.Paint
- setColor(int) - Method in class com.codename1.charts.renderers.SimpleSeriesRenderer
-
Sets the series color.
- setColor(int) - Method in class com.codename1.charts.renderers.XYSeriesRenderer.FillOutsideLine
-
Sets the fill color
- setColor(int) - Method in class com.codename1.ui.Graphics
-
Sets the current rgb color while ignoring any potential alpha component within said color value.
- setColor(Paint) - Method in class com.codename1.ui.Graphics
-
Sets paint to be used for filling shapes.
- setColor(Integer) - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
-
For a line/dashed/dotted/underline/round border, gets the color.
- setColor(Object, int) - Method in class com.codename1.impl.CodenameOneImplementation
-
Sets the current rgb color while ignoring any potential alpha component within said color value.
- setColors(int[]) - Method in class com.codename1.ui.MultipleGradientPaint
-
Sets the colors used in the gradient.
- setColorSpace(MultipleGradientPaint.ColorSpaceType) - Method in class com.codename1.ui.MultipleGradientPaint
-
Sets the color space for the gradient.
- setColumnConstraints(Object) - Method in class com.codename1.ui.layouts.mig.MigLayout
-
Sets the column layout constraints for the layout manager instance as a String.
- setColumnName(PropertyBase, String) - Method in class com.codename1.properties.SQLMap
-
By default the column name matches the property name unless explicitly modified with this method
- setColumnOrder(PropertyBase...) - Method in class com.codename1.properties.UiBinding.BoundTableModel
-
Sets the order of the columns explicitly
- setColumns(int) - Method in class com.codename1.ui.spinner.GenericSpinner
-
Sets the column count
- setColumns(int) - Method in class com.codename1.ui.TextArea
-
Sets the number of columns in the text area
- setComboBoxImage(Image) - Method in class com.codename1.ui.ComboBox
-
Sets the ComboBox drop down icon
- setComboBoxImage(Image) - Method in class com.codename1.ui.plaf.DefaultLookAndFeel
-
Sets image for the combo box dropdown drawing
- setCommand(Command) - Method in class com.codename1.components.MultiButton
-
Sets the command for the component, it doesn't affe
- setCommand(Command) - Method in class com.codename1.components.SpanButton
-
Sets the command for the component
- setCommand(Command) - Method in class com.codename1.components.SpanMultiButton
-
Sets the command for the component, it doesn't affe
- setCommand(Command) - Method in class com.codename1.ui.Button
-
Applies the given command to this button
- setCommand(Command) - Method in class com.codename1.ui.ComponentSelector
-
Wraps
Button#setCommand(com.codename1.ui.Command) - setCommandBehavior(int) - Method in class com.codename1.impl.CodenameOneImplementation
-
Indicates the way commands should be added to a form as one of the ocmmand constants defined in this class
- setCommandBehavior(int) - Method in class com.codename1.ui.Display
-
Indicates the way commands should be added to a form as one of the ocmmand constants defined in this class
- setCommandList(boolean) - Method in class com.codename1.ui.List
-
Indicates that the list should be treated as a list of commands, if the user "clicks" a command from the list its action performed method is invoked.
- setCommandName(String) - Method in class com.codename1.ui.Command
-
sets the Command name
- setCommandsAsButtons(boolean) - Static method in class com.codename1.ui.Dialog
-
Places commands as buttons at the bottom of the standard static dialogs rather than as softbuttons.
- setCommandUIID(Command, String) - Method in class com.codename1.ui.MenuBar
-
Sets the command UIID to the given UIID, notice that this won't work for all menu types since some menu types might be implemented natively or as a list in which case the UIID won't apply!
- setComment(String) - Method in class com.codename1.io.gzip.GZIPHeader
- setComment(String) - Method in class com.codename1.io.gzip.GZIPOutputStream
- setCommitTimeout(int) - Method in class com.codename1.ui.TextField
-
The amount of time in milliseconds it will take for a change to get committed into the field.
- setCompletion(String...) - Method in class com.codename1.ui.AutoCompleteTextField
-
Sets the completion values
- setCompletionRenderer(ListCellRenderer) - Method in class com.codename1.ui.AutoCompleteTextField
-
Sets a custom renderer to the completion suggestions list.
- setComponentClass(PropertyBase, Class) - Method in class com.codename1.properties.InstantUI
-
The component class used to map this property
- setComponentConstraints(Component, Object) - Method in class com.codename1.ui.layouts.mig.MigLayout
-
Sets the component constraint for the component that already must be handled by this layout manager.
- setComponentLimit(int) - Method in class com.codename1.components.InfiniteScrollAdapter
-
The component limit defines the number of components that should be within the infinite scroll adapter, if more than component limit is added then the appropriate number of components is removed from the top.
- setComponentName(String) - Method in class com.codename1.ui.animations.BubbleTransition
-
the name of the component from the source Form that this transition should start from.
- setComponentSelectedStyle(String, Style) - Method in class com.codename1.ui.plaf.UIManager
-
Allows a developer to programmatically install a style into the UI manager
- setComponentState(Object) - Method in class com.codename1.components.OnOffSwitch
-
If getComponentState returned a value the setter can update the value and restore the prior state.
- setComponentState(Object) - Method in class com.codename1.components.Switch
-
If getComponentState returned a value the setter can update the value and restore the prior state.
- setComponentState(Object) - Method in class com.codename1.ui.Component
-
If getComponentState returned a value the setter can update the value and restore the prior state.
- setComponentState(Object) - Method in class com.codename1.ui.ComponentSelector
-
Wraps
Component#setComponentState(java.lang.Object) - setComponentState(Object) - Method in class com.codename1.ui.spinner.GenericSpinner
-
If getComponentState returned a value the setter can update the value and restore the prior state.
- setComponentStyle(String, Style) - Method in class com.codename1.ui.plaf.UIManager
-
Allows a developer to programmatically install a style into the UI manager
- setComponentStyle(String, Style, String) - Method in class com.codename1.ui.plaf.UIManager
-
Allows a developer to programmatically install a style into the UI manager
- setComponentToRightSideMenuSouth(Component) - Method in class com.codename1.ui.Toolbar
-
Places a component in the south portion (bottom) of the right side menu.
- setComponentToSideMenuSouth(Component) - Method in class com.codename1.ui.Toolbar
-
Places a component in the south portion (bottom) of the left side menu.
- setConnection(Object) - Method in class com.codename1.io.BufferedInputStream
-
If applicable this member represents the connection object for the stream
- setConnection(Object) - Method in class com.codename1.io.BufferedOutputStream
-
If applicable this member represents the connection object for the stream
- setConnectionId(Object, int) - Method in class com.codename1.impl.CodenameOneImplementation
- setConnectTimeout(int) - Method in class com.codename1.io.SocketConnection
-
Sets the connect timeout.
- setConnectTimeout(int) - Method in class com.codename1.io.URL.URLConnection
- setConstaints(DimConstraint[]) - Method in class com.codename1.ui.layouts.mig.AC
-
Sets the different
net.miginfocom.layout.DimConstraints that this object should consists of. - setConstraint(int) - Method in class com.codename1.ui.TextArea
-
Sets the constraint which provides a hint to the virtual keyboard input, notice this doesn't limit input type in any way!
- setConstraintMap(Map) - Method in class com.codename1.ui.layouts.mig.MigLayout
-
Sets the constraints map.
- setConstraints(Component, GridBagConstraints) - Method in class com.codename1.ui.layouts.GridBagLayout
- setContainerState(Container, Hashtable) - Method in class com.codename1.ui.util.UIBuilder
-
This method is the container navigation equivalent of setFormState() see that method for details.
- setContentType(String) - Method in class com.codename1.io.ConnectionRequest
-
Parameters
- setCookieHeader(String) - Static method in class com.codename1.io.ConnectionRequest
-
Workaround for https://bugs.php.net/bug.php?id=65633 allowing developers to customize the name of the cookie header to Cookie
- setCookiesEnabled(boolean) - Method in class com.codename1.io.ConnectionRequest
-
Parameters
- setCookiesEnabledDefault(boolean) - Static method in class com.codename1.io.ConnectionRequest
-
Parameters
- setCornerRadius(StyleParser.ScalarValue) - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
-
Used for roundRect border.
- setCornerRadius(Float) - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
-
Used for roundRect border.
- setCornerRadius(String) - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
-
Used for roundRect border.
- setCountry(String) - Method in class com.codename1.contacts.Address
-
Sets Address Country
- setCountryCode(String) - Method in class com.codename1.impl.VServAds
-
Parameters
- setCrashReporter(CrashReport) - Method in class com.codename1.ui.Display
-
The crash reporter gets invoked when an uncaught exception is intercepted
- setCRC(long) - Method in class com.codename1.io.gzip.GZIPHeader
- setCreatePlainTextDetails(boolean) - Method in class com.codename1.io.services.RSSService
-
Creates an additional "details" attribute in the resulting hashtables which effectively contains a plain text version of the description tag.
- setCSSSupportedMediaTypes(String[]) - Static method in class com.codename1.ui.html.HTMLComponent
-
Sets the supported CSS media types to the given strings.
- setCurrent(Component) - Method in class com.codename1.ui.Form.TabIterator
-
Sets the current component in the iterator.
- setCurrentAccessPoint(String) - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns the id of the current access point
- setCurrentAccessPoint(String) - Method in class com.codename1.io.NetworkManager
-
Returns the id of the current access point
- setCurrentDate(Date) - Method in class com.codename1.ui.Calendar
-
Sets the Calendar view on the given date, only the the month and year are being considered.
- setCurrentDate(Date) - Method in class com.codename1.ui.spinner.DateTimeSpinner
-
Parameters
- setCurrentDay(int) - Method in class com.codename1.ui.spinner.DateSpinner
-
Parameters
- setCurrentForm(Form) - Method in class com.codename1.impl.CodenameOneImplementation
-
This method is used internally to determine the actual current form it doesn't perform the logic of transitions etc.
- setCurrentForm(Form) - Method in class com.codename1.system.Lifecycle
-
The current form within the application lifecycle which possibly differs from the one in the implementation
- setCurrentHour(int) - Method in class com.codename1.ui.spinner.TimeSpinner
-
Set the hour from 1-12 or 0-23
- setCurrentInputDevice(VirtualInputDevice) - Method in class com.codename1.ui.Form
-
Sets the current virtual input device for the form.
- setCurrentMeridiem(boolean) - Method in class com.codename1.ui.spinner.TimeSpinner
-
Parameters
- setCurrentMinute(int) - Method in class com.codename1.ui.spinner.TimeSpinner
-
Parameters
- setCurrentMonth(int) - Method in class com.codename1.ui.spinner.DateSpinner
-
Parameters
- setCurrentMotionTime(long) - Method in class com.codename1.ui.animations.Motion
-
Allows overriding the getCurrentMotionTime method value with a manual value to provide full developer control over animation speed/position.
- setCurrentYear(int) - Method in class com.codename1.ui.spinner.DateSpinner
-
Parameters
- setCursor(int) - Method in class com.codename1.ui.Component
-
Sets a custom mouse cursor for this component if the platform supports mouse cursors, notice that this isn't applicable for touch devices.
- setCursor(int) - Method in class com.codename1.ui.ComponentSelector
- setCursorBlinkTimeOff(int) - Method in class com.codename1.ui.TextField
-
The amount of time in milliseconds in which the cursor is invisible
- setCursorBlinkTimeOn(int) - Method in class com.codename1.ui.TextField
-
The amount of time in milliseconds in which the cursor is visible
- setCursorPosition(int) - Method in class com.codename1.ui.TextField
-
Sets the position of the cursor char position
- setCycleLeft(boolean) - Method in class com.codename1.components.ImageViewer
-
By default the ImageViewer cycles from the beginning to the end of the list when going to the left, setting this to false prevents this behaviour
- setCycleMethod(MultipleGradientPaint.CycleMethod) - Method in class com.codename1.ui.MultipleGradientPaint
-
Sets the cycle method.
- setCycleRight(boolean) - Method in class com.codename1.components.ImageViewer
-
By default the ImageViewer cycles from the end to the beginning of the list when going to the right, setting this to false prevents this behaviour
- setCyclicFocus(boolean) - Method in class com.codename1.ui.Form
-
Indicates whether focus should cycle within the form
- setDarkMode(Boolean) - Static method in class com.codename1.ui.CN
-
Override the default dark mode setting
- setDarkMode(Boolean) - Method in class com.codename1.ui.Display
-
Override the default dark mode setting
- setData(byte[]) - Method in class com.codename1.io.services.CachedData
-
Parameters
- setDatasetRenderer(XYMultipleSeriesDataset, XYMultipleSeriesRenderer) - Method in class com.codename1.charts.views.LineChart
-
Sets the series and the renderer.
- setDatasetRenderer(XYMultipleSeriesDataset, XYMultipleSeriesRenderer) - Method in class com.codename1.charts.views.ScatterChart
- setDatasetRenderer(XYMultipleSeriesDataset, XYMultipleSeriesRenderer) - Method in class com.codename1.charts.views.XYChart
- setDataSource(InputStream, String, Runnable) - Method in class com.codename1.components.MediaPlayer
-
Sets the data source of this video player
- setDataSource(String) - Method in class com.codename1.components.MediaPlayer
-
Convenience JavaBean method, see other version of this method
- setDataSource(String, Runnable) - Method in class com.codename1.components.MediaPlayer
-
Sets the data source of this video player
- setDate(Date) - Method in class com.codename1.ui.Calendar
-
Sets the current date in the view and the selected date to be the same.
- setDate(Date) - Method in class com.codename1.ui.spinner.Picker
-
Sets the date, this value is used both for type date/date and time.
- setDateFormat(String) - Method in class com.codename1.charts.views.TimeChart
-
Sets the date format pattern to be used for formatting the X axis labels.
- setDateFormatSymbols(DateFormatSymbols) - Method in class com.codename1.l10n.SimpleDateFormat
-
Apply new date format symbols for parsing/formatting textual components of dates in a localisation sensitive way.
- setDateFormatter(SimpleDateFormat) - Static method in class com.codename1.io.Util
-
Sets a custom formatter to use when toDateValue is invoked
- setDayEnabled(Component, boolean) - Method in class com.codename1.ui.Calendar
-
Since a day may be any component type, developers should override this method to add support for enabling or disabling the right component.
- setDayText(Component, String) - Method in class com.codename1.ui.Calendar
-
Since a day may be any component type, developers should override this method to add support for setting the displayed string.
- setDayUIID(Component, String) - Method in class com.codename1.ui.Calendar
-
Since a day may be any component type, developers should override this method to add support for setting the right component's UIID.
- setDebugMillis(int) - Method in class com.codename1.ui.layouts.mig.LC
-
If
> 0the debug decorations will be repainted everymillis. - setDebugMode(boolean) - Method in class com.codename1.ui.BrowserComponent
-
Toggles debug mode for the browser component which helps detect coding errors in the JavaScript bridge logic
- setDefaultActAsSpinnerDialog(boolean) - Static method in class com.codename1.ui.ComboBox
-
When this flag is active the combo box acts as a button that opens a dialog that looks like a spinner this allows creating user interfaces for touch devices where a spinner UI approach is more common than a combo box paradigm.
- setDefaultAdapter(URLImage.ImageAdapter) - Static method in class com.codename1.ui.list.GenericListCellRenderer
-
The default adapter to use for image URLs
- setDefaultAlwaysTensile(boolean) - Method in class com.codename1.ui.plaf.LookAndFeel
-
Enable the tensile drag to work even when a component doesn't have a scroll showable (scrollable flag still needs to be set to true)
- setDefaultBlurBackgroundRadius(float) - Static method in class com.codename1.ui.Dialog
-
Dialog background can be blurred using a Gaussian blur effect, this sets the radius of the Gaussian blur.
- setDefaultBorder(Border) - Static method in class com.codename1.ui.plaf.Border
-
Sets the default border to the given value
- setDefaultBufferSize(int) - Static method in class com.codename1.io.BufferedInputStream
-
The default size for a stream buffer
- setDefaultBufferSize(int) - Static method in class com.codename1.io.BufferedOutputStream
-
The default size for a stream buffer
- setDefaultCacheMode(ConnectionRequest.CachingMode) - Static method in class com.codename1.io.ConnectionRequest
-
The default value for the cacheMode property see
#getCacheMode() - setDefaultChangeInputModeKey(int) - Static method in class com.codename1.ui.TextField
-
Key to change the input mode on the device
- setDefaultColumnWidth(int) - Static method in class com.codename1.ui.table.TableLayout
-
Indicates the default (in percentage) for the column width, -1 indicates automatic sizing
- setDefaultCommand(Command) - Method in class com.codename1.ui.Form
-
Default command is invoked when a user presses fire, this functionality works well in some situations but might collide with elements such as navigation and combo boxes.
- setDefaultCommand(Command) - Method in class com.codename1.ui.MenuBar
-
Default command is invoked when a user presses fire, this functionality works well in some situations but might collide with elements such as navigation and combo boxes.
- setDefaultDialogPosition(String) - Static method in class com.codename1.ui.Dialog
-
Default screen orientation position for the upcoming dialog.
- setDefaultDialogTransitionIn(Transition) - Method in class com.codename1.ui.plaf.LookAndFeel
-
Allows us to define a default animation that will draw the transition for entering a dialog
- setDefaultDialogTransitionOut(Transition) - Method in class com.codename1.ui.plaf.LookAndFeel
-
Allows us to define a default animation that will draw the transition for exiting a dialog
- setDefaultDialogType(int) - Static method in class com.codename1.ui.Dialog
-
The default type for dialogs
- setDefaultDisposeWhenPointerOutOfBounds(boolean) - Static method in class com.codename1.ui.Dialog
-
The default pointer out of bounds dispose behavior, notice that this only applies to dialogs and not popup dialogs where this is always true by default
- setDefaultDPI(Integer) - Static method in class com.codename1.ui.layouts.mig.PlatformDefaults
-
Sets the default platform DPI.
- setDefaultDragTransparency(byte) - Static method in class com.codename1.ui.Component
-
Sets the default translucency of the
#getDragImage()method. - setDefaultEncoding(String) - Static method in class com.codename1.ui.html.DocumentInfo
-
Sets the default encoding for the document e.g.
- setDefaultEndsWith3Points(boolean) - Method in class com.codename1.ui.plaf.LookAndFeel
-
Indicates whether labels should end with 3 points by default
- setDefaultFireOnClick(boolean) - Static method in class com.codename1.ui.List
-
Default value for the fire on click behavior
- setDefaultFollowRedirects(boolean) - Static method in class com.codename1.io.ConnectionRequest
-
Enables/Disables automatic redirects globally and returns the 302 error code, IMPORTANT this feature doesn't work on all platforms and currently doesn't work on iOS which always implicitly redirects
- setDefaultFont(Font) - Static method in class com.codename1.ui.Font
-
Sets the global default font instance
- setDefaultFont(String, Font) - Method in class com.codename1.ui.html.HTMLComponent
-
Sets the default font for this HTMLComponent
- setDefaultFormTintColor(int) - Method in class com.codename1.ui.plaf.LookAndFeel
-
Tint color is set when a form is partially covered be it by a menu or by a dialog.
- setDefaultFormTransitionIn(Transition) - Method in class com.codename1.ui.plaf.LookAndFeel
-
Allows us to define a default animation that will draw the transition for entering a form
- setDefaultFormTransitionOut(Transition) - Method in class com.codename1.ui.plaf.LookAndFeel
-
Allows us to define a default animation that will draw the transition for exiting a form
- setDefaultGap(int) - Static method in class com.codename1.ui.Label
-
Set the default gap in pixels between the icon/text to the Label boundaries
- setDefaultHorizontalUnit(int) - Static method in class com.codename1.ui.layouts.mig.PlatformDefaults
-
Sets the default unit.
- setDefaultIgnoreFocusComponentWhenUnfocused(boolean) - Static method in class com.codename1.ui.List
-
Indicates whether the list should not paint the focus component if the list itself has no focus.
- setDefaultIncludeSelectCancel(boolean) - Static method in class com.codename1.ui.ComboBox
-
Indicates whethe the soft buttons for select/cancel should appear for the combo box by default
- setDefaultInputModeOrder(String[]) - Static method in class com.codename1.ui.TextField
-
Sets the order in which input modes are toggled by default and allows disabling/hiding an input mode
- setDefaultLinearMotion(boolean) - Static method in class com.codename1.ui.animations.CommonTransitions
-
Indicates whether the motion associated with these transitions by default is linear or spline motion
- setDefaultMaintainAspectRatio(boolean) - Static method in class com.codename1.io.services.ImageDownloadService
-
Parameters
- setDefaultMaterialDesignColor(int) - Static method in class com.codename1.components.InfiniteProgress
-
The default color of the current material design progress spinner
- setDefaultMaterialDesignMode(boolean) - Static method in class com.codename1.components.InfiniteProgress
-
Indicates whether infinite progress and pull to refresh work in the material design mode by default
- setDefaultMaxSize(int) - Static method in class com.codename1.ui.TextArea
-
Sets the default limit for the native text box size
- setDefaultMenuTransitionIn(Transition) - Method in class com.codename1.ui.plaf.LookAndFeel
-
Allows us to define a default animation that will draw the transition for entering a Menu
- setDefaultMenuTransitionOut(Transition) - Method in class com.codename1.ui.plaf.LookAndFeel
-
Allows us to define a default animation that will draw the transition for exiting a Menu
- setDefaultMessageTimeout(int) - Static method in class com.codename1.components.ToastBar
-
The default timeout for info/error messages
- setDefaultMessageUIID(String) - Method in class com.codename1.components.ToastBar
-
Sets the default UIID to be used for the style of the
ToastBartext. - setDefaultPadding(int) - Static method in class com.codename1.ui.FontImage
-
Indicates the default value for the padding in millimeters
- setDefaultRowAlignmentBaseline(boolean) - Static method in class com.codename1.ui.layouts.mig.PlatformDefaults
-
The default alignment for rows.
- setDefaultRowHeight(int) - Static method in class com.codename1.ui.table.TableLayout
-
Indicates the default (in percentage) for the row height, -1 indicates automatic sizing
- setDefaultSize(float) - Static method in class com.codename1.ui.FontImage
-
Default factor for image size, icons without a given size are sized as defaultSize X default font height.
- setDefaultSkip(boolean) - Method in class com.codename1.io.tar.TarInputStream
- setDefaultSmoothScrolling(boolean) - Method in class com.codename1.ui.plaf.LookAndFeel
-
Indicates whether lists and containers should have smooth scrolling by default
- setDefaultSmoothScrollingSpeed(int) - Method in class com.codename1.ui.plaf.LookAndFeel
-
Indicates the default speed for smooth scrolling
- setDefaultSnapToGrid(boolean) - Method in class com.codename1.ui.plaf.LookAndFeel
-
Indicates whether scrolling this component should jump to a specific location in a grid
- setDefaultSymbolDialogKey(int) - Static method in class com.codename1.ui.TextField
-
The default key for poping open the symbol dialog
- setDefaultTensileDrag(boolean) - Method in class com.codename1.ui.plaf.LookAndFeel
-
Indicates whether tensile drag should be active by default
- setDefaultTickerEnabled(boolean) - Static method in class com.codename1.ui.Label
-
Allows disabling/enabling tickers globally
- setDefaultTimeout(int) - Static method in class com.codename1.io.services.ImageDownloadService
-
Indicates the default timeout to use for image download service, -1 indicates no default is set.
- setDefaultUIID(String) - Method in class com.codename1.components.ToastBar
-
Sets the defaults UIID to be used for the style of the
ToastBarcomponent. - setDefaultUnit(int) - Static method in class com.codename1.ui.layouts.mig.UnitValue
-
Sets the default unit.
- setDefaultUseLightweightPopup(boolean) - Static method in class com.codename1.ui.spinner.Picker
-
Whether useLightweightPopup should default to true, this can be set via the theme constant
lightweightPickerBool - setDefaultUserAgent(String) - Static method in class com.codename1.io.ConnectionRequest
-
Parameters
- setDefaultValidationEmblemPositionX(float) - Static method in class com.codename1.ui.validation.Validator
-
The position of the validation emblem on the component as X/Y values between 0 and 1 where 0 indicates the start of the component and 1 indicates its end on the given axis.
- setDefaultValidationEmblemPositionY(float) - Static method in class com.codename1.ui.validation.Validator
-
The position of the validation emblem on the component as X/Y values between 0 and 1 where 0 indicates the start of the component and 1 indicates its end on the given axis.
- setDefaultValidationFailedEmblem(Image) - Static method in class com.codename1.ui.validation.Validator
-
The emblem that will be drawn on top of the component to indicate the validation failure
- setDefaultValidationFailureHighlightMode(Validator.HighlightMode) - Static method in class com.codename1.ui.validation.Validator
-
Indicates the default mode in which validation failures are expressed
- setDefaultValign(int) - Static method in class com.codename1.ui.TextArea
-
Indicates the default vertical alignment for a text field, only applies to single line text fields
- setDefaultVerticalUnit(int) - Static method in class com.codename1.ui.layouts.mig.PlatformDefaults
-
Sets the default unit.
- setDefaultVirtualKeyboard(VirtualKeyboardInterface) - Method in class com.codename1.ui.Display
-
Sets the default virtual keyboard to be used by the platform
- setDefaultVisualPadding(String, int[]) - Static method in class com.codename1.ui.layouts.mig.PlatformDefaults
-
Sets the visual bounds for a component type.
- setDepth(double) - Method in class com.codename1.ui.scene.Bounds
-
Sets the depth of the bounding cube along z-axis
- setDescription(String) - Method in class com.codename1.payment.Product
-
Parameters
- setDesignTime(ContainerWrapper, boolean) - Static method in class com.codename1.ui.layouts.mig.LayoutUtil
-
Sets if design time is turned on for a Container in
ContainerWrapper. - setDesignTimeEmptySize(int) - Static method in class com.codename1.ui.layouts.mig.LayoutUtil
-
The size of an empty row or columns in a grid during design time.
- setDestinationFile(String) - Method in class com.codename1.io.ConnectionRequest
-
When set to a none null string saves the response to file system under this file name
- setDestinationStorage(String) - Method in class com.codename1.io.ConnectionRequest
-
When set to a none null string saves the response to storage under this file name
- setDialogInsets(UnitValue, UnitValue, UnitValue, UnitValue) - Static method in class com.codename1.ui.layouts.mig.PlatformDefaults
-
Sets the default insets for a dialog.
- setDialogPosition(String) - Method in class com.codename1.ui.Dialog
-
Screen orientation position for the upcoming dialog.
- setDialogStyle(Style) - Method in class com.codename1.ui.Dialog
-
Simple setter to set the Dialog Style
- setDialogType(int) - Method in class com.codename1.ui.Dialog
-
The type of the dialog can be one of TYPE_WARNING, TYPE_INFO, TYPE_ERROR, TYPE_CONFIRMATION or TYPE_ALARM
- setDialogUIID(String) - Method in class com.codename1.components.InteractionDialog
-
Simple setter to set the Dialog uiid
- setDialogUIID(String) - Method in class com.codename1.ui.Dialog
-
Simple setter to set the Dialog uiid
- setDialogUIID(String) - Method in class com.codename1.ui.TooltipManager
-
UIID of the tooltip dialog
- setDictionary(byte[], int) - Method in class com.codename1.io.gzip.Deflater
- setDictionary(byte[], int) - Method in class com.codename1.io.gzip.Inflater
- setDimensions(int, int, int) - Method in class com.codename1.charts.views.PieMapper
-
Set PieChart location on screen.
- setDips() - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint.Inset
-
Sets the units to "dips" (millimetres).
- setDips(float) - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint.Inset
-
Sets the inset value to the provided dips/millimetre value.
- setDirection(float) - Method in class com.codename1.location.Location
-
Sets the direction of this Location
- setDirtyRegion(Rectangle) - Method in class com.codename1.ui.Component
-
sets the Component dirty region, this method is for internal use only and SHOULD NOT be invoked by user code.
- setDirtyRegion(Rectangle) - Method in class com.codename1.ui.ComponentSelector
-
Wrapper for
Component#setDirtyRegion(com.codename1.ui.geom.Rectangle) - setDisableBuffering(boolean) - Method in class com.codename1.io.BufferedInputStream
-
Parameters
- setDisableColor(int) - Method in class com.codename1.ui.plaf.LookAndFeel
-
Simple setter to disable color
- setDisabledIcon(Image) - Method in class com.codename1.components.MultiButton
-
Indicates the icon that is displayed on the button when the button is in the disabled state
- setDisabledIcon(Image) - Method in class com.codename1.components.SpanButton
-
Sets the disabled icon for the button
- setDisabledIcon(Image) - Method in class com.codename1.components.SpanMultiButton
-
Indicates the icon that is displayed on the button when the button is in the disabled state
- setDisabledIcon(Image) - Method in class com.codename1.ui.Button
-
Indicates the icon that is displayed on the button when the button is in the disabled state
- setDisabledIcon(Image) - Method in class com.codename1.ui.Command
-
Indicates the icon that is displayed on the button when the button is in the disabled state
- setDisabledIcon(Image) - Method in class com.codename1.ui.ComponentSelector
-
Wraps
Button#setDisabledIcon(com.codename1.ui.Image) - setDisabledIcon(Image) - Method in interface com.codename1.ui.SelectableIconHolder
-
Indicates the icon that is displayed on the button when the button is in the disabled state
- setDisabledStyle(Style) - Method in class com.codename1.ui.Component
-
Changes the Component disalbed Style by replacing the Component Style with the given Style
- setDisabledStyle(Style) - Method in class com.codename1.ui.ComponentSelector
-
Sets disabled style of all components in found set.
- setDisableStaticDialogScrolling(boolean) - Static method in class com.codename1.ui.Dialog
-
Allows a developer to indicate his interest that the dialog should no longer scroll on its own but rather rely on the scrolling properties of internal scrollable containers.
- setDisplayBoundingPoints(boolean) - Method in class com.codename1.charts.renderers.SimpleSeriesRenderer
-
Sets if the bounding points of the first and last visible ones should be displayed.
- setDisplayChartValues(boolean) - Method in class com.codename1.charts.renderers.XYSeriesRenderer
-
Sets if the chart point values should be displayed as text.
- setDisplayChartValuesDistance(int) - Method in class com.codename1.charts.renderers.XYSeriesRenderer
-
Sets chart values minimum distance.
- setDisplayIcon(Image) - Method in class com.codename1.media.MediaMetaData
-
Sets the display icon for the media.
- setDisplayLock(Object) - Method in class com.codename1.impl.CodenameOneImplementation
-
Installs the display lock allowing implementors to synchronize against the Display mutex, this method is invoked internally and should not be used.
- setDisplayName(boolean) - Method in class com.codename1.maps.layers.PointLayer
-
This method declares if the point name should be displayed
- setDisplayName(String) - Method in class com.codename1.contacts.Contact
-
Sets the Contact display name
- setDisplayName(String) - Method in class com.codename1.payment.Product
-
Parameters
- setDisplayValues(boolean) - Method in class com.codename1.charts.renderers.DefaultRenderer
-
Sets if the values should be displayed as text (supported by pie chart).
- setDisposeOnCompletion(boolean) - Method in class com.codename1.components.Progress
-
Parameters
- setDisposeOnCompletion(Dialog) - Method in class com.codename1.io.ConnectionRequest
-
A dialog that will be seamlessly disposed once the given request has been completed
- setDisposesDialog(boolean) - Method in class com.codename1.ui.Command
-
Indicates whether this command causes the dialog to dispose implicitly, defaults to true
- setDisposeWhenPointerOutOfBounds(boolean) - Method in class com.codename1.components.InteractionDialog
-
This flag indicates if the dialog should be disposed if a pointer released event occurred out of the dialog content.
- setDisposeWhenPointerOutOfBounds(boolean) - Method in class com.codename1.ui.Dialog
-
This flag indicates if the dialog should be disposed if a pointer released event occurred out of the dialog content.
- setDockSide(int) - Method in class com.codename1.ui.layouts.mig.CC
-
Sets the docking side.
- setDoInput(boolean) - Method in class com.codename1.io.URL.URLConnection
- setDOM(HTMLElement) - Method in class com.codename1.ui.html.HTMLComponent
-
Sets this HTMLComponent to render the document in the specified DOM.
- setDOM(HTMLElement, String) - Method in class com.codename1.ui.html.HTMLComponent
-
Sets this HTMLComponent to render the document in the specified DOM
- setDomain(String) - Method in class com.codename1.io.Cookie
-
Parameters
- setDoneListener(ActionListener) - Method in class com.codename1.ui.ComponentSelector
-
Wraps
TextField#setDoneListener(com.codename1.ui.events.ActionListener) - setDoneListener(ActionListener) - Method in class com.codename1.ui.TextArea
-
Sets a Done listener on the TextField - notice this listener will be called only on supported platforms that supports done action on the keyboard
- setDontSendButtonText(String) - Static method in class com.codename1.system.DefaultCrashReporter
-
The text for the user prompt dialog
- setDoOutput(boolean) - Method in class com.codename1.io.URL.URLConnection
- setDouble(int, double) - Method in class com.codename1.javascript.JSObject
-
Sets an indexed value on this array to a double synchronously.
- setDouble(int, double, boolean) - Method in class com.codename1.javascript.JSObject
-
Sets an indexed value on this array to a double.
- setDouble(String, double) - Method in class com.codename1.javascript.JSObject
-
Sets a property on this object to a double value synchronously.
- setDouble(String, double, boolean) - Method in class com.codename1.javascript.JSObject
-
Sets a property on this object to a double value.
- setDownloadToStyles(boolean) - Method in class com.codename1.io.services.ImageDownloadService
-
Downloads the image to the style objects associated with this component, effectively sets the bgImage property on all the styles for the component instead of invoking setIcon
- setDraggable(boolean) - Method in class com.codename1.ui.Component
-
Indicates whether this component can be dragged in a drag and drop operation rather than scroll the parent
- setDraggable(boolean) - Method in class com.codename1.ui.ComponentSelector
-
Wraps
Component#setDraggable(boolean) - setDragStartPercentage(int) - Method in class com.codename1.impl.CodenameOneImplementation
-
This method allows us to manipulate the drag started detection logic.
- setDragStartPercentage(int) - Static method in class com.codename1.ui.CN
-
This method allows us to manipulate the drag started detection logic.
- setDragStartPercentage(int) - Method in class com.codename1.ui.Display
-
This method allows us to manipulate the drag started detection logic.
- setDragTransparency(byte) - Method in class com.codename1.ui.Component
-
Sets the translucency of the
#getDragImage()method. - setDrawBorder(boolean) - Method in class com.codename1.ui.table.Table
-
Indicates whether the table border should be drawn
- setDrawEmptyCellsBorder(boolean) - Method in class com.codename1.ui.table.Table
-
Indicates whether empty cells should have borders (relevant only for separate borders and not for collapsed)
- setDropTarget(boolean) - Method in class com.codename1.ui.Component
-
Indicates whether this component can receive dropped components into it, notice that when dropping on a component or container the parents will be checked recursively to find a valid drop target
- setDropTarget(boolean) - Method in class com.codename1.ui.ComponentSelector
-
Wraps
Component#setDropTarget(boolean) - setDuplicateSupported(boolean) - Method in class com.codename1.io.ConnectionRequest
-
Indicates whether this connection request supports duplicate entries in the request queue
- setDuration(int) - Method in class com.codename1.charts.transitions.SeriesTransition
-
Sets the duration of the transition in milliseconds.
- setDuration(int) - Method in class com.codename1.ui.animations.BubbleTransition
-
The duration for the transition
- setDuration(int) - Method in class com.codename1.ui.animations.FlipTransition
-
The duration for the flip transition
- setDuration(int, int) - Method in class com.codename1.ui.spinner.Picker
-
Convenience method for setting duration in hours and minutes.
- setDuration(long) - Method in class com.codename1.ui.spinner.Picker
-
This value is only used for duration type.
- setDurationMode(boolean) - Method in class com.codename1.ui.spinner.TimeSpinner
-
Duration mode uses the time spinner to indicate a duration in hours and minutes
- setEagerLock(boolean) - Method in class com.codename1.components.ImageViewer
-
Eager locking effectively locks the right/left images as well as the main image, as a result more heap is taken
- setEagerSwipeMode(boolean) - Method in class com.codename1.ui.Tabs
-
Allows marking tabs as swipe "eager" which instantly triggers swipe on movement rather than threshold the swipe.
- setEasing(int) - Method in class com.codename1.charts.transitions.SeriesTransition
-
Sets the type of easing used in the transition.
- setEditable(boolean) - Method in class com.codename1.ui.ComponentSelector
-
Wraps
TextArea#setEditable(boolean) - setEditable(boolean) - Method in class com.codename1.ui.Slider
-
Indicates the slider is modifyable
- setEditable(boolean) - Method in class com.codename1.ui.TextArea
-
Sets this text area to be editable or readonly
- setEditable(boolean) - Method in class com.codename1.ui.TextField
-
Sets this text area to be editable or readonly
- setEditable(PropertyBase, boolean) - Method in class com.codename1.properties.UiBinding.BoundTableModel
-
Makes the property editable or uneditable
- setEditingDelegate(Editable) - Method in class com.codename1.ui.Component
-
Sets the editing delegate for this component.
- setEditOnShow(TextArea) - Method in class com.codename1.ui.Form
-
A text component that will receive focus and start editing immediately as the form is shown
- setElementUIID(String) - Method in class com.codename1.ui.ComponentGroup
-
The UIID to apply to the elements within this container
- setElevation(int) - Method in class com.codename1.ui.plaf.Style
-
Sets the elevation value.
- setElevation(int, boolean) - Method in class com.codename1.ui.plaf.Style
-
Sets the elevation value.
- setEmails(Hashtable) - Method in class com.codename1.contacts.Contact
-
Sets the Contact emails
- setEmbed(String) - Method in class com.codename1.ui.util.EmbeddedContainer
-
Indicates the name of the container to embed into this container
- setEmblem(Image) - Method in class com.codename1.components.MultiButton
-
Sets the emblem
- setEmblem(Image) - Method in class com.codename1.components.SpanMultiButton
-
Sets the emblem
- setEmblemName(String) - Method in class com.codename1.components.MultiButton
-
Sets the name of the emblem (important for use in generic renderers
- setEmblemName(String) - Method in class com.codename1.components.SpanMultiButton
-
Sets the name of the emblem (important for use in generic renderers
- setEmblemPosition(String) - Method in class com.codename1.components.MultiButton
-
Sets the emblem position based on border layout constraints
- setEmblemPosition(String) - Method in class com.codename1.components.SpanMultiButton
-
Sets the emblem position based on border layout constraints
- setEmblemUIID(String) - Method in class com.codename1.components.MultiButton
-
Sets the UIID of the emblem
- setEmblemUIID(String) - Method in class com.codename1.components.SpanMultiButton
-
Sets the UIID of the emblem
- setEnableAsyncStackTraces(boolean) - Static method in class com.codename1.ui.CN
-
Enables or disables async stack traces.
- setEnableAsyncStackTraces(boolean) - Method in class com.codename1.ui.Display
-
Enables or disables async stack traces.
- setEnableCursors(boolean) - Method in class com.codename1.ui.Form
-
Enable or disable custom cursors on this form.
- setEnabled(boolean) - Method in class com.codename1.ui.Command
-
Allows disabling/enabling the command
- setEnabled(boolean) - Method in class com.codename1.ui.Component
-
Indicates whether component is enabled or disabled thus allowing us to prevent a component from receiving input events and indicate so visually
- setEnabled(boolean) - Method in class com.codename1.ui.ComponentSelector
-
Wraps
Component#setEnabled(boolean) - setEnabled(boolean) - Method in class com.codename1.ui.Container
-
This method will recursively set all the Container chidrens to be enabled/disabled.
- setEnabled(boolean) - Method in class com.codename1.ui.TextSelection
-
Enables or disables text selection.
- setEnableInputScroll(boolean) - Method in class com.codename1.ui.TextField
-
Indicates whether text field input should scroll to the right side when no more room for the input is present.
- setEnableMediaQueries(boolean) - Static method in class com.codename1.ui.util.Resources
- setEnableSideMenuSwipe(boolean) - Static method in class com.codename1.ui.Toolbar
-
Enables/Disables the side menu bar swipe, defaults to true
- setEncoding(String) - Method in class com.codename1.ui.html.DocumentInfo
-
Sets the document encoding (This can be determined via the charset attribute in the response)
- setEndDate(Date) - Method in class com.codename1.ui.spinner.DateTimeSpinner
-
Parameters
- setEndDate(Date) - Method in class com.codename1.ui.spinner.Picker
-
Sets the end date of the picker.
- setEndGroup(String) - Method in class com.codename1.ui.layouts.mig.DimConstraint
-
Sets the end group that this entity should be in for the demension that this object is describing.
- setEndsWith3Points(boolean) - Method in class com.codename1.ui.ComponentSelector
-
Wraps
Label#setEndsWith3Points(boolean) - setEndsWith3Points(boolean) - Method in class com.codename1.ui.Label
-
If the Label text is too long fit the text to the widget and adds "
..." points at the end. - setEndsWith3Points(boolean) - Method in class com.codename1.ui.TextArea
-
If the TextArea text is too long to fit the text to the widget this will add "..." at the last displayable row.
- setEndTime(int) - Method in class com.codename1.ui.animations.AnimationObject
-
The end time of the animation determines when we finish actually drawing the animation object.
- setEndYear(int) - Method in class com.codename1.ui.spinner.DateSpinner
-
Parameters
- setEntryInListModel(int, Image) - Method in class com.codename1.io.services.ImageDownloadService
-
This method is invoked when an image finished downloading and should be set to an offset in the list model.
- setEras(String[]) - Method in class com.codename1.l10n.DateFormatSymbols
- setError(Exception) - Method in class com.codename1.io.NetworkEvent
-
Parameters
- setErrorMessageUIID(String) - Method in class com.codename1.ui.validation.Validator
-
Error message UIID defaults to DialogBody.
- setErrorText(String) - Static method in class com.codename1.system.DefaultCrashReporter
-
The text for the user prompt dialog
- setEventsEnabled(boolean) - Method in class com.codename1.ui.html.HTMLComponent
-
Sets whether the active controls in the HTML will trigger events, and whether the DOM will change dynamically due to user input.
- setExceptionHandler(URLImage.ErrorCallback) - Static method in class com.codename1.ui.URLImage
-
The exception handler is used for callbacks in case of an error
- setExcludeFromJSON(PropertyBase, boolean) - Method in class com.codename1.properties.PropertyIndex
-
Allows us to exclude a specific property from the toJSON process
- setExcludeFromMap(PropertyBase, boolean) - Method in class com.codename1.properties.PropertyIndex
-
Allows us to exclude a specific property from the
#toMapRepresentation()process - setExpectedContentType(int) - Method in class com.codename1.ui.html.DocumentInfo
-
Sets this expected content type to be either TYPE_HTML, TYPE_IMAGE or TYPE_CSS When the document itself is requested the type will be TYPE_HTML and when images in the document are requested the type will be TYPE_IMAGE The differentiation is important to handle cases in which the HTMLComponent expects one type but the URL is has a resource of another type
- setExpires(int) - Method in class com.codename1.components.ToastBar.Status
-
Directs the status to be cleared (if it isn't already cleared() after a given number of milliseconds.
- setExpires(long) - Method in class com.codename1.io.Cookie
-
Parameters
- setExpiryDate(Date) - Method in class com.codename1.io.AccessToken
-
Sets the expiry date of this token.
- setExpiryDate(Date) - Method in class com.codename1.payment.Receipt
-
Parameters
- setExternal(boolean) - Method in class com.codename1.ui.layouts.mig.CC
-
If this boolean is true this component is not handled in any way by the layout manager and the component can have its bounds set by an external handler which is normally by the use of some
component.setBounds(x, y, width, height)directly (for Swing). - setExternalZoomEnabled(boolean) - Method in class com.codename1.charts.renderers.DefaultRenderer
-
Sets the enabled state of the external (application implemented) zoom.
- setFactory(UIFragment.ComponentFactory) - Method in class com.codename1.ui.UIFragment
-
Sets the component factory to be used.
- setFadeScrollBar(boolean) - Method in class com.codename1.ui.plaf.LookAndFeel
-
Indicates whether the scrollbar should fade when unused
- setFadeScrollBarSpeed(int) - Method in class com.codename1.ui.plaf.LookAndFeel
-
Parameters
- setFadeScrollEdge(boolean) - Method in class com.codename1.ui.plaf.LookAndFeel
-
Indicates whether the edge of a scrollable area should fade out
- setFadeScrollEdgeLength(int) - Method in class com.codename1.ui.plaf.LookAndFeel
-
Indicates the width/height of the fading edge to indicate scrolling
- setFailOnMissingTruetype(boolean) - Static method in class com.codename1.ui.util.Resources
-
Parameters
- setFailSilently(boolean) - Static method in class com.codename1.analytics.AnalyticsService
-
Indicates whether analytics server failures should brodcast an error event
- setFailSilently(boolean) - Method in class com.codename1.io.ConnectionRequest
-
Indicates that we are uninterested in error handling
- setFamilyName(String) - Method in class com.codename1.contacts.Contact
-
Sets Contact family name
- setFastScale(boolean) - Static method in class com.codename1.io.services.ImageDownloadService
-
Fast scaling uses runtime draw scaling rather than the Image scaled method.
- setFG(Graphics, Component) - Method in class com.codename1.ui.plaf.LookAndFeel
-
Sets the foreground color and font for a generic component, reuse-able by most component drawing code
- setFgAlpha(int) - Method in class com.codename1.ui.FontImage
-
Sets the alpha for the text foreground color.
- setFgAlpha(int) - Method in class com.codename1.ui.plaf.Style
-
Sets the foreground alpha for the component
- setFgAlpha(int, boolean) - Method in class com.codename1.ui.plaf.Style
-
Sets the foreground alpha for the component
- setFgColor(int) - Method in class com.codename1.ui.ComponentSelector
-
Wraps
Style#setFgColor(int) - setFgColor(int) - Method in class com.codename1.ui.plaf.Style
-
Sets the foreground color for the component
- setFgColor(int, boolean) - Method in class com.codename1.ui.plaf.Style
-
Sets the foreground color for the component
- setFgColor(String) - Method in class com.codename1.ui.plaf.StyleParser.StyleInfo
-
Sets the foreground color.
- setFile(String) - Method in class com.codename1.ui.plaf.StyleParser.FontInfo
-
Sets the font file name.
- setFilename(String, String) - Method in class com.codename1.io.MultipartRequest
-
Sets the filename for the given argument
- setFileURL(String) - Method in class com.codename1.io.Log
-
Indicates the URL where the log file is saved
- setFileWriteEnabled(boolean) - Method in class com.codename1.io.Log
-
Indicates whether GCF's file writing should be used to generate the log file
- setFill(boolean) - Method in class com.codename1.ui.layouts.mig.DimConstraint
-
Sets if the component in the row/column that this constraint should default be grown in the same dimension that this constraint represents (width for column and height for a row).
- setFillBelowLine(boolean) - Method in class com.codename1.charts.renderers.XYSeriesRenderer
-
Deprecated.
- setFillBelowLineColor(int) - Method in class com.codename1.charts.renderers.XYSeriesRenderer
-
Deprecated.
- setFillLastRow(boolean) - Method in class com.codename1.ui.layouts.GridLayout
-
When set to true makes the grid layout fill the last row of the layout entirely if the number of elements in that row is bigger.
- setFillPoints(boolean) - Method in class com.codename1.charts.renderers.XYSeriesRenderer
-
Sets if the chart points should be filled.
- setFillRange(int[]) - Method in class com.codename1.charts.renderers.XYSeriesRenderer.FillOutsideLine
-
Sets the fill range which is the minimum and maximum data index values for the fill.
- setFillRows(boolean) - Method in class com.codename1.ui.layouts.FlowLayout
-
Indicates whether the layout manager should try to fill up the available space in the row
- setFillX(boolean) - Method in class com.codename1.ui.layouts.mig.LC
-
If the layout should always claim the whole bounds of the laid out container even if the preferred size is smaller.
- setFillY(boolean) - Method in class com.codename1.ui.layouts.mig.LC
-
If the layout should always claim the whole bounds of the laid out container even if the preferred size is smaller.
- setFireCallbacksOnEdt(boolean) - Method in class com.codename1.ui.BrowserComponent
-
Sets whether javascript callbacks should be run on the EDT.
- setFireOnClick(boolean) - Method in class com.codename1.ui.List
-
This method determines if the List fires the action event when the pointer was clicked on one of the items, or only if the item was the selected item By default the value is true, this setting is only relevant for none fixed Lists
- setFireStyleEventsOnNonEDT(boolean) - Static method in class com.codename1.ui.util.EventDispatcher
-
When set to true, style events will be dispatched even from non-EDT threads.
- setFirstName(String) - Method in class com.codename1.contacts.Contact
-
Sets Contact first name
- setFisheye(boolean) - Method in class com.codename1.ui.list.GenericListCellRenderer
-
In fisheye rendering mode the renderer maintains selected component drawing
- setFitLegend(boolean) - Method in class com.codename1.charts.renderers.DefaultRenderer
-
Sets if the legend should size to fit.
- setFixedSelection(int) - Method in class com.codename1.ui.List
-
Indicates whether selection is fixable to place in which case all the elements in the list move and selection stays in place.
- setFlatten(boolean) - Method in class com.codename1.ui.Component
-
Makes the component effectively opaque by blending the backgrounds into an image in memory so the layer of underlying components is only drawn once when this component is repainted.
- setFlatten(boolean) - Method in class com.codename1.ui.ComponentSelector
-
Wraps
Component#setFlatten(boolean) - setFloatingActionTextUIID(String) - Method in class com.codename1.components.FloatingActionButton
-
Parameters
- setFlowX(boolean) - Method in class com.codename1.ui.layouts.mig.LC
-
The default flow direction.
- setFlowX(Boolean) - Method in class com.codename1.ui.layouts.mig.CC
-
Sets if the flow in the cell is in the horizontal dimension.
- setFocus(boolean) - Method in class com.codename1.ui.Component
-
This flag doesn't really give focus, its a state that determines what colors from the Style should be used when painting the component.
- setFocusable(boolean) - Method in class com.codename1.ui.Component
-
A simple setter to determine if this Component can get focused
- setFocusable(boolean) - Method in class com.codename1.ui.ComponentSelector
-
Sets all components in the found set focusability.
- setFocused(Component) - Method in class com.codename1.ui.Form
-
Sets the focused component and fires the appropriate events to make it so
- setFocusedEditingText(Component) - Method in class com.codename1.impl.CodenameOneImplementation
-
Sets current editingText value and sets it focused.
- setFocusedInstance(Border) - Method in class com.codename1.ui.plaf.Border
-
Allows us to define a border that will act as the focused version of this border
- setFocusScrolling(boolean) - Method in class com.codename1.ui.Form
-
Indicates whether lists and containers should scroll only via focus and thus "jump" when moving to a larger component as was the case in older versions of Codename One.
- setFocusScrolling(boolean) - Method in class com.codename1.ui.plaf.LookAndFeel
-
Indicates whether lists and containers should scroll only via focus and thus "jump" when moving to a larger component as was the case in older versions of Codename One.
- setFolderIcon(Image) - Static method in class com.codename1.ui.tree.Tree
-
Sets the icon for a tree folder
- setFolderOpenIcon(Image) - Static method in class com.codename1.ui.tree.Tree
-
Sets the icon for a tree folder in its expanded state
- setFollowRedirects(boolean) - Method in class com.codename1.io.ConnectionRequest
-
Enables/Disables automatic redirects globally and returns the 302 error code, IMPORTANT this feature doesn't work on all platforms and currently doesn't work on iOS which always implicitly redirects
- setFont(Font) - Method in class com.codename1.ui.ComponentSelector
-
Wraps
Style#setFont(com.codename1.ui.Font) - setFont(Font) - Method in class com.codename1.ui.Graphics
-
Sets the font to use with the drawString method calls
- setFont(Font) - Method in class com.codename1.ui.plaf.Style
-
Sets the font for the component
- setFont(Font, boolean) - Method in class com.codename1.ui.plaf.Style
-
Sets the font for the component
- setFont(String) - Method in class com.codename1.ui.plaf.StyleParser.StyleInfo
-
Sets the font in the style info.
- setFontIcon(char) - Method in class com.codename1.ui.Label
-
Sets an icon font using either the same icon font that was used to set the icon font last, or using the font from the icon UIID.
- setFontIcon(MultiButton, Font, char, float) - Static method in class com.codename1.ui.FontImage
-
Applies an icon from the font to the given component using the styling of the label
- setFontIcon(SpanButton, Font, char) - Static method in class com.codename1.ui.FontImage
-
Applies an icon from the font to the given component using the styling of the label
- setFontIcon(SpanButton, Font, char, float) - Static method in class com.codename1.ui.FontImage
-
Applies an icon from the font to the given component using the styling of the label
- setFontIcon(SpanLabel, Font, char, float) - Static method in class com.codename1.ui.FontImage
-
Applies an icon from the font to the given component using the styling of the label
- setFontIcon(Command, Font, char, String, float) - Static method in class com.codename1.ui.FontImage
-
Applies an icon from the font to the given command using the given UIID.
- setFontIcon(Font, char) - Method in class com.codename1.components.SpanButton
-
This method is shorthand for
com.codename1.ui.Font, char) - setFontIcon(Font, char) - Method in class com.codename1.components.SpanLabel
-
This method is shorthand for
com.codename1.ui.Font, char) - setFontIcon(Font, char) - Method in class com.codename1.ui.Label
-
This method is shorthand for
Font, char, float) - setFontIcon(Font, char, float) - Method in class com.codename1.components.MultiButton
-
This method is shorthand for
com.codename1.ui.Font, char, float) - setFontIcon(Font, char, float) - Method in class com.codename1.components.SpanButton
-
This method is shorthand for
com.codename1.ui.Font, char, float) - setFontIcon(Font, char, float) - Method in class com.codename1.components.SpanLabel
-
This method is shorthand for
com.codename1.ui.Font, char, float) - setFontIcon(Font, char, float) - Method in class com.codename1.components.SpanMultiButton
-
This method is shorthand for
com.codename1.ui.Font, char, float) - setFontIcon(Font, char, float) - Method in interface com.codename1.ui.IconHolder
-
This method is shorthand for
com.codename1.ui.Font, char, float) - setFontIcon(Font, char, float) - Method in class com.codename1.ui.Label
-
This method is shorthand for
com.codename1.ui.Font, char, float) - setFontIcon(Label, Font, char) - Static method in class com.codename1.ui.FontImage
- setFontIcon(Label, Font, char[], float) - Static method in class com.codename1.ui.FontImage
-
Applies icon font from the font to the given label using the styling of the label.
- setFontIcon(Label, Font, char, float) - Static method in class com.codename1.ui.FontImage
-
Applies an icon from the font to the given label using the styling of the label.
- setFontName(String) - Method in class com.codename1.ui.plaf.StyleParser.StyleInfo
-
Sets the font name.
- setFontSize(float) - Method in class com.codename1.ui.ComponentSelector
-
Sets the font size of all components in found set.
- setFontSize(String) - Method in class com.codename1.ui.plaf.StyleParser.StyleInfo
-
Sets the font size in the style.
- setFontSizeMillimeters(float) - Method in class com.codename1.ui.ComponentSelector
-
Sets the font size of all components in found set.
- setFontSizePercent(double) - Method in class com.codename1.ui.ComponentSelector
-
Sets the fonts size of all components in the found set as a percentage of the font size of the components' respective parents.
- setForceGroup(boolean) - Method in class com.codename1.ui.ComponentGroup
-
Component grouping can be an element from the theme but can be forced manually for a specific group
- setForeground(boolean) - Method in class com.codename1.notifications.LocalNotification
-
Set whether this notification should be displayed in the device's notification center even when the app is in the foreground.
- setFormatter(SimpleDateFormat) - Method in class com.codename1.ui.spinner.Picker
-
Allows us to define a date format for the display of dates/times
- setFormBottomPaddingEditingMode(boolean) - Method in class com.codename1.ui.Form
-
Toggles the way the virtual keyboard behaves, enabling this mode shrinks the screen but makes editing possible when working with text fields that aren't in a scrollable container.
- setFormMode(boolean) - Method in class com.codename1.components.InteractionDialog
-
Whether the interaction dialog uses the form layered pane of the regular layered pane
- setFormState(Form, Hashtable) - Method in class com.codename1.ui.util.UIBuilder
-
Sets the state of the current form to which we are returing as part of the navigation logic.
- setFractions(float[]) - Method in class com.codename1.ui.MultipleGradientPaint
-
Sets the fractional positions of the color gradients.
- setFramerate(int) - Method in class com.codename1.ui.Display
-
Indicates the maximum frames the API will try to draw every second by default this is set to 10.
- setFromMap(PropertyBase, Map) - Method in class com.codename1.properties.MapAdapter
-
Sets the value of the property from the map object
- setFullScreen(boolean) - Method in interface com.codename1.media.Media
-
Sets the Media to be displayed full screen, make sure the getVideoComponent() is called on the Video Component is added to the current Form
- setFwdIcon(Image) - Method in class com.codename1.components.MediaPlayer
-
Sets the forward Button Icon
- setGap(int) - Method in class com.codename1.components.MultiButton
-
Set the gap in pixels between the icon/text to the Label boundaries
- setGap(int) - Method in class com.codename1.components.SpanButton
- setGap(int) - Method in class com.codename1.components.SpanLabel
-
Set the gap in pixels between the icon/text to the Label boundaries
- setGap(int) - Method in class com.codename1.components.SpanMultiButton
-
Set the gap in pixels between the icon/text to the Label boundaries
- setGap(int) - Method in class com.codename1.ui.ComponentSelector
-
Sets gap.
- setGap(int) - Method in interface com.codename1.ui.IconHolder
-
Set the gap in pixels between the icon/text to the Label boundaries
- setGap(int) - Method in class com.codename1.ui.Label
-
Set the gap in pixels between the icon/text to the Label boundaries
- setGapAfter(BoundSize) - Method in class com.codename1.ui.layouts.mig.DimConstraint
-
Sets the gap after this entity.
- setGapBefore(BoundSize) - Method in class com.codename1.ui.layouts.mig.DimConstraint
-
Sets the gap before this entity.
- setGapProvider(InCellGapProvider) - Static method in class com.codename1.ui.layouts.mig.PlatformDefaults
-
Sets the current gap provider or
nullif none is set and "related" should always be used. - setGender(String) - Method in class com.codename1.components.Ads
-
Sets Gender if applicable can be one of the following: 'F', 'f', 'M', 'm', 'Female', 'female', 'Male', 'male'
- setGlassPane(Painter) - Method in class com.codename1.ui.Form
-
Allows a developer that doesn't derive from the form to draw on top of the form regardless of underlying changes or animations.
- setGlobalDebugMillis(int) - Static method in class com.codename1.ui.layouts.mig.LayoutUtil
-
If global debug should be on or off.
- setGlobalResources(Resources) - Static method in class com.codename1.ui.util.Resources
-
Global resources are used by new GUI builder apps to keep track of the applications resources
- setGlobalToolbar(boolean) - Static method in class com.codename1.ui.Toolbar
-
Enables/disables the Toolbar for all the forms in the application.
- setGrabsPointerEvents(boolean) - Method in class com.codename1.ui.Component
-
This property is useful for blocking in z-order touch events, sometimes we might want to grab touch events in a specific component without making it focusable.
- setGrabsPointerEvents(boolean) - Method in class com.codename1.ui.ComponentSelector
-
Wraps
Component#setGrabsPointerEvents(boolean) - setGradientEnabled(boolean) - Method in class com.codename1.charts.renderers.SimpleSeriesRenderer
-
Sets the gradient enabled value.
- setGradientStart(double, int) - Method in class com.codename1.charts.renderers.SimpleSeriesRenderer
-
Sets the gradient start value and color.
- setGradientStop(double, int) - Method in class com.codename1.charts.renderers.SimpleSeriesRenderer
-
Sets the gradient stop value and color.
- setGridCellGap(UnitValue, UnitValue) - Static method in class com.codename1.ui.layouts.mig.PlatformDefaults
-
Sets gap between two cells in the grid.
- setGridColor(int) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Sets the color of the grid.
- setGridColor(int, int) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Sets the color of the grid.
- setGridGapX(BoundSize) - Method in class com.codename1.ui.layouts.mig.LC
-
If non-
null(nullis default) these value will be used as the default gaps between the columns in the grid. - setGridGapY(BoundSize) - Method in class com.codename1.ui.layouts.mig.LC
-
If non-
null(nullis default) these value will be used as the default gaps between the rows in the grid. - setGroup(ButtonGroup) - Method in class com.codename1.components.MultiButton
-
Sets the button group for a radio button mode multibutton
- setGroup(ButtonGroup) - Method in class com.codename1.components.SpanMultiButton
-
Sets the button group for a radio button mode multibutton
- setGroup(String) - Method in class com.codename1.components.MultiButton
-
Indicates the group for the radio button
- setGroup(String) - Method in class com.codename1.components.SpanMultiButton
-
Indicates the group for the radio button
- setGroup(String) - Method in class com.codename1.ui.RadioButton
-
This is a helper method to ease the usage of button groups
- setGroupFlag(String) - Method in class com.codename1.ui.ComponentGroup
-
The group flag allows changing the flag that activates this group, from ComponentGroupBool to any arbitrary flag.
- setGroupId(int) - Method in class com.codename1.io.tar.TarEntry
- setGroupName(String) - Method in class com.codename1.io.tar.TarEntry
- setGrow(Float) - Method in class com.codename1.ui.layouts.mig.DimConstraint
-
Sets the grow weight.
- setGrowByContent(boolean) - Method in class com.codename1.ui.TextArea
-
Indicates that the text area should "grow" in height based on the content beyond the limits indicate by the rows variable
- setGrowHorizontally(boolean) - Method in class com.codename1.ui.table.TableLayout
-
Indicates whether the table layout should grow horizontally to take up available space by stretching the last column
- setGrowLimit(int) - Method in class com.codename1.ui.TextArea
-
Indicates the maximum number of rows in a text area after it has grown, -1 indicates no limit
- setGrowPriority(int) - Method in class com.codename1.ui.layouts.mig.DimConstraint
-
Sets the grow priority.
- setHandleErrorCodesInGlobalErrorHandler(boolean) - Static method in class com.codename1.io.ConnectionRequest
-
When set to true (the default), the global error handler in
NetworkManagershould receive errors for response code as well - setHandlesInput(boolean) - Method in class com.codename1.ui.Component
-
Prevents key events from being grabbed for focus traversal.
- setHandlesInput(boolean) - Method in class com.codename1.ui.List
-
Prevents key events from being grabbed for focus traversal.
- setHardCacheSize(int) - Method in class com.codename1.io.Storage
-
Indicates the caching size, storage can be pretty slow
- setHeader(Component, Component) - Method in class com.codename1.components.Accordion
-
Replaces the title for content that was already added.
- setHeader(Object, String, String) - Method in class com.codename1.impl.CodenameOneImplementation
-
Indicates the HTTP header value for an HTTP connection
- setHeader(String, Component) - Method in class com.codename1.components.Accordion
-
Replaces the title for content that was already added.
- setHeaderUIID(Component, String) - Method in class com.codename1.components.Accordion
-
Sets the header UIID for the given accordion uiid
- setHeaderUIID(String) - Method in class com.codename1.components.Accordion
-
UIID for the header component
- setHeight(double) - Method in class com.codename1.ui.geom.Dimension2D
-
Set the height of the dimension
- setHeight(double) - Method in class com.codename1.ui.geom.Rectangle2D
-
Convenience method for getSize().setHeight();
- setHeight(double) - Method in class com.codename1.ui.scene.Bounds
-
Sets the height of the bounding cube along y-axis.
- setHeight(int) - Method in class com.codename1.components.Ads
-
Sets the Component height, this method is exposed for the purpose of external layout managers and should not be invoked directly.
- setHeight(int) - Method in class com.codename1.ui.Component
-
Sets the Component height, this method is exposed for the purpose of external layout managers and should not be invoked directly.
- setHeight(int) - Method in class com.codename1.ui.ComponentSelector
-
Wrapper for
Component#setHeight(int) - setHeight(int) - Method in class com.codename1.ui.geom.Dimension
-
Set the height of the dimension
- setHeight(int) - Method in class com.codename1.ui.geom.Rectangle
-
Convenience method for getSize().setHeight();
- setHeight(int) - Method in class com.codename1.ui.Sheet
- setHeight(BoundSize) - Method in class com.codename1.ui.layouts.mig.LC
-
Sets the minimum/preferred/maximum size for the container that this layout constraint is set for.
- setHeightPercentage(int) - Method in class com.codename1.ui.table.TableLayout.Constraint
-
Sets the row height based on percentage of the parent
- setHidden(boolean) - Method in class com.codename1.ui.Component
-
Makes the components preferred size equal 0 when hidden and restores it to the default size when not.
- setHidden(boolean) - Method in class com.codename1.ui.ComponentSelector
-
Wraps
Component#setHidden(boolean) - setHidden(boolean, boolean) - Method in class com.codename1.ui.Component
-
Makes the components preferred size equal 0 when hidden and restores it to the default size when not.
- setHidden(boolean, boolean) - Method in class com.codename1.ui.ComponentSelector
-
Wraps
boolean) - setHidden(String, boolean) - Method in class com.codename1.impl.CodenameOneImplementation
-
Toggles the hidden state of the file
- setHidden(String, boolean) - Method in class com.codename1.io.FileSystemStorage
-
Toggles the hidden state of the file
- setHiddenFile(String, boolean) - Static method in class com.codename1.ui.CN
-
Toggles the hidden state of the file
- setHideInLandscape(boolean) - Method in class com.codename1.ui.Component
-
Indicates that this component and all its children should be hidden when the device is switched to landscape mode
- setHideInPortait(boolean) - Method in class com.codename1.ui.ComponentSelector
-
Wraps
Component#setHideInPortrait(boolean) - setHideInPortrait(boolean) - Method in class com.codename1.ui.Component
-
Indicates that this component and all its children should be hidden when the device is switched to portrait mode
- setHideMode(int) - Method in class com.codename1.ui.layouts.mig.CC
-
Sets how a component that is hidden (not visible) should be treated by default.
- setHideMode(int) - Method in class com.codename1.ui.layouts.mig.LC
-
How a component that is hidden (not visible) should be treated.
- setHideNativeVideoControls(boolean) - Method in class com.codename1.components.MediaPlayer
-
On platforms that include native video player controls (Android and iOS), this allows you to hide those controls.
- setHideZeroSized(boolean) - Method in class com.codename1.ui.layouts.GridLayout
-
When set to true components that have 0 size will be hidden and won't occupy a cell within the grid.
- setHighlighted(boolean) - Method in class com.codename1.charts.renderers.SimpleSeriesRenderer
-
Sets if the item for this renderer should be highlighted.
- setHint(String) - Method in class com.codename1.ui.List
-
Sets the TextArea hint text, the hint text is displayed on the TextArea When there is no text in the TextArea
- setHint(String) - Method in class com.codename1.ui.TextArea
-
Sets the TextArea hint text, the hint text is displayed on the TextArea When there is no text in the TextArea
- setHint(String, Image) - Method in class com.codename1.ui.List
-
Sets the TextArea hint text and Icon, the hint text and icon are displayed on the TextArea when there is no text in the TextArea
- setHint(String, Image) - Method in class com.codename1.ui.TextArea
-
Sets the TextArea hint text and Icon, the hint text and icon are displayed on the TextArea when there is no text in the TextArea
- setHintIcon(Image) - Method in class com.codename1.ui.List
-
Sets the TextArea hint icon, the hint is displayed on the TextArea When there is no text in the TextArea
- setHintIcon(Image) - Method in class com.codename1.ui.TextArea
-
Sets the TextArea hint icon, the hint is displayed on the TextArea When there is no text in the TextArea
- setHomeForm(String) - Method in class com.codename1.ui.util.UIBuilder
-
When reaching the home form the navigation stack is cleared
- setHonorsVisibility(boolean) - Method in class com.codename1.ui.layouts.GroupLayout
-
Sets whether component visibility is considered when sizing and positioning components.
- setHonorsVisibility(Component, Boolean) - Method in class com.codename1.ui.layouts.GroupLayout
-
Sets whether the component's visibility is considered for sizing and positioning.
- setHorizontal(boolean) - Method in class com.codename1.ui.ComponentGroup
-
Indicates that the component group should be horizontal by using the BoxLayout Y
- setHorizontal(DimConstraint) - Method in class com.codename1.ui.layouts.mig.CC
-
Sets the horizontal dimension constraint for this component constraint.
- setHorizontalAlign(int) - Method in class com.codename1.ui.table.TableLayout.Constraint
-
Sets the horizontal alignment of the table cell
- setHorizontalGroup(GroupLayout.Group) - Method in class com.codename1.ui.layouts.GroupLayout
-
Sets the
Groupthat is responsible for layout along the horizontal axis. - setHorizontalLayout(boolean) - Method in class com.codename1.components.MultiButton
-
Indicates the first two labels should be side by side
- setHorizontalLayout(boolean) - Method in class com.codename1.components.SpanMultiButton
-
Indicates the first two labels should be side by side
- setHorizontalScaleFactor(Float) - Static method in class com.codename1.ui.layouts.mig.PlatformDefaults
-
The forced scale factor that all screen relative units (e.g. millimeters, inches and logical pixels) will be multiplied with.
- setHorizontalSpan(int) - Method in class com.codename1.ui.table.TableLayout.Constraint
-
Sets the cells to span horizontally, this number must never be smaller than 1
- setHourRange(int, int) - Method in class com.codename1.ui.spinner.Picker
-
Sets the hour range for this picker.
- setHoursVisible(boolean) - Method in class com.codename1.ui.spinner.TimeSpinner
-
Show or hide the hours spinner.
- setHTML(String, String, String, boolean) - Method in class com.codename1.ui.html.HTMLComponent
-
Sets the given string containing HTML code either as this HTMLComponent's body or as the full HTML.
- setHTMLCallback(HTMLCallback) - Method in class com.codename1.ui.html.HTMLComponent
-
Sets an HTMLCallback to listen to this HTMLCOmponent
- setHttpMethod(Object, String) - Method in class com.codename1.impl.CodenameOneImplementation
-
Requests special http method such as put or delete
- setHttpMethod(String) - Method in class com.codename1.io.ConnectionRequest
-
Sets the http method for the request
- setHttpOnly(boolean) - Method in class com.codename1.io.Cookie
- setIcon(char) - Method in class com.codename1.ui.ComponentSelector
-
Sets the icon of all elements in this set to a material icon.
- setIcon(char, float) - Method in class com.codename1.ui.ComponentSelector
-
Sets the icon of all elements in this set to a material icon.
- setIcon(char, Style, float) - Method in class com.codename1.ui.ComponentSelector
-
Sets the icons of all elements in this set to a material icon.
- setIcon(IconHolder, char, float) - Static method in class com.codename1.ui.FontImage
-
Applies a material design icon (one of the MATERIAL_* icons above) to the given component using the styling of the label
- setIcon(IconHolder, Font, char[], float) - Static method in class com.codename1.ui.FontImage
-
Applies icon font from the font to the given label using the styling of the label.
- setIcon(IconHolder, Font, char, float) - Static method in class com.codename1.ui.FontImage
-
Applies an icon from the font to the given label using the styling of the label.
- setIcon(Image) - Method in class com.codename1.components.MultiButton
-
Sets the icon
- setIcon(Image) - Method in class com.codename1.components.ScaleImageButton
-
Instead of setting the icon sets the background image
- setIcon(Image) - Method in class com.codename1.components.ScaleImageLabel
-
Instead of setting the icon sets the background image
- setIcon(Image) - Method in class com.codename1.components.SpanButton
-
Sets the icon for the button
- setIcon(Image) - Method in class com.codename1.components.SpanLabel
-
Sets the icon for the label
- setIcon(Image) - Method in class com.codename1.components.SpanMultiButton
-
Sets the icon
- setIcon(Image) - Method in class com.codename1.components.ToastBar.Status
-
Sets the icon that is to be displayed with this status.
- setIcon(Image) - Method in class com.codename1.maps.layers.PointLayer
-
Sets the display icon
- setIcon(Image) - Method in class com.codename1.ui.Command
-
Sets the icon for the command
- setIcon(Image) - Method in class com.codename1.ui.ComponentSelector
-
Sets the icon for components in found set.
- setIcon(Image) - Method in interface com.codename1.ui.IconHolder
-
Sets the Label icon, if the icon is unmodified a repaint would not be triggered
- setIcon(Image) - Method in class com.codename1.ui.Label
-
Sets the Label icon, if the icon is unmodified a repaint would not be triggered
- setIcon(Label, DynamicImage) - Static method in class com.codename1.ui.DynamicImage
-
Sets the given image as the icon for the specified label.
- setIconDefaultSize(float) - Static method in class com.codename1.components.FloatingActionButton
-
The default icon size for the fab icon in millimeters
- setIconFont(Font) - Method in class com.codename1.ui.Command
-
Parameters
- setIconGap(float) - Method in class com.codename1.ui.plaf.Style
-
Sets the icon gap in the current units.
- setIconGap(float, boolean) - Method in class com.codename1.ui.plaf.Style
-
Sets the icon gap.
- setIconGap(float, byte) - Method in class com.codename1.ui.plaf.Style
-
Sets the icon gap.
- setIconGap(float, byte, boolean) - Method in class com.codename1.ui.plaf.Style
-
Sets the icon gap.
- setIconGapMM(float) - Method in class com.codename1.ui.Command
-
The gap between the text and the icon in millimeters or -1 for default
- setIconGapUnit(byte) - Method in class com.codename1.ui.plaf.Style
-
Sets the icon gap unit.
- setIconGapUnit(byte, boolean) - Method in class com.codename1.ui.plaf.Style
-
Sets the icon gap unit.
- setIconName(String) - Method in class com.codename1.components.MultiButton
-
Sets the name of the icon (important for use in generic renderers
- setIconName(String) - Method in class com.codename1.components.SpanMultiButton
-
Sets the name of the icon (important for use in generic renderers
- setIconPlaceholder(Image) - Method in class com.codename1.components.RSSReader
-
Parameters
- setIconPlaceholder(Image) - Method in class com.codename1.io.services.RSSService
-
Parameters
- setIconPosition(String) - Method in class com.codename1.components.MultiButton
-
Sets the icon position based on border layout constraints
- setIconPosition(String) - Method in class com.codename1.components.SpanButton
-
Sets the icon position based on border layout constraints
- setIconPosition(String) - Method in class com.codename1.components.SpanLabel
-
Sets the icon position based on border layout constraints
- setIconPosition(String) - Method in class com.codename1.components.SpanMultiButton
-
Sets the icon position based on border layout constraints
- setIconUIID(String) - Method in class com.codename1.components.MultiButton
-
Sets the UIID of the icon
- setIconUIID(String) - Method in class com.codename1.components.SpanButton
-
Sets the uiid for the icon if present
- setIconUIID(String) - Method in class com.codename1.components.SpanLabel
-
Sets the uiid for the icon if present
- setIconUIID(String) - Method in class com.codename1.components.SpanMultiButton
-
Sets the UIID of the icon
- setIconUIID(String) - Method in class com.codename1.ui.ComponentSelector
-
Sets the Icon UIID of elements in found set.
- setIconUIID(String) - Method in interface com.codename1.ui.IconHolder
-
Sets a UIID to be used for the material icon style.
- setIconUIID(String) - Method in class com.codename1.ui.Label
-
Sets a UIID to be used for the material icon style.
- setIconValign(int) - Method in class com.codename1.components.SpanLabel
-
Sets the vertical alignment of the icon with respect to the text of the span label.
- setId(String) - Method in class com.codename1.contacts.Contact
-
Sets the Contact unique id
- setId(String) - Method in class com.codename1.facebook.FBObject
-
Simple setter
- setId(String) - Method in class com.codename1.notifications.LocalNotification
-
Sets the ID of the notification.
- setId(String) - Method in class com.codename1.ui.layouts.mig.CC
-
Sets the id used to reference this component in some constraints.
- setIdentity() - Method in class com.codename1.ui.Transform
-
Sets the transform to the identity transform.
- setIdentityToken(String) - Method in class com.codename1.io.AccessToken
-
Parameters
- setIds(int, int) - Method in class com.codename1.io.tar.TarEntry
- setIgnorCharsWhileEncoding(String) - Static method in class com.codename1.io.Util
-
These chars will not be encoded by the encoding method in this class as requested in RFE 427 http://java.net/jira/browse/LWUIT-427
- setIgnoreCSS(boolean) - Method in class com.codename1.ui.html.HTMLComponent
-
Sets whether this HTMLComponent will ignore all CSS.directives.
- setIgnoreEvents(boolean) - Method in class com.codename1.ui.TextSelection
-
This flag can be set to cause text selection to ignore pointer events which might cause the selection to get lost or changed.
- setIgnoreFocusComponentWhenUnfocused(boolean) - Method in class com.codename1.ui.List
-
Indicates whether the list should not paint the focus component if the list itself has no focus.
- setIgnorePointerEvents(boolean) - Method in class com.codename1.ui.Component
-
Parameters
- setIgnorePointerEvents(boolean) - Method in class com.codename1.ui.ComponentSelector
- setImage(Image) - Method in class com.codename1.components.ImageViewer
-
Sets the currently showing image
- setImage(String, String) - Method in class com.codename1.share.ShareService
-
Sets the image to share, this is done by the ShareButton and shouldn't be used by the developers
- setImageBorderSpecialTile(Image, Image, Image, Image, Component) - Method in class com.codename1.ui.plaf.Border
-
This method is designed mainly for the purpose of creating an arrow that will track a specific component using the image border the tile given would be an arrow like image just like the ones used for the top/bottom/left/right images.
- setImageBorderSpecialTile(Image, Image, Image, Image, Rectangle) - Method in class com.codename1.ui.plaf.Border
-
This method is designed mainly for the purpose of creating an arrow that will track a specific component using the image border the tile given would be an arrow like image just like the ones used for the top/bottom/left/right images.
- setImageFactory(Component, ImageFactory) - Static method in class com.codename1.ui.ImageFactory
-
Sets the ImageFactory for the given component.
- setImageInitialPosition(int) - Method in class com.codename1.components.ImageViewer
-
Sets the viewer initial image position to fill or to fit.
- setImageList(ListModel) - Method in class com.codename1.components.ImageViewer
-
By providing this optional list of images you can allows swiping between multiple images
- setImageName(Object, String) - Method in class com.codename1.impl.CodenameOneImplementation
-
Allows for easier debugging of native implementations by setting the image name to the native image object
- setImageName(String) - Method in class com.codename1.ui.Image
-
The name of the image is set for some images mostly to ease the debugging of Codename One application
- setImageNoReposition(Image) - Method in class com.codename1.components.ImageViewer
-
Sets the current image without any changes to the panning/scaling
- setImages(String[]) - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
-
Sets the images used by image, horizontalImage, and verticalImage borders.
- setImageToShare(String, String) - Method in class com.codename1.components.ShareButton
-
Sets the image to share.
- setImageUrl(String) - Static method in class com.codename1.push.PushContent
-
Sets the image URL of pending push content.
- setImplementation(CodenameOneImplementation) - Static method in class com.codename1.io.Util
-
Invoked internally from Display, this method is for internal use only
- setImplementation(CodenameOneImplementation) - Static method in class com.codename1.util.StringUtil
-
Deprecated
- setIncludeHeader(boolean) - Method in class com.codename1.ui.table.Table
-
Indicates whether the table should render a table header as the first row
- setIncludeNulls(boolean) - Static method in class com.codename1.io.JSONParser
-
Sets the global default settings for
#isIncludeNullsInstance(). - setIncludeNullsInstance(boolean) - Method in class com.codename1.io.JSONParser
-
Sets whether to include null values in parsed content.
- setIncludeSelectCancel(boolean) - Method in class com.codename1.ui.ComboBox
-
Indicates whethe the soft buttons for select/cancel should appear for the combo box
- setIncludeWhitespacesBetweenTags(boolean) - Method in class com.codename1.xml.XMLParser
- setIncludeYear(boolean) - Method in class com.codename1.ui.spinner.DateTimeSpinner
-
Parameters
- setIncrements(int) - Method in class com.codename1.ui.Slider
-
The increments when the user presses a key to the left/right/up/down etc.
- setIndentGap(UnitValue, UnitValue) - Static method in class com.codename1.ui.layouts.mig.PlatformDefaults
-
Sets gap value for components that are "intended".
- setInfinite(boolean) - Method in class com.codename1.ui.Slider
-
Activates/disables the infinite slider functionality used to animate progress for which there is no defined value.
- setInitialized(boolean) - Method in class com.codename1.ui.Component
-
Indicates if the component is in the initialized state, a component is initialized when its initComponent() method was invoked.
- setInitialRange(double[]) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Sets the axes initial range values.
- setInitialRange(double[], int) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Sets the axes initial range values.
- setInitialWindowSizeHintPercent(Dimension) - Method in class com.codename1.impl.CodenameOneImplementation
-
Stores an optional window size hint (in percent values) for desktop environments.
- setInitialWindowSizeHintPercent(Dimension) - Static method in class com.codename1.ui.CN
-
Sets the initial desktop window size hint (percent of the desktop) that should be used when the first form is shown.
- setInitialWindowSizeHintPercent(Dimension) - Method in class com.codename1.ui.Display
-
Sets the initial desktop window size hint (percent of the desktop) that should be used when the first form is shown.
- setInlineAllStyles(String) - Method in class com.codename1.ui.Component
-
Registers inline styles that should be applied to all states of the component.
- setInlineDisabledStyles(String) - Method in class com.codename1.ui.Component
-
Registers inline styles that should be applied to the disabled state of the component.
- setInlinePressedStyles(String) - Method in class com.codename1.ui.Component
-
Registers inline styles that should be applied to the pressed state of the component.
- setInlineSelectedStyles(String) - Method in class com.codename1.ui.Component
-
Registers inline styles that should be applied to the selected state of the component.
- setInlineStylesTheme(Resources) - Method in class com.codename1.ui.Component
-
Sets the theme that is used by inline styles to reference images.
- setInlineUnselectedStyles(String) - Method in class com.codename1.ui.Component
-
Registers inline styles that should be applied to the unselected state of the component.
- setInnerBorderMode(int) - Method in class com.codename1.ui.table.Table
-
Sets how to draw the inner border (All of it, only rows/columns, none, groups) Note that setting to any mode other than NONE/ALL will result in the border drawing as collapsed whether this is a collpased border or not
- setInput(byte[]) - Method in class com.codename1.io.gzip.ZStream
-
Deprecated.
- setInput(byte[], boolean) - Method in class com.codename1.io.gzip.ZStream
-
Deprecated.
- setInput(byte[], int, int, boolean) - Method in class com.codename1.io.gzip.ZStream
-
Deprecated.
- setInputMode(String) - Method in class com.codename1.ui.TextField
-
Sets the current selected input mode matching one of the existing input modes
- setInputModeOrder(String[]) - Method in class com.codename1.ui.TextField
-
Sets the order in which input modes are toggled and allows disabling/hiding an input mode
- setInputOnFocus(boolean) - Method in class com.codename1.ui.List
-
A list can start handling input implicitly upon gaining focus, this can make for a more intuitive UI when no other focus elements exist or when their use case is infrequent.
- setInputType(int) - Method in interface com.codename1.impl.VirtualKeyboardInterface
-
This can be used to indicate to the VirtualKeyboard what type of input to display.
- setInScroll(boolean) - Method in class com.codename1.charts.renderers.DefaultRenderer
-
To be set if the chart is inside a scroll view and doesn't need to shrink when not enough space.
- setInsecure(boolean) - Method in class com.codename1.io.ConnectionRequest
-
Turns off checking to make sure that SSL certificate is valid.
- setInsecure(Object, boolean) - Method in class com.codename1.impl.CodenameOneImplementation
-
Sets connection to be insecure.
- setInset(String) - Method in class com.codename1.components.SplitPane
-
Sets the inset of the divider explicitly.
- setInset(String, boolean) - Method in class com.codename1.components.SplitPane
-
Sets the inset of the divider explicitly.
- setInsetBottom(Component, String) - Method in class com.codename1.ui.layouts.LayeredLayout
-
Sets the top inset for this component to the prescribed value.
- setInsetLeft(Component, String) - Method in class com.codename1.ui.layouts.LayeredLayout
-
Sets the left inset for this component to the prescribed value.
- setInsetRight(Component, String) - Method in class com.codename1.ui.layouts.LayeredLayout
-
Sets the right inset for this component to the prescribed value.
- setInsets(Component, String) - Method in class com.codename1.ui.layouts.LayeredLayout
-
Sets the insets for the component cmp to the values specified in insets.
- setInsets(UnitValue[]) - Method in class com.codename1.ui.layouts.mig.LC
-
The insets for the layed out panel.
- setInsets(String) - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint
-
Sets the insets for this constraint as a string.
- setInsetTop(Component, String) - Method in class com.codename1.ui.layouts.LayeredLayout
-
Sets the top inset for this component to the prescribed value.
- setInstance(TestReporting) - Static method in class com.codename1.testing.TestReporting
-
Sets the test reporting instance to a subclass of this class.
- setInstructions(char[], int) - Method in class com.codename1.util.regex.REProgram
-
Sets a new regular expression program to run.
- setInt(int, int) - Method in class com.codename1.javascript.JSObject
-
Sets an indexed value on this array to an integer synchronously.
- setInt(int, int, boolean) - Method in class com.codename1.javascript.JSObject
-
Sets an indexed value on this array to an integer.
- setInt(String, int) - Method in class com.codename1.javascript.JSObject
-
Sets a property on this object to an integer value synchronously.
- setInt(String, int, boolean) - Method in class com.codename1.javascript.JSObject
-
Sets a property on this object to an integer value.
- setInternalId(String) - Method in class com.codename1.payment.Receipt
-
Parameters
- setInterval(int, Runnable) - Static method in class com.codename1.ui.CN
-
Convenience method to schedule a task to run on the EDT after periodms repeating every periodms.
- setInterval(int, Runnable) - Method in class com.codename1.ui.Display
-
Convenience method to schedule a task to run on the EDT after periodms repeating every periodms.
- setInvertFirstTwoEntries(boolean) - Method in class com.codename1.components.MultiButton
-
Inverts the order of the first two entries so the second line appears first.
- setInvertFirstTwoEntries(boolean) - Method in class com.codename1.components.SpanMultiButton
-
Inverts the order of the first two entries so the second line appears first.
- setIsScrollVisible(boolean) - Method in class com.codename1.ui.Component
-
Set whether this component scroll is visible
- setItem(int, T) - Method in class com.codename1.ui.list.DefaultListModel
-
Change the item at the given index
- setItemGap(int) - Method in class com.codename1.ui.List
-
Set the gap between items
- setJoinStyle(int) - Method in class com.codename1.ui.Stroke
-
Sets the join style of the stroke.
- setJS(String) - Method in class com.codename1.ui.BrowserWindow.EvalRequest
-
Sets the JS code to be executed
- setKeepResourcesInRam(boolean) - Method in class com.codename1.ui.util.UIBuilder
-
Indicates that the UIBuilder should cache resources in memory and never release them.
- setKeyIdentifier(String) - Method in class com.codename1.payment.ApplePromotionalOffer
-
A string that identifies the key used to generate the signature.
- setKeywords(String[]) - Method in class com.codename1.components.Ads
-
Keywords relevant to this user specific session
- setKilled(boolean) - Method in class com.codename1.io.ConnectionRequest
-
Parameters
- setLabel(String) - Method in class com.codename1.properties.PropertyBase
-
The label of the property defaults to its name but can be changed to anything, it can be used when binding a property to UI elements
- setLabelForComponent(Label) - Method in class com.codename1.ui.Component
-
Allows us to indicate the label associated with this component thus providing visual feedback related for this component e.g.
- setLabelForComponent(Label) - Method in class com.codename1.ui.ComponentSelector
-
Wraps
Component#setLabelForComponent(com.codename1.ui.Label) - setLabelsColor(int) - Method in class com.codename1.charts.renderers.DefaultRenderer
-
Sets the labels color.
- setLabelsTextFont(Font) - Method in class com.codename1.charts.renderers.DefaultRenderer
-
Sets the label title font size using a Font object instead of a point size.
- setLabelsTextSize(float) - Method in class com.codename1.charts.renderers.DefaultRenderer
-
Sets the labels text size.
- setLanguage(String) - Method in class com.codename1.maps.providers.GoogleMapsProvider
-
Defines the language to use for display of labels on map tiles.
- setLatitude(double) - Method in class com.codename1.location.Location
-
Sets the latitude of this Location
- setLatitude(double) - Method in class com.codename1.maps.Coord
-
Sets the Coord Latitude.
- setLayout(Layout) - Method in class com.codename1.components.ButtonList
-
Sets the layout for the list.
- setLayout(Layout) - Method in class com.codename1.components.InteractionDialog
-
Sets the layout manager responsible for arranging this container
- setLayout(Layout) - Method in class com.codename1.ui.ComponentSelector
-
Wraps
Container#setLayout(com.codename1.ui.layouts.Layout) - setLayout(Layout) - Method in class com.codename1.ui.Container
-
Sets the layout manager responsible for arranging this container
- setLayout(Layout) - Method in class com.codename1.ui.Dialog
-
Sets the layout manager responsible for arranging this container
- setLayout(Layout) - Method in class com.codename1.ui.Form
-
Sets the layout manager responsible for arranging this container
- setLayoutConstraints(Object) - Method in class com.codename1.ui.layouts.mig.MigLayout
-
Sets the layout constraints for the layout manager instance as a String.
- setLayoutStyle(LayoutStyle) - Method in class com.codename1.ui.layouts.GroupLayout
-
Sets the LayoutStyle this GroupLayout is to use.
- setLeadComponent(Component) - Method in class com.codename1.ui.ComponentSelector
-
Wraps
Container#setLeadComponent(com.codename1.ui.Component) - setLeadComponent(Component) - Method in class com.codename1.ui.Container
-
Sets the lead component for this container, a lead component takes over the entire component hierarchy and receives all the events for the container hierarchy.
- setLeaveInputStreamsOpen(boolean) - Static method in class com.codename1.io.MultipartRequest
-
Special flag to keep input stream files open after they are read
- setLeft(Component) - Method in class com.codename1.components.SplitPane
-
Sets the component that should be placed in the left section of the split pane.
- setLeftAndRightEditingTrigger(boolean) - Method in class com.codename1.ui.TextField
-
Indicates whether the left/right keys will trigger editing, this is true by default.
- setLeftToRight(Boolean) - Method in class com.codename1.ui.layouts.mig.LC
-
If the layout should be forced to be left-to-right or right-to-left.
- setLegacyRenderer(boolean) - Method in class com.codename1.ui.ComponentSelector
-
Wraps
Label#setLegacyRenderer(boolean) - setLegacyRenderer(boolean) - Method in class com.codename1.ui.Label
-
Fallback to the old default look and feel renderer for cases where compatibility is essential
- setLegendHeight(int) - Method in class com.codename1.charts.renderers.DefaultRenderer
-
Sets the legend height, in pixels.
- setLegendTextFont(Font) - Method in class com.codename1.charts.renderers.DefaultRenderer
-
Sets the legend text font size using a Font object instead of a point size.
- setLegendTextSize(float) - Method in class com.codename1.charts.renderers.DefaultRenderer
-
Sets the legend text size.
- setLength(int) - Method in class com.codename1.util.CStringBuilder
-
Sets the current length to a new value.
- setLevel(int) - Static method in class com.codename1.io.Log
-
Sets the logging level for printing log details, the lower the value the more verbose would the printouts be
- setLightweightMode(boolean) - Method in class com.codename1.ui.PeerComponent
-
An optional callback for peers indicating that the peer is now rendered as part of a transition or some other state and is thus not truly visible.
- setLimit(int) - Method in class com.codename1.components.RSSReader
-
Places a limit on the number of RSS entries requested from the server
- setLinearMotion(boolean) - Method in class com.codename1.ui.animations.CommonTransitions
-
Indicates whether the motion associated with this transition is linear or spline motion
- setLinesTogetherMode(boolean) - Method in class com.codename1.components.MultiButton
-
Changes the layout so the lines of the button are grouped together
- setLinesTogetherMode(boolean) - Method in class com.codename1.components.SpanMultiButton
-
Changes the layout so the lines of the button are grouped together
- setLinesToScroll(int) - Method in class com.codename1.ui.TextArea
-
Indicates the number of lines to scroll with every scroll operation
- setLineWidth(float) - Method in class com.codename1.charts.renderers.XYSeriesRenderer
-
Sets the chart line width.
- setLineWidth(float) - Method in class com.codename1.ui.Stroke
-
Sets the line width of the stroke.
- setList(Collection) - Method in class com.codename1.properties.ListProperty
-
Historical alias of set(Collection t) Sets the entire content of the property
- setListCellRenderer(ListCellRenderer) - Method in class com.codename1.ui.List
-
Sets the renderer which is used to draw list elements
- setListener(ActionListener) - Method in class com.codename1.components.ToastBar.Status
-
Sets the action listener needed to perform an action when the bar is tapped
ToastBar. - setListenerClass(Class) - Method in class com.codename1.location.GeofenceManager
-
Sets the GeofenceListener class that should receive Geofence events.
- setListModel(List) - Method in class com.codename1.ui.util.UIBuilder
-
Allows a subclass to set the list model for the given component
- setListModel(ContainerList) - Method in class com.codename1.ui.util.UIBuilder
-
Allows a subclass to set the list model for the given component
- setListSizeCalculationSampleCount(int) - Method in class com.codename1.ui.List
-
Indicates the number of elements the list should check to determine the element sizes.
- setLocale(String) - Method in class com.codename1.impl.VServAds
-
Parameters
- setLocale(String, String) - Method in class com.codename1.l10n.L10NManager
-
Forces the locale/language
- setLocality(String) - Method in class com.codename1.contacts.Address
-
Sets Address Locality
- setLocalized(boolean) - Method in class com.codename1.l10n.DateFormatSymbols
-
Allows turning localization on/off defaults to localization
- setLocalizedPrice(String) - Method in class com.codename1.payment.Product
-
Parameters
- setLocation(String) - Method in class com.codename1.components.Ads
-
Location string is a comma separated list of country, state/province, city For example: US, NY, NY
- setLocationListener(LocationListener) - Method in class com.codename1.location.LocationManager
-
Sets a LocationListener on the device, use this method if you need to be updated on the device Locations rather then calling getCurrentLocation.
- setLocationListener(LocationListener, LocationRequest) - Method in class com.codename1.location.LocationManager
-
Sets a LocationListener on the device, use this method if you need to be updated on the device Locations rather then calling getCurrentLocation.
- setLogicalPixelBase(int) - Static method in class com.codename1.ui.layouts.mig.PlatformDefaults
-
What base value should be used to calculate logical pixel sizes.
- setLogListener(ActionListener) - Method in class com.codename1.impl.CodenameOneImplementation
-
This method is useful strictly for debugging, the logger can use it to track file opening/closing thus detecting potential file resource leaks that can cause serious problems in some OS's.
- setLongitude(double) - Method in class com.codename1.location.Location
-
Sets the longitude of this Location
- setLongitude(double) - Method in class com.codename1.maps.Coord
-
Sets the Coord Longitude.
- setLongPointerPressActionEnabled(boolean) - Method in class com.codename1.ui.List
-
Enable/disable list action on long pointer press event
- setLongPointerPressInterval(int) - Method in class com.codename1.ui.Display
-
Long pointer press is invoked after the given interval, this allows making long press events shorter/longer
- setLongtitude(double) - Method in class com.codename1.location.Location
-
Sets the longitude of this Location
- setLookAndFeel(LookAndFeel) - Method in class com.codename1.ui.plaf.UIManager
-
Sets the currently installed look and feel
- setLoop(boolean) - Method in class com.codename1.components.MediaPlayer
-
Sets playback to loop
- setLoop(boolean) - Method in class com.codename1.ui.animations.Timeline
-
Indicates if the image should loop
- setMaintainAspectRatio(boolean) - Method in class com.codename1.io.services.ImageDownloadService
-
Parameters
- setMajorTicksSpacing(double) - Method in class com.codename1.charts.renderers.DialRenderer
-
Sets the major ticks spacing.
- setManualRedirect(boolean) - Method in class com.codename1.io.MultipartRequest
-
By default redirect responses (302 etc.) are handled manually in multipart requests, set this to false to handle the redirect.
- setMap(Map) - Method in class com.codename1.properties.MapProperty
-
Sets the entire content of the property
- setMapType(int) - Method in class com.codename1.maps.providers.GoogleMapsProvider
-
Sets the map type
- setMargin(float, float, float, float) - Method in class com.codename1.ui.plaf.Style
-
Sets the Style Margin
- setMargin(int) - Method in class com.codename1.ui.ComponentSelector
-
Sets margin to all sides of found set components in pixels.
- setMargin(int, float) - Method in class com.codename1.ui.plaf.Style
-
Sets the Style Margin
- setMargin(int, float, boolean) - Method in class com.codename1.ui.plaf.Style
-
Sets the Style Margin
- setMargin(int, int) - Method in class com.codename1.ui.ComponentSelector
-
Sets margin on all components in found set.
- setMargin(int, int) - Method in class com.codename1.ui.plaf.Style
-
Sets the Style Margin
- setMargin(int, int, boolean) - Method in class com.codename1.ui.plaf.Style
-
Sets the Style Margin
- setMargin(int, int, int, int) - Method in class com.codename1.ui.ComponentSelector
-
Sets margin to all components in found set.
- setMargin(int, int, int, int) - Method in class com.codename1.ui.plaf.Style
-
Sets the Style Margin
- setMargin(String) - Method in class com.codename1.ui.plaf.StyleParser.StyleInfo
-
Sets the margin.
- setMarginBottom(float) - Method in class com.codename1.ui.plaf.Style
-
Sets the Style Margin on the bottom, this is equivalent to calling
setMargin(Component.BOTTOM, gap, false); - setMarginBottom(int) - Method in class com.codename1.ui.plaf.Style
-
Sets the Style Margin on the bottom, this is equivalent to calling
setMargin(Component.BOTTOM, gap, false); - setMarginLeft(float) - Method in class com.codename1.ui.plaf.Style
-
Sets the Style Margin on the left, this is equivalent to calling
setMargin(Component.LEFT, gap, false); - setMarginLeft(int) - Method in class com.codename1.ui.plaf.Style
-
Sets the Style Margin on the left, this is equivalent to calling
setMargin(Component.LEFT, gap, false); - setMarginMillimeters(float) - Method in class com.codename1.ui.ComponentSelector
-
Sets margin to all components in found set.
- setMarginMillimeters(float, float) - Method in class com.codename1.ui.ComponentSelector
-
Sets margin in millimeters to all components in found set.
- setMarginMillimeters(float, float, float, float) - Method in class com.codename1.ui.ComponentSelector
-
Sets margin to all components in found set in millimeters.
- setMarginPercent(double) - Method in class com.codename1.ui.ComponentSelector
-
Sets the margin on all components in found set as a percentage of their respective parents' dimensions.
- setMarginPercent(double, double) - Method in class com.codename1.ui.ComponentSelector
-
Sets margin on all components in found set as a percentage of their respective parents' dimensions.
- setMarginPercent(double, double, double, double) - Method in class com.codename1.ui.ComponentSelector
-
Sets margin on all components in found set as a percentage of their respective parents' dimensions.
- setMarginRight(float) - Method in class com.codename1.ui.plaf.Style
-
Sets the Style Margin on the right, this is equivalent to calling
setMargin(Component.RIGHT, gap, false); - setMarginRight(int) - Method in class com.codename1.ui.plaf.Style
-
Sets the Style Margin on the right, this is equivalent to calling
setMargin(Component.RIGHT, gap, false); - setMargins(int[]) - Method in class com.codename1.charts.renderers.DefaultRenderer
-
Sets the margins, in pixels.
- setMarginsColor(int) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Sets the color of the margins.
- setMarginTop(float) - Method in class com.codename1.ui.plaf.Style
-
Sets the Style margin on the top, this is equivalent to calling
setMargin(Component.TOP, gap, false); - setMarginTop(int) - Method in class com.codename1.ui.plaf.Style
-
Sets the Style margin on the top, this is equivalent to calling
setMargin(Component.TOP, gap, false); - setMarginUnit(byte...) - Method in class com.codename1.ui.plaf.Style
-
Indicates the units used for margin elements, if null pixels are used if not this is a 4 element array containing values of of
#UNIT_TYPE_PIXELS,#UNIT_TYPE_DIPS,#UNIT_TYPE_SCREEN_PERCENTAGE,#UNIT_TYPE_VW,#UNIT_TYPE_VH, - setMarginUnitBottom(byte) - Method in class com.codename1.ui.plaf.Style
-
Sets bottom margin unit.
- setMarginUnitLeft(byte) - Method in class com.codename1.ui.plaf.Style
-
Sets left margin unit.
- setMarginUnitRight(byte) - Method in class com.codename1.ui.plaf.Style
-
Sets right margin unit.
- setMarginUnitTop(byte) - Method in class com.codename1.ui.plaf.Style
-
Sets top margin unit.
- setMarkToday(boolean) - Method in class com.codename1.ui.spinner.DateTimeSpinner
-
Parameters
- setMask(Object) - Method in class com.codename1.ui.ComponentSelector
-
Wraps
Label#setMask(java.lang.Object) - setMask(Object) - Method in class com.codename1.ui.Label
-
A mask image can be applied to the label (see the image mask method for details) which allows for things like rounded image appearance etc.
- setMaskName(String) - Method in class com.codename1.components.MultiButton
-
The mask name for the icon
- setMaskName(String) - Method in class com.codename1.components.SpanMultiButton
-
The mask name for the icon
- setMaskName(String) - Method in class com.codename1.ui.ComponentSelector
-
Wraps
Label#setMaskName(java.lang.String) - setMaskName(String) - Method in class com.codename1.ui.Label
-
Determines the name of the mask from the image constants thus allowing the mask to be applied from the theme
- setMatchFlags(int) - Method in class com.codename1.util.regex.RE
-
Sets match behaviour flags which alter the way RE does matching.
- setMaterialDesignColor(int) - Method in class com.codename1.components.InfiniteProgress
-
The color of the current material design progress spinner
- setMaterialDesignMode(boolean) - Method in class com.codename1.components.InfiniteProgress
-
Indicates whether this instance of infinite progress works in the material design mode by default
- setMaterialIcon(char) - Method in class com.codename1.components.SpanButton
-
This method is shorthand for
char) - setMaterialIcon(char) - Method in class com.codename1.components.SpanLabel
-
This method is shorthand for
char) - setMaterialIcon(char) - Method in class com.codename1.ui.Command
-
Parameters
- setMaterialIcon(char) - Method in class com.codename1.ui.Label
-
This method is shorthand for
char) - setMaterialIcon(char, float) - Method in class com.codename1.components.MultiButton
-
This method is shorthand for
char, float) - setMaterialIcon(char, float) - Method in class com.codename1.components.SpanButton
-
This method is shorthand for
char, float) - setMaterialIcon(char, float) - Method in class com.codename1.components.SpanLabel
-
This method is shorthand for
char, float) - setMaterialIcon(char, float) - Method in class com.codename1.components.SpanMultiButton
-
This method is shorthand for
char, float) - setMaterialIcon(char, float) - Method in class com.codename1.ui.ComponentSelector
-
Sets the material icon of all labels in the set.
- setMaterialIcon(char, float) - Method in interface com.codename1.ui.IconHolder
-
This method is shorthand for
char, float) - setMaterialIcon(char, float) - Method in class com.codename1.ui.Label
-
This method is shorthand for
char, float) - setMaterialIcon(MultiButton, char) - Static method in class com.codename1.ui.FontImage
-
Applies a material design icon (one of the MATERIAL_* icons above) to the given component using the styling of the label
- setMaterialIcon(MultiButton, char, float) - Static method in class com.codename1.ui.FontImage
-
Applies a material design icon (one of the MATERIAL_* icons above) to the given component using the styling of the label
- setMaterialIcon(SpanButton, char) - Static method in class com.codename1.ui.FontImage
-
Applies a material design icon (one of the MATERIAL_* icons above) to the given component using the styling of the label
- setMaterialIcon(SpanButton, char, float) - Static method in class com.codename1.ui.FontImage
-
Applies a material design icon (one of the MATERIAL_* icons above) to the given component using the styling of the label
- setMaterialIcon(SpanLabel, char) - Static method in class com.codename1.ui.FontImage
-
Applies a material design icon (one of the MATERIAL_* icons above) to the given component using the styling of the label
- setMaterialIcon(SpanLabel, char, float) - Static method in class com.codename1.ui.FontImage
-
Applies a material design icon (one of the MATERIAL_* icons above) to the given component using the styling of the label
- setMaterialIcon(Command, char, String) - Static method in class com.codename1.ui.FontImage
-
Applies a material design icon (one of the MATERIAL_* icon constants) to the given command using the given UIID.
- setMaterialIcon(Command, char, String, float) - Static method in class com.codename1.ui.FontImage
-
Applies a material design icon (one of the MATERIAL_* icon constants) to the given command using the given UIID.
- setMaterialIcon(Component, char[], float) - Static method in class com.codename1.ui.FontImage
-
Helper method that generalizes icon setting code for various component types
- setMaterialIcon(Component, char, float) - Static method in class com.codename1.ui.FontImage
-
Helper method that generalizes icon setting code for various component types
- setMaterialIcon(IconHolder, char) - Static method in class com.codename1.ui.FontImage
-
Applies a material design icon (one of the MATERIAL_* icons above) to the given component using the styling of the label
- setMaterialIcon(Label, char) - Static method in class com.codename1.ui.FontImage
-
Applies a material design icon (one of the MATERIAL_* icon constants) to the given label using the styling of the label.
- setMaterialIcon(Label, char[], float) - Static method in class com.codename1.ui.FontImage
-
Applies a material design icon (one of the MATERIAL_* icon constants) to the given label using the styling of the label.
- setMaterialIcon(Label, char, float) - Static method in class com.codename1.ui.FontImage
-
Applies a material design icon (one of the MATERIAL_* icon constants) to the given label using the styling of the label.
- setMaterialIcon(Label, Font, char, float) - Static method in class com.codename1.ui.FontImage
-
Applies a material design icon (one of the MATERIAL_* icon constants) to the given label using the styling of the label.
- setMaterialIconSize(float) - Method in class com.codename1.ui.Command
-
Parameters
- setMax(double) - Method in class com.codename1.ui.spinner.NumericSpinner
-
The maximum value for the spinner
- setMaxAutoSize(float) - Method in class com.codename1.ui.Label
-
Allows us to limit the maximum size for the autosize mode
- setMaxElementHeight(int) - Method in class com.codename1.ui.List
-
Maximum number of elements shown in a list, this member is used to calculate the list preferred size.
- setMaxIcon(Image) - Method in class com.codename1.components.MediaPlayer
-
Sets the maximize Button Icon
- setMaximize(boolean) - Method in class com.codename1.components.MediaPlayer
-
Includes a maximize icon in the bar to show the native player
- setMaximumFractionDigits(int) - Method in class com.codename1.charts.util.NumberFormat
- setMaxInset(String) - Method in class com.codename1.components.SplitPane
-
Sets the maximum inset allowed for the divider.
- setMaxSize(int) - Method in class com.codename1.ui.TextArea
-
Sets the maximum size of the text area
- setMaxThreads(int) - Static method in class com.codename1.ui.html.HTMLComponent
-
Sets the maximum number of threads to use for image download
- setMaxValue(double) - Method in class com.codename1.charts.renderers.DialRenderer
-
Sets the end value to be rendered on the dial.
- setMaxValue(int) - Method in class com.codename1.ui.Slider
-
Parameters
- setMenuBar(MenuBar) - Method in class com.codename1.ui.Form
-
Sets the associated MenuBar Object.
- setMenuBarClass(Class) - Method in class com.codename1.ui.plaf.LookAndFeel
-
Simple setter for the MenuBar Class
- setMenuCellRenderer(ListCellRenderer) - Method in class com.codename1.ui.Form
-
Determine the cell renderer used to render menu elements for themeing the look of the menu options
- setMenuCellRenderer(ListCellRenderer) - Method in class com.codename1.ui.MenuBar
-
The MenuBar default implementation shows the menu commands in a List contained in a Dialog.
- setMenuIcons(Image, Image, Image) - Method in class com.codename1.ui.plaf.LookAndFeel
-
Sets globally the Menu icons
- setMenuRenderer(ListCellRenderer) - Method in class com.codename1.ui.plaf.LookAndFeel
-
Sets the Menu default renderer
- setMenuTransitions(Transition, Transition) - Method in class com.codename1.ui.Form
-
Sets the menu transitions for showing/hiding the menu, can be null...
- setMessage(String) - Method in class com.codename1.components.ToastBar.Status
-
Sets the message that should be displayed in the
ToastBar. - setMessage(String) - Method in class com.codename1.share.ShareService
-
Sets the message to share, this is done by the ShareButton and shouldn't be used by the developers
- setMessageUIID(String) - Method in class com.codename1.components.ToastBar.Status
-
Sets the UIID to use for styling the text of this status message.
- setMetaData(String) - Static method in class com.codename1.push.PushContent
-
Sets the metadata of pending push content.
- setMimeType(String) - Method in class com.codename1.messaging.Message
-
Sets the message mime type.
- setMin(double) - Method in class com.codename1.ui.spinner.NumericSpinner
-
The minimum value for the spinner
- setMinAutoSize(float) - Method in class com.codename1.ui.Label
-
Allows us to limit the minimum size for the autosize mode
- setMinElementHeight(int) - Method in class com.codename1.ui.List
-
Minimum number of elements shown in a list, this member is used to calculate the list preferred size.
- setMinimizeOnBack(boolean) - Method in class com.codename1.ui.Form
-
When set to true the physical back button will minimize the application
- setMinimizeOnBack(boolean) - Method in class com.codename1.ui.MenuBar
-
When set to true the physical back button will minimize the application
- setMinimumButtonWidth(UnitValue) - Static method in class com.codename1.ui.layouts.mig.PlatformDefaults
-
Sets the recommended minimum button width.
- setMinimumElementsShownInPopup(int) - Method in class com.codename1.ui.AutoCompleteTextField
-
The number of elements shown for the auto complete popup
- setMinimumLength(int) - Method in class com.codename1.ui.AutoCompleteTextField
-
Indicates the minimum length of text in the field in order for a popup to show the default is 0 where a popup is shown immediately for all text length if the number is 2 a popup will only appear when there are two characters or more.
- setMinimumSizePerColumn(int) - Static method in class com.codename1.ui.table.TableLayout
-
Sets the minimum size for a column in the table, this is applicable for tables that are not scrollable on the X axis.
- setMinInset(String) - Method in class com.codename1.components.SplitPane
-
Sets the minimum inset allowed for the divider.
- setMinorTicksSpacing(double) - Method in class com.codename1.charts.renderers.DialRenderer
-
Sets the minor ticks spacing.
- setMinuteStep(int) - Method in class com.codename1.ui.spinner.Picker
-
Sets the minute step size for PICKER_TYPE_DURATION, and PICKER_TYPE_DURATION_TIME types.
- setMinuteStep(int) - Method in class com.codename1.ui.spinner.TimeSpinner
-
Sets the step-size for the minutes spinner.
- setMinutesVisible(boolean) - Method in class com.codename1.ui.spinner.TimeSpinner
-
Show or hide the minutes spinner.
- setMinValue(double) - Method in class com.codename1.charts.renderers.DialRenderer
-
Sets the start value to be rendered on the dial.
- setMinValue(int) - Method in class com.codename1.ui.Slider
-
Parameters
- setMinX(double) - Method in class com.codename1.ui.scene.Bounds
-
Sets min X coordinate of bounding cube.
- setMinY(double) - Method in class com.codename1.ui.scene.Bounds
-
Sets the min Y coordinate of bounding cube.
- setMinZ(double) - Method in class com.codename1.ui.scene.Bounds
-
Sets the min Z coordinate of the bounding cube.
- setMiterLimit(float) - Method in class com.codename1.ui.Stroke
-
Sets the miter limit of the stroke.
- setModel(int, ListModel) - Method in class com.codename1.ui.spinner.GenericSpinner
-
Parameters
- setModel(ListModel) - Method in class com.codename1.components.ButtonList
- setModel(ListModel) - Method in class com.codename1.ui.list.ContainerList
-
Set the model for the container list
- setModel(ListModel) - Method in class com.codename1.ui.List
-
Replaces/sets the model underlying the list
- setModel(ListModel) - Method in class com.codename1.ui.spinner.GenericSpinner
-
Parameters
- setModel(TableModel) - Method in class com.codename1.ui.table.Table
-
Replaces the underlying model
- setModel(TreeModel) - Method in class com.codename1.ui.tree.Tree
-
Sets the tree model to a new value
- setModifiedTime(long) - Method in class com.codename1.io.gzip.GZIPHeader
- setModifiedTime(long) - Method in class com.codename1.io.gzip.GZIPOutputStream
- setModTime(long) - Method in class com.codename1.io.tar.TarEntry
- setModTime(Date) - Method in class com.codename1.io.tar.TarEntry
- setMonthDayYear(boolean) - Method in class com.codename1.ui.spinner.DateSpinner
-
Parameters
- setMonthRenderingPrototype(String) - Method in class com.codename1.ui.spinner.DateSpinner
-
Sets the Month Rendering Prototype to be used, useful when the language is changed and you need the month spinner to be wider.
- setMonths(String[]) - Method in class com.codename1.l10n.DateFormatSymbols
- setMonthViewSelectedStyle(Style) - Method in class com.codename1.ui.Calendar
-
Sets the selected style of the month view component within the calendar
- setMonthViewUnSelectedStyle(Style) - Method in class com.codename1.ui.Calendar
-
Sets the un selected style of the month view component within the calendar
- setMoreDescription(String) - Static method in class com.codename1.components.RSSReader
-
Set the description for the "more" request
- setMoreTitle(String) - Static method in class com.codename1.components.RSSReader
-
Set the title for the "more" request
- setMotion(Motion) - Method in class com.codename1.ui.animations.CommonTransitions
-
Motion represents the physical movement within a transition, it can be replaced by the user to provide a more appropriate physical feel
- setMotion(LazyValue) - Method in class com.codename1.ui.animations.CommonTransitions
-
Motion represents the physical movement within a transition, it can be replaced by the user to provide a more appropriate physical feel
- setMultiChoiceLabels(PropertyBase, String...) - Method in class com.codename1.properties.InstantUI
-
A property that's a multi-choice can use this API to define the options used e.g.:
iui.setMultiChoiceLabels(c.gender, "Male", "Female", "Undefined"); iui.setMultiChoiceValues(c.gender, "M", "F", "U"); - setMultiChoiceValues(PropertyBase, Object...) - Method in class com.codename1.properties.InstantUI
-
A property that's a multi-choice can use this API to define the options used, notice that this API won't work correctly without
java.lang.String...) - setMultiKeyMode(boolean) - Method in class com.codename1.ui.Display
-
When set to true Codename One allows multiple hardware keys to be pressed at once, this isn't on by default since it can trigger some complexities with UI navigation to/from native code
- setMultiLineErrorMessage(boolean) - Static method in class com.codename1.ui.InputComponent
-
True if error messages should be multiline by default.
- setMultilineMode(boolean) - Method in class com.codename1.ui.tree.Tree
-
Toggles a mode where rows in the tree can be broken since span buttons will be used instead of plain buttons.
- setMultipleChoiceOptions(PropertyBase, String...) - Method in class com.codename1.properties.UiBinding.BoundTableModel
-
Sets the multiple choice option for a string entry, this is useful if a string property can have one of several values.
- setMultipleSelectionEnabled(boolean) - Method in class com.codename1.ui.Calendar
-
When set to true multiple days can be selected on a calendar and "
getSelectedDays()" will return the dates selected - setMultiSelectionMode(boolean) - Method in class com.codename1.ui.list.DefaultListModel
-
Enables or disables multi-selection mode.
- setMutableRendererBackgrounds(boolean) - Method in class com.codename1.ui.List
-
Indicates that the background of a cell renderer might mutate between one entry and the next, it is recommended that this flag remains false for performance reasons.
- setName(PropertyBase, String) - Method in class com.codename1.properties.PreferencesObject
-
Sets the name of the specific field not including the prefix, by default the property name is used
- setName(String) - Method in class com.codename1.io.Cookie
-
Parameters
- setName(String) - Method in class com.codename1.io.gzip.GZIPHeader
- setName(String) - Method in class com.codename1.io.gzip.GZIPOutputStream
- setName(String) - Method in class com.codename1.io.tar.TarEntry
- setName(String) - Method in class com.codename1.ui.Component
-
A component name allows us to easily identify the component within a dynamic UI.
- setName(String) - Method in class com.codename1.ui.ComponentSelector
-
Wraps
Component#setName(java.lang.String) - setName(String) - Method in class com.codename1.ui.plaf.StyleParser.FontInfo
-
Sets the name of the font.
- setNameLine1(String) - Method in class com.codename1.components.MultiButton
-
Sets the name of the row (important for use in generic renderers)
- setNameLine1(String) - Method in class com.codename1.components.SpanMultiButton
-
Sets the name of the row (important for use in generic renderers)
- setNameLine2(String) - Method in class com.codename1.components.MultiButton
-
Sets the name of the row (important for use in generic renderers
- setNameLine2(String) - Method in class com.codename1.components.SpanMultiButton
-
Sets the name of the row (important for use in generic renderers
- setNameLine3(String) - Method in class com.codename1.components.MultiButton
-
Sets the name of the row (important for use in generic renderers
- setNameLine3(String) - Method in class com.codename1.components.SpanMultiButton
-
Sets the name of the row (important for use in generic renderers
- setNameLine4(String) - Method in class com.codename1.components.MultiButton
-
Sets the name of the row (important for use in generic renderers
- setNameLine4(String) - Method in class com.codename1.components.SpanMultiButton
-
Sets the name of the row (important for use in generic renderers
- setNativeBrowserScrollingEnabled(PeerComponent, boolean) - Method in class com.codename1.impl.CodenameOneImplementation
-
Allows disabling the browsers native scrolling on devices that support it
- setNativeCommands(boolean) - Method in class com.codename1.ui.Display
-
Indicates whether Codename One commands should be mapped to the native menus
- setNativeCommands(Vector) - Method in class com.codename1.impl.CodenameOneImplementation
-
Places the following commands on the native menu system
- setNativeFont(Object, Object) - Method in class com.codename1.impl.CodenameOneImplementation
-
Installs a native font object
- setNativePlayerMode(boolean) - Method in interface com.codename1.media.Media
-
By calling this the Media (if it's a Video) will be played full screen on the native Player of the device.
- setNativeScrollingEnabled(boolean) - Method in class com.codename1.ui.BrowserComponent
-
This flag allows disabling the native browser scrolling on platforms that support it
- setNeedsLayout(boolean) - Method in class com.codename1.ui.scene.Node
-
Parameters
- setNetworkCode(String) - Method in class com.codename1.impl.VServAds
-
Parameters
- setNewline(boolean) - Method in class com.codename1.ui.layouts.mig.CC
-
Sets if the flow should wrap to the next line/column before the component that this constraint belongs to.
- setNewlineGapSize(BoundSize) - Method in class com.codename1.ui.layouts.mig.CC
-
Set the newline size and turns newline on if
!= null. - setNextFocusDown(Component) - Method in class com.codename1.ui.Component
-
Allows us to determine which component will receive focus next when traversing with the down key
- setNextFocusLeft(Component) - Method in class com.codename1.ui.Component
-
Allows us to determine which component will receive focus next when traversing with the left key, this method doesn't affect the general focus behavior.
- setNextFocusRight(Component) - Method in class com.codename1.ui.Component
-
Allows us to determine which component will receive focus next when traversing with the right key
- setNextFocusUp(Component) - Method in class com.codename1.ui.Component
-
Allows us to determine which component will receive focus next when traversing with the up key, this method doesn't affect the general focus behavior.
- setNextForm(Form) - Method in class com.codename1.ui.NavigationCommand
-
Sets the Form to navigate to when the actionPerformed is invoked on this Command
- setNextIn(byte[]) - Method in class com.codename1.io.gzip.ZStream
-
Deprecated.
- setNextInIndex(int) - Method in class com.codename1.io.gzip.ZStream
-
Deprecated.
- setNextOut(byte[]) - Method in class com.codename1.io.gzip.ZStream
-
Deprecated.
- setNextOutIndex(int) - Method in class com.codename1.io.gzip.ZStream
-
Deprecated.
- setNoCache(boolean) - Method in class com.codename1.ui.layouts.mig.LC
-
If components have sizes or positions linked to the bounds of the parent in some way (as for instance the
"%"unit has) the cache must be turned off for the panel. - setNodeIcon(Image) - Static method in class com.codename1.ui.tree.Tree
-
Sets the icon for a tree node
- setNodeIcon(Image, Component) - Method in class com.codename1.ui.tree.Tree
-
Sets the icon for the given node similar in scope to bindNodeListener
- setNodeMaterialIcon(char, Component, float) - Method in class com.codename1.ui.tree.Tree
-
Sets material icon for the node.
- setNoGrid(boolean) - Method in class com.codename1.ui.layouts.mig.DimConstraint
-
Sets if the row/column should default to flow and not to grid behaviour.
- setNoGrid(boolean) - Method in class com.codename1.ui.layouts.mig.LC
-
If the whole layout should be non grid based.
- setNonce(String) - Method in class com.codename1.payment.ApplePromotionalOffer
-
A universally unique ID (UUID) value that you define.
- setNormalizeNames(boolean) - Method in class com.codename1.io.Storage
-
Indicates whether characters that are typically illegal in filesystems should be sanitized and replaced with underscore
- setNoSleep(boolean) - Method in class com.codename1.ui.Display
-
Calling this method with noSleep=true will cause the edt to run without sleeping.
- setNote(String) - Method in class com.codename1.contacts.Contact
-
Sets Contact note
- setNoTextMode(boolean) - Method in class com.codename1.components.OnOffSwitch
-
iOS 7 changed the switch to not include any text
- setNotifyLock(Object) - Method in class com.codename1.ui.animations.ComponentAnimation
-
This method is used internally by the addAnimationAndBlock method of AnimationManager and shouldn't be used outside of that.
- setNullable(boolean) - Method in class com.codename1.properties.NumericProperty
-
If the field is nullable
set(null)will fail - setNumericKeyActions(boolean) - Method in class com.codename1.ui.List
-
Indicate whether pressing the number keys should trigger an action
- setNumericMonths(boolean) - Method in class com.codename1.ui.spinner.DateSpinner
-
Parameters
- setNumTracks(int) - Method in class com.codename1.media.MediaMetaData
-
Sets the current number of tracks in the current play list.
- setOauth2URL(String) - Method in class com.codename1.social.Login
-
The oauth2 URL
- setOff() - Method in class com.codename1.components.Switch
-
Switches the switch to the "off" position.
- setOff(String) - Method in class com.codename1.components.OnOffSwitch
-
Label for the off mode
- setOfferIdentifier(String) - Method in class com.codename1.payment.ApplePromotionalOffer
-
A string used to uniquely identify a discount offer for a product.
- setOn() - Method in class com.codename1.components.Switch
-
Sets the switch to the "on" position.
- setOn(String) - Method in class com.codename1.components.OnOffSwitch
-
Label for the on mode
- setOnCompletion(Runnable) - Method in class com.codename1.ui.animations.ComponentAnimation
-
This method is used internally by the addAnimation method of AnimationManager and shouldn't be used outside of that.
- setOnExit(Runnable) - Static method in class com.codename1.impl.CodenameOneImplementation
-
Set a task to be executed once the implementation is being destroyed
- setOnTopMode(boolean) - Method in class com.codename1.components.MediaPlayer
-
Shows the buttons on top of the video
- setOnTopSideMenu(boolean) - Static method in class com.codename1.ui.Toolbar
-
Sets the side menu to "on-top" mode
- setOpacity(int) - Method in class com.codename1.ui.ComponentSelector
-
Wraps
Style#setOpacity(int) - setOpacity(int) - Method in class com.codename1.ui.plaf.Style
-
Set the opacity value
- setOpacity(int, boolean) - Method in class com.codename1.ui.plaf.Style
-
Sets the Component transparency level.
- setOpacity(Integer) - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
-
Sets teh fill opacity of round border.
- setOpacity(String) - Method in class com.codename1.ui.plaf.StyleParser.StyleInfo
-
Sets the opacity.
- setOpaque(boolean) - Method in class com.codename1.ui.Component
-
Sets whether or not to paint the component background.
- setOpaque(boolean) - Method in class com.codename1.ui.RGBImage
- setOpenCloseIconUIID(String) - Method in class com.codename1.components.Accordion
-
UIID for the arrow icon for expanding/collapsing
- setOpenIcon(char) - Method in class com.codename1.components.Accordion
-
Sets the open icon using material image
- setOpenIcon(char, float) - Method in class com.codename1.components.Accordion
-
Sets the open icon using material image
- setOpenIcon(char, String) - Method in class com.codename1.components.Accordion
-
Sets the open icon using material image with a custom uiid
- setOpenIcon(Image) - Method in class com.codename1.components.Accordion
-
Sets the open icon
- setOppositeSide(boolean) - Method in class com.codename1.ui.CheckBox
-
Places the check box on the opposite side at the far end
- setOppositeSide(boolean) - Method in class com.codename1.ui.RadioButton
-
Places the radio box on the opposite side at the far end
- setOrder(PropertyBase...) - Method in class com.codename1.properties.InstantUI
-
Sets the order of the properties, notice that this can also replace exclude
- setOrderData(String) - Method in class com.codename1.payment.Receipt
-
Parameters
- setOrientation(int) - Method in class com.codename1.ui.List
-
Sets the list orientation HORIZONTAL or VERTICAL
- setOrientation(XYMultipleSeriesRenderer.Orientation) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Sets the current orientation of the chart X axis.
- setOriginalForm(Form) - Method in class com.codename1.share.ShareService
-
Sets the Original Form (this is the Form of the share button)
- setOrtho(float, float, float, float, float, float) - Method in class com.codename1.ui.Transform
-
Sets the transform to be the specified orthogonal view.
- setOS(int) - Method in class com.codename1.io.gzip.GZIPHeader
- setOS(int) - Method in class com.codename1.io.gzip.GZIPOutputStream
- setOutput(byte[]) - Method in class com.codename1.io.gzip.ZStream
-
Deprecated.
- setOutput(byte[], int, int) - Method in class com.codename1.io.gzip.ZStream
-
Deprecated.
- setOverline(boolean) - Method in class com.codename1.ui.ComponentSelector
-
Wraps
Style#setOverline(boolean) - setOverline(boolean) - Method in class com.codename1.ui.plaf.Style
-
Sets the overline text decoration for this style
- setOverrideInvisibleAreaUnderVKB(int) - Method in class com.codename1.ui.Form
-
Overrides the invisible area under the virtual keyboard with a given value.
- setOverwriteMode(boolean) - Method in class com.codename1.ui.TextField
-
Indicates that this is the overwrite mode
- setOwner(Component) - Method in class com.codename1.ui.Component
-
Sets the owner of this component to the specified component.
- setPackHeight(BoundSize) - Method in class com.codename1.ui.layouts.mig.LC
-
Sets the "pack height" for the window that this container is located in.
- setPackHeightAlign(float) - Method in class com.codename1.ui.layouts.mig.LC
-
If there is a resize of the window due to packing (see
#setPackHeight(BoundSize)this value, which is between 0f and 1f, decides where the extra/superfluous size is placed. 0f means that the window will resize so that the upper part moves up and the lower side stays in the same place. 0.5f will expand/reduce the window equally upwards and downwards. 1f will do the opposite of 0f of course. - setPackWidth(BoundSize) - Method in class com.codename1.ui.layouts.mig.LC
-
Sets the "pack width" for the window that this container is located in.
- setPackWidthAlign(float) - Method in class com.codename1.ui.layouts.mig.LC
-
If there is a resize of the window due to packing (see
#setPackHeight(BoundSize)this value, which is between 0f and 1f, decides where the extra/superfluous size is placed. 0f means that the window will resize so that the left part moves left and the right side stays in the same place. 0.5f will expand/reduce the window equally to the right and lefts. 1f will do the opposite of 0f of course. - setPadding(float, float, float, float) - Method in class com.codename1.ui.plaf.Style
-
Sets the Style Padding.
- setPadding(int) - Method in class com.codename1.ui.ComponentSelector
-
Sets padding to all sides of found set components in pixels.
- setPadding(int) - Method in class com.codename1.ui.FontImage
-
The padding for the image in millimeters
- setPadding(int, float) - Method in class com.codename1.ui.plaf.Style
-
Sets the Style Padding.
- setPadding(int, float, boolean) - Method in class com.codename1.ui.plaf.Style
-
Sets the Style Padding
- setPadding(int, int) - Method in class com.codename1.ui.ComponentSelector
-
Sets padding on all components in found set.
- setPadding(int, int) - Method in class com.codename1.ui.plaf.Style
-
Sets the Style Padding.
- setPadding(int, int, boolean) - Method in class com.codename1.ui.plaf.Style
-
Sets the Style Padding
- setPadding(int, int, int, int) - Method in class com.codename1.ui.ComponentSelector
-
Sets padding to all components in found set.
- setPadding(int, int, int, int) - Method in class com.codename1.ui.plaf.Style
-
Sets the Style Padding.
- setPadding(UnitValue[]) - Method in class com.codename1.ui.layouts.mig.CC
-
Sets the absolute resizing in the last stage of the layout cycle.
- setPadding(String) - Method in class com.codename1.ui.plaf.StyleParser.StyleInfo
-
Sets the padding.
- setPaddingBottom(float) - Method in class com.codename1.ui.plaf.Style
-
Sets the Style Padding on the bottom, this is equivalent to calling
setPadding(Component.BOTTOM, gap, false); - setPaddingBottom(int) - Method in class com.codename1.ui.plaf.Style
-
Sets the Style Padding on the bottom, this is equivalent to calling
setPadding(Component.BOTTOM, gap, false); - setPaddingLeft(float) - Method in class com.codename1.ui.plaf.Style
-
Sets the Style Padding on the left, this is equivalent to calling
setPadding(Component.LEFT, gap, false); - setPaddingLeft(int) - Method in class com.codename1.ui.plaf.Style
-
Sets the Style Padding on the left, this is equivalent to calling
setPadding(Component.LEFT, gap, false); - setPaddingMillimeters(float) - Method in class com.codename1.ui.ComponentSelector
-
Sets padding to all components in found set.
- setPaddingMillimeters(float, float) - Method in class com.codename1.ui.ComponentSelector
-
Sets padding in millimeters to all components in found set.
- setPaddingMillimeters(float, float, float, float) - Method in class com.codename1.ui.ComponentSelector
-
Sets padding to all components in found set in millimeters.
- setPaddingPercent(double) - Method in class com.codename1.ui.ComponentSelector
-
Sets the padding on all components in found set as a percentage of their respective parents' dimensions.
- setPaddingPercent(double, double) - Method in class com.codename1.ui.ComponentSelector
-
Sets padding on all components in found set as a percentage of their respective parents' dimensions.
- setPaddingPercent(double, double, double, double) - Method in class com.codename1.ui.ComponentSelector
-
Sets padding on all components in found set as a percentage of their respective parents' dimensions.
- setPaddingRight(float) - Method in class com.codename1.ui.plaf.Style
-
Sets the Style Padding on the right, this is equivalent to calling
setPadding(Component.RIGHT, gap, false); - setPaddingRight(int) - Method in class com.codename1.ui.plaf.Style
-
Sets the Style Padding on the right, this is equivalent to calling
setPadding(Component.RIGHT, gap, false); - setPaddingTop(float) - Method in class com.codename1.ui.plaf.Style
-
Sets the Style Padding on the top, this is equivalent to calling
setPadding(Component.TOP, gap, false); - setPaddingTop(int) - Method in class com.codename1.ui.plaf.Style
-
Sets the Style Padding on the top, this is equivalent to calling
setPadding(Component.TOP, gap, false); - setPaddingUnit(byte...) - Method in class com.codename1.ui.plaf.Style
-
Indicates the units used for padding elements, if null pixels are used if not this is a 4 element array containing values of
#UNIT_TYPE_PIXELS,#UNIT_TYPE_DIPS,#UNIT_TYPE_SCREEN_PERCENTAGE,#UNIT_TYPE_VW,#UNIT_TYPE_VH,#UNIT_TYPE_VMIN,#UNIT_TYPE_VMAX,#UNIT_TYPE_REM. - setPaddingUnitBottom(byte) - Method in class com.codename1.ui.plaf.Style
-
Sets bottom padding unit.
- setPaddingUnitLeft(byte) - Method in class com.codename1.ui.plaf.Style
-
Sets left padding unit.
- setPaddingUnitRight(byte) - Method in class com.codename1.ui.plaf.Style
-
Sets right padding unit.
- setPaddingUnitTop(byte) - Method in class com.codename1.ui.plaf.Style
-
Sets top padding unit.
- setPage(String) - Method in class com.codename1.ui.html.HTMLComponent
-
Sets this HTMLComponent to render the document in the specified URL
- setPage(String, String) - Method in class com.codename1.components.WebBrowser
-
Shows the given HTML in the native viewer
- setPage(String, String) - Method in class com.codename1.ui.BrowserComponent
-
Shows the given HTML in the native viewer
- setPageStyle(Style) - Method in class com.codename1.ui.html.HTMLComponent
-
Sets the style of the page, allowing for example to set transparency to the main page.
- setPageUIID(String) - Method in class com.codename1.ui.html.HTMLComponent
-
Sets the UIID of the page (the internal container) This applies not only to the current page, but rather to all pages created with this HTMLComponent instance.
- setPaintFocusBehindList(boolean) - Method in class com.codename1.ui.List
-
This method determines if the animated focus is drawn on top of the List or behind the List when moving.
- setPaintLoading(boolean) - Static method in class com.codename1.maps.Tile
-
This flag indicates if the Tile should paint a Loading image or Text or simply not do any painting if a map image is not ready for painting
- setPaintOuterBorderFirst(boolean) - Method in class com.codename1.ui.plaf.Border
-
Allows toggling the order in which the outer and inner borders are painted for the Outer border type
- setPanelInsets(UnitValue, UnitValue, UnitValue, UnitValue) - Static method in class com.codename1.ui.layouts.mig.PlatformDefaults
-
Sets the default insets for a dialog.
- setPanEnabled(boolean) - Method in class com.codename1.charts.ChartComponent
-
Parameters
- setPanEnabled(boolean) - Method in class com.codename1.charts.renderers.DefaultRenderer
-
Sets the enabled state of the pan.
- setPanEnabled(boolean) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Override
DefaultRenderer#setPanEnabled(boolean)so it can be delegated toboolean). - setPanEnabled(boolean, boolean) - Method in class com.codename1.charts.ChartComponent
-
Enables or disables pan on x and y axes separately.
- setPanEnabled(boolean, boolean) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Sets the enabled state of the pan.
- setPanLimits(double[]) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Sets the pan limits as an array of 4 values.
- setPanLimits(double, double, double, double) - Method in class com.codename1.charts.ChartComponent
-
Sets the pan limits if panning is enabled.
- setParagraphGap(UnitValue, UnitValue) - Static method in class com.codename1.ui.layouts.mig.PlatformDefaults
-
Sets paragraph gap value for components.
- setParams(String) - Method in class com.codename1.ui.html.DocumentInfo
-
Sets the request paramters of this request
- setParenEnd(int, int) - Method in class com.codename1.util.regex.RE
-
Sets the end of a paren level
- setParenStart(int, int) - Method in class com.codename1.util.regex.RE
-
Sets the start of a paren level
- setParent(Element) - Method in class com.codename1.xml.Element
-
Sets this element parent, done interanlly in addChild
- setParser(HTMLParser) - Method in class com.codename1.ui.html.HTMLComponent
-
Sets a custom HTMLParser for this HTMLComponent By default, a new HTMLParser instance is created for each HTMLComponent, use this method if you have a custom parser.
- setParserCallback(ParserCallback) - Method in class com.codename1.xml.XMLParser
-
Sets the specified callback to serve as the callback for parsing errors
- setPassword(String) - Static method in class com.codename1.ui.util.Resources
-
Sets the password to use for password protected resource files
- setPasswordChar(char) - Method in class com.codename1.ui.plaf.DefaultLookAndFeel
-
Sets the password character to display in the TextArea and the TextField
- setPath(GeneralPath, Transform) - Method in class com.codename1.ui.geom.GeneralPath
-
Sets this path to be identical to the provided path
pwith the given Transformtapplied to it. - setPath(String) - Method in class com.codename1.io.Cookie
- setPause(boolean) - Method in class com.codename1.ui.animations.Timeline
-
Indicate that the application is paused
- setPaused(boolean) - Method in class com.codename1.io.ConnectionRequest
-
Parameters
- setPauseIcon(Image) - Method in class com.codename1.components.MediaPlayer
-
Sets the pause Button Icon
- setPeerImage(Image) - Method in class com.codename1.ui.PeerComponent
-
The peer image is drawn when the component doesn't exist or during transition a placeholder image can be placed in the beginning to show something while the peer is being created asynchronously.
- setPercent() - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint.Inset
-
Sets the units to percent.
- setPercent(float) - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint.Inset
-
Sets the inset value in percentage.
- setPercentInsetAnchorHorizontal(float) - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint
-
Sets the anchor used for left and right percentage insets.
- setPercentInsetAnchorHorizontal(Component, float) - Method in class com.codename1.ui.layouts.LayeredLayout
-
See
LayeredLayoutConstraint#setPercentInsetAnchorHorizontal(float) - setPercentInsetAnchorVertical(float) - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint
-
Sets the anchor used for top and bottom percentage insets.
- setPercentInsetAnchorVertical(Component, float) - Method in class com.codename1.ui.layouts.LayeredLayout
-
See
LayeredLayoutConstraint#setPercentInsetAnchorVertical(float) - setPermanentSideMenu(boolean) - Static method in class com.codename1.ui.Toolbar
-
Creates a static side menu that doesn't fold instead of the standard sidemenu.
- setPermissions(String[]) - Static method in class com.codename1.facebook.FaceBookAccess
-
The requested permissions of the app http://developers.facebook.com/docs/reference/api/permissions/
- setPermissions(String[]) - Method in class com.codename1.facebook.ui.LikeButton
-
Parameters
- setPerspective(float, float, float, float) - Method in class com.codename1.ui.Transform
-
Sets the transform to be the specified perspective transformation.
- setPhoneNumbers(Hashtable) - Method in class com.codename1.contacts.Contact
-
Sets Contact phone numbers
- setPhoto(Image) - Method in class com.codename1.contacts.Contact
-
Sets Contact photo
- setPinchBlocksDragAndDrop(boolean) - Method in class com.codename1.ui.Component
-
If a component supports pinch as well as drag and drop the two may conflict (if one finger is placed a bit before the other, the drag timer will be initiated and may trigger drag even if the second finger has been placed before).
- setPinchToZoomEnabled(boolean) - Method in class com.codename1.ui.BrowserComponent
-
Some platforms require that you enable pinch to zoom explicitly.
- setPinchToZoomEnabled(PeerComponent, boolean) - Method in class com.codename1.impl.CodenameOneImplementation
-
Some platforms require that you enable pinch to zoom explicitly.
- setPixels() - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint.Inset
-
Sets the units to pixels.
- setPixels(int) - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint.Inset
-
Sets the inset value to the provided number of pixels.
- setPlaceHolderImage(Image) - Method in class com.codename1.contacts.ContactsModel
-
Sets the Contacts place holder image.
- setPlatform(int) - Static method in class com.codename1.ui.layouts.mig.PlatformDefaults
-
Set the defaults to the default for the platform
- setPlatformHint(String, String) - Method in class com.codename1.impl.CodenameOneImplementation
-
Makes it easier to pass hints to the underlying implementation for quicker hacks/pipelines
- setPlayIcon(Image) - Method in class com.codename1.components.MediaPlayer
-
Sets the play Button Icon
- setPluginEventResponse(T) - Method in class com.codename1.plugin.event.PluginEvent
-
Sets the return value of processing the event.
- setPointerPressedDuringDrag(boolean) - Method in class com.codename1.ui.events.ActionEvent
-
Only used for pointer dragged events.
- setPointIcon(Image) - Method in class com.codename1.maps.layers.PointsLayer
-
Sets the Points icon
- setPointSize(float) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Sets the size of the points, for charts displaying points.
- setPointStrokeWidth(float) - Method in class com.codename1.charts.renderers.XYSeriesRenderer
-
Sets the point stroke width in pixels.
- setPointStyle(PointStyle) - Method in class com.codename1.charts.renderers.XYSeriesRenderer
-
Sets the point style.
- setPollingFrequency(int) - Method in class com.codename1.impl.CodenameOneImplementation
-
Sets the frequency for polling the server in case of polling based push notification
- setPollingFrequency(int) - Method in class com.codename1.ui.Display
-
Sets the frequency for polling the server in case of polling based push notification
- setPopupDirectionBiasPortrait(Boolean) - Method in class com.codename1.ui.Dialog
-
Indicates if we want to enforce directional bias for the popup dialog.
- setPopupPosition(int) - Method in class com.codename1.ui.AutoCompleteTextField
-
Set the autocomplete popup position in respect of the text field; POPUP_POSITION_AUTO is the default and it means that the popup is placed according to the available space.
- setPos(UnitValue[]) - Method in class com.codename1.ui.layouts.mig.CC
-
Sets absolute positioning of one or more of the edges.
- setPosition(int) - Method in class com.codename1.components.ToastBar
-
Sets the position of the toast bar on the screen.
- setPosition(String) - Method in class com.codename1.ui.Sheet
-
Sets the position where the Sheet is to be displayed.
- setPosition(String, String) - Method in class com.codename1.ui.Sheet
-
Sets the position where the Sheet is to be displayed.
- setPost(boolean) - Method in class com.codename1.io.ConnectionRequest
-
Set to true for a post operation and false for a get operation, this will implicitly set the method to post/get respectively (which you can change back by setting the method).
- setPostalCode(String) - Method in class com.codename1.contacts.Address
-
Sets Address Postal Code
- setPostId(String) - Method in class com.codename1.facebook.ui.LikeButton
-
Parameters
- setPostRequest(boolean) - Method in class com.codename1.ui.html.DocumentInfo
-
Sets this DocumentInfo as using a POST request or not
- setPostRequest(Object, boolean) - Method in class com.codename1.impl.CodenameOneImplementation
-
Indicates the whether the request method is GET or POST
- setPreferencesLocation(String) - Static method in class com.codename1.io.Preferences
-
Sets the location within the storage of the preferences file to an arbitrary name.
- setPreferredBackgroundFetchInterval(int) - Method in class com.codename1.impl.CodenameOneImplementation
-
Sets the preferred time interval between background fetches.
- setPreferredBackgroundFetchInterval(int) - Method in class com.codename1.ui.Display
-
Sets the preferred time interval between background fetches.
- setPreferredH(int) - Method in class com.codename1.components.ScaleImageLabel
- setPreferredH(int) - Method in class com.codename1.ui.Component
-
Helper method to set the preferred height of the component.
- setPreferredH(int) - Method in class com.codename1.ui.ComponentSelector
-
Wrapper for
Component#setPreferredH(int) - setPreferredHeightMM(float) - Method in class com.codename1.ui.layouts.LayeredLayout
-
Sets the preferred height of this layout in MM.
- setPreferredInset(String) - Method in class com.codename1.components.SplitPane
-
Sets the preferred inset of this split pane.
- setPreferRedirectPrompt(boolean) - Method in class com.codename1.social.Login
-
A flag used by the javascript port to indicate that the login will use a redirect for the prompt instead of a popup.
- setPreferredPopupHeight(int) - Method in class com.codename1.ui.spinner.Picker
-
The preferred height of the popup dialog for the picker.
- setPreferredPopupWidth(int) - Method in class com.codename1.ui.spinner.Picker
-
The preferred width of the popup dialog for the picker.
- setPreferredSize(Dimension) - Method in class com.codename1.ui.Component
-
Sets the Component Preferred Size, there is no guarantee the Component will be sized at its Preferred Size.
- setPreferredSize(Dimension) - Method in class com.codename1.ui.ComponentSelector
-
Wrapper for
Component#setPreferredSize(com.codename1.ui.geom.Dimension) - setPreferredSizeMM(float, float) - Method in class com.codename1.ui.layouts.LayeredLayout
-
Sets the preferred size of this layout in MM.
- setPreferredSizeStr(String) - Method in class com.codename1.ui.Component
-
Parameters
- setPreferredTabIndex(int) - Method in class com.codename1.ui.Component
-
Sets the preferred tab index of the component.
- setPreferredW(int) - Method in class com.codename1.components.ScaleImageLabel
- setPreferredW(int) - Method in class com.codename1.components.SpanLabel
-
Helper method to set the preferred width of the component.
- setPreferredW(int) - Method in class com.codename1.ui.Component
-
Helper method to set the preferred width of the component.
- setPreferredW(int) - Method in class com.codename1.ui.ComponentSelector
-
Wrapper for
Component#setPreferredW(int) - setPreferredWidthMM(float) - Method in class com.codename1.ui.layouts.LayeredLayout
-
Sets the preferred width of this layout in MM.
- setPrefix(String) - Method in class com.codename1.properties.PreferencesObject
-
Sets the prefix for the binding, by default the object name with a "." is the common prefix
- setPressedIcon(Image) - Method in class com.codename1.components.MultiButton
-
Indicates the icon that is displayed on the button when the button is in pressed state
- setPressedIcon(Image) - Method in class com.codename1.components.SpanButton
-
Sets the pressed icon for the button
- setPressedIcon(Image) - Method in class com.codename1.components.SpanMultiButton
-
Indicates the icon that is displayed on the button when the button is in pressed state
- setPressedIcon(Image) - Method in class com.codename1.ui.Button
-
Indicates the icon that is displayed on the button when the button is in pressed state
- setPressedIcon(Image) - Method in class com.codename1.ui.Command
-
Indicates the icon that is displayed on the button when the button is in pressed state
- setPressedIcon(Image) - Method in class com.codename1.ui.ComponentSelector
-
Wraps
Button#setPressedIcon(com.codename1.ui.Image) - setPressedIcon(Image) - Method in interface com.codename1.ui.SelectableIconHolder
-
Indicates the icon that is displayed on the button when the button is in pressed state
- setPressedInstance(Border) - Method in class com.codename1.ui.plaf.Border
-
Allows us to define a border that will act as the pressed version of this border
- setPressedStyle(Style) - Method in class com.codename1.ui.Component
-
Sets the Component Style for the pressed state allowing us to manipulate the look of the component when it is pressed
- setPressedStyle(Style) - Method in class com.codename1.ui.ComponentSelector
-
Sets pressed style of all components in found set.
- setPreviousForm(Form) - Method in class com.codename1.ui.Dialog
-
When the dialog is disposed this form will show.
- setPreviouslyOpened(SwipeableContainer) - Method in class com.codename1.ui.SwipeableContainer
-
set a previously open SwipeableContainer, it will be closed as soon as the user starts swiping this one.
- setPrimaryEmail(String) - Method in class com.codename1.contacts.Contact
-
Sets Contact primary email
- setPrimaryKey(PropertyBusinessObject, Property) - Method in class com.codename1.properties.SQLMap
-
Sets the primary key for the component
- setPrimaryKeyAutoIncrement(PropertyBusinessObject, Property) - Method in class com.codename1.properties.SQLMap
-
Sets the primary key for the component and makes it auto-increment
- setPrimaryPhoneNumber(String) - Method in class com.codename1.contacts.Contact
-
Sets Contact primary phone number
- setPrintInput(boolean) - Method in class com.codename1.io.BufferedInputStream
-
Prints out all the data that passes through this stream to the console.
- setPriority(byte) - Method in class com.codename1.io.ConnectionRequest
-
The priority of this connection based on the constants in this class
- setPriority(int) - Method in class com.codename1.util.EasyThread
-
Changes the priority of this EasyThread.
- setProgram(REProgram) - Method in class com.codename1.util.regex.RE
-
Sets the current regular expression program used by this matcher object.
- setProgress(int) - Method in class com.codename1.components.ToastBar.Status
-
Sets the progress (-1..100) that should be displayed in the progress bar for this status.
- setProgress(int) - Method in class com.codename1.ui.Slider
-
Indicates the value of progress made, this method is thread safe and can be invoked from any thread although discretion should still be kept so one thread doesn't regress progress made by another thread...
- setProgress(Slider) - Method in class com.codename1.facebook.FaceBookAccess
-
Sets the progress indicator to get network updates on the queries
- setProgressListener(IOProgressListener) - Method in class com.codename1.io.BufferedInputStream
-
Sets the callback for IO updates from a buffered stream
- setProgressListener(IOProgressListener) - Method in class com.codename1.io.BufferedOutputStream
-
Sets the callback for IO updates from a buffered stream
- setProgressTitle(String) - Method in class com.codename1.components.RSSReader
-
Parameters
- setProjectBuildHint(String, String) - Method in class com.codename1.impl.CodenameOneImplementation
-
Sets a build hint into the settings while overwriting any previous value.
- setProjectBuildHint(String, String) - Method in class com.codename1.ui.Display
-
Sets a build hint into the settings while overwriting any previous value.
- setProjected(boolean) - Method in class com.codename1.maps.Coord
-
Sets Coord projected
- setProperty(String, Object) - Method in class com.codename1.ui.BrowserComponent
-
This method allows customizing the properties of a web view in various ways including platform specific settings.
- setProperty(String, String) - Method in class com.codename1.io.Properties
-
Maps the specified key to the specified value.
- setProperty(String, String) - Static method in class com.codename1.ui.CN
-
Sets a local property to the application, this method has no effect on the implementation code and only allows the user to override the logic of getProperty for internal application purposes.
- setProperty(String, String) - Method in class com.codename1.ui.Display
-
Sets a local property to the application, this method has no effect on the implementation code and only allows the user to override the logic of getProperty for internal application purposes.
- SetProperty<T,
K> - Class in com.codename1.properties -
Base class for a property as a set which can contain multiple elements within
- SetProperty(String) - Constructor for class com.codename1.properties.SetProperty
-
Constructs a property with null value
- SetProperty(String, Class, T...) - Constructor for class com.codename1.properties.SetProperty
-
Constructs a property with the given name and values by specifying the type of the elements explicitly.
- SetProperty(String, T...) - Constructor for class com.codename1.properties.SetProperty
-
Constructs a property with the given name and value
- setPropertyValue(String, Object) - Method in class com.codename1.components.Ads
-
Sets a new value to the given property, returns an error message if failed and null if successful.
- setPropertyValue(String, Object) - Method in class com.codename1.components.ImageViewer
-
Sets a new value to the given property, returns an error message if failed and null if successful.
- setPropertyValue(String, Object) - Method in class com.codename1.components.InfiniteProgress
-
Sets a new value to the given property, returns an error message if failed and null if successful.
- setPropertyValue(String, Object) - Method in class com.codename1.components.MediaPlayer
-
Sets a new value to the given property, returns an error message if failed and null if successful.
- setPropertyValue(String, Object) - Method in class com.codename1.components.MultiButton
-
Sets a new value to the given property, returns an error message if failed and null if successful.
- setPropertyValue(String, Object) - Method in class com.codename1.components.OnOffSwitch
-
Sets a new value to the given property, returns an error message if failed and null if successful.
- setPropertyValue(String, Object) - Method in class com.codename1.components.RSSReader
-
Sets a new value to the given property, returns an error message if failed and null if successful.
- setPropertyValue(String, Object) - Method in class com.codename1.components.ScaleImageButton
-
Sets a new value to the given property, returns an error message if failed and null if successful.
- setPropertyValue(String, Object) - Method in class com.codename1.components.ScaleImageLabel
-
Sets a new value to the given property, returns an error message if failed and null if successful.
- setPropertyValue(String, Object) - Method in class com.codename1.components.ShareButton
-
Sets a new value to the given property, returns an error message if failed and null if successful.
- setPropertyValue(String, Object) - Method in class com.codename1.components.SpanButton
-
Sets a new value to the given property, returns an error message if failed and null if successful.
- setPropertyValue(String, Object) - Method in class com.codename1.components.SpanLabel
-
Sets a new value to the given property, returns an error message if failed and null if successful.
- setPropertyValue(String, Object) - Method in class com.codename1.components.SpanMultiButton
-
Sets a new value to the given property, returns an error message if failed and null if successful.
- setPropertyValue(String, Object) - Method in class com.codename1.components.Switch
-
Sets a new value to the given property, returns an error message if failed and null if successful.
- setPropertyValue(String, Object) - Method in class com.codename1.components.WebBrowser
-
Sets a new value to the given property, returns an error message if failed and null if successful.
- setPropertyValue(String, Object) - Method in class com.codename1.facebook.ui.LikeButton
-
Sets a new value to the given property, returns an error message if failed and null if successful.
- setPropertyValue(String, Object) - Method in class com.codename1.maps.MapComponent
-
Sets a new value to the given property, returns an error message if failed and null if successful.
- setPropertyValue(String, Object) - Method in class com.codename1.ui.AutoCompleteTextComponent
-
Sets a new value to the given property, returns an error message if failed and null if successful.
- setPropertyValue(String, Object) - Method in class com.codename1.ui.AutoCompleteTextField
-
Sets a new value to the given property, returns an error message if failed and null if successful.
- setPropertyValue(String, Object) - Method in class com.codename1.ui.Component
-
Sets a new value to the given property, returns an error message if failed and null if successful.
- setPropertyValue(String, Object) - Method in class com.codename1.ui.ComponentGroup
-
Sets a new value to the given property, returns an error message if failed and null if successful.
- setPropertyValue(String, Object) - Method in class com.codename1.ui.ComponentSelector
-
Wraps
java.lang.Object) - setPropertyValue(String, Object) - Method in class com.codename1.ui.Form
-
Sets a new value to the given property, returns an error message if failed and null if successful.
- setPropertyValue(String, Object) - Method in class com.codename1.ui.html.HTMLComponent
-
Sets a new value to the given property, returns an error message if failed and null if successful.
- setPropertyValue(String, Object) - Method in class com.codename1.ui.InputComponent
-
Sets a new value to the given property, returns an error message if failed and null if successful.
- setPropertyValue(String, Object) - Method in class com.codename1.ui.Label
-
Sets a new value to the given property, returns an error message if failed and null if successful.
- setPropertyValue(String, Object) - Method in class com.codename1.ui.list.ContainerList
-
Sets a new value to the given property, returns an error message if failed and null if successful.
- setPropertyValue(String, Object) - Method in class com.codename1.ui.list.MultiList
-
Sets a new value to the given property, returns an error message if failed and null if successful.
- setPropertyValue(String, Object) - Method in class com.codename1.ui.spinner.DateSpinner
-
Sets a new value to the given property, returns an error message if failed and null if successful.
- setPropertyValue(String, Object) - Method in class com.codename1.ui.spinner.DateTimeSpinner
-
Sets a new value to the given property, returns an error message if failed and null if successful.
- setPropertyValue(String, Object) - Method in class com.codename1.ui.spinner.GenericSpinner
-
Sets a new value to the given property, returns an error message if failed and null if successful.
- setPropertyValue(String, Object) - Method in class com.codename1.ui.spinner.NumericSpinner
-
Sets a new value to the given property, returns an error message if failed and null if successful.
- setPropertyValue(String, Object) - Method in class com.codename1.ui.spinner.Picker
-
Sets a new value to the given property, returns an error message if failed and null if successful.
- setPropertyValue(String, Object) - Method in class com.codename1.ui.spinner.TimeSpinner
-
Sets a new value to the given property, returns an error message if failed and null if successful.
- setPropertyValue(String, Object) - Method in class com.codename1.ui.table.Table
-
Sets a new value to the given property, returns an error message if failed and null if successful.
- setPropertyValue(String, Object) - Method in class com.codename1.ui.Tabs
-
Sets a new value to the given property, returns an error message if failed and null if successful.
- setPropertyValue(String, Object) - Method in class com.codename1.ui.TextComponent
-
Sets a new value to the given property, returns an error message if failed and null if successful.
- setPropertyValue(String, Object) - Method in class com.codename1.ui.tree.Tree
-
Sets a new value to the given property, returns an error message if failed and null if successful.
- setPurchaseCallback(PurchaseCallback) - Static method in class com.codename1.impl.CodenameOneImplementation
-
Allows the system to register the purchase callback instance
- setPurchaseDate(Date) - Method in class com.codename1.payment.Receipt
-
Parameters
- setPureTouch(boolean) - Method in class com.codename1.ui.Display
-
A pure touch device has no focus showing when the user is using the touch interface.
- setPushCallback(PushCallback) - Static method in class com.codename1.impl.CodenameOneImplementation
-
Allows the system to register to receive push callbacks
- setPushX(Float) - Method in class com.codename1.ui.layouts.mig.CC
-
"pushx" indicates that the column that this component is in (this first if the component spans) should default to growing.
- setPushY(Float) - Method in class com.codename1.ui.layouts.mig.CC
-
"pushx" indicates that the row that this component is in (this first if the component spans) should default to growing.
- setQuantity(int) - Method in class com.codename1.payment.Receipt
-
Parameters
- setQwertyAutoDetect(boolean) - Static method in class com.codename1.ui.TextField
-
Indicates whether the text field should try to auto detect qwerty and switch the qwerty device flag implicitly
- setQwertyDevice(boolean) - Static method in class com.codename1.ui.TextField
-
The default value for the qwerty flag so it doesn't need setting for every text field individually.
- setQwertyInput(boolean) - Method in class com.codename1.ui.TextField
-
True is this is a qwerty device or a device that is currently in qwerty mode.
- setRadioButton(boolean) - Method in class com.codename1.components.MultiButton
-
Turns the multi-button into a radio multi-button
- setRadioButton(boolean) - Method in class com.codename1.components.SpanMultiButton
-
Turns the multi-button into a radio multi-button
- setRadioButtonFocusImages(Image, Image, Image, Image) - Method in class com.codename1.ui.plaf.DefaultLookAndFeel
-
Sets images for radio button selected/unselected and disabled modes, when the radio button has focus, these are entirely optional
- setRadioButtonImages(Image, Image) - Method in class com.codename1.ui.plaf.DefaultLookAndFeel
-
Sets images for radio button selected/unselected modes
- setRadioButtonImages(Image, Image, Image, Image) - Method in class com.codename1.ui.plaf.DefaultLookAndFeel
-
Sets images for radio button selected/unselected modes
- setRange(double[]) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Sets the axes range values.
- setRange(double[], int) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Sets the axes range values.
- setReadRequest(boolean) - Method in class com.codename1.io.ConnectionRequest
-
Parameters
- setReadResponseForErrors(boolean) - Method in class com.codename1.io.ConnectionRequest
-
When set to true the read response code will happen even for error codes such as 400 and 500
- setReadResponseForErrorsDefault(boolean) - Static method in class com.codename1.io.ConnectionRequest
-
Determines the default value for
#setReadResponseForErrors(boolean) - setReadTimeout(int) - Static method in class com.codename1.analytics.AnalyticsService
-
Sets read timeout for HTTP requests to Google Analytics services.
- setReadTimeout(int) - Method in class com.codename1.io.ConnectionRequest
-
Sets the read timeout for the connection.
- setReadTimeout(int) - Method in class com.codename1.io.URL.URLConnection
- setReadTimeout(Object, int) - Method in class com.codename1.impl.CodenameOneImplementation
-
Sets the read timeout of a connection.
- setReceiptStore(ReceiptStore) - Method in class com.codename1.payment.Purchase
-
Installs a given receipt store to handle receipt management
- setRect(Rectangle, Transform) - Method in class com.codename1.ui.geom.GeneralPath
-
Sets this path to be a rectangle with the provided bounds, but with the given transform applied to it.
- setRectangle(Boolean) - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
-
Sets whether round border should grow to a rectangle.
- setRedirectURI(String) - Static method in class com.codename1.facebook.FaceBookAccess
-
This is generated when an app is created see: https://developers.facebook.com/apps
- setRedirectURI(String) - Method in class com.codename1.facebook.ui.LikeButton
-
Parameters
- setRedirectURI(String) - Method in class com.codename1.social.Login
-
The redirect URI
- setReferenceComponentBottom(Component, Component) - Method in class com.codename1.ui.layouts.LayeredLayout
-
Sets the reference component for the bottom inset of the given component.
- setReferenceComponentBottom(Component, Component, float) - Method in class com.codename1.ui.layouts.LayeredLayout
-
Sets the reference component for the bottom inset of the given component.
- setReferenceComponentIndices(Container, String) - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint
-
Sets the reference components of the insets of this constraint as indices of the provided parent container.
- setReferenceComponentLeft(Component, Component) - Method in class com.codename1.ui.layouts.LayeredLayout
-
Sets the reference component for the left inset of the given component.
- setReferenceComponentLeft(Component, Component, float) - Method in class com.codename1.ui.layouts.LayeredLayout
-
Sets the reference component for the left inset of the given component.
- setReferenceComponentRight(Component, Component) - Method in class com.codename1.ui.layouts.LayeredLayout
-
Sets the reference component for the right inset of the given component.
- setReferenceComponentRight(Component, Component, float) - Method in class com.codename1.ui.layouts.LayeredLayout
-
Sets the reference component for the right inset of the given component.
- setReferenceComponents(Component...) - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint
-
Sets the reference components for the constraint.
- setReferenceComponents(Component, Component...) - Method in class com.codename1.ui.layouts.LayeredLayout
-
Sets the reference components for the insets of cmp.
- setReferenceComponents(Component, String) - Method in class com.codename1.ui.layouts.LayeredLayout
-
Sets the reference components for this component as a string of 1 to 4 component indices separated by spaces.
- setReferenceComponentTop(Component, Component) - Method in class com.codename1.ui.layouts.LayeredLayout
-
Sets the reference component for the top inset of the given component.
- setReferenceComponentTop(Component, Component, float) - Method in class com.codename1.ui.layouts.LayeredLayout
-
Sets the reference component for the top inset of the given component.
- setReferencePositionBottom(Component, float) - Method in class com.codename1.ui.layouts.LayeredLayout
-
Sets the bottom inset reference position.
- setReferencePositionLeft(Component, float) - Method in class com.codename1.ui.layouts.LayeredLayout
-
Sets the left inset reference position.
- setReferencePositionRight(Component, float) - Method in class com.codename1.ui.layouts.LayeredLayout
-
Sets the right inset reference position.
- setReferencePositions(float...) - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint
-
Sets the reference positions for the constraint.
- setReferencePositions(Component, float...) - Method in class com.codename1.ui.layouts.LayeredLayout
-
Sets the reference positions for reference components.
- setReferencePositions(Component, String) - Method in class com.codename1.ui.layouts.LayeredLayout
-
Sets the reference positions for reference components.
- setReferencePositions(String) - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint
-
Sets the reference component positions for this constraint from a string.
- setReferencePositionTop(Component, float) - Method in class com.codename1.ui.layouts.LayeredLayout
-
Sets the top inset reference position.
- setRefreshToken(String) - Method in class com.codename1.io.AccessToken
-
Sets refresh token.
- setRegion(String) - Method in class com.codename1.contacts.Address
-
Sets Address Region
- setRelatedGap(UnitValue, UnitValue) - Static method in class com.codename1.ui.layouts.mig.PlatformDefaults
-
Sets gap value for components that are "related".
- setReleased() - Method in class com.codename1.components.Switch
-
Function that would be called by the parent Form to put the Component in its released state
- setReleased() - Method in class com.codename1.ui.Button
-
Set the button in released and unfocused state
- setReleased() - Method in interface com.codename1.ui.ReleasableComponent
-
Function that would be called by the parent Form to put the Component in its released state
- setReleaseRadius(int) - Method in class com.codename1.components.Switch
-
Indicates a radius in which a pointer release will still have effect.
- setReleaseRadius(int) - Method in class com.codename1.ui.Button
-
Indicates a radius in which a pointer release will still have effect.
- setReleaseRadius(int) - Method in interface com.codename1.ui.ReleasableComponent
-
Indicates a radius in which a pointer release will still have effect.
- setRemoteControlListener(RemoteControlListener) - Static method in class com.codename1.media.MediaManager
-
Registers a listener to be notified of remote control events - e.g.
- setRenderAsImage(boolean) - Method in class com.codename1.ui.scene.Node
-
Sets the render as image flag.
- setRenderer(int, ListCellRenderer) - Method in class com.codename1.ui.spinner.GenericSpinner
-
Parameters
- setRenderer(CellRenderer) - Method in class com.codename1.ui.list.ContainerList
-
The renderer used to draw the container list elements
- setRenderer(ListCellRenderer) - Method in class com.codename1.ui.List
-
Sets the renderer which is used to draw list elements
- setRenderer(ListCellRenderer) - Method in class com.codename1.ui.spinner.GenericSpinner
-
Parameters
- setRenderer(NodePainter) - Method in class com.codename1.ui.scene.Node
-
Sets the component that should be used to render the node's contents.
- setRenderingHints(int) - Method in class com.codename1.ui.Graphics
-
Sets rendering hints for this context.
- setRenderingHints(Object, int) - Method in class com.codename1.impl.CodenameOneImplementation
-
Sets the rendering hints for a graphics context.
- setRenderingPrototype(int, String) - Method in class com.codename1.ui.spinner.GenericSpinner
-
The rendering prototype
- setRenderingPrototype(Object) - Method in class com.codename1.ui.spinner.Picker
-
When using a lightweight spinner this will be used as the rendering prototype
- setRenderingPrototype(String) - Method in class com.codename1.ui.spinner.GenericSpinner
-
The rendering prototype
- setRenderingPrototype(T) - Method in class com.codename1.ui.List
-
The rendering prototype is optionally used in calculating the size of the List and is recommended for performance reasons.
- setRenderPercentageOnTop(boolean) - Method in class com.codename1.ui.Slider
-
Indicates that the value of the slider should be rendered with a percentage sign on top of the slider.
- setRenderValueOnTop(boolean) - Method in class com.codename1.ui.Slider
-
Parameters
- setReplaceMenu(boolean) - Method in class com.codename1.ui.TextField
-
Indicates whether the menu of the form should be replaced with the T9/Clear commands for the duration of interactivity with the text field
- setReplaceMenuDefault(boolean) - Static method in class com.codename1.ui.TextField
-
Indicates whether the menu of the form should be replaced with the T9/Clear commands for the duration of interactivity with the text field
- setReportingLevel(int) - Static method in class com.codename1.io.Log
-
Indicates the level of log reporting, this allows developers to send device logs to the cloud thus tracking crashes or functionality in the device.
- setRepositionAnimation(boolean) - Method in class com.codename1.components.InteractionDialog
-
Repositions the component so the animation will "grow/shrink" when showing/disposing
- setRequestBody(Data) - Method in class com.codename1.io.ConnectionRequest
-
The request body can be used instead of arguments to pass JSON data to a restful request, it can't be used in a get request and will fail if you have arguments.
- setRequestBody(String) - Method in class com.codename1.io.ConnectionRequest
-
The request body can be used instead of arguments to pass JSON data to a restful request, it can't be used in a get request and will fail if you have arguments.
- setRequestHandler(DocumentRequestHandler) - Method in class com.codename1.ui.html.HTMLComponent
-
Changes the document request handler
- setRequestMethod(String) - Method in class com.codename1.io.URL.HttpURLConnection
- setRequestProperty(String, String) - Method in class com.codename1.io.URL.URLConnection
-
Sets the request property, replacing existing property with same key, if it already exists.
- setResFile(Resources) - Static method in class com.codename1.ui.html.DefaultDocumentRequestHandler
-
Allows URL's referring to a local:// local resource to default to this file
- setResourceBundle(Hashtable) - Method in class com.codename1.ui.plaf.UIManager
-
The resource bundle allows us to implicitly localize the UI on the fly, once its installed all internal application strings query the resource bundle and extract their values from this table if applicable.
- setResourceBundle(Hashtable) - Method in class com.codename1.l10n.DateFormatSymbols
- setResourceFile(Resources) - Method in class com.codename1.ui.util.UIBuilder
-
Sets the resource file if keep in rum or no path is defined
- setResourceFilePath(String) - Method in class com.codename1.ui.util.UIBuilder
-
Allows the navigation code to avoid storing the resource file and lets the GC remove it from memory when its not in use
- setRestrictMonthNameLength(boolean) - Static method in class com.codename1.l10n.SimpleDateFormat
-
Enables or disables truncating of localized month names so that they match the number of pattern characters that triggered their lookup.
- setReverseSoftButtons(boolean) - Method in class com.codename1.ui.plaf.LookAndFeel
-
Indicates whether softbuttons should be reversed from their default orientation
- setRight(Component) - Method in class com.codename1.components.SplitPane
-
Sets the component to be placed on the right of the split pane.
- setRightAlignNumbers(boolean) - Method in class com.codename1.ui.list.DefaultListCellRenderer
-
Parameters
- setRightSideMenuCmdsAlignedToLeft(boolean) - Method in class com.codename1.ui.Toolbar
-
Normally on a right side menu the alignment should be "mirrored" in comparision with the left side menu, also for non-RTL languages: this method allows to change this default behaviour for non-RTL languages, forcing the alignment of the Commands of the right side menu to left.
- setRippleEffect(boolean) - Method in class com.codename1.ui.Component
-
Indicates whether the component displays the material design ripple effect
- setRolloverIcon(Image) - Method in class com.codename1.components.MultiButton
-
Indicates the icon that is displayed on the button when the button is in rolled over state
- setRolloverIcon(Image) - Method in class com.codename1.components.SpanButton
-
Sets the rollover icon for the button
- setRolloverIcon(Image) - Method in class com.codename1.components.SpanMultiButton
-
Indicates the icon that is displayed on the button when the button is in rolled over state
- setRolloverIcon(Image) - Method in class com.codename1.ui.Button
-
Indicates the icon that is displayed on the button when the button is in rolled over state
- setRolloverIcon(Image) - Method in class com.codename1.ui.Command
-
Indicates the icon that is displayed on the button when the button is in rolled over state
- setRolloverIcon(Image) - Method in class com.codename1.ui.ComponentSelector
-
Wraps
Button#setRolloverIcon(com.codename1.ui.Image) - setRolloverIcon(Image) - Method in interface com.codename1.ui.SelectableIconHolder
-
Indicates the icon that is displayed on the button when the button is in rolled over state
- setRolloverPressedIcon(Image) - Method in class com.codename1.components.MultiButton
-
Indicates the icon that is displayed on the button when the button is in pressed state and is selected.
- setRolloverPressedIcon(Image) - Method in class com.codename1.components.SpanButton
-
Indicates the icon that is displayed on the button when the button is in pressed state and is selected.
- setRolloverPressedIcon(Image) - Method in class com.codename1.components.SpanMultiButton
-
Indicates the icon that is displayed on the button when the button is in pressed state and is selected.
- setRolloverPressedIcon(Image) - Method in class com.codename1.ui.Button
-
Indicates the icon that is displayed on the button when the button is in pressed state and is selected.
- setRolloverPressedIcon(Image) - Method in class com.codename1.ui.ComponentSelector
-
Wraps
Button#setRolloverPressedIcon(com.codename1.ui.Image) - setRolloverPressedIcon(Image) - Method in interface com.codename1.ui.SelectableIconHolder
-
Indicates the icon that is displayed on the button when the button is in pressed state and is selected.
- setRoot(Node) - Method in class com.codename1.ui.scene.Scene
-
Set the root node.
- setRotation(float, float, float) - Method in class com.codename1.ui.Transform
- setRotation(float, float, float, float) - Method in class com.codename1.ui.Transform
-
Sets the transform to be the provided rotation.
- setRoundBubble(boolean) - Method in class com.codename1.ui.animations.BubbleTransition
-
Determines if the Bubble is a round circle or a rectangle.
- setRowConstraints(Object) - Method in class com.codename1.ui.layouts.mig.MigLayout
-
Sets the row layout constraints for the layout manager instance as a String.
- setRows(int) - Method in class com.codename1.ui.TextArea
-
Sets the number of rows in the text area
- setRowsGap(int) - Method in class com.codename1.ui.TextArea
-
The gap in pixels between rows
- setRtl(boolean) - Method in class com.codename1.ui.TextSelection
-
Toggles selection RTL (Right to left, bidi) mode.
- setRTL(boolean) - Method in class com.codename1.ui.Component
-
Is the component a bidi RTL component
- setRTL(boolean) - Method in class com.codename1.ui.ComponentSelector
-
Wraps
Component#setRTL(boolean) - setRTL(boolean) - Method in class com.codename1.ui.Form
-
Is the component a bidi RTL component
- setRTL(boolean) - Method in class com.codename1.ui.plaf.LookAndFeel
-
Sets this LookAndFeel to operate in right-to-left mode.
- setRuntimeMultiImageEnabled(boolean) - Static method in class com.codename1.ui.util.Resources
-
This flag should be off and it is off by default, some special case implementations for development e.g.
- setSafeArea(boolean) - Method in class com.codename1.ui.Container
-
Marks this container as a "safe area", meaning that it will automatically supply sufficient padding as necessary for its children to be laid out inside the safe area of the screen.
- setSafeAreaChanged() - Method in class com.codename1.ui.Form
-
Causes the display safe area to be recalculated the next time the form list laid out.
- setSafeAreaRoot(boolean) - Method in class com.codename1.ui.Container
-
Set whether this container is a safe area root.
- setSameHeight() - Method in class com.codename1.ui.ComponentSelector
-
Wrapper for
Component#setSameHeight(com.codename1.ui.Component...). - setSameHeight(Component...) - Static method in class com.codename1.ui.Component
-
Places all of these components in the same height group, to remove a component from the group invoke this method with that component only.
- setSameSize(Component...) - Static method in class com.codename1.ui.Component
-
This is identical to invoking
#sameWidthfollowed by#sameHeight - setSameWidth() - Method in class com.codename1.ui.ComponentSelector
-
Wrapper for
Component#setSameWidth(com.codename1.ui.Component...). - setSameWidth(Component...) - Static method in class com.codename1.ui.Component
-
Places all of these components in the same width group, to remove a component from the group invoke this method with that component only.
- setScale(float) - Method in class com.codename1.charts.renderers.DefaultRenderer
-
Sets the value to be used for scaling the chart.
- setScale(float, float) - Method in class com.codename1.ui.Transform
-
Resets the transformation to scale transform.
- setScale(float, float, float) - Method in class com.codename1.ui.Transform
-
Resets the transformation to a scale transformation.
- setScaleEdges(boolean) - Method in class com.codename1.ui.layouts.BorderLayout
-
Stretches the edge components (NORTH/EAST/WEST/SOUTH)
- setScaleMode(boolean) - Method in class com.codename1.impl.FullScreenAdService
-
Parameters
- setScope(String) - Method in class com.codename1.social.Login
-
The authentication scope
- setScreenR(Rectangle) - Method in class com.codename1.charts.views.XYChart
- setScreenSaverEnabled(boolean) - Static method in class com.codename1.ui.CN
-
If isScreenSaverDisableSupported() returns true calling this method will lock the screen display on
- setScreenSaverEnabled(boolean) - Method in class com.codename1.ui.Display
-
If isScreenSaverDisableSupported() returns true calling this method will lock the screen display on
- setScrollable(boolean) - Method in class com.codename1.components.InteractionDialog
-
The equivalent of calling both setScrollableY and setScrollableX
- setScrollable(boolean) - Method in class com.codename1.ui.Container
-
The equivalent of calling both setScrollableY and setScrollableX
- setScrollable(boolean) - Method in class com.codename1.ui.Dialog
-
The equivalent of calling both setScrollableY and setScrollableX
- setScrollable(boolean) - Method in class com.codename1.ui.Form
-
The equivalent of calling both setScrollableY and setScrollableX
- setScrollableX(boolean) - Method in class com.codename1.ui.ComponentSelector
-
Wraps
Container#setScrollableX(boolean) - setScrollableX(boolean) - Method in class com.codename1.ui.Container
-
Sets whether the component should/could scroll on the X axis
- setScrollableX(boolean) - Method in class com.codename1.ui.Form
-
Sets whether the component should/could scroll on the X axis
- setScrollableY(boolean) - Method in class com.codename1.ui.ComponentSelector
-
Wraps
Container#setScrollableY(boolean) - setScrollableY(boolean) - Method in class com.codename1.ui.Container
-
Sets whether the component should/could scroll on the Y axis
- setScrollableY(boolean) - Method in class com.codename1.ui.Form
-
Sets whether the component should/could scroll on the Y axis
- setScrollAnimationSpeed(int) - Method in class com.codename1.ui.Component
-
Scroll animation speed in milliseconds allowing a developer to slow down or accelerate the smooth animation mode
- setScrollAnimationSpeed(int) - Method in class com.codename1.ui.ComponentSelector
-
Wraps
Component#setScrollAnimationSpeed(int) - setScrollAnimationSpeed(int) - Method in class com.codename1.ui.Form
-
Scroll animation speed in milliseconds allowing a developer to slow down or accelerate the smooth animation mode
- setScrollIncrement(int) - Method in class com.codename1.ui.ComponentSelector
-
Wraps
Container#setScrollIncrement(int) - setScrollIncrement(int) - Method in class com.codename1.ui.Container
-
Determines the scroll increment size of this Container.
- setScrollOffUponContentPane(boolean) - Method in class com.codename1.ui.Toolbar
-
Sets the Toolbar to scroll off the screen upon content scroll.
- setScrollOpacityChangeSpeed(int) - Method in class com.codename1.ui.Component
-
Indicates the decrement units for the scroll opacity
- setScrollOpacityChangeSpeed(int) - Method in class com.codename1.ui.ComponentSelector
-
Wraps
Component#setScrollOpacityChangeSpeed(int) - setScrollSize(Dimension) - Method in class com.codename1.ui.Component
-
Set the size for the scroll area
- setScrollSize(Dimension) - Method in class com.codename1.ui.ComponentSelector
-
Wrapper for
Component#setScrollSize - setScrollToSelected(boolean) - Method in class com.codename1.ui.List
-
This flag indicates to the List if the List should scroll to the selected element when it's been initialized.
- setScrollVisible(boolean) - Method in class com.codename1.ui.Component
-
Set whether this component scroll is visible
- setScrollVisible(boolean) - Method in class com.codename1.ui.ComponentSelector
-
Wraps
Component#setScrollVisible(boolean) - setScrollVisible(boolean) - Method in class com.codename1.ui.Form
-
Set whether this component scroll is visible
- setScrollX(int) - Method in class com.codename1.ui.Component
-
Indicates the X position of the scrolling, this number is relative to the component position and so a position of 0 would indicate the x position of the component.
- setScrollY(int) - Method in class com.codename1.ui.Component
-
Indicates the Y position of the scrolling, this number is relative to the component position and so a position of 0 would indicate the y position of the component.
- setSecure(boolean) - Method in class com.codename1.io.Cookie
- setSeekBar(boolean) - Method in class com.codename1.components.MediaPlayer
-
Shows video position bar as a slider
- setSeekBarUIID(String) - Method in class com.codename1.components.MediaPlayer
-
UIID for the seekBar slider
- setSelectableBuffer(int) - Method in class com.codename1.charts.renderers.DefaultRenderer
-
Sets the selectable radius value around clickable points.
- setSelectCommand(Command) - Method in class com.codename1.ui.MenuBar
-
Sets the select command
- setSelectCommandText(String) - Method in class com.codename1.ui.Component
-
Allows determining the text for the select command used in the 3rd softbutton mode.
- setSelectCommandText(String) - Method in class com.codename1.ui.ComponentSelector
-
Sets select command text on all components in found set.
- setSelected(boolean) - Method in class com.codename1.components.MultiButton
-
Toggles the selected state for the radio button/check box modes
- setSelected(boolean) - Method in class com.codename1.components.SpanMultiButton
-
Toggles the selected state for the radio button/check box modes
- setSelected(boolean) - Method in class com.codename1.ui.CheckBox
-
Selects the current checkbox
- setSelected(boolean) - Method in class com.codename1.ui.RadioButton
-
Selects the current radio button
- setSelected(int) - Method in class com.codename1.ui.ButtonGroup
-
Sets the selected Radio button by index
- setSelected(Component, boolean) - Method in class com.codename1.components.ButtonList
-
Sets the given button's selected state.
- setSelected(Component, boolean) - Method in class com.codename1.components.CheckBoxList
- setSelected(Component, boolean) - Method in class com.codename1.components.RadioButtonList
- setSelected(Component, boolean) - Method in class com.codename1.components.SwitchList
- setSelected(RadioButton) - Method in class com.codename1.ui.ButtonGroup
-
Selects the given radio button
- setSelectedDate(Date) - Method in class com.codename1.ui.Calendar
-
This method sets the Calendar selected day
- setSelectedDays(Collection) - Method in class com.codename1.ui.Calendar
-
Sets the dates to be selected on the calendar
- setSelectedDays(Collection, String) - Method in class com.codename1.ui.Calendar
-
Sets the dates to be selected on the calendar with a custom uiid.
- setSelectedDaysUIID(String) - Method in class com.codename1.ui.Calendar
-
Sets the selectedDays UIID to the given uiid.
- setSelectedIndex(int) - Method in class com.codename1.ui.ComboBox
-
Sets the current selected offset in the list, by default this implementation will scroll the list to the selection if the selection is outside of the screen
- setSelectedIndex(int) - Method in class com.codename1.ui.list.ContainerList
-
Sets the current selected offset in the list, by default this implementation will scroll the list to the selection if the selection is outside of the screen
- setSelectedIndex(int) - Method in class com.codename1.ui.list.DefaultListModel
-
Sets the selected list offset can be set to -1 to clear selection
- setSelectedIndex(int) - Method in class com.codename1.ui.list.FilterProxyListModel
-
Sets the selected list offset can be set to -1 to clear selection
- setSelectedIndex(int) - Method in interface com.codename1.ui.list.ListModel
-
Sets the selected list offset can be set to -1 to clear selection
- setSelectedIndex(int) - Method in class com.codename1.ui.List
-
Sets the current selected offset in the list, by default this implementation will scroll the list to the selection if the selection is outside of the screen
- setSelectedIndex(int) - Method in class com.codename1.ui.Tabs
-
Sets the selected index for this tabbedpane.
- setSelectedIndex(int, boolean) - Method in class com.codename1.ui.ComboBox
-
Sets the current selected offset in the list
- setSelectedIndex(int, boolean) - Method in class com.codename1.ui.List
-
Sets the current selected offset in the list
- setSelectedIndex(int, boolean) - Method in class com.codename1.ui.Tabs
-
Sets the currently selected index in the tabs component
- setSelectedIndices(int...) - Method in class com.codename1.ui.list.DefaultListModel
-
For use with multi-selection mode.
- setSelectedIndices(int...) - Method in interface com.codename1.ui.list.MultipleSelectionListModel
-
Sets the selected indices in this model.
- setSelectedItem(T) - Method in class com.codename1.ui.List
-
Sets the current selected item in the list
- setSelectedString(String) - Method in class com.codename1.ui.spinner.Picker
-
Sets the current value in a string array picker
- setSelectedStringIndex(int) - Method in class com.codename1.ui.spinner.Picker
-
Returns the index of the selected string
- setSelectedStyle(Style) - Method in class com.codename1.ui.Component
-
Changes the Component selected Style by replacing the Component Style with the given Style
- setSelectedStyle(Style) - Method in class com.codename1.ui.ComponentSelector
-
Sets selected style of all components in found set.
- setSelectionListener(boolean) - Method in class com.codename1.ui.list.GenericListCellRenderer
-
Parameters
- setSelectionTransparency(int) - Method in class com.codename1.ui.list.DefaultListCellRenderer
-
The background transparency factor to apply to the selection focus
- setSendButtonText(String) - Static method in class com.codename1.system.DefaultCrashReporter
-
The text for the user prompt dialog
- setSensor(boolean) - Method in class com.codename1.maps.providers.GoogleMapsProvider
-
Specifies whether the application requesting the static map is using a sensor to determine the user's location.
- setSerializedObject(Object, Object) - Static method in class com.codename1.ui.layouts.mig.LayoutUtil
-
Sets the serialized object and associates it with
caller. - setShadowBlur(Float) - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
-
Sets the blur for round border.
- setShadowOpacity(Integer) - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
-
Sets the shadow opacity for round border.
- setShadowSpread(StyleParser.ScalarValue) - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
-
Sets the shadow spread for round border.
- setShadowSpread(String) - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
-
Sets the shadow spread for round border as a string.
- setShadowX(Float) - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
-
Sets the shadowX property of round border.
- setShadowY(Float) - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
-
Sets the shadowY property of round border.
- setShape(Shape, Transform) - Method in class com.codename1.ui.geom.GeneralPath
-
Sets this path to be a copy of the provided shape, but with the provided transform applied to it.
- setSharedInstance(LayoutStyle) - Static method in class com.codename1.ui.layouts.LayoutStyle
-
Sets the LayoutStyle instance to use for this look and feel.
- setShiftMillimeters(float) - Method in class com.codename1.ui.Label
-
Sets the millimeters that should be shifted in tickering as a float.
- setShiftMillimeters(int) - Method in class com.codename1.ui.ComponentSelector
-
Wraps
Label#setShiftMillimeters(int) - setShiftMillimeters(int) - Method in class com.codename1.ui.Label
-
Sets the millimeters that should be shifted in tickering
- setShiftText(int) - Method in class com.codename1.ui.ComponentSelector
-
Sets shift text.
- setShiftText(int) - Method in class com.codename1.ui.Label
-
This method shifts the text from it's position in pixels.
- setShortMonths(String[]) - Method in class com.codename1.l10n.DateFormatSymbols
- setShortWeekdays(String[]) - Method in class com.codename1.l10n.DateFormatSymbols
- setShouldCalcPreferredSize(boolean) - Method in class com.codename1.ui.Component
-
Indicates the values within the component have changed and preferred size should be recalculated
- setShouldCalcPreferredSize(boolean) - Method in class com.codename1.ui.ComponentSelector
-
Wraps
Container#setShouldCalcPreferredSize(boolean) - setShouldCalcPreferredSize(boolean) - Method in class com.codename1.ui.Container
-
Indicates the values within the component have changed and preferred size should be recalculated
- setShouldCalcPreferredSize(boolean) - Method in class com.codename1.ui.List
-
Indicates the values within the component have changed and preferred size should be recalculated
- setShouldLayout(boolean) - Method in class com.codename1.ui.Container
-
Flags this container to preform layout
- setShouldLocalize(boolean) - Method in class com.codename1.components.MultiButton
-
Indicates if text should be localized when set to the component, by default all text is localized so this allows disabling automatic localization for a specific component.
- setShouldLocalize(boolean) - Method in class com.codename1.components.SpanButton
-
Indicates if text should be localized when set to the component, by default all text is localized so this allows disabling automatic localization for a specific component.
- setShouldLocalize(boolean) - Method in class com.codename1.components.SpanLabel
-
Indicates if text should be localized when set to the component, by default all text is localized so this allows disabling automatic localization for a specific component.
- setShouldLocalize(boolean) - Method in class com.codename1.components.SpanMultiButton
-
Indicates if text should be localized when set to the component, by default all text is localized so this allows disabling automatic localization for a specific component.
- setShouldLocalize(boolean) - Method in class com.codename1.ui.ComponentSelector
-
Wraps
Label#setShouldLocalize(boolean) - setShouldLocalize(boolean) - Method in class com.codename1.ui.Label
-
Indicates if text should be localized when set to the label, by default all text is localized so this allows disabling automatic localization for a specific label.
- setShowAxes(boolean) - Method in class com.codename1.charts.renderers.DefaultRenderer
-
Sets if the axes should be visible.
- setShowCustomTextGrid(boolean) - Method in class com.codename1.charts.renderers.DefaultRenderer
-
Sets if the grid for custom X or Y labels should be visible.
- setShowCustomTextGridX(boolean) - Method in class com.codename1.charts.renderers.DefaultRenderer
-
Sets if the X axis custom text grid should be visible.
- setShowCustomTextGridY(boolean) - Method in class com.codename1.charts.renderers.DefaultRenderer
-
Sets if the Y axis custom text grid should be visible.
- setShowDuringEditBehavior(int) - Method in class com.codename1.ui.Display
-
Invoking the show() method of a form/dialog while the user is editing text in the native text box can have several behaviors: SHOW_DURING_EDIT_IGNORE, SHOW_DURING_EDIT_EXCEPTION, SHOW_DURING_EDIT_ALLOW_DISCARD, SHOW_DURING_EDIT_ALLOW_SAVE, SHOW_DURING_EDIT_SET_AS_NEXT
- setShowErrorMessageForFocusedComponent(boolean) - Method in class com.codename1.ui.validation.Validator
-
Indicates whether an error message should be shown for the focused component
- setShowEvenIfBlank(boolean) - Method in class com.codename1.ui.ComponentSelector
-
Wraps
Label#setShowEvenIfBlank(boolean) - setShowEvenIfBlank(boolean) - Method in class com.codename1.ui.Label
-
By default labels and subclasses become 0 sized when they are blank even ignoring their padding setting this to true makes the padding take effect even in a blank field.
- setShowGrid(boolean) - Method in class com.codename1.charts.renderers.DefaultRenderer
-
Sets if the grid should be visible.
- setShowGridX(boolean) - Method in class com.codename1.charts.renderers.DefaultRenderer
-
Sets if the X axis grid should be visible.
- setShowGridY(boolean) - Method in class com.codename1.charts.renderers.DefaultRenderer
-
Sets if the Y axis grid should be visible.
- setShowImages(boolean) - Method in class com.codename1.ui.html.HTMLComponent
-
Sets whether this HTMLComponent will download and show linked images or not
- setShowLabels(boolean) - Method in class com.codename1.charts.renderers.DefaultRenderer
-
Sets if the labels should be visible.
- setShowLegend(boolean) - Method in class com.codename1.charts.renderers.DefaultRenderer
-
Sets if the legend should be visible.
- setShowLegendItem(boolean) - Method in class com.codename1.charts.renderers.SimpleSeriesRenderer
-
Sets if the legend item for this renderer should be visible.
- setShowMeridiem(boolean) - Method in class com.codename1.ui.spinner.Picker
-
Indicates whether hours should be rendered as AM/PM or 24hr format
- setShowMeridiem(boolean) - Method in class com.codename1.ui.spinner.TimeSpinner
-
Shows AM/PM indication
- setShowNumbers(boolean) - Method in class com.codename1.ui.list.DefaultListCellRenderer
-
Indicate whether numbering should exist for the default cell renderer
- setShowNumbersDefault(boolean) - Static method in class com.codename1.ui.list.DefaultListCellRenderer
-
Indicates whether the default list cell renderer will show numbers by default when constructed
- setShowOnInit(Dialog) - Method in class com.codename1.io.ConnectionRequest
-
This dialog will be shown when this request enters the network queue
- setShowProgressIndicator(boolean) - Method in class com.codename1.components.ToastBar.Status
-
Sets whether this status message should include an infinite progress indicator (e.g. spinning beach ball).
- setShowTickMarks(boolean) - Method in class com.codename1.charts.renderers.DefaultRenderer
-
Sets if the tick marks should be visible.
- setShowVirtualKeyboard(boolean) - Method in class com.codename1.ui.Display
-
Displays the virtual keyboard on devices that support manually poping up the vitual keyboard
- setShrink(Float) - Method in class com.codename1.ui.layouts.mig.DimConstraint
-
Sets the shrink priority.
- setShrinkPriority(int) - Method in class com.codename1.ui.layouts.mig.DimConstraint
-
Sets the shrink priority.
- setSignature(String) - Method in class com.codename1.payment.ApplePromotionalOffer
-
A string representing the properties of a specific promotional offer, cryptographically signed.
- setSignatureImage(Image) - Method in class com.codename1.components.SignatureComponent
-
Sets the signature image for this field.
- setSilentRetryCount(int) - Method in class com.codename1.io.ConnectionRequest
-
Indicates the number of times to silently retry a connection that failed before prompting
- setSimpleObject(PropertyBase, Object) - Method in class com.codename1.properties.PropertyIndex
-
Sets one of the builtin simple objects into a property
- setSingleLineTextArea(boolean) - Method in class com.codename1.ui.TextArea
-
Indicates whether this is a single line text area, in which case "growing" won't work as expected.
- setSize(int, int) - Method in class com.codename1.ui.BrowserWindow
-
Sets the size in pixels of the browser window.
- setSize(long) - Method in class com.codename1.io.tar.TarEntry
- setSize(Dimension) - Method in class com.codename1.ui.Component
-
Sets the Component size, this method is exposed for the purpose of external layout managers and should not be invoked directly.
- setSize(Dimension) - Method in class com.codename1.ui.ComponentSelector
-
Wrapper for
Component#setSize(com.codename1.ui.geom.Dimension) - setSize(BoundSize) - Method in class com.codename1.ui.layouts.mig.DimConstraint
-
Sets the min/preferred/max size for the entity in the dimension that this object describes.
- setSize(Float) - Method in class com.codename1.ui.plaf.StyleParser.FontInfo
-
Sets the font size.
- setSizeGroup(String) - Method in class com.codename1.ui.layouts.mig.DimConstraint
-
Sets the size group that this entity should be in for the dimension that this object is describing.
- setSizeUnit(byte) - Method in class com.codename1.ui.plaf.StyleParser.FontInfo
-
Sets the font size unit.
- setSkip(int) - Method in class com.codename1.ui.layouts.mig.CC
-
Sets how many cells in the grid that should be skipped before the component that this constraint belongs to.
- setSku(String) - Method in class com.codename1.payment.Product
-
Parameters
- setSku(String) - Method in class com.codename1.payment.Receipt
-
Parameters
- setSlowMotion(boolean) - Static method in class com.codename1.ui.animations.Motion
-
Allows debugging motion behavior by slowing motions down 50 fold, doesn't apply to friction motion
- setSmoothScrolling(boolean) - Method in class com.codename1.ui.Component
-
Indicates that scrolling through the component should work as an animation
- setSmoothScrolling(boolean) - Method in class com.codename1.ui.ComponentSelector
-
Wraps
Component#setSmoothScrolling(boolean) - setSmoothScrolling(boolean) - Method in class com.codename1.ui.Form
-
Indicates that scrolling through the component should work as an animation
- setSnapToGrid(boolean) - Method in class com.codename1.ui.Component
-
Indicates whether scrolling this component should jump to a specific location in a grid
- setSnapToGrid(boolean) - Method in class com.codename1.ui.ComponentSelector
-
Wraps
Component#setSnapToGrid(boolean) - setSortSupported(boolean) - Method in class com.codename1.ui.table.Table
-
Sort support can be toggled with this flag
- setSourceCommand(Command) - Method in class com.codename1.ui.Form
-
Sets the source command that was used to navigate to this form.
- setSourceValue(int) - Method in class com.codename1.ui.animations.Motion
-
The number from which we are starting (usually indicating animation start position)
- setSpanX(int) - Method in class com.codename1.ui.layouts.mig.CC
-
Sets the number of cells the cell that this constraint's component will span in the indicated dimension.
- setSpanY(int) - Method in class com.codename1.ui.layouts.mig.CC
-
Sets the number of cells the cell that this constraint's component will span in the indicated dimension.
- setSpliceImage(String) - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
-
Sets the image to use for a splicedImage border.
- setSpliceInsets(double[]) - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
-
For a splicedImage border, sets the splice insets as a 4-element array.
- setSpliceInsets(double[], int) - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
-
Sets the splicedImage border insets as a 4-element array and rounds each entry to the specified number of decimal places
- setSpliceInsets(String) - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
-
Sest the splice insets for a splicedImage border.
- setSplit(int) - Method in class com.codename1.ui.layouts.mig.CC
-
Sets in how many parts the current cell (that this constraint's component will be in) should be split in.
- setSqlType(PropertyBase, SQLMap.SqlType) - Method in class com.codename1.properties.SQLMap
-
Sets the sql type for the column
- setStartAngle(float) - Method in class com.codename1.charts.renderers.DefaultRenderer
-
Sets the start angle for circular charts such as pie, doughnut, etc.
- setStartDate(Date) - Method in class com.codename1.ui.spinner.DateTimeSpinner
-
Parameters
- setStartDate(Date) - Method in class com.codename1.ui.spinner.Picker
-
Sets the start date of the picker.
- setStartsWithMode(boolean) - Method in class com.codename1.ui.AutoCompleteTextField
-
When enabled this makes the filter check that the string starts with rather than within the index
- setStartsWithMode(boolean) - Method in class com.codename1.ui.list.FilterProxyListModel
-
When enabled this makes the filter check that the string starts with rather than within the index
- setStartTime(int) - Method in class com.codename1.ui.animations.AnimationObject
-
The start time of the animation determines when we start actually drawing the animation object.
- setStartTime(long) - Method in class com.codename1.ui.animations.Motion
-
Sets the start time of the motion
- setStartYear(int) - Method in class com.codename1.ui.spinner.DateSpinner
-
Parameters
- setStatus(int) - Method in class com.codename1.location.Location
-
The status of the location one of: LocationProvider.AVAILABLE, LocationProvider.OUT_OF_SERVICE or LocationProvider.TEMPORARILY_UNAVAILABLE:
- setStatus(int) - Method in class com.codename1.location.LocationManager
-
Allows the implementation to set the status of the location
- setStep(double) - Method in class com.codename1.ui.spinner.NumericSpinner
-
Step for spinner gap
- setStep(int) - Method in class com.codename1.ui.animations.ComponentAnimation.UIMutation
- setStep(int) - Method in class com.codename1.ui.animations.ComponentAnimation
-
Sets the current animation step to a value between 0 and maxSteps
- setsTileReadyListener(ActionListener) - Method in class com.codename1.maps.Tile
-
Sets a Listener to be notified when the tile is fireReady to be painted
- setStorageCacheSize(int) - Method in class com.codename1.io.CacheMap
-
Indicates the size of the storage cache after which the cache won't grow further Size is indicated by number of elements stored and not by KB or similar benchmark!
- setStorageData(Object) - Method in class com.codename1.impl.CodenameOneImplementation
-
The storage data is used by some storage implementations (e.g. CDC) to place the storage object in a "proper" location matching the application name.
- setStorageInstance(Storage) - Static method in class com.codename1.io.Storage
-
Allows installing a custom storage instance to provide functionality such as seamless encryption
- setStoreCode(String) - Method in class com.codename1.payment.Receipt
-
Parameters
- setStreetAddress(String) - Method in class com.codename1.contacts.Address
-
Sets Address street
- setStrict(boolean) - Method in class com.codename1.io.JSONParser
-
Enables or disables strict mode.
- setStrikeThru(boolean) - Method in class com.codename1.ui.ComponentSelector
-
Wraps
Style#setStrikeThru(boolean) - setStrikeThru(boolean) - Method in class com.codename1.ui.plaf.Style
-
Sets the strike through text decoration for this style
- setStrings(String...) - Method in class com.codename1.ui.spinner.Picker
-
Sets the string entries for the string picker.
- setStroke(BasicStroke) - Method in class com.codename1.charts.renderers.SimpleSeriesRenderer
-
Sets the stroke style.
- setStroke(Stroke) - Method in class com.codename1.ui.Stroke
-
Copies the properties of
strokeinto this stroke. - setStrokeCap(int) - Method in class com.codename1.charts.compat.Paint
- setStrokeColor(Integer) - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
-
Sets the stroke color for round border.
- setStrokeJoin(int) - Method in class com.codename1.charts.compat.Paint
- setStrokeMiter(float) - Method in class com.codename1.charts.compat.Paint
- setStrokeOpacity(Integer) - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
-
Sets the stroke opacity for round border.
- setStrokeWidth(float) - Method in class com.codename1.charts.compat.Paint
- setStyle(Paint.Style) - Method in class com.codename1.charts.compat.Paint
- setStyle(Style) - Method in class com.codename1.ui.DynamicImage
-
Sets the style to be used for drawing the image.
- setStyle(Style) - Method in class com.codename1.ui.scene.Node
-
Parameters
- setSubtitle(String) - Method in class com.codename1.media.MediaMetaData
-
Sets the media subtitle.
- setSuppressChangeEvents(boolean) - Method in class com.codename1.ui.plaf.Style
-
Enables or disables events.
- setSupressExceptions(boolean) - Method in class com.codename1.ui.html.HTMLComponent
-
Parameters
- setSurface(boolean) - Method in class com.codename1.ui.plaf.Style
-
Enables or disables surface rendering mode for component.
- setSurface(boolean, boolean) - Method in class com.codename1.ui.plaf.Style
-
Enables or disables surface rendering mode for component.
- setSwipeActivated(boolean) - Method in class com.codename1.ui.SwipeableContainer
-
disable/enable dragging of the top Component
- setSwipeActivated(boolean) - Method in class com.codename1.ui.Tabs
-
Setter method for swipe mode
- setSwipeOnXAxis(boolean) - Method in class com.codename1.ui.Tabs
-
It defaults to
true; you can set it tofalsefor use cases like the one discussed here: Realize a set of Containers that are browsable with a finger, like a deck of cards - setSwipePlaceholder(Image) - Method in class com.codename1.components.ImageViewer
-
This image is shown briefly during swiping while the full size image is loaded
- setSwipeThreshold(float) - Method in class com.codename1.components.ImageViewer
-
The swipe threshold is a number between 0 and 1 that indicates the threshold after which the swiped image moves to the next image.
- setSwitchMaskImage(Image) - Method in class com.codename1.components.OnOffSwitch
-
Sets the image that should be used for the "On" state.
- setSwitchOffImage(Image) - Method in class com.codename1.components.OnOffSwitch
-
Sets the image that should be used for the "Off" state.
- setSwitchOnImage(Image) - Method in class com.codename1.components.OnOffSwitch
-
Sets the image that should be used for the "Off" state.
- setSymbolTable(char[]) - Static method in class com.codename1.ui.TextField
-
Sets the symbol table to show when the user clicks the symbol table key
- setSyncFlush(boolean) - Method in class com.codename1.io.gzip.DeflaterOutputStream
- setT9Text(String) - Static method in class com.codename1.ui.TextField
-
Set the text that should appear on the T9 softkey
- setTabIndex(int) - Method in class com.codename1.ui.Component
-
Sets the tab index of the component.
- setTableName(PropertyBusinessObject, String) - Method in class com.codename1.properties.SQLMap
-
By default the table name matches the property index name unless explicitly modified with this method
- setTabPlacement(int) - Method in class com.codename1.ui.Tabs
-
Sets the tab placement for this tabbedpane.
- setTabsContentGap(int) - Method in class com.codename1.ui.Tabs
-
This method allows setting the Tabs content pane spacing (right and left), This can be used to create an effect where the selected tab is smaller and the right and left tabs are visible on the sides
- setTabSelectedIcon(int, Image) - Method in class com.codename1.ui.Tabs
-
Sets the selected icon of the tab at the given index
- setTabSelectedIcon(Component, Image) - Method in class com.codename1.ui.Tabs
-
Sets the selected icon of the tab.
- setTabTextPosition(int) - Method in class com.codename1.ui.Tabs
-
Sets the position of the text relative to the icon if exists
- setTabTitle(Component, String, Image) - Method in class com.codename1.ui.Tabs
-
Updates the tabs title .
- setTabTitle(String, Image, int) - Method in class com.codename1.ui.Tabs
-
Updates the information about the tab details
- setTabUIID(String) - Method in class com.codename1.ui.Tabs
-
The UIID for a tab button which defaults to Tab.
- setTactileTouch(boolean) - Method in class com.codename1.ui.Component
-
Indicates whether the component should "trigger" tactile touch when pressed by the user in a touch screen UI.
- setTactileTouch(boolean) - Method in class com.codename1.ui.ComponentSelector
-
Wraps
Component#setTactileTouch(boolean) - setTactileTouchDuration(int) - Method in class com.codename1.ui.plaf.LookAndFeel
-
Allows defining a tactile touch device that vibrates when the user presses a component that should respond with tactile feedback on a touch device (e.g. vibrate).
- setTag(String) - Method in class com.codename1.ui.layouts.mig.CC
-
Optinal tag that gives more context to this constraint's component.
- setTagId(int) - Method in class com.codename1.ui.html.HTMLElement
-
Sets this HTMLElement's ID
- setTagName(String) - Method in class com.codename1.xml.Element
-
Sets the name or text (for text elements) of this tag
- setTargetContainer(Container) - Method in class com.codename1.components.RSSReader
-
The form/container to which the RSS will navigate when clicking a RSS entry
- setTensileDragEnabled(boolean) - Method in class com.codename1.ui.Component
-
Indicates whether tensile drag (dragging beyond the boundry of the component and snapping back) is enabled for this component.
- setTensileLength(int) - Method in class com.codename1.ui.Component
-
Recommended length for the tensile, -1 for default
- setTensileLength(int) - Method in class com.codename1.ui.ComponentSelector
-
Wraps
Component#setTensileLength(int) - setTestAds(boolean) - Static method in class com.codename1.ads.InnerActive
-
If true and no ads exists the network will return house holds ads
- setText(int[], String) - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- setText(int[], String) - Static method in class com.codename1.testing.TestUtils
-
Sets the text for the given component
- setText(String) - Method in class com.codename1.components.FloatingActionButton
- setText(String) - Method in class com.codename1.components.MultiButton
-
Sets the line 1 text New text for the component
- setText(String) - Method in class com.codename1.components.ScaleImageButton
-
Scale image label doesn't support text this method is overriden to do nothing
- setText(String) - Method in class com.codename1.components.ScaleImageLabel
-
Scale image label doesn't support text this method is overriden to do nothing
- setText(String) - Method in class com.codename1.components.SpanButton
-
Set the text of the button
- setText(String) - Method in class com.codename1.components.SpanLabel
-
Set the text of the label
- setText(String) - Method in class com.codename1.components.SpanMultiButton
-
Returns the line 1 text New text for the component
- setText(String) - Method in class com.codename1.ui.AutoCompleteTextField
-
Sets the text within this text area
- setText(String) - Method in class com.codename1.ui.Button
-
Overriden to implement the caps mode
#setCapsText(boolean)Sets the Label text - setText(String) - Method in class com.codename1.ui.ComponentSelector
-
Sets the text on all components in found set that support this.
- setText(String) - Method in class com.codename1.ui.Label
-
Sets the Label text
- setText(String) - Method in class com.codename1.ui.scene.TextPainter
-
Sets the text of this painter
- setText(String) - Method in class com.codename1.ui.TextArea
-
Sets the text within this text area
- setText(String) - Method in class com.codename1.ui.TextField
-
Sets the text within this text area
- setText(String) - Method in interface com.codename1.ui.TextHolder
-
New text for the component
- setText(String) - Method in class com.codename1.xml.Element
-
Sets the text of this element to the specified string (For text elements only)
- setText(String, String) - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- setText(String, String) - Static method in class com.codename1.testing.TestUtils
-
Sets the text for the given component
- setTextAlign(int) - Method in class com.codename1.charts.compat.Paint
- setTextBlockAlign(int) - Method in class com.codename1.components.SpanLabel
-
Indicates the alignment of the whole text block, this is different from setting the alignment of the text within the block since the UIID might have a border or other design element that won't be affected by such alignment.
- setTextDecoration(int) - Method in class com.codename1.ui.ComponentSelector
-
Wraps
Style#setTextDecoration(int) - setTextDecoration(int) - Method in class com.codename1.ui.plaf.Style
-
Sets the text decoration of this style
- setTextDecoration(int, boolean) - Method in class com.codename1.ui.plaf.Style
-
Sets the text decoration of this style
- setTextElement(boolean) - Method in class com.codename1.xml.Element
-
Sets this element as a text element
- setTextFieldConstraint(PropertyBase, int) - Method in class com.codename1.properties.InstantUI
-
Sets the text field constraint for the property explicitly, notice that some constraints are implicit unless set manually e.g.
- setTextFieldCursorColor(int) - Method in class com.codename1.ui.plaf.LookAndFeel
-
The color of the text field cursor
- setTextLine1(String) - Method in class com.codename1.components.MultiButton
-
Sets the content of the row
- setTextLine1(String) - Method in class com.codename1.components.SpanMultiButton
-
Sets the content of the row
- setTextLine2(String) - Method in class com.codename1.components.MultiButton
-
Sets the content of the row
- setTextLine2(String) - Method in class com.codename1.components.SpanMultiButton
-
Sets the content of the row
- setTextLine3(String) - Method in class com.codename1.components.MultiButton
-
Sets the content of the row
- setTextLine3(String) - Method in class com.codename1.components.SpanMultiButton
-
Sets the content of the row
- setTextLine4(String) - Method in class com.codename1.components.MultiButton
-
Sets the content of the row
- setTextLine4(String) - Method in class com.codename1.components.SpanMultiButton
-
Sets the content of the row
- setTextLines(String) - Method in class com.codename1.components.MultiButton
-
Sets textLine1, textLine2, textLine3, and textLine4 in single method with single string using "\n" as a delimiter.
- setTextPosition(int) - Method in class com.codename1.components.MultiButton
-
Sets the position of the text relative to the icon if exists
- setTextPosition(int) - Method in class com.codename1.components.SpanButton
-
Sets the position of the text relative to the icon if exists
- setTextPosition(int) - Method in class com.codename1.components.SpanLabel
-
Sets the position of the text relative to the icon if exists
- setTextPosition(int) - Method in class com.codename1.components.SpanMultiButton
-
Sets the position of the text relative to the icon if exists
- setTextPosition(int) - Method in class com.codename1.ui.ComponentSelector
-
Sets text position of text.
- setTextPosition(int) - Method in interface com.codename1.ui.IconHolder
-
Sets the position of the text relative to the icon if exists
- setTextPosition(int) - Method in class com.codename1.ui.Label
-
Sets the position of the text relative to the icon if exists
- setTextPosition(Component, int) - Method in class com.codename1.ui.Tabs
-
Invokes set text position on the given tab, the tab should be a toggle button radio by default but can be anything
- setTextResponse(String) - Static method in class com.codename1.push.PushContent
-
Sets the text response for the notification.
- setTextSelectedStyle(Style) - Method in class com.codename1.components.SpanLabel
-
The text elements style object
- setTextSelectionEnabled(boolean) - Method in class com.codename1.components.SpanLabel
-
Enables or disables text selection on this span label.
- setTextSelectionEnabled(boolean) - Method in class com.codename1.ui.Label
-
Enables text selection on this label.
- setTextSelectionEnabled(boolean) - Method in class com.codename1.ui.TextArea
-
Enables text selection on this TextArea.
- setTextSize(float) - Method in class com.codename1.charts.compat.Paint
- setTextToShare(String) - Method in class com.codename1.components.ShareButton
-
Sets the information to share
- setTextTypeface(int, int) - Method in class com.codename1.charts.renderers.DefaultRenderer
-
Sets the text typeface name and style.
- setTextTypeface(Font) - Method in class com.codename1.charts.renderers.DefaultRenderer
-
Sets the text typeface.
- setTextUIID(String) - Method in class com.codename1.components.SpanButton
-
Sets the UIID for the actual text
- setTextUIID(String) - Method in class com.codename1.components.SpanLabel
-
Sets the UIID for the actual text
- setTextUIID(String) - Method in class com.codename1.ui.TooltipManager
-
UIID of the tooltip text body
- setTextUnselectedStyle(Style) - Method in class com.codename1.components.SpanLabel
-
The text elements style object
- setThemeProps(Hashtable) - Method in class com.codename1.ui.plaf.UIManager
-
Allows manual theme loading from a hashtable of key/value pairs
- setThickness(int) - Method in class com.codename1.ui.plaf.Border
-
This method returns sets the border thickness in pixels, notice this doesn't apply to most border types
- setThirdSoftButton(boolean) - Method in class com.codename1.ui.Display
-
Indicates whether the 3rd softbutton should be supported on this device
- setThreadCount(int) - Method in class com.codename1.io.NetworkManager
-
Thread count should never be changed when the network is running since it will have no effect.
- setThreadPriority(Thread, int) - Method in class com.codename1.impl.CodenameOneImplementation
-
Allows an implementation to modify setting thread priority, some implementations don't handle thread priorities well
- setThumbImage(Image) - Method in class com.codename1.ui.Slider
-
The thumb image is drawn on top of the current progress
- setTickCount(int) - Method in class com.codename1.components.InfiniteProgress
-
The animation rotates with EDT ticks, but not for every tick.
- setTickerEnabled(boolean) - Method in class com.codename1.ui.ComponentSelector
-
Wraps
Label#setTickerEnabled(boolean) - setTickerEnabled(boolean) - Method in class com.codename1.ui.Label
-
Sets the Label to allow ticking of the text.
- setTickerSpeed(long) - Method in class com.codename1.ui.plaf.LookAndFeel
-
Sets the ticker speed
- setTickWhenFocused(boolean) - Method in class com.codename1.ui.plaf.DefaultLookAndFeel
-
This method allows to set all Labels, Buttons, CheckBoxes, RadioButtons to start ticking when the text is too long.
- setTileLoadingImage(Image) - Static method in class com.codename1.maps.Tile
-
Sets a static image that will be drawn on the map if the tile image is not available yet.
- setTileLoadingText(String) - Static method in class com.codename1.maps.Tile
-
Sets a static text to paint.
- setTileSize(int) - Static method in class com.codename1.maps.providers.GoogleMapsProvider
-
Parameters
- setTime(int) - Method in interface com.codename1.media.Media
-
Sets the position in the audio file or doesn't effect if not supported
- setTime(int) - Method in class com.codename1.ui.animations.Timeline
-
Set the time of the timeline
- setTime(int) - Method in class com.codename1.ui.spinner.Picker
-
This value is only used for time type and is ignored in the case of date and time where both are embedded within the date.
- setTime(int, int) - Method in class com.codename1.ui.spinner.Picker
-
Convenience method equivalent to invoking setTime(hour * 60 + minute);
- setTimeout(int) - Static method in class com.codename1.analytics.AnalyticsService
-
Sets timeout for HTTP requests to Google Analytics service.
- setTimeout(int) - Method in class com.codename1.impl.CodenameOneImplementation
-
This will work only if http timeout is supported
- setTimeout(int) - Method in class com.codename1.impl.FullScreenAdService
-
The timeout in milliseconds for an ad request
- setTimeout(int) - Method in class com.codename1.io.ConnectionRequest
-
Indicates the timeout for this connection request
- setTimeout(int) - Method in class com.codename1.io.NetworkManager
-
Sets the timeout in milliseconds for network connections, a timeout may be "faked" for platforms that don't support the notion of a timeout such as MIDP
- setTimeout(int, Runnable) - Static method in class com.codename1.ui.CN
-
Convenience method to schedule a task to run on the EDT after timeoutms.
- setTimeout(int, Runnable) - Method in class com.codename1.ui.Display
-
Convenience method to schedule a task to run on the EDT after timeoutms.
- setTimeout(long) - Method in class com.codename1.ui.Dialog
-
Indicates the time (in milliseconds) afterwhich the dialog will be disposed implicitly
- setTimestamp(long) - Method in class com.codename1.payment.ApplePromotionalOffer
-
The date and time of the signature's creation in milliseconds, formatted in Unix epoch time.
- setTimeStamp(long) - Method in class com.codename1.location.Location
-
Sets the timeStamp of this Location
- setTimeZone(TimeZone) - Method in class com.codename1.ui.Calendar
-
Sets the Calendar timezone, if not specified Calendar will use the default timezone
- Settings() - Constructor for class com.codename1.components.SplitPane.Settings
-
Creates a new Settings with default values.
- Settings(int, String, String, String) - Constructor for class com.codename1.components.SplitPane.Settings
-
Creates a new Settings with the provided orientation, and insets.
- setTintColor(int) - Method in class com.codename1.components.InfiniteProgress
-
The tinting color of the screen when the showInfiniteBlocking method is invoked
- setTintColor(int) - Method in class com.codename1.ui.Form
-
Default color for the screen tint when a dialog or a menu is shown
- setTitle(String) - Method in class com.codename1.charts.models.XYSeries
-
Sets the series title.
- setTitle(String) - Method in class com.codename1.components.InteractionDialog
- setTitle(String) - Method in class com.codename1.media.MediaMetaData
-
Sets the media title.
- setTitle(String) - Static method in class com.codename1.push.PushContent
-
Sets the title of the pending push content.
- setTitle(String) - Method in class com.codename1.ui.BrowserWindow
-
Sets the window title for the browser window.
- setTitle(String) - Method in class com.codename1.ui.Dialog
-
Sets the Form title to the given text
- setTitle(String) - Method in class com.codename1.ui.Form
-
Sets the Form title to the given text
- setTitle(String) - Method in class com.codename1.ui.Toolbar
-
Sets the title of the Toolbar.
- setTitleAlignment(int) - Method in class com.codename1.ui.table.Table
-
Indicates the alignment of the title see label alignment for details
- setTitleCentered(boolean) - Method in class com.codename1.ui.Toolbar
-
Makes the title align to the center accurately by doing it at the layout level which also takes into account right/left commands
- setTitleComponent(Component) - Method in class com.codename1.ui.Toolbar
-
Sets the Toolbar title component.
- setTitleComponent(Label) - Method in class com.codename1.ui.Dialog
-
Allows replacing the title with a different title component, thus allowing developers to create more elaborate title objects.
- setTitleComponent(Label) - Method in class com.codename1.ui.Form
-
Allows replacing the title with a different title component, thus allowing developers to create more elaborate title objects.
- setTitleComponent(Label, Transition) - Method in class com.codename1.ui.Dialog
-
Allows replacing the title with a different title component, thus allowing developers to create more elaborate title objects.
- setTitleComponent(Label, Transition) - Method in class com.codename1.ui.Form
-
Allows replacing the title with a different title component, thus allowing developers to create more elaborate title objects.
- setTitleStyle(Style) - Method in class com.codename1.ui.Form
-
Sets the style of the title programmatically
- setToggle(boolean) - Method in class com.codename1.ui.Button
-
Toggle button mode is only relevant for checkboxes/radio buttons.
- setToIdentity() - Method in class com.codename1.ui.geom.AffineTransform
-
Set to the identity matrix.
- setToken(String) - Static method in class com.codename1.facebook.FaceBookAccess
-
Sets the token to the FaceBookAccess class, this is useful if the token has not yet expired, get the expiration of the token with Oauth2.getExpires()
- setToken(String) - Static method in class com.codename1.io.services.TwitterRESTService
-
For every request twitter now needs an authorization token
- setToolbar(Toolbar) - Method in class com.codename1.ui.Form
-
Sets the Form Toolbar
- setToolBar(Toolbar) - Method in class com.codename1.ui.Form
-
Sets the Form Toolbar
- setTooltip(String) - Method in class com.codename1.ui.Component
-
Parameters
- setTooltipShowDelay(int) - Method in class com.codename1.ui.TooltipManager
-
The time in milliseconds between the pointer stopping and the showing of the tooltip
- setTop(Component) - Method in class com.codename1.components.SplitPane
-
Sets the component that should be placed in the top section of the split pane.
- setTopLeftMode(Boolean) - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
-
Used for roundRect border.
- setTopOnlyMode(Boolean) - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
-
Used only for roundRect border.
- setTopRightMode(Boolean) - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
-
Used for roundRect border.
- setTopToBottom(boolean) - Method in class com.codename1.ui.layouts.mig.LC
-
If the layout should go from the default top-to-bottom in the grid instead of the optinal bottom-to-top.
- setToRotation(double) - Method in class com.codename1.ui.geom.AffineTransform
-
Sets to a rotation transform.
- setToRotation(double, double) - Method in class com.codename1.ui.geom.AffineTransform
-
Sets transform to a rotation transform.
- setToRotation(double, double, double) - Method in class com.codename1.ui.geom.AffineTransform
-
Sets to a rotation transform.
- setToRotation(double, double, double, double) - Method in class com.codename1.ui.geom.AffineTransform
-
Sets the transform to a rotation transform.
- setToScale(double, double) - Method in class com.codename1.ui.geom.AffineTransform
-
Sets transform to a scale transform.
- setToShear(double, double) - Method in class com.codename1.ui.geom.AffineTransform
-
Sets transform to a shear transform.
- setToTranslation(double, double) - Method in class com.codename1.ui.geom.AffineTransform
-
Sets transform to a translation transform.
- setTouchMenus(boolean) - Method in class com.codename1.ui.plaf.LookAndFeel
-
Indicates whether the menu UI should target a touch based device or a standard cell phone
- setTouchScreenDevice(boolean) - Method in class com.codename1.ui.Display
-
Indicates if this is a touch screen device that will return pen events, defaults to true if the device has pen events but can be overriden by the developer.
- setTrackComponent(Component) - Method in class com.codename1.ui.plaf.Border
-
In the case of an arrow border the track component lets us track the position to which the border is pointing
- setTrackComponent(Rectangle) - Method in class com.codename1.ui.plaf.Border
-
In the case of an arrow border the track component lets us track the position to which the border is pointing
- setTrackNumber(int) - Method in class com.codename1.media.MediaMetaData
-
Sets the media track number.
- setTrackVisitedURLs(boolean) - Method in class com.codename1.ui.html.DefaultDocumentRequestHandler
-
Allows tracking whether a URL was visited or not
- setTransactionId(String) - Method in class com.codename1.payment.Receipt
-
Parameters
- setTransform(double, double, double, double, double, double) - Method in class com.codename1.ui.geom.AffineTransform
-
Sets the transform to the given double coords.
- setTransform(Transform) - Method in class com.codename1.charts.ChartComponent
-
Sets the transform for the chart.
- setTransform(Transform) - Method in class com.codename1.ui.Graphics
-
Sets the transformation
com.codename1.ui.geom.Matrixto apply to drawing in this graphics context. - setTransform(Transform) - Method in class com.codename1.ui.MultipleGradientPaint
-
Sets the transform for the gradient.
- setTransform(Transform) - Method in class com.codename1.ui.Transform
-
Sets the current transform to be identical to the provided transform.
- setTransform(Object, Transform) - Method in class com.codename1.impl.CodenameOneImplementation
-
Sets the transformation matrix to be applied to all drawing operations.
- setTransformAffine(Object, double, double, double, double, double, double) - Method in class com.codename1.impl.CodenameOneImplementation
-
Sets transform to the given specified AffineTransform values.
- setTransformCamera(Object, float, float, float, float, float, float, float, float, float) - Method in class com.codename1.impl.CodenameOneImplementation
- setTransformIdentity(Object) - Method in class com.codename1.impl.CodenameOneImplementation
-
Sets the given native transform to the identiy transform
- setTransformInverse(Object) - Method in class com.codename1.impl.CodenameOneImplementation
- setTransformOrtho(Object, float, float, float, float, float, float) - Method in class com.codename1.impl.CodenameOneImplementation
- setTransformPerspective(Object, float, float, float, float) - Method in class com.codename1.impl.CodenameOneImplementation
- setTransformRotation(Object, float, float, float, float) - Method in class com.codename1.impl.CodenameOneImplementation
- setTransformScale(Object, float, float, float) - Method in class com.codename1.impl.CodenameOneImplementation
- setTransformTranslation(Object, float, float, float) - Method in class com.codename1.impl.CodenameOneImplementation
- setTransitionInAnimator(Transition) - Method in class com.codename1.ui.Form
-
This property allows us to define a an animation that will draw the transition for entering this form.
- setTransitionOutAnimator(Transition) - Method in class com.codename1.ui.Form
-
This property allows us to define a an animation that will draw the transition for exiting this form.
- setTransitions(Transition, Transition) - Method in class com.codename1.ui.MenuBar
-
Sets the menu transitions for showing/hiding the menu, can be null...
- setTransitionYield(int) - Method in class com.codename1.ui.Display
-
Indicates whether a delay should exist between calls to flush graphics during transition.
- setTranslation(float, float) - Method in class com.codename1.ui.Transform
- setTranslation(float, float, float) - Method in class com.codename1.ui.Transform
-
Sets the current transform to be the specified translation.
- setTransparency(int) - Method in class com.codename1.ui.MultipleGradientPaint
-
Sets the transparency for the gradient.
- setTransparency(String) - Method in class com.codename1.ui.plaf.StyleParser.StyleInfo
-
Sets the transparency.
- setTraversable(boolean) - Method in class com.codename1.ui.Component
-
Sets whether this component is traversable using the keyboard using tab, next, previous keys.
- setTreeState(Tree.TreeState) - Method in class com.codename1.ui.tree.Tree
-
Sets the tree state.
- setTruncateHorizontally(boolean) - Method in class com.codename1.ui.table.TableLayout
-
Indicates whether the table should be truncated if it do not have enough available horizontal space to display all its content.
- setTruncateVertically(boolean) - Method in class com.codename1.ui.table.TableLayout
-
Indicates whether the table should be truncated if it do not have enough available vertical space to display all its content.
- setTwoDigitMode(boolean) - Method in class com.codename1.ui.Calendar
-
When set to true days will be rendered as 2 digits with 0 preceding single digit days
- setType(int) - Static method in class com.codename1.push.PushContent
-
Sets the type of the push content.
- setType(int) - Method in class com.codename1.ui.spinner.Picker
-
Sets the type of the picker to one of Display.PICKER_TYPE_DATE, Display.PICKER_TYPE_DATE_AND_TIME, Display.PICKER_TYPE_STRINGS, Display.PICKER_TYPE_DURATION, Display.PICKER_TYPE_DURATION_HOURS, Display.PICKER_TYPE_DURATION_MINUTES or Display.PICKER_TYPE_TIME
- setType(String) - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
-
Sets the border type.
- setTypeface(Font) - Method in class com.codename1.charts.compat.Paint
- setUiid(String) - Method in class com.codename1.components.ToastBar.Status
-
Sets the UIID that should be used for styling the status component while this status is displayed.
- setUIID(String) - Method in class com.codename1.components.FloatingActionButton
-
Overriden to update the icon Overriden to workaround issue with caps text and different UIID's This method sets the Component the Unique identifier.
- setUIID(String) - Method in class com.codename1.components.ScaleImageButton
-
Overriden to workaround issue with caps text and different UIID's This method sets the Component the Unique identifier.
- setUIID(String) - Method in class com.codename1.components.ScaleImageLabel
-
This method sets the Component the Unique identifier.
- setUIID(String) - Method in class com.codename1.components.SpanButton
- setUIID(String) - Method in class com.codename1.components.SpanLabel
- setUIID(String) - Method in class com.codename1.ui.Button
-
Overriden to workaround issue with caps text and different UIID's This method sets the Component the Unique identifier.
- setUIID(String) - Method in class com.codename1.ui.ComboBox
-
This method sets the Component the Unique identifier.
- setUIID(String) - Method in class com.codename1.ui.Component
-
This method sets the Component the Unique identifier.
- setUIID(String) - Method in class com.codename1.ui.ComponentSelector
-
Wrapper for
Component#setUIID(java.lang.String) - setUIID(String) - Method in class com.codename1.ui.Label
-
This method sets the Component the Unique identifier.
- setUIID(String) - Method in class com.codename1.ui.Slider
-
This method sets the Component the Unique identifier.
- setUIID(String, String) - Method in class com.codename1.ui.Component
-
This method sets the Component the Unique identifier.
- setUIIDByPopupPosition(boolean) - Method in class com.codename1.ui.Dialog
-
Allows to use the UIIDs "PopupContentPaneDownwards", "PopupContentPaneUpwards", "PopupContentPaneRight", "PopupContentPaneLeft" (instead of the default UIID "PopupContentPane") to style the PopupDialog more accurately based on the position of the dialog popup compared to the context component.
- setUIIDFinal(String) - Method in class com.codename1.ui.Component
-
This method is the implementation of setUIID and is defined as final to allow invocation from constructors.
- setUIIDLine1(String) - Method in class com.codename1.components.MultiButton
-
Sets the UIID of the row
- setUIIDLine1(String) - Method in class com.codename1.components.SpanMultiButton
-
Sets the UIID of the row
- setUIIDLine2(String) - Method in class com.codename1.components.MultiButton
-
Sets the UIID of the row
- setUIIDLine2(String) - Method in class com.codename1.components.SpanMultiButton
-
Sets the UIID of the row
- setUIIDLine3(String) - Method in class com.codename1.components.MultiButton
-
Sets the UIID of the row
- setUIIDLine3(String) - Method in class com.codename1.components.SpanMultiButton
-
Sets the UIID of the row
- setUIIDLine4(String) - Method in class com.codename1.components.MultiButton
-
Sets the UIID of the row
- setUIIDLine4(String) - Method in class com.codename1.components.SpanMultiButton
-
Sets the UIID of the row
- setUIManager(UIManager) - Method in class com.codename1.ui.Container
-
Allows replacing the UIManager in a component hierarchy to update the look and feel only to a specific hierarchy
- setUIManager(UIManager) - Method in class com.codename1.ui.Form
- setUnderline(boolean) - Method in class com.codename1.ui.ComponentSelector
-
Wraps
Style#setUnderline(boolean) - setUnderline(boolean) - Method in class com.codename1.ui.plaf.Style
-
Sets the underline text decoration for this style
- setUnit(byte) - Method in class com.codename1.ui.plaf.StyleParser.ScalarValue
-
Parameters
- setUnitValue(String[], UnitValue, UnitValue) - Static method in class com.codename1.ui.layouts.mig.PlatformDefaults
-
Sets the unit value associated with a unit string.
- setUnrelatedGap(UnitValue, UnitValue) - Static method in class com.codename1.ui.layouts.mig.PlatformDefaults
-
Sets gap value for components that are "unrelated".
- setUnselectAllowed(boolean) - Method in class com.codename1.ui.RadioButton
-
Allows unselecting a selected RadioButton.
- setUnselectedStyle(Style) - Method in class com.codename1.ui.Component
-
Changes the Component Style by replacing the Component Style with the given Style
- setUnselectedStyle(Style) - Method in class com.codename1.ui.ComponentSelector
-
Sets unselected style of all components in found set.
- setUnselectedStyle(Style) - Method in class com.codename1.ui.MenuBar
-
Changes the Component Style by replacing the Component Style with the given Style
- setUnsupportedChars(String) - Method in class com.codename1.ui.TextArea
-
Unsupported characters is a string that contains characters that cause issues when rendering on some problematic fonts.
- setUpdateDuration(int) - Method in class com.codename1.components.Ads
-
The amount of time needed to update the ad
- setUrl(String) - Method in class com.codename1.io.ConnectionRequest
-
Parameters
- setUrl(String) - Method in class com.codename1.io.services.CachedData
-
Parameters
- setUrl(String) - Method in class com.codename1.ui.html.DocumentInfo
-
Sets the URL to the specified URL
- setURL(URL) - Method in class com.codename1.ui.BrowserComponent
-
Sets the page URL.
- setURL(String) - Method in class com.codename1.components.RSSReader
-
The URL of the RSS stream
- setURL(String) - Method in class com.codename1.components.WebBrowser
-
Sets the page URL, jar: URL's must be supported by the implementation
- setURL(String) - Method in class com.codename1.ui.BrowserComponent
-
Sets the page URL, jar: URL's must be supported by the implementation
- setURL(String, Map) - Method in class com.codename1.ui.BrowserComponent
-
Sets the page URL, jar: URL's must be supported by the implementation.
- setURL(URI) - Method in class com.codename1.ui.BrowserComponent
-
Sets the page URL.
- setURLHierarchy(String) - Method in class com.codename1.ui.BrowserComponent
-
Sets the page URL while respecting the hierarchy of the html
- setUrls(String[]) - Method in class com.codename1.contacts.Contact
-
Sets Contact urls
- setUseBoolean(boolean) - Static method in class com.codename1.io.JSONParser
-
Sets the global default value for
#isUseBooleanInstance() - setUseBooleanInstance(boolean) - Method in class com.codename1.io.JSONParser
-
Indicates that the parser will generate Boolean objects and not just Strings for boolean values
- setUseBrowserWindow(boolean) - Method in class com.codename1.io.Oauth2
-
Set this OAuth2 object to use a
BrowserWindowfor the login process. - setUseLargerTextScale(boolean) - Method in class com.codename1.ui.plaf.UIManager
-
Enables or disables scaling fonts when larger text is enabled on the device.
- setUseLightweightPopup(boolean) - Method in class com.codename1.ui.spinner.Picker
-
Sets the picker to use lightweight mode for its widgets.
- setUseLongs(boolean) - Static method in class com.codename1.io.JSONParser
-
Indicates that the parser will generate long objects and not just doubles for numeric values.
- setUseLongsInstance(boolean) - Method in class com.codename1.io.JSONParser
-
Sets the current JSONParser instance to use longs instead of doubles for numeric values.
- setUseNativeCookieStore(boolean) - Method in class com.codename1.impl.CodenameOneImplementation
-
Uses the native cookie store if applicable, this might break simulator compatibility
- setUseNativeCookieStore(boolean) - Static method in class com.codename1.io.ConnectionRequest
-
Indicates whether the native Cookie stores should be used
- setUseNativeTextInput(boolean) - Static method in class com.codename1.ui.TextField
-
Indicates that native text input should be used in text field when in place editing is supported by the platform
- setUserAgent(String) - Method in class com.codename1.io.ConnectionRequest
-
Parameters
- setUseRedirectForWeb(boolean) - Method in class com.codename1.io.Oauth2
-
Sets thisOAuth2 object to use a redirect for login instead of an iframe when running on the Web (via the Javascript port).
- setUserId(int) - Method in class com.codename1.io.tar.TarEntry
- setUserName(String) - Method in class com.codename1.io.tar.TarEntry
- setUseSoftkeys(boolean) - Method in class com.codename1.ui.TextField
-
When set to true softkeys are used to enable delete functionality
- setUseStringWidth(boolean) - Static method in class com.codename1.ui.TextArea
-
By default text area uses charWidth since its much faster on some devices than string width.
- setValidateOnEveryKey(boolean) - Static method in class com.codename1.ui.validation.Validator
-
Indicates whether validation should occur on every key press (data change listener) or action performed (editing completion)
- setValidationConstraint(PropertyBase, Constraint) - Method in class com.codename1.properties.UiBinding.BoundTableModel
-
Sets a validator constraint on the table
- setValidationEmblemPositionX(float) - Method in class com.codename1.ui.validation.Validator
-
The position of the validation emblem on the component as X/Y values between 0 and 1 where 0 indicates the start of the component and 1 indicates its end on the given axis.
- setValidationEmblemPositionY(float) - Method in class com.codename1.ui.validation.Validator
-
The position of the validation emblem on the component as X/Y values between 0 and 1 where 0 indicates the start of the component and 1 indicates its end on the given axis.
- setValidationFailedEmblem(Image) - Method in class com.codename1.ui.validation.Validator
-
The emblem that will be drawn on top of the component to indicate the validation failure
- setValidationFailureHighlightMode(Validator.HighlightMode) - Method in class com.codename1.ui.validation.Validator
-
Indicates the default mode in which validation failures are expressed
- setValidator(Validator) - Method in class com.codename1.ui.table.AbstractTableModel
-
A validator can be defined here so a validation constraint can bind to a table model cell
- setValidator(Validator) - Method in class com.codename1.ui.table.SortableTableModel
- setvAlign(int) - Method in class com.codename1.ui.scene.TextPainter
-
Sets the vertical alignment.
- setValign(int) - Method in class com.codename1.ui.layouts.FlowLayout
-
Indicates vertical alignment within the flow layout
- setValignByRow(boolean) - Method in class com.codename1.ui.layouts.FlowLayout
-
When set to true vertical alignment will be performed by row (components within the container will be aligned vertically to each other in the same row) When set to false (which is default) vertical alignment relates to the alignment of this container in regards to external components
- setValue(boolean) - Method in class com.codename1.components.OnOffSwitch
-
The value of the switch
- setValue(boolean) - Method in class com.codename1.components.Switch
-
The value of the switch
- setValue(double) - Method in class com.codename1.ui.plaf.StyleParser.ScalarValue
-
Parameters
- setValue(double) - Method in class com.codename1.ui.spinner.NumericSpinner
-
The value for the spinner
- setValue(int, Object) - Method in class com.codename1.ui.spinner.GenericSpinner
-
The value for the spinner
- setValue(Object) - Method in class com.codename1.ui.spinner.GenericSpinner
-
The value for the spinner
- setValue(String) - Method in class com.codename1.io.Cookie
-
Parameters
- setValueAsString(String) - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint.Inset
-
Sets the value of this inset as a string.
- setValueAt(int, int, Object) - Method in class com.codename1.properties.UiBinding.BoundTableModel
- setValueAt(int, int, Object) - Method in class com.codename1.ui.table.DefaultTableModel
-
Sets the value of the cell at the given location
- setValueAt(int, int, Object) - Method in class com.codename1.ui.table.SortableTableModel
-
Sets the value of the cell at the given location
- setValueAt(int, int, Object) - Method in interface com.codename1.ui.table.TableModel
-
Sets the value of the cell at the given location
- setValues(StyleParser.ScalarValue[]) - Method in class com.codename1.ui.plaf.StyleParser.BoxInfo
-
Sets the scalar values of this box as a 4-element array.
- setVariable(String, Object) - Method in interface com.codename1.media.Media
-
Allows for platform specific enhancements for media playback
- setVelocity(float) - Method in class com.codename1.location.Location
-
Sets the velocity of this Location
- setVerbose(boolean) - Method in class com.codename1.properties.SQLMap
-
Toggle verbose mode
- setVerbose(boolean) - Static method in class com.codename1.system.NativeLookup
-
Indicates whether stack traces should be printed when lookup fails
- setVerboseMode(boolean) - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- setVerboseMode(boolean) - Static method in class com.codename1.testing.TestUtils
-
Activates/deactivates the verbose test mode
- setVertical(boolean) - Method in class com.codename1.ui.Slider
-
Indicates the slider is vertical
- setVertical(DimConstraint) - Method in class com.codename1.ui.layouts.mig.CC
-
Sets the vertical dimension constraint for this component constraint.
- setVerticalAlign(int) - Method in class com.codename1.ui.table.TableLayout.Constraint
-
Sets the vertical alignment of the table cell
- setVerticalAlignment(int) - Method in class com.codename1.ui.ComponentSelector
-
Sets vertical alignment of text.
- setVerticalAlignment(int) - Method in class com.codename1.ui.Label
-
Sets the vertical alignment of the Label to one of: CENTER, TOP, BOTTOM, BASELINE
- setVerticalAlignment(int) - Method in class com.codename1.ui.TextArea
-
Sets the vertical alignment of the text field to one of: CENTER, TOP, BOTTOM
- setVerticalGroup(GroupLayout.Group) - Method in class com.codename1.ui.layouts.GroupLayout
-
Sets the
Groupthat is responsible for layout along the vertical axis. - setVerticalScaleFactor(Float) - Static method in class com.codename1.ui.layouts.mig.PlatformDefaults
-
The forced scale factor that all screen relative units (e.g. millimeters, inches and logical pixels) will be multiplied with.
- setVerticalSpan(int) - Method in class com.codename1.ui.table.TableLayout.Constraint
-
Sets the cells to span vertically, this number must never be smaller than 1
- setVirtualKeyboardListener(ActionListener) - Method in class com.codename1.ui.Display
-
Sets a listener for VirtualKeyboard hide/show events.
- setVisible(boolean) - Method in class com.codename1.components.ToastBar
-
Shows or hides the
ToastBar. - setVisible(boolean) - Method in class com.codename1.ui.Component
-
Toggles visibility of the component
- setVisible(boolean) - Method in class com.codename1.ui.ComponentSelector
-
Wrapper for
Component#setVisible(boolean) - setVisible(boolean) - Method in class com.codename1.ui.Form
-
Toggles visibility of the component
- setVisualPadding(boolean) - Method in class com.codename1.ui.layouts.mig.LC
-
If visual padding should be automatically used and compensated for by this layout instance.
- setVisualPadding(UnitValue[]) - Method in class com.codename1.ui.layouts.mig.CC
-
Sets the visual padding used when laying out this Component.
- setVisualTypes(DialRenderer.Type[]) - Method in class com.codename1.charts.renderers.DialRenderer
-
Sets the visual types.
- setVolume(float, float) - Method in class com.codename1.media.RemoteControlListener
-
Is called when the user adjusts the volume on the remote control
- setVolume(int) - Method in interface com.codename1.media.Media
-
Sets the media playback volume in percentage
- setWeekdays(String[]) - Method in class com.codename1.l10n.DateFormatSymbols
- setWidestChar(char) - Static method in class com.codename1.ui.TextArea
-
Indicates the widest character in the alphabet, this is useful for detecting linebreaks internally.
- setWidth(double) - Method in class com.codename1.ui.geom.Dimension2D
-
Set the width of the dimension
- setWidth(double) - Method in class com.codename1.ui.geom.Rectangle2D
-
Convenience method for getSize().setWidth();
- setWidth(double) - Method in class com.codename1.ui.scene.Bounds
-
Sets the width of the bouding cube along x-axis.
- setWidth(int) - Method in class com.codename1.components.SpanButton
- setWidth(int) - Method in class com.codename1.components.SpanLabel
-
Sets the Component width, this method is exposed for the purpose of external layout managers and should not be invoked directly.
- setWidth(int) - Method in class com.codename1.ui.Component
-
Sets the Component width, this method is exposed for the purpose of external layout managers and should not be invoked directly.
- setWidth(int) - Method in class com.codename1.ui.ComponentSelector
-
Wrapper for
Component#setWidth(int) - setWidth(int) - Method in class com.codename1.ui.geom.Dimension
-
Set the width of the dimension
- setWidth(int) - Method in class com.codename1.ui.geom.Rectangle
-
Convenience method for getSize().setWidth();
- setWidth(int) - Method in class com.codename1.ui.Sheet
- setWidth(int) - Method in class com.codename1.ui.TextArea
-
Sets the Component width, this method is exposed for the purpose of external layout managers and should not be invoked directly.
- setWidth(BoundSize) - Method in class com.codename1.ui.layouts.mig.LC
-
Sets the minimum/preferred/maximum size for the container that this layout constraint is set for.
- setWidth(Float) - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
-
For a line/dashed/dotted/underline/round border, gets the thickness value.
- setWidthPercentage(int) - Method in class com.codename1.ui.table.TableLayout.Constraint
-
Sets the column width based on percentage of the parent
- setWidthUnit(byte) - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
-
For a line/dashed/dotted/underline/round border, sets the unit of the thickness value.
- setWindingRule(int) - Method in class com.codename1.ui.geom.GeneralPath
-
Sets the path's winding rule, which controls which areas are considered 'inside' or 'outside' the path on drawing.
- setWindowSize(int, int) - Method in class com.codename1.impl.CodenameOneImplementation
-
Requests a resize of the application window when supported by the platform.
- setWindowSize(int, int) - Static method in class com.codename1.ui.CN
-
Requests a resize of the application window when supported by the platform.
- setWindowSize(int, int) - Method in class com.codename1.ui.Display
-
Requests a resize of the application window when supported by the platform.
- setWrap(boolean) - Method in class com.codename1.ui.layouts.mig.CC
-
Sets if the flow should wrap to the next line/column after the component that this constraint belongs to.
- setWrapAfter(int) - Method in class com.codename1.ui.layouts.mig.LC
-
Sets after what cell the grid should always auto wrap.
- setWrapGapSize(BoundSize) - Method in class com.codename1.ui.layouts.mig.CC
-
Set the wrap size and turns wrap on if
!= null. - setWriteRequest(boolean) - Method in class com.codename1.io.ConnectionRequest
-
Parameters
- setX(double) - Method in class com.codename1.ui.geom.Point2D
-
Sets the x value of this Point
- setX(double) - Method in class com.codename1.ui.geom.Rectangle2D
-
Sets the x position of the rectangle as a double.
- setX(double) - Method in class com.codename1.ui.scene.Point3D
-
Sets the x coordinate
- setX(float) - Method in class com.codename1.charts.models.Point
- setX(int) - Method in class com.codename1.ui.Component
-
Sets the Component x location relative to the parent container, this method is exposed for the purpose of external layout managers and should not be invoked directly.
- setX(int) - Method in class com.codename1.ui.ComponentSelector
-
Wrapper for
Component#setX(int) - setX(int) - Method in class com.codename1.ui.geom.Point
-
Sets the x value of this Point
- setX(int) - Method in class com.codename1.ui.geom.Rectangle
-
Sets the x position of the rectangle
- setX(int) - Method in class com.codename1.ui.geom.Rectangle2D
-
Sets the x position of the rectangle
- setX(int) - Method in class com.codename1.ui.Sheet
- setXAxisColor(int) - Method in class com.codename1.charts.renderers.DefaultRenderer
-
Sets the X axis color.
- setXAxisMax(double) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Sets the end value of the X axis range.
- setXAxisMax(double, int) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Sets the end value of the X axis range.
- setXAxisMin(double) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Sets the start value of the X axis range.
- setXAxisMin(double, int) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Sets the start value of the X axis range.
- setXLabelFormat(NumberFormat) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Sets the number format for X axis displaying labels.
- setXLabels(int) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Sets the approximate number of labels for the X axis.
- setXLabelsAlign(int) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Sets the X axis labels alignment.
- setXLabelsAngle(float) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Sets the rotation angle (in degrees) of labels for the X axis.
- setXLabelsColor(int) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Sets the X axis labels color.
- setXLabelsPadding(float) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Sets the X labels padding
- setXmlTextElement(PropertyBase, boolean) - Method in class com.codename1.properties.PropertyIndex
-
Toggles whether a given property should act as a text element for this object
- setXRoundedLabels(boolean) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Sets if X axis rounded time values to be used.
- setXTitle(String) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Sets the title for the X axis.
- setY(double) - Method in class com.codename1.ui.geom.Point2D
-
Sets the y value of this Point
- setY(double) - Method in class com.codename1.ui.geom.Rectangle2D
-
Sets the y position of the rectangle as a double.
- setY(double) - Method in class com.codename1.ui.scene.Point3D
-
Sets the y coordinate.
- setY(float) - Method in class com.codename1.charts.models.Point
- setY(int) - Method in class com.codename1.ui.Component
-
Sets the Component y location relative to the parent container, this method is exposed for the purpose of external layout managers and should not be invoked directly.
- setY(int) - Method in class com.codename1.ui.ComponentSelector
-
Wrapper for
Component#setY(int) - setY(int) - Method in class com.codename1.ui.geom.Point
-
Sets the y value of this Point
- setY(int) - Method in class com.codename1.ui.geom.Rectangle
-
Sets the y position of the rectangle
- setY(int) - Method in class com.codename1.ui.geom.Rectangle2D
-
Sets the y position of the rectangle
- setY(int) - Method in class com.codename1.ui.Sheet
- setYAxisAlign(int, int) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
- setYAxisColor(int) - Method in class com.codename1.charts.renderers.DefaultRenderer
-
Sets the Y axis color.
- setYAxisMax(double) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Sets the end value of the Y axis range.
- setYAxisMax(double, int) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Sets the end value of the Y axis range.
- setYAxisMin(double) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Sets the start value of the Y axis range.
- setYAxisMin(double, int) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Sets the start value of the Y axis range.
- setYearRange(int, int) - Method in class com.codename1.ui.Calendar
-
Sets the Calendar min and max years
- setYield(int) - Method in class com.codename1.io.BufferedInputStream
-
Allows setting a yield duration for this stream which is useful for background operations to release CPU
- setYLabelFormat(NumberFormat, int) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Sets the number format for Y axis displaying labels.
- setYLabels(int) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Sets the approximate number of labels for the Y axis.
- setYLabelsAlign(int) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
- setYLabelsAlign(int, int) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Sets the Y axis labels alignment.
- setYLabelsAngle(float) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Sets the rotation angle (in degrees) of labels for the Y axis.
- setYLabelsColor(int, int) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Sets the Y axis labels color.
- setYLabelsPadding(float) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Sets the Y labels padding
- setYLabelsVerticalPadding(float) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Sets the Y labels vertical padding
- setYTitle(String) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Sets the title for the Y axis.
- setYTitle(String, int) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Sets the title for the Y axis.
- setZ(double) - Method in class com.codename1.ui.scene.Point3D
-
Sets the z-coordinate
- setZoneId(String) - Method in class com.codename1.impl.VServAds
-
Parameters
- setZoneStrings(String[][]) - Method in class com.codename1.l10n.DateFormatSymbols
- setZoom(float) - Method in class com.codename1.components.ImageViewer
-
Manipulate the zoom level of the application
- setZoom(float, float, float) - Method in class com.codename1.components.ImageViewer
-
Manipulate the zoom level of the application
- setZoomButtonsVisible(boolean) - Method in class com.codename1.charts.renderers.DefaultRenderer
-
Sets the visible state of the zoom buttons.
- setZoomEnabled(boolean) - Method in class com.codename1.charts.ChartComponent
-
Enables or disables zoom on both x and y axes.
- setZoomEnabled(boolean) - Method in class com.codename1.charts.renderers.DefaultRenderer
-
Sets the enabled state of the zoom.
- setZoomEnabled(boolean, boolean) - Method in class com.codename1.charts.ChartComponent
-
Enables or disables zoom on x and y axes separately.
- setZoomEnabled(boolean, boolean) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Sets the enabled state of the zoom.
- setZoomInLimitX(double) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Sets the zoom in limit permitted in the axis X.
- setZoomInLimitY(double) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Sets zoom in limit permitted in the axis Y.
- setZoomLevel(int) - Method in class com.codename1.maps.MapComponent
-
Sets the current zoom level of the map.
- setZoomLimits(double[]) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
-
Sets the zoom limits as an array of 4 values.
- setZoomLimits(double, double, double, double) - Method in class com.codename1.charts.ChartComponent
-
Sets the zoom limits.
- setZoomRate(float) - Method in class com.codename1.charts.renderers.DefaultRenderer
-
Sets the zoom rate.
- shadowBlur(float) - Method in class com.codename1.ui.plaf.RoundBorder
-
The blur on the shadow this is the standard Gaussian blur radius
- shadowBlur(float) - Method in class com.codename1.ui.plaf.RoundRectBorder
-
The blur on the shadow this is the standard Gaussian blur radius
- shadowColor(int) - Method in class com.codename1.ui.plaf.RoundRectBorder
-
Sets the color of the shadow as an RRGGBB color
- shadowOpacity(int) - Method in class com.codename1.ui.plaf.RoundBorder
-
Sets the opacity of the shadow from 0 - 255 where 0 means no shadow and 255 means opaque black shadow
- shadowOpacity(int) - Method in class com.codename1.ui.plaf.RoundRectBorder
-
Sets the opacity of the shadow from 0 - 255 where 0 means no shadow and 255 means opaque black shadow
- shadowSpread(float) - Method in class com.codename1.ui.plaf.RoundRectBorder
-
Sets the spread of the shadow in millimeters i.e how much bigger is it than the actual border
- shadowSpread(int) - Method in class com.codename1.ui.plaf.RoundBorder
-
Sets the spread in pixels of the shadow i.e how much bigger is it than the actual circle/rectangle
- shadowSpread(int) - Method in class com.codename1.ui.plaf.RoundRectBorder
-
Sets the spread in pixels of the shadow i.e how much bigger is it than the actual border
- shadowSpread(int, boolean) - Method in class com.codename1.ui.plaf.RoundBorder
-
Sets the spread in pixels of the shadow i.e how much bigger is it than the actual circle/rectangle
- shadowX(float) - Method in class com.codename1.ui.plaf.RoundBorder
-
The position of the shadow on the X axis where 0.5f means the center and higher values draw it to the right side
- shadowX(float) - Method in class com.codename1.ui.plaf.RoundRectBorder
-
The position of the shadow on the X axis where 0.5f means the center and higher values draw it to the right side
- shadowY(float) - Method in class com.codename1.ui.plaf.RoundBorder
-
The position of the shadow on the Y axis where 0.5f means the center and higher values draw it to the bottom
- shadowY(float) - Method in class com.codename1.ui.plaf.RoundRectBorder
-
The position of the shadow on the Y axis where 0.5f means the center and higher values draw it to the bottom
- Shape - Interface in com.codename1.ui.geom
-
An interface that can be implemented by any class that wants to be drawable as a shape.
- SHAPE_WIDTH - Static variable in class com.codename1.charts.views.RoundChart
-
The legend shape width.
- share(String) - Method in class com.codename1.share.EmailShare
-
This is the sharing method which should be implemented by the service.
- share(String) - Method in class com.codename1.share.FacebookShare
-
This is the sharing method which should be implemented by the service.
- share(String) - Method in class com.codename1.share.ShareService
-
This is the sharing method which should be implemented by the service.
- share(String) - Method in class com.codename1.share.SMSShare
-
This is the sharing method which should be implemented by the service.
- share(String) - Method in class com.codename1.ui.Display
-
Share the required information using the platform sharing services.
- share(String, String, String) - Method in class com.codename1.impl.CodenameOneImplementation
-
Share the required information using the platform sharing services.
- share(String, String, String) - Method in class com.codename1.share.EmailShare
-
This is the image sharing method which should be implemented by the service, if the service returned true on the canShareImage() method Notice not all services are able to share text and image together, in this case the image sharing will be preferred by these services
- share(String, String, String) - Method in class com.codename1.share.FacebookShare
-
This is the image sharing method which should be implemented by the service, if the service returned true on the canShareImage() method Notice not all services are able to share text and image together, in this case the image sharing will be preferred by these services
- share(String, String, String) - Method in class com.codename1.share.ShareService
-
This is the image sharing method which should be implemented by the service, if the service returned true on the canShareImage() method Notice not all services are able to share text and image together, in this case the image sharing will be preferred by these services
- share(String, String, String) - Static method in class com.codename1.ui.CN
-
Share the required information using the platform sharing services.
- share(String, String, String) - Method in class com.codename1.ui.Display
-
Share the required information using the platform sharing services.
- share(String, String, String, Rectangle) - Method in class com.codename1.impl.CodenameOneImplementation
-
Share the required information using the platform sharing services.
- share(String, String, String, Rectangle) - Static method in class com.codename1.ui.CN
-
Share the required information using the platform sharing services.
- share(String, String, String, Rectangle) - Method in class com.codename1.ui.Display
-
Share the required information using the platform sharing services.
- ShareButton - Class in com.codename1.components
-
The share button allows sharing a String or an image either thru the defined sharing services or thru the native OS sharing support.
- ShareButton() - Constructor for class com.codename1.components.ShareButton
-
Default constructor
- ShareService - Class in com.codename1.share
-
This is an abstract sharing service.
- ShareService(String, Image) - Constructor for class com.codename1.share.ShareService
-
Constructor with the service name and icon
- shear(float, float) - Method in class com.codename1.ui.Graphics
-
Shear the graphics coordinate system using the affine transform
- shear(Object, float, float) - Method in class com.codename1.impl.CodenameOneImplementation
-
Shear the graphics coordinate system using the affine transform
- Sheet - Class in com.codename1.ui
-
A light-weight dialog that slides up from the bottom of the screen on mobile devices.
- Sheet(Sheet, String) - Constructor for class com.codename1.ui.Sheet
-
Creates a new sheet with the specified parent and title.
- Sheet(Sheet, String, String) - Constructor for class com.codename1.ui.Sheet
-
Creates a new sheet with the specified parent and title.
- shiftLeft(int) - Method in class com.codename1.util.BigDecimal
- shiftLeft(int) - Method in class com.codename1.util.BigInteger
- shiftRight(int) - Method in class com.codename1.util.BigInteger
- SHORT - Static variable in class com.codename1.l10n.DateFormat
-
Constant for short style parsing/formatting pattern.
- shouldAddBackCommandToMenu() - Method in class com.codename1.ui.util.UIBuilder
-
Back commands are set implicitly (see allowBackTo to disable that), this method allows subclasses to disable the behavior where the back command is also added to the menu (not just set to the back button).
- shouldApplicationHandleURL(String, String) - Method in interface com.codename1.system.URLCallback
-
Indicates whether the application should handle the given URL, defaults to true
- shouldAutoCloseResponse() - Method in class com.codename1.io.ConnectionRequest
-
Indicates whether the response stream should be closed automatically by the framework (defaults to true), this might cause an issue if the stream needs to be passed to a separate thread for reading.
- shouldAutoDetectAccessPoint() - Method in class com.codename1.impl.CodenameOneImplementation
-
This callback allows highly broken devices like the blackberry to automatically detect the network type
- shouldAutoStoreState() - Method in class com.codename1.ui.util.UIBuilder
-
Indicates whether the UIBuilder should try storing states for forms on its own by seeking lists, tabs and other statefull elements and keeping their selection
- shouldBlockSideSwipe() - Method in class com.codename1.components.ImageViewer
-
A component that might need side swipe such as the slider could block it from being used for some other purpose when on top of said component.
- shouldBlockSideSwipe() - Method in class com.codename1.maps.MapComponent
-
A component that might need side swipe such as the slider could block it from being used for some other purpose when on top of said component.
- shouldBlockSideSwipe() - Method in class com.codename1.ui.Component
-
A component that might need side swipe such as the slider could block it from being used for some other purpose when on top of said component.
- shouldBlockSideSwipe() - Method in class com.codename1.ui.Slider
-
A component that might need side swipe such as the slider could block it from being used for some other purpose when on top of said component.
- shouldBlockSideSwipe() - Method in class com.codename1.ui.Tabs
- shouldBlockSideSwipeLeft() - Method in class com.codename1.ui.Component
-
A component that might need side swipe such as the tabs could block it from being used for some other purpose when on top of said component.
- shouldBlockSideSwipeRight() - Method in class com.codename1.ui.Component
-
A component that might need side swipe such as the tabs could block it from being used for some other purpose when on top of said component.
- shouldConvertPostToGetOnRedirect() - Method in class com.codename1.io.ConnectionRequest
-
This mimics the behavior of browsers that convert post operations to get operations when redirecting a request.
- shouldDrawInnerBorderAfterRow(int) - Method in class com.codename1.ui.table.Table
-
Returns whether an inner border should be drawn after the specified row.
- shouldEvaluate(Element) - Method in class com.codename1.ui.html.HTMLParser
-
Overrides the Element.shouldEvaluate method to return false on the script tag.
- shouldEvaluate(Element) - Method in class com.codename1.xml.XMLParser
-
Checks if this element should be evaluated by the parser This can be overriden by subclasses to skip certain elements
- shouldExecuteOnEDT() - Method in class com.codename1.testing.AbstractTest
-
Returns false, default tests run in their own thread.
- shouldExecuteOnEDT() - Method in interface com.codename1.testing.UnitTest
-
Returns true to indicate that the test expects to be executed on the EDT
- shouldNavigate(String) - Method in interface com.codename1.ui.events.BrowserNavigationCallback
-
**Important: Calls to this interface are always performed on a separate thread from the EDT! They are performed on the native webkit rendering thread or native event dispatch thread, this interface MUST NEVER block or synchronize against the EDT which WILL lead to deadlocks.
- shouldPaintBackground() - Method in class com.codename1.impl.CodenameOneImplementation
-
Indicates the implementation is capable of keeping the background painted by being non-destructive.
- shouldPaintStatusBar() - Method in class com.codename1.ui.Form
-
This method returns the value of the theme constant
paintsTitleBarBooland it is invoked internally in the code. - shouldRenderComponentSelection() - Method in class com.codename1.ui.Component
-
A component can indicate whether it is interested in rendering it's selection explicitly, this defaults to true in non-touch UI's and false in touch UI's except for the case where a user clicks the screen.
- shouldRenderComponentSelection() - Method in class com.codename1.ui.TextArea
-
Special case for text components, if they are editing they should always render the selected state A component can indicate whether it is interested in rendering it's selection explicitly, this defaults to true in non-touch UI's and false in touch UI's except for the case where a user clicks the screen.
- shouldRenderPeerImage() - Method in class com.codename1.ui.PeerComponent
-
Subclasses should return true here if the peer image should be rendered instead of the actual peer
- shouldRenderSelection() - Method in class com.codename1.ui.Display
-
This is an internal state flag relevant only for pureTouch mode (otherwise it will always be true).
- shouldRenderSelection() - Method in class com.codename1.ui.List
-
Allows subclasses to override the selection rendering for the component, specifically the spinner in some themes
- shouldRenderSelection(Component) - Method in class com.codename1.ui.Display
-
This is an internal state flag relevant only for pureTouch mode (otherwise it will always be true).
- shouldSendPointerReleaseToOtherForm() - Method in class com.codename1.ui.Form
-
Indicates whether this form wants to receive pointerReleased events for touch events that started in a different form
- shouldShowPopup() - Method in class com.codename1.ui.AutoCompleteTextField
-
Callback that allows subclasses to block the popup from showing
- shouldStop() - Method in class com.codename1.io.ConnectionRequest
-
Returns true if the request is paused or killed, developers should call this method periodically to test whether they should quit the current IO operation immediately
- shouldTickerStart() - Method in class com.codename1.ui.Label
-
Returns true if a ticker should be started since there is no room to show the text in the label.
- shouldWriteUTFAsGetBytes() - Method in class com.codename1.impl.CodenameOneImplementation
-
For some reason the standard code for writing UTF8 output in a server request doesn't work as expected on SE/CDC stacks.
- shouldWriteUTFAsGetBytes() - Method in class com.codename1.io.ConnectionRequest
-
Returns whether when writing a post body the platform expects something in the form of string.getBytes("UTF-8") or new OutputStreamWriter(os, "UTF-8").
- show() - Method in class com.codename1.components.ToastBar.Status
-
Shows this status message.
- show() - Method in class com.codename1.ui.BrowserWindow
-
Shows the browser window.
- show() - Method in class com.codename1.ui.Dialog
-
The default version of show modal shows the dialog occupying the center portion of the screen.
- show() - Method in class com.codename1.ui.Form
-
Displays the current form on the screen
- show() - Method in class com.codename1.ui.Sheet
-
Shows the sheet with the default (300ms) transition duration.
- show(int) - Method in class com.codename1.ui.Sheet
-
Shows the sheet over the current form using a slide-up transition with given duration in milliseconds.
- show(int, int, int, int) - Method in class com.codename1.components.InteractionDialog
-
This method shows the form as a modal alert allowing us to produce a behavior of an alert/dialog box.
- show(int, int, int, int) - Method in class com.codename1.ui.Dialog
-
This method shows the form as a modal alert allowing us to produce a behavior of an alert/dialog box.
- show(int, int, int, int, boolean) - Method in class com.codename1.ui.Dialog
-
This method shows the form as a modal alert allowing us to produce a behavior of an alert/dialog box.
- show(int, int, int, int, boolean, boolean) - Method in class com.codename1.ui.Dialog
-
This method shows the form as a modal alert allowing us to produce a behavior of an alert/dialog box.
- show(String, Component, Command...) - Static method in class com.codename1.ui.Dialog
-
Shows a modal dialog with the given component as its "body" placed in the center.
- show(String, Component, Command[], int, Image) - Static method in class com.codename1.ui.Dialog
-
Shows a modal dialog with the given component as its "body" placed in the center.
- show(String, Component, Command[], int, Image, long) - Static method in class com.codename1.ui.Dialog
-
Shows a modal dialog with the given component as its "body" placed in the center.
- show(String, Component, Command[], int, Image, long, Transition) - Static method in class com.codename1.ui.Dialog
-
Shows a modal dialog with the given component as its "body" placed in the center.
- show(String, Component, Command, Command[], int, Image, long, Transition) - Static method in class com.codename1.ui.Dialog
-
Shows a modal dialog with the given component as its "body" placed in the center.
- show(String, String, int, Image, String, String) - Static method in class com.codename1.ui.Dialog
-
Shows a modal prompt dialog with the given title and text.
- show(String, String, int, Image, String, String, long) - Static method in class com.codename1.ui.Dialog
-
Shows a modal prompt dialog with the given title and text.
- show(String, String, Command...) - Static method in class com.codename1.ui.Dialog
-
Shows a modal dialog with the given component as its "body" placed in the center.
- show(String, String, Command[], int, Image, long) - Static method in class com.codename1.ui.Dialog
-
Shows a modal prompt dialog with the given title and text.
- show(String, String, Command[], int, Image, long, Transition) - Static method in class com.codename1.ui.Dialog
-
Shows a modal prompt dialog with the given title and text.
- show(String, String, Command, Command[], int, Image, long) - Static method in class com.codename1.ui.Dialog
-
Shows a modal prompt dialog with the given title and text.
- show(String, String, Command, Command[], int, Image, long, Transition) - Static method in class com.codename1.ui.Dialog
-
Shows a modal prompt dialog with the given title and text.
- show(String, String, String, String) - Static method in class com.codename1.ui.Dialog
-
Shows a modal prompt dialog with the given title and text.
- Show - Enum constant in enum com.codename1.ui.events.ActionEvent.Type
-
Fired when a
com.codename1.ui.Formis shown - SHOW_DURING_EDIT_ALLOW_DISCARD - Static variable in class com.codename1.ui.Display
-
Allow show to occur during edit and discard all user input at this moment
- SHOW_DURING_EDIT_ALLOW_SAVE - Static variable in class com.codename1.ui.Display
-
Allow show to occur during edit and save all user input at this moment
- SHOW_DURING_EDIT_EXCEPTION - Static variable in class com.codename1.ui.Display
-
If show is called while editing text in the native text box an exception is thrown
- SHOW_DURING_EDIT_IGNORE - Static variable in class com.codename1.ui.Display
-
Ignore all calls to show occurring during edit, they are discarded immediately
- SHOW_DURING_EDIT_SET_AS_NEXT - Static variable in class com.codename1.ui.Display
-
Show will update the current form to which the OK button of the text box will return
- showAtPosition(int, int, int, int, boolean) - Method in class com.codename1.ui.Dialog
-
This method shows the form as a modal alert allowing us to produce a behavior of an alert/dialog box.
- showAuthentication(ActionListener) - Method in class com.codename1.facebook.FaceBookAccess
-
This method shows an authentication for login form
- showAuthentication(ActionListener) - Method in class com.codename1.io.Oauth2
-
This method shows an authentication for login form
- showBack() - Method in class com.codename1.ui.Dialog
-
Displays the current form on the screen, this version of the method is useful for "back" navigation since it reverses the direction of the transition.
- showBack() - Method in class com.codename1.ui.Form
-
Displays the current form on the screen, this version of the method is useful for "back" navigation since it reverses the direction of the transition.
- showBackButton() - Method in class com.codename1.ui.Sheet
-
Shows the back button.
- showConnectionProgress(String, ConnectionRequest, SuccessCallback, FailureCallback) - Static method in class com.codename1.components.ToastBar
- showContainer(String, Command, Component) - Method in class com.codename1.ui.util.UIBuilder
-
This method is equivalent to the internal navigation behavior, it adds functionality such as the back command into the given form resource and shows it.
- showControls() - Method in class com.codename1.components.MediaPlayer
-
Shows the controls for this media player.
- showDelayed(int) - Method in class com.codename1.components.ToastBar.Status
-
Schedules this status message to be shown after a specified number of milliseconds, if it hasn't been cleared or shown first.
- showDialog() - Method in class com.codename1.ui.Dialog
-
Shows a modal dialog and returns the command pressed within the modal dialog
- showDragHandle(boolean) - Method in class com.codename1.components.SplitPane.Settings
-
Set whether to show the drag handle on the divider.
- showErrorMessage(String) - Static method in class com.codename1.components.ToastBar
-
Simplifies a common use case of showing an error message with an error icon that fades out after a few seconds
- showErrorMessage(String, int) - Static method in class com.codename1.components.ToastBar
-
Simplifies a common use case of showing an error message with an error icon that fades out after a few seconds
- showExpandCollapseButtons(boolean) - Method in class com.codename1.components.SplitPane.Settings
-
Set whether to show the expand/collapse buttons on the divider.
- showForm() - Method in class com.codename1.testing.TestRunnerComponent
-
Shows a form with the testrunner embedded in it.
- showForm(String, Command) - Method in class com.codename1.ui.util.UIBuilder
-
This method is equivalent to the internal navigation behavior, it adds functionality such as the back command into the given form resource and shows it.
- showInfiniteBlocking() - Method in class com.codename1.components.InfiniteProgress
-
Shows the infinite progress over the whole screen, the blocking can be competed by calling
dispose()on the returnedDialog. - showInfoMessage(String) - Static method in class com.codename1.components.ToastBar
-
Simplifies a common use case of showing an information message with an info icon that fades out after a few seconds
- showInifiniteBlocking() - Method in class com.codename1.components.InfiniteProgress
-
Shows the infinite progress over the whole screen, the blocking can be competed by calling
dispose()on the returnedDialog. - showInterformContainers() - Method in class com.codename1.ui.animations.Transition
-
Sets visibility on all shared InterFormContainers between the source and destination to be visible.
- showKeyboard(boolean) - Method in interface com.codename1.impl.VirtualKeyboardInterface
-
Shows or dispose the virtual keyboard
- showLog() - Static method in class com.codename1.io.Log
-
Places a form with the log as a TextArea on the screen, this method can be attached to appear at a given time or using a fixed global key.
- showMenu() - Method in class com.codename1.ui.MenuBar
-
This method shows the menu on the Form.
- showMenuDialog(Dialog) - Method in class com.codename1.ui.MenuBar
-
A menu is implemented as a dialog, this method allows you to override dialog display in order to customize the dialog menu in various ways
- showMessage(String, char) - Static method in class com.codename1.components.ToastBar
-
Simplifies a common use case of showing an error message with an error icon that fades out after a few seconds
- showMessage(String, char, int) - Static method in class com.codename1.components.ToastBar
-
Simplifies a common use case of showing a message with an icon that fades out after a few seconds
- showMessage(String, char, int, ActionListener) - Static method in class com.codename1.components.ToastBar
-
Simplifies a common use case of showing a message with an icon that fades out after a few seconds
- showMessage(String, char, ActionListener) - Static method in class com.codename1.components.ToastBar
-
Simplifies a common use case of showing an error message with an error icon that fades out after a few seconds
- showModeless() - Method in class com.codename1.ui.Dialog
-
Shows a modeless dialog which is useful for some simpler use cases such as progress indication etc...
- Shown - Enum constant in enum com.codename1.ui.events.WindowEvent.Type
-
The window became visible.
- showNativeOverlay() - Method in class com.codename1.ui.Component
-
Creates the native overlay for this component.
- showNativePicker(int, Component, Object, Object) - Method in class com.codename1.impl.CodenameOneImplementation
-
Shows a native modal dialog allowing us to perform the picking for the given type which can include one of PICKER_TYPE_DATE_AND_TIME, PICKER_TYPE_TIME, PICKER_TYPE_DATE
- showNativePicker(int, Component, Object, Object) - Static method in class com.codename1.ui.CN
-
Shows a native modal dialog allowing us to perform the picking for the given type which can include one of PICKER_TYPE_DATE_AND_TIME, PICKER_TYPE_TIME, PICKER_TYPE_DATE
- showNativePicker(int, Component, Object, Object) - Method in class com.codename1.ui.Display
-
Shows a native modal dialog allowing us to perform the picking for the given type which can include one of PICKER_TYPE_DATE_AND_TIME, PICKER_TYPE_TIME, PICKER_TYPE_DATE
- showNativeScreen(Object) - Method in class com.codename1.impl.CodenameOneImplementation
-
Shows a native Form/Canvas or some other heavyweight native screen
- showNativeScreen(Object) - Method in class com.codename1.ui.Display
-
Shows a native Form/Canvas or some other heavyweight native screen
- showNotify() - Method in class com.codename1.impl.CodenameOneImplementation
-
Subclasses should invoke this method, it delegates the event to the display and into Codename One.
- showNotify() - Method in class com.codename1.ui.Display
-
Broadcasts show notify into Codename One, this method is invoked by the Codename One implementation to notify Codename One of showNotify events
- showNotify() - Method in class com.codename1.ui.Form
-
This method is only invoked when the underlying canvas for the form is shown this method isn't called for form based events and is generally usable for suspend/resume based behavior
- showOn(Form) - Method in class com.codename1.ui.util.GlassTutorial
-
Install the glass tutorial on a form and seamlessly dismiss it when no longer necessary
- showOverflowMenu(Dialog) - Method in class com.codename1.ui.Toolbar
- showPacked(String, boolean) - Method in class com.codename1.ui.Dialog
-
Convenience method to show a dialog sized to match its content.
- showPopup() - Method in class com.codename1.ui.AutoCompleteTextField
-
Causes the popup UI to show
- showPopupDialog(Component) - Method in class com.codename1.components.InteractionDialog
-
A popup dialog is shown with the context of a component and its selection.
- showPopupDialog(Component) - Method in class com.codename1.ui.Dialog
-
A popup dialog is shown with the context of a component and its selection, it is disposed seamlessly if the back button is pressed or if the user touches outside its bounds.
- showPopupDialog(Component, boolean) - Method in class com.codename1.components.InteractionDialog
-
A popup dialog is shown with the context of a component and its selection.
- showPopupDialog(Dialog) - Method in class com.codename1.components.FloatingActionButton
-
Shows the popup Dialog with the sub FABs.
- showPopupDialog(Dialog, List) - Method in class com.codename1.ui.ComboBox
-
Shows the popup dialog for the combo box and returns the resulting command.
- showPopupDialog(Rectangle) - Method in class com.codename1.components.InteractionDialog
-
A popup dialog is shown with the context of a component and its selection.
- showPopupDialog(Rectangle) - Method in class com.codename1.ui.Dialog
-
A popup dialog is shown with the context of a component and its selection, it is disposed seamlessly if the back button is pressed or if the user touches outside its bounds.
- showPopupDialog(Rectangle, boolean) - Method in class com.codename1.components.InteractionDialog
-
A popup dialog is shown with the context of a component and its selection.
- showRSSEntry(Hashtable) - Method in class com.codename1.components.RSSReader
-
Shows a form containing the RSS entry
- showSearchBar(ActionListener) - Method in class com.codename1.ui.Toolbar
-
Shows the search bar manually which is useful for use cases of popping up search from code
- showSidemenu() - Method in class com.codename1.testing.AbstractTest
-
Shows the sidemenu UI
- showSidemenu() - Static method in class com.codename1.testing.TestUtils
-
Shows the sidemenu UI
- showStetched(String, boolean) - Method in class com.codename1.ui.Dialog
-
Convenience method to show a dialog stretched to one of the sides
- showStretched(String, boolean) - Method in class com.codename1.ui.Dialog
-
Convenience method to show a dialog stretched to one of the sides
- showSymbolDialog() - Method in class com.codename1.ui.TextField
-
Invoked to show the symbol dialog, this method can be overriden by subclasses to manipulate the symbol table
- showTabs() - Method in class com.codename1.ui.Tabs
-
Show the tabs bar if it was hidden
- showToolbar() - Method in class com.codename1.ui.Toolbar
-
Show the Toolbar if it is currently not showing
- showTooltip(String, Component) - Method in class com.codename1.ui.TooltipManager
-
Shows the actual tooltip, this is invoked when the time for the tooltip elapses.
- showWelcomeAd() - Method in class com.codename1.impl.FullScreenAdService
-
Invoked on application startup, this code will download an ad or timeout
- shrink() - Method in class com.codename1.ui.layouts.mig.AC
-
Specifies that the current row/column's shrink weight withing the columns/rows with the
shrink priority100f. - shrink(float) - Method in class com.codename1.ui.layouts.mig.AC
-
Specifies that the current row/column's shrink weight withing the columns/rows with the same
shrink priority. - shrink(float...) - Method in class com.codename1.ui.layouts.mig.CC
-
Shrink weight for the component horizontally and optionally vertically.
- shrink(float, int...) - Method in class com.codename1.ui.layouts.mig.AC
-
Specifies the indicated rows'/columns' shrink weight withing the columns/rows with the same
shrink priority. - shrinkPrio(int) - Method in class com.codename1.ui.layouts.mig.AC
-
Specifies the current row/column's shrink priority.
- shrinkPrio(int...) - Method in class com.codename1.ui.layouts.mig.CC
-
Shrink priority for the component horizontally and optionally vertically.
- shrinkPrio(int, int...) - Method in class com.codename1.ui.layouts.mig.AC
-
Specifies the indicated rows'/columns' shrink priority.
- shrinkPrioX(int) - Method in class com.codename1.ui.layouts.mig.CC
-
The shrink priority compared to other components in the same cell.
- shrinkPrioY(int) - Method in class com.codename1.ui.layouts.mig.CC
-
The shrink priority compared to other components in the same cell.
- shrinkWeight(float) - Method in class com.codename1.ui.layouts.mig.AC
-
Specifies that the current row/column's shrink weight withing the columns/rows with the same
shrink priority. - shrinkWeight(float, int...) - Method in class com.codename1.ui.layouts.mig.AC
-
Specifies the indicated rows'/columns' shrink weight withing the columns/rows with the same
shrink priority. - shrinkX(float) - Method in class com.codename1.ui.layouts.mig.CC
-
Shrink weight for the component horizontally.
- shrinkY(float) - Method in class com.codename1.ui.layouts.mig.CC
-
Shrink weight for the component horizontally.
- shutdown() - Method in class com.codename1.io.NetworkManager
-
Shuts down the network thread, this will trigger failures if you have network requests
- shutdownSync() - Method in class com.codename1.io.NetworkManager
-
Shuts down the network thread and waits for shutdown to complete
- SideMenuBar - Class in com.codename1.ui
-
This is Menu Bar that displays it's commands on a side bar navigation similar to Google+/Facbook apps navigation
- SideMenuBar() - Constructor for class com.codename1.ui.SideMenuBar
- SignatureComponent - Class in com.codename1.components
-
A component to allow a user to enter their signature.
- SignatureComponent() - Constructor for class com.codename1.components.SignatureComponent
-
Creates a new signature component.
- signum() - Method in class com.codename1.util.BigInteger
- SimpleDateFormat - Class in com.codename1.l10n
-
A class for parsing and formatting dates with a given pattern, compatible with the Java 6 API, as in the examples here: https://docs.oracle.com/javase/6/docs/api/java/text/SimpleDateFormat.html
- SimpleDateFormat() - Constructor for class com.codename1.l10n.SimpleDateFormat
-
Construct a SimpleDateFormat with no pattern.
- SimpleDateFormat(String) - Constructor for class com.codename1.l10n.SimpleDateFormat
-
Construct a SimpleDateFormat with a given pattern.
- simplePatternToFullRegularExpression(String) - Static method in class com.codename1.util.regex.RE
-
Converts a 'simplified' regular expression to a full regular expression
- SimpleSeriesRenderer - Class in com.codename1.charts.renderers
-
A simple series renderer.
- SimpleSeriesRenderer() - Constructor for class com.codename1.charts.renderers.SimpleSeriesRenderer
- size - Variable in class com.codename1.io.tar.TarHeader
- size() - Method in class com.codename1.location.GeofenceManager
-
Checks the number of regions that are currently being monitored.
- size() - Method in class com.codename1.properties.CollectionProperty
-
The size of the property collection
- size() - Method in class com.codename1.properties.ListProperty
-
The size of the property list
- size() - Method in class com.codename1.properties.MapProperty
-
The size of the property list
- size() - Method in class com.codename1.properties.SetProperty
-
The size of the property set
- size() - Method in class com.codename1.ui.ComponentSelector
-
Returns number of results found.
- size() - Method in class com.codename1.ui.List
-
Returns the number of elements in the list, shorthand for getModel().getSize()
- size() - Method in class com.codename1.ui.TextSelection.Span
-
Gets the number of Chars in the span.
- size() - Method in class com.codename1.ui.util.WeakHashMap
- size(String) - Method in class com.codename1.ui.layouts.mig.AC
-
Specifies the current row/column's min and/or preferred and/or max size.
- size(String, int...) - Method in class com.codename1.ui.layouts.mig.AC
-
Specifies the indicated rows'/columns' min and/or preferred and/or max size.
- SIZE_AUTO - Static variable in class com.codename1.ui.plaf.CSSBorder
- SIZE_CONTAIN - Static variable in class com.codename1.ui.plaf.CSSBorder
- SIZE_COVER - Static variable in class com.codename1.ui.plaf.CSSBorder
- SIZE_LARGE - Static variable in class com.codename1.ui.CN
-
Constant allowing us to author portable system fonts
- SIZE_MEDIUM - Static variable in class com.codename1.ui.CN
-
Constant allowing us to author portable system fonts
- SIZE_OTHER - Static variable in class com.codename1.ui.plaf.CSSBorder
- SIZE_SMALL - Static variable in class com.codename1.ui.CN
-
Constant allowing us to author portable system fonts
- SizeChange - Enum constant in enum com.codename1.ui.events.ActionEvent.Type
-
Fired when a
int)occurs - sizeChanged(int, int) - Method in class com.codename1.impl.CodenameOneImplementation
-
Subclasses should invoke this method, it delegates the event to the display and into Codename One.
- sizeChanged(int, int) - Method in class com.codename1.ui.Display
-
Notifies Codename One of display size changes, this method is invoked by the implementation class and is for internal use
- sizeChanged(int, int) - Method in class com.codename1.ui.Form
-
This method is only invoked when the underlying canvas for the form gets a size changed event.
- sizeGroup() - Method in class com.codename1.ui.layouts.mig.AC
-
Specifies that the current row/column should be put in the size group
sand will thus share the same size constraints as the other components in the group. - sizeGroup(String) - Method in class com.codename1.ui.layouts.mig.AC
-
Specifies that the current row/column should be put in the size group
sand will thus share the same size constraints as the other components in the group. - sizeGroup(String...) - Method in class com.codename1.ui.layouts.mig.CC
-
The size group(s) that this component should be placed in.
- sizeGroup(String, int...) - Method in class com.codename1.ui.layouts.mig.AC
-
Specifies that the indicated rows/columns should be put in the size group
sand will thus share the same size constraints as the other components in the group. - sizeGroupX(String) - Method in class com.codename1.ui.layouts.mig.CC
-
Specifies that the component should be put in the size group
sand will thus share the same size as them within the group. - sizeGroupY(String) - Method in class com.codename1.ui.layouts.mig.CC
-
The size group that this component should be placed in.
- SIZELEN - Static variable in class com.codename1.io.tar.TarHeader
- sizeString(String) - Method in class com.codename1.ui.plaf.StyleParser.FontInfo
-
Gets the font size as a style string.
- skip() - Method in class com.codename1.ui.layouts.mig.CC
-
Same functionality as skip(1).
- skip(int) - Method in class com.codename1.ui.layouts.mig.CC
-
Same functionality as
#setSkip(int)only this method returnsthisfor chaining multiple calls. - skip(long) - Method in class com.codename1.io.BufferedInputStream
-
See the general contract of the
skipmethod ofInputStream. - skip(long) - Method in class com.codename1.io.CharArrayReader
-
Skips
countnumber of characters in this reader. - skip(long) - Method in class com.codename1.io.gzip.FilterInputStream
- skip(long) - Method in class com.codename1.io.gzip.InflaterInputStream
- skip(long) - Method in class com.codename1.io.tar.TarInputStream
-
Skips 'n' bytes on the InputStream
- skipPad() - Method in class com.codename1.io.tar.TarInputStream
-
Skips the pad at the end of each tar entry file content
- skipToNext() - Method in class com.codename1.media.RemoteControlListener
-
Called when user presses the "next" button on remote control.
- skipToPrevious() - Method in class com.codename1.media.RemoteControlListener
-
Called when user presses the "previous" button on remote control.
- sleep(int) - Static method in class com.codename1.io.Util
-
Shorthand method for Thread sleep that doesn't throw the stupid interrupted checked exception
- SLIDE_HORIZONTAL - Static variable in class com.codename1.ui.animations.CommonTransitions
-
Slide the transition horizontally
- SLIDE_VERTICAL - Static variable in class com.codename1.ui.animations.CommonTransitions
-
Slide the transition vertically
- slideDown() - Method in class com.codename1.ui.ComponentSelector
-
Display the matched elements with a sliding motion.
- slideDown(int) - Method in class com.codename1.ui.ComponentSelector
-
Display the matched elements with a sliding motion.
- slideDown(int, SuccessCallback) - Method in class com.codename1.ui.ComponentSelector
-
Display the matched elements with a sliding motion.
- slideDownAndWait(int) - Method in class com.codename1.ui.ComponentSelector
-
Display the matched elements with a sliding motion.
- Slider - Class in com.codename1.ui
-
The slider component serves both as a slider widget to allow users to select a value on a scale via touch/arrows and also to indicate progress.
- Slider() - Constructor for class com.codename1.ui.Slider
-
The default constructor uses internal rendering to draw its state
- SliderBridge - Class in com.codename1.components
-
Binds a
com.codename1.ui.Sliderto network progress events so it shows the progress of the currentcom.codename1.io.ConnectionRequest - SliderBridge() - Constructor for class com.codename1.components.SliderBridge
-
Default constructor
- SliderBridge(ConnectionRequest) - Constructor for class com.codename1.components.SliderBridge
-
Displays progress only for the source object, every other object in the queue before completion will produce an infinite progress.
- SliderBridge(ConnectionRequest[]) - Constructor for class com.codename1.components.SliderBridge
-
Allows displaying progress of multiple requests being sent
- slideUp() - Method in class com.codename1.ui.ComponentSelector
-
Hide the matched elements with a sliding motion.
- slideUp(int) - Method in class com.codename1.ui.ComponentSelector
-
Hide the matched components with a sliding motion.
- slideUp(int, SuccessCallback) - Method in class com.codename1.ui.ComponentSelector
-
Hide the matched elements with a sliding motion.
- slideUpAndWait(int) - Method in class com.codename1.ui.ComponentSelector
-
Hide the matched elements with a sliding motion.
- SMART - Enum constant in enum com.codename1.io.ConnectionRequest.CachingMode
- SMS_BOTH - Static variable in class com.codename1.ui.CN1Constants
-
Used by getSMSSupport to indicate that SMS can be sent in either seamless or interactive mode
- SMS_INTERACTIVE - Static variable in class com.codename1.ui.CN1Constants
-
Used by getSMSSupport to indicate that SMS triggers the native SMS app which will show a compose UI
- SMS_NOT_SUPPORTED - Static variable in class com.codename1.ui.CN1Constants
-
Used by getSMSSupport to indicate that SMS is not supported
- SMS_SEAMLESS - Static variable in class com.codename1.ui.CN1Constants
-
Used by getSMSSupport to indicate that SMS is sent in the background without a compose UI
- SMSShare - Class in com.codename1.share
-
SMS Sharing service
- SMSShare() - Constructor for class com.codename1.share.SMSShare
-
Default Constructor
- Socket - Class in com.codename1.io
-
Class implementing the socket API
- Socket.StopListening - Interface in com.codename1.io
-
This interface can be invoked to stop listening on a server socket
- SocketConnection - Class in com.codename1.io
-
Callback for establishment of a socket connection.
- SocketConnection() - Constructor for class com.codename1.io.SocketConnection
- SocketConnection(int) - Constructor for class com.codename1.io.SocketConnection
-
Creates a socket connection, setting the connect timeout.
- SOLID - Static variable in class com.codename1.charts.renderers.BasicStroke
-
The solid line style.
- sort(boolean) - Method in class com.codename1.ui.list.FilterProxyListModel
-
This method performs a sort of the list, to determine the sort order this class should be derived and the compare() method should be overriden
- sort(int, boolean) - Method in class com.codename1.ui.table.Table
-
Sorts the given column programmatically
- SortableTableModel - Class in com.codename1.ui.table
-
A proxy that wraps the table model providing sorting API that can be leveraged by the table
- SortableTableModel(int, boolean, TableModel, Comparator) - Constructor for class com.codename1.ui.table.SortableTableModel
-
Sorts a table based on the given column
- SOUND_TYPE_ALARM - Static variable in class com.codename1.ui.Display
-
A common sound type that can be used with playBuiltinSound
- SOUND_TYPE_BUTTON_PRESS - Static variable in class com.codename1.ui.Display
-
A common sound type that can be used with playBuiltinSound
- SOUND_TYPE_CONFIRMATION - Static variable in class com.codename1.ui.Display
-
A common sound type that can be used with playBuiltinSound
- SOUND_TYPE_ERROR - Static variable in class com.codename1.ui.Display
-
A common sound type that can be used with playBuiltinSound
- SOUND_TYPE_INFO - Static variable in class com.codename1.ui.Display
-
A common sound type that can be used with playBuiltinSound
- SOUND_TYPE_WARNING - Static variable in class com.codename1.ui.Display
-
A common sound type that can be used with playBuiltinSound
- south(Component) - Static method in class com.codename1.ui.layouts.BorderLayout
-
Convenience method that creates a border layout container and places the given component in the south
- SOUTH - Static variable in class com.codename1.ui.CN
-
The south layout constraint (bottom of container).
- SOUTH - Static variable in class com.codename1.ui.layouts.BorderLayout
-
The south layout constraint (bottom of container).
- SOUTH - Static variable in class com.codename1.ui.layouts.GridBagConstraints
- SOUTH - Static variable in class com.codename1.ui.layouts.GroupLayout
-
Compass-direction south (down).
- SOUTHEAST - Static variable in class com.codename1.ui.layouts.GridBagConstraints
- SOUTHWEST - Static variable in class com.codename1.ui.layouts.GridBagConstraints
- SPACE_SEPARATOR - Static variable in class com.codename1.util.regex.RECharacter
- span(int...) - Method in class com.codename1.ui.layouts.mig.CC
-
Same functionality as
spanX(cellsX).spanY(cellsY)which means this cell will span cells in both x and y. - Span(Component) - Constructor for class com.codename1.ui.TextSelection.Span
-
Creates a new span for the given component.
- SpanButton - Class in com.codename1.components
-
A complex button similar to MultiButton that breaks lines automatically and looks like a regular button (more or less).
- SpanButton() - Constructor for class com.codename1.components.SpanButton
-
Default constructor will be useful when adding this to the GUI builder
- SpanButton(String) - Constructor for class com.codename1.components.SpanButton
-
Constructor accepting default text
- SpanButton(String, String) - Constructor for class com.codename1.components.SpanButton
-
Constructor accepting default text and uiid for the text
- SpanLabel - Class in com.codename1.components
-
A multi line label component that can be easily localized, this is simply based on a text area combined with a label.
- SpanLabel() - Constructor for class com.codename1.components.SpanLabel
-
Default constructor will be useful when adding this to the GUI builder
- SpanLabel(String) - Constructor for class com.codename1.components.SpanLabel
-
Constructor accepting default text
- SpanLabel(String, String) - Constructor for class com.codename1.components.SpanLabel
-
Constructor accepting default text and uiid for the text
- SpanMultiButton - Class in com.codename1.components
-
A powerful button like component that allows multiple rows/and an icon to be added every row/icon can have its own UIID.
- SpanMultiButton() - Constructor for class com.codename1.components.SpanMultiButton
-
Default constructor allowing the designer to create an instance of this class
- SpanMultiButton(String) - Constructor for class com.codename1.components.SpanMultiButton
-
Initializes a multibutton with the first line of text
- spanOfCharAt(int, int) - Method in class com.codename1.ui.TextSelection.Spans
- Spans() - Constructor for class com.codename1.ui.TextSelection.Spans
- spanX() - Method in class com.codename1.ui.layouts.mig.CC
-
Same functionality as
#setSpanX(int)which means this cell will span the rest of the row. - spanX(int) - Method in class com.codename1.ui.layouts.mig.CC
-
Same functionality as
#setSpanX(int)only this method returnsthisfor chaining multiple calls. - spanY() - Method in class com.codename1.ui.layouts.mig.CC
-
Same functionality as calling
#setSpanY(int)withLayoutUtil.INFwhich means this cell will span the rest of the column. - spanY(int) - Method in class com.codename1.ui.layouts.mig.CC
-
Same functionality as
#setSpanY(int)only this method returnsthisfor chaining multiple calls. - split() - Method in class com.codename1.ui.layouts.mig.CC
-
Same functionality as split(LayoutUtil.INF), which means split until one of the keywords that breaks the split is found for a component after this one (e.g. wrap, newline and skip).
- split(int) - Method in class com.codename1.ui.layouts.mig.CC
-
Same functionality as
parts)only this method returnsthisfor chaining multiple calls. - split(String) - Method in class com.codename1.util.regex.RE
-
Splits a string into an array of strings on regular expression boundaries.
- split(String, String) - Static method in class com.codename1.io.Util
-
Provides a utility method breaks a given String to array of String according to the given separator
- SplitPane - Class in com.codename1.components
-
A Split Pane component.
- SplitPane(int, Component, Component, String, String, String) - Constructor for class com.codename1.components.SplitPane
-
Creates a new SplitPane.
- SplitPane(SplitPane.Settings, Component, Component) - Constructor for class com.codename1.components.SplitPane
-
Creates a new SplitPane.
- SplitPane.Settings - Class in com.codename1.components
-
An object to configure settings for a SplitPane.
- splitString(String, char, ArrayList) - Method in class com.codename1.impl.CodenameOneImplementation
- SPX - Static variable in class com.codename1.ui.layouts.mig.UnitValue
-
A unit indicating screen percentage width.
- SPY - Static variable in class com.codename1.ui.layouts.mig.UnitValue
-
A unit indicating screen percentage height.
- SQL_BLOB - Enum constant in enum com.codename1.properties.SQLMap.SqlType
- SQL_BOOLEAN - Enum constant in enum com.codename1.properties.SQLMap.SqlType
- SQL_DATE - Enum constant in enum com.codename1.properties.SQLMap.SqlType
- SQL_DOUBLE - Enum constant in enum com.codename1.properties.SQLMap.SqlType
- SQL_EXCLUDE - Enum constant in enum com.codename1.properties.SQLMap.SqlType
- SQL_FLOAT - Enum constant in enum com.codename1.properties.SQLMap.SqlType
- SQL_INTEGER - Enum constant in enum com.codename1.properties.SQLMap.SqlType
- SQL_LONG - Enum constant in enum com.codename1.properties.SQLMap.SqlType
- SQL_SHORT - Enum constant in enum com.codename1.properties.SQLMap.SqlType
- SQL_TEXT - Enum constant in enum com.codename1.properties.SQLMap.SqlType
- SQLMap - Class in com.codename1.properties
-
A simple ORM wrapper for property objects.
- SQLMap.SelectBuilder - Class in com.codename1.properties
-
Used to build the where statement as a builder pattern
- SQLMap.SqlType - Enum in com.codename1.properties
- SQUARE - Enum constant in enum com.codename1.charts.views.PointStyle
- SQUARE - Static variable in class com.codename1.charts.compat.Paint.Cap
- squareShadow(int, int, int, float) - Static method in class com.codename1.ui.util.Effects
-
Generates a square shadow and returns it
- SrcNotSupported - Enum constant in enum com.codename1.media.AsyncMedia.MediaErrorType
-
The associated resource has been found to be unsuitable.
- SRGB - Enum constant in enum com.codename1.ui.MultipleGradientPaint.ColorSpaceType
- SSLCertificate() - Constructor for class com.codename1.io.ConnectionRequest.SSLCertificate
- STACKED - Enum constant in enum com.codename1.charts.views.BarChart.Type
- start() - Method in class com.codename1.io.NetworkManager
-
There is no need to invoke this method since the network manager is started implicitly.
- start() - Method in class com.codename1.system.Lifecycle
-
Default start callback that's invoked on application resume
- start() - Method in class com.codename1.ui.animations.Motion
-
Sets the start time to the current time
- start(String) - Static method in class com.codename1.util.EasyThread
-
Starts a new thread
- START_PUNCTUATION - Static variable in class com.codename1.util.regex.RECharacter
- startApplicationInstance() - Method in class com.codename1.testing.DeviceRunner
-
This method starts a new application instance
- startArray(String) - Method in interface com.codename1.io.JSONParseCallback
-
Indicates that the parser ran into an opening bracket event [
- startArray(String) - Method in class com.codename1.io.JSONParser
-
Indicates that the parser ran into an opening bracket event [
- startBlock(String) - Method in interface com.codename1.io.JSONParseCallback
-
Indicates that the parser ran into an opening bracket event {
- startBlock(String) - Method in class com.codename1.io.JSONParser
-
Indicates that the parser ran into an opening bracket event {
- startEditing() - Method in class com.codename1.ui.TextArea
-
Launches the text field editing, notice that calling this in a callSerially is generally considered good practice
- startEditingAsync() - Method in class com.codename1.ui.Component
-
If the component
#isEditable(), then this will start the editing process. - startEditingAsync() - Method in interface com.codename1.ui.Editable
-
Starts editing the component.
- startEditingAsync() - Method in class com.codename1.ui.spinner.Picker
- startEditingAsync() - Method in class com.codename1.ui.TextArea
-
Launches the text field editing in a callserially call
- startingTestCase(UnitTest) - Method in class com.codename1.testing.TestReporting
-
Deprecated
- startingTestCase(String) - Method in class com.codename1.testing.TestReporting
-
Invoked when a unit test is started
- startRemoteControl() - Method in class com.codename1.impl.CodenameOneImplementation
-
Starts the remote control service.
- startRemoteControl() - Method in class com.codename1.ui.Display
-
Starts the remote control service.
- startTag(String) - Method in class com.codename1.xml.XMLParser
-
Invoked when a tag is opened, this method should return true to process the tag or return false to skip the tag.
- startThread(Runnable, String) - Static method in class com.codename1.ui.CN
-
Start a Codename One thread that supports crash protection and similar Codename One features.
- startThread(Runnable, String) - Method in class com.codename1.ui.Display
-
Start a Codename One thread that supports crash protection and similar Codename One features.
- startThread(String, Runnable) - Method in class com.codename1.impl.CodenameOneImplementation
-
Some devices need more elaborate thread creation logic e.g.
- startTicker() - Method in class com.codename1.ui.Label
-
This method will start the text ticker
- startTicker(long, boolean) - Method in class com.codename1.ui.ComponentSelector
-
Wraps
boolean) - startTicker(long, boolean) - Method in class com.codename1.ui.Label
-
This method will start the text ticker
- STATE_DEFAULT - Static variable in class com.codename1.ui.Button
-
Indicates the default state of a button which is neither pressed nor focused
- STATE_PRESSED - Static variable in class com.codename1.ui.Button
-
Indicates the pressed state of a button
- STATE_ROLLOVER - Static variable in class com.codename1.ui.Button
-
Indicates the rollover state of a button which is equivalent to focused for most uses
- STATIC - Static variable in class com.codename1.ui.layouts.mig.UnitValue
-
An operation indicating a static value.
- STATUS_CANCELLED - Static variable in interface com.codename1.ui.html.HTMLCallback
-
The page loading was cancelled before it could be completed
- STATUS_COMPLETED - Static variable in interface com.codename1.ui.html.HTMLCallback
-
The page and all of its referenced images and CSS files were loaded completely
- STATUS_CONNECTED - Static variable in interface com.codename1.ui.html.HTMLCallback
-
The stream was received
- STATUS_DISPLAYED - Static variable in interface com.codename1.ui.html.HTMLCallback
-
The page was displayed on screen - but at this stage some images and CSS files may still be loading in the background
- STATUS_ERROR - Static variable in interface com.codename1.ui.html.HTMLCallback
-
The page couldn't load completely because of parsing errors
- STATUS_NONE - Static variable in interface com.codename1.ui.html.HTMLCallback
-
This is returned in the page status if no page has been set to the HTMLComponent
- STATUS_PARSED - Static variable in interface com.codename1.ui.html.HTMLCallback
-
The page was parsed
- STATUS_REDIRECTED - Static variable in interface com.codename1.ui.html.HTMLCallback
-
The page was redirected to another URL
- STATUS_REQUESTED - Static variable in interface com.codename1.ui.html.HTMLCallback
-
The page was requested from the request handler
- stop() - Method in class com.codename1.components.WebBrowser
-
Stop loading the current page
- stop() - Method in class com.codename1.io.BufferedInputStream
-
Stop reading from the stream, invoking this will cause the read() to return -1
- stop() - Method in interface com.codename1.io.Socket.StopListening
-
Stop listening
- stop() - Method in class com.codename1.media.RemoteControlListener
-
Called when user presses the "Stop" button on remote control.
- stop() - Method in class com.codename1.system.Lifecycle
-
Callback when the app is suspended
- stop() - Method in class com.codename1.ui.BrowserComponent
-
Cancel the loading of the current page
- stopApplicationInstance() - Method in class com.codename1.testing.DeviceRunner
-
This method should cleanup the application so the next test case can run on a clean application instance
- stopEditing() - Method in class com.codename1.ui.TextArea
-
Stops text editing of this field if it is being edited
- stopEditing(Component) - Method in class com.codename1.ui.Display
-
Allows us to stop editString on the given text component
- stopEditing(Component, Runnable) - Method in class com.codename1.ui.Display
-
Allows us to stop editString on the given text component or Form.
- stopEditing(Runnable) - Method in class com.codename1.ui.Component
-
Stops the editing process.
- stopEditing(Runnable) - Method in interface com.codename1.ui.Editable
-
Stops editing the component.
- stopEditing(Runnable) - Method in class com.codename1.ui.Form
-
Stops any active editing on the form.
- stopEditing(Runnable) - Method in class com.codename1.ui.spinner.Picker
- stopEditing(Runnable) - Method in class com.codename1.ui.TextArea
-
Stops text editing of this field if it is being edited
- stopListening() - Method in class com.codename1.properties.PropertyBase
-
This method will work when invoked from a propertyChanged callback and should be similar to
removePropertyChangeListener(this). - stopPolling() - Static method in class com.codename1.impl.CodenameOneImplementation
-
Stops the polling push loop
- stopRemoteControl() - Method in class com.codename1.impl.CodenameOneImplementation
-
Stops the remote control service.
- stopRemoteControl() - Method in class com.codename1.ui.Display
-
Stops the remote control service.
- stopTextEditing() - Method in class com.codename1.impl.CodenameOneImplementation
-
Invoked for special cases to stop text editing and clear native editing state
- stopTextEditing(Runnable) - Method in class com.codename1.impl.CodenameOneImplementation
-
Invoked for special cases to stop text editing and clear native editing state
- stopTicker() - Method in class com.codename1.ui.ComponentSelector
-
Wraps
Label#stopTicker() - stopTicker() - Method in class com.codename1.ui.Label
-
Stops the text ticker
- Storage - Class in com.codename1.io
-
Abstracts the underlying application specific storage system, unlike the
com.codename1.io.FileSystemStoragethis class is a higher level abstraction. - Storage() - Constructor for class com.codename1.io.Storage
- STORAGE_NAME - Static variable in class com.codename1.io.Cookie
- StorageData(String) - Constructor for class com.codename1.io.Data.StorageData
-
Creates a new Data wrapper for a storage key.
- storageEntrySize(String) - Static method in class com.codename1.ui.CN
-
Returns the size in bytes of the given entry
- storageFileExists(String) - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns true if the given storage file exists
- StorageImage - Class in com.codename1.components
-
An encoded image that stores the actual data of the encoded image in storage.
- StorageImageAsync - Class in com.codename1.components
-
Asynchronous storage image that loads in the background and not during the paint cycle effectively not blocking the EDT drawing speed.
- store(OutputStream, String) - Method in class com.codename1.io.Properties
-
Stores properties to the specified
OutputStream, using ISO-8859-1. - store(Writer, String) - Method in class com.codename1.io.Properties
-
Stores the mappings in this
Propertiesobject toout, putting the specified comment at the beginning. - STORE_CODE_ITUNES - Static variable in class com.codename1.payment.Receipt
- STORE_CODE_PLAY - Static variable in class com.codename1.payment.Receipt
- STORE_CODE_SIMULATOR - Static variable in class com.codename1.payment.Receipt
- STORE_CODE_WINDOWS - Static variable in class com.codename1.payment.Receipt
- storeComponentState(Component, Hashtable) - Method in class com.codename1.ui.util.UIBuilder
-
By default Codename One stores the states of components in the navigation graph as it moves between forms.
- storeJSON(String) - Method in class com.codename1.properties.PropertyIndex
-
Writes the JSON string to storage, it's a shortcut for writing/generating the JSON
- storeJSONList(String, List) - Static method in class com.codename1.properties.PropertyIndex
-
Writes the JSON string to storage, it's a shortcut for writing/generating the JSON
- storeStack(Throwable, int) - Static method in class com.codename1.impl.CodenameOneThread
-
Stores the stack for the given exception
- storeStackForException(Throwable, int) - Method in class com.codename1.impl.CodenameOneThread
-
Stores the stack for the given exception
- StreamCharacterIterator - Class in com.codename1.util.regex
-
Encapsulates java.io.InputStream as CharacterIterator.
- StreamCharacterIterator(InputStream) - Constructor for class com.codename1.util.regex.StreamCharacterIterator
-
Parameters
- streamReady(InputStream, DocumentInfo) - Method in class com.codename1.ui.html.HTMLComponent
-
This method should be called only by AsyncDocumentRequestHandler implementations after an async fetch of a document
- streamReady(InputStream, DocumentInfo) - Method in interface com.codename1.ui.html.IOCallback
-
Called when the stream of the document is ready
- STRING - Enum constant in enum com.codename1.ui.BrowserComponent.JSType
- StringCharacterIterator - Class in com.codename1.util.regex
-
Encapsulates String as CharacterIterator.
- StringCharacterIterator(String) - Constructor for class com.codename1.util.regex.StringCharacterIterator
-
Parameters
- StringConverter() - Constructor for class com.codename1.properties.UiBinding.StringConverter
- StringData(String) - Constructor for class com.codename1.io.Data.StringData
- StringData(String, String) - Constructor for class com.codename1.io.Data.StringData
- stringPropertyNames() - Method in class com.codename1.io.Properties
-
Returns those property names (keys) in this
Propertiesobject for which both key and value are strings. - StringReader - Class in com.codename1.util.regex
- StringReader(String) - Constructor for class com.codename1.util.regex.StringReader
- stringToken(String) - Method in interface com.codename1.io.JSONParseCallback
-
Submits a token from the JSON data as a java string, this token is always a string value
- stringToken(String) - Method in class com.codename1.io.JSONParser
-
Submits a token from the JSON data as a java string, this token is always a string value
- StringUtil - Class in com.codename1.util
-
Various utility methods for manipulating strings
- StringUtil() - Constructor for class com.codename1.util.StringUtil
- stringWidth(Object, String) - Method in class com.codename1.impl.CodenameOneImplementation
-
Return the width of the given string in this font instance
- stringWidth(String) - Method in class com.codename1.ui.Font
-
Return the width of the given string in this font instance
- stripMarginAndPadding() - Method in class com.codename1.ui.Component
-
Convenience method that strips margin and padding from the component, and returns itself for chaining.
- stripMarginAndPadding() - Method in class com.codename1.ui.ComponentSelector
-
Strips margin and padding from components in found set.
- stripMarginAndPadding() - Method in class com.codename1.ui.plaf.Style
-
Strips all margin and padding from this style.
- stroke(float, boolean) - Method in class com.codename1.ui.plaf.RoundBorder
-
Sets the stroke of the circle/rectangle
- stroke(float, boolean) - Method in class com.codename1.ui.plaf.RoundRectBorder
-
Sets the stroke of the border
- stroke(Stroke) - Method in class com.codename1.ui.plaf.RoundBorder
-
Sets the stroke of the circle/rectangle
- stroke(Stroke) - Method in class com.codename1.ui.plaf.RoundRectBorder
-
Sets the stroke of the border
- Stroke - Class in com.codename1.ui
-
Encapsulates the stroke used for drawing paths.
- Stroke() - Constructor for class com.codename1.ui.Stroke
-
Creates a stroke with default settings.
- Stroke(float, int, int, float) - Constructor for class com.codename1.ui.Stroke
-
Creates a stroke with the specified characteristics.
- STROKE - Enum constant in enum com.codename1.charts.compat.Paint.Style
- strokeAngle(int) - Method in class com.codename1.ui.plaf.RoundBorder
-
Sets the stroke angle of the circle, this only applies to circular versions
- strokeColor(int) - Method in class com.codename1.ui.plaf.RoundBorder
-
Sets the stroke color of the circle/rectangle
- strokeColor(int) - Method in class com.codename1.ui.plaf.RoundRectBorder
-
Sets the stroke color of the border
- strokeOpacity(int) - Method in class com.codename1.ui.plaf.RoundBorder
-
Sets the opacity of the stroke line around the circle/rectangle
- strokeOpacity(int) - Method in class com.codename1.ui.plaf.RoundRectBorder
-
Sets the opacity of the stroke line around the border
- Style - Class in com.codename1.ui.plaf
-
Represents the look of a given component: colors, fonts, transparency, margin and padding & images.
- Style() - Constructor for class com.codename1.ui.plaf.Style
-
Each component when it draw itself uses this Object to determine in what colors it should use.
- Style(int, int, Font, byte) - Constructor for class com.codename1.ui.plaf.Style
-
Creates a new style with the given attributes
- Style(int, int, Font, byte, Image, byte) - Constructor for class com.codename1.ui.plaf.Style
-
Creates a new style with the given attributes
- Style(Style) - Constructor for class com.codename1.ui.plaf.Style
-
Creates a full copy of the given style.
- STYLE_BOLD - Static variable in class com.codename1.ui.CN
-
Constant allowing us to author portable system fonts
- STYLE_DASHED - Static variable in class com.codename1.ui.plaf.CSSBorder
-
Constant for border-style dashed
- STYLE_DOTTED - Static variable in class com.codename1.ui.plaf.CSSBorder
-
Constant for border-style dotted
- STYLE_HIDDEN - Static variable in class com.codename1.ui.plaf.CSSBorder
-
Constant for border-style hidden
- STYLE_ITALIC - Static variable in class com.codename1.ui.CN
-
Constant allowing us to author portable system fonts
- STYLE_NONE - Static variable in class com.codename1.ui.plaf.CSSBorder
-
Constant for border-style none
- STYLE_PLAIN - Static variable in class com.codename1.ui.CN
-
Constant allowing us to author portable system fonts
- STYLE_SOLID - Static variable in class com.codename1.ui.plaf.CSSBorder
-
Constant for border-style solid
- STYLE_UNDERLINED - Static variable in class com.codename1.ui.CN
-
Constant allowing us to author portable system fonts
- styleChanged(String, Style) - Method in class com.codename1.components.FloatingActionButton
-
We override this method to track style changes to the background color and map them to the border
- styleChanged(String, Style) - Method in class com.codename1.components.SpanButton
- styleChanged(String, Style) - Method in class com.codename1.components.SpanLabel
- styleChanged(String, Style) - Method in class com.codename1.components.Switch
-
Invoked to indicate a change in a propertyName of a Style
- styleChanged(String, Style) - Method in class com.codename1.ui.Component
-
Invoked to indicate a change in a propertyName of a Style
- styleChanged(String, Style) - Method in interface com.codename1.ui.events.StyleListener
-
Invoked to indicate a change in a propertyName of a Style
- styleChanged(String, Style) - Method in class com.codename1.ui.Label
- StyleInfo() - Constructor for class com.codename1.ui.plaf.StyleParser.StyleInfo
-
Creates a new StyleInfo.
- StyleInfo(StyleParser.StyleInfo) - Constructor for class com.codename1.ui.plaf.StyleParser.StyleInfo
-
Creates a new style info by copying styles from existing style info.
- StyleInfo(String...) - Constructor for class com.codename1.ui.plaf.StyleParser.StyleInfo
-
Parses the given style strings and encapsulates their details in a StyleInfo object.
- StyleInfo(Map) - Constructor for class com.codename1.ui.plaf.StyleParser.StyleInfo
-
Creates a new StyleInfo given the parsed Map of keys and values.
- StyleListener - Interface in com.codename1.ui.events
-
Invoked to indicate a change in a
Styleproperty - StyleParser - Class in com.codename1.ui.plaf
-
Parses Style strings into StyleInfo objects, which can be converted to Style objects at runtime.
- StyleParser() - Constructor for class com.codename1.ui.plaf.StyleParser
- StyleParser.BorderInfo - Class in com.codename1.ui.plaf
-
Encapsulates information about the border property of a style string.
- StyleParser.BoxInfo - Class in com.codename1.ui.plaf
-
Base class for style values that consist of 4 scalar values, such as padding and margin.
- StyleParser.FontInfo - Class in com.codename1.ui.plaf
-
Encapsulates the value of the font property in a style string.
- StyleParser.ImageInfo - Class in com.codename1.ui.plaf
-
Encapsulates an image that is referenced by a style string.
- StyleParser.MarginInfo - Class in com.codename1.ui.plaf
-
Encapsulates information about the padding in a style string.
- StyleParser.PaddingInfo - Class in com.codename1.ui.plaf
-
Encapsulates information about the padding in a style string.
- StyleParser.ScalarValue - Class in com.codename1.ui.plaf
-
Encapsulates a scalar value with a unit.
- StyleParser.StyleInfo - Class in com.codename1.ui.plaf
-
Encapculates a style string in structured format.
- SUB - Static variable in class com.codename1.ui.layouts.mig.UnitValue
-
An operation indicating a subtraction of two sub units
- subImage(int, int, int, int, boolean) - Method in class com.codename1.ui.EncodedImage
-
Extracts a subimage from the given image allowing us to breakdown a single large image into multiple smaller images in RAM, this actually creates a standalone version of the image for use.
- subImage(int, int, int, int, boolean) - Method in class com.codename1.ui.Image
-
Extracts a subimage from the given image allowing us to breakdown a single large image into multiple smaller images in RAM, this actually creates a standalone version of the image for use.
- subImage(int, int, int, int, boolean) - Method in class com.codename1.ui.RGBImage
-
Extracts a subimage from the given image allowing us to breakdown a single large image into multiple smaller images in RAM, this actually creates a standalone version of the image for use.
- submitReceipt(Receipt, SuccessCallback) - Method in interface com.codename1.payment.ReceiptStore
-
Submits a receipt to the data source.
- subscribe(String) - Method in class com.codename1.payment.Purchase
-
Begins subscribe process for the given subscription SKU
- subscribe(String, PromotionalOffer) - Method in class com.codename1.payment.Purchase
-
Begins subscribe process for the given subscription SKU using a provided promotional offer.
- subscriptionCanceled(String) - Method in interface com.codename1.payment.PurchaseCallback
-
Invoked when a subscription SKU is canceled
- subscriptionStarted(String) - Method in interface com.codename1.payment.PurchaseCallback
-
Invoked when a subscription SKU is started
- subspan(int, int) - Method in class com.codename1.ui.TextSelection.Span
-
Gets a subspan containing the Chars between start (inclusive), and end (exclusive).
- subst(String, String) - Method in class com.codename1.util.regex.RE
-
Substitutes a string for this regular expression in another string.
- subst(String, String, int) - Method in class com.codename1.util.regex.RE
-
Substitutes a string for this regular expression in another string.
- substring(int) - Method in class com.codename1.util.CStringBuilder
-
Returns the String value of the subsequence from the
startindex to the current end. - substring(int) - Method in class com.codename1.util.regex.CharacterArrayCharacterIterator
-
Returns
- substring(int) - Method in interface com.codename1.util.regex.CharacterIterator
-
Returns
- substring(int) - Method in class com.codename1.util.regex.ReaderCharacterIterator
-
Returns
- substring(int) - Method in class com.codename1.util.regex.StreamCharacterIterator
-
Returns
- substring(int) - Method in class com.codename1.util.regex.StringCharacterIterator
-
Returns
- substring(int, int) - Method in class com.codename1.util.CStringBuilder
-
Returns the String value of the subsequence from the
startindex to theendindex. - substring(int, int) - Method in class com.codename1.util.regex.CharacterArrayCharacterIterator
-
Returns
- substring(int, int) - Method in interface com.codename1.util.regex.CharacterIterator
-
Returns
- substring(int, int) - Method in class com.codename1.util.regex.ReaderCharacterIterator
-
Returns
- substring(int, int) - Method in class com.codename1.util.regex.StreamCharacterIterator
-
Returns
- substring(int, int) - Method in class com.codename1.util.regex.StringCharacterIterator
-
Returns
- substringWidth(String, int, int) - Method in class com.codename1.ui.Font
-
Return the width of the given string subset in this font instance
- subtract(BigDecimal) - Method in class com.codename1.util.BigDecimal
- subtract(BigInteger) - Method in class com.codename1.util.BigDecimal
- subtract(BigInteger) - Method in class com.codename1.util.BigInteger
- SuccessCallback<T> - Interface in com.codename1.util
-
Simple interface that allows asynchronous code to perform a parameterized callback in a similar way to GWT's callback interface.
- supportsBrowserExecuteAndReturnString(PeerComponent) - Method in class com.codename1.impl.CodenameOneImplementation
- supportsNativeImageCache() - Method in class com.codename1.impl.CodenameOneImplementation
-
Returns true if the platform supports a native image cache.
- supportsNativeTextAreaVerticalAlignment() - Method in class com.codename1.impl.CodenameOneImplementation
-
Checks whether the platform's native text areas support vertical alignment.
- supportsWasNull(Row) - Static method in class com.codename1.db.Database
-
Checks to see if the given row supports
#wasNull(com.codename1.db.Row). - SURFACE - Static variable in class com.codename1.ui.plaf.Style
-
Surface attribute name for the theme hashtable.
- SURROGATE - Static variable in class com.codename1.util.regex.RECharacter
- SW_RESIZE_CURSOR - Static variable in class com.codename1.ui.Component
-
The south-west-resize cursor type.
- Swipe - Enum constant in enum com.codename1.ui.events.ActionEvent.Type
-
Pointer swipe event currently fired by
com.codename1.ui.SwipeableContainer#addSwipeOpenListener(com.codename1.ui.events.ActionListener) - SwipeableContainer - Class in com.codename1.ui
-
SwipeableContainerallows us to side swipe a component and expose underlying configuration within it. - SwipeableContainer(Component, Component) - Constructor for class com.codename1.ui.SwipeableContainer
-
Simple Constructor
- SwipeableContainer(Component, Component, Component) - Constructor for class com.codename1.ui.SwipeableContainer
-
Simple Constructor
- SwipeBackSupport - Class in com.codename1.ui.util
-
Allows binding a swipe listener to the form that enables the user to swipe back to the previous form.
- SwipeBackSupport() - Constructor for class com.codename1.ui.util.SwipeBackSupport
- Switch - Class in com.codename1.components
-
The on/off switch is a checkbox of sort (although it derives container) that represents its state as a switch When using the Android native theme, this implementation follows the Material Design Switch guidelines: https://material.io/guidelines/components/selection-controls.html#selection-controls-radio-button
- Switch() - Constructor for class com.codename1.components.Switch
-
Default constructor
- Switch(String) - Constructor for class com.codename1.components.Switch
-
This constructor should be used when customizing theme constants for a different UIID
- SwitchList - Class in com.codename1.components
-
A list of switches.
- SwitchList(MultipleSelectionListModel) - Constructor for class com.codename1.components.SwitchList
- sync() - Method in class com.codename1.io.gzip.Inflater
- synchronizeReceipts() - Method in class com.codename1.payment.Purchase
- synchronizeReceipts(long, SuccessCallback) - Method in class com.codename1.payment.Purchase
-
Synchronize with receipt store.
- synchronizeReceiptsSync(long) - Method in class com.codename1.payment.Purchase
-
Synchronize receipts and wait for the sync to complete before proceeding.
- syncPoint() - Method in class com.codename1.io.gzip.Inflater
- systemOut(String) - Method in class com.codename1.impl.CodenameOneImplementation
-
System print
T
- table - Variable in class com.codename1.ui.layouts.TextModeLayout
-
The underlying table layout can be used freely to create constraints on the fly
- Table - Class in com.codename1.ui.table
-
The
Tableclass represents a grid of data that can be used for rendering a grid of components/labels. - Table() - Constructor for class com.codename1.ui.table.Table
-
Constructor for usage by GUI builder and automated tools, normally one should use the version that accepts the model
- Table(TableModel) - Constructor for class com.codename1.ui.table.Table
-
Create a table with a new model
- Table(TableModel, boolean) - Constructor for class com.codename1.ui.table.Table
-
Create a table with a new model
- TableLayout - Class in com.codename1.ui.table
-
TableLayout is a very elaborate constraint based layout manager that can arrange elements in rows/columns while defining constraints to control complex behavior such as spanning, alignment/weight etc.
- TableLayout(int, int) - Constructor for class com.codename1.ui.table.TableLayout
-
A table must declare the amount of rows and columns in advance
- TableLayout.Constraint - Class in com.codename1.ui.table
-
Represents the layout constraint for an entry within the table indicating the desired position/behavior of the component.
- TableModel - Interface in com.codename1.ui.table
-
The table and table model class are complimentry classes allowing the quick construction of tabular data controls.
- Tabs - Class in com.codename1.ui
-
A component that lets the user switch between a group of components by clicking on a tab with a given title and/or icon.
- Tabs() - Constructor for class com.codename1.ui.Tabs
-
Creates an empty
TabbedPanewith a default tab placement ofComponent.TOP. - Tabs(int) - Constructor for class com.codename1.ui.Tabs
-
Creates an empty
TabbedPanewith the specified tab placement of either:Component.TOP,Component.BOTTOM,Component.LEFT, orComponent.RIGHT. - tag(String) - Method in class com.codename1.ui.layouts.mig.CC
-
Same functionality as
tag)only this method returnsthisfor chaining multiple calls. - TAG_A - Static variable in class com.codename1.ui.html.HTMLElement
- TAG_ABBR - Static variable in class com.codename1.ui.html.HTMLElement
- TAG_ACRONYM - Static variable in class com.codename1.ui.html.HTMLElement
- TAG_ADDRESS - Static variable in class com.codename1.ui.html.HTMLElement
- TAG_AREA - Static variable in class com.codename1.ui.html.HTMLElement
- TAG_B - Static variable in class com.codename1.ui.html.HTMLElement
- TAG_BASE - Static variable in class com.codename1.ui.html.HTMLElement
- TAG_BASEFONT - Static variable in class com.codename1.ui.html.HTMLElement
- TAG_BIG - Static variable in class com.codename1.ui.html.HTMLElement
- TAG_BLOCKQUOTE - Static variable in class com.codename1.ui.html.HTMLElement
- TAG_BODY - Static variable in class com.codename1.ui.html.HTMLElement
- TAG_BR - Static variable in class com.codename1.ui.html.HTMLElement
- TAG_BUTTON - Static variable in class com.codename1.ui.html.HTMLElement
- TAG_CAPTION - Static variable in class com.codename1.ui.html.HTMLElement
- TAG_CENTER - Static variable in class com.codename1.ui.html.HTMLElement
- TAG_CITE - Static variable in class com.codename1.ui.html.HTMLElement
- TAG_CODE - Static variable in class com.codename1.ui.html.HTMLElement
- TAG_CSS_ILLEGAL_SELECTOR - Static variable in class com.codename1.ui.html.HTMLElement
-
///////////////////////////////
- TAG_CSS_SELECTOR - Static variable in class com.codename1.ui.html.HTMLElement
- TAG_DD - Static variable in class com.codename1.ui.html.HTMLElement
- TAG_DEL - Static variable in class com.codename1.ui.html.HTMLElement
- TAG_DFN - Static variable in class com.codename1.ui.html.HTMLElement
- TAG_DIR - Static variable in class com.codename1.ui.html.HTMLElement
- TAG_DIV - Static variable in class com.codename1.ui.html.HTMLElement
- TAG_DL - Static variable in class com.codename1.ui.html.HTMLElement
- TAG_DT - Static variable in class com.codename1.ui.html.HTMLElement
- TAG_EM - Static variable in class com.codename1.ui.html.HTMLElement
- TAG_FIELDSET - Static variable in class com.codename1.ui.html.HTMLElement
- TAG_FONT - Static variable in class com.codename1.ui.html.HTMLElement
- TAG_FORM - Static variable in class com.codename1.ui.html.HTMLElement
- TAG_H1 - Static variable in class com.codename1.ui.html.HTMLElement
- TAG_H2 - Static variable in class com.codename1.ui.html.HTMLElement
- TAG_H3 - Static variable in class com.codename1.ui.html.HTMLElement
- TAG_H4 - Static variable in class com.codename1.ui.html.HTMLElement
- TAG_H5 - Static variable in class com.codename1.ui.html.HTMLElement
- TAG_H6 - Static variable in class com.codename1.ui.html.HTMLElement
- TAG_HEAD - Static variable in class com.codename1.ui.html.HTMLElement
- TAG_HR - Static variable in class com.codename1.ui.html.HTMLElement
- TAG_HTML - Static variable in class com.codename1.ui.html.HTMLElement
- TAG_I - Static variable in class com.codename1.ui.html.HTMLElement
- TAG_IMG - Static variable in class com.codename1.ui.html.HTMLElement
- TAG_INPUT - Static variable in class com.codename1.ui.html.HTMLElement
- TAG_INS - Static variable in class com.codename1.ui.html.HTMLElement
- TAG_KBD - Static variable in class com.codename1.ui.html.HTMLElement
- TAG_LABEL - Static variable in class com.codename1.ui.html.HTMLElement
- TAG_LEGEND - Static variable in class com.codename1.ui.html.HTMLElement
- TAG_LI - Static variable in class com.codename1.ui.html.HTMLElement
- TAG_LINK - Static variable in class com.codename1.ui.html.HTMLElement
- TAG_MAP - Static variable in class com.codename1.ui.html.HTMLElement
- TAG_MENU - Static variable in class com.codename1.ui.html.HTMLElement
- TAG_META - Static variable in class com.codename1.ui.html.HTMLElement
- TAG_NOFRAMES - Static variable in class com.codename1.ui.html.HTMLElement
- TAG_NOSCRIPT - Static variable in class com.codename1.ui.html.HTMLElement
- TAG_OBJECT - Static variable in class com.codename1.ui.html.HTMLElement
- TAG_OL - Static variable in class com.codename1.ui.html.HTMLElement
- TAG_OPTGROUP - Static variable in class com.codename1.ui.html.HTMLElement
- TAG_OPTION - Static variable in class com.codename1.ui.html.HTMLElement
- TAG_P - Static variable in class com.codename1.ui.html.HTMLElement
- TAG_PARAM - Static variable in class com.codename1.ui.html.HTMLElement
- TAG_PRE - Static variable in class com.codename1.ui.html.HTMLElement
- TAG_Q - Static variable in class com.codename1.ui.html.HTMLElement
- TAG_S - Static variable in class com.codename1.ui.html.HTMLElement
- TAG_SAMP - Static variable in class com.codename1.ui.html.HTMLElement
- TAG_SELECT - Static variable in class com.codename1.ui.html.HTMLElement
- TAG_SMALL - Static variable in class com.codename1.ui.html.HTMLElement
- TAG_SPAN - Static variable in class com.codename1.ui.html.HTMLElement
- TAG_STRIKE - Static variable in class com.codename1.ui.html.HTMLElement
- TAG_STRONG - Static variable in class com.codename1.ui.html.HTMLElement
- TAG_STYLE - Static variable in class com.codename1.ui.html.HTMLElement
- TAG_SUB - Static variable in class com.codename1.ui.html.HTMLElement
- TAG_SUP - Static variable in class com.codename1.ui.html.HTMLElement
- TAG_TABLE - Static variable in class com.codename1.ui.html.HTMLElement
- TAG_TBODY - Static variable in class com.codename1.ui.html.HTMLElement
- TAG_TD - Static variable in class com.codename1.ui.html.HTMLElement
- TAG_TEXT - Static variable in class com.codename1.ui.html.HTMLElement
- TAG_TEXTAREA - Static variable in class com.codename1.ui.html.HTMLElement
- TAG_TFOOT - Static variable in class com.codename1.ui.html.HTMLElement
- TAG_TH - Static variable in class com.codename1.ui.html.HTMLElement
- TAG_THEAD - Static variable in class com.codename1.ui.html.HTMLElement
- TAG_TITLE - Static variable in class com.codename1.ui.html.HTMLElement
- TAG_TR - Static variable in class com.codename1.ui.html.HTMLElement
- TAG_TT - Static variable in class com.codename1.ui.html.HTMLElement
- TAG_U - Static variable in class com.codename1.ui.html.HTMLElement
- TAG_UL - Static variable in class com.codename1.ui.html.HTMLElement
- TAG_UNSUPPORTED - Static variable in class com.codename1.ui.html.HTMLElement
- TAG_VAR - Static variable in class com.codename1.ui.html.HTMLElement
- TarConstants - Class in com.codename1.io.tar
- TarConstants() - Constructor for class com.codename1.io.tar.TarConstants
- TarEntry - Class in com.codename1.io.tar
- TarEntry(byte[]) - Constructor for class com.codename1.io.tar.TarEntry
- TarEntry(String, String) - Constructor for class com.codename1.io.tar.TarEntry
- TarHeader - Class in com.codename1.io.tar
-
Header
- TarHeader() - Constructor for class com.codename1.io.tar.TarHeader
- TarInputStream - Class in com.codename1.io.tar
- TarInputStream(InputStream) - Constructor for class com.codename1.io.tar.TarInputStream
- TarOutputStream - Class in com.codename1.io.tar
- TarOutputStream(OutputStream) - Constructor for class com.codename1.io.tar.TarOutputStream
- TarUtils - Class in com.codename1.io.tar
- TEMPORARILY_UNAVAILABLE - Static variable in class com.codename1.location.LocationManager
- TEST_GAPS - Static variable in class com.codename1.ui.layouts.mig.Grid
- testBit(int) - Method in class com.codename1.util.BigInteger
- testExecutionFinished() - Method in class com.codename1.testing.TestReporting
-
Deprecated
- testExecutionFinished(String) - Method in class com.codename1.testing.TestReporting
-
Callback to indicate the test execution has finished allowing for a report to be generated if appropriate
- TestReporting - Class in com.codename1.testing
-
Test reports can be overriden to provide custom test reporting options you can replace the test reporter on the device by sending the build argument build.testReporter='com.x.MyTestReporterClass'.
- TestReporting() - Constructor for class com.codename1.testing.TestReporting
- TestRunnerComponent - Class in com.codename1.testing
-
A UI component for running unit tests and displaying the results.
- TestRunnerComponent() - Constructor for class com.codename1.testing.TestRunnerComponent
- TestUtils - Class in com.codename1.testing
-
Various utility classes to automate UI testing
- text(String) - Method in class com.codename1.ui.AutoCompleteTextComponent
-
Sets the text of the field
- text(String) - Method in class com.codename1.ui.TextComponent
-
Sets the text of the field
- TEXT_COLOR - Static variable in class com.codename1.charts.renderers.DefaultRenderer
-
The default color for text.
- TEXT_CURSOR - Static variable in class com.codename1.ui.Component
-
The text cursor type.
- TEXT_DECORATION - Static variable in class com.codename1.ui.plaf.Style
-
Text decoration attribute for the style event
- TEXT_DECORATION_3D - Static variable in class com.codename1.ui.plaf.Style
-
3D text effect using a font shadow
- TEXT_DECORATION_3D_LOWERED - Static variable in class com.codename1.ui.plaf.Style
-
3D sunken text effect using a light font shadow
- TEXT_DECORATION_3D_SHADOW_NORTH - Static variable in class com.codename1.ui.plaf.Style
-
3D text effect using a font shadow
- TEXT_DECORATION_NONE - Static variable in class com.codename1.ui.plaf.Style
-
Indicates no text decoration
- TEXT_DECORATION_OVERLINE - Static variable in class com.codename1.ui.plaf.Style
-
Indicates overline
- TEXT_DECORATION_STRIKETHRU - Static variable in class com.codename1.ui.plaf.Style
-
Indicates a strike-through line (usually used to denote deleted text)
- TEXT_DECORATION_UNDERLINE - Static variable in class com.codename1.ui.plaf.Style
-
Indicates underline
- TextArea - Class in com.codename1.ui
-
An optionally multi-line editable region that can display text and allow a user to edit it.
- TextArea() - Constructor for class com.codename1.ui.TextArea
-
Creates an empty text area, this constructor will create a single line text area similar to a text field!
- TextArea(int, int) - Constructor for class com.codename1.ui.TextArea
-
Creates an area with the given rows and columns
- TextArea(int, int, int) - Constructor for class com.codename1.ui.TextArea
-
Creates an area with the given rows, columns and constraint
- TextArea(String) - Constructor for class com.codename1.ui.TextArea
-
Creates an area with the given text, this constructor will create a single line text area similar to a text field!
- TextArea(String, int) - Constructor for class com.codename1.ui.TextArea
-
Creates an area with the given text and maximum size, this constructor will create a single line text area similar to a text field!
- TextArea(String, int, int) - Constructor for class com.codename1.ui.TextArea
-
Creates an area with the given text, rows and columns
- TextArea(String, int, int, int) - Constructor for class com.codename1.ui.TextArea
-
Creates an area with the given text, rows, columns and constraint
- TextAreaAdapter() - Constructor for class com.codename1.properties.UiBinding.TextAreaAdapter
-
Constructs a new binding assuming a String property
- TextAreaAdapter(UiBinding.ObjectConverter) - Constructor for class com.codename1.properties.UiBinding.TextAreaAdapter
-
Constructs a new binding
- TextComponent - Class in com.codename1.ui
-
Encapsulates a text field and label into a single component.
- TextComponent() - Constructor for class com.codename1.ui.TextComponent
-
Default constructor allows us to create an arbitrary text component
- TextComponentAdapter() - Constructor for class com.codename1.properties.UiBinding.TextComponentAdapter
-
Constructs a new binding assuming a String property
- TextComponentAdapter(UiBinding.ObjectConverter) - Constructor for class com.codename1.properties.UiBinding.TextComponentAdapter
-
Constructs a new binding
- TextComponentPassword - Class in com.codename1.ui
-
TextComponent extended to automatically add mask/unmask password button near the TextField; it acts like a normal TextComponent if the Constraint is not TextArea.PASSWORD
- TextComponentPassword() - Constructor for class com.codename1.ui.TextComponentPassword
- textElement(String) - Method in class com.codename1.xml.XMLParser
-
Invoked when the event parser encounters a text element.
- TextField - Class in com.codename1.ui
-
A specialized version of
com.codename1.ui.TextAreawith some minor deviations from the original specifically: - TextField() - Constructor for class com.codename1.ui.TextField
-
Default constructor
- TextField(int) - Constructor for class com.codename1.ui.TextField
-
Construct a text field with space reserved for columns
- TextField(String) - Constructor for class com.codename1.ui.TextField
-
Construct text field
- TextField(String, int) - Constructor for class com.codename1.ui.TextField
-
Construct text field
- TextField(String, String) - Constructor for class com.codename1.ui.TextField
-
Construct text field with a hint
- TextField(String, String, int, int) - Constructor for class com.codename1.ui.TextField
-
Construct text field with a hint, columns and constraint values
- TextHolder - Interface in com.codename1.ui
-
An interface implemented by
Componentclasses that can support setting/getting text. - TextModeLayout - Class in com.codename1.ui.layouts
-
This is a special case layout specifically designed for
com.codename1.ui.InputComponent. - TextModeLayout(int, int) - Constructor for class com.codename1.ui.layouts.TextModeLayout
-
The constructor works like the standard table layout constructor and will behave as such with the on top mode
- TextPainter - Class in com.codename1.ui.scene
-
A painter for painting text into a Node.
- TextPainter(String, int) - Constructor for class com.codename1.ui.scene.TextPainter
-
Creates a new TextPainter with the given text and vertical alignment.
- TextSelection - Class in com.codename1.ui
-
Text selection support for Codename One applications.
- TextSelection.Char - Class in com.codename1.ui
-
Encapsulates a box around a single character/glyph in the UI, storing the component that it belongs to, the position of its corresponding character in the component's text, and the bounds of the box, relative to
#getSelectionRoot(). - TextSelection.Span - Class in com.codename1.ui
-
Encapsulates a span of text on the screen.
- TextSelection.Spans - Class in com.codename1.ui
-
Encapsulates a collection of Spans.
- TextSelection.TextSelectionSupport - Interface in com.codename1.ui
-
An interface that can be returned from any Component's
Component#getTextSelectionSupport()method to provide text selection support on that component. - TextSelection.TextSelectionTrigger - Enum in com.codename1.ui
-
Trigger types for text selection.
- Theme - Enum constant in enum com.codename1.ui.events.ActionEvent.Type
-
Fired when the theme changes
- then(Functor) - Method in class com.codename1.util.promise.Promise
-
Parameters
- then(Functor, Functor) - Method in class com.codename1.util.promise.Promise
-
The then() method returns a Promise.
- ThreadSafeDatabase - Class in com.codename1.db
-
Wraps all database calls in a single thread so they are all proxied thru that thread
- ThreadSafeDatabase(Database) - Constructor for class com.codename1.db.ThreadSafeDatabase
-
Wraps the given database with a threadsafe version
- Tile - Class in com.codename1.maps
-
This class represents a single tile on a map.
- Tile(Dimension, BoundingBox, Image) - Constructor for class com.codename1.maps.Tile
-
Creates a new Tile.
- TiledProvider - Class in com.codename1.maps.providers
-
This is a tiled map provider
- TiledProvider(String, Projection, Dimension) - Constructor for class com.codename1.maps.providers.TiledProvider
-
Creates a new Tiled provider
- tileFor(BoundingBox) - Method in class com.codename1.maps.providers.GoogleMapsProvider
-
Gets a tile for the given bounding box
- tileFor(BoundingBox) - Method in class com.codename1.maps.providers.MapProvider
-
Gets a tile for the given bounding box
- tileFor(BoundingBox) - Method in class com.codename1.maps.providers.TiledProvider
-
Gets a tile for the given bounding box
- tileImage(Image, int, int, int, int) - Method in class com.codename1.ui.Graphics
-
Allows an implementation to optimize image tiling rendering logic
- tileImage(Object, Object, int, int, int, int) - Method in class com.codename1.impl.CodenameOneImplementation
-
Allows an implementation to optimize image tiling rendering logic
- tileSize() - Method in class com.codename1.maps.providers.MapProvider
-
Gets the tile size
- tileSize(Dimension) - Method in class com.codename1.maps.providers.MapProvider
-
Request map to provide tiles of specific sizes.
- TimeChart - Class in com.codename1.charts.views
-
Specialised
LineChartthat formats the X axis as dates or times. - TimeChart(XYMultipleSeriesDataset, XYMultipleSeriesRenderer) - Constructor for class com.codename1.charts.views.TimeChart
-
Builds a new time chart instance.
- Timeline - Class in com.codename1.ui.animations
-
A timeline represents the motions of animation objects
- timeout(int) - Method in class com.codename1.io.rest.RequestBuilder
-
Sets the request timeout
- timer(int, boolean, Form, Runnable) - Static method in class com.codename1.ui.util.UITimer
-
Convenience method to schedule a UITimer more easily
- timer(int, boolean, Runnable) - Static method in class com.codename1.ui.util.UITimer
-
Convenience method to schedule a UITimer more easily on the current form
- TimeSeries - Class in com.codename1.charts.models
-
A series for the date / time charts.
- TimeSeries(String) - Constructor for class com.codename1.charts.models.TimeSeries
-
Builds a new date / time series.
- TimeSpinner - Class in com.codename1.ui.spinner
-
Allows selecting a time of day either in 24 hour batches or AM/PM format.
- TimeSpinner() - Constructor for class com.codename1.ui.spinner.TimeSpinner
- title(String) - Method in class com.codename1.push.PushBuilder
-
Sets the title of the push notification.
- TITLECASE_LETTER - Static variable in class com.codename1.util.regex.RECharacter
- titleUpdated(HTMLComponent, String) - Method in class com.codename1.components.Ads
-
Called when the page's title is updated
- titleUpdated(HTMLComponent, String) - Method in class com.codename1.ui.html.DefaultHTMLCallback
-
{Called when the page's title is updated
- titleUpdated(HTMLComponent, String) - Method in interface com.codename1.ui.html.HTMLCallback
-
Called when the page's title is updated
- TL_BR - Enum constant in enum com.codename1.charts.compat.GradientDrawable.Orientation
- TMAGIC - Static variable in class com.codename1.io.tar.TarHeader
-
The magic tag representing a POSIX tar archive.
- toArray() - Method in class com.codename1.ui.ComponentSelector
-
Returns results as an array.
- toArray(T[]) - Method in class com.codename1.ui.ComponentSelector
-
Returns results as an array.
- ToastBar - Class in com.codename1.components
-
An API to present status messages to the user in an unobtrusive manner.
- ToastBar.Status - Class in com.codename1.components
-
Represents a single status message.
- toBooleanValue(Object) - Static method in class com.codename1.io.Util
-
Returns true or false based on a "soft" object
- toByteArray() - Method in class com.codename1.util.BigInteger
- toCharArray(String) - Static method in class com.codename1.io.Util
-
toCharArray should return a new array always, however some devices might suffer a bug that allows mutating a String (serious security hole in the JVM) hence this method simulates the proper behavior
- toComponentType - Variable in class com.codename1.properties.UiBinding.ComponentAdapter
-
Used by the subclass to convert values from the property to the component
- toCSSString() - Method in class com.codename1.ui.plaf.CSSBorder
-
Converts this border to a CSS string.
- toDateValue(Object) - Static method in class com.codename1.io.Util
-
Tries to convert an arbitrary object to a date
- toDoubleValue(Object) - Static method in class com.codename1.io.Util
-
Returns the number object as a double
- toEncodedImage() - Method in class com.codename1.ui.ComponentImage
-
Converts to an encoded image.
- toEncodedImage() - Method in class com.codename1.ui.FontImage
-
Converts the icon image to an encoded image if possible
- toExternalForm() - Method in class com.codename1.io.URL
- toFloatValue(Object) - Static method in class com.codename1.io.Util
-
Returns the number object as a float
- toggleCollapsePreferred() - Method in class com.codename1.components.SplitPane
-
Toggles the split pane between collapsed state and preferred state.
- toggleExpandPreferred() - Method in class com.codename1.components.SplitPane
-
Toggles the split pane between expanded state and preferred state.
- togglePlayPause() - Method in class com.codename1.media.RemoteControlListener
-
Called when user presses the toggle play/pause button on remote control.
- toImage() - Method in class com.codename1.ui.Component
-
Returns the component as an image.
- toImage() - Method in class com.codename1.ui.FontImage
-
Converts the icon image to an image if possible
- toIntValue(Object) - Static method in class com.codename1.io.Util
-
Returns the number object as an int
- toJSON() - Method in class com.codename1.properties.PropertyIndex
-
Converts the object to a JSON representation
- toJSONList(List) - Static method in class com.codename1.properties.PropertyIndex
-
Creates a JSON string, containing the list of property business objects
- toJSPointer() - Method in class com.codename1.javascript.JSObject
-
Returns a Javascript variable name for the underlying Javascript object.
- TOKEN - Static variable in class com.codename1.io.Oauth2
- tokenize(String, char) - Static method in class com.codename1.util.StringUtil
-
Breaks a String to multiple strings.
- tokenize(String, String) - Static method in class com.codename1.util.StringUtil
-
Breaks a String to multiple strings (similar to string tokenizer)
- tokenizeString(String, char) - Static method in class com.codename1.util.StringUtil
-
Breaks a String to multiple strings.
- tokenizeString(String, String) - Static method in class com.codename1.util.StringUtil
-
Breaks a String to multiple strings (similar to string tokenizer)
- toLongValue(Object) - Static method in class com.codename1.io.Util
-
Returns the number object as a long
- toLowerCase(char) - Static method in class com.codename1.util.regex.RECharacter
- toMapRepresentation() - Method in class com.codename1.properties.PropertyIndex
-
This is useful in converting a property object to JSON
- toNativePath(String) - Method in class com.codename1.impl.CodenameOneImplementation
-
Converts a FileSystemStorage path to a native path.
- toNativePath(String) - Method in class com.codename1.io.FileSystemStorage
-
Converts a file system path to a native path.
- Toolbar - Class in com.codename1.ui
-
Toolbar replaces the default title area with a powerful abstraction that allows functionality ranging from side menus (hamburger) to title animations and any arbitrary component type.
- Toolbar() - Constructor for class com.codename1.ui.Toolbar
-
Empty Constructor
- Toolbar(boolean) - Constructor for class com.codename1.ui.Toolbar
-
This constructor places the Toolbar on a different layer on top of the Content Pane.
- Toolbar.BackCommandPolicy - Enum in com.codename1.ui
-
The behavior of the back command in the title
- TooltipManager - Class in com.codename1.ui
-
Central management for tooltips, this class can be derived/customized to override the default tooltip behavior.
- TooltipManager() - Constructor for class com.codename1.ui.TooltipManager
-
Default tooltip manager
- top - Variable in class com.codename1.ui.layouts.Insets
- top() - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint.Inset
-
Gets the top inset in this constraint.
- top() - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint
-
Gets the top inset
- TOP - Static variable in class com.codename1.ui.CN
-
Box-orientation constant used to specify the top of a box.
- TOP - Static variable in class com.codename1.ui.Component
-
Box-orientation constant used to specify the top of a box.
- TOP_BOTTOM - Enum constant in enum com.codename1.charts.compat.GradientDrawable.Orientation
- toPattern() - Method in class com.codename1.l10n.SimpleDateFormat
-
Returns
- topLeftMode(boolean) - Method in class com.codename1.ui.plaf.RoundRectBorder
-
True to draw the top left corner rounded, false to draw it as a corner
- topOnlyMode(boolean) - Method in class com.codename1.ui.plaf.RoundRectBorder
-
Special mode where only the top of the round rectangle is rounded and the bottom is a regular rectangle
- topRightMode(boolean) - Method in class com.codename1.ui.plaf.RoundRectBorder
-
True to draw the top right corner rounded, false to draw it as a corner
- toPropertyType - Variable in class com.codename1.properties.UiBinding.ComponentAdapter
-
Used by the subclass to convert values from the component to the property
- topToBottom() - Method in class com.codename1.ui.layouts.mig.LC
-
Same functionality as calling
#setTopToBottom(boolean)withtrueonly this method returnsthisfor chaining multiple calls. - toRealPoint(float, float) - Method in class com.codename1.charts.views.XYChart
- toRealPoint(float, float, int) - Method in class com.codename1.charts.views.XYChart
-
Transforms a screen point to a real coordinates point.
- toRGB(RGBImage, int, int, int, int, int, int) - Method in class com.codename1.ui.EncodedImage
-
Extracts data from this image into the given RGBImage
- toRGB(RGBImage, int, int, int, int, int, int) - Method in class com.codename1.ui.Image
-
Extracts data from this image into the given RGBImage
- toScreenPoint(double[]) - Method in class com.codename1.charts.views.XYChart
- toScreenPoint(double[], int) - Method in class com.codename1.charts.views.XYChart
- toString() - Method in class com.codename1.capture.VideoCaptureConstraints
- toString() - Method in class com.codename1.charts.compat.Paint
- toString() - Method in class com.codename1.charts.views.PieSegment
- toString() - Method in enum com.codename1.charts.views.PointStyle
-
Returns the point shape name.
- toString() - Method in class com.codename1.facebook.Post
- toString() - Method in class com.codename1.io.AccessToken
- toString() - Method in class com.codename1.io.Cookie
- toString() - Method in class com.codename1.io.File
- toString() - Method in class com.codename1.io.URL
- toString() - Method in class com.codename1.javascript.JSObject
-
Returns the toString from the JavaScript object effectively the equivalent of
callString("toString") - toString() - Method in class com.codename1.location.Location
- toString() - Method in class com.codename1.maps.BoundingBox
- toString() - Method in class com.codename1.maps.Coord
- toString() - Method in class com.codename1.maps.layers.PointLayer
- toString() - Method in class com.codename1.maps.Tile
- toString() - Method in class com.codename1.payment.Receipt
- toString() - Method in class com.codename1.processing.Result
-
Convert the object to a formatted structured content document.
- toString() - Method in class com.codename1.properties.Property
- toString() - Method in class com.codename1.properties.PropertyBase
-
Default toString that provides easier debug information
- toString() - Method in class com.codename1.properties.PropertyIndex
-
Returns a user readable printout of the property values which is useful for debugging
- toString() - Method in class com.codename1.ui.BrowserComponent.JSExpression
-
Gets the javascript expression as a string.
- toString() - Method in class com.codename1.ui.BrowserComponent.JSRef
- toString() - Method in class com.codename1.ui.Command
-
Returns a string representation of the object
- toString() - Method in class com.codename1.ui.Component
-
Overriden to return a useful value for debugging purposes
- toString() - Method in class com.codename1.ui.ComponentSelector
- toString() - Method in class com.codename1.ui.geom.AffineTransform
- toString() - Method in class com.codename1.ui.geom.Dimension
- toString() - Method in class com.codename1.ui.geom.Dimension2D
- toString() - Method in class com.codename1.ui.geom.GeneralPath
- toString() - Method in class com.codename1.ui.geom.Point
- toString() - Method in class com.codename1.ui.geom.Point2D
- toString() - Method in class com.codename1.ui.geom.Rectangle
- toString() - Method in class com.codename1.ui.geom.Rectangle2D
- toString() - Method in class com.codename1.ui.html.HTMLElement
-
{Returns a printable string representing this element
- toString() - Method in class com.codename1.ui.layouts.BorderLayout
- toString() - Method in class com.codename1.ui.layouts.BoxLayout
- toString() - Method in class com.codename1.ui.layouts.FlowLayout
- toString() - Method in class com.codename1.ui.layouts.GridLayout
- toString() - Method in class com.codename1.ui.layouts.GroupLayout
-
Returns a textual description of this GroupLayout.
- toString() - Method in class com.codename1.ui.layouts.Insets
- toString() - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint.Inset
-
Prints this inset as a string.
- toString() - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint
-
Gets the insets as a string.
- toString() - Method in class com.codename1.ui.layouts.LayeredLayout
- toString() - Method in class com.codename1.ui.layouts.mig.UnitValue
- toString() - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
-
Returns the border as a style string value.
- toString() - Method in class com.codename1.ui.plaf.StyleParser.BoxInfo
-
Returns string of values in format.
- toString() - Method in class com.codename1.ui.plaf.StyleParser.FontInfo
-
Returns the font in a format that can be used as the value of the font property of a style string.
- toString() - Method in class com.codename1.ui.plaf.StyleParser.ImageInfo
- toString() - Method in class com.codename1.ui.plaf.StyleParser.ScalarValue
-
Returns the scalar value in CN1 style string format.
- toString() - Method in class com.codename1.ui.RadioButton
-
Overriden to return a useful value for debugging purposes
- toString() - Method in class com.codename1.ui.Stroke
- toString() - Method in class com.codename1.ui.table.TableLayout.Constraint
- toString() - Method in class com.codename1.ui.table.TableLayout
- toString() - Method in class com.codename1.ui.Tabs
-
Overriden to return a useful value for debugging purposes
- toString() - Method in class com.codename1.ui.TextSelection.Char
- toString() - Method in class com.codename1.ui.TextSelection.Span
- toString() - Method in class com.codename1.ui.TextSelection.Spans
- toString() - Method in class com.codename1.ui.Transform
- toString() - Method in class com.codename1.util.BigDecimal
- toString() - Method in class com.codename1.util.BigInteger
- toString() - Method in class com.codename1.util.CStringBuilder
-
Returns the contents of this builder.
- toString() - Method in class com.codename1.xml.Element
-
Returns a printable string representing this element
- toString(boolean) - Method in class com.codename1.properties.PropertyIndex
-
Returns a user readable printout of the property values which is useful for debugging
- toString(int) - Method in class com.codename1.ui.plaf.StyleParser.BoxInfo
-
Returns the string representation of one of the sides of the box.
- toString(int) - Method in class com.codename1.ui.plaf.StyleParser.ScalarValue
-
Formats this scalar value (including units) but rounding to the given number of decimal places.
- toString(int) - Method in class com.codename1.util.BigInteger
- toString(Object) - Static method in class com.codename1.compat.java.util.Objects
- toString(Object, String) - Static method in class com.codename1.compat.java.util.Objects
- toString(String) - Method in class com.codename1.ui.html.HTMLElement
-
A recursive method for creating a printout of a full tag with its entire hierarchy.
- toString(String) - Method in class com.codename1.xml.Element
-
A recursive method for creating a printout of a full tag with its entire hierarchy.
- toStyleString() - Method in class com.codename1.ui.plaf.StyleParser.StyleInfo
-
Builds a style string that is encapsulated by this style object.
- totalBelow() - Static method in class com.codename1.ui.layouts.BorderLayout
-
Shorthand for
new BorderLayout(BorderLayout.CENTER_BEHAVIOR_TOTAL_BELOW) - totalIn - Variable in class com.codename1.io.gzip.ZStream
-
Deprecated.
- totalOut - Variable in class com.codename1.io.gzip.ZStream
-
Deprecated.
- toTransform() - Method in class com.codename1.ui.geom.AffineTransform
-
Converts the transform to a
Transform - toUpperCase(char) - Static method in class com.codename1.util.regex.RECharacter
- toURI() - Method in class com.codename1.io.File
-
Converts this file to a URI.
- toURI() - Method in class com.codename1.io.URL
- toURL() - Method in class com.codename1.io.File
-
Converts this file to a URL.
- toWGS84(BoundingBox) - Method in class com.codename1.maps.Projection
-
Converts a projected bounding box to a WGS84 bounding box
- toWGS84(Coord) - Method in class com.codename1.maps.Mercator
-
Create a Coord(Latitude, Longitude) from the projected Coord
- toWGS84(Coord) - Method in class com.codename1.maps.Projection
-
Converts a projected coordinate to a WGS84 coordinate
- toXML() - Method in class com.codename1.properties.PropertyIndex
-
Converts the object to an XML representation
- toXML(Element) - Method in class com.codename1.xml.XMLWriter
-
returns the XML as a String
- toXYSeries() - Method in class com.codename1.charts.models.CategorySeries
-
Transforms the category series to an XY series.
- toXYSeries() - Method in class com.codename1.charts.models.MultipleCategorySeries
-
Transforms the category series to an XY series.
- toXYSeries() - Method in class com.codename1.charts.models.RangeCategorySeries
-
Transforms the range category series to an XY series.
- TR_BL - Enum constant in enum com.codename1.charts.compat.GradientDrawable.Orientation
- trackComponentHorizontalPosition(float) - Method in class com.codename1.ui.plaf.RoundRectBorder
-
Explicitly sets the horizontal position of the tracking arrow.
- trackComponentSide(int) - Method in class com.codename1.ui.plaf.RoundRectBorder
-
Explicitly positions the arrow used for component tracking to a particular side of the border.
- trackComponentVerticalPosition(float) - Method in class com.codename1.ui.plaf.RoundRectBorder
-
Explicitly sets the vertical position of the tracking arrow.
- trackFileSystem() - Method in class com.codename1.io.Log
-
Activates the filesystem tracking of file open/close operations
- TRAILING - Static variable in class com.codename1.ui.layouts.GroupLayout
-
Possible alignment type.
- transform(Transform) - Method in class com.codename1.ui.geom.GeneralPath
-
Transforms the current path in place using the given transform.
- transform(Transform) - Method in class com.codename1.ui.Graphics
-
Concatenates the given transform to the context's transform.
- Transform - Class in com.codename1.ui
-
Encapsulates a 3D transform that can be used in
com.codename1.ui.Graphicscontexts or withcom.codename1.ui.geom.Shapes to transform in various ways. - Transform.NotInvertibleException - Exception Class in com.codename1.ui
- transformEqualsImpl(Transform, Transform) - Method in class com.codename1.impl.CodenameOneImplementation
- transformNativeEqualsImpl(Object, Object) - Method in class com.codename1.impl.CodenameOneImplementation
- transformPoint(float[]) - Method in class com.codename1.ui.Transform
-
Transforms a provided point.
- transformPoint(float[], float[]) - Method in class com.codename1.ui.Transform
-
Transforms a provided point and places the result in the provided array.
- transformPoint(Object, float[], float[]) - Method in class com.codename1.impl.CodenameOneImplementation
-
Transforms a point and stores the result in a provided array.
- transformPoints(int, float[], int, float[], int, int) - Method in class com.codename1.ui.Transform
-
Transforms a set of points using the current transform.
- transformPoints(Object, int, float[], int, float[], int, int) - Method in class com.codename1.impl.CodenameOneImplementation
-
Transforms a set of points using the provided transform.
- transformRotate(Object, float, float, float, float) - Method in class com.codename1.impl.CodenameOneImplementation
-
Rotates the provided transform.
- transformScale(Object, float, float, float) - Method in class com.codename1.impl.CodenameOneImplementation
-
Scales the provided transform by the provide scale factors.
- transformTranslate(Object, float, float, float) - Method in class com.codename1.impl.CodenameOneImplementation
-
Translates the transform by the specified amounts.
- Transition - Class in com.codename1.ui.animations
-
Represents a transition animation between two forms this class is used internally by Display to play an animation when moving from one form to the next.
- Transition() - Constructor for class com.codename1.ui.animations.Transition
- translate(double, double) - Method in class com.codename1.maps.Coord
-
Create a new Coord object which is translated with the given coordinates
- translate(double, double) - Method in class com.codename1.ui.geom.Rectangle2D
- translate(float, float) - Method in class com.codename1.charts.compat.Canvas
- translate(float, float) - Method in class com.codename1.ui.Transform
- translate(float, float, float) - Method in class com.codename1.ui.Transform
-
Translates the transform by the specified amounts.
- translate(int, int) - Method in class com.codename1.ui.Graphics
-
Translates the X/Y location for drawing on the underlying surface.
- translate(int, int) - Method in class com.codename1.ui.TextSelection.Char
-
Translates the Char box.
- translate(int, int) - Method in class com.codename1.ui.TextSelection.Span
-
Creates a translated span based on this one.
- translate(Coord) - Method in class com.codename1.maps.Coord
-
Create a new Coord object which is translated with the given coordinates
- translate(Coord, int, int, int) - Method in class com.codename1.maps.providers.MapProvider
-
Translates position by [pixelsX, pixelsY] at zoomLevel acordingly to maps scale.
- translate(Object, int, int) - Method in class com.codename1.impl.CodenameOneImplementation
-
Translates the X/Y location for drawing on the underlying surface.
- translateMM(float, boolean, Container) - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint.Inset
-
Translates the inset by delta millimetres.
- translateMM(float, float, boolean, Container) - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint
-
Shifts the constraint by the specified number of millimetres while maintaining the same units.
- translatePixels(int, boolean, Container) - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint.Inset
-
Translates the inset by delta pixels.
- translatePixels(int, int, boolean, Container) - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint
-
Shifts the constraint by the specified number of pixels while maintaining the same units.
- translatePoints(int, float, float, float, float[], int, float[], int, int) - Method in class com.codename1.impl.CodenameOneImplementation
-
Translates a set of points.
- translateSortedRowToModelRow(int) - Method in class com.codename1.ui.table.Table
-
If the table is sorted returns the position of the row in the actual underlying model
- translateX - Variable in class com.codename1.ui.scene.Node
-
X-translation to apply to the node.
- translateY - Variable in class com.codename1.ui.scene.Node
-
Y-translation to apply to the node.
- translateZ - Variable in class com.codename1.ui.scene.Node
-
Z-translation to apply to the node.
- TRANSPARENCY - Static variable in class com.codename1.ui.plaf.Style
-
Transparency attribute name for the theme hashtable
- Tree - Class in com.codename1.ui.tree
-
The
Treecomponent allows constructing simple tree component hierarchies that can be expanded seamlessly with no limit. - Tree() - Constructor for class com.codename1.ui.tree.Tree
-
Constructor for usage by GUI builder and automated tools, normally one should use the version that accepts the model
- Tree(TreeModel) - Constructor for class com.codename1.ui.tree.Tree
-
Construct a tree with the given tree model
- Tree.TreeState - Interface in com.codename1.ui.tree
-
A marker interface used for Tree state returned from
#getTreeState()and passed to#setTreeState(com.codename1.ui.tree.Tree.TreeState)for retaining state in a Tree when the model is changed. - TreeModel - Interface in com.codename1.ui.tree
-
Arranges tree node objects, a node can essentially be anything and it will be displayed in a hierarchy using the
com.codename1.ui.tree.Tree - TRIANGLE - Enum constant in enum com.codename1.charts.views.PointStyle
- triggerSelectionAt(TextSelection, int, int) - Method in interface com.codename1.ui.TextSelection.TextSelectionSupport
-
Trigger a text selection at a given point.
- trimToSize() - Method in class com.codename1.util.CStringBuilder
-
Trims off any extra capacity beyond the current length.
- TWITTER_SEARCH - Static variable in class com.codename1.l10n.DateFormatPatterns
-
Pattern for parsing/formatting Twitter search timestamp.
- TWITTER_TIMELINE - Static variable in class com.codename1.l10n.DateFormatPatterns
-
Pattern for parsing/formatting Twitter timeline timestamp.
- TwitterRESTService - Class in com.codename1.io.services
-
Calls to the Twitter REST API can be performed via this class although currently support for authentication isn't implemented due to the transition to oAuth instead of basic authentication.
- TwitterRESTService(String) - Constructor for class com.codename1.io.services.TwitterRESTService
-
The constructor accepts the method to invoke
- TwitterRESTService(String, boolean) - Constructor for class com.codename1.io.services.TwitterRESTService
-
The constructor accepts the method to invoke
- TwitterRESTService(String, String, boolean) - Constructor for class com.codename1.io.services.TwitterRESTService
-
The constructor accepts the method to invoke
- type(int) - Method in class com.codename1.push.PushBuilder
-
Sets the type of the push notification.
- TYPE - Static variable in class com.codename1.charts.views.BarChart
-
The constant to identify this chart type.
- TYPE - Static variable in class com.codename1.charts.views.BubbleChart
-
The constant to identify this chart type.
- TYPE - Static variable in class com.codename1.charts.views.CubicLineChart
-
The chart type.
- TYPE - Static variable in class com.codename1.charts.views.LineChart
-
The constant to identify this chart type.
- TYPE - Static variable in class com.codename1.charts.views.RangeBarChart
-
The chart type.
- TYPE - Static variable in class com.codename1.charts.views.RangeStackedBarChart
-
The chart type.
- TYPE - Static variable in class com.codename1.charts.views.ScatterChart
-
The constant to identify this chart type.
- TYPE - Static variable in class com.codename1.charts.views.TimeChart
-
/** The constant to identify this chart type.
- TYPE_ALARM - Static variable in class com.codename1.ui.Dialog
-
Constant indicating the type of alert to indicate the sound to play or icon if none are explicitly set
- TYPE_BOOLEAN - Static variable in class com.codename1.io.WebServiceProxyCall
-
Web protocol argument/return type
- TYPE_BOOLEAN_ARRAY - Static variable in class com.codename1.io.WebServiceProxyCall
-
Web protocol argument/return type
- TYPE_BOOLEAN_OBJECT - Static variable in class com.codename1.io.WebServiceProxyCall
-
Web protocol argument/return type
- TYPE_BUTTON - Static variable in interface com.codename1.ui.layouts.mig.ComponentWrapper
- TYPE_BYTE - Static variable in class com.codename1.io.WebServiceProxyCall
-
Web protocol argument/return type
- TYPE_BYTE_ARRAY - Static variable in class com.codename1.io.WebServiceProxyCall
-
Web protocol argument/return type
- TYPE_BYTE_OBJECT - Static variable in class com.codename1.io.WebServiceProxyCall
-
Web protocol argument/return type
- TYPE_CHAR - Static variable in class com.codename1.io.WebServiceProxyCall
-
Web protocol argument/return type
- TYPE_CHAR_ARRAY - Static variable in class com.codename1.io.WebServiceProxyCall
-
Web protocol argument/return type
- TYPE_CHARACTER_OBJECT - Static variable in class com.codename1.io.WebServiceProxyCall
-
Web protocol argument/return type
- TYPE_CHECK_BOX - Static variable in interface com.codename1.ui.layouts.mig.ComponentWrapper
- TYPE_COMBO_BOX - Static variable in interface com.codename1.ui.layouts.mig.ComponentWrapper
- TYPE_CONFIRMATION - Static variable in class com.codename1.ui.Dialog
-
Constant indicating the type of alert to indicate the sound to play or icon if none are explicitly set
- TYPE_CONTAINER - Static variable in interface com.codename1.ui.layouts.mig.ComponentWrapper
- TYPE_CSS - Static variable in class com.codename1.ui.html.DocumentInfo
-
Indicates that the request is for a CSS file
- TYPE_DOUBLE - Static variable in class com.codename1.io.WebServiceProxyCall
-
Web protocol argument/return type
- TYPE_DOUBLE_ARRAY - Static variable in class com.codename1.io.WebServiceProxyCall
-
Web protocol argument/return type
- TYPE_DOUBLE_OBJECT - Static variable in class com.codename1.io.WebServiceProxyCall
-
Web protocol argument/return type
- TYPE_ERROR - Static variable in class com.codename1.ui.Dialog
-
Constant indicating the type of alert to indicate the sound to play or icon if none are explicitly set
- TYPE_EXTERNALIABLE - Static variable in class com.codename1.io.WebServiceProxyCall
-
Web protocol argument/return type
- TYPE_FLOAT - Static variable in class com.codename1.io.WebServiceProxyCall
-
Web protocol argument/return type
- TYPE_FLOAT_ARRAY - Static variable in class com.codename1.io.WebServiceProxyCall
-
Web protocol argument/return type
- TYPE_FLOAT_OBJECT - Static variable in class com.codename1.io.WebServiceProxyCall
-
Web protocol argument/return type
- TYPE_HTML - Static variable in class com.codename1.ui.html.DocumentInfo
-
Indicates that the request is for a page
- TYPE_IDENTITY - Static variable in class com.codename1.ui.Transform
-
Constant for transform type.
- TYPE_IMAGE - Static variable in class com.codename1.ui.html.DocumentInfo
-
Indicates that the request is for an image
- TYPE_IMAGE - Static variable in interface com.codename1.ui.layouts.mig.ComponentWrapper
- TYPE_INFO - Static variable in class com.codename1.ui.Dialog
-
Constant indicating the type of alert to indicate the sound to play or icon if none are explicitly set
- TYPE_INT - Static variable in class com.codename1.io.WebServiceProxyCall
-
Web protocol argument/return type
- TYPE_INT_ARRAY - Static variable in class com.codename1.io.WebServiceProxyCall
-
Web protocol argument/return type
- TYPE_INTEGER_OBJECT - Static variable in class com.codename1.io.WebServiceProxyCall
-
Web protocol argument/return type
- TYPE_LABEL - Static variable in interface com.codename1.ui.layouts.mig.ComponentWrapper
- TYPE_LIST - Static variable in interface com.codename1.ui.layouts.mig.ComponentWrapper
- TYPE_LONG - Static variable in class com.codename1.io.WebServiceProxyCall
-
Web protocol argument/return type
- TYPE_LONG_ARRAY - Static variable in class com.codename1.io.WebServiceProxyCall
-
Web protocol argument/return type
- TYPE_LONG_OBJECT - Static variable in class com.codename1.io.WebServiceProxyCall
-
Web protocol argument/return type
- TYPE_NONE - Static variable in class com.codename1.ui.Dialog
-
Constant indicating the type of alert to indicate the sound to play or icon if none are explicitly set
- TYPE_PANEL - Static variable in interface com.codename1.ui.layouts.mig.ComponentWrapper
- TYPE_PROGRESS_BAR - Static variable in interface com.codename1.ui.layouts.mig.ComponentWrapper
- TYPE_SCALE - Static variable in class com.codename1.ui.Transform
-
Constant for transform type.
- TYPE_SCROLL_BAR - Static variable in interface com.codename1.ui.layouts.mig.ComponentWrapper
- TYPE_SCROLL_PANE - Static variable in interface com.codename1.ui.layouts.mig.ComponentWrapper
- TYPE_SEPARATOR - Static variable in interface com.codename1.ui.layouts.mig.ComponentWrapper
- TYPE_SHORT - Static variable in class com.codename1.io.WebServiceProxyCall
-
Web protocol argument/return type
- TYPE_SHORT_ARRAY - Static variable in class com.codename1.io.WebServiceProxyCall
-
Web protocol argument/return type
- TYPE_SHORT_OBJECT - Static variable in class com.codename1.io.WebServiceProxyCall
-
Web protocol argument/return type
- TYPE_SLIDER - Static variable in interface com.codename1.ui.layouts.mig.ComponentWrapper
- TYPE_SPINNER - Static variable in interface com.codename1.ui.layouts.mig.ComponentWrapper
- TYPE_STRING - Static variable in class com.codename1.io.WebServiceProxyCall
-
Web protocol argument/return type
- TYPE_STRING_ARRAY - Static variable in class com.codename1.io.WebServiceProxyCall
-
Web protocol argument/return type
- TYPE_TABBED_PANE - Static variable in interface com.codename1.ui.layouts.mig.ComponentWrapper
- TYPE_TABLE - Static variable in interface com.codename1.ui.layouts.mig.ComponentWrapper
- TYPE_TEXT_AREA - Static variable in interface com.codename1.ui.layouts.mig.ComponentWrapper
- TYPE_TEXT_FIELD - Static variable in interface com.codename1.ui.layouts.mig.ComponentWrapper
- TYPE_TRANSLATION - Static variable in class com.codename1.ui.Transform
-
Constant for transform type.
- TYPE_TREE - Static variable in interface com.codename1.ui.layouts.mig.ComponentWrapper
- TYPE_UNKNOWN - Static variable in interface com.codename1.ui.layouts.mig.ComponentWrapper
- TYPE_UNKNOWN - Static variable in class com.codename1.ui.Transform
-
Constant for transform type.
- TYPE_UNSET - Static variable in interface com.codename1.ui.layouts.mig.ComponentWrapper
- TYPE_VOID - Static variable in class com.codename1.io.WebServiceProxyCall
-
Web protocol argument/return type
- TYPE_WARNING - Static variable in class com.codename1.ui.Dialog
-
Constant indicating the type of alert to indicate the sound to play or icon if none are explicitly set
U
- UiBinding - Class in com.codename1.properties
-
The binding framework can implicitly bind UI elements to properties, this allow seamless model to UI mapping.
- UiBinding() - Constructor for class com.codename1.properties.UiBinding
- UiBinding.Binding - Class in com.codename1.properties
-
Binding allows us to have commit/auto-commit mode.
- UiBinding.BooleanConverter - Class in com.codename1.properties
-
Converts the source value to a Boolean.
- UiBinding.BoundTableModel - Class in com.codename1.properties
-
Implements table model binding, this is implemented as a class to allow additional features such as adding/removing rows
- UiBinding.CheckBoxRadioSelectionAdapter<PropertyType> - Class in com.codename1.properties
-
Adapts a
com.codename1.ui.CheckBoxorcom.codename1.ui.RadioButtonto binding - UiBinding.ComponentAdapter<PropertyType, ComponentType> - Class in com.codename1.properties
-
Adapters can be extended to allow any component to bind to a property via a converter
- UiBinding.DateConverter - Class in com.codename1.properties
-
Converts the source value to a Date.
- UiBinding.DoubleConverter - Class in com.codename1.properties
-
Converts the source value to a Double.
- UiBinding.FloatConverter - Class in com.codename1.properties
-
Converts the source value to a Float.
- UiBinding.IntegerConverter - Class in com.codename1.properties
-
Converts the source value to an Integer.
- UiBinding.LongConverter - Class in com.codename1.properties
-
Converts the source value to a Long.
- UiBinding.MappingConverter - Class in com.codename1.properties
-
Maps values to other values for conversion in a similar way to a Map this is pretty useful for API's like picker where we have a list of Strings and we might want a list of other objects to match every string
- UiBinding.ObjectConverter - Class in com.codename1.properties
-
Object converter can convert an object from one type to another e.g.
- UiBinding.PickerAdapter<PropertyType> - Class in com.codename1.properties
-
Adapts a
com.codename1.ui.spinner.Pickerto binding - UiBinding.RadioListAdapter<PropertyType> - Class in com.codename1.properties
-
Adapts a set of
com.codename1.ui.RadioButtonto a selection within a list of values - UiBinding.StringConverter - Class in com.codename1.properties
-
Converts the source value to a String.
- UiBinding.TextAreaAdapter<PropertyType> - Class in com.codename1.properties
-
Adapts a
com.codename1.ui.TextArea(and it's subclasscom.codename1.ui.TextFieldto binding - UiBinding.TextComponentAdapter<PropertyType> - Class in com.codename1.properties
-
Adapts a
com.codename1.ui.TextComponentto binding - UIBuilder - Class in com.codename1.ui.util
-
The UI builder can create a user interface based on the UI designed in the resource editor and allows us to bind to said UI.
- UIBuilder() - Constructor for class com.codename1.ui.util.UIBuilder
- UIDLEN - Static variable in class com.codename1.io.tar.TarHeader
- UIFragment - Class in com.codename1.ui
-
Encapsulates an XML or JSON template for a UI component hierarchy.
- UIFragment.ComponentFactory - Interface in com.codename1.ui
-
A factory for converting XML elements to Components.
- UIFragment.DefaultComponentFactory - Class in com.codename1.ui
-
Default component factory that is used in templates.
- uiid(boolean) - Method in class com.codename1.ui.plaf.RoundBorder
-
Uses the style of the components UIID to draw the background of the border, this effectively overrides all other style settings but allows the full power of UIID drawing including gradients, background images etc.
- UIID - Enum constant in enum com.codename1.ui.validation.Validator.HighlightMode
- UIID_AND_EMBLEM - Enum constant in enum com.codename1.ui.validation.Validator.HighlightMode
- UIManager - Class in com.codename1.ui.plaf
-
Central point singleton managing the look of the application, this class allows us to customize the styles (themes) as well as the look instance.
- UIMutation(Container, ComponentAnimation) - Constructor for class com.codename1.ui.animations.ComponentAnimation.UIMutation
-
Creates a new UIMutation which mutates the given container with the provided animation.
- UITimer - Class in com.codename1.ui.util
-
Simple timer callback that is invoked on the CodenameOne EDT thread rather than on a separate thread.
- UITimer() - Constructor for class com.codename1.ui.util.UITimer
-
This constructor is useful when deriving this class to implement a timer.
- UITimer(Runnable) - Constructor for class com.codename1.ui.util.UITimer
-
Constructor that accepts a runnable to invoke on timer elapse
- ulp(double) - Static method in class com.codename1.util.MathUtil
-
Returns the size of an ulp (units in the last place) of the argument.
- UNABLE - Static variable in class com.codename1.ui.layouts.mig.UnitConverter
-
Value to return if this converter can not handle the
unitsent in as an argument to the convert method. - UNAMELEN - Static variable in class com.codename1.io.tar.TarHeader
- UNASSIGNED - Static variable in class com.codename1.util.regex.RECharacter
- unbind() - Method in class com.codename1.components.FloatingActionButton
-
Removes the floating action button from its parent
- unbind(PropertyBase) - Static method in class com.codename1.properties.UiBinding
-
Allows us to unbind the property from binding, this is equivalent to calling
com.codename1.properties.UiBinding.Binding#disconnect()on all bindings... - unbind(PropertyBusinessObject) - Static method in class com.codename1.properties.UiBinding
-
Unbinds all the properties within the business object
- unbindProperty(String, BindTarget) - Method in class com.codename1.ui.CheckBox
-
Removes a bind target from the given property name
- unbindProperty(String, BindTarget) - Method in class com.codename1.ui.Component
-
Removes a bind target from the given property name
- unbindProperty(String, BindTarget) - Method in class com.codename1.ui.Label
-
Removes a bind target from the given property name
- unbindProperty(String, BindTarget) - Method in class com.codename1.ui.RadioButton
-
Removes a bind target from the given property name
- unbindProperty(String, BindTarget) - Method in class com.codename1.ui.TextArea
-
Removes a bind target from the given property name
- unbindStateFrom(Button) - Method in class com.codename1.ui.Button
-
Unbinds the state of this button from another button.
- undecorate(V) - Method in interface com.codename1.components.ButtonList.Decorator
- undecorateComponent(Component) - Method in class com.codename1.components.ButtonList
-
Undecorates buttons.
- undecorateComponent(Component) - Method in class com.codename1.components.CheckBoxList
- undecorateComponent(Component) - Method in class com.codename1.components.RadioButtonList
- undecorateComponent(Component) - Method in class com.codename1.components.SwitchList
- UNDEFINED - Enum constant in enum com.codename1.ui.BrowserComponent.JSType
- UNEDITABLE - Static variable in class com.codename1.ui.TextArea
-
Indicates that editing is currently disallowed.
- unHighlightDate(Date) - Method in class com.codename1.ui.Calendar
-
Un-highlights dates on the calendar by removing the highlighting uiid.
- unHighlightDates(Collection) - Method in class com.codename1.ui.Calendar
-
Un-highlights dates on the calendar by removing the highlighting uiid.
- uninstall() - Method in class com.codename1.ui.plaf.LookAndFeel
-
Invoked when a look and feel is removed, allows a look and feel to release resources related to binding components.
- unInstallMenuBar() - Method in class com.codename1.ui.MenuBar
-
Removes the MenuBar from the parent Form
- unInstallMenuBar() - Method in class com.codename1.ui.SideMenuBar
-
Removes the MenuBar from the parent Form
- uninstallMessageListener(Object) - Method in class com.codename1.impl.CodenameOneImplementation
-
Uninstalls a message listener to allow webpages inside a browser component to send messages to CN1 cross-domain.
- unit(byte) - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint.Inset
-
Sets the unit for this constraint.
- UNIT_AUTO - Static variable in class com.codename1.ui.layouts.LayeredLayout
-
Unit used for insets.
- UNIT_BASELINE - Static variable in class com.codename1.ui.layouts.LayeredLayout
-
Unit used for insets.
- UNIT_DIPS - Static variable in class com.codename1.ui.layouts.LayeredLayout
-
Unit used for insets.
- UNIT_EM - Static variable in class com.codename1.ui.plaf.CSSBorder
-
Constant for unit em
- UNIT_INHERIT - Static variable in class com.codename1.ui.plaf.StyleParser
- UNIT_MM - Static variable in class com.codename1.ui.plaf.CSSBorder
-
Constant for unit mm
- UNIT_PERCENT - Static variable in class com.codename1.ui.layouts.LayeredLayout
-
Unit used for insets.
- UNIT_PERCENT - Static variable in class com.codename1.ui.plaf.CSSBorder
-
Constant for unit %
- UNIT_PIXELS - Static variable in class com.codename1.ui.layouts.LayeredLayout
-
Unit used for insets.
- UNIT_PIXELS - Static variable in class com.codename1.ui.plaf.CSSBorder
-
Constant for unit px
- UNIT_TYPE_DIPS - Static variable in class com.codename1.ui.plaf.Style
-
Indicates the unit type for padding/margin in device independent pixels.
- UNIT_TYPE_PIXELS - Static variable in class com.codename1.ui.plaf.Style
-
Indicates the unit type for padding/margin, the default is in device specific pixels
- UNIT_TYPE_REM - Static variable in class com.codename1.ui.plaf.Style
-
Indicates the unit type for padding/margin relative to the font size of the default font.
- UNIT_TYPE_SCREEN_PERCENTAGE - Static variable in class com.codename1.ui.plaf.Style
-
Indicates the unit type for padding/margin in percentage of the size of the screen
- UNIT_TYPE_VH - Static variable in class com.codename1.ui.plaf.Style
-
Indicates the unit type for padding/margin as a percentage of the screen height.
- UNIT_TYPE_VMAX - Static variable in class com.codename1.ui.plaf.Style
-
Indicates the unit type for padding/margin as a percentage the maximum of screen width and height.
- UNIT_TYPE_VMIN - Static variable in class com.codename1.ui.plaf.Style
-
Indicates the unit type for padding/margin as a percentage the minimum of screen width and height.
- UNIT_TYPE_VW - Static variable in class com.codename1.ui.plaf.Style
-
Indicates the unit type for padding/margin as a percentage of the screen width.
- UnitConverter - Class in com.codename1.ui.layouts.mig
- UnitConverter() - Constructor for class com.codename1.ui.layouts.mig.UnitConverter
- UnitTest - Interface in com.codename1.testing
-
A Codename One unit test interface, you would normally like to derive from AbstractTest which is less verbose and contains many helper methods.
- UnitValue - Class in com.codename1.ui.layouts.mig
- UnitValue(float) - Constructor for class com.codename1.ui.layouts.mig.UnitValue
- UnitValue(float, int, String) - Constructor for class com.codename1.ui.layouts.mig.UnitValue
- Unknown - Enum constant in enum com.codename1.media.AsyncMedia.MediaErrorType
- unlock() - Method in class com.codename1.ui.animations.Timeline
-
This callback indicates that a component pointing at this image is now deinitilized This method may be invoked multiple times.
- unlock() - Method in class com.codename1.ui.EncodedImage
-
This callback indicates that a component pointing at this image is now deinitilized This method may be invoked multiple times.
- unlock() - Method in class com.codename1.ui.Image
-
This callback indicates that a component pointing at this image is now deinitilized This method may be invoked multiple times.
- unlock() - Method in class com.codename1.ui.plaf.Border
-
This callback indicates that a component pointing at this border is now deinitilized This method may be invoked multiple times.
- unlock() - Method in class com.codename1.ui.URLImage
-
Block this method from external callers as it might break the functionality
- unlockOrientation() - Method in class com.codename1.impl.CodenameOneImplementation
-
This is the reverse method for lock orientation allowing orientation lock to be disabled
- unlockOrientation() - Static method in class com.codename1.ui.CN
-
This is the reverse method for lock orientation allowing orientation lock to be disabled
- unlockOrientation() - Method in class com.codename1.ui.Display
-
This is the reverse method for lock orientation allowing orientation lock to be disabled
- unlockScreen() - Method in class com.codename1.impl.CodenameOneImplementation
-
Unlock the screen display allowing the screen to dim.
- UNRELATED - Static variable in class com.codename1.ui.layouts.LayoutStyle
-
Possible argument to getPreferredGap.
- unsubscribe(String) - Method in class com.codename1.payment.Purchase
-
Cancels the subscription to a given SKU
- update() - Method in class com.codename1.ui.TextSelection
-
Updates the text selected spans based on the selected bounds.
- update(byte[], int, int) - Method in class com.codename1.io.gzip.Adler32
- update(byte[], int, int) - Method in class com.codename1.io.gzip.CRC32
- update(int) - Method in class com.codename1.charts.transitions.SeriesTransition
-
Updates the renderer and model at the specified progress position of the animation.
- update(int) - Method in class com.codename1.charts.transitions.XYMultiSeriesTransition
- update(int) - Method in class com.codename1.charts.transitions.XYSeriesTransition
-
Updates the series and renderer at the given progress position (0 to 100).
- update(int) - Method in class com.codename1.charts.transitions.XYValueSeriesTransition
-
Updates the series and renderer at the given progress position (0 to 100).
- update(int) - Method in class com.codename1.location.GeofenceManager
-
Updates the active Geofences that are being monitored on the OS.
- update(int, boolean) - Method in class com.codename1.location.GeofenceManager
-
Updates the active Geofences that are being monitored on the OS.
- update(PropertyBusinessObject) - Method in class com.codename1.properties.SQLMap
-
The equivalent of an SQL update assumes that the object is already in the database
- updateAnimationState() - Method in class com.codename1.ui.animations.ComponentAnimation
-
Invoked by the animation manager internally
- updateButtonDayDate(Button, int, int) - Method in class com.codename1.ui.Calendar
-
This method updates the Button day.
- updateButtonDayDate(Button, int, int, int) - Method in class com.codename1.ui.Calendar
-
This method updates the Button day.
- updateButtonDayDate(Component, int, int) - Method in class com.codename1.ui.Calendar
-
This method updates the Button day.
- updateButtonDayDate(Component, int, int, int) - Method in class com.codename1.ui.Calendar
-
This method updates the Button day.
- updateChart() - Method in class com.codename1.charts.transitions.SeriesTransition
-
Applies all pending changes to the chart model and renderer and repaints the chart.
- updateData(CachedData, ActionListener) - Static method in class com.codename1.io.services.CachedDataService
-
Checks that the cached data is up to date and if a newer version exits it updates the data in place
- updateFilterList() - Method in class com.codename1.ui.AutoCompleteTextField
-
In a case of an asynchronous filter this method can be invoked to refresh the completion list
- updateHeavyButtonBounds(Object, int, int, int, int) - Method in class com.codename1.impl.CodenameOneImplementation
-
Updates the bounds of the native heavy button to match the bounds of the lightweight button.
- updateIconPlaceholders() - Method in class com.codename1.ui.list.GenericListCellRenderer
-
Updates the placeholder instances, this is useful for changing the URLImage placeholder in runtime as might happen in the designer
- updateNativeEditorText(Component, String) - Method in class com.codename1.impl.CodenameOneImplementation
-
Called when TextArea text is changed.
- updateNativeOverlay() - Method in class com.codename1.ui.Component
-
Updates the native overlay for this component.
- updateNativeOverlay(Component, Object) - Method in class com.codename1.impl.CodenameOneImplementation
-
Updates the native overlay after the component has been repositioned.
- updateNetworkThreadCount(int) - Static method in class com.codename1.ui.CN
-
Sets the number of network threads and restarts the network threads
- updateState() - Method in class com.codename1.ui.animations.ComponentAnimation.UIMutation
- updateState() - Method in class com.codename1.ui.animations.ComponentAnimation
-
Updates the animation state
- updateTabIndices(int) - Method in class com.codename1.ui.Container
-
Updates the tab indices in this container recursively.
- updateTabIndices(Container, int) - Method in class com.codename1.ui.layouts.Layout
-
Updates the tab traversal order
- updateThreadCount(int) - Method in class com.codename1.io.NetworkManager
-
Sets the number of network threads and restarts the network threads
- updateValue() - Method in class com.codename1.ui.spinner.Picker
-
Updates the display value of the picker, subclasses can override this to invoke set text with the right value
- UPPERCASE - Static variable in class com.codename1.ui.TextArea
-
This flag is a hint to the implementation that the text in this field should be upper case
- UPPERCASE_LETTER - Static variable in class com.codename1.util.regex.RECharacter
- url(int, int, int) - Method in class com.codename1.maps.providers.TiledProvider
-
build a url request for a tile
- URL - Class in com.codename1.io
-
This class provides a similar API to
URLmaking it almost into a "drop in" replacement. - URL - Static variable in class com.codename1.ui.TextArea
-
The user is allowed to enter a URL.
- URL(String) - Constructor for class com.codename1.io.URL
- URL.HttpURLConnection - Class in com.codename1.io
- URL.URLConnection - Class in com.codename1.io
- URLCallback - Interface in com.codename1.system
-
In platforms that support opening an application via URL this interface can be implemented by the main class to support such functionality.
- URLConnection() - Constructor for class com.codename1.io.URL.URLConnection
- URLImage - Class in com.codename1.ui
-
URLImageallows us to create an image from a URL. - URLImage.ErrorCallback - Interface in com.codename1.ui
-
Invoked in a case of an error
- URLImage.ImageAdapter - Interface in com.codename1.ui
-
Allows applying resize logic to downloaded images you can use constant resize behaviors defined in this class.
- useAdapterFor(PropertyBase) - Method in class com.codename1.properties.MapAdapter
-
Returns true if the adapter should be used for this property
- useBoolean(boolean) - Method in class com.codename1.io.rest.RequestBuilder
-
Indicates if JSON should treat boolean values as Boolean.
- useCache(boolean) - Method in class com.codename1.ui.plaf.RoundRectBorder
-
Sets whether this RoundRectBorder instance should cache the border as a background image.
- useFormLayeredPane(boolean) - Method in class com.codename1.components.ToastBar
-
By default the ToastBar uses the LayeredPane.
- useLongs(boolean) - Method in class com.codename1.io.rest.RequestBuilder
-
Indicates if JSON should treat non-decimal numeric values as Long.
- User - Class in com.codename1.facebook
-
This class represents a Facebook User objject http://developers.facebook.com/docs/reference/api/user/
- User() - Constructor for class com.codename1.facebook.User
-
Empty Contructor
- User(Hashtable) - Constructor for class com.codename1.facebook.User
- userId - Variable in class com.codename1.io.tar.TarHeader
- userName - Variable in class com.codename1.io.tar.TarHeader
- USERNAME - Static variable in class com.codename1.ui.TextArea
-
This flag is a hint to the implementation that this field contains a username.
- usesInvokeAndBlockForEditString() - Method in class com.codename1.impl.CodenameOneImplementation
-
Using invokeAndBlock inside EditString creates peculiar behaviour that needs to be worked around.
- usesNativeVideoControls() - Method in class com.codename1.components.MediaPlayer
-
Checks to see if this player uses native video controls.
- Util - Class in com.codename1.io
-
Various utility methods used for HTTP/IO operations
V
- va(int) - Method in class com.codename1.ui.table.TableLayout.Constraint
-
Sets the vertical alignment of the table cell
- validate() - Method in class com.codename1.io.ConnectionRequest
-
Validates that the request has the required information before being added to the queue e.g.
- validate(Component) - Method in class com.codename1.ui.validation.Validator
-
Validates and highlights an individual component
- validateCollectionType(Class) - Method in class com.codename1.properties.PropertyBase
-
Validates that the collection type is valid and throws an exception otherwise
- validateScalarValue(String) - Static method in class com.codename1.ui.plaf.StyleParser
-
Checks if a string is a valid scalar value.
- validateToken() - Method in class com.codename1.social.Login
-
This method tries to validate the last access token if exists, if the last token is not valid anymore it will try to login the user in order to get a fresh token The method blocks until a valid token has been granted
- validateToken(String) - Method in class com.codename1.social.FacebookConnect
- validateToken(String) - Method in class com.codename1.social.GoogleConnect
- validateToken(String) - Method in class com.codename1.social.Login
-
Returns true if the previous granted access token is still valid otherwise false.
- Validator - Class in com.codename1.ui.validation
-
Binds validation constraints to form elements, when validation fails it can be highlighted directly on the component via an emblem or change of the UIID (to original UIID name + "Invalid" e.g. "TextFieldInvalid").
- Validator() - Constructor for class com.codename1.ui.validation.Validator
-
Default constructor
- Validator.HighlightMode - Enum in com.codename1.ui.validation
-
Indicates the validation failure modes
- validChar(String) - Method in class com.codename1.ui.TextField
-
Checks if the candidate input is valid for this TextField
- validEmail() - Static method in class com.codename1.ui.validation.RegexConstraint
-
Generates a valid email constraint by using a regular expression
- validEmail(String) - Static method in class com.codename1.ui.validation.RegexConstraint
-
Generates a valid email constraint by using a regular expression
- validURL() - Static method in class com.codename1.ui.validation.RegexConstraint
-
Generates a valid URL constraint by using a regular expression
- validURL(String) - Static method in class com.codename1.ui.validation.RegexConstraint
-
Generates a valid URL constraint by using a regular expression
- value(float) - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint.Inset
-
Sets the value of this inset.
- valueOf(long) - Static method in class com.codename1.util.BigInteger
- valueOf(String) - Static method in enum com.codename1.charts.compat.GradientDrawable.Orientation
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum com.codename1.charts.compat.Paint.Style
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum com.codename1.charts.renderers.DialRenderer.Type
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum com.codename1.charts.renderers.XYMultipleSeriesRenderer.Orientation
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum com.codename1.charts.renderers.XYSeriesRenderer.FillOutsideLine.Type
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum com.codename1.charts.views.BarChart.Type
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum com.codename1.charts.views.PointStyle
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum com.codename1.components.AudioRecorderComponent.RecorderState
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum com.codename1.io.ConnectionRequest.CachingMode
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum com.codename1.media.AsyncMedia.MediaErrorType
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum com.codename1.media.AsyncMedia.State
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum com.codename1.properties.SQLMap.SqlType
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum com.codename1.ui.BrowserComponent.JSType
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum com.codename1.ui.events.ActionEvent.Type
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum com.codename1.ui.events.WindowEvent.Type
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum com.codename1.ui.MultipleGradientPaint.ColorSpaceType
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum com.codename1.ui.MultipleGradientPaint.CycleMethod
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum com.codename1.ui.TextSelection.TextSelectionTrigger
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum com.codename1.ui.Toolbar.BackCommandPolicy
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum com.codename1.ui.validation.Validator.HighlightMode
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum com.codename1.util.promise.Promise.State
-
Returns the enum constant of this type with the specified name.
- values - Variable in class com.codename1.ui.plaf.StyleParser.BoxInfo
- values() - Static method in enum com.codename1.charts.compat.GradientDrawable.Orientation
-
Returns an array containing the constants of this enum type, in the order they are declared.
- values() - Static method in enum com.codename1.charts.compat.Paint.Style
-
Returns an array containing the constants of this enum type, in the order they are declared.
- values() - Static method in enum com.codename1.charts.renderers.DialRenderer.Type
-
Returns an array containing the constants of this enum type, in the order they are declared.
- values() - Static method in enum com.codename1.charts.renderers.XYMultipleSeriesRenderer.Orientation
-
Returns an array containing the constants of this enum type, in the order they are declared.
- values() - Static method in enum com.codename1.charts.renderers.XYSeriesRenderer.FillOutsideLine.Type
-
Returns an array containing the constants of this enum type, in the order they are declared.
- values() - Static method in enum com.codename1.charts.views.BarChart.Type
-
Returns an array containing the constants of this enum type, in the order they are declared.
- values() - Static method in enum com.codename1.charts.views.PointStyle
-
Returns an array containing the constants of this enum type, in the order they are declared.
- values() - Static method in enum com.codename1.components.AudioRecorderComponent.RecorderState
-
Returns an array containing the constants of this enum type, in the order they are declared.
- values() - Static method in enum com.codename1.io.ConnectionRequest.CachingMode
-
Returns an array containing the constants of this enum type, in the order they are declared.
- values() - Static method in enum com.codename1.media.AsyncMedia.MediaErrorType
-
Returns an array containing the constants of this enum type, in the order they are declared.
- values() - Static method in enum com.codename1.media.AsyncMedia.State
-
Returns an array containing the constants of this enum type, in the order they are declared.
- values() - Static method in enum com.codename1.properties.SQLMap.SqlType
-
Returns an array containing the constants of this enum type, in the order they are declared.
- values() - Static method in enum com.codename1.ui.BrowserComponent.JSType
-
Returns an array containing the constants of this enum type, in the order they are declared.
- values() - Static method in enum com.codename1.ui.events.ActionEvent.Type
-
Returns an array containing the constants of this enum type, in the order they are declared.
- values() - Static method in enum com.codename1.ui.events.WindowEvent.Type
-
Returns an array containing the constants of this enum type, in the order they are declared.
- values() - Static method in enum com.codename1.ui.MultipleGradientPaint.ColorSpaceType
-
Returns an array containing the constants of this enum type, in the order they are declared.
- values() - Static method in enum com.codename1.ui.MultipleGradientPaint.CycleMethod
-
Returns an array containing the constants of this enum type, in the order they are declared.
- values() - Static method in enum com.codename1.ui.TextSelection.TextSelectionTrigger
-
Returns an array containing the constants of this enum type, in the order they are declared.
- values() - Static method in enum com.codename1.ui.Toolbar.BackCommandPolicy
-
Returns an array containing the constants of this enum type, in the order they are declared.
- values() - Method in class com.codename1.ui.util.WeakHashMap
-
Unsupported operation
- values() - Static method in enum com.codename1.ui.validation.Validator.HighlightMode
-
Returns an array containing the constants of this enum type, in the order they are declared.
- values() - Static method in enum com.codename1.util.promise.Promise.State
-
Returns an array containing the constants of this enum type, in the order they are declared.
- valueSet() - Method in class com.codename1.properties.MapProperty
-
Returns the set of values in the map property
- VARIABLE_BACKGROUND_ALBUM_COVER - Static variable in interface com.codename1.media.Media
-
Write only variable that can be used with setVariable to pass the album cover Image to the native layer so the currently playing media title will be displayed in the lock screen where applicable
- VARIABLE_BACKGROUND_ARTIST - Static variable in interface com.codename1.media.Media
-
Write only variable that can be used with setVariable to pass the artist name to the native layer so the currently playing media title will be displayed in the lock screen where applicable
- VARIABLE_BACKGROUND_DURATION - Static variable in interface com.codename1.media.Media
-
Write only variable that can be used with setVariable to pass the duration for the media as a Long object to the native layer so the currently playing media title will be displayed in the lock screen where applicable
- VARIABLE_BACKGROUND_POSITION - Static variable in interface com.codename1.media.Media
-
Write only variable that can be used with setVariable to pass the position in the media (Long object) to the native layer so the currently playing media title will be displayed in the lock screen where applicable
- VARIABLE_BACKGROUND_SUPPORTED - Static variable in interface com.codename1.media.Media
-
Read only variable that can be used with getVariable to query whether the native layer supports displaying the currently playing media information in the lock screen.
- VARIABLE_BACKGROUND_TITLE - Static variable in interface com.codename1.media.Media
-
Write only variable that can be used with setVariable to pass a title for the native layer so the currently playing media title will be displayed in the lock screen where applicable
- VARIABLE_NATIVE_CONTRLOLS_EMBEDDED - Static variable in interface com.codename1.media.Media
-
Write-only variable that can be used with getVariable() to set whether this video should include embedded native controls.
- VERBOSE_DATE - Static variable in class com.codename1.l10n.DateFormatPatterns
-
Pattern for a verbose date
- VERBOSE_TIME - Static variable in class com.codename1.l10n.DateFormatPatterns
-
Pattern for a verbose time
- VERBOSE_TIMESTAMP - Static variable in class com.codename1.l10n.DateFormatPatterns
-
Pattern for a verbose timestamp
- version() - Static method in class com.codename1.io.gzip.JZlib
- VERTICAL - Enum constant in enum com.codename1.charts.renderers.XYMultipleSeriesRenderer.Orientation
- VERTICAL - Static variable in class com.codename1.ui.layouts.GridBagConstraints
- VERTICAL - Static variable in class com.codename1.ui.layouts.GroupLayout
-
Possible argument when linking sizes of components.
- VERTICAL - Static variable in class com.codename1.ui.layouts.mig.LayoutUtil
- VERTICAL - Static variable in class com.codename1.ui.List
-
Indicates the list orientation is VERTICAL
- VERTICAL_SPLIT - Static variable in class com.codename1.components.SplitPane
-
Constant used for orientation.
- verticalAlign(int) - Method in class com.codename1.ui.table.TableLayout.Constraint
-
Sets the vertical alignment of the table cell
- verticalFieldOfView - Variable in class com.codename1.ui.scene.PerspectiveCamera
- verticalPerspective(Image, float, float, float) - Static method in class com.codename1.ui.util.Effects
-
Skews an image in a faux perspective transform on the vertical axis, this is effectively a fast scale algorithm that both shrinks the image vertically and reduces the width
- verticalSpan(int) - Method in class com.codename1.ui.table.TableLayout.Constraint
-
Sets the cells to span vertically, this number must never be smaller than 1
- vibrate(int) - Method in class com.codename1.impl.CodenameOneImplementation
-
Vibrates the device for the given length of time
- vibrate(int) - Static method in class com.codename1.ui.CN
-
Vibrates the device for the given length of time, notice that this might ignore the time value completely on some OS's where this level of control isn't supported e.g.
- vibrate(int) - Method in class com.codename1.ui.Display
-
Vibrates the device for the given length of time, notice that this might ignore the time value completely on some OS's where this level of control isn't supported e.g.
- VideoCaptureConstraints - Class in com.codename1.capture
-
Encapsulates constraints that can be used for capturing video.
- VideoCaptureConstraints() - Constructor for class com.codename1.capture.VideoCaptureConstraints
-
Creates a new video cosntraint with no constraints specified.
- VideoCaptureConstraints(int) - Constructor for class com.codename1.capture.VideoCaptureConstraints
-
Creates a new constraint with the given quality constraint.
- VideoCaptureConstraints(int, int, int) - Constructor for class com.codename1.capture.VideoCaptureConstraints
-
Creates a new constraints with given preferred values.
- VideoCaptureConstraints(VideoCaptureConstraints) - Constructor for class com.codename1.capture.VideoCaptureConstraints
-
Copy constructor.
- VideoCaptureConstraints.Compiler - Interface in com.codename1.capture
-
An interface that will be implemented by the implementation.
- VirtualInputDevice - Interface in com.codename1.ui
-
Represents a virtual input device that may need to be closed/disposed, providing a way Widgets that require exclusive access to the user's input (but perhaps not all of the user interactions with the app) need to provide a way for the form to dispose of it when a new input device needs to be displayed.
- VirtualKeyboardInterface - Interface in com.codename1.impl
-
Virtual keyboards needs to implement this interface to be registered as a platform keyboard.
- visible - Variable in class com.codename1.ui.scene.Node
-
Flag to indicate whether the node should be visible or not.
- visibleBoundsContains(int, int) - Method in class com.codename1.ui.Component
-
Returns true if the given absolute coordinate is contained inside the visible bounds of the component.
- visit(String, String) - Static method in class com.codename1.analytics.AnalyticsService
-
Sends an asynchronous notice to the server regarding a page in the application being viewed, notice that you don't need to append the URL prefix to the page string.
- visitingURL(String) - Method in class com.codename1.ui.html.DefaultDocumentRequestHandler
-
This method can be invoked to indicate a URL was visited fro tracking
- visitPage(String, String) - Method in class com.codename1.analytics.AnalyticsService
-
Subclasses should override this method to track page visits
- VISUAL_PADDING_PROPERTY - Static variable in class com.codename1.ui.layouts.mig.PlatformDefaults
-
Property to use in LAF settings and as JComponent client property to specify the visual padding.
- VPOSITION_BOTTOM - Static variable in class com.codename1.ui.plaf.CSSBorder
-
Constant indicating background-position bottom.
- VPOSITION_CENTER - Static variable in class com.codename1.ui.plaf.CSSBorder
-
Constant indicating background-position center.
- VPOSITION_OTHER - Static variable in class com.codename1.ui.plaf.CSSBorder
- VPOSITION_TOP - Static variable in class com.codename1.ui.plaf.CSSBorder
-
Constant indicating background-position top.
- vs(int) - Method in class com.codename1.ui.table.TableLayout.Constraint
-
Sets the cells to span vertically, this number must never be smaller than 1
- VServAds - Class in com.codename1.impl
-
The v-serv ad service implements full screen ads
- VServAds() - Constructor for class com.codename1.impl.VServAds
W
- W_ANY - Static variable in class com.codename1.io.gzip.JZlib
- W_GZIP - Static variable in class com.codename1.io.gzip.JZlib
- W_NONE - Static variable in class com.codename1.io.gzip.JZlib
- W_RESIZE_CURSOR - Static variable in class com.codename1.ui.Component
-
The west-resize cursor type.
- W_ZLIB - Static variable in class com.codename1.io.gzip.JZlib
- wait(Object) - Static method in class com.codename1.io.Util
-
Shorthand method wait method that doesn't throw the stupid interrupted checked exception, it also includes the synchronized block to further reduce code clutter
- wait(Object, int) - Static method in class com.codename1.io.Util
-
Shorthand method wait method that doesn't throw the stupid interrupted checked exception, it also includes the synchronized block to further reduce code clutter
- WAIT_CURSOR - Static variable in class com.codename1.ui.Component
-
The wait cursor type.
- waitFor() - Method in class com.codename1.util.AsyncResource
-
Wait for loading to complete.
- waitFor(int) - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- waitFor(int) - Static method in class com.codename1.testing.TestUtils
-
Waits for the given number of milliseconds even if the waiting is on the EDT thread
- waitForFormName(String) - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- waitForFormName(String) - Static method in class com.codename1.testing.TestUtils
-
Waits for a form change and if no form change occurred after a given timeout then fail the test.
- waitForFormName(String, long) - Static method in class com.codename1.testing.TestUtils
-
Waits for a form change and if no form change occurred after a given timeout then fail the test
- waitForFormTitle(String) - Method in class com.codename1.testing.AbstractTest
-
This method just invokes the test utils method, it is here for convenience
- waitForFormTitle(String) - Static method in class com.codename1.testing.TestUtils
-
Waits for a form change and if no form change occurred after a given timeout then fail the test.
- waitForFormTitle(String, long) - Static method in class com.codename1.testing.TestUtils
-
Waits for a form change and if no form change occurred after a given timeout then fail the test
- waitForReady() - Method in class com.codename1.ui.BrowserComponent
-
Uses invokeAndBlock to wait until the BrowserComponent is ready.
- waitForUnnamedForm() - Method in class com.codename1.testing.AbstractTest
-
Waits for a form change and if no form change occurred after a given timeout then fail the test
- waitForUnnamedForm() - Static method in class com.codename1.testing.TestUtils
-
Waits for a form change and if no form change occurred after a given timeout then fail the test
- waitForUnnamedForm(long) - Static method in class com.codename1.testing.TestUtils
-
Waits for a form change and if no form change occurred after a given timeout then fail the test
- WARNING - Static variable in class com.codename1.io.Log
-
Constant indicating the logging level Debug is the default and the lowest level followed by info, warning and error
- wasDisposedDueToOutOfBoundsTouch() - Method in class com.codename1.ui.Dialog
-
Returns true if a dialog that was disposed did it because of a pointer out of bounds
- wasDisposedDueToRotation() - Method in class com.codename1.ui.Dialog
-
Returns true if the dialog was disposed automatically due to device rotation
- wasNull() - Method in interface com.codename1.db.RowExt
- wasNull(Row) - Static method in class com.codename1.db.Database
-
Checks if the last value accessed from a given row was null.
- wasPurchased(String) - Method in class com.codename1.payment.Purchase
-
Returns true if the given SKU was purchased in the past, notice this method might not work as expected for Unmanaged/consumable products which can be purchased multiple times.
- wasThemeInstalled() - Method in class com.codename1.ui.plaf.UIManager
-
Indicates if a theme was previously installed since the last reset
- wasURLVisited(String) - Method in class com.codename1.ui.html.DefaultDocumentRequestHandler
-
Returns true if the URL was visited, requires trackVisitedURLs to be true
- WAVWriter - Class in com.codename1.media
-
A class that can write raw PCM data to a WAV file.
- WAVWriter(File, int, int, int) - Constructor for class com.codename1.media.WAVWriter
-
Creates a new writer for writing a WAV file.
- WeakHashMap<K,
V> - Class in com.codename1.ui.util -
Helper weak hash map substitute
- WeakHashMap() - Constructor for class com.codename1.ui.util.WeakHashMap
- WebBrowser - Class in com.codename1.components
-
A simple browser view that encapsulates a usable version of HTMLComponent or BrowserComponent and automatically picks the right component for the platform preferring BrowserComponent whenever it is supported.
- WebBrowser() - Constructor for class com.codename1.components.WebBrowser
-
Default constructor
- WebBrowser(String) - Constructor for class com.codename1.components.WebBrowser
-
Constructor with a URL
- WebServiceProxyCall - Class in com.codename1.io
-
Utility class used by the webservice proxy code to invoke server code
- WebServiceProxyCall() - Constructor for class com.codename1.io.WebServiceProxyCall
- WebServiceProxyCall.WSDefinition - Class in com.codename1.io
-
Webservice definition type, allows defining the argument values for a specific WS call
- weightx - Variable in class com.codename1.ui.layouts.GridBagConstraints
- weighty - Variable in class com.codename1.ui.layouts.GridBagConstraints
- west(Component) - Static method in class com.codename1.ui.layouts.BorderLayout
-
Convenience method that creates a border layout container and places the given component in the west
- WEST - Static variable in class com.codename1.ui.CN
-
The west layout constraint (left of container).
- WEST - Static variable in class com.codename1.ui.layouts.BorderLayout
-
The west layout constraint (left of container).
- WEST - Static variable in class com.codename1.ui.layouts.GridBagConstraints
- WEST - Static variable in class com.codename1.ui.layouts.GroupLayout
-
Compass-direction west (left).
- WHEN_USES_TITLE_OTHERWISE_ARROW - Enum constant in enum com.codename1.ui.Toolbar.BackCommandPolicy
-
Shows the back command only if the
backUsesTitleBooltheme constant is defined to true on other platforms uses the left arrow material icon - WHITE - Static variable in class com.codename1.charts.util.ColorUtil
- width(String) - Method in class com.codename1.ui.layouts.mig.CC
-
The size for the component as a min and/or preferred and/or maximum size.
- width(String) - Method in class com.codename1.ui.layouts.mig.LC
-
The width for the container as a min and/or preferred and/or maximum width.
- WIDTH - Static variable in class com.codename1.ui.layouts.mig.LinkHandler
- widthPercentage(int) - Method in class com.codename1.ui.table.TableLayout.Constraint
-
Sets the column width based on percentage of the parent
- widthString() - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
-
Returns width as a string, including units.
- WIND_EVEN_ODD - Static variable in class com.codename1.ui.geom.GeneralPath
-
Same constant as
PathIterator#WIND_EVEN_ODD - WIND_EVEN_ODD - Static variable in interface com.codename1.ui.geom.PathIterator
-
The even-odd winding mode: a point is internal to the shape if a ray from the point to infinity (in any direction) crosses an odd number of segments.
- WIND_NON_ZERO - Static variable in class com.codename1.ui.geom.GeneralPath
-
Same constant as
PathIterator#WIND_NON_ZERO - WIND_NON_ZERO - Static variable in interface com.codename1.ui.geom.PathIterator
-
The non-zero winding mode: a point is internal to the shape if a ray from the point to infinity (in any direction) crosses a different number of segments headed clockwise than those headed counterclockwise.
- WINDOW_SIZE_HINT_PERCENT - Static variable in class com.codename1.ui.Display
-
Client property key used on the first shown
Formto indicate the desired initial window size as a percentage of the available desktop. - WindowEvent - Class in com.codename1.ui.events
-
Describes a change in the native window hosting the Codename One display on desktop platforms.
- WindowEvent(Display, WindowEvent.Type, Rectangle) - Constructor for class com.codename1.ui.events.WindowEvent
-
Creates a new window event instance.
- WindowEvent.Type - Enum in com.codename1.ui.events
-
The type of window change that occurred.
- WINDOWS_XP - Static variable in class com.codename1.ui.layouts.mig.PlatformDefaults
- wnsAuth(String, String) - Method in class com.codename1.push.Push
-
Sets authenticaton for WNS (Windows 10/UWP)
- wp(int) - Method in class com.codename1.ui.table.TableLayout.Constraint
-
Sets the column width based on percentage of the parent
- wrap() - Method in class com.codename1.ui.layouts.mig.CC
-
Same functionality as calling
#setWrap(boolean)withtrueonly this method returnsthisfor chaining multiple calls. - wrap() - Method in class com.codename1.ui.layouts.mig.LC
-
Sets a wrap after the number of columns/rows that is defined in the
net.miginfocom.layout.AC. - wrap(TextArea) - Static method in class com.codename1.components.ClearableTextField
-
Wraps the given text field with a UI that will allow us to clear it
- wrap(TextArea, float) - Static method in class com.codename1.components.ClearableTextField
-
Wraps the given text field with a UI that will allow us to clear it
- wrap(String) - Method in class com.codename1.ui.layouts.mig.CC
-
Same functionality as
#setWrapGapSize(BoundSize)only this method returnsthisfor chaining multiple calls. - wrapAfter(int) - Method in class com.codename1.ui.layouts.mig.LC
-
Same functionality as
#setWrapAfter(int)only this method returnsthisfor chaining multiple calls. - Wrapper<T> - Class in com.codename1.util
-
Generic object wrapper, as workaround for the issue "Local variables referenced from a lambda expression must be final or effectively final".
- Wrapper(T) - Constructor for class com.codename1.util.Wrapper
- write(byte[]) - Method in class com.codename1.io.BufferedOutputStream
-
Writes
b.lengthbytes to this output stream. - write(byte[]) - Method in class com.codename1.io.gzip.FilterOutputStream
- write(byte[], int, int) - Method in class com.codename1.io.BufferedOutputStream
-
Writes
lenbytes from the specified byte array starting at offsetoffto this buffered output stream. - write(byte[], int, int) - Method in class com.codename1.io.gzip.DeflaterOutputStream
- write(byte[], int, int) - Method in class com.codename1.io.gzip.FilterOutputStream
- write(byte[], int, int) - Method in class com.codename1.io.tar.TarOutputStream
-
Checks if the bytes being written exceed the current entry size.
- write(float[], int, int) - Method in class com.codename1.media.WAVWriter
-
Writes PCM data to the file.
- write(int) - Method in class com.codename1.io.BufferedOutputStream
-
Writes the specified byte to this buffered output stream.
- write(int) - Method in class com.codename1.io.gzip.DeflaterOutputStream
- write(int) - Method in class com.codename1.io.gzip.FilterOutputStream
- write(int) - Method in class com.codename1.io.tar.TarOutputStream
-
Writes a byte to the stream and updates byte counters
- writeEntryHeader(byte[]) - Method in class com.codename1.io.tar.TarEntry
-
Writes the header to the byte buffer
- writeObject(Object, DataOutputStream) - Static method in class com.codename1.io.Util
-
Writes an object to the given output stream, notice that it should be externalizable or one of the supported types.
- writeObject(String, Object) - Method in class com.codename1.io.Storage
-
Writes the given object to storage assuming it is an externalizable type or one of the supported types.
- writeObject(String, Object, boolean) - Method in class com.codename1.io.Storage
-
Writes the given object to storage assuming it is an externalizable type or one of the supported types.
- writeObjectToStorage(String, Object) - Static method in class com.codename1.ui.CN
-
Writes the given object to storage assuming it is an externalizable type or one of the supported types.
- writeReport(OutputStream) - Method in class com.codename1.testing.TestReporting
-
Deprecated
- writeReport(String, OutputStream) - Method in class com.codename1.testing.TestReporting
-
Writes a test report to the given stream
- writeStringToFile(File, String) - Static method in class com.codename1.io.Util
-
Writes a string to a file using UTF-8 encoding.
- writeStringToFile(File, String, String) - Static method in class com.codename1.io.Util
-
Writes a string to a file.
- writeToSocketStream(Object, byte[]) - Method in class com.codename1.impl.CodenameOneImplementation
-
Write the following byte array to the socket
- writeUTF(String, DataOutputStream) - Static method in class com.codename1.io.Util
-
Writes a string with a null flag, this allows a String which may be null
- writeXML(Writer, Element) - Method in class com.codename1.xml.XMLWriter
-
Writes the XML of an Element to a Writer.
- WSDefinition() - Constructor for class com.codename1.io.WebServiceProxyCall.WSDefinition
X
- x() - Static method in class com.codename1.ui.layouts.BoxLayout
-
Shorthand for
new BoxLayout(BoxLayout.X_AXIS) - x(String) - Method in class com.codename1.ui.layouts.mig.CC
-
Sets the x-coordinate for the component.
- X - Enum constant in enum com.codename1.charts.views.PointStyle
- X - Static variable in class com.codename1.ui.layouts.mig.LinkHandler
- X_AXIS - Static variable in class com.codename1.ui.layouts.BoxLayout
-
Horizontal layout where components are arranged from left to right
- X_AXIS_NO_GROW - Static variable in class com.codename1.ui.layouts.BoxLayout
-
Horizontal layout where components are arranged from left to right but don't grow vertically beyond their preferred size
- x2(String) - Method in class com.codename1.ui.layouts.mig.CC
-
Sets the x2-coordinate for the component (right side).
- X2 - Static variable in class com.codename1.ui.layouts.mig.LinkHandler
- xCenter() - Static method in class com.codename1.ui.layouts.BoxLayout
-
Creates a new layout with
#X_AXIS, and align center. - XML - Static variable in class com.codename1.processing.Result
- XMLParser - Class in com.codename1.xml
-
Parser class used to parse an XML document into a DOM object (Element).
- XMLParser() - Constructor for class com.codename1.xml.XMLParser
- XMLWriter - Class in com.codename1.xml
-
XMLWriterwrites an XMLcom.codename1.xml.Elementinto an XML string/file this allowing us to serialize previously parsed and modified XML. - XMLWriter(boolean) - Constructor for class com.codename1.xml.XMLWriter
-
Creates a new XMLWriter.
- xor(BigInteger) - Method in class com.codename1.util.BigInteger
- xorDecode(String) - Static method in class com.codename1.io.Util
-
Encodes a string in a way that makes it harder to read it "as is" this makes it possible for Strings to be "encoded" within the app and thus harder to discover by a casual search.
- xorEncode(String) - Static method in class com.codename1.io.Util
-
The inverse method of xorDecode, this is normally unnecessary and is here mostly for completeness
- xRight() - Static method in class com.codename1.ui.layouts.BoxLayout
-
Creates a new layout with
#X_AXIS, and align right. - XYChart - Class in com.codename1.charts.views
-
The XY chart rendering class.
- XYChart() - Constructor for class com.codename1.charts.views.XYChart
- XYChart(XYMultipleSeriesDataset, XYMultipleSeriesRenderer) - Constructor for class com.codename1.charts.views.XYChart
-
Builds a new XY chart instance.
- XYCombinedChartDef(String, int...) - Constructor for class com.codename1.charts.views.CombinedXYChart.XYCombinedChartDef
-
Constructs a chart definition.
- XYMultipleSeriesDataset - Class in com.codename1.charts.models
-
A series that includes 0 to many XYSeries.
- XYMultipleSeriesDataset() - Constructor for class com.codename1.charts.models.XYMultipleSeriesDataset
- XYMultipleSeriesRenderer - Class in com.codename1.charts.renderers
-
Multiple XY series renderer.
- XYMultipleSeriesRenderer() - Constructor for class com.codename1.charts.renderers.XYMultipleSeriesRenderer
- XYMultipleSeriesRenderer(int) - Constructor for class com.codename1.charts.renderers.XYMultipleSeriesRenderer
- XYMultipleSeriesRenderer.Orientation - Enum in com.codename1.charts.renderers
-
An enum for the XY chart orientation of the X axis.
- XYMultiSeriesTransition - Class in com.codename1.charts.transitions
-
A transition to animate the values of a MultipleSeriesDataset (used by BarChart).
- XYMultiSeriesTransition(ChartComponent, XYMultipleSeriesDataset) - Constructor for class com.codename1.charts.transitions.XYMultiSeriesTransition
-
Creates a new transition for the given chart and dataset.
- XYSeries - Class in com.codename1.charts.models
-
An XY series encapsulates values for XY charts like line, time, area, scatter...
- XYSeries(String) - Constructor for class com.codename1.charts.models.XYSeries
-
Builds a new XY series.
- XYSeries(String, int) - Constructor for class com.codename1.charts.models.XYSeries
-
Builds a new XY series.
- XYSeriesRenderer - Class in com.codename1.charts.renderers
-
A renderer for the XY type series.
- XYSeriesRenderer() - Constructor for class com.codename1.charts.renderers.XYSeriesRenderer
- XYSeriesRenderer.FillOutsideLine - Class in com.codename1.charts.renderers
-
A descriptor for the line fill behavior.
- XYSeriesRenderer.FillOutsideLine.Type - Enum in com.codename1.charts.renderers
- XYSeriesTransition - Class in com.codename1.charts.transitions
-
A transition for enabling animations between different values in an XYSeries.
- XYSeriesTransition(ChartComponent, XYSeries) - Constructor for class com.codename1.charts.transitions.XYSeriesTransition
-
Creates a new transition on the given chart and associated series.
- XYValueSeries - Class in com.codename1.charts.models
-
An extension of the XY series which adds a third dimension.
- XYValueSeries(String) - Constructor for class com.codename1.charts.models.XYValueSeries
-
Builds a new XY value series.
- XYValueSeriesTransition - Class in com.codename1.charts.transitions
-
A transition for enabling animations between different values in an XYSeries.
- XYValueSeriesTransition(ChartComponent, XYValueSeries) - Constructor for class com.codename1.charts.transitions.XYValueSeriesTransition
-
Creates a new transition on the given chart and associated series.
Y
- y() - Static method in class com.codename1.ui.layouts.BoxLayout
-
Shorthand for
new BoxLayout(BoxLayout.Y_AXIS) - y(String) - Method in class com.codename1.ui.layouts.mig.CC
-
Sets the y-coordinate for the component.
- Y - Static variable in class com.codename1.ui.layouts.mig.LinkHandler
- Y_AXIS - Static variable in class com.codename1.ui.layouts.BoxLayout
-
Vertical layout where components are arranged from top to bottom
- Y_AXIS_BOTTOM_LAST - Static variable in class com.codename1.ui.layouts.BoxLayout
-
Same as Y_AXIS with a special case for the last component.
- y2(String) - Method in class com.codename1.ui.layouts.mig.CC
-
Sets the y2-coordinate for the component (bottom side).
- Y2 - Static variable in class com.codename1.ui.layouts.mig.LinkHandler
- yBottom() - Static method in class com.codename1.ui.layouts.BoxLayout
-
Creates a new layout with
#Y_AXIS, and align bottom. - yCenter() - Static method in class com.codename1.ui.layouts.BoxLayout
-
Creates a new layout with
#Y_AXIS, and align center. - YEAR - Static variable in class com.codename1.util.DateUtil
- YELLOW - Static variable in class com.codename1.charts.util.ColorUtil
- yLast() - Static method in class com.codename1.ui.layouts.BoxLayout
-
Shorthand for
new BoxLayout(BoxLayout.Y_AXIS_BOTTOM_LAST)
Z
- Z_ASCII - Static variable in class com.codename1.io.gzip.JZlib
- Z_BEST_COMPRESSION - Static variable in class com.codename1.io.gzip.JZlib
- Z_BEST_SPEED - Static variable in class com.codename1.io.gzip.JZlib
- Z_BINARY - Static variable in class com.codename1.io.gzip.JZlib
- Z_BUF_ERROR - Static variable in class com.codename1.io.gzip.JZlib
- Z_DATA_ERROR - Static variable in class com.codename1.io.gzip.JZlib
- Z_DEFAULT_COMPRESSION - Static variable in class com.codename1.io.gzip.JZlib
- Z_DEFAULT_STRATEGY - Static variable in class com.codename1.io.gzip.JZlib
- Z_ERRNO - Static variable in class com.codename1.io.gzip.JZlib
- Z_FILTERED - Static variable in class com.codename1.io.gzip.JZlib
- Z_FINISH - Static variable in class com.codename1.io.gzip.JZlib
- Z_FULL_FLUSH - Static variable in class com.codename1.io.gzip.JZlib
- Z_HUFFMAN_ONLY - Static variable in class com.codename1.io.gzip.JZlib
- Z_MEM_ERROR - Static variable in class com.codename1.io.gzip.JZlib
- Z_NEED_DICT - Static variable in class com.codename1.io.gzip.JZlib
- Z_NO_COMPRESSION - Static variable in class com.codename1.io.gzip.JZlib
- Z_NO_FLUSH - Static variable in class com.codename1.io.gzip.JZlib
- Z_OK - Static variable in class com.codename1.io.gzip.JZlib
- Z_PARTIAL_FLUSH - Static variable in class com.codename1.io.gzip.JZlib
- Z_STREAM_END - Static variable in class com.codename1.io.gzip.JZlib
- Z_STREAM_ERROR - Static variable in class com.codename1.io.gzip.JZlib
- Z_SYNC_FLUSH - Static variable in class com.codename1.io.gzip.JZlib
- Z_UNKNOWN - Static variable in class com.codename1.io.gzip.JZlib
- Z_VERSION_ERROR - Static variable in class com.codename1.io.gzip.JZlib
- ZERO - Static variable in class com.codename1.util.BigInteger
- ZERO_PIXEL - Static variable in class com.codename1.ui.layouts.mig.BoundSize
- ZONE_ID - Static variable in class com.codename1.l10n.DateFormatSymbols
- ZONE_LONGNAME - Static variable in class com.codename1.l10n.DateFormatSymbols
- ZONE_LONGNAME_DST - Static variable in class com.codename1.l10n.DateFormatSymbols
- ZONE_SHORTNAME - Static variable in class com.codename1.l10n.DateFormatSymbols
- ZONE_SHORTNAME_DST - Static variable in class com.codename1.l10n.DateFormatSymbols
- zoomIn() - Method in class com.codename1.maps.MapComponent
-
zoom in the map one level if possible
- zoomOut() - Method in class com.codename1.maps.MapComponent
-
zoom out the map one level if possible
- zoomTo(double, double, double, double, int) - Method in class com.codename1.charts.ChartComponent
-
Zooms the chart in an animated fashion to the specified axis ranges.
- zoomTo(BoundingBox) - Method in class com.codename1.maps.MapComponent
-
Zoom the map the the giving bounding box
- zoomTo(Coord, int) - Method in class com.codename1.maps.MapComponent
-
Zoom map to the center of the given coordinate with the given zoom level
- zoomToLayers() - Method in class com.codename1.maps.MapComponent
-
zoom map to largest zoom while all Layers are contained
- zoomToShapeInChartCoords(Shape) - Method in class com.codename1.charts.ChartComponent
-
Zooms the view port to show a specified shape.
- zoomToShapeInChartCoords(Shape, int) - Method in class com.codename1.charts.ChartComponent
-
Zooms the view port to show a specified shape.
- ZStream - Class in com.codename1.io.gzip
-
Deprecated.
- ZStream() - Constructor for class com.codename1.io.gzip.ZStream
-
Deprecated.
- ZStream(Checksum) - Constructor for class com.codename1.io.gzip.ZStream
-
Deprecated.
_
- _lineColor - Variable in class com.codename1.maps.layers.LinesLayer
- _url - Variable in class com.codename1.maps.providers.TiledProvider
- _zoomLevel - Variable in class com.codename1.maps.providers.TiledProvider
All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form
IOExceptionthrown while writing -- use#storeinstead for better exception handling.